Singleton Pattern Creational
|
|
- Clarence Cain
- 6 years ago
- Views:
Transcription
1 Singleton Pattern Creational Intent» Ensure a class has only one instance» Provide a global point of access Motivation Some classes must only have one instance file system, window manager Applicability» Must have only one instance of a class» Must be accessible from a known location Singleton-1
2 One Singleton Abstract Architecture Eiffel has once function but not static variables More complex architecture + singleton SINGLETON * SINGLETON_ACCESSOR + SINGLE_INSTANCE_CLASS instance CLIENT the_instance the_instance + INSTANCE_ACCESSOR Singleton-2
3 Scenario CLIENT 4 1 INSTANCE_ACCESSOR 3 2 SINGLE_INSTANCE_CLASS Scenario: Get & use instance 1 Create instance_accessor 2 Create the_instance -- only once, thereafter return it 3 Get the_instance 4 Use instance Singleton-3
4 Memory Diagram Singleton-4
5 Participants Singleton Used to type a class as a singleton Single instance class The class that should have only one instance Singleton accessor Declares access point for a single instance Instance accessor Access point for the single instance Client Uses instance accessor to get the single instance Singleton-5
6 One Singleton Class class SINGLETON feature {NONE} frozen the_singleton : SINGLETON -- The unique instance of this class once Result := Current end invariant Enforces single instance property only_one_instance: Current = the_singleton end Singleton-6
7 Singleton Accessor Class deferred class SINGLETON_ACCESSOR feature {NONE} singleton : SINGLETON -- Access to unique instance. -- Must be redefined as once function. deferred end is_real_singleton : BOOLEAN do Result := singleton = singleton end invariant Enforces single instance property singleton_is_real_singleton: is_real_singleton end Singleton-7
8 Instance Accessor Class class INSTANCE_ACCESSOR inherit SINGLETON_ACCESSOR rename singleton as the_instance end feature the_instance: SINGLE_INSTANCE_CLASS -- Create the only instance in the system once create Result.make( ) end end Singleton-8
9 One Singleton Single_Instance Class class SINGLE_INSTANCE inherit SINGLETON end Only need to inherit from SINGLETON class. No other changes Singleton-9
10 One Singleton Consequences Sole instance is extensible by sub-classing Clients use extended instance without modification dynamically Reduce name space Avoids adding global variables storing single instance Singleton-10
11 One Singleton Problem As defined only one SINGLETON is permitted in the system. The once feature in SINGLETON is common to all instances The solution is to have a once feature for each needed singleton The invariant remains in the SINGLETON class Singleton-11
12 Multiple Singletons SINGLETON class as for solution 1» Make the Singleton class deferred» Make the_singleton deferred» Keep the invariant SINGLE_INSTANCE class» Inherit from SINGLETON» Make the_singleton effective Singleton-12
13 Multiple Solution Abstract Architecture * SINGLETON Invariant singleton + SINGLE_INSTANCE_CLASS * SINGLETON_ACCESSOR instance the_instance One per single Instance class CLIENT the_instance + INSTANCE_ACCESSOR Singleton-13
14 Multiple Singleton Class deferred class SINGLETON feature {NONE} the_singleton : SINGLETON -- The unique instance of this class -- Should be redefined as a once function -- returning Current in concrete subclasses deferred end invariant Enforces single instance property only_one_instance: Current = the_singleton end Singleton-14
15 Multiple Singleton Single_Instance Class class SINGLE_INSTANCE inherit SINGLETON feature {NONE} end frozen the_singleton : SINGLETON -- The unique instance of this class once Result := Current end Add to the single instance class Inherit from SINGLETON class. Make the_singleton effective Singleton-15
16 Tradeoffs One singleton technique» Only need to inherit from SINGLETON» Compiler catches invalid create attempts Multiple singleton technique» In addition to inheriting from SINGLETON, need to add the feature the_singleton» Invalid create attempts can only be caught at run time Singleton-16
17 Related Patterns Abstract Factory, Builder and Prototype can use Singleton Singleton-17
18 Singleton Java class AcctNumber Singleton is easy due to having static variables public class AcctNumber { private AcctNumber () { /* Only AcctNumber can construct */ } private static AcctNumber instance = null; Give client access to the single instance public static AcctNumber getinstance() { if ( instance == null ) { instance = new AcctNumber(); } return instance; } } /* See next slide for Singleton data and data access */ Singleton-18
19 Singleton Java class AcctNumber 2 // The singleton data is not directly accessible private int lastacctnumber = 0; // Give clients appropriate access to the data public int getnumber { return lastacctnumber; } public void nextacctnumber { lastacctnumber++; } Singleton-19
20 Singleton Java class AcctNumber 3 Client side // Customer 1 wants a couple of account numbers AcctNumber customer_1 = AcctNumber.getInstance(); customer_1. nextacctnumber(); acct_number = customer_1. getnumber(); use acct_number customer_1. nextacctnumber(); acct_number = customer_1. getnumber(); use acct_number // Customer 2 wants an account number AcctNumber customer_2 = AcctNumber.getInstance(); customer_2. nextacctnumber(); acct_number = customer_2. getnumber(); use acct_number Singleton-20
Singleton Pattern Creational. » Ensure a class has only one instance» Provide a global point of access
Singleton Pattern Creational Intent» Ensure a class has only one instance» Provide a global point of access Motivation Some classes must only have one instance file system, window manager Applicability»
More informationAn Introduction to Patterns
An Introduction to Patterns Robert B. France Colorado State University Robert B. France 1 What is a Pattern? - 1 Work on software development patterns stemmed from work on patterns from building architecture
More informationObject-Oriented Design
Object-Oriented Design Lecturer: Raman Ramsin Lecture 20: GoF Design Patterns Creational 1 Software Patterns Software Patterns support reuse of software architecture and design. Patterns capture the static
More informationThe Singleton Pattern. Design Patterns In Java Bob Tarr
The Singleton Pattern Intent Ensure a class only has one instance, and provide a global point of access to it Motivation Sometimes we want just a single instance of a class to exist in the system For example,
More informationLaboratorio di Progettazione di Sistemi Software Design Pattern Creazionali. Valentina Presutti (A-L) Riccardo Solmi (M-Z)
Laboratorio di Progettazione di Sistemi Software Design Pattern Creazionali Valentina Presutti (A-L) Riccardo Solmi (M-Z) Indice degli argomenti Catalogo di Design Patterns creazionali: Abstract Factory
More informationEINDHOVEN UNIVERSITY OF TECHNOLOGY
EINDHOVEN UNIVERSITY OF TECHNOLOGY Department of Mathematics & Computer Science Exam Programming Methods, 2IP15, Wednesday 17 April 2013, 09:00 12:00 TU/e THIS IS THE EXAMINER S COPY WITH (POSSIBLY INCOMPLETE)
More informationObject-Oriented Software Construction
1 Object-Oriented Software Construction Bertrand Meyer 2 Lecture 18: From design patterns to components Aga for today 3 Design patterns A successful story: the Observer pattern From patterns to components
More informationEnforcing Singularity
Dr. Michael Eichberg Software Engineering Department of Computer Science Technische Universität Darmstadt Software Engineering Enforcing Singularity For details see Gamma et al. in Design Patterns Enforcing
More informationThe Singleton Pattern. Design Patterns In Java Bob Tarr
The Singleton Pattern Intent Ensure a class only has one instance, and provide a global point of access to it Motivation Sometimes we want just a single instance of a class to exist in the system For example,
More informationDesign Patterns. On Design Patterns. Becoming a Master Designer. Patterns & Frameworks
On Design Patterns A design pattern systematically names, explains and evaluates an important and recurring design problem and its solution Good designers know not to solve every problem from first principles
More informationSoftware Design COSC 4353/6353 D R. R A J S I N G H
Software Design COSC 4353/6353 D R. R A J S I N G H Creational Design Patterns What are creational design patterns? Types Examples Structure Effects Creational Patterns Design patterns that deal with object
More informationSDC Design patterns GoF
SDC Design patterns GoF Design Patterns The design pattern concept can be viewed as an abstraction of imitating useful parts of other software products. The design pattern is a description of communicating
More informationDesign Patterns. Produced by. Eamonn de Leastar Department of Computing, Maths & Physics Waterford Institute of Technology
Design Patterns Produced by Eamonn de Leastar edeleastar@wit.ie Department of Computing, Maths & Physics Waterford Institute of Technology http://www.wit.ie http://elearning.wit.ie Template Method Design
More informationTuesday, October 4. Announcements
Tuesday, October 4 Announcements www.singularsource.net Donate to my short story contest UCI Delta Sigma Pi Accepts business and ICS students See Facebook page for details Slide 2 1 Design Patterns Design
More informationDesign Patterns Reid Holmes
Material and some slide content from: - Head First Design Patterns Book - GoF Design Patterns Book Design Patterns Reid Holmes GoF design patterns $ %!!!! $ "! # & Pattern vocabulary Shared vocabulary
More informationLecture 13: Design Patterns
1 Lecture 13: Design Patterns Kenneth M. Anderson Object-Oriented Analysis and Design CSCI 6448 - Spring Semester, 2005 2 Pattern Resources Pattern Languages of Programming Technical conference on Patterns
More informationCSCI 253. Overview. The Elements of a Design Pattern. George Blankenship 1. Object Oriented Design: Template Method Pattern. George Blankenship
CSCI 253 Object Oriented Design: George Blankenship George Blankenship 1 Creational Patterns Singleton Abstract factory Factory Method Prototype Builder Overview Structural Patterns Composite Façade Proxy
More information» Building a user interface toolkit that supports multiple look and feel standards WINDOWS XP, MAC OS X, Motif, Presentation Manager, X Window
Abstract Factory Pattern Creational Intent Provide an interface for creating families of related or dependent objects without specifying their concrete classes Motivation» Building a user interface toolkit
More informationAn Introduction to Patterns
An Introduction to Patterns Robert B. France Colorado State University Robert B. France 1 What is a Pattern? Patterns are intended to capture the best available software development experiences in the
More informationPattern Resources. Lecture 25: Design Patterns. What are Patterns? Design Patterns. Pattern Languages of Programming. The Portland Pattern Repository
Pattern Resources Lecture 25: Design Patterns Kenneth M. Anderson Object-Oriented Analysis and Design CSCI 6448 - Spring Semester, 2003 Pattern Languages of Programming Technical conference on Patterns
More informationThe GoF Design Patterns Reference
The GoF Design Patterns Reference Version.0 / 0.0.07 / Printed.0.07 Copyright 0-07 wsdesign. All rights reserved. The GoF Design Patterns Reference ii Table of Contents Preface... viii I. Introduction....
More informationWhat is a Pattern? Lecture 40: Design Patterns. Elements of Design Patterns. What are design patterns?
What is a Pattern? Lecture 40: Design Patterns CS 62 Fall 2017 Kim Bruce & Alexandra Papoutsaki "Each pattern describes a problem which occurs over and over again in our environment, and then describes
More informationCreational Patterns. Factory Method (FM) Abstract Factory (AF) Singleton (SI) Prototype (PR) Builder (BU)
Creational Patterns Creational Patterns Factory Method (FM) Abstract Factory (AF) Singleton (SI) Prototype (PR) Builder (BU) Factory Method (FM) Intent: Define an interface for creating an object, but
More informationCHAPTER 6: CREATIONAL DESIGN PATTERNS
CHAPTER 6: CREATIONAL DESIGN PATTERNS SESSION III: BUILDER, PROTOTYPE, SINGLETON Software Engineering Design: Theory and Practice by Carlos E. Otero Slides copyright 2012 by Carlos E. Otero For non-profit
More informationProvide an interface for creating families of related or dependent objects without specifying their concrete classes
Intent Abstract Factory Pattern Creational Provide an interface for creating families of related or dependent objects without specifying their concrete classes The pattern is not abstract just a poor choice
More informationFactory Method Pattern Creational. » Define an interface for creating an object but lets subclasses decide the specific class to instantiate
Factory Method Pattern Creational Intent» Define an interface for creating an object but lets subclasses decide the specific class to instantiate > Delegate creation to the appropriate subclass Also known
More informationECE 449 OOP and Computer Simulation Lecture 11 Design Patterns
ECE 449 Object-Oriented Programming and Computer Simulation, Fall 2017, Dept. of ECE, IIT 1/60 ECE 449 OOP and Computer Simulation Lecture 11 Design Patterns Professor Jia Wang Department of Electrical
More informationLecture Material. Design Patterns. Visitor Client-Server Factory Singleton
Lecture Material Design Patterns Visitor Client-Server Factory Singleton 1 Design Patterns Pattern A named generalization describing the elements and relationships of a solution for a commonly occurring
More informationAn Introduction to C++
An Introduction to C++ Introduction to C++ C++ classes C++ class details To create a complex type in C In the.h file Define structs to store data Declare function prototypes The.h file serves as the interface
More informationDesign Pattern and Software Architecture: IV. Design Pattern
Design Pattern and Software Architecture: IV. Design Pattern AG Softwaretechnik Raum E 3.165 Tele.. 60-3321 hg@upb.de IV. Design Pattern IV.1 Introduction IV.2 Example: WYSIWYG Editor Lexi IV.3 Creational
More informationChapter 8, Design Patterns Visitor
Chapter 8, Design Patterns Visitor Using UML, Patterns, and Java Object-Oriented Software Engineering Pattern A Pattern Taxonomy Structural Pattern Behavioral Pattern Creational Pattern Composite Decorator
More informationThink of drawing/diagramming editors. ECE450 Software Engineering II. The problem. The Composite pattern
Think of drawing/diagramming editors ECE450 Software Engineering II Drawing/diagramming editors let users build complex diagrams out of simple components The user can group components to form larger components......which
More informationDesign Patterns #3. Reid Holmes. Material and some slide content from: - GoF Design Patterns Book - Head First Design Patterns
Material and some slide content from: - GoF Design Patterns Book - Head First Design Patterns Design Patterns #3 Reid Holmes Lecture 16 - Thursday November 15 2011. GoF design patterns $ %!!!! $ "! # &
More informationTopics in Object-Oriented Design Patterns
Software design Topics in Object-Oriented Design Patterns Material mainly from the book Design Patterns by Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides; slides originally by Spiros Mancoridis;
More informationObject Oriented Methods with UML. Introduction to Design Patterns- Lecture 8
Object Oriented Methods with UML Introduction to Design Patterns- Lecture 8 Topics(03/05/16) Design Patterns Design Pattern In software engineering, a design pattern is a general repeatable solution to
More informationDesign Patterns B. Reid Holmes. Material and some slide content from: - Head First Design Patterns Book - GoF Design Patterns Book
Material and some slide content from: - Head First Design Patterns Book - GoF Design Patterns Book Design Patterns B Reid Holmes Lecture 15 - Thursday November 10 2011. GoF design patterns $ %!!!! $ "!
More informationWhat is it? CMSC 433 Programming Language Technologies and Paradigms Spring Approach 1. Disadvantage of Approach 1
CMSC 433 Programming Language Technologies and Paradigms Spring 2007 Singleton Pattern Mar. 13, 2007 What is it? If you need to make sure that there can be one and only one instance of a class. For example,
More informationDesign Pattern- Creational pattern 2015
Creational Patterns Abstracts instantiation process Makes system independent of how its objects are created composed represented Encapsulates knowledge about which concrete classes the system uses Hides
More informationDesign Patterns. Dr. Rania Khairy. Software Engineering and Development Tool
Design Patterns What are Design Patterns? What are Design Patterns? Why Patterns? Canonical Cataloging Other Design Patterns Books: Freeman, Eric and Elisabeth Freeman with Kathy Sierra and Bert Bates.
More informationCMSC 132: Object-Oriented Programming II
CMSC 132: Object-Oriented Programming II Java Support for OOP Department of Computer Science University of Maryland, College Park Object Oriented Programming (OOP) OO Principles Abstraction Encapsulation
More informationProduced by. Design Patterns. MSc in Communications Software. Eamonn de Leastar
Design Patterns MSc in Communications Software Produced by Eamonn de Leastar (edeleastar@wit.ie) Department of Computing, Maths & Physics Waterford Institute of Technology http://www.wit.ie http://elearning.wit.ie
More informationDesign Patterns Revisited
CSC 7322 : Object Oriented Development J Paul Gibson, A207 /~gibson/teaching/csc7322/ Design Patterns Revisited /~gibson/teaching/csc7322/l11-designpatterns-2.pdf 2013: J Paul Gibson TSP: Software Engineering
More informationDesign Patterns. Gunnar Gotshalks A4-1
Design Patterns A4-1 On Design Patterns A design pattern systematically names, explains and evaluates an important and recurring design problem and its solution Good designers know not to solve every problem
More informationObject-Oriented Oriented Programming
Object-Oriented Oriented Programming Composite Pattern CSIE Department, NTUT Woei-Kae Chen Catalog of Design patterns Creational patterns Abstract Factory, Builder, Factory Method, Prototype, Singleton
More informationUNIT 3 ARRAYS, RECURSION, AND COMPLEXITY CHAPTER 11 CLASSES CONTINUED
UNIT 3 ARRAYS, RECURSION, AND COMPLEXITY CHAPTER 11 CLASSES CONTINUED EXERCISE 11.1 1. static public final int DEFAULT_NUM_SCORES = 3; 2. Java allocates a separate set of memory cells in each instance
More information4.1 Introduction Programming preliminaries Constructors Destructors An example... 3
Department of Computer Science Tackling Design Patterns Chapter 4: Factory Method design pattern Copyright c 2016 by Linda Marshall and Vreda Pieterse. All rights reserved. Contents 4.1 Introduction.................................
More informationCreational Design Patterns
Creational Design Patterns Creational Design Patterns Structural Design Patterns Behavioral Design Patterns GoF Design Pattern Categories Purpose Creational Structural Behavioral Scope Class Factory Method
More informationJAVA MOCK TEST JAVA MOCK TEST II
http://www.tutorialspoint.com JAVA MOCK TEST Copyright tutorialspoint.com This section presents you various set of Mock Tests related to Java Framework. You can download these sample mock tests at your
More informationUniverse Type System for Eiffel. Annetta Schaad
Universe Type System for Eiffel Annetta Schaad Semester Project Report Software Component Technology Group Department of Computer Science ETH Zurich http://sct.inf.ethz.ch/ SS 2006 Supervised by: Dipl.-Ing.
More informationSoftware Architecture Bertrand Meyer. Lecture 10: More patterns: Factory, Builder, Singleton. Some design patterns. Some design patterns
Software Architecture Bertrand Meyer Last update: 25 May 2007 ETH Zurich, March-July 2007 Lecture 10: More patterns: Factory, Builder, Singleton Some design patterns Creational Abstract Factory Builder
More informationSchool of Informatics, University of Edinburgh
CS1Bh Solution Sheet 4 Software Engineering in Java This is a solution set for CS1Bh Question Sheet 4. You should only consult these solutions after attempting the exercises. Notice that the solutions
More informationBertrand Meyer. Lecture 10: More patterns: Factory,
Software Architecture Bertrand Meyer ETH Zurich, March-July 2009 Lecture 10: More patterns: Factory, Builder, Singleton 1 Some design patterns Creational Abstract Factory Builder Factory Method Prototype
More informationDesign issues for objectoriented. languages. Objects-only "pure" language vs mixed. Are subclasses subtypes of the superclass?
Encapsulation Encapsulation grouping of subprograms and the data they manipulate Information hiding abstract data types type definition is hidden from the user variables of the type can be declared variables
More informationThe Strategy Pattern Design Principle: Design Principle: Design Principle:
Strategy Pattern The Strategy Pattern defines a family of algorithms, encapsulates each one, and makes them interchangeable. Strategy lets the algorithm vary independently from clients that use it. Design
More informationTDDB84 Design Patterns Lecture 05. Builder, Singleton, Proxy. pelab
Lecture 05 Builder, Singleton, Proxy Peter Bunus Dept of Computer and Information Science Linköping University, Sweden petbu@ida.liu.se The Constitution of Software Architects Encapsulate what varies.
More informationDesign Pattern What is a Design Pattern? Design Pattern Elements. Almas Ansari Page 1
What is a Design Pattern? Each pattern Describes a problem which occurs over and over again in our environment,and then describes the core of the problem Novelists, playwrights and other writers rarely
More informationSoftware Quality Management
2004-2005 Marco Scotto (Marco.Scotto@unibz.it) Course Outline Creational Patterns Singleton Builder 2 Design pattern space Purpose Creational Structural Behavioral Scope Class Factory Method Adapter Interpreter
More informationAbstract Classes. Abstract Classes a and Interfaces. Class Shape Hierarchy. Problem AND Requirements. Abstract Classes.
a and Interfaces Class Shape Hierarchy Consider the following class hierarchy Shape Circle Square Problem AND Requirements Suppose that in order to exploit polymorphism, we specify that 2-D objects must
More informationLecture 5: Inheritance
McGill University Computer Science Department COMP 322 : Introduction to C++ Winter 2009 Lecture 5: Inheritance Sami Zhioua March 11 th, 2009 1 Inheritance Inheritance is a form of software reusability
More informationTrusted Components. Reuse, Contracts and Patterns. Prof. Dr. Bertrand Meyer Dr. Karine Arnout
1 Last update: 2 November 2004 Trusted Components Reuse, Contracts and Patterns Prof. Dr. Bertrand Meyer Dr. Karine Arnout 2 Lecture 5: Design patterns Agenda for today 3 Overview Benefits of patterns
More information» Reader for RTF (Rich Text Format) should be able to convert to any other representation Plain Text, MIF (Maker Interchange File), Postscript
Builder Pattern Creational Intent Separate the construction of a complex object from its representation so that the same construction process can create different representations Motivation» Reader for
More information1B1b Classes in Java Part I
1B1b Classes in Java Part I Agenda Defining simple classes. Instance variables and methods. Objects. Object references. 1 2 Reading You should be reading: Part I chapters 6,9,10 And browsing: Part IV chapter
More informationIntroduction to Eiffel
Introduction to Eiffel Martin Nordio, Christian Estler ETH Zurich Distributed Software Engineering Lab 1 Overview Part 1: Language Constructs Ø Basics: definition, if then else, expressions, loops and
More informationETHZ D-INFK Final Exam Booklet
ETHZ D-INFK Booklet Date: 15 December 2009 Surname, first name:... Student number:... I confirm with my signature, that I was able to take this exam under regular circumstances and that I have read and
More informationClasses and Objects 3/28/2017. How can multiple methods within a Java class read and write the same variable?
Peer Instruction 8 Classes and Objects How can multiple methods within a Java class read and write the same variable? A. Allow one method to reference a local variable of the other B. Declare a variable
More informationDesign Pattern: Composite
Design Pattern: Composite Intent Compose objects into tree structures to represent part-whole hierarchies. Composite lets clients treat individual objects and compositions of objects uniformly. Motivation
More informationDesign issues: abstraction and patterns Strategy Pattern Singleton Pattern. CSIE Department, NTUT Woei-Kae Chen
Design issues: abstraction and patterns Strategy Pattern Singleton Pattern CSIE Department, NTUT Woei-Kae Chen Common Mistake (C) - no abstraction at all ADT typedef struct _X { int x; } X; X a; a.x++;
More informationIngegneria del Software Corso di Laurea in Informatica per il Management. Design Patterns part 1
Ingegneria del Software Corso di Laurea in Informatica per il Management Design Patterns part 1 Davide Rossi Dipartimento di Informatica Università di Bologna Pattern Each pattern describes a problem which
More informationCS251 Software Engineering Lectures 18: Intro to DP
و ابتغ فيما آتاك هللا الدار اآلخرة و ال تنس نصيبك من الدنيا CS251 Software Engineering Lectures 18: Intro to DP Slides by Rick Mercer, Christian Ratliff, Oscar Nierstrasz and others 1 Outline Introduction
More informationIntroduction to Programming Using Java (98-388)
Introduction to Programming Using Java (98-388) Understand Java fundamentals Describe the use of main in a Java application Signature of main, why it is static; how to consume an instance of your own class;
More informationInheritance. Transitivity
Inheritance Classes can be organized in a hierarchical structure based on the concept of inheritance Inheritance The property that instances of a sub-class can access both data and behavior associated
More informationCS18000: Programming I
CS18000: Programming I Data Abstraction January 25, 2010 Prof. Chris Clifton Announcements Book is available (Draft 2.0) Syllabus updated with readings corresponding to new edition Lab consulting hours
More information» Access elements of a container sequentially without exposing the underlying representation
Iterator Pattern Behavioural Intent» Access elements of a container sequentially without exposing the underlying representation Iterator-1 Motivation Be able to process all the elements in a container
More informationCPSC 310 Software Engineering. Lecture 11. Design Patterns
CPSC 310 Software Engineering Lecture 11 Design Patterns Learning Goals Understand what are design patterns, their benefits and their drawbacks For at least the following design patterns: Singleton, Observer,
More informationUsing Design Patterns in Java Application Development
Using Design Patterns in Java Application Development ExxonMobil Research & Engineering Co. Clinton, New Jersey Michael P. Redlich (908) 730-3416 michael.p.redlich@exxonmobil.com About Myself Degree B.S.
More informationCMSC 132: Object-Oriented Programming II
CMSC 132: Object-Oriented Programming II Java Support for OOP Department of Computer Science University of Maryland, College Park Object Oriented Programming (OOP) OO Principles Abstraction Encapsulation
More informationObject-oriented Software Design Patterns
Object-oriented Software Design Patterns Concepts and Examples Marcelo Vinícius Cysneiros Aragão marcelovca90@inatel.br Topics What are design patterns? Benefits of using design patterns Categories and
More informationObject Oriented Design
Singleton Pattern Singleton Pattern Intent - Ensure that only one instance of a class is created. - Provide a global point of access to the object. Implementation The implementation involves a static member
More informationIBS Software Services Technical Interview Questions. Q1. What is the difference between declaration and definition?
IBS Software Services Technical Interview Questions Q1. What is the difference between declaration and definition? The declaration tells the compiler that at some later point we plan to present the definition
More informationFINAL TERM EXAMINATION SPRING 2010 CS304- OBJECT ORIENTED PROGRAMMING
FINAL TERM EXAMINATION SPRING 2010 CS304- OBJECT ORIENTED PROGRAMMING Question No: 1 ( Marks: 1 ) - Please choose one Classes like TwoDimensionalShape and ThreeDimensionalShape would normally be concrete,
More informationC++ Inheritance and Encapsulation
C++ Inheritance and Encapsulation Private and Protected members Inheritance Type Public Inheritance Private Inheritance Protected Inheritance Special method inheritance 1 Private Members Private members
More informationENCAPSULATION. private, public, scope and visibility rules. packages and package level access.
ENCAPSULATION private, public, scope and visibility rules. packages and package level access. Q. Explain the term Encapsulation with an example? Ans: The wrapping up to data and methods into a single units
More information52 Franck van Breugel and Hamzeh Roumani
52 Franck van Breugel and Hamzeh Roumani Chapter 3 Mixing Static and Non-Static Features 3.1 Introduction In Chapter 1, we focused on static features. Non-static features were the topic of Chapter 2. In
More informationPrototype. Design Pattern. from: Design Patterns (Gamma, Helm, Johnson, and Vlissides) p Justin Hendrix CSPP Winter 2010
Prototype Design Pattern Justin Hendrix CSPP 51023 Winter 2010 from: Design Patterns (Gamma, Helm, Johnson, and Vlissides) p. 117-126 Prototype: Intent Specify the kinds of objects to create using a prototypical
More informationDesign Patterns 2. Page 1. Software Requirements and Design CITS 4401 Lecture 10. Proxy Pattern: Motivation. Proxy Pattern.
Proxy : Motivation Design s 2 It is 3pm. I am sitting at my 10Mbps connection and go to browse a fancy web page from the US, This is prime web time all over the US. So I am getting 100kbps What can you
More informationChapter 5 Object-Oriented Programming
Chapter 5 Object-Oriented Programming Develop code that implements tight encapsulation, loose coupling, and high cohesion Develop code that demonstrates the use of polymorphism Develop code that declares
More informationGoals of design. satisfies problem requirements, usable error free, resistant to incorrect input. readable, not purposefully cryptic.
OOP design revisited design revisited 1 Goals of design usable software robust implementable understandable reusable generalizable extendable solves the problem, satisfies problem requirements, usable
More informationAssertions. Assertions - Example
References: internet notes; Bertrand Meyer, Object-Oriented Software Construction; 11/13/2003 1 Assertions Statements about input to a routine or state of a class Have two primary roles As documentation,
More informationDesign Patterns. An introduction
Design Patterns An introduction Introduction Designing object-oriented software is hard, and designing reusable object-oriented software is even harder. Your design should be specific to the problem at
More informationSoftware Reengineering Refactoring To Patterns. Martin Pinzger Delft University of Technology
Software Reengineering Refactoring To Patterns Martin Pinzger Delft University of Technology Outline Introduction Design Patterns Refactoring to Patterns Conclusions 2 The Reengineering Life-Cycle (1)
More informationModellistica Medica. Maria Grazia Pia, INFN Genova. Scuola di Specializzazione in Fisica Sanitaria Genova Anno Accademico
Modellistica Medica Maria Grazia Pia INFN Genova Scuola di Specializzazione in Fisica Sanitaria Genova Anno Accademico 2002-2003 Lezione 9 OO modeling Design Patterns Structural Patterns Behavioural Patterns
More informationThe Composite Pattern
The Composite Pattern Intent Compose objects into tree structures to represent part-whole hierarchies. Composite lets clients treat individual objects and compositions of objects uniformly. This is called
More informationMaterial and some slide content from: - GoF Design Patterns Book. Design Patterns #1. Reid Holmes. Lecture 11 - Tuesday October
Material and some slide content from: - GoF Design Patterns Book Design Patterns #1 Reid Holmes Lecture 11 - Tuesday October 19 2010. GoF design patterns!"#$%&'()*$+,--&.*' /.&,-("*,0 1-.23-2.,0 4&5,6(".,0
More informationVIRTUAL FUNCTIONS Chapter 10
1 VIRTUAL FUNCTIONS Chapter 10 OBJECTIVES Polymorphism in C++ Pointers to derived classes Important point on inheritance Introduction to virtual functions Virtual destructors More about virtual functions
More informationA Reconnaissance on Design Patterns
A Reconnaissance on Design Patterns M.Chaithanya Varma Student of computer science engineering, Sree Vidhyanikethan Engineering college, Tirupati, India ABSTRACT: In past decade, design patterns have been
More informationSection 9: Design Patterns. Slides by Alex Mariakakis. with material from David Mailhot, Hal Perkins, Mike Ernst
Section 9: Design Patterns Slides by Alex Mariakakis with material from David Mailhot, Hal Perkins, Mike Ernst What Is A Design Pattern A standard solution to a common programming problem A technique for
More informationGOF Patterns Applied
www.teamsoftinc.com GOF Patterns Applied Kirk Knoernschild TeamSoft, Inc. www.teamsoftinc.com http://techdistrict.kirkk.com http://www.kirkk.com pragkirk@kirkk.com GOF Patterns in Java Pattern Review The
More informationCS560. Lecture: Design Patterns II Includes slides by E. Gamma et al., 1995
CS560 Lecture: Design Patterns II Includes slides by E. Gamma et al., 1995 Classification of GoF Design Pattern Creational Structural Behavioural Factory Method Adapter Interpreter Abstract Factory Bridge
More informationSoftware Design Patterns. Background 1. Background 2. Jonathan I. Maletic, Ph.D.
Software Design Patterns Jonathan I. Maletic, Ph.D. Department of Computer Science Kent State University J. Maletic 1 Background 1 Search for recurring successful designs emergent designs from practice
More informationWhat does it mean by information hiding? What are the advantages of it? {5 Marks}
SECTION ONE (COMPULSORY) Question #1 [30 Marks] a) Describe the main characteristics of object-oriented programming. {5 Marks Encapsulation the ability to define a new type and a set of operations on that
More information