Introduction Advanced Programming Techniques
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1 Introduction Advanced Programming Techniques Prof. Dr. Bernhard Humm FB Informatik, Hochschule Darmstadt 1
2 An inspiring citation Edsger W. Dijkstra ( ), one of the pioneers of computer science, was once asked why he became a programmer when he was a brilliant student of physics. He replied: Image: File:Edsger_Wybe_Dijkstra.jpg 2 "I concluded that of theoretical physics and programming, programming embodied the greater intellectual challenge". Edsger W. Dijkstra ( ) sd&m Conference, Bonn, 2001
3 Agenda 1. Getting to know each other 2. Organisational Issues 3. Course topics 4. Literature 5. Infrastructure 3
4 Getting to know each other What is your programming background? Do you have IT project experience in industry? Do you know Java? What are your expectations for this course? 4
5 Agenda 1. Getting to know each other 2. Organisational Issues 3. Course topics 4. Literature 5. Infrastructure 5
6 Organisational Issues Lecture and lab are interleaved Bring your own notebook computer Please, install all software required as documented in the installation manual All information is available on my homepage There will be a practical programming examination at the end of the semester 6
7 Infrastructure Programming language: Java (JDK 8) Integrated Development Environment: NetBeans IDE 8 Build Management: Apache Maven Configuration Management: Subversion, incl. NetBeans SVN Plugin - SVN Repository URL: Use h_da User ID / Passwort (as for WiFi) Installation manual on my homepage 7
8 Agenda 1. Getting to know each other 2. Organisational Issues 3. Course topics 4. Literature 5. Infrastructure 8
9 Course topics Advanced Programming Techniques Concepts Programming Tools Components & Interfaces Design Patterns Unit Testing Refactoring Exception handling Debugging, Logging, Tracing Performance Optimization Java Syntax & Semantik JDK 8 JavaDoc JUnit NetBeans IDE Subversion Maven Debugging Profiling 9
10 Course Topics Components & interfaces Exception handling Unit Testing Configuration management Dependency management / build mgmt. Class libraries Debugging, Logging, Tracing Design Patterns Refactoring Continuous Performance integration optimization? Code Documentation Other programming paradgims, e.g. functional 10
11 Proposed course structure Introduction, (Java Crash Course for download) 2. Unit Testing 3. Interfaces 4. Software Categories 5. Documenting 6. Components 7. A Reference Architecture for Business Information Systems 8. Software Development Infrastructure 9. Debugging, Tracing, Logging 10. Exception Handling 11. Refactoring 12. Design Patterns 13. Functional Programming 14. Test Exa
12 Agenda 1. Getting to know each other 2. Organisational Issues 3. Course topics 4. Literature 5. Infrastructure 12
13 Literature recommendations Andrew Hunt, David Thomas: The Pragmatic Programmer Scott W. Ambler: Writing Robust Java Code Martin Fowler: Refactoring: Improving the Design of Existing Code Erich Gamma,Richard Helm,Ralph E. Johnson: Design Patterns. Elements of Reusable Object- Oriented Software Johannes Siedersleben: Moderne Softwarearchitektur - Umsichtig planen, robust bauen mit Quasar Guido Krüger: Handbuch der Java- Programmierung
14 Agenda 1. Getting to know each other 2. Organisational Issues 3. Course topics 4. Literature 5. Infrastructure 14
15 NetBeans IDE 15
16 Configuration management with Subversion (SVN) Import rsp. Check- Out once initially SVN Client (NetBeans IDE) 1. Import (rsp. check-out) 2. Commit SVN Server 3. Update Update / Commit regularly NetBeans SVN Plugin: Project context menu (right mouse button) 16
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