CS 106 Introduction to Computer Science I

Size: px
Start display at page:

Download "CS 106 Introduction to Computer Science I"

Transcription

1 CS 106 Introduction to Computer Science I 03 / 28 / 2012 Instructor: Michael Eckmann

2 Today s Topics Questions? Comments? Object oriented programming More of creating our own classes Valid ways to call methods DecimalFormat class Ternary conditional operator Michael Eckmann - Skidmore College - CS Spring 2012

3 Let's create a class Time What instance variables might we have to represent a time? What types will they be? What are the valid values of each of these variables? We can make sure that these variables ALWAYS have valid data in them make the instance variables private and in any method that can change the value of an instance variable make sure to not allow it to have an invalid value

4 class Time Time timeobject = new Time( ); The above line would appear in a method of some class (not Time) that wishes to use a Time object. When this happens, memory for the object is allocated (by the new operator) and the instance variables of the class are initialized (by Time( ) ). The object has access to any public methods and data defined in the class. i.e. timeobject is the object variable that has access to the public data and methods of class Time1.

5 Referring to members of a class via an object The. operator is used along with object to access particular members (data or methods) of a class. E.g. Time starttime = new Time(12,55,0); starttime.settime(13,15,0); // dot operator used We may only access public members.

6 public / private members Instance variables and methods of a class are called members of the class. members can be specified as public or private (or protected --- which we ll discuss later.) private members of a class are accessible only to methods within the class. public members of a class are accessible within that class as well as in other classes that contain a reference to an object of that class (via the dot operator).

7 public / private members So, in our example, settime is a public method of class Time, and therefore is accessible through starttime by use of the dot operator: starttime.settime ( 12, 15, 0 ); However, all the instance variables of Time are declared as private. So, these are not accessible through starttime. These private instance variables named, hour, minute and second, are only accessible within methods of Time.

8 public / private members These private instance variables named, hour, minute and second, are only accessible within methods of Time. Because they are private, we cannot write code like: Time starttime = new Time(); starttime.hour = 12; starttime.minute = 100; starttime.second = 10; That's good because we shouldn't be able to set the minute to be 100 (it's valid range is 0-59). But then how would we change the hour or minute or second?

9 public / private members That's good because we shouldn't be able to set the minute to be 100 (it's valid range is 0-59). But then how would we change the hour, minute and second? This way: starttime.settime(12, 100, 10); The above code will be allowed to be called but when settime sees that minute is trying to be set to 100 which is not within the valid range it will set starttime's minute to be 0. An example call with a valid time (the time CS106 starts): starttime.settime(13, 25, 0);

10 overloaded constructors When we create a class, we usually provide constructors that we want to have called when objects of our class are instantiated. We can provide many different constructors, each taking different parameters. When we do this, we are said to be overloading the constructor because we are providing different methods of the same name (but different parameters.) Java calls the correct constructor, based on the number of and type of the arguments passed in to the method call.

11 set and get methods When instance variables of a class are declared as private, we sometimes want other classes to have access to their values and be able to change them in a controlled way. To this end, we usually provide what are called set and get methods for this purpose. A set method usually takes in a value as a parameter and checks it for validity. If it is a valid value, then the appropriate instance variable is set (has its value changed to the one passed in.) We usually create a get method for each instance variable of which some other class might want to know the value. get methods are sometimes called accessor methods and set methods are sometimes called mutator methods

12 set and get methods so, we would then be able to call these methods in a program like: Time t1 = new Time(); Time t2 = new Time(); t1.sethour( 11 ); t2.sethour( 45 ); // what will happen here? int hourvalue; hourvalue = t1.gethour( ); hourvalue = t2.gethour( ); If hour were a public (instead of private) instance variable of class Time2 then we would be able to: t2.hour = 45; // bad idea...

13 static variables A static class variable means there is only one copy of the variable, regardless of the number of objects instantiated. one use of static class variables is to keep a count of how many objects of the class have been instantiated. This can be done by incrementing a static variable in the constructor.

14 Static variables Static variables represent classwide information. Instance variables represent object specific information. What does that mean?

15 Static variables Static variables represent classwide information. Instance variables represent object specific information. What does that mean? Example: class BankCheck to represent a check in a checkbook. amount date lastchecknumberused Let's look at example objects of type BankCheck

16 Static variables Static variables represent classwide information. Instance variables represent object specific information. What does that mean? Example: a class to represent a CompactDisc Artist Title TotalTime (max 80 minutes) Let's look at example objects of type CompactDisc

17 Static variables Because static variables represent classwide information, we don't need any objects to be instantiated if we want to use them. Instead, we use the class name and dot operator to access any public static variables or public static methods.

18 static variables static variables are accessible in other classes if the static variables are declared public. They are accessible by using the class name followed by the dot operator and then the static variable name. e.g. if there was a public static variable named timeobjectcount in the Time class, we could access it in another class by referring to: Time.timeObjectCount If it was declared as private, then we would need to have a public static method in Time to provide read access to it. e.g. a method like: public static int getcount( ) { return timeobjectcount; }

19 static methods we could call this method in the following way: int currentcount; currentcount = Time.getCount( ); Notice that we used the class name Time (not an object name) before the dot operator to reference the static members of a class. We have seen this before, such as when we called a static method of class Integer: Integer.parseInt( somestr ) Note however that if we have instantiated objects of class Time, we would be able to access the static members either by the class name or the object name.

20 static methods so, assuming t1 is an object of type Time, after it is instantiated, we would be able to call a static method getcount( ) either by: Time.getCount( ) or t1.getcount( ) It is best (for readability purposes) however to use the class name way. That is, Time.getCount( ) is preferred because someone reading your code will know that getcount ( ) is a static method of class Time, which may be valuable in understanding the code.

21 static methods The methods in class Math that we ve used are static methods. Recall that we don t create an object of type Math. Instead, we call the methods in Math with the class name (Math) followed by the dot operator, followed by the method name. This is how static methods are called (with the class name, not an object name.)

22 Concepts recap Public vs. private instance variables Public vs. private methods Static vs. instance variables Static vs. non-static methods

23 this this it contains the value of the current object I'll show an example of this in the Time class. example usage: this.minute (would refer to minute instance variable within a method of the Time class) Why use this? if you name a parameter of a method the same name as an instance variable, you can refer to the instance variable inside the method by using this. in front of it and refer to the parameter by its name alone

24 Let's create another class Let's create a brand new class using all these concepts. Let's create a class to represent a Movie Let's assume we want to store for each movie: Title Director Running time Year of release Let's also assume we want to store a count of all the movies we have instantiated This Movie class will be intended to be used in a program that would hold the inventory of a video/dvd rental store.

25 ways to call methods a method that is defined in the same class as another method can call it by just using the method name and arguments in parentheses (regardless of whether the method is public or private). we saw many examples of this: one was in the sorting program we wrote --- the swap method was defined in our class and was called like so swap(arr, i, i+1);

26 ways to call methods a public static method that is defined in some other class can be called by using the class name followed by the dot operator and then the method name and arguments in parentheses. Note: we don t have to first define a reference to an object of that class. we ve seen examples of this with the Integer.parseInt and JOptionPane.showMessageDialog methods (among many others) We do NOT need to declare a variable to hold a reference to an object of these classes if all we want to do is call a static method in it. We call one of these like so: someint = Integer.parseInt(someStr);

27 ways to call methods A non-static public method that is defined in some other class must be called by using a reference to the object of the class followed by the dot operator and then the method name and arguments in parentheses. we ve seen examples of this with the Time class First we declare a variable to hold a reference to a Time object, then we can call one of Time s methods. E.g. the call to tostring() in the second line below Time starttime = new Time(); String s = starttime.tostring(); System.out.print(" start time = " + s);

28 ways to call methods A private method that is defined in some other class cannot be called from outside that class.

29 Recap - ways to call methods a method (regardless of whether the method is public or private) that is defined in the same class as another method can call it by just using the method name and arguments in parentheses. swap(arr, i, i+1); a non-static public method that is defined in some other class (from where it is being called) must be called by using a reference to the object of the class followed by the dot operator and then the method name and arguments in parentheses. Time starttime = new Time(); String s = starttime.tostring(); System.out.print(" start time = " + s); a public static method that is defined in some other class can be called by using the class name followed by the dot operator and then the method name and arguments in parentheses. someint = Integer.parseInt(someStr);

30 DecimalFormat class Let's look online at the Java API for this class (and others) Allows us to make output nicer by rounding floats and doubles etc. for output Specify a pattern when creating an object of DecimalFormat class 0 vs. # 0 is a required digit position To the left of decimal --- means at least that many To the right of decimal --- means exactly that many places # to the right of decimal means that a 0 will not display. % at end of pattern causes number to be displayed as a percent E-notation is also possible (scientific notation)

31 DecimalFormat class DecimalFormat df = new DecimalFormat( ); To use it : (assuming we have a double var temperature) df.format(temperature) /* this will return a String based on the value of temperature and the pattern specified when the df object was constructed */ Since it returns a String we can place it anywhere a String can be used, like: System.out.println("The temperature is: " + df.format(temperature));

32 DecimalFormat class Let's try a few different formats and see what is produced. Note: no truncation of numbers to the LEFT of the decimal point will ever occur with this formatting even if we have: the format is 00.0# assume the value to format is The number will be formatted as because the amount of 0's to the LEFT of the decimal in the format means at least that many places.

33 Ternary operator (acts like if /else ) Ternary conditional operator contains three parts separated by a? and a : Example: int hour = 14, nonmilhr; nonmilhr = ((hour == 12 hour == 0)? 12 : hour % 12 );

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 03 / 23 / 2015 Instructor: Michael Eckmann Today s Topics Comments and/or Questions? Objects and Object Oriented Programming Overloaded methods / constructors

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 03 / 17 / 2014 Instructor: Michael Eckmann Today s Topics Comments and/or Questions? Searching Linear Binary Objects and Object Oriented Programming Michael Eckmann

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 02 / 21 / 2014 Instructor: Michael Eckmann Today s Topics Comments and/or Questions? Arrays multidimensional Math class methods Programmer defined methods Michael

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 06 / 10 / 2015 Instructor: Michael Eckmann Today s Topics Questions / comments? Method terminology and Programmer defined methods Michael Eckmann - Skidmore College

More information

CS 206 Introduction to Computer Science II

CS 206 Introduction to Computer Science II CS 206 Introduction to Computer Science II 03 / 19 / 2018 Instructor: Michael Eckmann Today s Topics Questions? Comments? Change making algorithm Greedy algorithm implementation Divide and conquer recursive

More information

CS 206 Introduction to Computer Science II

CS 206 Introduction to Computer Science II CS 206 Introduction to Computer Science II 03 / 25 / 2013 Instructor: Michael Eckmann Today s Topics Comments/Questions? More on Recursion Including Dynamic Programming technique Divide and Conquer techniques

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 06 / 11 / 2015 Instructor: Michael Eckmann Today s Topics Comments and/or Questions? Sorting Searching Michael Eckmann - Skidmore College - CS 106 - Summer 2015

More information

Two Types of Types. Primitive Types in Java. Using Primitive Variables. Class #07: Java Primitives. Integer types.

Two Types of Types. Primitive Types in Java. Using Primitive Variables. Class #07: Java Primitives. Integer types. Class #07: Java Primitives Software Design I (CS 120): M. Allen, 13 Sep. 2018 Two Types of Types So far, we have mainly been dealing with objects, like DrawingGizmo, Window, Triangle, that are: 1. Specified

More information

CS 206 Introduction to Computer Science II

CS 206 Introduction to Computer Science II CS 206 Introduction to Computer Science II 03 / 05 / 2018 Instructor: Michael Eckmann Today s Topics Questions? Comments? binary search trees Finish delete method Discuss run times of various methods Michael

More information

Java Review. Fundamentals of Computer Science

Java Review. Fundamentals of Computer Science Java Review Fundamentals of Computer Science Link to Head First pdf File https://zimslifeintcs.files.wordpress.com/2011/12/h ead-first-java-2nd-edition.pdf Outline Data Types Arrays Boolean Expressions

More information

CS 2530 INTERMEDIATE COMPUTING

CS 2530 INTERMEDIATE COMPUTING CS 2530 INTERMEDIATE COMPUTING Spring 2018 1-24-2018 Michael J. Holmes University of Northern Iowa Today s topic: Writing classes. 1 Die Objects A die has physical attributes: a specific Number of Sides

More information

Encapsulation. Administrative Stuff. September 12, Writing Classes. Quick review of last lecture. Classes. Classes and Objects

Encapsulation. Administrative Stuff. September 12, Writing Classes. Quick review of last lecture. Classes. Classes and Objects Administrative Stuff September 12, 2007 HW3 is due on Friday No new HW will be out this week Next Tuesday we will have Midterm 1: Sep 18 @ 6:30 7:45pm. Location: Curtiss Hall 127 (classroom) On Monday

More information

CS 251 Intermediate Programming Methods and More

CS 251 Intermediate Programming Methods and More CS 251 Intermediate Programming Methods and More Brooke Chenoweth University of New Mexico Spring 2018 Methods An operation that can be performed on an object Has return type and parameters Method with

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 06 / 04 / 2015 Instructor: Michael Eckmann Today s Topics Questions / comments? Calling methods (noting parameter(s) and their types, as well as the return type)

More information

CS 206 Introduction to Computer Science II

CS 206 Introduction to Computer Science II CS 206 Introduction to Computer Science II 03 / 31 / 2017 Instructor: Michael Eckmann Today s Topics Questions? Comments? finish RadixSort implementation some applications of stack Priority Queues Michael

More information

CS 206 Introduction to Computer Science II

CS 206 Introduction to Computer Science II CS 206 Introduction to Computer Science II 04 / 06 / 2018 Instructor: Michael Eckmann Today s Topics Questions? Comments? Graphs Definition Terminology two ways to represent edges in implementation traversals

More information

Chapter 4: Writing Classes

Chapter 4: Writing Classes Chapter 4: Writing Classes Java Software Solutions Foundations of Program Design Sixth Edition by Lewis & Loftus Writing Classes We've been using predefined classes. Now we will learn to write our own

More information

CS 206 Introduction to Computer Science II

CS 206 Introduction to Computer Science II CS 206 Introduction to Computer Science II 03 / 09 / 2018 Instructor: Michael Eckmann Today s Topics Questions? Comments? More examples Change making algorithm Greedy algorithm Recursive implementation

More information

CS1004: Intro to CS in Java, Spring 2005

CS1004: Intro to CS in Java, Spring 2005 CS1004: Intro to CS in Java, Spring 2005 Lecture #13: Java OO cont d. Janak J Parekh janak@cs.columbia.edu Administrivia Homework due next week Problem #2 revisited Constructors, revisited Remember: a

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 01 / 23 / 2015 Instructor: Michael Eckmann Today s Topics Questions? Comments? Review variables variable declaration assignment (changing a variable's value) using

More information

CMSC131. Objects: Designing Classes and Creating Instances

CMSC131. Objects: Designing Classes and Creating Instances CMSC131 Objects: Designing Classes and Creating Instances Classes and Instances of Objects We have seen that each Java application we run has a static main method that serves as the starting point. The

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 05 / 31 / 2017 Instructor: Michael Eckmann Today s Topics Questions / Comments? recap and some more details about variables, and if / else statements do lab work

More information

Week 8: Operator overloading

Week 8: Operator overloading Due to various disruptions, we did not get through all the material in the slides below. CS319: Scientific Computing (with C++) Week 8: Operator overloading 1 The copy constructor 2 Operator Overloading

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 02 / 15 / 2016 Instructor: Michael Eckmann Questions? Comments? Loops to repeat code while loops for loops do while loops Today s Topics Logical operators Example

More information

CS 251 Intermediate Programming Methods and Classes

CS 251 Intermediate Programming Methods and Classes CS 251 Intermediate Programming Methods and Classes Brooke Chenoweth University of New Mexico Fall 2018 Methods An operation that can be performed on an object Has return type and parameters Method with

More information

Chapter 15: Object Oriented Programming

Chapter 15: Object Oriented Programming Chapter 15: Object Oriented Programming Think Java: How to Think Like a Computer Scientist 5.1.2 by Allen B. Downey How do Software Developers use OOP? Defining classes to create objects UML diagrams to

More information

Chapter 11: Create Your Own Objects

Chapter 11: Create Your Own Objects Chapter 11: Create Your Own Objects Think Java: How to Think Like a Computer Scientist 5.1.2 by Allen B. Downey Our usual text takes a fairly non-standard departure in this chapter. Instead, please refer

More information

CS 206 Introduction to Computer Science II

CS 206 Introduction to Computer Science II CS 206 Introduction to Computer Science II 04 / 13 / 2018 Instructor: Michael Eckmann Today s Topics Questions? Comments? Graphs Depth First Search (DFS) Shortest path Shortest weight path (Dijkstra's

More information

Anatomy of a Class Encapsulation Anatomy of a Method

Anatomy of a Class Encapsulation Anatomy of a Method Writing Classes Writing Classes We've been using predefined classes. Now we will learn to write our own classes to define objects Chapter 4 focuses on: class definitions instance data encapsulation and

More information

CMSC131. Library Classes

CMSC131. Library Classes CMSC131 Designing Classes Library Classes Due to Java being 100% object-oriented, all code must live inside a class but there is some functionality/information that might be best kept in a more central

More information

COMP 250 Winter 2011 Reading: Java background January 5, 2011

COMP 250 Winter 2011 Reading: Java background January 5, 2011 Almost all of you have taken COMP 202 or equivalent, so I am assuming that you are familiar with the basic techniques and definitions of Java covered in that course. Those of you who have not taken a COMP

More information

Lecture Transcript While and Do While Statements in C++

Lecture Transcript While and Do While Statements in C++ Lecture Transcript While and Do While Statements in C++ Hello and welcome back. In this lecture we are going to look at the while and do...while iteration statements in C++. Here is a quick recap of some

More information

CS 230 Programming Languages

CS 230 Programming Languages CS 230 Programming Languages 09 / 20 / 2013 Instructor: Michael Eckmann Today s Topics Questions/comments? Continue Regular expressions Matching string basics =~ (matches) m/ / (this is the format of match

More information

Computer Science 210: Data Structures

Computer Science 210: Data Structures Computer Science 210: Data Structures Welcome to Data Structures! Data structures are fundamental building blocks of algorithms and programs Csci 210 is a study of data structures design efficiency implementation

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 06 / 03 / 2015 Instructor: Michael Eckmann Today s Topics Finish up discussion of projected homeruns 162 as a constant (final) double vs. int in calculation Scanner

More information

TOPIC 2 INTRODUCTION TO JAVA AND DR JAVA

TOPIC 2 INTRODUCTION TO JAVA AND DR JAVA 1 TOPIC 2 INTRODUCTION TO JAVA AND DR JAVA Notes adapted from Introduction to Computing and Programming with Java: A Multimedia Approach by M. Guzdial and B. Ericson, and instructor materials prepared

More information

APCS Semester #1 Final Exam Practice Problems

APCS Semester #1 Final Exam Practice Problems Name: Date: Per: AP Computer Science, Mr. Ferraro APCS Semester #1 Final Exam Practice Problems The problems here are to get you thinking about topics we ve visited thus far in preparation for the semester

More information

AP Computer Science Chapter 10 Implementing and Using Classes Study Guide

AP Computer Science Chapter 10 Implementing and Using Classes Study Guide AP Computer Science Chapter 10 Implementing and Using Classes Study Guide 1. A class that uses a given class X is called a client of X. 2. Private features of a class can be directly accessed only within

More information

CS 206 Introduction to Computer Science II

CS 206 Introduction to Computer Science II CS 206 Introduction to Computer Science II 04 / 26 / 2017 Instructor: Michael Eckmann Today s Topics Questions? Comments? Balanced Binary Search trees AVL trees Michael Eckmann - Skidmore College - CS

More information

public class Foo { private int var; public int Method1() { // var accessible anywhere here } public int MethodN() {

public class Foo { private int var; public int Method1() { // var accessible anywhere here } public int MethodN() { Scoping, Static Variables, Overloading, Packages In this lecture, we will examine in more detail the notion of scope for variables. We ve already indicated that variables only exist within the block they

More information

Class API. Class API. Constructors. CS200: Computer Science I. Module 19 More Objects

Class API. Class API. Constructors. CS200: Computer Science I. Module 19 More Objects CS200: Computer Science I Module 19 More Objects Kevin Sahr, PhD Department of Computer Science Southern Oregon University 1 Class API a class API can contain three different types of methods: 1. constructors

More information

What is an algorithm?

What is an algorithm? Reminders CS 142 Lecture 4 ADTs & Objects Program 1 was assigned - Due on 1/27 by 11:55pm Spring 2015 2 Object-Oriented Programming (OOP) OOP Definitions Imagine: You and your programming team have written

More information

Recap: Pointers. int* int& *p &i &*&* ** * * * * IFMP 18, M. Schwerhoff

Recap: Pointers. int* int& *p &i &*&* ** * * * * IFMP 18, M. Schwerhoff Recap: Pointers IFMP 18, M. Schwerhoff int* int& *p &i &*&* ** * * * * A 0 A 1 A 2 A 3 A 4 A 5 A 0 A 1 A 2 A 3 A 4 A 5 5 i int* p; A 0 A 1 A 2 A 3 A 4 A 5 5 i p int* p; p = &i; A 0 A 1 A 2 A 3 A 4 A 5

More information

COMP 1006/1406 Assignment 1 Carleton Foodorama (Part 1) Due: Friday, July 14 th 2006, before 11h55 pm

COMP 1006/1406 Assignment 1 Carleton Foodorama (Part 1) Due: Friday, July 14 th 2006, before 11h55 pm COMP 006/406 Assignment Carleton Foodorama (Part ) Due: Friday, July 4 th 2006, before h55 pm In this assignment, you will review basic concepts from COMP 005. You will get to design a simple text-based

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 01 / 31 / 2014 Instructor: Michael Eckmann Today s Topics Comments and/or Questions? Pseudocode Programming exercise to determine projected homeruns How Java determines

More information

Software Design and Analysis for Engineers

Software Design and Analysis for Engineers Software Design and Analysis for Engineers by Dr. Lesley Shannon Email: lshannon@ensc.sfu.ca Course Website: http://www.ensc.sfu.ca/~lshannon/courses/ensc251 Simon Fraser University Slide Set: 2 Date:

More information

COP 3330 Final Exam Review

COP 3330 Final Exam Review COP 3330 Final Exam Review I. The Basics (Chapters 2, 5, 6) a. comments b. identifiers, reserved words c. white space d. compilers vs. interpreters e. syntax, semantics f. errors i. syntax ii. run-time

More information

! A class in C++ is similar to a structure. ! A class contains members: - variables AND. - public: accessible outside the class.

! A class in C++ is similar to a structure. ! A class contains members: - variables AND. - public: accessible outside the class. Classes and Objects Week 5 Gaddis:.2-.12 14.3-14.4 CS 5301 Spring 2015 Jill Seaman The Class! A class in C++ is similar to a structure.! A class contains members: - variables AND - functions (often called

More information

This exam is open book. Each question is worth 3 points.

This exam is open book. Each question is worth 3 points. This exam is open book. Each question is worth 3 points. Page 1 / 15 Page 2 / 15 Page 3 / 12 Page 4 / 18 Page 5 / 15 Page 6 / 9 Page 7 / 12 Page 8 / 6 Total / 100 (maximum is 102) 1. Are you in CS101 or

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 01 / 29 / 2016 Instructor: Michael Eckmann Today s Topics Introduction operators (equality and relational) These all result in boolean if else statements User

More information

Chapter 4 Defining Classes I

Chapter 4 Defining Classes I Chapter 4 Defining Classes I This chapter introduces the idea that students can create their own classes and therefore their own objects. Introduced is the idea of methods and instance variables as the

More information

CS 206 Introduction to Computer Science II

CS 206 Introduction to Computer Science II CS 206 Introduction to Computer Science II 04 / 16 / 2018 Instructor: Michael Eckmann Today s Topics Questions? Comments? Graphs Shortest weight path (Dijkstra's algorithm) Besides the final shortest weights

More information

Full file at

Full file at Java Programming: From Problem Analysis to Program Design, 3 rd Edition 2-1 Chapter 2 Basic Elements of Java At a Glance Instructor s Manual Table of Contents Overview Objectives s Quick Quizzes Class

More information

Chapter 1b Classes and Objects

Chapter 1b Classes and Objects Data Structures for Java William H. Ford William R. Topp Chapter 1b Classes and Objects Bret Ford 2005, Prentice Hall Object-Oriented Programming An object is an entity with data and operations on the

More information

Lecture 5. Defining Functions

Lecture 5. Defining Functions Lecture 5 Defining Functions Announcements for this Lecture Last Call Quiz: About the Course Take it by tomorrow Also remember the survey Readings Sections 3.5 3.3 today Also 6.-6.4 See online readings

More information

CS 101 Fall 2006 Midterm 3 Name: ID:

CS 101 Fall 2006 Midterm 3 Name:  ID: You only need to write your name and e-mail ID on the first page. This exam is CLOSED text book, closed-notes, closed-calculator, closed-neighbor, etc. Questions are worth different amounts, so be sure

More information

Operator overloading

Operator overloading 1 Introduction 2 The copy constructor 3 Operator Overloading 4 Eg 1: Adding two vectors 5 The -> operator 6 The this pointer 7 Overloading = 8 Unary operators 9 Overloading for the matrix class 10 The

More information

CS250 Final Review Questions

CS250 Final Review Questions CS250 Final Review Questions The following is a list of review questions that you can use to study for the final. I would first make sure you review all previous exams and make sure you fully understand

More information

Table of Contents Date(s) Title/Topic Page #s. Chapter 4: Writing Classes 4.1 Objects Revisited

Table of Contents Date(s) Title/Topic Page #s. Chapter 4: Writing Classes 4.1 Objects Revisited Table of Contents Date(s) Title/Topic Page #s 11/6 Chapter 3 Reflection/Corrections 56 Chapter 4: Writing Classes 4.1 Objects Revisited 57 58-59 look over your Ch 3 Tests and write down comments/ reflections/corrections

More information

CS360 Lecture 5 Object-Oriented Concepts

CS360 Lecture 5 Object-Oriented Concepts Tuesday, February 17, 2004 Last Time CS360 Lecture 5 Object-Oriented Concepts On Thursday I introduced the basics of object-oriented programming. We covered: - Creating public classes (each public class

More information

Object Class. EX: LightSwitch Class. Basic Class Concepts: Parts. CS257 Computer Science II Kevin Sahr, PhD. Lecture 5: Writing Object Classes

Object Class. EX: LightSwitch Class. Basic Class Concepts: Parts. CS257 Computer Science II Kevin Sahr, PhD. Lecture 5: Writing Object Classes 1 CS257 Computer Science II Kevin Sahr, PhD Lecture 5: Writing Object Classes Object Class 2 objects are the basic building blocks of programs in Object Oriented Programming (OOP) languages objects consist

More information

Class 15. Object-Oriented Development from Structs to Classes. Laura Marik Spring 2012 C++ Course Notes (Provided by Jason Minski)

Class 15. Object-Oriented Development from Structs to Classes. Laura Marik Spring 2012 C++ Course Notes (Provided by Jason Minski) Class 15 Object-Oriented Development from Structs to Classes The difference between structs and classes A class in C++ is basically the same thing as a struct The following are exactly equivalent struct

More information

CS558 Programming Languages

CS558 Programming Languages CS558 Programming Languages Winter 2018 Lecture 7b Andrew Tolmach Portland State University 1994-2018 Dynamic Type Checking Static type checking offers the great advantage of catching errors early And

More information

CS/IT 114 Introduction to Java, Part 1 FALL 2016 CLASS 10: OCT. 6TH INSTRUCTOR: JIAYIN WANG

CS/IT 114 Introduction to Java, Part 1 FALL 2016 CLASS 10: OCT. 6TH INSTRUCTOR: JIAYIN WANG CS/IT 114 Introduction to Java, Part 1 FALL 2016 CLASS 10: OCT. 6TH INSTRUCTOR: JIAYIN WANG 1 Notice Assignments Reading Assignment: Chapter 3: Introduction to Parameters and Objects The Class 10 Exercise

More information

ECE 122. Engineering Problem Solving with Java

ECE 122. Engineering Problem Solving with Java ECE 122 Engineering Problem Solving with Java Lecture 5 Anatomy of a Class Outline Problem: How do I build and use a class? Need to understand constructors A few more tools to add to our toolbox Formatting

More information

COMP 250 Fall inheritance Nov. 17, 2017

COMP 250 Fall inheritance Nov. 17, 2017 Inheritance In our daily lives, we classify the many things around us. The world has objects like dogs and cars and food and we are familiar with talking about these objects as classes Dogs are animals

More information

Write the code to create an enhanced for loop that will go through every member of an ArrayList <String> myarray and print it out to the console.

Write the code to create an enhanced for loop that will go through every member of an ArrayList <String> myarray and print it out to the console. COSC 201 Review Questions Final Fall 2015 Write the code to create an enhanced for loop that will go through every member of an ArrayList myarray and print it out to the console. Give the code

More information

System.out.print(); Scanner.nextLine(); String.compareTo();

System.out.print(); Scanner.nextLine(); String.compareTo(); System.out.print(); Scanner.nextLine(); String.compareTo(); Starting Out with Java: From Control Structures Through Objects Sixth Edition Chapter 6 A First Look at Classes Chapter Topics 6.1 Objects and

More information

Language Features. 1. The primitive types int, double, and boolean are part of the AP

Language Features. 1. The primitive types int, double, and boolean are part of the AP Language Features 1. The primitive types int, double, and boolean are part of the AP short, long, byte, char, and float are not in the subset. In particular, students need not be aware that strings are

More information

Python Intro GIS Week 1. Jake K. Carr

Python Intro GIS Week 1. Jake K. Carr GIS 5222 Week 1 Why Python It s simple and easy to learn It s free - open source! It s cross platform IT S expandable!! Why Python: Example Consider having to convert 1,000 shapefiles into feature classes

More information

Lecture 9. Assignment. Logical Operations. Logical Operations - Motivation 2/8/18

Lecture 9. Assignment. Logical Operations. Logical Operations - Motivation 2/8/18 Assignment Lecture 9 Logical Operations Formatted Print Printf Increment and decrement Read through 3.9, 3.10 Read 4.1. 4.2, 4.3 Go through checkpoint exercise 4.1 Logical Operations - Motivation Logical

More information

Intro to Programming. Unit 7. What is Programming? What is Programming? Intro to Programming

Intro to Programming. Unit 7. What is Programming? What is Programming? Intro to Programming Intro to Programming Unit 7 Intro to Programming 1 What is Programming? 1. Programming Languages 2. Markup vs. Programming 1. Introduction 2. Print Statement 3. Strings 4. Types and Values 5. Math Externals

More information

MODULE 02: BASIC COMPUTATION IN JAVA

MODULE 02: BASIC COMPUTATION IN JAVA MODULE 02: BASIC COMPUTATION IN JAVA Outline Variables Naming Conventions Data Types Primitive Data Types Review: int, double New: boolean, char The String Class Type Conversion Expressions Assignment

More information

ITI 1120 Lab #9. Slides by: Diana Inkpen, Alan Williams, Daniel Amyot Some original material by Romelia Plesa

ITI 1120 Lab #9. Slides by: Diana Inkpen, Alan Williams, Daniel Amyot Some original material by Romelia Plesa ITI 1120 Lab #9 Slides by: Diana Inkpen, Alan Williams, Daniel Amyot Some original material by Romelia Plesa 1 Objectives Review fundamental concepts Example: the Time class Exercises Modify the Time class

More information

Global edition. Java How to Program. Late Objects Version. TENTH edition. Paul Deitel Harvey Deitel

Global edition. Java How to Program. Late Objects Version. TENTH edition. Paul Deitel Harvey Deitel Global edition Java How to Program Late Objects Version TENTH edition Paul Deitel Harvey Deitel GLOBAL EDITION Java How to Program Late Objects Version TENTH EDITION 8.9 enum Types 369 8.9 enum Types In

More information

! Data is stored in variables. - Perhaps using arrays and structs. ! Program is a collection of functions that perform

! Data is stored in variables. - Perhaps using arrays and structs. ! Program is a collection of functions that perform Ch 13: Introduction to Classes 13.1 Procedural Programming! Data is stored in variables CS 2308 Fall 2012 Jill Seaman - Perhaps using arrays and structs.! Program is a collection of functions that perform

More information

SSEA Computer Science: Track A. Dr. Cynthia Lee Lecturer in Computer Science Stanford

SSEA Computer Science: Track A. Dr. Cynthia Lee Lecturer in Computer Science Stanford SSEA Computer Science: Track A Dr. Cynthia Lee Lecturer in Computer Science Stanford Topics for today Introduce Java programming language Assignment and type casting Expressions Operator precedence Code

More information

CMPT 117: Tutorial 1. Craig Thompson. 12 January 2009

CMPT 117: Tutorial 1. Craig Thompson. 12 January 2009 CMPT 117: Tutorial 1 Craig Thompson 12 January 2009 Administrivia Coding habits OOP Header Files Function Overloading Class info Tutorials Review of course material additional examples Q&A Labs Work on

More information

CS 106 Introduction to Computer Science I

CS 106 Introduction to Computer Science I CS 106 Introduction to Computer Science I 06 / 02 / 2015 Instructor: Michael Eckmann Today s Topics Operators continue if/else statements User input Operators + when used with numeric types (e.g. int,

More information

Slide 1 CS 170 Java Programming 1 Expressions Duration: 00:00:41 Advance mode: Auto

Slide 1 CS 170 Java Programming 1 Expressions Duration: 00:00:41 Advance mode: Auto CS 170 Java Programming 1 Expressions Slide 1 CS 170 Java Programming 1 Expressions Duration: 00:00:41 What is an expression? Expression Vocabulary Any combination of operators and operands which, when

More information

Variables, Data Types, and Arithmetic Expressions Learning Objectives:

Variables, Data Types, and Arithmetic Expressions Learning Objectives: Variables, Data Types, and Arithmetic Expressions Learning Objectives: Printing more than one variable in one printf() Printing formatting characters in printf Declaring and initializing variables A couple

More information

CS 231 Data Structures and Algorithms, Fall 2016

CS 231 Data Structures and Algorithms, Fall 2016 CS 231 Data Structures and Algorithms, Fall 2016 Dr. Bruce A. Maxwell Department of Computer Science Colby College Course Description Focuses on the common structures used to store data and the standard

More information

Lesson 12: OOP #2, Accessor Methods (W03D4)

Lesson 12: OOP #2, Accessor Methods (W03D4) Lesson 12: OOP #2, Accessor Methods (W03D4) Balboa High School Michael Ferraro September 3, 2015 1 / 29 Do Now In your driver class from last class, create another new Person object with these characteristics:

More information

CSCI 355 Lab #2 Spring 2007

CSCI 355 Lab #2 Spring 2007 CSCI 355 Lab #2 Spring 2007 More Java Objectives: 1. To explore several Unix commands for displaying information about processes. 2. To explore some differences between Java and C++. 3. To write Java applications

More information

Object-Oriented Programming in Java. Topic : Objects and Classes (cont) Object Oriented Design

Object-Oriented Programming in Java. Topic : Objects and Classes (cont) Object Oriented Design Electrical and Computer Engineering Object-Oriented in Java Topic : Objects and Classes (cont) Object Oriented Maj Joel Young Joel.Young@afit.edu 11-Sep-03 Maj Joel Young Using Class Instances Accessing

More information

ECE 122. Engineering Problem Solving with Java

ECE 122. Engineering Problem Solving with Java ECE 122 Engineering Problem Solving with Java Lecture 13 Two Dimensional Arrays Outline Problem: How do store and manipulate data in tabular format Two-dimensional arrays easy access with 2 indices This

More information

ECE 122. Engineering Problem Solving with Java

ECE 122. Engineering Problem Solving with Java ECE 122 Engineering Problem Solving with Java Lecture 13 Two Dimensional Arrays Outline Problem: How do store and manipulate data in tabular format Two-dimensional arrays easy access with 2 indices This

More information

Design Patterns: State, Bridge, Visitor

Design Patterns: State, Bridge, Visitor Design Patterns: State, Bridge, Visitor State We ve been talking about bad uses of case statements in programs. What is one example? Another way in which case statements are sometimes used is to implement

More information

CSC-140 Assignment 6

CSC-140 Assignment 6 CSC-140 Assignment 6 1 Introduction In this assignment we will start out defining our own classes. For now, we will design a class that represents a date, e.g., Tuesday, March 15, 2011, or in short hand

More information

1 OBJECT-BASED PROGRAMMING CHAPTER 8

1 OBJECT-BASED PROGRAMMING CHAPTER 8 1 OBJECT-BASED PROGRAMMING CHAPTER 8 8 Object-Based Programming 1 // Fig. 8.1: Time1.java 2 // Time1 class definition 3 import java.text.decimalformat; // used for number formatting 4 5 // This class maintains

More information

Super-Classes and sub-classes

Super-Classes and sub-classes Super-Classes and sub-classes Subclasses. Overriding Methods Subclass Constructors Inheritance Hierarchies Polymorphism Casting 1 Subclasses: Often you want to write a class that is a special case of an

More information

! Data is stored in variables. - Perhaps using arrays and structs. ! Program is a collection of functions that perform

! Data is stored in variables. - Perhaps using arrays and structs. ! Program is a collection of functions that perform Ch 13: Introduction to Classes 13.1 Procedural Programming! Data is stored in variables CS 2308 Spring 2015 Jill Seaman - Perhaps using arrays and structs.! Program is a collection of functions that perform

More information

CSCI 355 LAB #2 Spring 2004

CSCI 355 LAB #2 Spring 2004 CSCI 355 LAB #2 Spring 2004 More Java Objectives: 1. To explore several Unix commands for displaying information about processes. 2. To explore some differences between Java and C++. 3. To write Java applications

More information

CSC 222: Object-Oriented Programming. Fall Object-oriented design

CSC 222: Object-Oriented Programming. Fall Object-oriented design CSC 222: Object-Oriented Programming Fall 2015 Object-oriented design example: word frequencies w/ parallel lists exception handling System.out.format example: word frequencies w/ objects object-oriented

More information

CS102: Variables and Expressions

CS102: Variables and Expressions CS102: Variables and Expressions The topic of variables is one of the most important in C or any other high-level programming language. We will start with a simple example: int x; printf("the value of

More information

! Data is stored in variables. - Perhaps using arrays and structs. ! Program is a collection of functions that perform

! Data is stored in variables. - Perhaps using arrays and structs. ! Program is a collection of functions that perform Ch 13: Introduction to Classes 13.1 Procedural Programming! Data is stored in variables CS 2308 Spring 2013 Jill Seaman - Perhaps using arrays and structs.! Program is a collection of functions that perform

More information

GIS 4653/5653: Spatial Programming and GIS. More Python: Statements, Types, Functions, Modules, Classes

GIS 4653/5653: Spatial Programming and GIS. More Python: Statements, Types, Functions, Modules, Classes GIS 4653/5653: Spatial Programming and GIS More Python: Statements, Types, Functions, Modules, Classes Statement Syntax The if-elif-else statement Indentation and and colons are important Parentheses and

More information

TaxiBot New attributes Variables Math! TaxiBot

TaxiBot New attributes Variables Math! TaxiBot TaxiBot New attributes Variables Math! TaxiBot TaxiBot operates in the city BUT it charges you for its actions TaxiBot extends RobotSE TaxiBot displays how much is owed 1 TaxiBot charges Moving 1 space

More information

CMSC 341 Lecture 7 Lists

CMSC 341 Lecture 7 Lists CMSC 341 Lecture 7 Lists Today s Topics Linked Lists vs Arrays Nodes Using Linked Lists Supporting Actors (member variables) Overview Creation Traversal Deletion UMBC CMSC 341 Lists 2 Linked Lists vs Arrays

More information

CS 112 Introduction to Computing II. Wayne Snyder Computer Science Department Boston University

CS 112 Introduction to Computing II. Wayne Snyder Computer Science Department Boston University 9/5/6 CS Introduction to Computing II Wayne Snyder Department Boston University Today: Arrays (D and D) Methods Program structure Fields vs local variables Next time: Program structure continued: Classes

More information