SREE SARASWATHI THYAGARAJA COLLEGE

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1 SREE SARASWATHI THYAGARAJA COLLEGE An Autonomous, NAAC Re-Accredited with 'A' Grade, ISO 9001:2008 certified Institution, Affiliated to Bharathiar University, Coimbatore Approved by AICTE for MBA/MCA and by UGC for 2(f) & 12(B) status Palani Road, Thippampatti, Pollachi Knowledge Wisdom Compassion SYLLABUS FOR UGC ADD-ON: MULTIMEDIA PROGRAMME BATCH

2 SREE SARASWATHI THYAGARAJA COLLEGE (AUTONOMOUS), POLLACHI UG DEPARTMENT OF COMPUTER TECHNOLOGY CAREER ORIENTED PROGRAMME MULTIMEDIA SCHEME OF EXAMINATION FOR CERTIFICATE (I YEAR) / DIPLOMA (II YEAR) / ADVANCED DIPLOMA (III YEAR) PROGRAM (w.e.f Academic Year Batch Onwards (Non-CBCS)) Batch Code: N6 Program Code: CMMAA, DMMAA, AMMAA S. No. COURSE COURSE CODE SUBJECTS HOURS INT EXT DURATION 1 CERTIFICATE (I YEAR) CMM1T61 PAPER 1: Multimedia and its Applications CMM1T92 PAPER 2: Introduction to Flash CMM1P63 PAPER 3: Practical I Working in Flash CMM1R94 In-house or Industrial Training DIPLOMA (II YEAR) DMM2T21 PAPER 4: Advanced Concepts in Multimedia DMM2T92 PAPER 5: Photoshop DMM2P93 PAPER 6: Practical II Working in Photoshop DMM2R94 Project & Viva-voce ADVANCED DIPLOMA (III YEAR) AMM3T91 PAPER 7: Multimedia Information Networking AMM3T22 PAPER 8: Corel Draw & Dream Weaver AMM3P93 PAPER 9: Practical III Working in Dream Weaver AMM3R94 Project & Viva-voce

3 CAREER ORIENTED PROGRAMME CERTIFICATE COURSE PAPER 1: MULTIMEDIA AND ITS APPLICATIONS Course Code: CMM1T61 UNIT I What is Multimedia: Definition Where to use multimedia Introduction to making multimedia: Stages in multimedia project planning What you need Hardware: Macintosh Vs windows platforms. UNIT II Basic Software Tools: Text Editing and Word Processing tools Painting and Drawing tools Image Editing Tools 3D Modeling and Animation Tools Multimedia authoring tools: Making Instant Multimedia Types of Authoring Tools Multimedia building blocks Text: The Power of Meaning Using Text in Multimedia. UNIT III Sound: The power of sound Digital Audio MIDI Audio Digital Vs MIDI Audio Images: Making Still Images Animation: Principles of Animation Animation Techniques. UNIT IV Video: How Video works Analog Video Digital video Multimedia and the Internet: The Internet and how it works Internet History Internetworking. UNIT V Tools for World Wide Web: Web Servers Web Browsers Web Page Makers and Site Builders Designing for the World Wide Web: Working on the Web Text for the Web. TEXT BOOKS: 1. Tay Vaughan, Multimedia making it work, Sixth Edition, Tata McGraw Hill, REFERENCE BOOK: 1. Judith Jeffcoate, Multimedia in Practice Technology and Applications, PHI, John F. Koegel Buford, Multimedia Systems, Pearson Education Asia, 2001.

4 CAREER ORIENTED PROGRAMME CERTIFICATE COURSE PAPER 2: INTRODUCTION TO FLASH Course Code: CMM1T92 UNIT I What is Flash? Flash files and Flash player Introduction to the Flash workspace The panels Component inspector panel. UNIT II Flash concepts Creating a new Flash document Movie properties Architecture of a flash document scene in Flash Layers in Flash Concept of frames Saving a Flash document Testing a Flash movie. UNIT III Working with Graphics Understanding vector and Bitmap graphics Drawing models in Flash Selecting objects in Flash Creating graphics in Flash Fills and outlines. UNIT IV Working with colors and text The color palette Using the color switches panel Mixer panel Applying a locked gradient as a fill Understanding the font display Modifying the text attributes Check spelling feature Transforming text. UNIT V Animation Working with timeline effects Using the explode timeline effect Using the frameby-frame animation technique. TEXT BOOKS: 1. Shalini Gupta, Adity Gupta, Flash 8 in Simple Steps, Dreamtech, Bonnie Blake Doug Shalin, How to do everything with Flash 8, Dreamtech, REFERENCE BOOK: Law Point Editorial Board, Flash 8, Law Print, 2006.

5 CAREER ORIENTED PROGRAMME CERTIFICATE COURSE PAPER 3: PRACTICAL I WORKING IN FLASH Course Code: CMM1P63 1. Create Shapes and Drawings using Flash. 2. Change a Shape to Another Shape (Shape Animation). 3. Create a Man to walk with the help of Key Frame Animation. 4. Draw a Bird with Flash tools and make it fly with Key Frame Animation. 5. Change the Colors of an Object with the help of Animation. 6. Animate a Ball with the help of Guide line Animation. 7. Creating a Shining Store with the help of Movie Clip. 8. Create Buttons and Links with Frames. 9. Create an Album with the help of Buttons. 10. Create a 3D Rotation of a Box with the help of Shape Animation.

6 CAREER ORIENTED PROGRAMME DIPLOMA COURSE PAPER 4: ADVANCED CONCEPTS IN MULTIMEDIA Course Code: DMM2T21 UNIT I HTML Basics: An Overview of HTML Creating an HTML document Formatting an HTML document: Character Formatting Information Type Formatting Block Formatting Fonts and colors: Adding Fonts Adding Colors. UNIT II HTML Lists and Tables: Using List in an HTML Document Using Tables in an HTML Document Hyperlinks and Frames: Hyperlinks Frames Images: Inserting images in an HTML page Image Maps Working with Audio and video: Audio and video in an HTML PAGE Adding Audio and Video to an HTML Page. UNIT III HTML Forms: Introduction-Style sheets: Introduction Defining Style sheet properties Selectors Cascading DIV and SPAN Elements-CSS positioning. XML basics: Introduction to XML Need for XML Advantages of XML Working with an XML Document. UNIT IV Structure of an XML Document: Introduction- Document Type Definition XML schema Working with XML Schemas: Declaring Attributes XML Namespaces- Reusing Schema Components Grouping Elements and Attributes. UNIT V XML Style sheets: Introduction CSS extensible Style sheet language Formatting data based on conditions Displaying data in a tabular format Nested Style Sheets. TEXT BOOKS: 1. HTML and XML an Introduction, NIIT, PHI, 2004.

7 CAREER ORIENTED PROGRAMME DIPLOMA COURSE PAPER 5: PHOTOSHOP Course Code: DMM2T92 UNIT I Fundamentals Opening and Importing Images Resolution Modes and color spaces Layers Painting pixels Painting tools Erasing fills Type. UNIT II Selection and Allied operations Marquee selection and cropping Lasso selection Paths Combining and transforming selections Extracting objects Selection by color. UNIT III Adjustment and Retouching Tonal adjustment Color adjustment Retouching by hand. UNIT IV Effects and filters Blurring & Sharpening Special effects and distortion Layer effects and layer styles. UNIT V Interface enhancements File browser Work spaces Tool presets Patterns Brushes Paintbrush & Pencil The brushes palette. TEXT BOOK: 1. Nigel Chapman, Jennu Chapman, Multimedia Practical Systems, Wiley Dreamtech, 2003.

8 CAREER ORIENTED PROGRAMME DIPLOMA COURSE PAPER 6: PRACTICAL II WORKING IN PHOTOSHOP Course Code: DMM2P93 1. Create a magic crystal ball. 2. Digitally paint a fantasy tree scene. 3. Create a space explosion from scratch in Photoshop. 4. Create your own custom keyboard shortcuts in Photoshop. 5. Create lighting effects in Photoshop.

9 CAREER ORIENTED PROGRAMME ADVANCED DIPLOMA COURSE PAPER 7: MULTIMEDIA INFORMATION NETWORKING Course Code: AMM3T91 UNIT I What is Information and Networking? The Information Universe Interfacing to the Information Universe Why Information Networking? Are there any Information Networks? Enabling Technologies. UNIT II Introduction Overview Digital Vs Analog Systems Bits Bytes Codes Octal Hexadecimal Most and Least Significant Bits BCD Code. UNIT III Textual Information Codes: Morse code ASCII Code EBCDIC Code Rich Text Format (RTF) Tagged Image File Format (TIFF) Resource Interchange File Format (RIFF). UNIT IV Audio Coding: Early sound storage and transmission technologies Analog sound and signals Digital sound Pulse Code Modulation. UNIT V Moving Image Coding: Persistence of Vision Analog Video TV & Video standards Digital Video Animated moving images High definition television. TEXT BOOK: Nalin K. Sharda, Multimedia Information Networking, PHI, 2006.

10 CAREER ORIENTED PROGRAMME ADVANCED DIPLOMA COURSE PAPER 8: CORELDRAW & DREAM WEAVER Course Code: AMM3T22 UNIT I Starting CorelDraw Corel Tutor Types of Graphics Text alignment Object handling New and enhanced tools Working with text and lines Creating text Formatting text Changing text Moving text Rotating text Fill color to text Paragraph text Line spacing & Word spacing Working with lines Playing with colors Color sliders and viewers Color palate browser docker. UNIT II Working with Shapes and Objects Creating Rectangles, Squares, Circle and Ellipses Drawing Polygon Creating stars Drawing spirals Rotating shapes Duplicating objects Grouping objects Locking and Unlocking Objects Aligning Objects Finding and Replacing Objects Combining Objects Intersecting Objects. UNIT III Introduction: Understanding the Dream Weaver & Macromedia Studio Interface Creating a basic web page with text-planning and defining your project Setting lots O Links: Hyperlink, URLs, Anchors and Mailto Links Viewing and modifying HTML Displaying image on a page. UNIT IV Creating image maps and navigation bars Managing assets by using the assets panel Displaying date with tables Designing page layout by using tables File management Understanding frames Framesets Dynamic HTML Layers Web pages. UNIT V Web sites: Web pages and Sites Formatting web pages HTML formatting CSS Images and other embedded objects. TEXT BOOKS: 1. John Ray, Macromedia Studio MX 2004, II Edition, Pearson Education, Nigel Chapman, Jennu Chapman, Practical Multimeida, Wiley Dreamtech, Ramesh Bangia, Learning Corel Draw 12, Khanna Book Publishing Pvt., Ltd.

11 CAREER ORIENTED PROGRAMME ADVANCED DIPLOMA COURSE PAPER 9: PRACTICAL III WORKING IN DREAM WEAVER Course Code: AMM3P93 1. To insert flash text rollover in Dream Weaver. 2. To create a template in Dream Weaver. 3. To create a drop-down menu with links. 4. To create small pop-up windows for ads or news. 5. Link to different pages from the same image.

12 EXAMINATION AND MARKS DISTRIBUTION The maximum marks for each theory / field work / practical / project work / training etc., is 100 and of which 25 marks is continuous assessment and 75 marks is comprehensive examination. The examination will be conducted at the end of the year and the passing minimum is 40% of which the minimum requirement for comprehensive examinations is 30. Students will be classified based on the marks scored in the examination. Between 40 and less than III Class Between 50 and less than II Class Between 60 and less than I Class 75 and above Distinction The student who has chosen any one of the add on courses offered by the college has to complete the Certificate Programme to get Diploma and the student should complete the Diploma to get the Advanced Diploma. However the students will be permitted to continue the programme. QUESTION PAPER PATTERN: No. of Questions Marks Total (Section A) (Section B) (Section C)

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