Trends in Worldwide Media and Entertainment Storage

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Trends in Worldwide Media and Entertainment Storage A SNIA BrightTalk Webcast https://www.snia.org/news-events/webcasts March 28, 2019

Today s Presenters Tom Coughlin Coughlin Associates www.tomcoughlin.com Motti Beck Mellanox Technologies Alex McDonald SNIA SSSI Co-Chair NetApp 2

SNIA Legal Notice The material contained in this presentation is copyrighted by the SNIA unless otherwise noted. Member companies and individual members may use this material in presentations and literature under the following conditions: Any slide or slides used must be reproduced in their entirety without modification The SNIA must be acknowledged as the source of any material used in the body of any document containing material from these presentations. This presentation is a project of the SNIA. Neither the author nor the presenter is an attorney and nothing in this presentation is intended to be, or should be construed as legal advice or an opinion of counsel. If you need legal advice or a legal opinion please contact your attorney. The information presented herein represents the author's personal opinion and current understanding of the relevant issues involved. The author, the presenter, and the SNIA do not assume any responsibility or liability for damages arising out of any reliance on or use of this information. NO WARRANTIES, EXPRESS OR IMPLIED. USE AT YOUR OWN RISK. 3

SNIA-At-A-Glance 4

Our Agenda Today M&E Storage Drivers Content Capture Post-production Content Delivery Why IP Based Video Content Preservation and Archiving Breakdown of Storage Capacity and Revenue for Media and Entertainment Applications Media and Entertainment Storage Trends 5

Examples of Professional Media 8K Ultra-HD may use more than 170X capacity of HD! 6

Exabyte Video Projects Coming? Video at 16,000 X 8,000 pixel resolution, 24 bits/pixel, 300 fps raw content could require 115 GB/s data rates and 414 TB/hour. If 4 cameras were used to create data for a 360 degree presentation, the raw data would be 1.66 PB for an hour of content Within 10 years we could have pro-video projects with close to an exabyte of data 7

Digital Entertainment Content Workflow 8

Content Acquisition 2018 Results 9

Content Acquisition (2) In 2018, 51% of Respondents said they capture 6 or more hours of content for 1 hour of finished work and 77% said more 90% of their content was born digital Hours of Content Shot for 1 Hour of Completed Video (2018) 10

Digital Content Acquisition Capacity Growth 2018 Coughlin Associates Projecting approaching 70 Exabytes of storage capacity used for content acquisition and creation by 2023. About 4.5X growth from 2017 to 2023 2018 Digital Storage in Media and Entertainment Report, Coughlin Associates 11

Professional Non-linear Editing Model System Besides direct attached storage and traditional NAS and SAN, there is an increasing use of cloud storage to facilitate collaborative workflows. Flash memory, using NVMe interfaces is becoming more popular in editing as resolution, frame rate, number of concurrent streams and bits per frame increase 12

Annual Post Production Storage Demand (TB) 2018 Coughlin Associates Cloud Local Network Local Storage 2018 Digital Storage in Media and Entertainment Report, Coughlin Associates In 2018 48% of said they used cloudbased storage for editing and post production In 2018 56% said that they had 1 TB or more storage capacity in the cloud 13

Conventional Internet Content Distribution System (CDN) Internet User Internet User Internet User Content Central Server Edge Server Internet User Internet User Internet User Source Content (NAS or SAN) Edge Server Internet User Internet User Internet User 14

Content Distribution Note that in 2018 39% of survey respondents said that they used flash memory in their central delivery servers. High-speed enterprise solidstate drives (SSDs) and other solid-state storage technology for edge content delivery was 48% in 2018 In 2018 internet distribution was the most popular way to view proxies CDN Survey Results 2018 Proxy Distribution Survey Results 15

Why IP-based Video?

Raw Video Quality Increase Need for Higher Performance Networking and Storage Solutions 17

Ethernet Enables Higher Efficiency Why have 2 or even 3 networks? When you can deploy a single network for video storage Higher Efficiency Ethernet Higher Performance Ethernet is significant lower $ cost than both FC and Serial Digital Interface (SDI) Mellanox can deliver an E2E solution - Single support point Can be less than $260/port @ 25Gb/s for the NIC, switch and the cabling Use an Ethernet storage platform - it ll grow with you (100GbE is 3x FC) Reduce your failures with reduced adapters Ethernet is much easier to manage and our tools are FREE! Put all your workloads on the same wire and segregate them 18

Why IP-based Video Delivering Converged Fabrics for Video Studio Current Generation Connectivity Serial Digital Interface (SDI) Expensive and proprietary Coax cables with BNC connectors Installation Multiple cables to support multiple streams Inflexible, heavy and easy to break SDI-based Next-Gen Video Processing Connectivity: SMPTE ST2110* Ethernet Cables Cheaper multiple vendors, open standard Leveraging IP technology from data centers Installation Single optical cable supporting multiple HD streams Light, flexible and resilient Upgrades Upgrade transceivers - re-use existing cables! IP-based *The Society of Motion Picture and Television Engineers (SMPTE ) Professional Media Over Managed IP Networks standards suite 19

Exponential Bandwidth & Storage Growth 10GbE is too slow for uncompressed 4K/8K video streams 4K(2160p) vs 1080i HD=400% Bandwidth Impact (Uncompressed) HFR(50-60fps->100-120fps)=200% HDR+ (HDR+WCG+10-bit)=25% 20

Flash Storage Requires Lower Latency Ethernet Logarithmic scale Common Switch & NIC 600ns Network hops multiply latency 21

Remote Direct Memory Access RDMA Remote Data Transfer Transport offload Kernel bypass Application Buffer Buffer Application Kernel Bypass Protocol Offload 22

Networking Offloads Boosts Video over IP Efficiency 23

Deploy Video over IP with Ethernet Video Fabric NOW Ultra HD video resolution drives high-bandwidth requirements Move from old SDI format to All-IP based streams Old-Gen SDI-Studio Expensive & Proprietary Serial Digital Interface (SDI) Inefficient 35% Bandwidth overhead Ethernet Video Fabric Powers the Next-Gen IP-Studio Off-the-shelf commodity hardware Flexibility! Single multi-purposed network 24

Content Archiving Storage Media Optical Disc Magnetic Tape HDD 25

Percentage of Digital Long-Term Archives on Various Media For the last two years the survey has shown HDDs percentage higher than magnetic tape LTO is the biggest percentage of tape storage, at 74% Growth in archiving content in the cloud among survey participants In 2018 32% had more than 2,000 hours in a long term archive. 26

Digital Storage Projections for Archiving and Digital Content Conversion & Preservation 2018 Coughlin Associates Conversion and Preservation New Content Archive 2018 Digital Storage in Media and Entertainment Report, Coughlin Associates Average annual analog conversion rate was 4% (Survey) Over the next few years content that will be digitized will start to diminish Increasing size of new content will drive archive growth 27

The Cloud in Media and Entertainment 77% said that they did proxy distribution through the Internet 6% said that they archived on a private or public cloud in 2018 66% said they would use a private or public cloud for archiving in 2018 2018 Coughlin Associates 2018 Digital Storage in Media and Entertainment Report, Coughlin Associates 28

2018 Media and Entertainment Storage Storage Revenue Share by Segment Distribution of Storage Capacity 2018 Digital Storage in Media and Entertainment Report, Coughlin Associates 29

2018 Market Share of Storage Media by Storage Capacity Shipped 2018 Digital Storage in Media and Entertainment Report, Coughlin Associates 30

Flash Revenue Share in Media & Entertainment 2017 2023 2018 Digital Storage in Media and Entertainment Report, Coughlin Associates 31

Where Will This Flash Be Used? 2023 Projections Flash memory used in professional video camera media by 56% of survey participants in 2018 Use of flash in post production is expected to grow For CDN content delivery about 39% used flash memory on their edge servers in 2018 2018 Digital Storage in Media and Entertainment Report, Coughlin Associates 32

Media and Entertainment Storage Trends Increasing resolution, higher dynamic range, higher frame rate and multiple camera projects will drive M&E storage demand Flash memory use will grow as price declines and bandwidth demands increase Cloud storage (public and private) will play an increasingly important role in all aspects of professional media and entertainment. HDDs, optical discs and tape will serve a bulk storage role. 33

References 2018 Survey of Storage in Professional Media and Entertainment, Coughlin Associates 2018 Digital Storage in Media and Entertainment Report, Coughlin Associates http://www.tomcoughlin.com/techpapers.htm NAB 2019 Conference https://www.nabshow.com/ 34

Thanks for Attending Q&A at http://sniasssiblog.org Visit www.snia.org/sssi for information on Solid State Storage