Geometry of Art and Nature

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School of the Art Institute of Chicago Geometry of Art and Nature Frank Timmes ftimmes@artic.edu flash.uchicago.edu/~fxt/class_pages/class_geom.shtml

Syllabus 1 Sept 03 Basics and Celtic Knots 2 Sept 10 Golden Ratio 3 Sept 17 Fibonacci and Phyllotaxis 4 Sept 24 Regular and Semiregular tilings 5 Oct 01 Irregular tilings 6 Oct 08 Rosette and Frieze groups 7 Oct 15 Wallpaper groups 8 Oct 22 Platonic solids 9 Oct 29 Archimedian solids 10 Nov 05 Non-Euclidean geometries 11 Nov 12 Bubbles 12 Dec 03 Fractals

Sites of the Week www.counton.org/explorer/morphing/ 03regularandsemiregulartiling.shtml www.scienceu.com/geometry/articles/tiling/ mathforum.org/sum95/suzanne/whattess.html www.mcescher.com/

Class #4 Regular Tilings Semiregular tilings Demiregular tilings

Tessellation A tessellation or a tiling is a way to cover a floor with shapes so that there is no overlapping or gaps. Remember the last jigsaw puzzle piece you put together? Well, that was a tessellation. The shapes were just really weird.

Examples Brick walls are tessellations. Each brick s rectangular face is a tile on the wall. Chess and checkers are played on a tiling. Each colored square on the board is a tile, and the board is an example of a periodic tiling.

Examples Mother nature is a great producer of tilings. The honeycomb of a beehive is a periodic tiling by hexagons. Each piece of dried mud in a mudflat is a tile. This tiling doesn't have a regular, repeating pattern. Every tile has a different shape.

Alhambra The Alhambra is a Moor palace in Granada, Spain.

Alhambra It contains some of today s finest examples of the mathematical art of 13th century Islamic artists.

Alhambra

Alhambra

Alhambra

Tesselmaniac Motivated by what he experienced at Alhambra, Maurits Cornelis Escher created many tilings.

Regular tiling To talk about the differences and similarities of tilings it comes in handy to know some of the terminology and rules.

Regular tiling In the first class we found that the sum of interior angles in any polygon was Sum of angles = (n - 2) 180º We argued that every time we add another side to a polygon, a triangle is, in effect, added on to the polygon. So, 180º are added to sum of the angles.

Regular tiling If all of the sides have equal lengths, then all the interior angles are the equal. In this special case we call the figure a regular polygon. What do you think the interior angle is for a regular polygon with n sides? Interior angle = (n 2) 180 n

Regular tiling Now we can start with the simplest type of tiling, called a regular tiling. It has three rules: 1) The tesselation must cover a plane with no gaps or overlaps. 2) The tiles must be copies of one regular polygon. 3) Each vertex must join another vertex. 1)Can we tesselate using these game rules?

Regular tiling 1)Tesselations with squares, the regular quadrilateral, can obviously tile a plane. 1)Note what happens at each vertex. The interior angle of each square is 90º. If we sum the angles around a vertex, we get 90º + 90º + 90º + 90º = 360º.

1)Which other regular polygons do you think can tile the plane? Regular tiling

Triangles 1)Triangles? 1)Yep! 1)The interior angle of every equilateral triangle is 60º. If we sum the angles around a vertex, we get 60º + 60º + 60º + 60º + 60º + 60º = 360º again!

Pentagons 1)Will pentagons work? The interior angle of a pentagon is 108º, and 108º + 108º + 108º = 324º.

Hexagons Hexagons? The interior angle is 120º, and 120º + 120º + 120º = 360º.

Heptagons Heptagons? Octagons? Not without getting overlaps. In fact, all polygons with more than six sides will overlap.

Regular tiling So, the only regular polygons that tessellate the plane are triangles, squares and hexagons. That was an easy game. Let s make it a bit more rewarding.

Semiregular tiling A semiregular tiling has the same game rules except that now we can use more than one type of regular polygon. This example is made from a square, hexagon, and a dodecahedron.

Semiregular tiling To name a tessellation, wind your way around one vertex counting the number of sides of the polygons that form the vertex. Go around the vertex such that the smallest possible numbers appear first.

Semiregular tiling Here is another example made from three triangles and two squares. There are only 8 semiregular tesselations, and we ve now seen two of them: the 4.6.12 and the 3.3.4.3.4 Your in-class construction will help you find the remaining 6 semiregular tesselations.

Demiregular tiling The 3 regular tessellations and the 8 semiregular tessellations we ve found are called 1-uniform tilings because all the vertices are identical. If the arrangement at each vertex in a tessellation of regular polygons is not the same, then the tessellation is called a demiregular tessellation. If there are two different types of vertices, the tiling is called 2-uniform. If there are three different types of vertices, the tiling is called 3-uniform.

Examples There are 20 different 2-uniform tessellations of regular polygons. 3.4.6.6 / 4.6.12 3.3.3.3.3.3 / 3.3.3.4.4 / 3.3.4.3.4

How many? Mathematician Otto Krotenheerdt counted the number of tilings when there are k distinct types of vertices. He found: k Tilings 1 11 2 20 3 39 4 33 5 15 6 10 7 7 8 or more 0 3.3.3.4.4 / 3.3.4.3.4 / 3.4.6.4

Unsolved problem If we allow tilings where vertices can be the same type as long as they are in topologically different settings, the problem of discovering tilings gets much more complex. In fact, counting the total number of 4-uniform tessellations by regular polygons is still an unsolved problem.