OpenGL and GLUT. COMP413 Computer Graphics. School of Computer Sci. & Eng. Kyungpook National University, Korea. Spring Semester, 2016
|
|
- Preston Victor Matthews
- 6 years ago
- Views:
Transcription
1 OpenGL and GLUT COMP413 Computer Graphics School of Computer Sci. & Eng. Kyungpook National University, Korea Spring Semester, N Baek 1
2 Contents OpenGL Libraries OpenGL functions naming Installing Steps - very simple example Installing GLEW - another example 2
3 OpenGL Libraries 3
4 OpenGL Libraries OpenGL core library - libgl.a for most Unix/Linux systems - OpenGL32.lib on Windows (version 1.10!) - install new vendor-providing drivers on Windows OpenGL Utility Library (GLU) deprecated! - Provides functionality in OpenGL core but avoids having to rewrite code - Will only work with legacy code - libglu.a for Linux or glu32.lib for Windows Links with window system - GLX for X window systems - WGL for Windows - AGL for Macintosh 4
5 GLUT OpenGL Utility Toolkit (GLUT) - Provides functionality common to all window systems - Open a window - Get input from mouse and keyboard - Menus - Event-driven - Code is portable but GLUT lacks the functionality of a good toolkit for a specific platform - No slide bars 5 5
6 freeglut GLUT was created long ago and has been unchanged - Amazing that it works with OpenGL Some functionality can t work since it requires deprecated functions freeglut updates GLUT - Added capabilities - Context checking 6
7 GLEW OpenGL Extension Wrangler Library Makes it easy to access OpenGL extensions available on a particular system Avoids having to have specific entry points in Windows code Application needs only to #include <glew.h> and run the glewinit( ) function 7 7
8 OpenGL Extensions OpenGL extensions - not the core function - but, standardized in their extension documents - hardware vendor : can decide whether they provide a specific extension or not - programmer : can use a specific extension if and only if the hardware vendor provides it Why extensions? - OpenGL standard specification core driver implementation - When a hardware company implements a new feature, - request to add this feature to the core driver need time - how to provide it, right now? register it as an extension 8
9 OpenGL Extensions finally, OpenGL can provide: - high portability : all OpenGL hardware provide the core driver - brand-new features : provided by limited hardware vendors AMD Radeon Card OpenGL Core Driver AMD specific extension NVIDIA GeForce Card OpenGL Core Driver NVIDIA specific extension application program with AMD extension application program with only core functions application program with NVIDIA extension 9
10 Software Organization 10
11 OpenGL Functions 11
12 OpenGL Functions Primitives - Points - Line Segments - Triangles Attributes Transformations - Viewing - Modeling Control (GLUT) Input (GLUT) Query 12
13 OpenGL State OpenGL is a state machine OpenGL functions are of two types - Primitive generating (Draw) - Can cause output if primitive is visible - How vertices are processed and appearance of primitive are controlled by the state - State changing - Transformation functions - Attribute functions - Under 3.1 most state variables are defined by the application and sent to the shaders 13
14 Lack of Object Orientation not object-oriented paradigm - OpenGL was originated since 1980 s OpenGL is not object oriented so that there are multiple functions for a given logical function - gluniform3f - gluniform2i - gluniform3dv Underlying storage mode is the same Easy to create overloaded functions in C++ but issue is efficiency 14
15 OpenGL function format function name dimensions gluniform3f(float x, float y, float z) belongs to GL library x,y,z are floats gluniform3fv(float p[3]) p is a pointer to an array 15
16 OpenGL suffixes suffix data type C language OpenGL type b 8-bit integer signed char GLbyte s 16-bit integer short GLshort i 32-bit integer int / long GLint, GLsizei f 32-bit floating pt. float GLfloat, GLclampf d 64-bit floating pt. double GLdouble, GLclampd ub 8-bit unsigned int unsigned char GLubyte, GLboolean us 16-bit unsigned int unsigned short GLushort ui 32-bit unsigned int unsigned int / GLuint, GLenum, unsigned long GLbitfield 16
17 OpenGL #defines Most constants are defined in the include files gl.h, glu.h and glut.h - Note #include <GL/glut.h> should automatically include the others - Examples - glenable(gl_depth_test) - glclear(gl_color_buffer_bit) include files also define OpenGL data types: - GLfloat, GLdouble,. 17
18 Install Steps 18
19 Upgrade Graphics Card Driver prepare Visual Studio 2010 or later nvidia.com 19
20 GLUT install (not recommended) 20
21 freeglut install (recommended) The Free OpenGL Utility Toolkit 21
22 freeglut install Martin Payne s Windows binaries (MSVC and MinGW) - Freeglut [Released: 5 Apr 2013] or newer - Currently, Freeglut available 22
23 freeglut install choose Download freeglut for MSVC unzip it: 23
24 freeglut install header files: - freeglut/include/gl/* C:/Program Files (x86)/microsoft SDKs/Windows/v7.0A/Include/gl/* 24
25 freeglut install library files freeglut/lib/freeglut.lib...sdks/windows/v7.0a/lib/freeglut.lib freeglut/lib/x64/freeglut.lib...sdks/windows/v7.0a/lib/x64/freeglut.lib 25
26 freeglut install dll files (for Windows7 64bit or later) freeglut/bin/freeglut.dll (32bit DLL) C:/Windows/SysWOW64 (32bit DLL directory) freeglut/bin/x64/freeglut.dll (64bit DLL) C:/Windows/system32 (64bit DLL directory) 26
27 Hello, freeglut #include <GL/glut.h> int main(int argc, char* argv[]) { glutinit(&argc, argv); glutinitwindowsize(500, 500); glutcreatewindow( Hello"); glutmainloop(); return 0; } 27
28 With Visual Studio 2010, make a new project, - choose Win32 Console Application - input the project name - does not need pre-compiled headers - remove stdafx.cpp 28
29 Win7 64bit + MSVC 2010 with 64bit CPU 29
30 Win7 64bit + MSVC 2010 after execution, to close it, press X button - later, we will get a more elegant way. 30
31 Install GLEW 31
32 Glew The OpenGL Extension Wrangler Library - cross-platform open-source C/C++ extension loading library
33 Install Glew download Windows 32-bit and 64-bit version unzip glew zip: 33
34 Install Glew.../glew /include/gl/* C:/Program Files (x86)/microsoft SDKs/Windows/v7.0A/Include/gl 34
35 Install Glew.../glew /lib/Release/Win32/* C:/Program Files (x86)/microsoft SDKs/Windows/v7.0A/Lib.../glew /lib/Release/x64/* C:/Program Files (x86)/microsoft SDKs/Windows/v7.0A/Lib/x64.../glew /bin/Release/Win32/glew32.dll C:/Windows/SysWOW64.../glew /bin/Release/x64/glew32.dll C:/Window/System32 35
36 Test Glew run glew /bin/release/x64/glewinfo.exe - silent execution we get glewinfo.txt - We got the whole function lists and support information 36
37 Test Glew run glew /bin/release/x64/visualinfo.exe - silent execution we get visualinfo.txt - OpenGL extension lists + frame-buffer configurations 37
38 With VisualStudio 2010, add glew32.lib; to additional dependencies ( 추가종속성 ) or add #pragma comment(lib, glew32.lib ) 38
39 Using Glew in OpenGL Programs #include <stdio.h> #include <GL/glew.h> #include <GL/glut.h> #pragma comment(lib, glew32.lib ) void myinit(void) { const char* strversion = glgetstring(gl_version); printf("version = %s\n", strversion); fflush(stdout); } void mydisplay(void) { glclear(gl_color_buffer_bit); glflush(); } int main(int argc, char* argv[]) { glutinit(&argc, argv); glutinitwindowsize(200, 200); glutcreatewindow("simple"); glutdisplayfunc(mydisplay); glewinit(); myinit(); glutmainloop(); return 0; } on the screen, this is black, not gray. 39
40 Homework #1 install all the required DLL s and header files. compile the source code in the previous page capture the window with Alt+Prt Sc the captured image to gmail.com Title: [COMP413] homework 01 {student id} {name} due date: today + 7 days, before the lecture hours 40
41 Copyright Notice This class is strongly requested to protect the copyright of any course materials provided in the class. Korean Copyright Law and United States Education Code prohibit the unauthorized selling and/or posting of class lecture notes on any public websites. It is also prohibited to record any course materials in any audio and/or video formats. 이과목의모든강의관련내용은강력한저작권보호를받음. 강의노트, 강의교재와이의어떠한발췌형태도공공웹싸이트에올리는것이금지되어있음. 강의를녹음 / 녹화하는것도일체금지되어있음. c mobile graphics lab, KNU 41
42 x86 architectures 42
43 x86 architecture x86 (original) : any 8086 compatible CPU , 8088, 80286, in 1980s and early 1990s - also known as x86-16 x86 : 32bit instruction set of the 80386, in also known as x86-32 x86-64 : AMD64 instruction set architecture - starting from AMD Opteron, in also known as x64, x86_64, amd64 43
44 IA-32 / x86-32 IA-32 : Intel Architecture, 32 bit - since Intel microprocessor in using by Intel, AMD, and VIA - now moved to x86-64 architecture - still used by Intel Atom, AMD Geode, VIA C7 family. actually, x bit version of x86 architecture 44
45 IA-64 / Itanium IA-64 Intel Architecture, 64-bit - since Itanium processor (Merced) in currently available: Intel Itanium Processors also known as: Intel Itanium Architecture - instruction-level parallelism - based on HP RISC architecture, EPIC - execute multiple instructions in each clock cycle - a kind of VLIW (very long instruction word) - multiple instructions in a single instruction word bit instruction word = 3 instructions - 64-bit register-rich explicitly parallel architecture integer registers, 128 floating-point registers, and others competitors: x86-64 processors (Intel Xeon, AMD Opteron) 45
46 x86-64 / Intel 64 / AMD64 x86-64 : 64-bit version of the x86 instruction set - since AMD Opteron, in fully backwards compatible with x86-16 and x no emulation, but full hardware support for x86-16 and x86-32 also known as: x86-64, IA-32e, EM64T, Intel 64, AMD64 AMD64 : Opteron, Athlon, Turion, Fusion and later Intel 64 : Pentium 4, Celeron D, Xeon and later - Core 2, Core i7, Core i5, Core i3 - Intel failed to develop their own 64-bit version - so, they import amd64 as their brand-new Intel 64 46
47 sizeof problem X64 can cause some portability issues to x86 - C standard specification: int is the basic data type of CPU bit (4 byte) 64-bit (8 byte) : too many confusions A solution: fix int as 4 byte, even in x64 So.. Currently, x86 : int 32, long 32, pointer 32-bit, size_t 32bit x64 Windows : int 32, long 32, long long 64, pointer 64, size_t 64 bit x64 Linux : int 32, long 64, pointer 64, size_t 64bit 47
LECTURE 02 OPENGL API
COMPUTER GRAPHICS LECTURE 02 OPENGL API Still from Pixar s Inside Out, 2015 IMRAN IHSAN ASSISTANT PROFESSOR WWW.IMRANIHSAN.COM EARLY HISTORY OF APIS IFIPS (1973) formed two committees to come up with a
More informationProgramming with OpenGL Part 1: Background
Programming with OpenGL Part 1: Background Ed Angel Professor of Computer Science, Electrical and Computer Engineering, and Media Arts University of New Mexico 1 Objectives Development of the OpenGL API
More informationEarly History of APIs. PHIGS and X. SGI and GL. Programming with OpenGL Part 1: Background. Objectives
Programming with OpenGL Part 1: Background Early History of APIs Objectives Development of the OpenGL API OpenGL Architecture - OpenGL as a state machine Functions - Types -Formats Simple program IFIPS
More informationDrawing Primitives. OpenGL basics
CSC 706 Computer Graphics / Dr. N. Gueorguieva 1 OpenGL Libraries Drawing Primitives OpenGL basics OpenGL core library OpenGL32 on Windows GL on most unix/linux systems (libgl.a) OpenGL Utility Library
More informationInformation Coding / Computer Graphics, ISY, LiTH. OpenGL! ! where it fits!! what it contains!! how you work with it 11(40)
11(40) Information Coding / Computer Graphics, ISY, LiTH OpenGL where it fits what it contains how you work with it 11(40) OpenGL The cross-platform graphics library Open = Open specification Runs everywhere
More informationComputer Graphics. Bing-Yu Chen National Taiwan University
Computer Graphics Bing-Yu Chen National Taiwan University Introduction to OpenGL General OpenGL Introduction An Example OpenGL Program Drawing with OpenGL Transformations Animation and Depth Buffering
More informationComputer Graphics (CS 543) Lecture 1 (Part 2): Introduction to OpenGL/GLUT (Part 1)
Computer Graphics (CS 543) Lecture 1 (Part 2): Introduction to OpenGL/GLUT (Part 1) Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) OpenGL/GLUT Installation OpenGL: Specific
More informationAPI Background. Prof. George Wolberg Dept. of Computer Science City College of New York
API Background Prof. George Wolberg Dept. of Computer Science City College of New York Objectives Graphics API history OpenGL API OpenGL function format Immediate Mode vs Retained Mode Examples The Programmer
More informationComputer Graphics (CS 4731) OpenGL/GLUT(Part 1)
Computer Graphics (CS 4731) Lecture 2: Introduction to OpenGL/GLUT(Part 1) Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) Recall: OpenGL GLBasics OpenGL s function Rendering
More informationCS 543 Lecture 1 (Part 3) Prof Emmanuel Agu. Computer Science Dept. Worcester Polytechnic Institute (WPI)
Computer Graphics CS 543 Lecture 1 (Part 3) Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) Recall: OpenGL Skeleton void main(int argc, char** argv){ // First initialize
More informationOPEN GL BACKGROUND. Objectives. Early History of APIs. SGI and GL. PHIGS and X. Modified from Angel 6e book slides
OPEN GL Modified from Angel 6e book slides BACKGROUND Objectives Early History of APIs Development of the OpenGL API OpenGL Architecture OpenGL as a state machine OpenGL as a data flow machine Functions
More informationCS 543 Lecture 1 (Part II): Intro to OpenGL and GLUT (Part I) Emmanuel Agu
CS 543 Lecture 1 (Part II): Intro to OpenGL and GLUT (Part I) Emmanuel Agu OpenGL Basics OpenGL s function Rendering Rendering? Convert geometric/mathematical object descriptions into images OpenGL can
More informationCS559: Computer Graphics. Lecture 12: OpenGL Li Zhang Spring 2008
CS559: Computer Graphics Lecture 12: OpenGL Li Zhang Spring 2008 Reading Redbook Ch 1 & 2 So far: 3D Geometry Pipeline Model Space (Object Space) Rotation Translation Resizing World Space M Rotation Translation
More informationVR-programming tools (procedural) More VRML later in this course! (declarative)
Realtime 3D Computer Graphics & Virtual Reality OpenGL Introduction VR-programming Input and display devices are the main hardware interface to users Immersion embeds users through the generation of live-like
More informationComputer Graphics (CS 543) Lecture 3b: Shader Setup & GLSL Introduction
Computer Graphics (CS 543) Lecture 3b: Shader Setup & GLSL Introduction Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) OpenGL function format function name gluniform3f(x,y,z)
More informationLecture 2 2D transformations Introduction to OpenGL
Lecture 2 2D transformations Introduction to OpenGL OpenGL where it fits what it contains how you work with it OpenGL parts: GL = Graphics Library (core lib) GLU = GL Utilities (always present) GLX, AGL,
More information2. OpenGL -I. 2.1 What is OpenGL? Things OpenGL can do: -23-
2.1 What is OpenGL? -23-2. OpenGL -I - Device-independent, application program interface (API) to graphics hardware - 3D-oriented - Event-driven Things OpenGL can do: - wireframe models - depth-cuing effect
More informationC++ - OpenGL - Setting up Visual Studio
FAKULTI TEKNOLOGI MAKLUMAT DAN KOMUNIKASI BITM 3213 - INTERACTIVE COMPUTER GRAPHICS LAB SESSION 1 C++ - OpenGL - Setting up Visual Studio (FROM WEBSITE: http://www.badprog.com/c-opengl-setting-up-visual-studio)
More informationCS 4731 Lecture 3: Introduction to OpenGL and GLUT: Part II. Emmanuel Agu
CS 4731 Lecture 3: Introduction to OpenGL and GLUT: Part II Emmanuel Agu Recall: OpenGL Skeleton void main(int argc, char** argv){ // First initialize toolkit, set display mode and create window glutinit(&argc,
More informationComputer Graphics. Making Pictures. Computer Graphics CSC470 1
Computer Graphics Making Pictures Computer Graphics CSC470 1 Getting Started Making Pictures Graphics display: Entire screen (a); windows system (b); [both have usual screen coordinates, with y-axis y
More informationCSE4030 Introduction to Computer Graphics
CSE4030 Introduction to Computer Graphics Dongguk University Jeong-Mo Hong Week 2 The first step on a journey to the virtual world An introduction to computer graphics and interactive techniques How to
More informationTeacher Assistant : Tamir Grossinger Reception hours: by - Building 37 / office -102 Assignments: 4 programing using
Teacher Assistant : Tamir Grossinger email: tamirgr@gmail.com Reception hours: by email - Building 37 / office -102 Assignments: 4 programing using C++ 1 theoretical You can find everything you need in
More informationCS 432 Interactive Computer Graphics
CS 432 Interactive Computer Graphics Lecture 1 Part 3 Anatomy of OpenGL Programs Matt Burlick - Drexel University - CS 432 1 Reading Angel Chapter 2 Red Book Chapter 4 Matt Burlick - Drexel University
More informationIntroduction to OpenGL Week 1
CS 432/680 INTERACTIVE COMPUTER GRAPHICS Introduction to OpenGL Week 1 David Breen Department of Computer Science Drexel University Based on material from Ed Angel, University of New Mexico Objectives
More informationObjectives. Image Formation Revisited. Physical Approaches. The Programmer s Interface. Practical Approach. Introduction to OpenGL Week 1
CS 432/680 INTERACTIVE COMPUTER GRAPHICS Introduction to OpenGL Week 1 David Breen Department of Computer Science Drexel University Objectives Learn the basic design of a graphics system Introduce graphics
More informationCS 4204 Computer Graphics
CS 4204 Computer Graphics OpenGL Basics Yong Cao Virginia Tech References: 2001 Siggraph, An Interactive Introduction to OpenGL Programming, Dave Shreiner,Ed Angel, Vicki Shreiner Official Presentation
More informationIntroduction to Computer Graphics. Hardware Acceleration Review
Introduction to Computer Graphics Hardware Acceleration Review OpenGL Project Setup Create a command-line style project in Xcode 4 Select the project file and click Build Phases tab Add OpenGL.framework
More informationAn Overview GLUT GLSL GLEW
OpenGL, GLUT, GLEW, GLSL An Overview GLUT GLEW GLSL Objectives Give you an overview of the software that you will be using this semester OpenGL, GLUT, GLEW, GLSL What are they? How do you use them? What
More informationCIS 441/541: Introduction to Computer Graphics Lecture 14: OpenGL Basics
CIS 441/541: Introduction to Computer Graphics Lecture 14: OpenGL Basics Oct. 26th, 2016 Hank Childs, University of Oregon Announcements OH Hank: Weds 1-2, Thursday 11-12 Dan: Weds 4-530, Thursday 930-11
More informationLecture 2 CISC440/640 Spring Department of Computer and Information Science
Lecture 2 CISC440/640 Spring 2015 Department of Computer and Information Science Today s Topic The secrets of Glut-tony 2 So let s do some graphics! For the next week or so this is your world: -1 1-1 1
More informationGL_COLOR_BUFFER_BIT, GL_PROJECTION, GL_MODELVIEW
OpenGL Syntax Functions have prefix gl and initial capital letters for each word glclearcolor(), glenable(), glpushmatrix() glu for GLU functions glulookat(), gluperspective() constants begin with GL_,
More informationProgramming using OpenGL: A first Introduction
Programming using OpenGL: A first Introduction CMPT 361 Introduction to Computer Graphics Torsten Möller Machiraju/Zhang/Möller 1 Today Overview GL, GLU, GLUT, and GLUI First example OpenGL functions and
More informationCS Computer Graphics: OpenGL, Continued
CS 543 - Computer Graphics: OpenGL, Continued by Robert W. Lindeman gogo@wpi.edu (with help from Emmanuel Agu ;-) Last time. OpenGL set up Basic structure OpenGL skeleton Callback functions, etc. R.W.
More informationCS Computer Graphics: OpenGL, Continued
CS 543 - Computer Graphics: OpenGL, Continued by Robert W. Lindeman gogo@wpi.edu (with help from Emmanuel Agu ;-) Last time. OpenGL set up Basic structure OpenGL skeleton Callback functions, etc. R.W.
More informationToday s Agenda. Basic design of a graphics system. Introduction to OpenGL
Today s Agenda Basic design of a graphics system Introduction to OpenGL Image Compositing Compositing one image over another is most common choice can think of each image drawn on a transparent plastic
More informationUsing OpenGL with CUDA
Using OpenGL with CUDA Installing OpenGL and GLUT; compiling with nvcc Basics of OpenGL and GLUT in C Interoperability between OpenGL and CUDA OpenGL = Open Graphic Library creation of 3D graphic primitives
More informationIntroduction to MS Visual C/C++
3/4/2002 Burkhard Wünsche Introduction to C/C++ Page 1 of 9 0. Introduction: Introduction to MS Visual C/C++ This tutorial gives a simple introduction to MS Visual C/C++ with an emphasis on OpenGL graphics
More informationto OpenGL Introduction Pipeline Graphics pipeline OpenGL pipeline OpenGL syntax Modeling Arrays Conclusion 1 Introduction Introduction to OpenGL
to to ning Lecture : introduction to Lab : first steps in and - 25/02/2009 Lecture/Lab : transformations and hierarchical - 04/03/2009 to Lecture : lights and materials in - 11/03/2009 Lab : lights and
More informationProgramming with OpenGL Part 1: Background
Programming with OpenGL Part 1: Background Ed Angel Professor of Computer Science, Electrical and Computer Engineering, and Media Arts University of New Mexico 1 Objectives Development of the OpenGL API
More informationCMSC 425: Lecture 4 More about OpenGL and GLUT Tuesday, Feb 5, 2013
CMSC 425: Lecture 4 More about OpenGL and GLUT Tuesday, Feb 5, 2013 Reading: See any standard reference on OpenGL or GLUT. Basic Drawing: In the previous lecture, we showed how to create a window in GLUT,
More informationLectures OpenGL Introduction
Lectures OpenGL Introduction By Tom Duff Pixar Animation Studios Emeryville, California and George Ledin Jr Sonoma State University Rohnert Park, California 2004, Tom Duff and George Ledin Jr 1 What is
More informationGraphics Programming. August 31, Programming of the Sierpinski gasket. Programming with OpenGL and C/C++
Computer Graphics Graphics Programming August 31, 2005 Contents Our Goal in This Chapter Programming of the Sierpinski gasket How To? Programming with OpenGL and C/C++ OpenGL API (Application Programmer
More informationCS Computer Graphics: Intro to OpenGL
CS 543 - Computer Graphics: Intro to OpenGL by Robert W. Lindeman gogo@wpi.edu (with help from Emmanuel Agu ;-) OpenGL Basics Last time: What is Computer Graphics? What is a graphics library What to expect
More informationCS Computer Graphics: Intro to OpenGL
CS 543 - Computer Graphics: Intro to OpenGL by Robert W. Lindeman gogo@wpi.edu (with help from Emmanuel Agu ;-) OpenGL Basics Last time: What is Computer Graphics? What is a graphics library What to expect
More informationIntroduction to OpenGL. CSCI 4229/5229 Computer Graphics Fall 2012
Introduction to OpenGL CSCI 4229/5229 Computer Graphics Fall 2012 OpenGL by Example Learn OpenGL by reading nehe.gamedev.net Excellent free tutorial Code available for many platforms and languages OpenGL:
More informationAnnouncements OpenGL. Computer Graphics. Spring CS4815
Computer Graphics Spring 2017-2018 Outline 1 2 Tutes and Labs Tute02, vector review (see matrix) Week02 lab Lab Marking 10 labs in total each lab worth 3% of overall grade marked on attendance and completion
More informationOpenGL Basics I. Seoul National University Graphics & Media Lab
OpenGL Basics I Seoul National University Graphics & Media Lab Contents Introduction to OpenGL OpenGL sample 01 OpenGL primitives OpenGL colors Introduction to OpenGL Evolution of Computers 4 Graphics
More informationGLUT Tutorial. John Tsiombikas (Nuclear / The Lab Demos) May 6, Introduction to GLUT (OpenGL Utility Toolkit)
GLUT Tutorial John Tsiombikas (Nuclear / The Lab Demos) May 6, 2005 1 Introduction to GLUT (OpenGL Utility Toolkit) This is an introductory text, for those who are interested in using the OpenGL library
More informationComputer Graphics (Basic OpenGL)
Computer Graphics (Basic OpenGL) Thilo Kielmann Fall 2008 Vrije Universiteit, Amsterdam kielmann@cs.vu.nl http://www.cs.vu.nl/ graphics/ Computer Graphics (Basic OpenGL, Input and Interaction), ((57))
More informationComp 410/510 Computer Graphics Spring Programming with OpenGL Part 2: First Program
Comp 410/510 Computer Graphics Spring 2017 Programming with OpenGL Part 2: First Program Objectives Refine the first program Introduce a standard program structure - Initialization Program Structure Most
More informationAssignment 1. Simple Graphics program using OpenGL
Assignment 1 Simple Graphics program using OpenGL In this assignment we will use basic OpenGL functions to draw some basic graphical figures. Example: Consider following program to draw a point on screen.
More informationOpenGL Introduction Computer Graphics and Visualization
Fall 2009 2 OpenGL OpenGL System Interaction Portable Consistent visual display regardless of hardware, OS and windowing system Callable from Ada, C, C++, Fortran, Python, Perl and Java Runs on all major
More informationCS380: Computer Graphics Screen Space & World Space. Sung-Eui Yoon ( 윤성의 ) Course URL:
CS380: Computer Graphics Screen Space & World Space Sung-Eui Yoon ( 윤성의 ) Course URL: http://sglab.kaist.ac.kr/~sungeui/cg Class Objectives Understand different spaces and basic OpenGL commands Understand
More informationComputer Graphics (CS 4731) OpenGL/GLUT (Part 2)
Computer Graphics (CS 4731) Lecture 3: Introduction to OpenGL/GLUT (Part 2) Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) Triangulation Generally OpenGL breaks polygonsdownintotriangles
More informationCS450/550. Pipeline Architecture. Adapted From: Angel and Shreiner: Interactive Computer Graphics6E Addison-Wesley 2012
CS450/550 Pipeline Architecture Adapted From: Angel and Shreiner: Interactive Computer Graphics6E Addison-Wesley 2012 0 Objectives Learn the basic components of a graphics system Introduce the OpenGL pipeline
More informationAbel J. P. Gomes LAB. 1. INTRODUCTION TO OpenGL
Visual Computing and Multimedia Abel J. P. Gomes 1. Getting Started 2. Installing Graphics Libraries: OpenGL and GLUT 3. Setting up an IDE to run graphics programs in OpenGL/GLUT 4. A First OpenGL/GLUT
More informationAnnouncements OpenGL. Computer Graphics. Autumn 2009 CS4815
Computer Graphics Autumn 2009 Outline 1 Labs 2 Labs Outline 1 Labs 2 Labs Labs Week02 lab Marking 8 10 labs in total each lab worth 2 3% of overall grade marked on attendance and completion of lab completed
More informationIntroduction to OpenGL
CS100433 Introduction to OpenGL Junqiao Zhao 赵君峤 Department of Computer Science and Technology College of Electronics and Information Engineering Tongji University Before OpenGL Let s think what is need
More informationAnnouncement. Homework 1 has been posted in dropbox and course website. Due: 1:15 pm, Monday, September 12
Announcement Homework 1 has been posted in dropbox and course website Due: 1:15 pm, Monday, September 12 Today s Agenda Primitives Programming with OpenGL OpenGL Primitives Polylines GL_POINTS GL_LINES
More informationExercise 1 Introduction to OpenGL
Exercise 1 Introduction to OpenGL What we are going to do OpenGL Glut Small Example using OpenGl and Glut Alexandra Junghans 2 What is OpenGL? OpenGL Two Parts most widely used and supported graphics API
More informationComputer Graphics, Chapt 08
Computer Graphics, Chapt 08 Creating an Image Components, parts of a scene to be displayed Trees, terrain Furniture, walls Store fronts and street scenes Atoms and molecules Stars and galaxies Describe
More informationLecture 3. Programming with OpenGL GLUT + GLEW. CS 354 Computer Graphics Sunday, January 20, 13
Lecture 3 Programming with OpenGL 3.1 + GLUT + GLEW OpenGL The success of GL lead to OpenGL (1992), a platform-independent API that was - Easy to use - Close enough to the hardware to get excellent performance
More informationCGT521 Introduction to
CGT521 Introduction to Bedrich Benes, Ph.D. Purdue University Department of Computer Graphics Rendering We have a virtual scene (a model in the memory of computer) and we want to display it What is the
More informationLecture 3. Understanding of OPenGL programming
Lecture 3 Understanding of OPenGL programming What is OpenGL GL: stands for Graphic Library Software interface for rendering purposes for 2D or 3D geometric data objects. Various Pieces gl: The basic libraries.
More informationGraphics Programming
Graphics Programming 3 rd Week, 2011 OpenGL API (1) API (application programming interface) Interface between an application program and a graphics system Application Program OpenGL API Graphics Library
More informationLecture 4 of 41. Lab 1a: OpenGL Basics
Lab 1a: OpenGL Basics William H. Hsu Department of Computing and Information Sciences, KSU KSOL course pages: http://snipurl.com/1y5gc Course web site: http://www.kddresearch.org/courses/cis636 Instructor
More informationCOMPUTER GRAPHICS LAB # 3
COMPUTER GRAPHICS LAB # 3 Chapter 2: COMPUTER GRAPHICS by F.S HILLs. Initial steps in drawing figures (polygon, rectangle etc) Objective: Basic understanding of simple code in OpenGL and initial steps
More informationComputer Graphics. OpenGL
Computer Graphics OpenGL What is OpenGL? OpenGL (Open Graphics Library) is a library for computer graphics It consists of several procedures and functions that allow a programmer to specify the objects
More informationComputer Graphics Course 2005
Computer Graphics Course 2005 Introduction to GLUT, GLU and OpenGL Administrative Stuff Teaching Assistant: Rony Goldenthal Reception Hour: Wed. 18:00 19:00 Room 31 (Ross 1) Questions: E-mail: cg@cs Newsgroups:
More informationBasic Graphics Programming
15-462 Computer Graphics I Lecture 2 Basic Graphics Programming Graphics Pipeline OpenGL API Primitives: Lines, Polygons Attributes: Color Example January 17, 2002 [Angel Ch. 2] Frank Pfenning Carnegie
More informationcs123 Lab 3 OpenGL Part One 1 Introduction 2 OpenGL Basics 2.2 The Rendering Pipeline 2.1 The CPU and the GPU 2.3 Basic Syntax of OpenGL commands
cs123 Lab 3 OpenGL Part One Introduction to Computer Graphics 1 Introduction From now on, our weekly labs will focus on the use of OpenGL. While the lectures and projects will let you get a deeper understanding
More informationTo Do. Computer Graphics (Fall 2008) Course Outline. Course Outline. Methodology for Lecture. Demo: Surreal (HW 3)
Computer Graphics (Fall 2008) COMS 4160, Lecture 9: OpenGL 1 http://www.cs.columbia.edu/~cs4160 To Do Start thinking (now) about HW 3. Milestones are due soon. Course Course 3D Graphics Pipeline 3D Graphics
More informationComputer Graphics: Line Drawing Algorithms
Computer Graphics: Line Drawing Algorithms 1 Graphics hardware The problem scan conversion Considerations Line equations Scan converting algorithms A very simple solution The DDA algorithm, Bresenham algorithm
More informationDraw the basic Geometry Objects. Hanyang University
Draw the basic Geometry Objects Hanyang University VERTEX ATTRIBUTE AND GEOMETRIC PRIMITIVES Vertex Vertex A point in 3D space, or a corner of geometric primitives such as triangles, polygons. Vertex attributes
More informationIntroduction to OpenGL
Introduction to OpenGL Banafsheh Azari http://www.uni-weimar.de/cms/medien/cg.html What You ll See Today What is OpenGL? Related Libraries OpenGL Command Syntax B. Azari http://www.uni-weimar.de/cms/medien/cg.html
More informationComputer Graphics (4731) Lecture 4: 2D Graphics Systems (Drawing Polylines, tiling, & Aspect Ratio)
Computer Graphics (4731) Lecture 4: 2D Graphics Systems (Drawing Polylines, tiling, & Aspect Ratio) Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) Screen Coordinate System
More informationComputer Graphics. Chapter 3 Computer Graphics Software
Computer Graphics Chapter 3 Computer Graphics Software Outline Graphics Software Packages Introduction to OpenGL Example Program 2 3 Graphics Software Software packages General Programming Graphics Packages
More informationPhilip Calderon CSE 520 Lab 3 Color Shader
Philip Calderon CSE 520 Lab 3 Color Shader Summary: The purpose of lab 4 is to produce a pyramid tetrahedron that we are able to rotate it when clicked. Part 1: Color Tetrahedron Part 2: Rotation to show
More informationCS380: Computer Graphics Basic OpenGL Structure. Sung-Eui Yoon ( 윤성의 ) Course URL:
CS380: Computer Graphics Basic OpenGL Structure Sung-Eui Yoon ( 윤성의 ) Course URL: http://sglab.kaist.ac.kr/~sungeui/cg Class Objectives Understand the basic OpenGL program structure and how OpenGL supports
More informationOpenGL. 1 OpenGL OpenGL 1.2 3D. (euske) 1. Client-Server Model OpenGL
OpenGL (euske) 1 OpenGL - 1.1 OpenGL 1. Client-Server Model 2. 3. 1.2 3D OpenGL (Depth-Buffer Algorithm Z-Buffer Algorithm) (polygon ) ( rendering) Client-Server Model X Window System ( GL ) GL (Indy O
More informationCameras (and eye) Ideal Pinhole. Real Pinhole. Real + lens. Depth of field
Cameras (and eye) Ideal Pinhole Real Pinhole Real + lens Depth of field 1 Z-buffer How do we draw objects? Polygon Based Fast Raytracing Ray/Object intersections Slow Copyright Pixar 2 Raytracing for each
More informationComputer Graphics Anatomy of GUI. Computer Graphics CSC470 1
Computer Graphics Anatomy of GUI 1 Anatomy of GLUT keyboard mouse OpenGL Application if (key == f key == F ) { glutfullscreen(); } else if(key == w key == W ) { glutreshapewindow(640,480); } display reshape
More informationImage Rendering. Rendering can be divided into three sub-problems. Image Formation The hidden surface problem visibility determination steps
Image Rendering Rendering can be divided into three sub-problems Image Formation The hidden surface problem visibility determination steps Illumination Direct illumination Indirect illumination Shading
More informationCS 380 Introduction to Computer Graphics. LAB (1) : OpenGL Tutorial Reference : Foundations of 3D Computer Graphics, Steven J.
CS 380 Introduction to Computer Graphics LAB (1) : OpenGL Tutorial 2018. 03. 05 Reference : Foundations of 3D Computer Graphics, Steven J. Gortler Goals Understand OpenGL pipeline Practice basic OpenGL
More informationPART-I: Lab for MCS-051 (Advanced Internet Technologies)
PART-I: Lab for MCS-051 (Advanced Internet Technologies) Q.1. Write a Program using Servlet and JDBC for developing online application for students attendance management for MCA V semester students of
More informationOpenGL refresher. Advanced Computer Graphics 2012
Advanced Computer Graphics 2012 What you will see today Outline General OpenGL introduction Setting up: GLUT and GLEW Elementary rendering Transformations in OpenGL Texture mapping Programmable shading
More informationERKELEY DAVIS IRVINE LOS ANGELES RIVERSIDE SAN DIEGO SAN FRANCISCO EECS 104. Fundamentals of Computer Graphics. OpenGL
ERKELEY DAVIS IRVINE LOS ANGELES RIVERSIDE SAN DIEGO SAN FRANCISCO SANTA BARBARA SANTA CRUZ EECS 104 Fundamentals of Computer Graphics OpenGL Slides courtesy of Dave Shreine, Ed Angel and Vicki Shreiner
More informationCSE 4431/ M Advanced Topics in 3D Computer Graphics. TA: Margarita Vinnikov
CSE 4431/5331.03M Advanced Topics in 3D Computer Graphics TA: Margarita Vinnikov mvinni@cse.yorku.ca Goals of any 3d application is speed. You should always limit the amount of polygons actually rendered
More informationC++ is Fun Part 13 at Turbine/Warner Bros.! Russell Hanson
C++ is Fun Part 13 at Turbine/Warner Bros.! Russell Hanson Syllabus 1) First program and introduction to data types and control structures with applications for games learning how to use the programming
More informationOpenGL JOGL. OpenGL & JOGL. Shaoting Zhang, or Tony. September 12, 2007
September 12, 2007 1 Program 2 HW: Graphing in I m Program Cross-language (C, C++, C#, Java, Python, Delphi) Cross-platform (Linux, Windows, Unix, PS3) Low-level (provides only rendering func.) State machine
More informationOverview of Graphics Systems Hearn & Baker Chapter 2. Some slides are taken from Robert Thomsons notes.
Overview of Graphics Systems Hearn & Baker Chapter 2 Some slides are taken from Robert Thomsons notes. OVERVIEW Video Display Devices Raster Scan Systems Graphics Workstations and Viewing Systems Input
More informationCS 548: COMPUTER GRAPHICS INTRODUCTION TO OPENGL AND GLUT SPRING 2015 DR. MICHAEL J. REALE
CS 548: COMPUTER GRAPHICS INTRODUCTION TO OPENGL AND GLUT SPRING 2015 DR. MICHAEL J. REALE OVERVIEW OF LIBRARIES OPENGL CORE LIBRARY (OR BASIC LIBRARY) Hardware and platform independent Specification that
More informationComputer Graphics (CS 543) Lecture 2b: 2D Graphics Systems (Drawing Polylines, tiling, & Aspect Ratio)
Computer Graphics (CS 543) Lecture 2b: 2D Graphics Systems (Drawing Polylines, tiling, & Aspect Ratio) Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) Announcements All code
More informationComputer Graphics 1 Computer Graphics 1
Projects: an example Developed by Nate Robbins Shapes Tutorial What is OpenGL? Graphics rendering API high-quality color images composed of geometric and image primitives window system independent operating
More informationEECS 487: Interactive Computer Graphics
Integrating GLSL with OpenGL EECS 487: Interactive Computer Graphics Lecture 19: Integrating shaders with OpenGL program Vertex-array objects with shaders Miscellaneous shader related stuff Integrating
More informationby modifying the glutinitwindowsize() function you can change the screen size to whatever you please.
Zoe Veale Lab 2 Draw2 part 1: I edited the glutinitwindowsize() function tom change the size of my screen window. int main(int argc, char** argv) glutinit(&argc, argv); //initialize toolkit glutinitdisplaymode
More informationDuc Nguyen CSE 420 Computer Graphics 10/10/2018 Homework 1
Duc Nguyen CSE 420 Computer Graphics 10/10/2018 Homework 1 1. The endpoints of a given line are (0, 0) and (18, 6). Compute the first 4 values of y manually using Bresenham's Line Algorithm as x steps
More informationProgramming with OpenGL Part 2: Complete Programs Computer Graphics I, Fall
Programming with OpenGL Part 2: Complete Programs 91.427 Computer Graphics I, Fall 2008 1 1 Objectives Refine first program Alter default values Introduce standard program structure Simple viewing 2-D
More informationGLUT. What is OpenGL? Introduction to OpenGL and GLUT
What is OpenGL? Introduction to OpenGL and An application programming interface (API) A (low-level) Graphics rendering API Generate high-quality h color images composed of geometric and image primitives
More informationECE2049: Embedded Computing in Engineering Design C Term Spring Lecture #3: Of Integers and Endians (pt. 2)
ECE2049: Embedded Computing in Engineering Design C Term Spring 2018 Lecture #3: Of Integers and Endians (pt. 2) Reading for Today: Davies Ch 2, MSP430 User's Guide Ch 6.1, 6.3 Reading for Next Class:
More information