Fast And Robust Interface Generation for Ubiquitous Applications
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1 Fast And Robust Interface Generation for Ubiquitous Applications The SUPPLE Project University of Washington, Seattle Krzysztof Gajos, David Christianson, Raphael Hoffmann, Tal Shaked, Kiera Henning, Jing Jing Long, and Daniel S. Weld
2 Automatic, On The Fly Fast And Robust Interface Generation for Ubiquitous Applications The SUPPLE Project University of Washington, Seattle Krzysztof Gajos, David Christianson, Raphael Hoffmann, Tal Shaked, Kiera Henning, Jing Jing Long, and Daniel S. Weld
3 Motivation
4 Motivation Variety of display devices & interaction contexts makes hand-designed interfaces expensive Adapt to device characteristics Current interfaces: complex & One size fits all Adapt to users and tasks Automatic interface generation is a scalable solution
5 Approach Develop abstract representation for: Interfaces Display devices Users Automatically generate interfaces from the abstractions
6 SUPPLE Architecture Interface Model SUPPLE User Model Application or Appliance Device Model User's Info Space Display Target Device
7 SUPPLE Architecture Interface Model SUPPLE User Model Application or Appliance Device Model User's Info Space Display Target Device
8 Road Map Motivation Modeling user interfaces in SUPPLE User interface generation as optimization Automatically adapting user interfaces A preliminary user study Adaptation in SUPPLE Customization support in SUPPLE Conclusions
9 Modeling User Interfaces simple types: int f loat str ing bool media types: image interactivemap containers: {τ i i 1...n } derivative types: τ, C τ vectors: vector(τ) actions: τ 1 τ 2
10 Modeling User Interfaces Classroom: τ: {,, } Light Bank: τ: {,, } A/V: τ: {, } Light: τ: {, } Light... Light... Projector: τ: {, } Light Level: τ: <int, [0,10]> Power: τ: bool Screen: τ: bool Power: τ : bool Input: τ: <string, {data1,data2, video}> Vent: τ: <int, [0,3]>
11 Modeling User Interfaces Classroom: τ: {,, } Light Bank: τ: {,, } A/V: τ: {, } Light: τ: {, } Light... Light... Projector: τ: {, } Light Level: τ: <int, [0,10]> Power: τ: bool Screen: τ: bool Power: τ : bool Input: τ: <string, {data1,data2, video}> Vent: τ: <int, [0,3]>
12 Modeling User Interfaces Classroom:!: {,, } Light Bank:!: {,, } A/V:!: {, } Light:!: {, } Light... Light... Projector:!: {, } Light Level:!: <int, [0,10]> Power:!: bool Screen:!: bool Power:! : bool Input:!: <string, {data1,data2, video}> Vent:!: <int, [0,3]>
13 Click! Model (UI, Device, User) - Algorithm - Results - Personalization (Adaptation, Customization) - Arnauld - Consistency - Task Models
14 Model (UI, Device, User) - Algorithm - Results - Personalization (Adaptation, Customization) - Arnauld - Consistency - Task Models
15 Click! Model (UI, Device, User) - Algorithm - Results - Personalization (Adaptation, Customization) - Arnauld - Consistency - Task Models
16 Model (UI, Device, User) - Algorithm - Results - Personalization (Adaptation, Customization) - Arnauld - Consistency - Task Models
17 Media Types
18 Click! Subtyping
19
20
21 Road Map Motivation Modeling user interfaces in SUPPLE User interface generation as optimization Automatically adapting user interfaces A preliminary user study Adaptation in SUPPLE Customization support in SUPPLE Conclusions
22 User Interface Generation as Optimization Driven by a Cost function ($) -- estimated user effort to manipulate a rendering of the interface Cost function derived from device model Algorithm: branch-and-bound search with full constraint propagation at each step Performance: seconds on a desktop computer Model (UI, Device, User) - Algorithm - Results - Personalization (Adaptation, Customization) - Arnauld - Consistency - Task Models
23 User Interface Generation as Optimization Flexible with respect to screen size Versatile: Same algorithm for different devices Allows new concerns to be included in the rendering process, e.g.: Cross-device consistency Adaptation to usage patterns
24 Robustly Adapting to Different Screen Sizes
25 Single Algorithm -- Many Devices
26 Adapting To Usage Patterns SUPPLE with an empty trace SUPPLE with a lights-heavy trace
27 Road Map Motivation Modeling user interfaces in SUPPLE User interface generation as optimization Automatically adapting user interfaces A preliminary user study Adaptation in SUPPLE Customization support in SUPPLE Conclusions
28 Adapting To Usage Patterns By Complete Makeover SUPPLE with an empty trace Is this the only way to adapt? SUPPLE with a lights-heavy trace
29 Content Eliding
30 Visual Popout
31 Split Interfaces
32 Adaptation Strategies Efficiency Complete Makeover Confusion
33 Adaptation Strategies Efficiency Complete Makeover Content eliding Confusion
34 Adaptation Strategies Efficiency Complete Makeover Content eliding Visual Popout Confusion
35 Adaptation Strategies Efficiency Complete Makeover Split Content eliding Visual Popout Confusion
36 Adaptation Strategies Efficiency Complete Makeover Split Content eliding Visual Popout Confusion
37 Preliminary User Study Split Interface Visual Popout Interface
38 Preliminary User Study Results Split Interface strongly preferred over non-adaptive Both adaptive interfaces slightly faster than non-adaptive But: Visual Popout interface often found distracting
39 Sneak Peak: Followup Study In a different setting, we tested three adaptation strategies including Split Interface and Visual Popout Interface Users strongly preferred and were significantly faster using Split Interface Users strongly disliked Visual Popout Interface with Mary Czerwinski and Desney Tan
40 Split Interfaces in SUPPLE Adapting by promoting hard-to-reach but frequently used functionality
41 Split Interfaces in SUPPLE Click!
42 Split Interfaces in SUPPLE Click! Click!
43 Split Interfaces in SUPPLE Click!
44 Split Interfaces in SUPPLE Four extra clicks required just to print in landscape mode!
45 Split Interfaces in SUPPLE
46 System- Vs. User-Initiated Adaptation: Customization Customizing any part of the interface with drag and drop Out of order undo Generalization
47 Customization
48 Customization
49 Customization
50 Customization
51 Customization
52 Road Map Motivation Modeling user interfaces in SUPPLE User interface generation as optimization Automatically adapting user interfaces A preliminary user study Adaptation in SUPPLE Customization support in SUPPLE Conclusions
53 Conclusions A powerful, flexible and practical tool for automatically generating user interfaces for multiple devices Adaptation and customization offer the possibility of creating custom-made UIs for each user Support for distributed operation and caching makes it practical even on small devices
54 Can I Have It? Yes! We are awaiting permission to release SUPPLE as an open source toolkit Visit SUPPLE web site to sign up for the user s mailing list
55 Contributors Daniel Weld Dave Christianson Raphael Hoffmann Tal Shaked Kiera Henning Jing Jing Long Anthony Wu me
56 More Information SUPPLE: : supple interfaces Krzysztof Gajos: kgajos@cs.washington.edu Daniel Weld: weld@cs.washington.edu
57 More Information SUPPLE: : supple interfaces Krzysztof Gajos: kgajos@cs.washington.edu Daniel Weld: weld@cs.washington.edu
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