Online Food Ordering Company, Founded 2004, Chicago, IL
|
|
- Harry Atkins
- 5 years ago
- Views:
Transcription
1 Online Food Ordering Company, Founded 2004, Chicago, IL WHO THEY ARE Grubhub is the nation s leading online and mobile food ordering company dedicated to connecting hungry diners with local takeout restaurants. The company s online and mobile ordering platforms allow diners to order directly from more than 55,000 takeout restaurants in over 1,200 U.S. cities and London. Every order is supported by the company s 24/7 customer service teams. Grubhub has offices in Chicago, New York and London. COMPANY STATISTICS Features more than 55,000 online and mobile ordering restaurants in over 1,200 U.S. cities and London In 2016, sent approximately $3 billion in gross food sales to local takeout restaurants Processes 313,900 daily orders Serves more than 9 million active diners Grubhub has sent more than $1 billion in total tips to drivers More than 60 percent of Grubhub and Seamless orders are placed through mobile devices 1
2 TEST PLAN & METHOD OVERVIEW Overall, the user-experience within Grubhub application on mobile experience has been great. It has been rated by the apple store as a 4.5 out of 5.0. Looking deeper, there is a problem and concern about its customer service and its hard-to-reach situations when a problem occurs during busy hours. Currently, the app provides help that connects customers to the restaurant and the restaurant to Grubhub service, but it is not effective enough. This user testing document is conducted to answer what has been going on and explore the issues that are giving Grubhub s customers bad experiences. Some customers say the design is part of the problem, and the help section within the app is hidden and too hard to find. Let s test it out and see how we can help Grubhub improve its customers mobile experience using this user testing document. GOAL Gather qualitative and quantitative behavioral data for answering design-related questions. Identify the problems users occur while using the application. Find the right solution that causes decreasing communication time between Grubhub, Restaurants and ordering users. 2
3 TEST PLAN & METHOD METHODS Concurring Think Aloud ( CTA) Having the participants think aloud while they work. The goal is to encourage participants to keep running a stream of consciousness as they work. Retrospective Probing (RP) Waiting until the session is complete and then asking questions about the participant s thoughts and actions. In-person meeting 3
4 RECRUITING USABILITY TEST PARTICIPANTS POTENTIAL USER GROUPS First round As to the participants - Total (5): Second round As to the participants - Total (10): Date and Time : (First round) Friday, October 20rd and Monday, October 23nd (The schedule has the specific time periods) (Second round) Thursday, November 16th and Friday, November 17th, and Sunday, November 19th Location: On-site: Length of Each Session: 15-minute usability test sessions A mix of genders A mix of ethnicities A mix of educational background SCREENING PARTICIPANTS (QUESTIONS) How old are you? Do you use an iphone? Do you know about the Grubhub app? How often do you use Grubhub? How much do you spend each time? Have you ever felt frustrated by Grubhub s customer service? 4
5 USABILITY TEST SESSION 1. The facilitator welcome the participant and explain the test session, ask the participant to sign the release form, and finally ask any pre-test questions. 2. The facilitator explains thinking aloud or retrospective probing and asks if the participant has any additional questions. The facilitator explains where to start. 3. The facilitator reads the task scenario aloud and begins working on the scenario while they working on the tasks. 4. The facilitator takes notes of the participant s behavior, comments, errors, and completion (success or failure) on each task. 5. The session continues until all task scenarios are completed or the time allotted has elapsed. 6. The facilitator asks the end-of-session subjective questions, thanks the participant, gives the agreed-on incentive, and escorts them from the testing environment. 7. The facilitator then resets the materials and equipment, speaks briefly with the observers and wait for the next participant to arrive. 5
6 USER GOALS, TASKS AND SCENARIOS The most effective way of understanding what works and what doesn t in an interface is to watch people use it. In order to observe, participants are given something to do. Here are the general user goals that visitors to the Grubhub app may have. Promptly ask restaurants when the user needs help. Restaurants assist their customer faster and this will help them improve customer service. Users can add to or cancel their order within 10 minutes after placing an order. Ease out direct phone call and help better with effective communication between Grubhub, customers and restaurants. TASKS AND SCENARIOS TASK&SCENARIO 1 You have placed an order with Jewel of India. You order Chicken Tikka Masala. You are a body builder and you want to add extra chicken into your order. TASK&SCENARIO 2 You have a peanut allergy and you called to the restaurant but they did not answer the call (it s 7pm and it s their peak busy time). So you need to use the app to ask for help. TASK&SCENARIO 3 You placed an order with Jewel of India for a Chicken tikka Masala. But your partner suddenly asks you to get dinner somewhere else instead. It is still within your 10 minute time frame and you can still adjust your order. Go to the app and cancel the order. TASK&SCENARIO 4 You have placed an order with Jewel of India. You order Chicken Tikka Masala. You forgot about the total cost and you want to find out. 6
7 CURRENT DESIGN AND PROBLEMS CURRENT UI 7
8 CURRENT DESIGN AND PROBLEMS USER FLOW Linear Flow 1st 2nd 3rd Level Level Level 4th Level Selected The first interface directly asks the user to turn on location to allow its algorithm within the app to gather data. Then, it gives accurate data from every restaurant nearby. After scrolling down to select the restaurant, customers select each item they like and go to the purchase and check out process. 3rd Level 8
9 CURRENT DESIGN AND PROBLEMS WHAT IS THE PROBLEMS? Overall, the Grubhub app supports all basic needs for its user. It deliver a clear and straight-forward method and user flow. Visual design within the app is appealing. Their customers find that it is a well-designed app and easy-to-use. This is understandable that Grubhub is obsessed with making their application relevant to their consumers. They make sure that the app is innovative and runs smoothly. There are some questions that need to be addressed here. What if the customer encounter problems during the purchasing process? What if the customer wants to communicate to the restaurant directly about their online order or their add-ons. I think, the user experience Grubhub gives their user is not enough, and this issue could be improved. According to Ian W stats, an auther from meldstudios in Australia, " In commoditised markets, customer experience is often seen as the way of driving organizational value, the way of differentiating one company from another and avoiding the need to compete on price and/or features"(meldstudios.com.au). We understand that seeing the customer happy is a mandatory knowledge for everyone who does business. Thus, no matter what, user centric design has to be considered as a tool to improve the communication between the app, customers, and restaurant. Therefore, developing a customer support section within the app is something Grubhub should consider. This improvement will benefit restaurant partners as well. 9
10 PROPOSED NEW UI WIREFRAME Customers can go to the Bag section appearing on the first interface to alter their order and make changes after placing an oder and waiting for delivery. Display recent order Twirl down to see detail Type in the new request 10
11 PROPOSED NEW UI WIREFRAME New request has been confirmed by the restaurant Instantly cancel the order after pressing the confirm After confirm to delete items 11
12 PROPOSED NEW UI WIREFRAME No order has been placed UI changes after 10min UI changes after 10min 12
13 PROPOSE NEW UI WIREFRAME The first version of the interface is mainly to test the app s usability. Grubhub needs a functional app for its millions of users. Starting with wireframes to avoid biases related to feedbacks about color or design. The participants were given paper prototype. Live chat with the restaurant 13
14 RUNNING A USABILITY TESTING 1st PARTICIPANT (10/20/17) TASK&SCENARIO 1 You have placed an order with Jewel of India. You order Chicken Tikka Masala. You are a body builder and you want to add extra chicken into your order. 1 2 The first interface the participant saw was the my order section. The 1st participant understood the task and promptly hit the Contact Restaurant. and she was surprised but happy that she could live chat with the restaurant. The participant added extra chicken in less than 1 minute Comments from the participant 1. Wording should change from Contact Restaurant to Chat with Restaurant 2. She said all she wants is to finish her task quick. 14
15 RUNNING A USABILITY TESTING 2nd PARTICIPANT (10/20/17) TASK&SCENARIO 3 You placed an order with Jewel of India for a Chicken tikka Masala. But your partner suddenly asks you to get dinner somewhere else instead. It is still within your 10 minute time frame and you can still adjust your order. Go to the app and cancel the order After the first round, the participant immediately asked what the arrow down icon is for. She touched it and it twirled down. She said it is nice to keep information within one tiny box. The participant successfully canceled her items in 1 minute Comments from the participant 1. She would like to see a promt message after her cancellation. Whether it has been confirmed to cancel or it has not been. 2. She said she didnt like that she touched so so many places 15
16 RUNNING A USABILITY TESTING 3rd PARTICIPANT (10/20/17) TASK&SCENARIO 3 You placed an order with Jewel of India for a Chicken tikka Masala. But your partner suddenly asks you to get dinner somewhere else instead. It is still within your 10 minute time frame and you can still adjust your order. Go to the app and cancel the order. 1 2 The 2nd participant was taking his time to look throughout the app. He was not sure where to touch first. He touched Contact Restaurant and said he would like to cancel the order. The participant succesfully cancelled his item in 1 minute. Comments from the participant 1. He said there should be some text indicates that customer cannot adjust their order after 10 mins 16
17 RUNNING A USABILITY TESTING 4th PARTICIPANT (10/23/17) TASK&SCENARIO 4 You have placed an order with Jewel of India. You order Chicken Tikka Masala. You forgot about the total cost and you want to find out. 1 2 He twirled down the arrow-down icon. He found the price and he was happy to find the total price and the item he ordered The participant succesfully see his price within 1 minute Comments from the participant 1. He said he wants to know if he can add extra tip to the driver. 17
18 RUNNING A USABILITY TESTING 5th PARTICIPANT (10/23/17) TASK&SCENARIO 1 You have placed an order with Jewel of India. You order Chicken Tikka Masala. You are a body builder and you want to add extra chicken into your order She twirled down the arrowdown icon. She found the price and said wanted to type in something. She requested to add extra chicken and touched the confirm button. The participant successfully adjusted her order within 2 minute Comments from the participant 1. She wishes the box to type is bigger. 18
19 RESULTS AND COMMENTS RESULTS All 5 participants were happy to see that Grubhub wants to improve their user experience by implementing customer alteration section that allows users to directly communicate with restaurants. All scenario and tasks gave to the participants were ideal situations. All participant were able to complete the task successfully. Overall, they took less than 2 minutes to accomplish the goal. There was no fail attempt. COMMENTS 1. Wording should change from Contact Restaurant to Chat with Restaurant 2. Participant 1 said she often use the app and knows the the way around. and she already knew what she just ordered. all she wants is something quick. 3. Participant 2 would like to see a prompt message after her cancellation. Whether it has been confirmed to cancel or it has not been. She also said she didnt like that she had to press on so many places 4. 4 out of 5 participants said that there should be some text indicates that customer cannot adjust their order after 10 mins. Even though we have this on the current UI, it seems that nobody can see this text. 5. Participant 5 said she wishes the box to type is bigger. 6. Participant 2 would like to know if he can add extra tip to the driver. 19
20 SECOND UI NEW UPDATES 1. Typography and visual hierarchy was improved. spaces between each elements on each screen got more negative space. 2. A confirm button to detemine the customer that the order they have placed cannot be changed after 10 minutes. 3. Changed some phrases for example changing Contact Restaurant to Chat with Restaurant to promptly annouce the user that they can send messages directly to the restaurant and can do real time chat. 4. Wording "Contact restaurant" will appear when it s been more than 10 minutes after customers placing their order. They can tab that button to call the restaurant 20
21 SECOND UI NEW UPDATES First announcement Display recent order Twirl down to see detail 21
22 SECOND UI NEW UPDATES Mark to delete order After order has been cancelled Chat with restaurant 22
23 SECOND UI NEW UPDATES Send messages Adjustment has been comfirmed 23
24 SECOND UI NEW UPDATES Display after 15 minutes Twirl down to see detail Contact restaurant 24
25 SECOND USABILITY TESTING GOAL 10 participants will be tested with only one scenario to make sure that the overall functionality of the interface is good to go live. SCENARIO TASK&SCENARIO 1 You have placed an order with Jewel of India. You order Chicken Tikka Masala. You are a body builder and you want to add extra chicken into your order. Could you finish adding extra chicken within 3 minute? Some test sessions were done online and some were done in in-person meeting The participants were given digital prototype. WHY ONLY ONE QUESTION? The first round of the test went well and we solved all the major problems. This second round we would like to test the overall UI functionality to see if there will be any problems we should concern about. The main task of this new interface is to allow user to make changes within 10 minutes after ordering. Thus, one question is enough. 25
26 SECOND USABILITY TESTING Participants Able to complete the task Unable to complete the task Time Comment User1 User2 User3 User4 User5 User6 User7 User8 User9 User10 1 minute User found chating with restaurant is easy > 1 minute User chatted with the restaurnt 2 minutes User took time to wonder around as this is her second time and could finally added chicken to her order through "Add more item" > 1 minute User said cancel box next to "Add" box is confusing but she carefully finished the order. 1 minute User chatted with the restaurant. 2 minutes User typed to request a new change. and confirmed. 1.5 minute User said he saw chat with restaurant but still wanted to twirl down to see what s in there. 2.5 minutes She typed and hit cancel firs time and thought it was a mistake. but finally resolved its issue. > 1 minute User chatted with the restaurant > 1 minute User chatted with the restaurant Result 10 user succesfully completed the task 0 user fail to completed the task Within 2 min Chat with restaurant function works great 26
27 SECOND USABILITY TESTING RESULT Every participants were able to successfully complete the task within 3 minutes given. 100% There is a minor comment: Treat cancel button as it is an example Prototype for user test : de60-487a-a a44e1c1af 27
28 THIRD UI UPDATES NEW UPDATES Add item button was moved away from cancel button When user mark the box to cancel, it will gray out. Confirmation button 28
29 NEW USER FLOW A Within 10 minute B After 10 minute 29
30 FINAL TOUCH FROM WIREFRAMES TO HI-FIDELITY Prototype for user test : 30
31 FINAL TOUCH FROM WIREFRAMES TO HI-FIDELITY Prototype for user test : 31
32 REFERENCES
Competitive & Comparative k Analysis k
Table of Content Comparative & Competitive Analysis 2 Personas.. 6 User Flows.... 9 Site Map.... 12 Usability Report.... 14 Annotated Wireframes.. 17 Logo Redesign.. 24 1 Competitive & Comparative k Analysis
More informationUsability Testing Review
Usability Testing Summary Usability Testing Review Alexis Anand, Katrina Ezis, Ma Shixuan, Cynthia Zhang CSE 440 Section AD All of our usability tests were conducted with students from Computer Science
More informationEyetracking Study: Kent State University Library. Janie Ralston
Eyetracking Study: Kent State University Library Janie Ralston Ralston 2 Executive Summary Eyetracking web usability studies allow designers to see where the hot spots are and what information or graphics
More informationRyan Parsons Chad Price Jia Reese Alex Vassallo
Ryan Parsons - Paper Prototype, Writing Chad Price - Paper Prototype, Digital Mockup Jia Reese - Paper Prototype, Usability Testing Alex Vassallo - Usability Testing, Writing All we have to decide is what
More informationMomental. Adrienne I. (Observer) Juliana C. (Computer) Meredith M. (Greeter/Facilitator) Nhien T. (Observer)
Momental Adrienne I. (Observer) Juliana C. (Computer) Meredith M. (Greeter/Facilitator) Nhien T. (Observer) Introduction Momental Help the moment you need it. We are designing an application to allow Stanford
More informationTeam : Let s Do This CS147 Assignment 7 (Low-fi Prototype) Report
Team : Let s Do This CS147 Assignment 7 (Low-fi Prototype) Report 1. Title, each team member s name & role Title: Let s Do This Roles: Divya - Developer. Eric - Developer, manager. Sami - User testing,
More informationProblem and Solution Overview: An elegant task management solution, that saves busy people time.
An elegant task management solution, that saves busy people time. Team: Anne Aoki: Storyboarding, design, user studies, writing Alex Anderson: User studies, design Matt Willden: Ideation, writing, user
More information3d: Usability Testing Review
Balance Ryan Parsons, Chad Price, Jia Reese, Alex Vassallo 3d: Usability Testing Review Usability Test #1 Our first usability testing participant, Mary, was an undergraduate student in Computer Science
More informationUser Interfaces Assignment 3: Heuristic Re-Design of Craigslist (English) Completed by Group 5 November 10, 2015 Phase 1: Analysis of Usability Issues Homepage Error 1: Overall the page is overwhelming
More informationUsability Test Report: Requesting Library Material 1
Usability Test Report: Requesting Library Material 1 Summary Emily Daly and Kate Collins conducted usability testing on the processes of requesting library material. The test was conducted at the temporary
More informationNational Weather Service Weather Forecast Office Norman, OK Website Redesign Proposal Report 12/14/2015
National Weather Service Weather Forecast Office Norman, OK Website Redesign Proposal Report 12/14/2015 Lindsay Boerman, Brian Creekmore, Myleigh Neill TABLE OF CONTENTS Parts PAGE Abstract... 3 Introduction...
More informationCindy Fan, Rick Huang, Maggie Liu, Ethan Zhang November 6, c: Usability Testing Check-In
Cindy Fan, Rick Huang, Maggie Liu, Ethan Zhang November 6, 2014 3c: Usability Testing Check-In HEURISTIC EVALUATION Our group did two heuristic evaluations. For each issue discovered during evaluation,
More informationJulie Rand LIS Fall Usability Study
Usability Study Plan I chose to examine the Lincolnwood Public Library (LPL) website. I selected this site because I recently applied for a part time job there and in the course of preparing my application
More informationUser Testing Study: Collaborizm.com. Jessica Espejel, Megan Koontz, Lauren Restivo. LIS 644: Usability Theory and Practice
User Testing Study: Collaborizm.com Jessica Espejel, Megan Koontz, Lauren Restivo LIS 644: Usability Theory and Practice TABLE OF CONTENTS EXECUTIVE SUMMARY... 3 INTRODUCTION... 4 METHODOLOGY... 5 FINDINGS
More informationA short introduction to. designing user-friendly interfaces
A short introduction to designing user-friendly interfaces Usability is often ignored until it becomes a problem Introduction This booklet is about Usability and User Experience design. It is aimed at
More informationFOREVER 21. Usability Evaluation Report. HCI 460 July 27, Group 6 Gelayol Moradzadeh Vicky Moreira Mauli Shukla Frank Sweis
FOREVER 21 Usability Evaluation Report HCI 460 July 27, 2015 Group 6 Gelayol Moradzadeh Vicky Moreira Mauli Shukla Frank Sweis Table of Contents I. Executive Summary 2-3 II. Introduction 3 III. Methodology
More informationPUTTING THE CUSTOMER FIRST: USER CENTERED DESIGN
PUTTING THE CUSTOMER FIRST: USER CENTERED DESIGN icidigital.com 1 Case Study DEFINE icidigital was chosen as a trusted creative partner to design a forward-thinking suite of sites for AICPA, one of the
More informationValidating customer demand
Validating customer demand Why and how to test product and feature concepts without writing a single line of code Steven Cohn Founder & CEO Validately Anuraag Verma VP of Business Development Alpha UX
More informationmeet chew there Low-Fi Prototyping and Pilot Usability Testing
meet chew there Low-Fi Prototyping and Pilot Usability Testing Lindsey K. Team Manager Senthil V. Designer Clay J. Software Engineer Jesse C. Usability Testing I. INTRODUCTION We want to meet chewthere
More informationThe Website. Teaching Thoughts. Usability Report. By Jon Morris
The Website Teaching Thoughts Usability Report By Jon Morris Original November 13 th, 2009 Modified on November 21 st 2009 Table of Contents 1. Introduction... 3 2. Executive Summary...3-4 3. Methodology...5-6
More informationAmsterdam Medical Center Department of Medical Informatics. Improve. Usability evaluation of the sign up process of the Improve app
Amsterdam Medical Center Department of Medical Informatics Improve Usability evaluation of the sign up process of the Improve app Author L.J.M. Heerink Principal investigator Prof. Dr. M.W.M Jaspers Supervised
More informationStream Features Application Usability Test Report
Stream Features Application Usability Test Report Erin Norton and Katelyn Waara HU 4628: Usability and Instruction Writing Michigan Technological University April 24, 2013 Table of Contents Executive Summary
More informationUsability Test Review Final Revisions to Paper Prototype
Usability Test Review Final Revisions to Paper Prototype Usability Tests Our first usability test was done with a female UW Student at a computer lab on campus named Rama. We choose this participant because
More informationUsability Report for Love and Robots.com
Usability Report for Love and Robots.com Fiona Brady, Aoibhίn Hassett, Louise Grant & Hannah O Sheehan N00147351, N00144119, N00144786 & N00147667 Usability C.A. Applied Psychology Table of Contents Introduction...1
More informationFOREVER 21. Usability Evaluation Report. HCI 460 July 27, Group 6 Gelayol Moradzadeh Vicky Moreira Mauli Shukla Frank Sweis
FOREVER 21 Usability Evaluation Report HCI 460 July 27, 2015 Group 6 Gelayol Moradzadeh Vicky Moreira Mauli Shukla Frank Sweis Table of Contents I. Executive Summary 2-3 II. Introduction 3 III. Methodology
More informationiround FAQs Account Questions iround Q. Why can t I log into iround?
iround iround FAQs Account Questions Q. Why can t I log into iround? First, check to see if you are using the correct username and password. If you are unsure what your password is, click forgot password
More informationA dvanced T echnology. A id C ollege C ampuses. Use Cases. Food Delivery App: SNACC ATTACC. Group Members:
Use Cases Food Delivery App: SNACC ATTACC A dvanced T echnology T o A id C ollege C ampuses Group Members: Jacques Chazelle Sarah George Shweta Kinger Catherine Lin Jonathan Luck Gregory Sabado Skyler
More informationLo-Fidelity Prototype Report
Lo-Fidelity Prototype Report Introduction A room scheduling system, at the core, is very simple. However, features and expansions that make it more appealing to users greatly increase the possibility for
More informationUsability Test Report: Bento results interface 1
Usability Test Report: Bento results interface 1 Summary Emily Daly and Ian Sloat conducted usability testing on the functionality of the Bento results interface. The test was conducted at the temporary
More informationVIDEO 1: WHY IS THE USER EXPERIENCE CRITICAL TO CONTEXTUAL MARKETING?
VIDEO 1: WHY IS THE USER EXPERIENCE CRITICAL TO CONTEXTUAL MARKETING? Hello again! I m Angela with HubSpot Academy. In this class, you re going to learn about the user experience. Why is the user experience
More informationQUICK START USER S GUIDE
QUICK START USER S GUIDE The Mount Nittany Health team is excited to bring you My Mount Nittany Health, the online tool that allows you to play a bigger part in your own healthcare journey. This Quick
More informationTechnical Knowledge Library
Technical Knowledge Library Mobile User Guide (Feb 10, 2018) Contents Introduction... 2 Splash Screen... 3 Login Screen... 3 Login Error Message... 4 Loading Screen... 4 Home Screen... 5 Library... 5 Cisco
More informationIssues identified from heuristic evaluations:
Alison Wong, Brandyn Bayes, Christopher Chen, Danial Chowdhry BookWurm CSE 440 Section C February 16, 2017 Assignment 3c: Heuristic Evaluations Issues identified from heuristic evaluations: Before After
More informationUsability Tests Descriptions
Assignment 3b: Usability Check-In (Neat) Yoanna Dosouto, Siddhartha Gorti, Andrew Tat & Doaa Alsharif Usability Tests Descriptions Our first participant was a female student recruited at the HCDE lounge.
More informationMyTennis Start Up Manual
MyTennis Start Up Manual (Version 2 11 November 2015) The following instructional fact sheets aim to provide MyTennis Administrators with support and assistance to start to effectively use the new MyTennis
More informationDavid Werth IDEAS Design & Grayout Aerosports Albuquerque, q NM & Indianapolis, IN
1 David Werth IDEAS Design & Grayout Aerosports Albuquerque, q NM & Indianapolis, IN Dave@IDEASDesigninc.com Dave@GrayOut.com Moderator: (Jacquie Warda) (Jacquie B Airshows) 2 Founder and CEO of IDEAS
More informationTKL Mobile User Guide v1.0 Cisco Public. Cisco Technical Knowledge Library Mobile User Guide v1.0
Cisco Technical Knowledge Library Mobile User Guide v1.0 July 2017 Contents Introduction... 2 Splash Screen... 3 Login Screen... 3 Login Error Message... 4 Loading Screen... 4 Home Screen... 5 Library...
More informationCan't Add Songs To Iphone From Itunes 11 >>>CLICK HERE<<<
Can't Add Songs To Iphone From Itunes 11 Plug in your iphone or ipad running ios 8 or higher and launch itunes. Even for my ipod touch, for which I have a 64GB, I have to add genres one by Make sure you
More informationExercise 4 Interview using Paper Prototype
Exercise 4 Interview using Paper Prototype January 2007 Written by Ósk Ólafsdóttir and Guðmundur Bjarni Ólafsson, Team 13 Table of Contents 1. Approach...3 1.1. Purpose...3 1.2. Method...3 1.3. Discussion
More informationUsability Test Report for Programming Staff
Evaluation Assignment # 6 Usability Test Report for Programming Staff http://cshci-dev.mtu.edu:8084/ UX Expert : Sree Ram Akula (sreerama@mtu.edu) Programming Staff Development Team http://www.csl.mtu.edu/classes/cs4760/www/projects/s16/group4/www/
More informationUSABILITY TEST REPORT
USABILITY TEST REPORT CS 5760 HUMAN COMPUTER INTERACTIONS AND USABILITY Ankitha Pille GRAD5 HCI TEAM 6 INTRODUCTION UI DESCRIPTION The Application can be identified as mobile based online web application
More informationVirtual Platform Checklist for WebEx Training Center
Virtual Platform Checklist for WebEx Training Center WebEx Training Center is a powerful online meeting tool used to create engaging virtual training. To create an effective learning experience, become
More informationCS Equalizing Society - Assignment 8. Interactive Hi-fi Prototype
CS 147 - Equalizing Society - Assignment 8 Interactive Hi-fi Prototype Crystal Escolero - Design and Product Management Jessica Guo - Development and User Testing Trevor Rex - Development and User Testing
More informationOAC FIRST RO U N D USABIL IT Y TES T FIND I N GS. OAC Redesign Project
OAC FIRST RO U N D USABIL IT Y TES T FIND I N GS OAC Redesign Project Prepared by: Jane Lee Last modified: 11 September 2008 oac_usability_aug2008.doc Page 2 of 22 Table of Contents Introduction...3 Purpose
More informationCampus Community Guide October 2012
Campus Community Guide October 2012 This document is intended for restricted use only. Infinite Campus asserts that this document contains proprietary information that would give our competitors undue
More informationMemorandum Participants Method
Memorandum To: Elizabeth Pass, Associate Professor, School of Writing, Rhetoric and Technical Communication From: Andrew Carnes, WRTC 456 Section 1[ADC] Date: February 2, 2016 Re: Project 1 Competitor
More informationExcel Basics Rice Digital Media Commons Guide Written for Microsoft Excel 2010 Windows Edition by Eric Miller
Excel Basics Rice Digital Media Commons Guide Written for Microsoft Excel 2010 Windows Edition by Eric Miller Table of Contents Introduction!... 1 Part 1: Entering Data!... 2 1.a: Typing!... 2 1.b: Editing
More informationIMPORTANT WORDS AND WHAT THEY MEAN
MOBILE PHONES WHAT IS DATA Data is Internet. It can let you do lots of different things on your phone or tablet. You can send or receive texts, emails or photos, listen to music, watch TV shows, movies
More informationIAE Professional s (02)
IAE Professional Emails (02) TASK ONE: There are three different styles of writing when it comes to communication via email: Formal This is the style of an old-fashioned letter. Ideas are presented politely
More informationTekzenit CRS ipad App
Tekzenit CRS ipad App Results Table of Contents Methodology / Tasks High Level Results Overview Results by Task Results by UI Screen June 2014 tekzenit research Methogology CRS App Testing CRS App User
More informationNews English.com Ready-to-use ESL / EFL Lessons 2005 was a second longer than usual
www.breaking News English.com Ready-to-use ESL / EFL Lessons The Breaking News English.com Resource Book 1,000 Ideas & Activities For Language Teachers http://www.breakingnewsenglish.com/book.html 2005
More informationAxis labels for graphs could be improved (heuristic violated-visibility of system status):
3c IEP Usability Check-In Lane Felker, Monique Franklin, Kristen Olson, Jessica Wong In Class Evaluation: Lane and Kristen conducted the in class heuristic evaluation. In hindsight we spent too much time
More informationHeuristic Evaluation of igetyou
Heuristic Evaluation of igetyou 1. Problem i get you is a social platform for people to share their own, or read and respond to others stories, with the goal of creating more understanding about living
More informationuplift - Interactive Prototype #2
uplift - Interactive Prototype #2 Daniel Kitt (Project Manager) Alisa Yamanaka (Documentation) Haochen Wei (Usability) Yuna Shim (Design) Jared Jones (Development) 1. Problem description People are generally
More informationHeuristic Evaluation of [Slaptitude]
Heuristic Evaluation of [Slaptitude] 1. Problem I am evaluating Slaptitude, a mobile app that allows you to set a timer and monitor leaderboards to help achieve and improve focus. 2. Violations Found 1.
More informationUsability Testing Essentials
Usability Testing Essentials Ready, Set...Test! Carol M. Barnum ELSEVIER Amsterdam Boston Heidelberg London New York Oxford Paris San Diego San Francisco Singapore Sydney Tokyo Morgan Kaufmann is an imprint
More informationUser Experience for Choosing Flight Dates
User Experience for Choosing Flight Dates Re-Design Exploration: Expedia s Mobile Website Samantha Tu Bachelor of Interaction Design, Graduation Date: October 2018 samanthamtu@gmail.com / samanthamtu.com
More informationHow to Add Usability Testing to Your Evaluation Toolbox
How to Add Usability Testing to Your Evaluation Toolbox Christine Andrews Paulsen, Ph.D. Concord Evaluation Group cpaulsen@ Presented at AEA, 11/5/11, Anaheim, CA 1 Goals Develop an understanding of usability
More informationSoilMate Import results and view
Contents 1. Overview... 1 2. Import Results... 1 2.1 Download results in SoilMate program... 1 2.2 From email file... 2 3. Lab Results Page orientation... 4 4. Preview Results... 5 5. Help please!... 6
More informationbalancer high-fidelity prototype dian hartono, grace jang, chris rovillos, catriona scott, brian yin
balancer high-fidelity prototype dian hartono, grace jang, chris rovillos, catriona scott, brian yin Problem and Solution Overview A healthy work-life balance is vital for both employers and employees.
More informationCS 160: Evaluation. Outline. Outline. Iterative Design. Preparing for a User Test. User Test
CS 160: Evaluation Professor John Canny Spring 2006 2/15/2006 1 2/15/2006 2 Iterative Design Prototype low-fi paper, DENIM Design task analysis contextual inquiry scenarios sketching 2/15/2006 3 Evaluate
More informationGRADY NEWSOURCE KATE DEVLIN, LEAH MOSS, ANDREA SKELLIE & ASHLEY PANTER
GRADY NEWSOURCE KATE DEVLIN, LEAH MOSS, ANDREA SKELLIE & ASHLEY PANTER INTRODUCTION TO THE STUDY THE CLIENT GRADY NEWSOURCE Grady Newsource is a student production of the Grady College of Journalism &
More informationCS 160: Evaluation. Professor John Canny Spring /15/2006 1
CS 160: Evaluation Professor John Canny Spring 2006 2/15/2006 1 Outline User testing process Severity and Cost ratings Discount usability methods Heuristic evaluation HE vs. user testing 2/15/2006 2 Outline
More informationPerfect Timing. Alejandra Pardo : Manager Andrew Emrazian : Testing Brant Nielsen : Design Eric Budd : Documentation
Perfect Timing Alejandra Pardo : Manager Andrew Emrazian : Testing Brant Nielsen : Design Eric Budd : Documentation Problem & Solution College students do their best to plan out their daily tasks, but
More informationPublisher Onboarding Kit
Publisher Onboarding Kit Smart content. Smart business. Publishing, Supporting & Selling HotDocs Market Templates A HotDocs Market publisher s guide for loading templates, answering customer questions
More informationUsability: An Ultimate Journey of Experience STC-2013
1 Usability: An Ultimate Journey of Experience STC-2013 Kanika Chugh QA InfoTech Pvt. Ltd. - B-8, Sector 59, Noida - A-19, Sector 59, Noida - Plot 190, NSEZ, Phase II, Noida, - Tower C, 3rd Floor, DLF
More informationThe MailNinja 7-Step Success Formula For Sending Lead Generating Campaigns
The MailNinja 7-Step Success Formula For Sending Lead Generating Email Campaigns The MailNinja 7-Step Success Formula For Sending Lead Generating Email Campaigns Over the past 10 years we ve perfected
More informationWelcome to Maestro. Your Quick Guide for Getting Started and Using Key Features. Maestro. Save time. Easily communicate with colleagues
Welcome to Your Quick Guide for Getting Started and Using Key Features Save time Easily communicate with colleagues Get need-to-know clinical information How to Download and Get Started with 1. Search
More informationLondon VFX & Animation Studio Visit Report. 17 th May 2013
London VFX & Animation Studio Visit Report 17 th May 2013 1 Introduction On Friday the 17 th of May 2013 myself and 21 students travelled down from Middleborough to London to get a unique insight into
More informationLose It! Weight Loss App Heuristic Evaluation Report
Lose It! Weight Loss App Heuristic Evaluation Report By Manuel Ryan Espinsa Manuel Ryan Espinosa 1-27-2017 Heuristic Evaluation IN4MATX 283 LEC A: USER EXPERIENCE (37000) TABLE OF CONTENTS EXECUTIVE SUMMARY
More informationAllworx User s Guide. (Release 7.3)
Allworx User s Guide (Release 7.3) No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopy, recording,
More informationDegree Works redesign Research Report
Degree Works redesign Research Report Lauren Wisnewski January 25th, 2018 Montclair State University User Interface Design INtroduction and summary Introduction Montclair State University students and
More informationWindows 10 Tips & Tricks
Windows 10 Tips & Tricks My Best tips for getting started with Windows 10 and the AgeWell Computer Education Center Welcome to our second Webinar of 2017! Agenda o How to use the Webinar Room o Upcoming
More informationSeng310 Lecture 8. Prototyping
Seng310 Lecture 8. Prototyping Course announcements Deadlines Individual assignment (extended) deadline: today (June 7) 8:00 am by email User testing summary for paper prototype testing- Thursday June
More informationUSER RESEARCH Website portfolio prototype
USER RESEARCH Website portfolio prototype Researcher & Author: Álvaro Ibargüen Villa UX, UI & Visual Designer Tel. E-mail Online +34 695 42 17 92 alvaroiv1@gmail.com aivweb.es INTRODUCTION 2 OBJECTIVES
More informationPlanning and designing a web presence (Part 1) MGMT 230 Week 3
Planning and designing a web presence (Part 1) MGMT 230 Week 3 After today s class you will understand.. The main steps in the website planning and development process How to identify goals for a particular
More informationClientBase. Windows. FUNctionality
ClientBase Windows FUNctionality Table of Contents Page 1 Page 2 Page 3 Page 5 Page 7 ClientBase Introduction How to Create a Profile How to Create a Reminder How to Create a Note How to Start a Rescard
More informationTable of Contents. I) Project Planning. User Analysis. III) Tasks Analysis. IV) Storyboard. V) Function Design. VI) Scenario Design.
FINAL REPORT Table of Contents I) Project Planning II) User Analysis III) Tasks Analysis IV) Storyboard V) Function Design VI) Scenario Design VII) Database VIII) Usability Questionnaire IX) System Version
More informationAnalytical &! Empirical Evaluation
Analytical &! Empirical Evaluation Informatics 132 5/22/2012 TODAY Evaluation Due: A3 Paper Prototyping UPCOMING Friday: Group Project Time Monday: Memorial Day, No Class Wednesday: HCI in the Real World
More informationImagine Customer Support:
As the chosen inventory and fulfillment vendor, Imagine! Print Solutions is here to provide customer satisfaction through innovative techniques and superior service. We will strive to fully understand
More informationUsability Testing. ISBVI_Magnifier
T Usability Testing ISBVI_Magnifier T Magnifier Indiana School for Visually Impaired Students Project Charter Team Project Outcome Target users ISBVI Project description Magnifier for visaully impaired
More informationBLUETOOTH HANDSFREELINK
BLUETOOTH HANDSFREELINK Learn how to operate the vehicle s hands-free calling system. Basic HFL Operation Make and receive phone calls using the vehicle s audio system, without handling your phone. Visit
More informationAssignments. Assignment 2 is due TODAY, 11:59pm! Submit one per pair on Blackboard.
HCI and Design Assignments Assignment 2 is due TODAY, 11:59pm! Submit one per pair on Blackboard. Today Paper prototyping An essential tool in your design toolbox! How do we design things that actually
More informationplot those points on a graph. 5.Evaluate the equation y = 225 x 2 at the points x={ 15, 12, 9, 0, 9, 12, 15}. Then
Construct a Concept Lesson Goal: Students are able to construct a concept for a working definition of What is a function? in terms of input and output by evaluating and comparing graphs of example functions
More informationHi this is Anna Jarrett, I am here to present today s Digital Cookie online training.
Hi this is Anna Jarrett, I am here to present today s Digital Cookie online training. You will notice on the top right on most slides I have a page number referencing the Cookie Manual that you will receive
More informationUsability Report for Online Writing Portfolio
Usability Report for Online Writing Portfolio October 30, 2012 WR 305.01 Written By: Kelsey Carper I pledge on my honor that I have not given or received any unauthorized assistance in the completion of
More informationTravello app: design process report
Travello app: design process report AND S The Problem While travelling in itself is a great experience and most people have positive memories from their trips, the planning and logistics can cause a lot
More information2013 EDITION. V-Camp Student. Guide. INTERACTIVE GUIDE Use the buttons shown below to navigate throughout this interactive PDF BACK
V-Camp Student Guide INTERACTIVE GUIDE Use the buttons shown below to navigate throughout this interactive PDF BACK 03 EDITION V-Camp Student Guide Table of Contents Unit : Table of Contents...iii How
More informationRambl. Skip the obvious, travel with Rambl. Problem and Solution Overview: Tasks and Final Interface Scenarios:
CS 147: Final Report, Augmented Humans Rambl. Skip the obvious, travel with Rambl Amanda Zwarenstein, Clare Chen, Kally Zheng, Tevon Strand-Brown Problem and Solution Overview: In our needfinding we noticed
More informationPaper Prototyping. Paper Prototyping. Jim Ross. Senior UX Architect, Flickr: CannedTuna
Paper Prototyping Paper Prototyping Jim Ross Senior UX Architect, Infragistics jross@infragistics.com @anotheruxguy Flickr: CannedTuna Paper Prototyping Jim Ross Senior UX Architect, Infragistics jross@infragistics.com
More informationMayhem Make a little Mayhem in your world.
Mayhem Make a little Mayhem in your world. Team Group Manager - Eli White Documentation - Meaghan Kjelland Design - Jabili Kaza & Jen Smith Testing - Kyle Zemek Problem and Solution Overview Most people
More informationCS 147 Let s Do This! Assignment 6 Report
CS 147 Let s Do This! Assignment 6 Report 1. Team Name: Value Proposition Let s Do This: Achieve your goals with friends. 2. Team members names and roles Eric - Developer, manager. Video filming, editing,
More informationLOW-FI PROTOTYPING. Addison Joanne Katherine SunMi
LOW-FI PROTOTYPING Addison Joanne Katherine SunMi OVERVIEW Problem/Solution Value Proposition Prototyping Process Task Flows for the Low-Fi Prototype Experimental Method Results UI + Feature Changes PROBLEM-SOLUTION
More informationHour of Code with Swift Playgrounds
Hour of Code with Swift Playgrounds The Incredible Code Machine Facilitator Guide Hour of Code with Swift Playgrounds Facilitator Guide 1 Welcome What you ll need Lead your own Hour of Code event Celebrate
More informationParticipants. Results & Recommendations. Summary of Findings from User Study Round 3. Overall. Dashboard
Summary of Findings from User Study Round 3 Participants 6 people total 4 Product users Jay Nicole Chris Nic 2 Non Product users Karine (QB ProAdvisor) Ellen (pilot test) Results & Recommendations Overall
More informationObservAnt Usability Testing Report
ObservAnt Usability Testing Report by Jason Sterkenburg Team STOMP UX Experts Developers Jason Sterkenburg, Mohammad Beheshti Evelyn Adler, Colin Hogue, Matthew Kersten, Joan Perez Guerrero, Tory Taggert,
More informationCase study on PhoneGap / Apache Cordova
Chapter 1 Case study on PhoneGap / Apache Cordova 1.1 Introduction to PhoneGap / Apache Cordova PhoneGap is a free and open source framework that allows you to create mobile applications in a cross platform
More informationBALTIC AND RUSSIAN MODULE SOCHI ADVENTURES
BALTIC AND RUSSIAN MODULE SOCHI ADVENTURES Title of Scenario Language and level Duration (estimated) Requirements Note Baltic & Russian Module. Sochi adventures A1-A2 (RECEPTIVE COMPETENCE) 4 h Nearly
More informationLive Agent for Support Agents
Live Agent for Support Agents Salesforce, Winter 18 @salesforcedocs Last updated: November 30, 2017 Copyright 2000 2017 salesforce.com, inc. All rights reserved. Salesforce is a registered trademark of
More informationHigh Performance: What These Apps Did May Shock You
High Performance: What These Apps Did May Shock You Doug Sillars ARO Technical Lead Tiffany Kinkade ARO Developer Advocate Doug Sillars ARO Technical Lead @Dougsillars Tiffany Kinkade ARO Developer Advocate
More information