Graphics. Introduction to Computer Graphics. Korea University. Graphics Korea University.
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1 Graphics Introduction to Computer Graphics Korea University
2 Teaching Staff 김창헌교수 이정박사 박태정박사 김영빈 ( 석사과정 ) zulzin@korea.ac.kr 임재호 ( 석사과정 ) jaeholim@korea.ac.kr
3 Contents Demo Video What is Computer Graphics? Graphics Process Technical Demo Applications
4 Korean Movie Typhoon, 2005
5 Hollywood Movie The Chronicles Of Narnia: Prince Caspian, 2008
6 Hollywood Movie Poseidon, 2006
7 Hollywood Movie Superman Returns, 2006
8 Hollywood Movie The Curious Case Of Benjamin Button, 2008
9 Hollywood Movie Avatar, 2009
10 Hollywood Movie UP, 2009
11 What is Computer Graphics? Producing pictures/images using a computer Algorithms for visual simulations
12 CG Movie Production Process Robot Taekwon V, 2009
13 CG Movie Production Process Robot Taekwon V, 2009
14 Graphic Process 3D Geometric Models 3D Animation Definition Rendering Imaging & Texture Image Storage and Display
15 Graphics Process: Geometric Modeling 3D Scanning Interactive Geometric Modeling Modeling Libraries Displacement Mapping 3D Geometric Models Rendering
16 Graphics Process: Geometric Modeling
17 Graphics Process: Modeling Shape description & design
18 Graphics Process: Animation Motion representation & control <Motion Blur> <Motion Capture>
19 Geometric Process: 3D Animation Physically based Simulation Motion Capture Motion Design Dynamic Deformations 3D Animation Definition Rendering
20 Geometric Process: 3D Animation Embeded Deformation for Shape Manipulation, 2007
21 Graphic Process: Imaging Generate an artistic image <Image Modification> <Image Filtering> <Morphing>
22 Graphics Process: Texturing Scanned Images Captured Images Texture Information Rendering Painted Images
23 Graphics Process: Texturing
24 Graphic Process : Rendering 3D Geometric Models Rendering Transformation, Clipping, Perspective Image Generation Image Storage and Display 3D Animation Definition Texture Information
25 Graphic Process : Rendering
26 Graphic Process : Rendering Simulating behavior of lights & image formation
27 Graphic Process: Image Storage and Display Rendering Hardware Framebuffer Disk File Film Recorder Video Recorder
28 Water Animation Discontinuous Fluids, SIGGRAPH 2005
29 Water Animation Discontinuous Fluids, SIGGRAPH 2005
30 Water Animation Bubbles Alive, SIGGRAPH 2008
31 Water Animation Dropping a Bunny-Shaped Water Volume onto Still Water
32 Water Animation
33 Water Animation
34 Physical based Simulation
35 Physical based Simulation
36 Fire Animation Wrinkled Flames and Cellular Patterns, SIGGRAPH 2007
37 Gas Animation Controlling Fluid Animation with Geometric Potential, CASA 2004
38 Cloth Animation
39 Hair Animation
40 Cloth & Hair Animation The Restless, 2006
41 Applications Movie Animation Game Computer-Aided Design (CAD) Scientific Visualization Training
42 Movie A VFX Journey Through Pan s Labyrinth "Geri's Game." CafeFX, (c) Inc. Pixar 1997
43 Animation "Geri's Game." (c) Pixar 1997 Shrek 3, 2007
44 Animation "Geri's Game." (c) Pixar 1997 Ice Age 3, 2009
45 Game "Geri's Game." (c) Pixar 1997 Gears of War Epic Games Inc.
46 Game "Geri's Game." (c) Pixar 1997 Diablo III Blizzard Entertainment
47 Computer-Aided Design For engineering and architectural system Design of building, automobile, aircraft, etc. Design of a House Computer aided sculptures Ergun Akleman Design of mechanical parts
48 Scientific Visualization For scientific, engineering, and medical data Medical Display RIT Biochem. 502 Paul Craig
49 Training Computer-generated models of physical, financial and economic systems For educational aids NASA/Ames ACFS Army Research Lab IES
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