Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures
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1 Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures Robert Maier, Jörg Stückler, Daniel Cremers International Conference on 3D Vision (3DV) October 2015, Lyon, France
2 Motivation Given: Computer Vision Group Low-resolution RGB-D frames (640 x 480) Accurate geometric reconstruction R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 2
3 Motivation Given: Computer Vision Group Low-resolution RGB-D frames (640 x 480) Accurate geometric State-of-the-art w.r.t. visual appearance: reconstruction Vertex colors: limited resolution Texture mapping: good-quality results, but slow/impractical R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 2
4 Motivation Given: Computer Vision Group Low-resolution RGB-D frames (640 x 480) Accurate geometric State-of-the-art w.r.t. visual appearance: reconstruction Vertex colors: limited resolution Texture mapping: good-quality results, but slow/impractical Problem: Gap in research of fast and robust estimation of highquality visual appearance from low-cost RGB-D sensors R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 2
5 Texture Mapping with Super-Resolution Keyframes Our Approach: R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 3
6 Texture Mapping with Super-Resolution Keyframes Our Approach: Super-resolution (SR) Keyframe Fusion and Deblurring R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 3
7 Texture Mapping with Super-Resolution Keyframes Our Approach: Super-resolution (SR) Keyframe Fusion and Deblurring Texture Mapping using SR keyframes (weighted median) R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 3
8 Texture Mapping with Super-Resolution Keyframes Our Approach: Super-resolution (SR) Keyframe Fusion and Deblurring Texture Mapping using SR keyframes (weighted median) Vertex colors Our approach R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 3
9 Related Work R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 4
10 Related Work Vertex colors (weighted average) Newcombe et al., KinectFusion: Real-time dense surface mapping and tracking. ISMAR 2011 Sturm et al., CopyMe3D: Scanning and printing persons in 3D. GCPR 2013 R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 4
11 Related Work Vertex colors (weighted average) Newcombe et al., KinectFusion: Real-time dense surface mapping and tracking. ISMAR 2011 Sturm et al., CopyMe3D: Scanning and printing persons in 3D. GCPR 2013 Texture Mapping Weighted Median [Coorg and Teller. Automatic extraction of textured vertical facades from pose imagery. 1998] Single input view per face, minimize seams [Gal et al., Seamless montage for texturing models. 2010] Variational super-resolution [Goldlücke et al., A super-resolution framework for high-accuracy multiview reconstruction, IJCV 2014] R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 4
12 Related Work Vertex colors (weighted average) Newcombe et al., KinectFusion: Real-time dense surface mapping and tracking. ISMAR 2011 Sturm et al., CopyMe3D: Scanning and printing persons in 3D. GCPR 2013 Texture Mapping Weighted Median [Coorg and Teller. Automatic extraction of textured vertical facades from pose imagery. 1998] Single input view per face, minimize seams [Gal et al., Seamless montage for texturing models. 2010] Variational super-resolution [Goldlücke et al., A super-resolution framework for high-accuracy multiview reconstruction, IJCV 2014] RGB-D based 3D Reconstruction Super-resolution RGB-D keyframes [Meilland and Comport. Super-resolution 3D tracking and mapping. ICRA 2013] Optimization of camera poses and non-rigid correction [Zhou and Koltun. Color map optimization for 3D reconstruction with consumer depth cameras. TOG 2014] R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 4
13 Related Work Vertex colors (weighted average) Newcombe et al., KinectFusion: Real-time dense surface mapping and tracking. ISMAR 2011 Sturm et al., CopyMe3D: Scanning and printing persons in 3D. GCPR 2013 Texture Mapping Weighted Median [Coorg and Teller. Automatic extraction of textured vertical facades from pose imagery. 1998] Single input view per face, minimize seams [Gal et al., Seamless montage for texturing models. 2010] Variational super-resolution [Goldlücke et al., A super-resolution framework for high-accuracy multiview reconstruction, IJCV 2014] RGB-D based 3D Reconstruction Super-resolution RGB-D keyframes [Meilland and Comport. Super-resolution 3D tracking and mapping. ICRA 2013] Optimization of camera poses and non-rigid correction [Zhou and Koltun. Color map optimization for 3D reconstruction with consumer depth cameras. TOG 2014] Contribution: Texture Mapping using Super-resolution Keyframes R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 4
14 System Overview R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 5
15 System Overview Low-resolution RGB-D frames R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 5
16 System Overview Low-resolution RGB-D frames DVO-SLAM TSDF Volume Integration 3D Model R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 5
17 System Overview Low-resolution RGB-D frames DVO-SLAM TSDF Volume Integration 3D Model Keyframe Fusion Super-resolution Keyframes R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 5
18 System Overview Low-resolution RGB-D frames DVO-SLAM TSDF Volume Integration 3D Model Parametrization Texture Keyframe Fusion Super-resolution Keyframes Texel Color Computation R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 5
19 Geometric 3D Reconstruction R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 6
20 Geometric 3D Reconstruction DVO-SLAM: camera trajectory [Kerl et al., Dense visual slam for RGB-D cameras. IROS 2013] Real-time 3D reconstruction on a CPU Robust Dense Visual Odometry Loop closure detection + pose graph optimization R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 6
21 Geometric 3D Reconstruction DVO-SLAM: camera trajectory [Kerl et al., Dense visual slam for RGB-D cameras. IROS 2013] Real-time 3D reconstruction on a CPU Robust Dense Visual Odometry Loop closure detection + pose graph optimization Model Fusion (TSDF Volume): 3D mesh R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 6
22 Vertex Color Computation Mesh vertex v, input views C i (blur measure b i ), camera poses R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 7
23 Vertex Color Computation Mesh vertex v, input views C i (blur measure b i ), camera poses Compute observations (x i is obs. of v in view i): x 0 x 1 R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 7
24 Vertex Color Computation Mesh vertex v, input views C i (blur measure b i ), camera poses Compute observations (x i is obs. of v in view i): Discard x i close to depth discontinuities x 0 x 1 R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 7
25 Vertex Color Computation Mesh vertex v, input views C i (blur measure b i ), camera poses Compute observations (x i is obs. of v in view i): Discard x i close to depth discontinuities Weights of obs. x i : x 0 x 1 R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 7
26 Vertex Color Computation Mesh vertex v, input views C i (blur measure b i ), camera poses Compute observations (x i is obs. of v in view i): Discard x i close to depth discontinuities Weights of obs. x i : x 0 Compute vertex color x: Weighted mean: x 1 Weighted median: R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 7
27 Vertex Color Computation Unweighted Mean Weighted Mean Weighted Median R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 8
28 Texture Mapping using SR Keyframes Per-vertex colors: limited resolution Increase resolution: Texture Approach: SR Keyframe Fusion Texture Mapping from SR keyframes R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 9
29 Keyframe Fusion Idea: fuse low-resolution (LR) input RGB-D frames into high resolution RGB-D keyframes R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 10
30 Keyframe Fusion Idea: fuse low-resolution (LR) input RGB-D frames into high resolution RGB-D keyframes Depth fusion Warp LR depth maps into keyframe (using relative poses) Upsample and fuse depth using weighted averaging R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 10
31 Keyframe Fusion Idea: fuse low-resolution (LR) input RGB-D frames into high resolution RGB-D keyframes Depth fusion Warp LR depth maps into keyframe (using relative poses) Upsample and fuse depth using weighted averaging Color fusion Deconvolution: Wiener Filter on LR input images Warp fused keyframe depth to input images for color lookup Fuse colors using weighted median R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 10
32 Keyframe Fusion LR input image Fused SR keyframe R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 11
33 Texture Mapping using SR Keyframes R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 12
34 Texture Mapping using SR Keyframes Texture Parametrization: One-to-one mapping between 3D mesh and 2D texture R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 12
35 Texture Mapping using SR Keyframes Texture Parametrization: One-to-one mapping between 3D mesh and 2D texture Texel color computation: Compute 3D vertex for 2D texel (based on enclosing triangle using barycentric coordinates) Compute color from SR keyframes analogous to per-vertex recoloring scheme (weighted median) R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 12
36 Qualitative Evaluation: Deconvolution Without deconvolution With deconvolution R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 13
37 Qualitative Evaluation: SR Keyframe resolution Keyframe dimensions 1280 x 960 (scale s = 2) Keyframe dimensions 2560 x 1920 (scale s = 4) R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 14
38 Qualitative Evaluation: LR input frames vs. SR keyframes With LR input frames With SR keyframes R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 15
39 Runtime Evaluation Datasets: R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 16
40 Runtime Evaluation Datasets: Runtimes: (Standard desktop PC with Intel Core i CPU with 3.40GHz and 8GB RAM) R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 16
41 Phone dataset RGB input images Vertex colors Our approach R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 17
42 Keyboard dataset Vertex colors Our approach RGB input images R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 18
43 Conclusion Computer Vision Group Robust and efficient method for high-quality texture mapping in RGB-D-based 3D reconstruction R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 19
44 Conclusion Computer Vision Group Robust and efficient method for high-quality texture mapping in RGB-D-based 3D reconstruction Fuse low-quality color images into SR keyframes R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 19
45 Conclusion Computer Vision Group Robust and efficient method for high-quality texture mapping in RGB-D-based 3D reconstruction Fuse low-quality color images into SR keyframes Map high-quality keyframes onto 3D model texture using weighted median scheme R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 19
46 Conclusion Computer Vision Group Robust and efficient method for high-quality texture mapping in RGB-D-based 3D reconstruction Fuse low-quality color images into SR keyframes Map high-quality keyframes onto 3D model texture using weighted median scheme Experimental results: Increased photo-realism of reconstructed 3D models Very efficient and practical post-processing step (runtimes within a few minutes) R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 19
47 Conclusion Computer Vision Group Robust and efficient method for high-quality texture mapping in RGB-D-based 3D reconstruction Fuse low-quality color images into SR keyframes Map high-quality keyframes onto 3D model texture using weighted median scheme Experimental results: Increased photo-realism of reconstructed 3D models Very efficient and practical post-processing step (runtimes within a few minutes) Thank you! R. Maier, J. Stückler, D. Cremers: Super-Resolution Keyframe Fusion for 3D Modeling with High-Quality Textures 19
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