Forza Horizon 4 Benchmark Guide
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1 Forza Horizon 4 Benchmark Guide Copyright 2018 Playground Games Limited. The Playground Games name and logo, the Forza Horizon 4 name and logo and the Forza Horizon 4 insignia are trademarks of Playground Games and may be registered trademarks in certain countries.
2 Table of Contents Introduction... 3 How to Benchmark Forza Horizon Benchmark vs. In-Game FPS Performance... 4 Configuring the Graphics Options... 4 Running the Built-In Benchmark x1080 Resolution Enthusiast Class Products x1080 Resolution Performance Class Products x1440 Resolution x2160 ( 4K ) Resolution High Dynamic Range (HDR) HDR Performance Cost Appendix 1: Benchmark Platform Configuration Appendix 2: Enthusiast Class GPU Data Reference Appendix 3: Performance Class GPU Data Reference Appendix 4: HDR Data Reference DISCLAIMER ATTRIBUTION... 21
3 Introduction Forza Horizon 4 is one of the most anticipated driving games of Building upon the success of prior titles in this long running series, Forza Horizon 4 introduces many interesting new elements that greatly improve our gaming experience. Driving in Forza Horizon 4 creates a truly immersive experience with an impressive day, night schedule mixed with its varying seasons and weather conditions. Each of the four seasons provide you with a unique experience to utilize a full range of automobiles, and driving conditions. Forza Horizon 4 s open world allows for seamless travel across its vast in game environment. Roads as far as the eye can see stretch across Forza s world, with no loading screens or pauses in-between areas. Forza Horizon 4 is a prime example of AMD s ability to greatly reduce the delay in communication between the GPU and the CPU through the use of multi-threaded command buffer recording. By executing commands issued by both AMD s drivers and API instructions to any available CPU threads and cores, any and all available cores are capable of simultaneous communication with AMD graphics cards. This can provide a smoother gaming experience with latency between instruction sets being greatly reduced, allowing for a more immersive gaming experience. Additionally, using forward clustered shading technology, Forza Horizon 4 can greatly reduce the load on your GPU. Using hardware multisampling and lots of dynamic lights, forward clustered shading doesn t suffer from any of the restrictions on materials that other techniques, such as deferred shading, suffer from. Take lead in one of the many cars, trucks and more in Forza Horizon 4 and drive cross country, in one of the most ambitious driving games yet.
4 How to Benchmark Forza Horizon 4 Forza Horizon 4 includes a built-in benchmark. The results found throughout this guide were gathered using this test method. The built-in benchmark s purpose is intended to display some of the game s more challenging render loads in order to accurately reflect gameplay performance. The following table compares results from the built-in benchmark against a sequence of manual gameplay tests within the in game tutorial. The built-in benchmark tends to have somewhat lower performance than the in-game results due to the fact that the benchmark exercises some of the more challenging content in the game. Benchmark vs. In-Game FPS Performance GPU Built-in Benchmark Gameplay Vega 64 DX Note: The above results were run at 1080p using the Ultra preset on benchmark system 1 (see Appendix 1). Configuring the Graphics Options The game s display settings can be accessed via the Options menu provided inside the main menu screen.
5 From here, select Video from the list of provided options. Inside the Video settings page, you are able to modify the game s Full Screen mode (On, and Off), Dynamic Optimization (Very Low, Low, Medium, High, Ultra), enable Vertical Synchronization (On, and Off), and Show FPS (On, and Off).
6 If additional settings such as MSAA, FXAA, Particle Effects Quality and more are required, pressing Page Down will provide you with a full list of Advanced features. Note: Utilizing the Advanced features tab, will disable the Dynamic Optimization option. After the desired settings are selected, press X to save and Escape to return to the previous screen. All data in this guide was gathered with: Dynamic Optimization disabled Exclusive Full Screen V-Sync disabled Unlocked Frame Rate
7 Running the Built-In Benchmark Once in the Options menu, you can select the Benchmark button run the built-in benchmark. The benchmark will run for approximately 2-3 minutes. Once complete the benchmark result will be printed on screen. Press Enter to restart the game, or Y to run the next benchmark.
8 1920x1080 Resolution Enthusiast Class Products As we can see many of the enthusiast class GPUs will be more than capable playing Forza Horizon 4 using the ULTRA preset at 1080p. Tests run using benchmark system 1 (see Appendix 1). 1080p DX12 - Ultra Preset Radeon RX Vega 64 Liquid Cooled Radeon RX Vega 64 Air Cooled Radeon RX Vega 56 Geforce GTX 1080 Geforce GTX 1070Ti Geforce GTX 1080Ti Geforce GTX 1070 Radeon RX 580 Geforce GTX G Geforce GTX G For detailed scores see 1920x1080 Resolution DX 12 Data Reference chart in Appendix 2.
9 1920x1080 Resolution Performance Class Products Additionally, we can see many performance class GPUs capable of playing Forza Horizon 4 using the HIGH preset at 1080p. Tests run using benchmark system 1 (see Appendix 1). 1080p DX 12 - High Preset Radeon RX 570 Geforce GTX 1050Ti Radeon RX 560 Geforce GTX 1050 Radeon RX 550 Geforce GT For detailed scores see 1920x1080 Resolution DX 12 Data Reference chart in Appendix 3.
10 2560x1440 Resolution Even at 1440p, Forza Horizon 4 delivers exceptionally good performance. Many of the popular GPUs on the market can utilize the Ultra preset at this resolution while maintaining a very good framerate. Tests run using benchmark system 1 (see Appendix 1). 1440p DX 12 - Ultra Preset Radeon RX Vega 64 Liquid Cooled Radeon RX Vega 64 Air Cooled Radeon RX Vega 56 Geforce GTX 1080 Geforce GTX 1080Ti Geforce GTX 1070Ti Geforce GTX 1070 Radeon RX 580 Geforce GTX G Geforce GTX G For detailed scores see 2560x1440 Resolution DX 12 Data Reference chart in Appendix 2.
11 3840x2160 ( 4K ) Resolution Forza Horizon 4 plays very well (40fps and higher in most scenarios) at native 4K resolution on the top graphics configurations. Tests run using benchmark system 1 (see Appendix 1). 4K DX 12 - Ultra Preset Radeon RX Vega 64 Liquid Cooled Radeon RX Vega 64 Air Cooled Geforce GTX 1080Ti Geforce GTX 1080 Radeon RX Vega 56 Geforce GTX 1070Ti Geforce GTX 1070 Radeon RX 580 Geforce GTX G Geforce GTX G K DX 12 - Ultra Preset For detailed scores see 3840x2160 ( 4K ) Resolution DX 12 Data Reference chart in Appendix 2.
12 High Dynamic Range (HDR) Forza Horizon 4 supports High Dynamic Range rendering (or HDR). This technique allows the game to preserve details in scenes that may otherwise be lost due to limited contrast ratios. It allows for bright scenes to be much brighter, dark scenes to be truly dark, and details will be visible in both, compared to srgb. If you do have an HDR-capable display attached you can find the HDR toggle within the Windows Display settings. Please note that the HDR option is only available when an HDR-capable display is attached.
13 Once HDR has been enabled inside the Windows Display settings, HDR can be configured inside Forza Horizon 4 s Video options screen. Inside the HDR Settings, you can further configure the HDR whitepoint and HDR brightness. Please note all data was gathered with a HDR whitepoint of 400, and HDR brightness of 50.
14 HDR Performance Cost Below we have a comparison with HDR enabled between a Vega 64 and a GTX As you can see, the cost of enabling HDR on AMD GPU s is minimal compared to the GTX 1080 s. HDR testing was completed using an Acer BE270K monitor on benchmark system 1 (see Appendix 1). Resolution Preset Vega 64 HDR Difference Vega 64 SDR GTX1080 HDR Difference GTX1080 SDR 1080p Ultra 121-2% % p Ultra 97-3% % 89 HDR Enabled VS Disabled Radeon RX Vega 64 Air Cooled Ultra 1440p Ultra 1080p Radeon Vega 64 SDR Enabled Radeon Vega 64 HDR Enabled HDR Enabled VS Disabled GeForce GTX 1080 Ultra 1440p Ultra 1080p GeForce Gtx1080 SDR Enabled GeForce GTX1080 HDR Enabled For detailed scores see HDR Data Reference chart in Appendix 4.
15 Appendix 1: Benchmark Platform Configuration All data and testing presented in this guide has been collected using the system configuration listed below. All test systems used Windows 10 64bit (build ). Benchmark System 1 CPU Intel Core i7-7700k (4.0GHz) Motherboard ASUS STRIX Z270F GAMING Memory 16GB Corsair Vengeance LPX (2x8GB) DDR HDD 4TB Seagate Barracuda Display Samsung U28D590D 3840x2160 Display* Display Driver Version Radeon Software Adrenalin Edition , NVIDIA Driver *HDR testing completed using an Acer BE270K monitor
16 Appendix 2: Enthusiast Class GPU Data Reference All testing was completed using publicly-available drivers (AMD and Nvidia ) with a prerelease version of Forza Horizon 4 (Ver ). Tests were repeated three times with the median result shown below. Results are for references purposes only. Results may differ under different testing conditions, such as newer drivers, new versions of the game, different test platforms, etc. 1920x1080 Resolution DX 12 Data Reference Radeon RX Vega 64 Liquid Cooled Radeon RX Vega 64 Air Cooled ULTRA HIGH Radeon RX Vega Radeon RX Radeon RX GeForce GTX 1080Ti GeForce GTX GeForce GTX 1070Ti GeForce GTX GeForce GTX GB GeForce GTX GB
17 2560x1440 Resolution DX 12 Data Reference Radeon RX Vega 64 Liquid Cooled Radeon RX Vega 64 Air Cooled ULTRA HIGH Radeon RX Vega Radeon RX Radeon RX GeForce GTX 1080Ti GeForce GTX GeForce GTX 1070Ti GeForce GTX GeForce GTX GB GeForce GTX GB
18 3840x2160 ( 4K ) Resolution DX 12 Data Reference Radeon RX Vega 64 Liquid Cooled Radeon RX Vega 64 Air Cooled ULTRA HIGH Radeon RX Vega Radeon RX Radeon RX GeForce GTX 1080Ti GeForce GTX GeForce GTX 1070Ti GeForce GTX GeForce GTX GB GeForce GTX GB
19 Appendix 3: Performance Class GPU Data Reference 1920x1080 Resolution DX 12 Data Reference ULTRA HIGH MEDIUM Radeon RX Radeon RX Radeon RX GeForce GTX 1050Ti GeForce GTX GeForce GT
20 Appendix 4: HDR Data Reference HDR Enabled DX 12 Data Reference ULTRA 1080p HDR Enabled Radeon RX Vega 64 Liquid Cooled ULTRA 1440p HDR Enabled HIGH 1080p HDR Enabled HIGH 1440p HDR Enabled GeForce GTX
21 DISCLAIMER The information contained herein is for informational purposes only, and is subject to change without notice. While every precaution has been taken in the preparation of this document, it may contain technical inaccuracies, omissions and typographical errors, and AMD is under no obligation to update or otherwise correct this information. Advanced Micro Devices, Inc. makes no representations or warranties with respect to the accuracy or completeness of the contents of this document, and assumes no liability of any kind, including the implied warranties of noninfringement, merchantability or fitness for particular purposes, with respect to the operation or use of AMD hardware, software or other products described herein. No license, including implied or arising by estoppel, to any intellectual property rights is granted by this document. Terms and limitations applicable to the purchase or use of AMD s products are as set forth in a signed agreement between the parties or in AMD's Standard Terms and Conditions of Sale. ATTRIBUTION AMD, the AMD Arrow logo, Radeon, Ryzen and combinations thereof are trademarks of Advanced Micro Devices, Inc. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies Advanced Micro Devices, Inc. All rights reserved.
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