CSC/CPE 520 The Internet of Things. Simon Koo, Ph.D. Ananse.IO and Santa Clara University

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CSC/CPE 520 The Internet of Things Simon Koo, Ph.D. Ananse.IO and Santa Clara University

Gartner Hype Cycle for Emerging Technologies (2014)

Internet of Things! 1-4

DefiniLon from IEEE The Internet of Things (IoT) is a self- configuring and adaplve system consislng of networks of sensors and smart objects whose purpose is to interconnect all things, including every day and industrial objects, in such a way as to make them intelligent, programmable and more capable of interaclng with humans.

What is IoT? M2M? Connected devices? Smart objects? Used in transportalon? LogisLcs? Smart Homes? Smart CiLes? E- Health? BAN (Body Area Network)? Big Data? IoT? IoE? WoT? What do you think?

Assigned Readings Week 1 The Internet of things: A Survey A Survey of Technologies in Internet of Things Internet of Things: Vision, ApplicaLons and Research Challenges Internet of Things: A Vision, Architectural Elements, and Full DirecLons Internet of Things in Industries: A Survey Week 2 Internet of Things for Smart CiLes An InformaLon Framework for CreaLng a Smart City Through Internet of Things Standardized Protocol Stack for the Internet of (Important) Things Context Aware CompuLng for the Internet of Things: A Survey

What s the Internet: nuts and bolts view PC server wireless laptop smartphone wireless links wired links millions of connected compulng devices: hosts = end systems running network apps! communication links " fiber, copper, radio, satellite " transmission rate: bandwidth mobile network home network global ISP regional ISP router! Packet switches: forward packets (chunks of data) " routers and switches insltulonal network

Fun internet appliances Web- enabled toaster + weather forecaster IP picture frame hap://www.ceiva.com/ Tweet- a- waa: monitor energy use Slingbox: watch, control cable TV remotely Internet refrigerator Internet phones

What s the Internet: nuts and bolts view Internet: network of networks Interconnected ISPs protocols control sending, receiving of msgs e.g., TCP, IP, HTTP, Skype, 802.11 Internet standards RFC: Request for comments IETF: Internet Engineering Task Force mobile network home network global ISP regional ISP insltulonal network

What s the Internet: a service view Infrastructure that provides services to applica9ons: Web, VoIP, email, games, e- commerce, social nets, provides programming interface to apps hooks that allow sending and receiving app programs to connect to Internet provides service oplons, analogous to postal service mobile network insltulonal network home network global ISP regional ISP

What s a protocol? human protocols: what s the Lme? I have a queslon introduclons specific msgs sent specific aclons taken when msgs received, or other events network protocols: machines rather than humans all communicalon aclvity in Internet governed by protocols protocols define format, order of msgs sent and received among network entities, and actions taken on msg transmission, receipt

What s a protocol? a human protocol and a computer network protocol: Hi Hi Got the Lme? 2:00 TCP conneclon request TCP conneclon response Get hap://www.awl.com/kurose- ross <file> Lme

A closer look at network structure: network edge: hosts: clients and servers servers ohen in data centers mobile network global ISP! access networks, physical media: wired, wireless communication links home network regional ISP! network core: " interconnected routers " network of networks insltulonal network

Access networks and physical media Q: How to connect end systems to edge router? residenlal access nets insltulonal access networks (school, company) mobile access networks keep in mind: bandwidth (bits per second) of access network? shared or dedicated?

Wireless access networks shared wireless access network connects end system to router via base stalon aka access point wireless LANs: " within building (100 ft) " 802.11b/g (WiFi): 11, 54 Mbps transmission rate wide-area wireless access " provided by telco (cellular) operator, 10 s km " between 1 and 10 Mbps " 3G, 4G: LTE to Internet to Internet

Host: sends packets of data host sending funclon: takes applicalon message breaks into smaller chunks, known as packets, of length L bits transmits packet into access network at transmission rate R link transmission rate, aka link capacity, aka link bandwidth host 2 1 two packets, L bits each R: link transmission rate packet transmission delay = Lme needed to transmit L- bit = packet into link L (bits) R (bits/sec)

The network core mesh of interconnected routers packet- switching: hosts break applicalon- layer messages into packets forward packets from one router to the next, across links on path from source to deslnalon each packet transmiaed at full link capacity

Packet-switching: store-and-forward L bits per packet source 3 2 1 R bps R bps deslnalon takes L/R seconds to transmit (push out) L- bit packet into link at R bps store and forward: enlre packet must arrive at router before it can be transmiaed on next link! end-end delay = 2L/R (assuming zero propagation delay) one- hop numerical example: " L = 7.5 Mbits " R = 1.5 Mbps " one- hop transmission delay = 5 sec more on delay shortly

Packet Switching: queueing delay, loss A R = 100 Mb/s C B queue of packets wailng for output link R = 1.5 Mb/s D E queuing and loss:! If arrival rate (in bits) to link exceeds transmission rate of link for a period of time: " packets will queue, wait to be transmitted on link " packets can be dropped (lost) if memory (buffer) fills up

Two key network-core functions routing: determines source-destination route taken by packets " routing algorithms forwarding: move packets from router s input to appropriate router output roulng algorithm local forwarding table header value output link 0100 0101 0111 1001 3 2 2 1 3 2 1 dest address in arriving packet s header

How do loss and delay occur? packets queue in router buffers packet arrival rate to link (temporarily) exceeds output link capacity packets queue, wait for turn packet being transmiaed (delay) A B packets queueing (delay) free (available) buffers: arriving packets dropped (loss) if no free buffers

Four sources of packet delay A transmission propagalon B nodal processing queueing d nodal = d proc + d queue + d trans + d prop d proc : nodal processing " check bit errors " determine output link " typically < msec d queue : queueing delay " time waiting at output link for transmission " depends on congestion level of router

Four sources of packet delay A transmission propagalon B nodal processing queueing d nodal = d proc + d queue + d trans + d prop d trans : transmission delay: " L: packet length (bits) " R: link bandwidth (bps) " d trans = L/R d trans and d prop very different d prop : propagation delay: " d: length of physical link " s: propagation speed in medium (~2x10 8 m/sec) " d prop = d/s

Queueing delay (revisited) R: link bandwidth (bps) L: packet length (bits) a: average packet arrival rate average queueing delay traffic intensity = La/R! La/R ~ 0: avg. queueing delay small! La/R -> 1: avg. queueing delay large! La/R > 1: more work arriving than can be serviced, average delay infinite! La/R ~ 0 La/R - > 1

Real Internet delays and routes what do real Internet delay & loss look like? traceroute program: provides delay measurement from source to router along end- end Internet path towards deslnalon. For all i: sends three packets that will reach router i on path towards deslnalon router i will return packets to sender sender Lmes interval between transmission and reply. 3 probes 3 probes 3 probes

Real Internet delays, routes traceroute: gaia.cs.umass.edu to www.eurecom.fr 3 delay measurements from gaia.cs.umass.edu to cs- gw.cs.umass.edu 1 cs- gw (128.119.240.254) 1 ms 1 ms 2 ms 2 border1- rt- fa5-1- 0.gw.umass.edu (128.119.3.145) 1 ms 1 ms 2 ms 3 cht- vbns.gw.umass.edu (128.119.3.130) 6 ms 5 ms 5 ms 4 jn1- at1-0- 0-19.wor.vbns.net (204.147.132.129) 16 ms 11 ms 13 ms 5 jn1- so7-0- 0-0.wae.vbns.net (204.147.136.136) 21 ms 18 ms 18 ms 6 abilene- vbns.abilene.ucaid.edu (198.32.11.9) 22 ms 18 ms 22 ms 7 nycm- wash.abilene.ucaid.edu (198.32.8.46) 22 ms 22 ms 22 ms 8 62.40.103.253 (62.40.103.253) 104 ms 109 ms 106 ms 9 de2-1.de1.de.geant.net (62.40.96.129) 109 ms 102 ms 104 ms 10 de.fr1.fr.geant.net (62.40.96.50) 113 ms 121 ms 114 ms 11 renater- gw.fr1.fr.geant.net (62.40.103.54) 112 ms 114 ms 112 ms 12 nio- n2.cssi.renater.fr (193.51.206.13) 111 ms 114 ms 116 ms 13 nice.cssi.renater.fr (195.220.98.102) 123 ms 125 ms 124 ms 14 r3t2- nice.cssi.renater.fr (195.220.98.110) 126 ms 126 ms 124 ms 15 eurecom- valbonne.r3t2.h.net (193.48.50.54) 135 ms 128 ms 133 ms 16 194.214.211.25 (194.214.211.25) 126 ms 128 ms 126 ms 17 * * * 18 * * * * means no response (probe lost, router not replying) 19 fantasia.eurecom.fr (193.55.113.142) 132 ms 128 ms 136 ms trans- oceanic link

Packet loss queue (aka buffer) preceding link in buffer has finite capacity packet arriving to full queue dropped (aka lost) lost packet may be retransmiaed by previous node, by source end system, or not at all A buffer (wailng area) packet being transmiaed B packet arriving to full buffer is lost

Throughput throughput: rate (bits/lme unit) at which bits transferred between sender/receiver instantaneous: rate at given point in Lme average: rate over longer period of Lme server server, sends with bits (fluid) file of into F bits pipe to send to client link pipe capacity R s bits/sec that can carry fluid at rate R s bits/sec) link pipe capacity R c bits/sec that can carry fluid at rate R c bits/sec)

Throughput (more) R s < R c What is average end- end throughput? R s bits/sec R c bits/sec! R s > R c What is average end-end throughput? R s bits/sec R c bits/sec bottleneck link link on end-end path that constrains end-end throughput

Throughput: Internet scenario per- conneclon end- end throughput: min(r c,r s,r/10) in praclce: R c or R s is ohen boaleneck R s R c R s R c R R s R c 10 conneclons (fairly) share backbone boaleneck link R bits/sec

Protocol layers Networks are complex, with many pieces : hosts routers links of various media applicalons protocols hardware, sohware Ques9on: is there any hope of organizing structure of network?. or at least our discussion of networks?

Why layering? dealing with complex systems: explicit structure allows idenlficalon, relalonship of complex system s pieces layered reference model for discussion modularizalon eases maintenance, updalng of system change of implementalon of layer s service transparent to rest of system e.g., change in gate procedure doesn t affect rest of system layering considered harmful?

Internet protocol stack applica9on: supporlng network applicalons FTP, SMTP, HTTP transport: process- process data transfer TCP, UDP network: roulng of datagrams from source to deslnalon IP, roulng protocols link: data transfer between neighboring network elements Ethernet, 802.11 (WiFi), PPP physical: bits on the wire applicalon transport network link physical

ISO/OSI reference model presenta9on: allow applicalons to interpret meaning of data, e.g., encryplon, compression, machine- specific convenlons session: synchronizalon, checkpoinlng, recovery of data exchange Internet stack missing these layers! these services, if needed, must be implemented in applicalon needed? applicalon presentalon session transport network link physical

Introduction 1-36

segment datagram frame message H l H n H n H t H t H t M M M M source applicalon transport network link physical Encapsulation link physical switch H l H n H n H t H t H t M M M M des9na9on applicalon transport network link physical H l H n H n H t H t M M network link physical H n H t M router

Network security field of network security: how bad guys can aaack computer networks how we can defend networks against aaacks how to design architectures that are immune to aaacks Internet not originally designed with (much) security in mind original vision: a group of mutually truslng users aaached to a transparent network Internet protocol designers playing catch- up security consideralons in all layers!

Bad guys: put malware into hosts via Internet malware can get in host from: virus: self- replicalng infeclon by receiving/ execulng object (e.g., e- mail aaachment) worm: self- replicalng infeclon by passively receiving object that gets itself executed spyware malware can record keystrokes, web sites visited, upload info to colleclon site infected host can be enrolled in botnet, used for spam. DDoS aaacks

Bad guys: attack server, network infrastructure Denial of Service (DoS): aaackers make resources (server, bandwidth) unavailable to legilmate traffic by overwhelming resource with bogus traffic 1. select target 2. break into hosts around the network (see botnet) 3. send packets to target from compromised hosts target

Bad guys can sniff packets packet sniffing : broadcast media (shared ethernet, wireless) promiscuous network interface reads/records all packets (e.g., including passwords!) passing by A C src:b dest:a payload B

Bad guys can use fake addresses IP spoofing: send packet with false source address A C src:b dest:a payload B

Internet history 1961-1972: Early packet-switching principles 1961: Kleinrock - queueing theory shows effeclveness of packet- switching 1964: Baran - packet- switching in military nets 1967: ARPAnet conceived by Advanced Research Projects Agency 1969: first ARPAnet node operalonal 1972: ARPAnet public demo NCP (Network Control Protocol) first host- host protocol first e- mail program ARPAnet has 15 nodes

Internet history 1972-1980: Internetworking, new and proprietary nets 1970: ALOHAnet satellite network in Hawaii 1974: Cerf and Kahn - architecture for interconneclng networks 1976: Ethernet at Xerox PARC late70 s: proprietary architectures: DECnet, SNA, XNA late 70 s: switching fixed length packets (ATM precursor) 1979: ARPAnet has 200 nodes Cerf and Kahn s internetworking principles: minimalism, autonomy - no internal changes required to interconnect networks best effort service model stateless routers decentralized control define today s Internet architecture

Internet history 1980-1990: new protocols, a proliferation of networks 1983: deployment of TCP/ IP 1982: smtp e- mail protocol defined 1983: DNS defined for name- to- IP- address translalon 1985: hp protocol defined new nalonal networks: Csnet, BITnet, NSFnet, Minitel 100,000 hosts connected to confederalon of networks 1988: TCP congeslon control

Internet history 1990, 2000 s: commercialization, the Web, new apps early 1990 s: ARPAnet decommissioned 1991: NSF lihs restriclons on commercial use of NSFnet (decommissioned, 1995) early 1990s: Web hypertext [Bush 1945, Nelson 1960 s] HTML, HTTP: Berners- Lee 1994: Mosaic, later Netscape late 1990 s: commercializalon of the Web late 1990 s 2000 s: more killer apps: instant messaging, P2P file sharing network security to forefront est. 50 million host, 100 million+ users backbone links running at Gbps

Internet history 2005- present ~750 million hosts Smartphones and tablets Aggressive deployment of broadband access Increasing ubiquity of high- speed wireless access Emergence of online social networks: Facebook: soon one billion users Service providers (Google, Microsoh) create their own networks Bypass Internet, providing instantaneous access to search, emai, etc. E- commerce, universiles, enterprises running their services in cloud (eg, Amazon EC2)