Principles of Programming Languages Topic: Imperative Programming II
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1 Principles of Programming Languages Topic: Imperative Programming II Imperative Programming 1
2 Employee.c #include<stdio.h> int find_over49(); void *malloc(); /*this makes these definitions and variables globals*/ typedef struct cell employee; struct cell{ int age; char *name; employee *next; ; employee *company[2];/*defines an array of pointers to employee's*/ /*each element of this array points to a struct cell*/ Imperative Programming 4
3 Employee.c, cont. void main(void) { employee *z; /* create storage for employee records*/ for (i=0; i<2; i++) company[i] = (employee *)malloc(sizeof(employee)); /* initialize company array */ (company[1])->age = 55; (company[1])->name = Barbara Ryder"; (company[0])->age = 29; (company[0])->name = "Beth Ryder"; if (find_over49(&z)!= 0) printf(" %s \n",z->name); Imperative Programming 5
4 Example /* z is of type employee *, so address(z) is value of an employee ** var */ int find_over49(employee **a) { int ans, i; ans = -1; for (i=0; i<2; i++) if (((company[i])-> age) > 49){ans = i;break; /*example of multiple return values from a c function*/ if (ans == (-1)) return 0; else { *a = company[ans]; return 1; ; a company[ ] Barbara Imperative Programming 6 55 instance of employee
5 Example /* a sample run 128 remus!c> gcc -Wall employee.c 129 remus!c> a.out Barbara Ryder */ Imperative Programming 7
6 Casting Safe uses of casting For pointers returned from malloc p = (int *) malloc (4); For simulating subtyping safely in C struct s{ struct t{ s is like a subtype of t int a; int a; because it has same int b; int b; fields as t plus an double c; extra field. Imperative Programming 8
7 newcasting.c /*example due to satish chandra of bell labs this is a use of casting that is like subtyping*/ #include<stdio.h> typedef struct{ int x,y; point; typedef enum{ RED, BLUE color; typedef struct{ int x,y; color c; colorpoint; void translatex(point *p, int dx){ p->x += dx; /*translates x co-ordinate by 1*/ Imperative Programming 9
8 newcasting.c void main(void){ point p; colorpoint cp; /* initialize p to (0,0) and cp to (1,1) */ p.x = 0; p.y = 0; cp.x = 1; cp.y = 1; cp.c = RED; printf(" p= %d,%d cp= %d,%d\n",p.x,p.y,cp.x,cp.y); /* move x co-ordinate by 1 for both points*/ translatex(&p, 1); translatex((point *) &cp, 1); printf("after translation, p= %d,%d cp= %d,%d\n, p.x,p.y,cp.x,cp.y); Imperative Programming 10
9 Output /* output resulting 20 scherzo!c> gcc newcasting.c 21 scherzo!c> a.out p= 0,0 cp= 1,1 after translation, p= 1,0 cp= 2,1 22 scherzo!c> */ int int point Why the cast works? Perfect matchup of fields int int color colorpoint Imperative Programming 11
10 Strings Strings are arrays of chars, as in Pascal Because of special relation between array names and pointers, often see strings defined as char * String library contains useful functions int strcmp(char *s,char *t): returns value < 0 if s is less than t (in lexicographic order), 0 if s == t and >0 if t is less than s. char * strcpy(char *s, char *t): copies the string pointed to by t into the string pointed to by s; to work this needs t to be declared big enough to store the string. Imperative Programming 12
11 Strings int strcpy (char *s, char *t){ for (; *t!= \0 ; s++,t++) *t = *s; On return, t points to a copy of the string pointed to by s. Means you had to have allocated storage for t BEFORE calling strcpy(). Q: What is the difference in meaning of t = s versus *t = *s?? Imperative Programming 13
12 Strings and Chars Ascii collating sequence encodes characters representing letters as consecutive integers; therefore this works: char s,t; scanf( %c %c, &s, &t); if (s < t). Imperative Programming 14
13 Another C example #include<stdio.h> int main(void) { typedef struct point pt; struct point{ int x; int y; ; int i,j; pt *p, *q, *a[15];/*a[ ] stored on main's stack frame*/ float sumx,sumy,sumz; printf("\n points are"); for (i=0; i<15; i++) { p = (pt *)malloc (sizeof (pt)); p->x = i; p->y = i-1; a[i] = p; printf("\n%d %d", p->x,p->y); Imperative Programming 15
14 /* calculate the center of these points */ sumx = sumy = 0; for (i=0; i<15; i++;q++) { sumx += (*a[i]).x; sumy += (*a[i]).y; sumx = sumx/15.; sumy = sumy/15.; printf("\n center of mass is %f %f", sumx, sumy); printf("\n"); 75 athos!c>!gcc gcc arrayofstructs.c 76 athos!c>./a.out points are center of mass is Imperative Programming 16
15 typedef struct point pt; struct point{ int x; int y; ; int i,j; pt *p, *q, *a[15]; float sumx,sumy,sumz; /*just trying pointer-array exprs for fun*/ sumz = (*(a+2))->y;/*this is legal; note a+i and a[i] are same loc*/ /* sumz = *(a+2)->y; be careful of operator precedence;this is illegal*/ printf ("sumz is %d\n",sumz); q = *(a+2);/* a+2 is same as &a[2], so we have to derefernce it to get its contents to copy into q*/ sumz = (*q).y; printf ("sumz is %d\n",sumz); sumz is 1 sumz is 1 Imperative Programming 17
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