The Arts: Media Arts Satisfactory Years 3 and 4

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The Arts: Media Arts Satisfactory Years 3 and 4 Portfolio summary This portfolio of student work shows that the student can describe a film trailer and discuss some of the elements and processes that they use to communicate to an audience (WS). The student can discuss how they collaborate with others (WS). They can use a storyboard to outline their considerations in the making of a media artwork as well as to demonstrate how they used the principles of time and technologies to achieve it (WS2). Convict video Sample summary Students studied convicts as a part of a History and Drama unit. They created a trailer for an imagined film about the key events in the life of a convict. The trailer was based on a case study of a real convict that was used for research in History and re enactment in Drama. It required four scenes: committing a crime, a courtroom, transportation and life in New South Wales. Through the creation of their artwork, students developed an understanding of how a film is made using a storyboard and the editing process to communicate a cohesive story to an audience, as well as how historical characters are portrayed. Students also developed an understanding of marketing a film to an audience through a trailer. They worked in small groups, led by a student director, to create a script and design a storyboard. These were then used to film and combine other technical aspects such as editing and sound effects to complete their artwork. Students used the imovie Trailer app to manipulate their images and text. Achievement standard Subject Learning Area By the end of Year 4, students describe and discuss similarities and differences between media artworks they make and view. They discuss how and why they and others use images, sound and text to make and present media artworks. Students collaborate to use story principles, time, space and technologies to make and share media artworks that communicate ideas to an audience. Annotated artwork

Response

Artwork display Australian Curriculum

Machinima: Rowan of Rin Sample summary As a summative task in an English and Media Arts unit, students were required to recreate aspects of one of the novels in the Rowan of Rin series by Emily Rodda, using the digital game Minecraft and the production technique of machinima, which involves telling a narrative within a game environment by using it to animate key scenes. The students worked in teams to design key locations from the novel using Minecraft. They then created a cartoon storyboard for their production, indicating how they would use those locations to recreate the story. This was followed by a phase in which the students used their avatars to perform the story within the game. The animation was recorded and the footage was then edited using video editing software. Sound effects and dialogue were added to complete the story in postproduction. Achievement standard Subject Learning Area By the end of Year 4, students describe and discuss similarities and differences between media artworks they make and view. They discuss how and why they and others use images, sound and text to make and present media artworks.

present media artworks. Students collaborate to use story principles, time, space and technologies to make and share media artworks that communicate ideas to an audience. Annotated artwork Storyboard Gives key information about the narrative and its location via an establishing shot in the storyboard title frame

2 3 Builds sets in Minecraft and uses them to convey the narrative via screen captures presented in storyboard form 4 2 Annotation 2 Provides character motivation 3 Annotation 3 Includes indicative dialogue 4 Annotation 4 Provides key challenge of the narrative Indicates close up shots to reinforce the narrative Provides design of key scene, visually indicating how the machinima will represent the events of the narrative Australian Curriculum

Chooses a high angle close up to reinforce danger in a key scene Shows climactic scene of narrative through a thought bubble 2 2 Annotation 2 Uses low angle long shot to reinforce the dragon's power Artwork display