Graphics. Introduction to Computer Graphics. Korea University. Graphics Korea University.

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Transcription:

Graphics Introduction to Computer Graphics Korea University

Teaching Staff 김창헌교수 chkim@korea.ac.kr 이정박사 airjung@korea.ac.kr 박태정박사 unox@korea.ac.kr 김영빈 ( 석사과정 ) zulzin@korea.ac.kr 임재호 ( 석사과정 ) jaeholim@korea.ac.kr

Contents Demo Video What is Computer Graphics? Graphics Process Technical Demo Applications

Korean Movie Typhoon, 2005

Hollywood Movie The Chronicles Of Narnia: Prince Caspian, 2008

Hollywood Movie Poseidon, 2006

Hollywood Movie Superman Returns, 2006

Hollywood Movie The Curious Case Of Benjamin Button, 2008

Hollywood Movie Avatar, 2009

Hollywood Movie UP, 2009

What is Computer Graphics? Producing pictures/images using a computer Algorithms for visual simulations

CG Movie Production Process Robot Taekwon V, 2009

CG Movie Production Process Robot Taekwon V, 2009

Graphic Process 3D Geometric Models 3D Animation Definition Rendering Imaging & Texture Image Storage and Display

Graphics Process: Geometric Modeling 3D Scanning Interactive Geometric Modeling Modeling Libraries Displacement Mapping 3D Geometric Models Rendering

Graphics Process: Geometric Modeling

Graphics Process: Modeling Shape description & design

Graphics Process: Animation Motion representation & control <Motion Blur> <Motion Capture>

Geometric Process: 3D Animation Physically based Simulation Motion Capture Motion Design Dynamic Deformations 3D Animation Definition Rendering

Geometric Process: 3D Animation Embeded Deformation for Shape Manipulation, 2007

Graphic Process: Imaging Generate an artistic image <Image Modification> <Image Filtering> <Morphing>

Graphics Process: Texturing Scanned Images Captured Images Texture Information Rendering Painted Images

Graphics Process: Texturing

Graphic Process : Rendering 3D Geometric Models Rendering Transformation, Clipping, Perspective Image Generation Image Storage and Display 3D Animation Definition Texture Information

Graphic Process : Rendering

Graphic Process : Rendering Simulating behavior of lights & image formation

Graphic Process: Image Storage and Display Rendering Hardware Framebuffer Disk File Film Recorder Video Recorder

Water Animation Discontinuous Fluids, SIGGRAPH 2005

Water Animation Discontinuous Fluids, SIGGRAPH 2005

Water Animation Bubbles Alive, SIGGRAPH 2008

Water Animation Dropping a Bunny-Shaped Water Volume onto Still Water

Water Animation

Water Animation

Physical based Simulation

Physical based Simulation

Fire Animation Wrinkled Flames and Cellular Patterns, SIGGRAPH 2007

Gas Animation Controlling Fluid Animation with Geometric Potential, CASA 2004

Cloth Animation

Hair Animation

Cloth & Hair Animation The Restless, 2006

Applications Movie Animation Game Computer-Aided Design (CAD) Scientific Visualization Training

Movie A VFX Journey Through Pan s Labyrinth "Geri's Game." CafeFX, (c) Inc. Pixar 1997

Animation "Geri's Game." (c) Pixar 1997 Shrek 3, 2007

Animation "Geri's Game." (c) Pixar 1997 Ice Age 3, 2009

Game "Geri's Game." (c) Pixar 1997 Gears of War Epic Games Inc.

Game "Geri's Game." (c) Pixar 1997 Diablo III Blizzard Entertainment

Computer-Aided Design For engineering and architectural system Design of building, automobile, aircraft, etc. Design of a House Computer aided sculptures Ergun Akleman Design of mechanical parts

Scientific Visualization For scientific, engineering, and medical data Medical Display RIT Biochem. 502 Paul Craig

Training Computer-generated models of physical, financial and economic systems For educational aids NASA/Ames ACFS Army Research Lab IES