C, ACE C++, Blob Streaming, and Orbix over ATM
|
|
- Willa Stone
- 5 years ago
- Views:
Transcription
1 The Performance of Object-Oriented Components for High-speed Network Programming Douglas C. Schmidt Washington University, St. Louis Introduction æ Distributed object computing èdocè frameworks are well-suited for certain communication requirements and certain network environments í e.g., requestèresponse or oneway messaging over low-speed Ethernet or Token Ring æ However, current DOC implementations exhibit high overhead for other types of requirements and environments í e.g., bandwidth-intensive and delay-sensitive streaming applications over high-speed ATM or FDDI 1 2 Outline æ Outline communication requirements of distributed medical imaging domain æ Compare performance of several network programming mechanisms: í Sockets í ACE C++ wrappers Distributed Medical Imaging in Project Spectrum í CORBA èorbixè í Blob Streaming æ Outline Blob Streaming Architecture and Related Patterns æ Evaluation and Recommendations 3 4
2 Distributed Objects in Medical Imaging Systems DOC View of Project Spectrum æ Blob Servers have the following responsibilities and requirements: * Eæciently storeèretrieve large medical images èblobsè * Respond to queries from Blob Locators * Manage short-term and long-term blob persistence 5 6 Motivation for Distributed Object Computing CORBA Architecture æ Simplify application development and interworking, e.g., í CORBA provides higher level integration than traditional ëuntyped TCP bytestreams" í ACE encapsulates lower-level networking and concurrency systems programming interfaces æ Provide a foundation for higher-level application collaboration í e.g., Windows OLE and the OMG Common Object Service Speciæcation ècossè æ Beneæts for distributed programming similar to OO languages for non-distributed programming í e.g., encapsulation, interface inheritance, and objectbased exception handling 7 8
3 CORBA Components æ The CORBA speciæcation is comprised of several parts: 1. An Object Request Broker èorbè 2. An Interface Deænition Language èidlè 3. A Static Invocation Interface èsiiè 4. A Dynamic Invocation Interface èdiiè 5. A Dynamic Skeleton Interface èdsiè ACE Architecture æ Other documents from OMG describe common object services built upon CORBA í e.g., CORBAServices! Event services, Name services, Lifecycle services æ A set of C++ wrappers, class categories, and frameworks based on design patterns 9 10 Motivation for CORBA and ACE on Project Spectrum æ Two crucial issues for overall communication infrastructure æexibility and performance æ Flexibility motivates the use of a distributed object computing framework like CORBA to transport many formats of data í e.g., HL7, DICOM, Blobs, domain objects, etc. æ Performance requires we transport this data as quickly as the current technology allows Key Research Question Can CORBA and ACE be used to transfer medical images eæciently over high-speed networks? æ Our goal was to determine this empirically before adopting distributed object computing wholesale 11 12
4 Performance Experiments NetworkèHost Environment æ Enhanced version of TTCP í TTCP measures end-to-end bulk data transfer with ackknowledgements í Enhanced version tests C, ACE C++ wrappers, and CORBA, and Blob Streaming æ Parameters varied í 100 Mbytes of data transferred in various chunk sizes í Socket queues were 8k èdefaultè and 64k èmaximumè í Network was 155 Mbps ATM æ Compiler was SunC using highest optimization level TTCP Conæguration for C and ACE C++ Wrappers TTCP Conæguration for CORBA Implementation 15 16
5 TTCP Conæguration for Blob Streaming Performance over ATM 65 C, ACE C++, Blob Streaming, and Orbix over ATM Mbits/sec C/64k window ACE/64k window Blob Streaming/64k window Orbix/64k window C/8k window ACE/8k window Blob Streaming/8k window Orbix/8k window Blob chunk size in megabytes Primary Sources of Overhead æ Data copying æ Demultiplexing æ Memory allocation æ Presentation layer formatting High-Cost Functions æ C and ACE C++ Tests í Transferring 64 Mbytes with 1 Mbyte buæers Test ètime ècalls Name C sockets write èsenderè read C sockets ,085 read èreceiverè getmsg ACE C++ wrapper write èsenderè read ACE C++ wrapper ,984 read èreceiverè getmsg 19 20
6 High-Cost Functions ècont'dè æ Orbix String and Sequence Test ètime ècalls Name Orbix Sequence write èsenderè read 7.3 1,108 memcpy Orbix Sequence ,846 read èreceiverè ,064 memcpy Orbix String write èsenderè read ,315 strlen 6.0 1,108 memcpy High-Cost Functions ècont'dè æ Blob Streaming Test ètime ècalls Name BlobStreaming write èsenderè read 1.3 2,055 memcpy BlobStreaming ,546 read èreceiverè ,734 memcpy write Orbix String ,443 read èreceiverè ,142 strlen ,064 memcpy Overview of Blob Streaming Blob Streaming System Architecture æ Blob Streaming provides developers with a uniform interface for operations on multiple types of Binary Large OBjects èblobsè æ Two primary goals 1. Improved abstraction í Shield developers from knowledge of blob location èe.g., memory vs. ëlocal" æles vs. remote networkè 2. Maximize performance í Transport blobs as eæciently as current technology allows 23 24
7 Blob Streaming Architecture æ Blob Streaming components allow transparent use of resources through uniform blob interfaces æ Blob Streaming support the following: í Blob location. e.g., smart caches to decouple transfers from location algorithms í Blob routing. e.g., context based routing í Source and destination independent Blob transport, e.g.,. Store and retrieve from remote or local databases. Abstract operations like readsèwrites may use local æle readsèwrites, or remote readsèwrites via sockets 25 Blob Streaming Architecture Design Goals æ Goal: decouple application from OS platform í e.g., applications can be shielded from fact that current version is implemented for UNIX. Thus, can port Blob Streaming to Windows NT or OSè2 without changing applications í Platform speciæc operations hidden behind abstract interfaces. e.g., WIN32 WaitForMultipleObjects and UNIX select æ Advantages í Portability and extensibility 26 Blob Streaming Architecture Design Goals ècont'dè Design Patterns in Blob Streaming æ Goal: application independence from transport mechanism í Switch transports at any stage in the development without aæecting application code. Presently using CORBA and TCPèIP as transport mechanisms æ However, none of these mechanisms are exposed to programmers æ e.g., can use Network OLE. As transport technology improves, Blob Streaming can change without aæecting applications æ e.g., ëdirect ATM" æ Advantages í Portability, extensibility, and performance tuning 27 æ Blob Streaming is based upon a system of design patterns 28
8 æ Intent The Reactor Pattern í An object behavioral pattern that decouples event demultiplexing and event handler dispatching from the services performed in response to events æ This pattern resolves the following forces for event-driven software: í How to demultiplex multiple types of events from multiple sources of events eæciently within a single thread of control Structure of the Reactor Pattern í How to extend application behavior without requiring changes to the event dispatching framework æ Participants in the Reactor pattern Collaboration in the Reactor Pattern Using the Reactor for Blob Streaming 31 32
9 Structure of the Active Object Pattern in ACE æ Intent The Active Object Pattern í Decouples method execution from method invocation and simpliæes synchronized access to shared resources by concurrent threads æ This pattern resolves the following forces for concurrent communication software: í How to allow blocking operations èsuch as read and writeè to execute concurrently í How to simplify concurrent access to shared state Collaboration in ACE Active Objects Using the Active Object Pattern for Blob Streaming 35 36
10 Half-SyncèHalf-Async Pattern Structure of the Half-SyncèHalf-Async Pattern æ Intent í An architectural pattern that decouples synchronous IèO from asynchronous IèO in a system to simplify programming eæort without degrading execution eæciency æ This pattern resolves the following forces for concurrent communication systems: í How to simplify programming for higher-level communication tasks. These are performed synchronously èvia Active Objectsè í How to ensure eæcient lower-level IèO communication tasks. These are performed asynchronously èvia the Reactorè Collaborations in the Half-SyncèHalf-Async Pattern æ This illustrates input processing èoutput processing is similarè Using the Half-SyncèHalf-Async Pattern for Blob Streaming 40 41
11 The Acceptor Pattern Structure of the Acceptor Pattern æ Intent í Decouple the passive initialization of a service from the tasks performed once the service is initialized æ This pattern resolves the following forces for network servers using interfaces like sockets or TLI: 1. How to reuse passive connection establishment code for each new service 2. How to make the connection establishment code portable across platforms that may contain sockets but not TLI, or vice versa 3. How to ensure that a passive-mode descriptor is not accidentally used to read or write data 4. How to enable æexible policies for creation, connection establishent, and concurrency Collaboration in the Acceptor Pattern Using the Acceptor Pattern for Blob Streaming æ Acceptor factory creates, connects, and activates a Svc Handler 44 45
12 Evaluation and Recommendations æ Understand communication requirements and networkèhost environments æ Measure performance empirically before adopting a communication model í Low-speed networks often hide performance overhead æ Insist CORBA implementors provide hooks to manipulate options í e.g., setting socket queue size with ORBeline was hard æ Increase size of socket queues to largest value supported by OS æ Tune the size of the transmitted data buæers to match MTU of the network 46 Evaluation and Recommendations ècont'dè æ Use IDL sequences rather than IDL strings to avoid unnecessary data access èi.e. strlenè æ Use writeèread rather than sendèrecv on SVR4 platforms æ Long-term solution: í Optimize DOC frameworks í Add streaming support to CORBA speciæcation æ Near-term solution for CORBA overhead on high-speed networks: í e.g., Blob Streaming integrates CORBA with ACE 47 Optimizations Obtaining ACE æ The ADAPTIVE Communication Environment èaceè is an OO toolkit designed according to key network programming patterns æ All source code for ACE is freely available í Anonymously ftp to wuarchive.wustl.edu í Transfer the æles èlanguagesèc++èaceè*.gz and gnuèace-documentationè*.gz æ To be eæective for use with performancecritical applications over high-speed networks, CORBA implementations must be optimized æ Mailing list í ace-users@cs.wustl.edu í ace-users-request@cs.wustl.edu æ WWW URL í
70 64k socket queue. C over ATM (64k socket queue) ACE Orbix Sequence. ACE over ATM (64k socket queue) Throughput (Mbps) 40. Throughput (Mbps) 40
Measuring the Performance of CORBA for High-speed Networking Douglas C. Schmidt schmidt@cs.wustl.edu http://www.cs.wustl.edu/schmidt/ Washington University, St. Louis Introduction Distributed object computing
More informationSolution: Reuse Design Patterns Design patterns support reuse of software architecture Patterns embody successful solutions to problems that arise whe
Introduction Experience Using Design Patterns to Evolve Communication Software Across Diverse Platforms Developing portable, reuseable, and ecient communication software is hard OS platforms are often
More informationshort long double char octet struct Throughput in Mbps Sender Buffer size in KBytes short long double char octet struct
Motivation Optimizations for High Performance ORBs Douglas C. Schmidt (www.cs.wustl.edu/schmidt) Aniruddha S. Gokhale (www.cs.wustl.edu/gokhale) Washington University, St. Louis, USA. Typical state of
More informationVertically and horizontally High-performance, Real-time ORBs Motivation Many applications require æ guarantees QoS e.g., telecom, avionics, WWW Existi
Principles and Patterns of High-performance, Real-time Object Request Brokers C. Schmidt Douglas schmidt@cs.wustl.edu University, St. Louis Washington http:èèwww.cs.wustl.eduèçschmidtètao.html Typeset
More informationA Family of Design Patterns for Application-Level Gateways
A Family of Design Patterns for Application-Level Gateways Douglas C. Schmidt schmidt@cs.wustl.edu http://www.cs.wustl.edu/schmidt/ Department of Computer Science Washington University, St. Louis 63130
More informationMotivation: the Distributed Software Crisis Symptoms Hardware gets smaller, cheaper faster, Software gets larger, slower, more expensive Culprits Acci
Using the ACE Framework and Patterns to Develop OO Communication Software schmidt@cs.wustl.edu University, St. Louis Washington http://www.cs.wustl.edu/schmidt/ Sponsors DARPA, Bellcore, Boeing, CDI/GDIS,
More informationLatency Reliability Partitioning Ordering Low-level APIs Poor debugging tools Algorithmic decomposition Components Self-contained, ëpluggable" ADTs Fr
C. Schmidt Douglas schmidt@cs.wustl.edu University, St. Louis Washington www.cs.wustl.eduèçschmidtètao4.ps.gz Sponsors Boeing, CDI, DARPA, Kodak, Bellcore, Motorola, NSF, OTI, SAIC, Lucent, SCR, Siemens
More informationProduced by. Design Patterns. MSc in Computer Science. Eamonn de Leastar
Design Patterns MSc in Computer Science Produced by Eamonn de Leastar (edeleastar@wit.ie)! Department of Computing, Maths & Physics Waterford Institute of Technology http://www.wit.ie http://elearning.wit.ie
More informationApplying Patterns and Frameworks to Develop Object-Oriented Communication Software
Applying Patterns and Frameworks to Develop Object-Oriented Communication Software Douglas C. Schmidt schmidt@cs.wustl.edu Department of Computer Science Washington University, St. Louis, MO 63130 This
More informationPattern-Oriented Software Architecture Concurrent & Networked Objects
Pattern-Oriented Software Architecture Concurrent & Networked Objects Tuesday, October 27, 2009 Dr. Douglas C. Schmidt schmidt@uci.edu www.cs.wustl.edu/~schmidt/posa.ppt Electrical & Computing Engineering
More informationReactor. An Object Behavioral Pattern for Demultiplexing and Dispatching Handles for Synchronous Events. Douglas C. Schmidt
Reactor An Object Behavioral Pattern for Demultiplexing and Dispatching Handles for Synchronous Events Douglas C. Schmidt schmidt@cs.wustl.edu Department of Computer Science Washington University, St.
More informationAcceptor and Connector Design Patterns for Initializing Communication Services
Acceptor and Connector Design Patterns for Initializing Communication Services Douglas C. Schmidt schmidt@cs.wustl.edu Department of Computer Science Washington University St. Louis, MO 63130, USA (314)
More informationProxy Pattern Graphical Notation Intent: provide a surrogate for another object that controls access to it 5 6 Frameworks More Observations Reuse of p
Using Design Patterns and Frameworks to Develop Object-Oriented Communication Systems Douglas C. Schmidt www.cs.wustl.edu/schmidt/ schmidt@cs.wustl.edu Washington University, St. Louis Motivation Developing
More informationEvaluating the Performance of OO Network Programming Toolkits
Evaluating the Performance of OO Network Programming Toolkits Timothy H. Harrison and Douglas C. Schmidt harrison@cs.wustl.edu and schmidt@cs.wustl.edu Department of Computer Science Washington University
More informationOBJECT ADAPTER ORB CORE I/O SUBSYSTEM. struct RT_Info { wc_exec_time_; period_; importance_; dependencies_; }; 1: CONSTRUCT CALL 6: SUPPLY RUN-TIME
L. Levine David University, St. Louis Washington Simplify distribution automating by Object location activation and Parameter marshaling Demultiplexing Error handling Provide foundation higher-level for
More informationDistributed Object-Based Systems The WWW Architecture Web Services Handout 11 Part(a) EECS 591 Farnam Jahanian University of Michigan.
Distributed Object-Based Systems The WWW Architecture Web Services Handout 11 Part(a) EECS 591 Farnam Jahanian University of Michigan Reading List Remote Object Invocation -- Tanenbaum Chapter 2.3 CORBA
More informationThe Design and Performance of a Pluggable Protocols Framework for Real-time Distributed Object Computing Middleware
The Design and Performance of a Pluggable Protocols Framework for Real-time Distributed Object Computing Middleware, Fred Kuhns, Douglas C. Schmidt, Ossama Othman and Jeff Parsons coryan@uci.edu http://www.ece.uci.edu/coryan/
More informationCOPYRIGHTED MATERIAL. Table of Contents. Foreword... xv. About This Book... xvii. About The Authors... xxiii. Guide To The Reader...
Table of Contents Foreword..................... xv About This Book... xvii About The Authors............... xxiii Guide To The Reader.............. xxvii Part I Some Concepts.................. 1 1 On Patterns
More informationPATTERN-ORIENTED SOFTWARE ARCHITECTURE
PATTERN-ORIENTED SOFTWARE ARCHITECTURE A Pattern Language for Distributed Computing Volume 4 Frank Buschmann, Siemens, Munich, Germany Kevlin Henney, Curbralan, Bristol, UK Douglas C. Schmidt, Vanderbilt
More informationUniversal Communication Component on Symbian Series60 Platform
Universal Communication Component on Symbian Series60 Platform Róbert Kereskényi, Bertalan Forstner, Hassan Charaf Department of Automation and Applied Informatics Budapest University of Technology and
More informationDistributed Computing
Distributed Computing 1 Why distributed systems: Benefits & Challenges The Sydney Olympic game system: see text page 29-30 Divide-and-conquer Interacting autonomous systems Concurrencies Transactions 2
More informationWhat is CORBA? CORBA (Common Object Request Broker Architecture) is a distributed object-oriented client/server platform.
CORBA What is CORBA? CORBA (Common Object Request Broker Architecture) is a distributed object-oriented client/server platform. It includes: an object-oriented Remote Procedure Call (RPC) mechanism object
More informationSoftware Paradigms (Lesson 10) Selected Topics in Software Architecture
Software Paradigms (Lesson 10) Selected Topics in Software Architecture Table of Contents 1 World-Wide-Web... 2 1.1 Basic Architectural Solution... 2 1.2 Designing WWW Applications... 7 2 CORBA... 11 2.1
More informationCommunication. Distributed Systems Santa Clara University 2016
Communication Distributed Systems Santa Clara University 2016 Protocol Stack Each layer has its own protocol Can make changes at one layer without changing layers above or below Use well defined interfaces
More information5 Distributed Objects: The Java Approach
5 Distributed Objects: The Java Approach Main Points Why distributed objects Distributed Object design points Java RMI Dynamic Code Loading 5.1 What s an Object? An Object is an autonomous entity having
More informationToday: Distributed Middleware. Middleware
Today: Distributed Middleware Middleware concepts Case study: CORBA Lecture 24, page 1 Middleware Software layer between application and the OS Provides useful services to the application Abstracts out
More informationIntroduction to Patterns and Frameworks
Patterns and Frameworks CS 342: Object-Oriented Software Development Lab Introduction to Patterns and Frameworks Dr. David L. Levine and Douglas C. Schmidt Department of Computer Science Washington University,
More informationThe Design of the TAO Real-Time Object Request Broker
The Design of the TAO Real-Time Object Request Broker Douglas C. Schmidt, David L. Levine, and Sumedh Mungee fschmidt,levine,sumedhg@cs.wustl.edu Department of Computer Science, Washington University St.
More informationApplying Patterns to Design a High-performance, Real-time Pluggable Protocols Framework for OO Communication Middleware
Applying Patterns to Design a High-performance, Real-time Pluggable Protocols Framework for OO Communication Middleware Carlos O Ryan, Fred Kuhns, Douglas C. Schmidt and Jeff Parsons fcoryan,fredk,schmidt,parsonsg@cs.wustl.edu
More informationCommunication. Overview
Communication Chapter 2 1 Overview Layered protocols Remote procedure call Remote object invocation Message-oriented communication Stream-oriented communication 2 Layered protocols Low-level layers Transport
More informationAPPLYING THE PROACTOR PATTERN TO HIGH-PERFORMANCE WEB SERVERS 1 INTRODUCTION
APPLYING THE PROACTOR PATTERN TO HIGH-PERFORMANCE WEB SERVERS James Hu jxh@cs.wustl,edu Irfan Pyarali irfan@cs.wustl.edu Douglas C. Schmidt schmidt@cs.wustl.edu Department of Computer Science, Washington
More informationIO-Lite: A Unified I/O Buffering and Caching System
IO-Lite: A Unified I/O Buffering and Caching System Vivek S. Pai, Peter Druschel and Willy Zwaenepoel Rice University (Presented by Chuanpeng Li) 2005-4-25 CS458 Presentation 1 IO-Lite Motivation Network
More informationCORBA (Common Object Request Broker Architecture)
CORBA (Common Object Request Broker Architecture) René de Vries (rgv@cs.ru.nl) Based on slides by M.L. Liu 1 Overview Introduction / context Genealogical of CORBA CORBA architecture Implementations Corba
More informationOutline. Inter-Process Communication. IPC across machines: Problems. CSCI 4061 Introduction to Operating Systems
Outline CSCI 4061 Introduction to Operating Systems ing Overview Layering and Protocols TCP/IP Protocol Family Client-Server Model Instructor: Abhishek Chandra 2 Inter-Process Communication Intra-node:
More informationChapter 13: I/O Systems
Chapter 13: I/O Systems Chapter 13: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations Streams Performance 13.2 Silberschatz, Galvin
More informationSoftware Architecture Patterns
Software Architecture Patterns *based on a tutorial of Michael Stal Harald Gall University of Zurich http://seal.ifi.uzh.ch/ase www.infosys.tuwien.ac.at Overview Goal Basic architectural understanding
More informationApplying Design Patterns to Flexibly Configure Network Services in Distributed Systems
pplying Design Patterns to Flexibly Configure Network Services in Distributed Systems Douglas C. Schmidt schmidt@uci.edu http://www.ece.uci.edu/schmidt/ Department of Electrical & Computer Science University
More informationDistributed Objects and Remote Invocation. Programming Models for Distributed Applications
Distributed Objects and Remote Invocation Programming Models for Distributed Applications Extending Conventional Techniques The remote procedure call model is an extension of the conventional procedure
More informationAppendix A - Glossary(of OO software term s)
Appendix A - Glossary(of OO software term s) Abstract Class A class that does not supply an implementation for its entire interface, and so consequently, cannot be instantiated. ActiveX Microsoft s component
More informationLecture 21 Concurrent Programming
Lecture 21 Concurrent Programming 13th November 2003 Leaders and followers pattern Problem: Clients periodically present service requests which requires a significant amount of work that along the way
More informationFine-grained Middleware Composition for the Boeing NEST OEP
Fine-grained Middleware Composition for the Boeing NEST OEP Venkita Subramonian,Chris Gill, Huang-Ming Huang, Stephen Torri Washington University, St. Louis {venkita,cdgill,hh1,storri} @cs.wustl.edu Jeanna
More informationTECHNICAL RESEARCH REPORT
TECHNICAL RESEARCH REPORT A Simulation Study of Enhanced TCP/IP Gateways for Broadband Internet over Satellite by Manish Karir, Mingyan Liu, Bradley Barrett, John S. Baras CSHCN T.R. 99-34 (ISR T.R. 99-66)
More informationThe Center for Distributed Object Computing Research Synopsis
The Center for Distributed Object Computing Director, Center for Distributed Object Computing Research Synopsis David L. Levine www.cs.wustl.edu/levine/ Computer Science Dept. Sponsors NSF, DARPA, Bellcore/Telcordia,
More informationBulk data transfer distributer: a high performance multicast model in ALMA ACS R. Cirami 1, P. Di Marcantonio 1, G. Chiozzi 2, B.
Bulk data transfer distributer: a high performance multicast model in ALMA ACS R. Cirami 1, P. Di Marcantonio 1, G. Chiozzi 2, B. Jeram 2 1 INAF-OAT, Osservatorio Astronomico di Trieste, via G.B. Tiepolo
More informationSoftware Architectures for Reducing Priority Inversion and Non-determinism in Real-time Object Request Brokers
Software Architectures for Reducing Priority Inversion and Non-determinism in Real-time Object Request Brokers Douglas C. Schmidt, Sumedh Mungee, Sergio Flores-Gaitan, and Aniruddha Gokhale fschmidt,sumedh,sergio,gokhaleg@cs.wustl.edu
More informationAusgewählte Betriebssysteme - Mark Russinovich & David Solomon (used with permission of authors)
Outline Windows 2000 - The I/O Structure Ausgewählte Betriebssysteme Institut Betriebssysteme Fakultät Informatik Components of I/O System Plug n Play Management Power Management I/O Data Structures File
More informationChapter 13: I/O Systems
Chapter 13: I/O Systems DM510-14 Chapter 13: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations STREAMS Performance 13.2 Objectives
More informationMTAT Enterprise System Integration. Lecture 2: Middleware & Web Services
MTAT.03.229 Enterprise System Integration Lecture 2: Middleware & Web Services Luciano García-Bañuelos Slides by Prof. M. Dumas Overall view 2 Enterprise Java 2 Entity classes (Data layer) 3 Enterprise
More informationOverview of Patterns: Introduction
: Introduction d.schmidt@vanderbilt.edu www.dre.vanderbilt.edu/~schmidt Professor of Computer Science Institute for Software Integrated Systems Vanderbilt University Nashville, Tennessee, USA Introduction
More informationAs related works, OMG's CORBA (Common Object Request Broker Architecture)[2] has been developed for long years. CORBA was intended to realize interope
HORB: Distributed Execution of Java Programs HIRANO Satoshi Electrotechnical Laboratory and RingServer Project 1-1-4 Umezono Tsukuba, 305 Japan hirano@etl.go.jp http://ring.etl.go.jp/openlab/horb/ Abstract.
More informationI/O Systems. Amir H. Payberah. Amirkabir University of Technology (Tehran Polytechnic)
I/O Systems Amir H. Payberah amir@sics.se Amirkabir University of Technology (Tehran Polytechnic) Amir H. Payberah (Tehran Polytechnic) I/O Systems 1393/9/15 1 / 57 Motivation Amir H. Payberah (Tehran
More informationProcess. Program Vs. process. During execution, the process may be in one of the following states
What is a process? What is process scheduling? What are the common operations on processes? How to conduct process-level communication? How to conduct client-server communication? Process is a program
More informationTHE GLOBUS PROJECT. White Paper. GridFTP. Universal Data Transfer for the Grid
THE GLOBUS PROJECT White Paper GridFTP Universal Data Transfer for the Grid WHITE PAPER GridFTP Universal Data Transfer for the Grid September 5, 2000 Copyright 2000, The University of Chicago and The
More informationUsing a Real-time, QoS-based ORB to Intelligently Manage Communications Bandwidth in a Multi-Protocol Environment
Using a Real-time, QoS-based ORB to Intelligently Manage Communications Bandwidth in a Multi-Protocol Environment Bill Beckwith Objective Interface Systems, Inc. +1 703 295 6500 bill.beckwith@ois.com http://www.ois.com
More informationDeveloping Distributed Real-time Systems Using OS System-Hiding Frameworks
Developing Distributed Real-time Systems Using OS System-Hiding Frameworks Associate Professor Elec. & Comp. Eng. Dept. schmidt@uci.edu University of California, Irvine www.ece.uci.edu/schmidt/ (949) 824-1901
More informationby I.-C. Lin, Dept. CS, NCTU. Textbook: Operating System Concepts 8ed CHAPTER 13: I/O SYSTEMS
by I.-C. Lin, Dept. CS, NCTU. Textbook: Operating System Concepts 8ed CHAPTER 13: I/O SYSTEMS Chapter 13: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests
More informationChapter 13: I/O Systems
Chapter 13: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations Streams Performance Objectives Explore the structure of an operating
More information(D)COM Microsoft s response to CORBA. Alessandro RISSO - PS/CO
(D)COM Microsoft s response to CORBA Alessandro RISSO - PS/CO Talk Outline DCOM What is DCOM? COM Components COM Library Transport Protocols, Security & Platforms Availability Services Based on DCOM DCOM
More informationJAVA COURSES. Empowering Innovation. DN InfoTech Pvt. Ltd. H-151, Sector 63, Noida, UP
2013 Empowering Innovation DN InfoTech Pvt. Ltd. H-151, Sector 63, Noida, UP contact@dninfotech.com www.dninfotech.com 1 JAVA 500: Core JAVA Java Programming Overview Applications Compiler Class Libraries
More informationChapter 12: I/O Systems
Chapter 12: I/O Systems Chapter 12: I/O Systems I/O Hardware! Application I/O Interface! Kernel I/O Subsystem! Transforming I/O Requests to Hardware Operations! STREAMS! Performance! Silberschatz, Galvin
More informationChapter 13: I/O Systems
Chapter 13: I/O Systems Chapter 13: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations STREAMS Performance Silberschatz, Galvin and
More informationChapter 12: I/O Systems. Operating System Concepts Essentials 8 th Edition
Chapter 12: I/O Systems Silberschatz, Galvin and Gagne 2011 Chapter 12: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations STREAMS
More informationDS 2009: middleware. David Evans
DS 2009: middleware David Evans de239@cl.cam.ac.uk What is middleware? distributed applications middleware remote calls, method invocations, messages,... OS comms. interface sockets, IP,... layer between
More informationMiddleware Support for Aperiodic Tasks in Distributed Real-Time Systems
Outline Middleware Support for Aperiodic Tasks in Distributed Real-Time Systems Yuanfang Zhang, Chenyang Lu and Chris Gill Department of Computer Science and Engineering Washington University in St. Louis
More informationToday: Distributed Objects. Distributed Objects
Today: Distributed Objects Case study: EJBs (Enterprise Java Beans) Case study: CORBA Lecture 23, page 1 Distributed Objects Figure 10-1. Common organization of a remote object with client-side proxy.
More informationAsynchronous Completion Token An Object Behavioral Pattern for Efficient Asynchronous Event Handling
Asynchronous Completion Token An Object Behavioral Pattern for Efficient Asynchronous Event Handling Timothy H. Harrison, Douglas C. Schmidt, and Irfan Pyarali harrison@cs.wustl.edu, schmidt@cs.wustl.edu,
More informationDesign Process Overview. At Each Level of Abstraction. Design Phases. Design Phases James M. Bieman
CS314, Colorado State University Software Engineering Notes 4: Principles of Design and Architecture for OO Software Focus: Determining the Overall Structure of a Software System Describes the process
More informationCSci Introduction to Distributed Systems. Communication: RPC
CSci 5105 Introduction to Distributed Systems Communication: RPC Today Remote Procedure Call Chapter 4 TVS Last Time Architectural styles RPC generally mandates client-server but not always Interprocess
More informationPatterns and Performance of Real-time Middleware for Embedded Systems
Patterns and Performance of Real-time Middleware for Embedded Systems Associate Professor & Director of the Center for Distributed Object Computing Computer Science Dept. Lockheed Martin November st, 999
More informationCS454/654 Midterm Exam Fall 2004
CS454/654 Midterm Exam Fall 2004 (3 November 2004) Question 1: Distributed System Models (18 pts) (a) [4 pts] Explain two benefits of middleware to distributed system programmers, providing an example
More informationOverview. Distributed Systems. Distributed Software Architecture Using Middleware. Components of a system are not always held on the same host
Distributed Software Architecture Using Middleware Mitul Patel 1 Overview Distributed Systems Middleware What is it? Why do we need it? Types of Middleware Example Summary 2 Distributed Systems Components
More informationDevice-Functionality Progression
Chapter 12: I/O Systems I/O Hardware I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations Incredible variety of I/O devices Common concepts Port
More informationChapter 12: I/O Systems. I/O Hardware
Chapter 12: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations I/O Hardware Incredible variety of I/O devices Common concepts Port
More informationBroker Pattern. Teemu Koponen
Broker Pattern Teemu Koponen tkoponen@iki.fi Broker Pattern Context and problem Solution Implementation Conclusions Comments & discussion Example Application Stock Exchange Trader 1 Stock Exchange 1 Trader
More informationTechniques for Enhancing Real-time CORBA Quality of Service
Techniques for Enhancing Real-time CORBA Quality of Service Irfan Pyarali y Douglas C. Schmidt Ron K. Cytron irfan@oomworks.com schmidt@uci.edu cytron@cs.wustl.edu OOMWorks, LLC Electrical & Computer Engineering
More informationAgent and Object Technology Lab Dipartimento di Ingegneria dell Informazione Università degli Studi di Parma. Distributed and Agent Systems
Agent and Object Technology Lab Dipartimento di Ingegneria dell Informazione Università degli Studi di Parma Distributed and Agent Systems Prof. Agostino Poggi What is CORBA? CORBA (Common Object Request
More informationArchitecture and Design of Distributed Dependable Systems TI-ARDI. POSA2: Reactor Architectural Pattern
Architecture and Design of Distributed Dependable Systems TI-ARDI POSA2: Reactor Architectural Pattern Version: 2.09.2014 Abstract The Reactor architectural pattern allows event-driven applications to
More informationBroker Revisited. Markus Voelter Copyright 2004, Kircher, Voelter, Jank, Schwanninger, Stal D5-1
Broker Revisited Michael Kircher, Klaus Jank, Christa Schwanninger, Michael Stal {Michael.Kircher,Klaus.Jank,Christa.Schwanninger, Michael.Stal}@siemens.com Markus Voelter voelter@acm.org Copyright 2004,
More informationControl Message. Abstract. Microthread pattern?, Protocol pattern?, Rendezvous pattern? [maybe not applicable yet?]
Control Message An Object Behavioral Pattern for Managing Protocol Interactions Joe Hoffert and Kenneth Goldman {joeh,kjg@cs.wustl.edu Distributed Programing Environments Group Department of Computer Science,
More informationThreads SPL/2010 SPL/20 1
Threads 1 Today Processes and Scheduling Threads Abstract Object Models Computation Models Java Support for Threads 2 Process vs. Program processes as the basic unit of execution managed by OS OS as any
More informationFor use by students enrolled in #71251 CSE430 Fall 2012 at Arizona State University. Do not use if not enrolled.
Operating Systems: Internals and Design Principles Chapter 4 Threads Seventh Edition By William Stallings Operating Systems: Internals and Design Principles The basic idea is that the several components
More informationObject-Oriented Remoting - Basic Infrastructure Patterns
Object-Oriented Remoting - Basic Infrastructure Patterns Markus Völter Michael Kircher Uwe Zdun voelter Siemems AG New Media Lab Ingenieurbüro für Softewaretechnologie Corporate Technology Department of
More informationOSI and TCP/IP Models
EECS 3214 Department of Electrical Engineering & Computer Science York University 18-01-08 12:12 1 OSI and / Models 2 1 / Encapsula5on (Packet) (Frame) 3 / Model and Example Protocols A list of protocols
More informationChapter 13: I/O Systems
Chapter 13: I/O Systems Chapter 13: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations Streams Performance 13.2 Silberschatz, Galvin
More informationChapter 13: I/O Systems. Chapter 13: I/O Systems. Objectives. I/O Hardware. A Typical PC Bus Structure. Device I/O Port Locations on PCs (partial)
Chapter 13: I/O Systems Chapter 13: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations Streams Performance 13.2 Silberschatz, Galvin
More informationRecommendations for a CORBA Language Mapping for RTSJ
CORBA Language Mapping Victor Giddings Objective Interface Systems victor.giddings@ois.com Outline Real-time Specification for Java Background Memory Management Thread Types Thread Priorities IDL to RTSJ
More informationAdvanced Lectures on knowledge Engineering
TI-25 Advanced Lectures on knowledge Engineering Client-Server & Distributed Objects Platform Department of Information & Computer Sciences, Saitama University B.H. Far (far@cit.ics.saitama-u.ac.jp) http://www.cit.ics.saitama-u.ac.jp/~far/lectures/ke2/ke2-06/
More informationDesign and Performance Evaluation of a New Spatial Reuse FireWire Protocol. Master s thesis defense by Vijay Chandramohan
Design and Performance Evaluation of a New Spatial Reuse FireWire Protocol Master s thesis defense by Vijay Chandramohan Committee Members: Dr. Christensen (Major Professor) Dr. Labrador Dr. Ranganathan
More informationApplying Patterns to Develop Extensible ORB Middleware
Applying Patterns to Develop Extensible ORB Middleware Douglas C. Schmidt and Chris Cleeland fschmidt,cleelandg@cs.wustl.edu Department of Computer Science Washington University St. Louis, MO 63130, USA
More informationOverview of Layered Architectures
Overview of ed Architectures Douglas C. Schmidt d.schmidt@vanderbilt.edu www.dre.vanderbilt.edu/~schmidt Professor of Computer Science Institute for Software Integrated Systems Vanderbilt University Nashville,
More informationHigh Fidelity Simulation of Distributed Applications
High Fidelity Simulation of Distributed Applications Vijay Kalpathi Ramanathan Master s Defense The University of Kansas 09/02/2003 Committee: Dr. Jerry James (Chair) Dr. Douglas Niehaus Dr. Susan Gauch
More informationPatterns for Asynchronous Invocations in Distributed Object Frameworks
Patterns for Asynchronous Invocations in Distributed Object Frameworks Patterns for Asynchronous Invocations in Distributed Object Frameworks Markus Voelter Michael Kircher Siemens AG, Corporate Technology,
More information7. System Design: Addressing Design Goals
7. System Design: Addressing Design Goals Outline! Overview! UML Component Diagram and Deployment Diagram! Hardware Software Mapping! Data Management! Global Resource Handling and Access Control! Software
More informationObject Interconnections
Object Interconnections Comparing Alternative Server Programming Techniques (Column 4) Douglas C. Schmidt Steve Vinoski schmidt@cs.wustl.edu vinoski@ch.hp.com Department of Computer Science Hewlett-Packard
More informationWhat is an Operating System? A Whirlwind Tour of Operating Systems. How did OS evolve? How did OS evolve?
What is an Operating System? A Whirlwind Tour of Operating Systems Trusted software interposed between the hardware and application/utilities to improve efficiency and usability Most computing systems
More informationTechniques for Developing and Measuring High-Performance Web Servers over ATM Networks
Techniques for Developing and Measuring High-Performance Web Servers over ATM Networks James C. Hu y, Sumedh Mungee, Douglas C. Schmidt fjxh,sumedh,schmidtg@cs.wustl.edu TEL: (34) 935-425 FAX: (34) 935-732
More informationExecution architecture concepts
by Gerrit Muller Buskerud University College e-mail: gaudisite@gmail.com www.gaudisite.nl Abstract The execution architecture determines largely the realtime and performance behavior of a system. Hard
More informationThe Research and Realization of Application Updating Online
2012 International Conference on Information and Computer Applications (ICICA 2012) IPCSIT vol. 24 (2012) (2012) IACSIT Press, Singapore The Research and Realization of Application Updating Online Jiang
More informationReal-time & Embedded Systems Workshop July 2007 Building Successful Real-time Distributed Systems in Java
Real-time & Embedded Systems Workshop July 2007 Building Successful Real-time Distributed Systems in Java Andrew Foster Product Manager PrismTech Corporation The Case for Java in Enterprise Real-Time Systems
More informationActive Object. an Object Behavioral Pattern for Concurrent Programming. R. Greg Lavender Douglas C. Schmidt
Active Object an Object Behavioral Pattern for Concurrent Programming R. Greg Lavender Douglas C. Schmidt G.Lavender@isode.com schmidt@cs.wustl.edu ISODE Consortium Inc. Department of Computer Science
More information