Project 3 code & artifact due Tuesday Final project proposals due noon Wed (by ) Readings Szeliski, Chapter 10 (through 10.5)

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Announcements Project 3 code & artifact due Tuesday Final project proposals due noon Wed (by email) One-page writeup (from project web page), specifying:» Your team members» Project goals. Be specific. Describe the input and output.» Brief description of your approach. If you are implementing or extending a previous method, give the reference and web link to the paper.» Will you be using helper code (e.g., available online) or will you implement it all yourself?» Evaluation method. How will you test it? Which test cases will you use?» Breakdown--what will each team-member do? Ideally, everyone should do something imaging/vision related (it's not good for one team member to focus purely on user-interface, for instance).» Special equipment that will be needed. We may be able to help with cameras, tripods, etc. Stereo Single image stereogram, by Niklas Een Readings Szeliski, Chapter 10 (through 10.5) Public Library, Stereoscopic Looking Room, Chicago, by Phillips, 1923

Teesta suspension bridge-darjeeling, India Woman getting eye exam during immigration procedure at Ellis Island, c. 1905-1920, UCR Museum of Phography Anaglyphs online I used to maintain of list of sites, but too hard to keep up to date. Instead, see wikipedia page: http://en.wikipedia.org/wiki/anaglyph_image A free pair of red-blue stereo glasses can be ordered from Rainbow Symphony Inc http://www.rainbowsymphony.com/freestuff.html Mark Twain at Pool Table", no date, UCR Museum of Photography

Stereo Stereo scene point image plane optical center Basic Principle: Triangulation Gives reconstruction as intersection of two rays Requires camera pose (calibration) point correspondence Stereo correspondence Determine Pixel Correspondence Pairs of points that correspond to same scene point Fundamental matrix Let p be a point in left image, p in right image epipolar line epipolar plane epipolar line l p p Epipolar relation p maps to epipolar line l p maps to epipolar line l Epipolar mapping described by a 3x3 matrix F l Epipolar Constraint Reduces correspondence problem to 1D search along conjugate epipolar lines Java demo: http://www.ai.sri.com/~luong/research/meta3dviewer/epipolargeo.html It follows that

Fundamental matrix This matrix F is called the Essential Matrix when image intrinsic parameters are known the Fundamental Matrix more generally (uncalibrated case) Stereo image rectification Can solve for F from point correspondences Each (p, p ) pair gives one linear equation in entries of F 8 points give enough to solve for F (8-point algorithm) see Marc Pollefey s notes for a nice tutorial Stereo image rectification Stereo matching algorithms Match Pixels in Conjugate Epipolar Lines Assume brightness constancy This is a tough problem Numerous approaches A good survey and evaluation: http://www.middlebury.edu/stereo/ reproject image planes onto a common plane parallel to the line between optical centers pixel motion is horizontal after this transformation two homographies (3x3 transform), one for each input image reprojection C. Loop and Z. Zhang. Computing Rectifying Homographies for Stereo Vision. IEEE Conf. Computer Vision and Pattern Recognition, 1999.

Your basic stereo algorithm Window size For each epipolar line For each pixel in the left image compare with every pixel on same epipolar line in right image pick pixel with minimum match cost Improvement: match windows This should look familar... Effect of window size Smaller window + Larger window + W = 3 W = 20 Better results with adaptive window T. Kanade and M. Okutomi, A Stereo Matching Algorithm with an Adaptive Window: Theory and Experiment,, Proc. International Conference on Robotics and Automation, 1991. D. Scharstein and R. Szeliski. Stereo matching with nonlinear diffusion. International Journal of Computer Vision, 28(2):155-174, July 1998 Stereo results Results with window search Data from University of Tsukuba Similar results on other images without ground truth Scene Ground truth Window-based matching (best window size) Ground truth

Better methods exist... Stereo as energy minimization State of the art method Boykov et al., Fast Approximate Energy Minimization via Graph Cuts, International Conference on Computer Vision, September 1999. Ground truth For the latest and greatest: http://www.middlebury.edu/stereo/ What defines a good stereo correspondence? 1. Match quality Want each pixel to find a good match in the other image 2. Smoothness If two pixels are adjacent, they should (usually) move about the same amount Stereo as energy minimization Expressing this mathematically 1. Match quality Want each pixel to find a good match in the other image Depth from disparity X 2. Smoothness If two pixels are adjacent, they should (usually) move about the same amount We want to minimize This is a special type of energy function known as an MRF (Markov Random Field) Effective and fast algorithms have been recently developed:» Graph cuts, belief propagation.» for more details (and code): http://vision.middlebury.edu/mrf/» Great tutorials available online (including video of talks) x x f f C baseline C z

Video View Interpolation Real-time stereo http://research.microsoft.com/users/larryz/videoviewinterpolation.htm Nomad robot searches for meteorites in Antartica http://www.frc.ri.cmu.edu/projects/meteorobot/index.html Used for robot navigation (and other tasks) Several software-based real-time stereo techniques have been developed (most based on simple discrete search) Stereo reconstruction pipeline Steps Calibrate cameras Rectify images Compute disparity Estimate depth What will cause errors? Camera calibration errors Poor image resolution Occlusions Violations of brightness constancy (specular reflections) Large motions Low-contrast image regions projector Active stereo with structured light camera 1 camera 2 Li Zhang s one-shot stereo projector camera 1 Project structured light patterns onto the object simplifies the correspondence problem

Active stereo with structured light Laser scanning Object Laser sheet Direction of travel CCD image plane Laser Cylindrical lens CCD Digital Michelangelo Project http://graphics.stanford.edu/projects/mich/ Optical triangulation Project a single stripe of laser light Scan it across the surface of the object This is a very precise version of structured light scanning

Spacetime Stereo Li Zhang, Noah Snavely, Brian Curless, Steve Seitz http://grail.cs.washington.edu/projects/stfaces/