Server Side Generation of VRML Program by Parametric Modeling

Size: px
Start display at page:

Download "Server Side Generation of VRML Program by Parametric Modeling"

Transcription

1 Server Side Generation of VRML Program by Parametric Modeling Tsuyoshi HONJO and En-Mi LIM 1 Introduction Landscape visualization has been mainly used for accurately analyzing existing landscape resources and assessing the visual impact of proposed plans. In the computer graphics (CG) of landscape simulation, quality of plants plays an important role. Many researchers have studied realistic plant modeling (HONDA, 1971; AONO AND KUNII, 1984; BLOOMENTHAL, 1985; OPPENHEIMER, 1986; PRUSINKIEWICZ, 1988; DE REFFYE ET AL, 1988; VIENNOT ET AL., 1989). By using techniques of plant modeling, very realistic images have been made for landscape planning and estimation (HONJO ET AL., 1992; SAITO ET AL., 1993, MORIMOTO 1993; HONJO AND TAKEUCHI, 1995). Three-dimensional (3-D) plant modeling techniques have been used to develop landscape visualization systems such as the AMAP system (DE REFFYE ET AL., 1988; PERRIN ET AL., 2001). In the plant modeling in AMAP, 3- D shapes of many species of plants are generated by parametric modeling, which is a technique that a modeler can produce many type of topological and geometrical architecture by using different parameters. Plant modeling techniques of these systems can be used to render landscapes accurately. While these 3-D visualization systems can make highly realistic images as shown in Fig. 1(b), they have not yet achieved sufficient speed. Animations were made as sequences of the still images by changing the eye points and viewed points. Walk-through simulation or real time rendering of the landscape were difficult. HONJO AND LIM (2001) developed a system for real-time rendering of landscapes using Virtual Reality Modeling Language (VRML). With the system, which we named VR- Terrain, landscape with thousands of plants can be visualized in walk-through in VRML. LIM AND HONJO (2002) also developed advanced version of VR-Terrain for forest landscape visualization. In Fig. 1(c), an examples of forest landscape simulations by VRML is shown. In this study, by using VRML and parametric modeling techniques, we developed landscape visualization systems which enable server side generation of VRML programs by using Common Gateway Interface (CGI) and Perl. We developed several softwares by using parametric modelling. City-Maker generates city landscapes made of buildings and trees. VR-Terrain converts measured control point data of terrain and plant data to VRML program of landscape. Forest-Maker generates VRML program of simple forest landscape. Greenhouse-Maker visualizes multi-span greenhouses. In these systems, a user can generate numerous types of buildings, greenhouses and terrain by changing parameters of the modelers.

2 2 T. Honjo and E. Lim Fig. 1: Examples of forest landscape simulations by conventional CG with AMAP and VRML. Images in (a) and (b) are from SAITO ET AL.(1993) and (c) and (d) are from LIM AND HONJO (2002).

3 Server Side Generation of VRML Program by Parametric Modeling 3 2 Methods 2.1 VRML Systems VRML is a programming language and library for 3-D computer graphics and has many functions. To make the rendering fast, VRML supports only simple rendering techniques such as shading, setting objects, projection, and texture mapping but does not support complicated rendering such as ray tracing. VRML programs were automatically generated from the parameters by the modelers of the landscape visualization systems developed in this study. A user can downloads the VRML program from a server and a 3-D image made by VRML is rendered on the local computer of the user. To use VRML, a browser that supports VRML is necessary. In this study, Cosmo Player (Silicon Graphics Inc.) was used as VRML browser with Internet Explorer (Microsoft). For VRML programming, VRML browser and Internet browser are necessary. Cosmo Player and other VRML browsers can be used as freeware and the developing environment can be built very economically. 2.2 Server Side Generation of VRML Programs In the first version of the softwares, the modelers which produce VRML programs were developed in Visual Basic (Microsoft Inc.). In these cases, the works on visualization were possible on a stand-alone computer. On the other hand, the server side generation of VRML programs were done by the remote servers and the modelers were written in Perl. Parameters were input on web pages and transfered to the modelers through CGI. While programming in VRML is possible on a stand-alone computer, the server side generation of VRML programs has some advantages. By the server side systems, users don t need any software on their side. Because the systems are shown in the web pages, many people can access the systems on the Internet. As the server side systems are administrated by the host computer, updating and providing new version of the modeller are always possible. 2.3 Parametric Modeling In the parametric modeling, a user gives parameters to a modeler and the modeler produces an object like shape of plants and buildings. A menu of modeler of AMAP is shown in Fig. 2. As shown in Fig. 3 and Fig. 4, the user can change parameters such as species, ages and seasons. These parmeters are relatively few considering numerous parameters which the modeler of the plants uses. By limiting the numbers of choosed parameters, a simple user interface is possible. For a fast rendering of plants in VRML, the texture of plants in a transparent GIF format are mapped on two planes which are crossed each other (Fig. 1(d)). Plant image database made by using AMAP were used in the following systems.

4 4 T. Honjo and E. Lim Fig. 2: Example of parameter input in the menu of plant modeler in AMAP. Fig. 3: Effect of parameter change such as age and season in AMAP. Fig. 4: Images of some of tree species generated in AMAP. These 2-D images were stored and used in other visualization.

5 Server Side Generation of VRML Program by Parametric Modeling 5 3 Examples of Modelers 3.1 City-Maker City-Maker generates city landscapes made of buildings and trees. In Fig. 5, sample images of buildings used in City-Maker are shown. Numerous types of buildings can be generated by parametric modeling. Mostly, building shape is made of simple object like box. There are also many types of textures and colors mapped on the buildings. In Fig. 6, a menu of City-Maker and an example image are shown. In the menu, numbers of blocks and stories of buildings and species of trees can be changed. Some example images are shown in Fig. 7. With special glasses (ELSA 3D REVERATOR), walk-through with stereo view are possible as shown in Fig. 8. Techniques used in this system will be easily applied to real city planning and visualization. Fig. 5: Images of some of buildings in City-Maker. Numerous type of building shape can be generated by changing shape and texture parameters. Fig. 6: Menu of City-Maker and an example image. Numbers of blocks and stories of buildings and species of trees can be changed.

6 6 T. Honjo and E. Lim Fig. 7: Images made by City-Maker. Fig. 8: Stereo view made by City-Maker. Realistic walk-through on 3-D street is possible.

7 Server Side Generation of VRML Program by Parametric Modeling VR-Terrain In the investigation of plant data, species, location of plants or density of plants, height, width and diameter of trunk (usually at breast height) were recorded. For topographical data, coordinates of control points were recorded from maps. VR-Terrain converts these plant data and control point data of terrain to VRML program of landscape. Fig. 9: Menu of VR-Terrain on the Web and an image made from the data. The input data on plants and terrain are pasted on the menu page and the images are made.

8 8 T. Honjo and E. Lim 3.3 Forest-Maker Forest-Maker generates VRML program of simple forest landscape. In Forest-Maker, a user can choose only several parameters on topography, tree species and number of the trees. Then, small forest landscape is shown. This method can be applied to design of parks and administration of forest. Fig. 10: Menu of Forest-Maker on the Web and an example image. Parameters of topography, tree species and number of the trees are specified on the menu and images are made.

9 Server Side Generation of VRML Program by Parametric Modeling Greenhouse-Maker Many types of greenhouses can be made by the parametric modeling. Greenhouse-Maker visualizes multi-span greenhouses. In the design of greenhouse, walk- through simulation in a 3-D space is a powerful tool, especially for the understanding of the design and for selection of alternative design. To make architecture of greenhouses simple objects such as boxes and planes are used. There are about twenty parameters that are shown in the menu in Fig. 11. Fig. 11: Menu of Greenhouse-Maker on the Web and an example image. About twenty parameters including plant species can be changed.

10 10 T. Honjo and E. Lim 4 Conclusions By using VRML and parametric modeling technique, we developed the systems which run on both stand-alone and the server side. The softwares like City-Maker, VR-Terrain, Forest-Maker and Greenhouse-Maker were described and images were shown. These systems were primitive but they show the possibility of utilization of the technique in the future. In the advanced systems, complicated objects will be used and number of parameters will be increased to make more realistic images. 5 References Aono, M. & Kunii, T. (1984): Botanical Tree Image Generation. IEEE Computer Graphics & Applications, 4: Bloomenthal, J. (1985): Modeling the Mighty Maple. Computer Graphics, 19: De Reffye, P., Edelin, C., Francon, J., Jaeger & M., Puech, C., (1988): Plant Models Faithful to Botanical Structure and Development. Computer Graphics, 22: Honda, H. (1971): Description of the Form of Trees by the Parameters of the Tree-like Body:Effects of the Branching Angle and the Branch Length on Shape of the Tree-like Body. J. Theor. Biol., 31: Honjo, T. & Lim, E., (2001): Visualization of landscape by VRML system. Landscape and Urban Planning, 55: Honjo, T., Saito, K. & Kumagai Y.,(1992): A Study of the Application of Plant Modeling and Its Visualization on Landscape Prediction. Journal of the Japanese Institute of Landscape Architecture, 55(5): (In Japanese with an English summary) Honjo, T. & Takeuchi, S., (1995): Visualization of Local Environment. The Bulletin of School of High-Tech. Tokai Univ., 5: (In Japanese with an English summary) Lim, E. & Honjo T. (2002): Three-dimensional Visualization of Forest Landscapes by VRML. Landscape and Urban Planning, in press. Morimoto, Y., (1993): Computer Visualization of the Vegetation of Katsura Imperial Garden by a Plant Modeling and Visualization System. Journal of the Japanese Institute of Landscape Architecture, 57(5): (In Japanese with an English summary) Oppenheimer, P. E. (1986): Real Time Design and Animation of Fractal Plants and Trees. Computer Graphics, 20: Perrin, L., Beauvais, N. & Puppo, M. (2001): Procedural landscape modeling with geographic information. the IMAGIS approach. Landscape and Urban Planning, 54: Prusinkiewicz, P. et al. (1988): Developmental Models of Herbaceous Plants for Computer Imagery Purposes. Computer Graphics, 22: Saito, K., Kumagai Y., Honjo, T., Ishida, Y., Lecoustre, R. & De Reffye, P. (1993): Photorealistic Forest Landscape Simulation - Application of GIS and plant modeling technique -. Nicograph Paper Contest, 9: (In Japanese with an English summary) Viennot, X. G. et al. (1989): Combinatorial Analysis of Ramified Patterns and Computer Imagery of Trees. Computer Graphics, 23:

Modeling Plant Leaves in Marble-Patterned Colours with Particle Transportation System

Modeling Plant Leaves in Marble-Patterned Colours with Particle Transportation System Modeling Plant Leaves in Marble-Patterned Colours with Particle Transportation System Yodthong Rodkaew, Prabhas Chongstitvatana, Suchada Siripant and Chidchanok Lursinsap. Department of Computer Engineering,

More information

Image Based Real-time and Realistic Forest Rendering and Forest Growth Simulation

Image Based Real-time and Realistic Forest Rendering and Forest Growth Simulation Image Based Real-time and Realistic Forest Rendering and Forest Growth Simulation Yi-Kuan Zhang School of Science, Xi an Jiaotong Univ. ykzhang@liama.ia.ac.cn Xiao-Peng Zhang xpzhang@nlpr.ia.ac.cn Olivier

More information

A Visualization Tool For Forest Landscape Using Open Software

A Visualization Tool For Forest Landscape Using Open Software International Journal Of Engineering Research And Development e- ISSN: 2278-067X, p-issn: 2278-800X, www.ijerd.com Volume 14, Issue 7 (July Ver. I 2018), PP.23-40 A Visualization Tool For Forest Landscape

More information

Computer Aided Drafting, Design and Manufacturing Volume 26, Number 1, March 2016, Page 1

Computer Aided Drafting, Design and Manufacturing Volume 26, Number 1, March 2016, Page 1 Computer Aided Drafting, Design and Manufacturing Volume 26, Number 1, March 2016, Page 1 CADDM Clustering and merging for real-time forest rendering Ouyang Taoxu 1,3, Lai Shunnan 2, Li Sheng 2,3,4 1.

More information

A STABLE MODELING OF LARGE PLANT ECOSYSTEMS

A STABLE MODELING OF LARGE PLANT ECOSYSTEMS ICCVG 2002 Zakopane, 25-29 Sept. 2002 Bedřich Beneš ITESM Campus Ciudad de México, Mexico City beda@campus.ccm.itesm.mx A STABLE MODELING OF LARGE PLANT ECOSYSTEMS Abstract. The focus of this paper is

More information

Implementation of Flight Simulator using 3-Dimensional Terrain Modeling

Implementation of Flight Simulator using 3-Dimensional Terrain Modeling Implementation of Flight Simulator using 3-Dimensional Terrain Modeling 1 1, First Author School of Computer Engineering, Hanshin University, Osan City, S. Korea, stryoo@hs.ac.kr Abstract During the last

More information

"Non-Geometric" Plant Modeling: Image-Based Landscape Modeling and General Texture Problems with Maya - Examples and Limitations

Non-Geometric Plant Modeling: Image-Based Landscape Modeling and General Texture Problems with Maya - Examples and Limitations "Non-Geometric" Plant Modeling: Image-Based Landscape Modeling and General Texture Problems with Maya - Examples and Limitations Peter OEHMICHEN 1 Introduction When starting a new visualization project,

More information

Dana Marshall. Donald S. Fussell. A.T. Campbell, III. Department of Computer Sciences. The University of Texas at Austin

Dana Marshall. Donald S. Fussell. A.T. Campbell, III. Department of Computer Sciences. The University of Texas at Austin Multiresolution Rendering of Complex Botanical Scenes Dana Marshall Donald S. Fussell A.T. Campbell, III Department of Computer Sciences The University of Texas at Austin Austin, TX 78712 Applied Research

More information

Construction of Complex City Landscape with the Support of CAD Model

Construction of Complex City Landscape with the Support of CAD Model Construction of Complex City Landscape with the Support of CAD Model MinSun 1 JunChen 2 AinaiMa 1 1.Institute of RS & GIS, Peking University, Beijing, China, 100871 2.National Geomatics Center of China,

More information

Esri CityEngine and the Oculus Rift: GIS for Next-Generation Virtual Reality

Esri CityEngine and the Oculus Rift: GIS for Next-Generation Virtual Reality Esri CityEngine and the Oculus Rift: GIS for Next-Generation Virtual Reality Brooks Patrick Solutions Engineer 3D Markets BPatrick@esri.com Esri UC 2014 Technical Workshop The entertainment industry continues

More information

6 Rule-Based Object Production

6 Rule-Based Object Production 6 Rule-Based Object Production Interactive Modeling The previous chapter demonstrated that rule-based procedures are a very powerful method for the production of a variety of plants. Nevertheless, there

More information

3D MODELING OF THE U.S.A.M.V. CLUJ-NAPOCA CAMPUS USING INTEGRATED SYSTEM GOOGLE EARTH SKETCHUP AND 3D WAREHOUSE

3D MODELING OF THE U.S.A.M.V. CLUJ-NAPOCA CAMPUS USING INTEGRATED SYSTEM GOOGLE EARTH SKETCHUP AND 3D WAREHOUSE 3D MODELING OF THE U.S.A.M.V. CLUJ-NAPOCA CAMPUS USING INTEGRATED SYSTEM GOOGLE EARTH SKETCHUP AND 3D WAREHOUSE Sălăgean T., M. Dîrja, M. Ortelecan, N. Pop, Jutka Deak Faculty of Horticulture, University

More information

CSE 167: Lecture #15: Procedural Modeling. Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2012

CSE 167: Lecture #15: Procedural Modeling. Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2012 CSE 167: Introduction to Computer Graphics Lecture #15: Procedural Modeling Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2012 Announcements Monday, Nov 26: Midterm review in

More information

Approximate Image-Based Tree-Modeling using Particle Flows

Approximate Image-Based Tree-Modeling using Particle Flows Erschienen in: ACM Transactions on Graphics (TOG) ; 26 (2007), 3. - 88 https://dx.doi.org/10.1145/1276377.1276487 Approximate Image-Based Tree-Modeling using Particle Flows Boris Neubert Thomas Franken

More information

Rapid Prototyping of Urban River Corridors Using 3D Interactive, Real-time Graphics

Rapid Prototyping of Urban River Corridors Using 3D Interactive, Real-time Graphics Rapid Prototyping of Urban River Corridors Using 3D Interactive, Real-time Graphics Ed MORGAN, Lewis GILL, Eckart LANGE and Daniela ROMANO 1 Introduction URSULA, Urban River corridors and Sustainable Living

More information

Application of Three-dimensional Visualization Technology in Real Estate Management Jian Cui 1,a, Jiju Ma 2,b, Dongling Ma 1, c and Nana Yang 3,d

Application of Three-dimensional Visualization Technology in Real Estate Management Jian Cui 1,a, Jiju Ma 2,b, Dongling Ma 1, c and Nana Yang 3,d Applied Mechanics and Materials Online: 2014-07-04 ISSN: 1662-7482, Vols. 580-583, pp 2765-2768 doi:10.4028/www.scientific.net/amm.580-583.2765 2014 Trans Tech Publications, Switzerland Application of

More information

TOPICALITY AND USING OF CIVIL ENGINEERING PROJECTS VISUALIZATION

TOPICALITY AND USING OF CIVIL ENGINEERING PROJECTS VISUALIZATION TOPICALITY AND USING OF CIVIL ENGINEERING PROJECTS VISUALIZATION Konstantinas Stanislovas Danaitis 1, Ana Usovaite 2 1,2 Vilnius Gediminas Technical University, Saulėtekio ave. 11, LT-10223 Vilnius, Lithuania.

More information

3D Data Modelling at Esri. Paul Hardy Business Development Consultant Esri Europe

3D Data Modelling at Esri. Paul Hardy Business Development Consultant Esri Europe 3D Data Modelling at Esri Paul Hardy phardy@esri.com Business Development Consultant Esri Europe Users of 3D GIS Local government Facilities management Civil engineering 3D GIS Defense / Public Safety

More information

Artificial Evolution for Computer Graphics

Artificial Evolution for Computer Graphics Computer Graphics, Volume 253, Number 4, July 1991 Artificial Evolution for Computer Graphics Karl Sims Thinking Machines Corporation 245 First Street, Cambridge, MA 02142 1 ABSTRACT This paper describes

More information

TOPOSCOPY, A CLOSE RANGE PHOTOGRAMMETRIC SYSTEM FOR ARCHITECTS AND LANDSCAPE DESIGNERS

TOPOSCOPY, A CLOSE RANGE PHOTOGRAMMETRIC SYSTEM FOR ARCHITECTS AND LANDSCAPE DESIGNERS TOPOSCOPY, A CLOSE RANGE PHOTOGRAMMETRIC SYSTEM FOR ARCHITECTS AND LANDSCAPE DESIGNERS A. C. Groneman-van der Hoeven Bureau Toposcopie, Bachlaan 78, 6865 ES Doorwerth, The Netherlands. info@toposcopie.nl

More information

CSE 167: Lecture #17: Procedural Modeling. Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2011

CSE 167: Lecture #17: Procedural Modeling. Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2011 CSE 167: Introduction to Computer Graphics Lecture #17: Procedural Modeling Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2011 Announcements Important dates: Final project outline

More information

FAST PRODUCTION OF VIRTUAL REALITY CITY MODELS

FAST PRODUCTION OF VIRTUAL REALITY CITY MODELS FAST PRODUCTION OF VIRTUAL REALITY CITY MODELS Claus Brenner and Norbert Haala Institute for Photogrammetry (ifp) University of Stuttgart Geschwister-Scholl-Straße 24, 70174 Stuttgart, Germany Ph.: +49-711-121-4097,

More information

Computer Science Honours Procedural Modelling of Plant Scenes. Literature Survey

Computer Science Honours Procedural Modelling of Plant Scenes. Literature Survey Computer Science Honours Procedural Modelling of Plant Scenes Author: Supervisors: Shaun Bangay Adele Lobb Literature Survey 1. Introduction This project will model a number of plant scenes using L-Systems

More information

Boundary Fitting in the Construction of 3D Leaf Model

Boundary Fitting in the Construction of 3D Leaf Model Boundary Fitting in the Construction of 3D Leaf Model Yi Wei 1, Sanli Wei 1 Department of Electrical and Computer Engineering, Polytechnic Institute of New York University Department of Plant Sciences,

More information

International Archives of Photogrammetry and Remote Sensing. Vol. XXXII, Part 5. Hakodate 1998

International Archives of Photogrammetry and Remote Sensing. Vol. XXXII, Part 5. Hakodate 1998 International Archives of Photogrammetry and Remote Sensing. Vol. XXXII, Part 5. Hakodate 1998 RAPID ACQUISITION OF VIRTUAL REALITY CITY MODELS FROM MULTIPLE DATA SOURCES Claus Brenner and Norbert Haala

More information

A Sketch-and-Grow Interface for Botanical Tree Modeling

A Sketch-and-Grow Interface for Botanical Tree Modeling A Sketch-and-Grow Interface for Botanical Tree Modeling Nordin Zakaria Computer & Info Science Department, Universiti Teknologi PETRONAS, Malaysia nordinzakaria@petronas.com.my Abstract. We introduce in

More information

SYMBOLISATION. Generalisation: which / how many features we display.. Symbolisation: how to display them?

SYMBOLISATION. Generalisation: which / how many features we display.. Symbolisation: how to display them? Generalisation: which / how many features we display.. Symbolisation: how to display them? SYMBOLISATION General Goal: easy and effective communication based on design principles and common sense as much

More information

Using Genetic Algorithms to Improve the Visual Quality of Fractal Plants Generated with CSG-PL-Systems

Using Genetic Algorithms to Improve the Visual Quality of Fractal Plants Generated with CSG-PL-Systems Using Genetic Algorithms to Improve the Visual Quality of Fractal Plants Generated with CSG-PL-Systems Christoph Traxler and Michael Gervautz Institute of Computer Graphics Vienna University of Technology,

More information

3D GIS MODELING APPLICATION FOR DEVELOPING THE BUTUAN CITY 3D MODEL

3D GIS MODELING APPLICATION FOR DEVELOPING THE BUTUAN CITY 3D MODEL 3D GIS MODELING APPLICATION FOR DEVELOPING THE BUTUAN CITY 3D MODEL Alexander T. Demetillo, Michelle V. Japitana and Peter John A. Galamiton CLAIMS-GIS Project, College of Engineering and Information Technology,

More information

DRAWING AND LANDSCAPE SIMULATION FOR JAPANESE GARDEN BY USING TERRESTRIAL LASER SCANNER

DRAWING AND LANDSCAPE SIMULATION FOR JAPANESE GARDEN BY USING TERRESTRIAL LASER SCANNER DRAWING AND LANDSCAPE SIMULATION FOR JAPANESE GARDEN BY USING TERRESTRIAL LASER SCANNER R. Kumazaki a, *, Y. Kunii a a ITU, Department of Landscape Architecture Science, Tokyo University of Aguriculture,

More information

Animation & Rendering

Animation & Rendering 7M836 Animation & Rendering Introduction, color, raster graphics, modeling, transformations Arjan Kok, Kees Huizing, Huub van de Wetering h.v.d.wetering@tue.nl 1 Purpose Understand 3D computer graphics

More information

Keywords: 3D-GIS, R-Tree, Progressive Data Transfer.

Keywords: 3D-GIS, R-Tree, Progressive Data Transfer. 3D Cadastres 3D Data Model Visualisation 3D-GIS IN NETWORKING ENVIRONMENTS VOLKER COORS Fraunhofer Institute for Computer Graphics Germany ABSTRACT In this paper, we present a data model for 3D geometry

More information

Shape modeling Modeling technique Shape representation! 3D Graphics Modeling Techniques

Shape modeling Modeling technique Shape representation! 3D Graphics   Modeling Techniques D Graphics http://chamilo2.grenet.fr/inp/courses/ensimag4mmgd6/ Shape Modeling technique Shape representation! Part : Basic techniques. Projective rendering pipeline 2. Procedural Modeling techniques Shape

More information

From Cadastres to Urban Environments for 3D Geomarketing

From Cadastres to Urban Environments for 3D Geomarketing From Cadastres to Urban Environments for 3D Geomarketing Martin Hachet and Pascal Guitton Abstract-- This paper presents tools performing automatic generation of urban environments for 3D geomarketing.

More information

Experiments on Generation of 3D Virtual Geographic Environment Based on Laser Scanning Technique

Experiments on Generation of 3D Virtual Geographic Environment Based on Laser Scanning Technique Experiments on Generation of 3D Virtual Geographic Environment Based on Laser Scanning Technique Jie Du 1, Fumio Yamazaki 2 Xiaoyong Chen 3 Apisit Eiumnoh 4, Michiro Kusanagi 3, R.P. Shrestha 4 1 School

More information

Surface Rendering. Surface Rendering

Surface Rendering. Surface Rendering Surface Rendering Surface Rendering Introduce Mapping Methods - Texture Mapping - Environmental Mapping - Bump Mapping Go over strategies for - Forward vs backward mapping 2 1 The Limits of Geometric Modeling

More information

Digital Softcopy Photogrammetry

Digital Softcopy Photogrammetry LLP Erasmus IP EPOCHE 2013 Thassos Island, Greece, 2-16 June 2013 Digital Softcopy Photogrammetry Prof. Levente DIMEN The 1 Decembrie 1918 University of Alba Iulia, Romania GENERAL CONTEXT In the last

More information

Rapid Prototyping of Urban River Corridors Using 3D Interactive, Real-time Graphics

Rapid Prototyping of Urban River Corridors Using 3D Interactive, Real-time Graphics Rapid Prototyping of Urban River Corridors Using 3D Interactive, Real-time Graphics Ed MORGAN, Lewis GILL, Eckart LANGE and Daniela ROMANO Abstract Development of urban river corridors is a complex task

More information

SYMBOLISATION. Generalisation: which / how many features we display.. Symbolisation: how to display them?

SYMBOLISATION. Generalisation: which / how many features we display.. Symbolisation: how to display them? Generalisation: which / how many features we display.. Symbolisation: how to display them? SYMBOLISATION General Goal: easy and effective communication based on design principles and common sense as much

More information

Automatic generation of 3-d building models from multiple bounded polygons

Automatic generation of 3-d building models from multiple bounded polygons icccbe 2010 Nottingham University Press Proceedings of the International Conference on Computing in Civil and Building Engineering W Tizani (Editor) Automatic generation of 3-d building models from multiple

More information

APPROACH GEOMETRY/IMAGE FOR RENDERING FOREST IN REAL TIME

APPROACH GEOMETRY/IMAGE FOR RENDERING FOREST IN REAL TIME APPROACH GEOMETRY/IMAGE FOR RENDERING FOREST IN REAL TIME ABBAS FAYçAL 1 and Med CHAOUKI BABAHENINI 2 1 Department of Computer, Mohamed Khider University, BISKRA, ALGERIA abbas.faycal@gmail.com 2 Department

More information

INTERACTIVE VISUALISATION FOR THE INTERNET IN LANDSCAPE PLANNING WITH VRML

INTERACTIVE VISUALISATION FOR THE INTERNET IN LANDSCAPE PLANNING WITH VRML INTERACTIVE VISUALISATION FOR THE INTERNET IN LANDSCAPE PLANNING WITH VRML Thomas Schauppenlehner Heiligenstädterstr. 8/28 1090 Wien h9440251@edv1.boku.ac.at http://home.pages.at/lapland Institut für Freiraumgestaltung

More information

Procedural modeling and shadow mapping. Computer Graphics CSE 167 Lecture 15

Procedural modeling and shadow mapping. Computer Graphics CSE 167 Lecture 15 Procedural modeling and shadow mapping Computer Graphics CSE 167 Lecture 15 CSE 167: Computer graphics Procedural modeling Height fields Fractals L systems Shape grammar Shadow mapping Based on slides

More information

Binghamton University. EngiNet. Thomas J. Watson. School of Engineering and Applied Science. State University of New York. EngiNet WARNING CS 560

Binghamton University. EngiNet. Thomas J. Watson. School of Engineering and Applied Science. State University of New York. EngiNet WARNING CS 560 Binghamton University EngiNet State University of New York EngiNet Thomas J. Watson School of Engineering and Applied Science WARNING All rights reserved. No Part of this video lecture series may be reproduced

More information

SketchUp + Google Earth LEARNING GUIDE by Jordan Martin. Source (images): Architecture

SketchUp + Google Earth LEARNING GUIDE by Jordan Martin. Source (images):  Architecture SketchUp + Google Earth LEARNING GUIDE by Jordan Martin Source (images): www.sketchup.com Part 1: Getting Started with SketchUp GETTING STARTED: Throughout this manual users will learn different tools

More information

INTEGRATION OF TREE DATABASE DERIVED FROM SATELLITE IMAGERY AND LIDAR POINT CLOUD DATA

INTEGRATION OF TREE DATABASE DERIVED FROM SATELLITE IMAGERY AND LIDAR POINT CLOUD DATA INTEGRATION OF TREE DATABASE DERIVED FROM SATELLITE IMAGERY AND LIDAR POINT CLOUD DATA S. C. Liew 1, X. Huang 1, E. S. Lin 2, C. Shi 1, A. T. K. Yee 2, A. Tandon 2 1 Centre for Remote Imaging, Sensing

More information

Chapter 87 Real-Time Rendering of Forest Scenes Based on LOD

Chapter 87 Real-Time Rendering of Forest Scenes Based on LOD Chapter 87 Real-Time Rendering of Forest Scenes Based on LOD Hao Li, Fuyan Liu and Shibo Yu Abstract Using the stochastic L-system for modeling the trees. Modeling the trees includes two sides, the trunk

More information

VRML PROGRAMS FOR ROOM VENTILA non APPLICA nons

VRML PROGRAMS FOR ROOM VENTILA non APPLICA nons VRML PROGRAMS FOR ROOM VENTILA non APPLICA nons A. Nielsen Building Science, Narvik Institute of Technology, Narvik, Norway Aalborg University, Aalborg, Denmark (1997-98) ABSTRACT Cheap 3D models for visualization

More information

An Ecient Estimation of Light in. Department of Computer Science, Czech Technical. University,

An Ecient Estimation of Light in. Department of Computer Science, Czech Technical. University, An Ecient Estimation of Light in Simulation of Plant Development Bedrich Benes Department of Computer Science, Czech Technical University, Karlovo nam. 13, Prague, Czech Rep. e-mail: benes@sgi.felk.cvut.cz

More information

geobrowser3d.com The Power of 3D GIS Tools in your Browser

geobrowser3d.com The Power of 3D GIS Tools in your Browser geobrowser3d.com 1 The Power of 3D GIS Tools in your Browser Overview Introduction Modules Success Stories Build your own What is GeoBrowser3D Interactive 3D visualization system Modular platform OGC compliant

More information

DATACAD LLC. Software for A/E/C Professionals. Using o2c TECHNICAL BULLETIN. What is o2c? Installing the o2c Player. Functions of the o2c Player

DATACAD LLC. Software for A/E/C Professionals. Using o2c TECHNICAL BULLETIN. What is o2c? Installing the o2c Player. Functions of the o2c Player DATACAD LLC TECHNICAL BULLETIN Software for A/E/C Professionals Using o2c What is o2c? o2c displays three-dimensional, freely movable objects. Developed by mb Software, o2c depicts 3D objects as photo-realistic

More information

CGI and Pixar. In my opinion, one of the most fascinating applications of computer graphics

CGI and Pixar. In my opinion, one of the most fascinating applications of computer graphics Kevin Day Special Assignment EECS 487 CGI and Pixar In my opinion, one of the most fascinating applications of computer graphics technology has been its implementation in film. The convincing effects of

More information

Towards Virtual Reality GIS

Towards Virtual Reality GIS 'Photogrammetric Week 05' Dieter Fritsch, Ed. Wichmann Verlag, Heidelberg 2005. Haala 285 Towards Virtual Reality GIS NORBERT HAALA, Stuttgart ABSTRACT Due to the rapid developments in the field of computer

More information

Chapter 7: Geometrical Optics. The branch of physics which studies the properties of light using the ray model of light.

Chapter 7: Geometrical Optics. The branch of physics which studies the properties of light using the ray model of light. Chapter 7: Geometrical Optics The branch of physics which studies the properties of light using the ray model of light. Overview Geometrical Optics Spherical Mirror Refraction Thin Lens f u v r and f 2

More information

Interactive 3D Landscape Assessment Models

Interactive 3D Landscape Assessment Models Interactive 3D Landscape Assessment Models Lewis GILL, Eckart LANGE, Ed MORGAN and Daniela ROMANO 1 Introduction The term interactive 3D visualisation has been defined as a simulation employing real time

More information

AUTOMATIC EXTRACTION OF LARGE COMPLEX BUILDINGS USING LIDAR DATA AND DIGITAL MAPS

AUTOMATIC EXTRACTION OF LARGE COMPLEX BUILDINGS USING LIDAR DATA AND DIGITAL MAPS AUTOMATIC EXTRACTION OF LARGE COMPLEX BUILDINGS USING LIDAR DATA AND DIGITAL MAPS Jihye Park a, Impyeong Lee a, *, Yunsoo Choi a, Young Jin Lee b a Dept. of Geoinformatics, The University of Seoul, 90

More information

1-2-tree: Semantic Modeling and Editing of Trees

1-2-tree: Semantic Modeling and Editing of Trees 1-2-tree: Semantic Modeling and Editing of Trees Björn Ganster, Reinhard Klein Universität Bonn Email: {ganster,rk}@uni-bonn.de Abstract In computer graphics, procedural methods and L- systems are common

More information

Photogrammetry and 3D city modelling

Photogrammetry and 3D city modelling Digital Architecture and Construction 209 Photogrammetry and 3D city modelling Y. Kobayashi School of Architecture and Landscape Architecture, Arizona State University, USA Abstract 3D city modelling and

More information

Creating, managing and utilizing a 3D Virtual City in ArcGIS Tamrat Belayneh Eric Wittner

Creating, managing and utilizing a 3D Virtual City in ArcGIS Tamrat Belayneh Eric Wittner Creating, managing and utilizing a 3D Virtual City in ArcGIS 10.1 Tamrat Belayneh (tbelayneh@esri.com) Eric Wittner (ewittner@esri.com ) Contents 3D Mapping & Ingredients of a 3D Virtual City Creating

More information

From 2D to 3D at Esri

From 2D to 3D at Esri From 2D to 3D at Esri Paul Hardy, Esri Inc phardy@esri.com, Cambridge, UK SHORT PAPER This short paper provides an overview of the 3D capabilities of a modern GIS, illustrated by the Esri ArcGIS system,

More information

A Basic Guide to Modeling Landscapes in Google SketchUp

A Basic Guide to Modeling Landscapes in Google SketchUp DYNASCAPE SOFTWARE INC. A Basic Guide to Modeling Landscapes in Google SketchUp A DS Sketch 3D User Guide Volume 2 This guide will take you through the steps of creating a 3D model of a landscape in Google

More information

A Study of Generating Weathered Patterns by Using Fractal Functions

A Study of Generating Weathered Patterns by Using Fractal Functions A Study of Generating Weathered Patterns by Using Fractal Functions N. Mukai, H. Shigeoka and M. Kosugi Graduate School of Engineering, Musashi Institute of Technology, E-Mail: mukai@cs.musashi-tech.ac.jp

More information

CMSC427 Final Practice v2 Fall 2017

CMSC427 Final Practice v2 Fall 2017 CMSC427 Final Practice v2 Fall 2017 This is to represent the flow of the final and give you an idea of relative weighting. No promises that knowing this will predict how you ll do on the final. Some questions

More information

CSE 167: Introduction to Computer Graphics Lecture #16: Procedural Modeling

CSE 167: Introduction to Computer Graphics Lecture #16: Procedural Modeling CSE 167: Introduction to Computer Graphics Lecture #16: Procedural Modeling Jürgen P. Schulze, Ph.D. University of California, San Diego Fall Quarter 2013 Announcements Reduced office hours today and tomorrow

More information

Previously... contour or image rendering in 2D

Previously... contour or image rendering in 2D Volume Rendering Visualisation Lecture 10 Taku Komura Institute for Perception, Action & Behaviour School of Informatics Volume Rendering 1 Previously... contour or image rendering in 2D 2D Contour line

More information

Zigbee Wireless Sensor Network Nodes Deployment Strategy for Digital Agricultural Data Acquisition

Zigbee Wireless Sensor Network Nodes Deployment Strategy for Digital Agricultural Data Acquisition Zigbee Wireless Sensor Network Nodes Deployment Strategy for Digital Agricultural Data Acquisition Xinjian Xiang 1,* and Xiaoqing Guo 2 1 School of Automation and Electrical Engineering, Zhejiang University

More information

Solid models and fractals

Solid models and fractals Solid models and fractals COM3404 Richard Everson School of Engineering, Computer Science and Mathematics University of Exeter R.M.Everson@exeter.ac.uk http://www.secamlocal.ex.ac.uk/studyres/com304 Richard

More information

Design and Implementation of Modeling Virtual Campus

Design and Implementation of Modeling Virtual Campus Design and Implementation of Modeling Virtual Campus Zhao Mei-Hong, Member, IACSIT Abstract In this paper, it took Suzhou University of Science and Technology as an example, designed a real-time virtual

More information

THE COLORED COMPARISON OF THE WALL SCULPTURE WITH 3D LASER SCANNER AND ORTHOPHOTO

THE COLORED COMPARISON OF THE WALL SCULPTURE WITH 3D LASER SCANNER AND ORTHOPHOTO THE COLORED COMPARISON OF THE WALL SCULPTURE WITH 3D LASER SCANNER AND ORTHOPHOTO Hirotoshi KURASHIGE, Jun KATO, Shozo NISHIMURA Creative Department, Keisoku Research Consultant Co, 1-665-1 Fukuda, Higashi-ku,

More information

Real-Time Non- Photorealistic Rendering

Real-Time Non- Photorealistic Rendering Real-Time Non- Photorealistic Rendering Presented by: Qing Hu LIAO SOCS, McGill Feb 1, 2005 Index Introduction Motivation Appel s Algorithm Improving Schema Rendering Result Economy of line A great deal

More information

Interacting Agents with Memory in Virtual Ecosystems

Interacting Agents with Memory in Virtual Ecosystems Interacting Agents with Memory in Virtual Ecosystems Bedřich Beneš Dep. of Computer Science ITESM CCM México D.F. Bedrich.Benes@itesm.mx Javier Abdul Cordóba Dep. of Computer Science ITESM CEM México D.F.

More information

Fractal Geometry. Prof. Thomas Bäck Fractal Geometry 1. Natural Computing Group

Fractal Geometry. Prof. Thomas Bäck Fractal Geometry 1. Natural Computing Group Fractal Geometry Prof. Thomas Bäck Fractal Geometry 1 Contents Introduction The Fractal Geometry of Nature - Self-Similarity - Some Pioneering Fractals - Dimension and Fractal Dimension Scope of Fractal

More information

ROAD SURFACE STRUCTURE MONITORING AND ANALYSIS USING HIGH PRECISION GPS MOBILE MEASUREMENT SYSTEMS (MMS)

ROAD SURFACE STRUCTURE MONITORING AND ANALYSIS USING HIGH PRECISION GPS MOBILE MEASUREMENT SYSTEMS (MMS) ROAD SURFACE STRUCTURE MONITORING AND ANALYSIS USING HIGH PRECISION GPS MOBILE MEASUREMENT SYSTEMS (MMS) Bonifacio R. Prieto PASCO Philippines Corporation, Pasig City, 1605, Philippines Email: bonifacio_prieto@pascoph.com

More information

A Hybrid Geometry and Billboard-Based Model for Trees

A Hybrid Geometry and Billboard-Based Model for Trees SBC - Proceedings of SBGames 2011 A Hybrid Geometry and Billboard-Based Model for Trees Marcelo de Gomensoro Malheiros UNIVATES Marcelo Walter UFRGS Figure 1: Trees generated using our technique. Abstract

More information

Design Education over the Internet using VRML

Design Education over the Internet using VRML Design Education over the Internet using VRML Session 2625 Karthik Ranga, Kurt Gramoll University of Oklahoma Abstract Over the past few years the World Wide Web or the Internet has made its impact on

More information

WOODY PLANTS MODEL RECOGNITION BY DIFFERENTIAL EVOLUTION

WOODY PLANTS MODEL RECOGNITION BY DIFFERENTIAL EVOLUTION WOODY PLANTS MODEL RECOGNITION BY DIFFERENTIAL EVOLUTION Aleš Zamuda, Janez Brest, Borko Bošković, Viljem Žumer Faculty of Electrical Engineering and Computer Science University of Maribor, Slovenia {ales.zamuda;

More information

Housing Layout Design Using Fractals A Computer Tool and its Practical Use

Housing Layout Design Using Fractals A Computer Tool and its Practical Use Housing Layout Design Using Fractals A Computer Tool and its Practical Use KOBAYASHI Yoshihiro and BATTINA Subhadha College of Architecture and Environmental Design, Arizona State University, USA Keywords:

More information

Mobile Mapping and Navigation. Brad Kohlmeyer NAVTEQ Research

Mobile Mapping and Navigation. Brad Kohlmeyer NAVTEQ Research Mobile Mapping and Navigation Brad Kohlmeyer NAVTEQ Research Mobile Mapping & Navigation Markets Automotive Enterprise Internet & Wireless Mobile Devices 2 Local Knowledge & Presence Used to Create Most

More information

The suitability of airborne laser scanner data for automatic 3D object reconstruction

The suitability of airborne laser scanner data for automatic 3D object reconstruction The suitability of airborne laser scanner data for automatic 3D object reconstruction H.-G. Maas Institute of Photogrammetry and Remote Sensing, Dresden Technical University, Dresden, Germany ABSTRACT:

More information

3D IN GIS. 1. Presentation of the results of the scientific and technical contents

3D IN GIS. 1. Presentation of the results of the scientific and technical contents G. Nagy, A. Szepes 3D in GIS 3D IN GIS NAGY Gábor, assistant professor, University of West Hungary, Faculty of Geoinformatics, Department of GIS, ng@geo.info.hu SZEPES András, associate professor, University

More information

Interactive Simulation and Visualization of Realistic Flooding Scenarios. Challenge the future

Interactive Simulation and Visualization of Realistic Flooding Scenarios. Challenge the future Interactive Simulation and Visualization of Realistic Flooding Scenarios 1 Overview Background Project Goals Large-Scale Point Cloud Rendering Interactive and Adaptive Flooding Simulation Geo-Information

More information

Cluster-based Construction of Tree Crown from Scanned Data

Cluster-based Construction of Tree Crown from Scanned Data 2009 Plant Growth Modeling And Applications Cluster-based Construction of Tree Crown from Scanned Data Chao ZHU 1, 2, Xiaopeng ZHANG 1, 2,*, Marc JAEGER 3, Yinghui WANG 4 1 Sino-French Laboratory LIAMA,

More information

Constrained Diffusion Limited Aggregation in 3 Dimensions

Constrained Diffusion Limited Aggregation in 3 Dimensions Constrained Diffusion Limited Aggregation in 3 Dimensions Paul Bourke Swinburne University of Technology P. O. Box 218, Hawthorn Melbourne, Vic 3122, Australia. Email: pdb@swin.edu.au Abstract Diffusion

More information

Rendering and Radiosity. Introduction to Design Media Lecture 4 John Lee

Rendering and Radiosity. Introduction to Design Media Lecture 4 John Lee Rendering and Radiosity Introduction to Design Media Lecture 4 John Lee Overview Rendering is the process that creates an image from a model How is it done? How has it been developed? What are the issues

More information

CGS 3220 Lecture 17 Subdivision Surfaces

CGS 3220 Lecture 17 Subdivision Surfaces CGS 3220 Lecture 17 Subdivision Surfaces Introduction to Computer Aided Modeling Instructor: Brent Rossen Overview Converting from polygons to subdivision surfaces (sub-d) Modeling with sub-d using polygon

More information

Urban Layouts and Road Networks

Urban Layouts and Road Networks Urban Layouts and Road Networks Daniel G. Aliaga Associate Professor of Computer Science Purdue University Challenge Design and model realistic/plausible road networks and urban layouts Road network: a

More information

Subdivision Of Triangular Terrain Mesh Breckon, Chenney, Hobbs, Hoppe, Watts

Subdivision Of Triangular Terrain Mesh Breckon, Chenney, Hobbs, Hoppe, Watts Subdivision Of Triangular Terrain Mesh Breckon, Chenney, Hobbs, Hoppe, Watts MSc Computer Games and Entertainment Maths & Graphics II 2013 Lecturer(s): FFL (with Gareth Edwards) Fractal Terrain Based on

More information

Real-Time Rendering and Animation of Vegetation

Real-Time Rendering and Animation of Vegetation Real-Time Rendering and Animation of Vegetation Ralf Habel Institute of Computer Graphics and Algorithms Vienna University of Technology Abstract Vegetation in all its different forms is almost always

More information

Municipal Projects in Cambridge Using a LiDAR Dataset. NEURISA Day 2012 Sturbridge, MA

Municipal Projects in Cambridge Using a LiDAR Dataset. NEURISA Day 2012 Sturbridge, MA Municipal Projects in Cambridge Using a LiDAR Dataset NEURISA Day 2012 Sturbridge, MA October 15, 2012 Jeff Amero, GIS Manager, City of Cambridge Presentation Overview Background on the LiDAR dataset Solar

More information

QUADRO WORKSTATION APPLICATION NVIDIA QuadroView Release Notes. Based on Version

QUADRO WORKSTATION APPLICATION NVIDIA QuadroView Release Notes. Based on Version QUADRO WORKSTATION APPLICATION NVIDIA QuadroView Release Notes Based on Version 2.04.08 NVIDIA Corporation October 9, 2001 Published by NVIDIA Corporation, Inc. 2701 San Tomas Expressway Santa Clara, CA

More information

USING 3D GIS SIMULATION FOR URBAN DESIGN

USING 3D GIS SIMULATION FOR URBAN DESIGN Do-Hyung Kim Ilir Bejleri USING 3D GIS SIMULATION FOR URBAN DESIGN Abstract The Florida town of High Springs joins the University of Florida to develop a vision for the revitalization of its historic town

More information

Case Study: The Pixar Story. By Connor Molde Comptuer Games & Interactive Media Year 1

Case Study: The Pixar Story. By Connor Molde Comptuer Games & Interactive Media Year 1 Case Study: The Pixar Story By Connor Molde Comptuer Games & Interactive Media Year 1 Contents Section One: Introduction Page 1 Section Two: About Pixar Page 2 Section Three: Drawing Page 3 Section Four:

More information

15-462: Computer Graphics. Jessica Hodgins and Alla Safonova

15-462: Computer Graphics. Jessica Hodgins and Alla Safonova 15-462: Computer Graphics Jessica Hodgins and Alla Safonova Introduction Administrivia Who are we? What is computer graphics? A few case studies Administration Web page www.cs.cmu.edu/~jkh/462_s07 Linked

More information

Forest Structure Estimation in the Canadian Boreal forest

Forest Structure Estimation in the Canadian Boreal forest Forest Structure Estimation in the Canadian Boreal forest Michael L. Benson Leland E.Pierce Kathleen M. Bergen Kamal Sarabandi Kailai Zhang Caitlin E. Ryan The University of Michigan, Radiation Lab & School

More information

Keywords: 3D modeling, multimedia, dynamic handling threads, OpenGL, landscape generation, detail.

Keywords: 3D modeling, multimedia, dynamic handling threads, OpenGL, landscape generation, detail. 67 Combined methods for virtual surface treatment of relief Shardakov V. 1[0000-0001-6151-6236] and Parfenov D. 1[0000-0002-1146-1270] 1 Orenburg State University, Ave. Pobedy 13, Russia Abstract. This

More information

Esri UC2013. Technical Workshop. Type Presentation Name Here

Esri UC2013. Technical Workshop. Type Presentation Name Here Type Presentation Name Here 2013 Esri International User Conference July 8 12, 2013 San Diego, California Technical Workshop 3D Analyst An Introduction Deepinder Deol Michael Contreras Why use 3D GIS?

More information

Airborne Laser Survey Systems: Technology and Applications

Airborne Laser Survey Systems: Technology and Applications Abstract Airborne Laser Survey Systems: Technology and Applications Guangping HE Lambda Tech International, Inc. 2323B Blue Mound RD., Waukesha, WI-53186, USA Email: he@lambdatech.com As mapping products

More information

Computer Graphics and Image Processing Ray Tracing I

Computer Graphics and Image Processing Ray Tracing I Computer Graphics and Image Processing Ray Tracing I Part 1 Lecture 9 1 Today s Outline Introduction to Ray Tracing Ray Casting Intersecting Rays with Primitives Intersecting Rays with Transformed Primitives

More information

An Introduction to Geometric Modeling using Polygonal Meshes

An Introduction to Geometric Modeling using Polygonal Meshes An Introduction to Geometric Modeling using Polygonal Meshes Joaquim Madeira Version 0.2 October 2014 U. Aveiro, October 2014 1 Main topics CG and affine areas Geometric Modeling Polygonal meshes Exact

More information

GIS Data Models. 4/9/ GIS Data Models

GIS Data Models. 4/9/ GIS Data Models GIS Data Models 1 Conceptual models of the real world The real world can be described using two conceptually different models: 1. As discrete objects, possible to represent as points, lines or polygons.

More information