Mobile Application Programming. Objective-C Classes
|
|
- Suzan Rodgers
- 5 years ago
- Views:
Transcription
1 Mobile Application Programming Objective-C Classes
2 Custom Car : NSObject #import Car.h + (int) viper; - (id) Car Point position; float velocity; int model; NSString* vin; - (Point) position; - (void) + (int) viper return 1 ; - (id) initwithmodel:(int)m position = PointMake(0.0f, 0.0f); velocity = 0.0f; model = m; vin HDGV ; return self; - (Point) position return position; - (void) setposition:(point)p position = p;
3 Class Constructors Destructors Convenience Constructors (0.2,0.5,-0.3) Accessors Description Mutators
4 Class Constructors Destructors Convenience Constructors (0.2,0.5,-0.3) Accessors Description Mutators
5 Constructors Constructors in ObjectiveC are prefixed with init - (id) initwithmodel:(int)m position = PointMake(0.0f, 0.0f); velocity = 0.0f; model = m; vin HDGV ; return self; All constructors should invoke their super-class init All constructors must return self - (id) initwithmodel:(int)m self = [super init]; if (self == nil) return nil; position = PointMake(0.0f, 0.0f); velocity = 0.0f; model = m; vin HDGV ; If the construction fails, must return nil return self;
6 Class Constructors Destructors Convenience Constructors (0.2,0.5,-0.3) Accessors Description Mutators
7 Destructors Destructors in Objective-C are implemented with the dealloc method Destructors should clean up services that the class relies on (file handles, network connections, etc) Memory management is handled by ARC - (void) dealloc [file close];
8 Automatic Reference Counting (ARC) Objective-C used to have manual memory management ARC replaces that model ARC is NOT Garbage Collection Inserts retain / release calls automatically Use strong and weak property qualifiers as well as strong and weak variable qualifiers to set lifetime
9 Class Constructors Destructors Convenience Constructors (0.2,0.5,-0.3) Accessors Description Mutators
10 Accessors and Properties Get methods aren t prefixed with get. Just use the name of the object property (eg. position, not getposition) Set methods are prefixed with set. (eg. setposition) - (Point) position return position; - (void) setposition:(point)p position = p; - (NSString*) name return name; - (void) setname:(nsstring*)n name = n;
11 Accessors and Properties Manually creating getters and setters is time consuming and takes a lot of code. If they are standard getters and setters, properties were created to automatically generate them. //.h file - (NSString*) name; - (void) setname:(nsstring*)n; //.m file - (NSString*) name return name; - (void) setname:(nsstring*)n name = n; //.h (strong) NSString* name; //.m name = someothervar; // Optional
12 Accessors and NSString* objectvariable; objectvariable; //.m (Optional) (strong) NSString* objectvariable; objectvariable; //.m float primitivevariable; primitivevariable; //.m (Optional) (unsafe_unretained) float primitivevariable; primitivevariable; //.m (Optional)
13 ARC and Variables Read Only (Generates just (readonly) float primitivevariable; primitivevariable; //.m (Optional) Strong / Weak Lifetime (strong) NSString* objectvariable; objectvariable; //.m (weak) NSString* objectvariable; objectvariable; //.m (Optional) Copy vs Shared (copy) NSString* name; name; //.m (Optional) Atomic vs Non-Atomic (nonatomic, weak) NSString* name; name; //.m (Optional)
14 ARC and Variables Primitive Types (Require no lifetime statements) float speed = 5.0f; // Variable exists until it goes out of scope Object Type Strong / Weak Lifetime Qualifiers NSString* strong name; // This pointer keeps referenced instance alive NSString* weak name; // This pointer does not, and goes nil automatically Example NSString* weak message = nil; // Pointer empty, will attach to message later if (true /* sky is blue */) NSString* strong actualmessage = [NSString stringwithformat:@ Car on level %i., 2]; message = actualmessage; NSLog(@ Message: %@, message); // Will print out Message: Car on level 2. NSLog(@ Message: %@, message); // Will print out Message: (null), as no strong pointers point to the // string instance anymore, so it is deallocated and the variable // message is set to nil. actualmessage went out of scope
15 Dot Notation Accessors and Mutators can use an alternate dot notation that functions exactly the same as standard notation. Dot accessor only possible when no arguments are required to call the accessor Dot mutator only possible when the value being set is the only argument The type of the receiver must be known (not an id)
16 Class Constructors Destructors Convenience Constructors (0.2,0.5,-0.3) Accessors Description Mutators
17 Description - (NSString*) description return [NSString stringwithformat:@ (%f,%f,%f), _x, _y, _z]; //... VCVector* v = [VCVector vectorwithx:0.1f y:0.5f z:-0.4f]; NSLog(@ v = %@, v);
18 Class Constructors Destructors Convenience Constructors (0.2,0.5,-0.3) Accessors Description Mutators
19
Mobile Application Development
Mobile Application Development Lecture 13 Introduction to ObjectiveC Part II 2013/2014 Parma Università degli Studi di Parma Lecture Summary Object creation Memory management Automatic Reference Counting
More informationios: Objective-C Primer
ios: Objective-C Primer Jp LaFond Jp.LaFond+e76@gmail.com TF, CS76 Announcements n-puzzle feedback this week (if not already returned) ios Setup project released Android Student Choice project due Tonight
More informationObjective-C and COCOA Applications
Objective-C and COCOA Applications Fall, 2012 Prof. Massimiliano "Max" Pala pala@nyu.edu Overview X-Code IDE Basics Objective-C Classes Methods Invocations Important Types Memory Management Protocols Exceptions
More informationObjective-C ICT/7421ICTNathan. René Hexel. School of Information and Communication Technology Griffith University.
Objective-C 2.0 2501ICT/7421ICTNathan René Hexel School of Information and Communication Technology Griffith University Semester 1, 2012 Outline Fast Enumeration and Properties 1 Fast Enumeration and Properties
More informationITP 342 Advanced Mobile App Dev. Memory
ITP 342 Advanced Mobile App Dev Memory Memory Management Objective-C provides two methods of application memory management. 1. In the method described in this guide, referred to as manual retain-release
More informationReview (Basic Objective-C)
Classes Header.h (public) versus Implementation.m (private) @interface MyClass : MySuperclass... @end (only in header file) @interface MyClass()... @end (only in implementation file) @implementation...
More informationITP 342 Mobile App Dev. Fundamentals
ITP 342 Mobile App Dev Fundamentals Objective-C Classes Encapsulate data with the methods that operate on that data An object is a runtime instance of a class Contains its own in-memory copy of the instance
More informationCS 47. Beginning iphone Application Development
CS 47 Beginning iphone Application Development Introductions Who, why, which? Shameless Plug: LoudTap Wifi Access (If it works..) SSID: Stanford Username/password: csp47guest Expectations This is a programming
More informationDesign Phase. Create a class Person. Determine the superclass. NSObject (in this case)
Design Phase Create a class Person Determine the superclass NSObject (in this case) 8 Design Phase Create a class Person Determine the superclass NSObject (in this case) What properties should it have?
More informationObjective-C. Stanford CS193p Fall 2013
New language to learn! Strict superset of C Adds syntax for classes, methods, etc. A few things to think differently about (e.g. properties, dynamic binding) Most important concept to understand today:
More informationAnnouncement. Final Project Proposal Presentations and Updates
Announcement Start Final Project Pitches on Wednesday Presentation slides dues by Tuesday at 11:59 PM Email slides to cse438ta@gmail.com Extensible Networking Platform 1 1 - CSE 438 Mobile Application
More informationCS193P - Lecture 3. iphone Application Development. Custom Classes Object Lifecycle Autorelease Properties
CS193P - Lecture 3 iphone Application Development Custom Classes Object Lifecycle Autorelease Properties 1 Announcements Assignments 1A and 1B due Wednesday 1/13 at 11:59 PM Enrolled Stanford students
More informationProgramming II (CS300)
1 Programming II (CS300) Chapter 02: Using Objects MOUNA KACEM mouna@cs.wisc.edu Fall 2018 Using Objects 2 Introduction to Object Oriented Programming Paradigm Objects and References Memory Management
More informationOVERVIEW. Why learn ios programming? Share first-hand experience. Identify platform differences. Identify similarities with.net
OVERVIEW Why learn ios programming? Share first-hand experience. Identify platform differences. Identify similarities with.net Microsoft MVP for 4 years C#, WinForms, WPF, Silverlight Joined Cynergy about
More informationObject Oriented Programming in C++
2501ICT/7421ICT Nathan School of Information and Communication Technology Griffith University Semester 1, 2012 Outline 1 Subclasses, Access Control, and Class Methods Subclasses and Access Control Class
More informationMobile Application Programming. Swift Classes
Mobile Application Programming Swift Classes Swift Objects Classes, structures, and enums are all object types with different defaults in usage Classes are reference types that share the same object when
More informationMobile Application Development
Mobile Application Development Lecture 12 Introduction to ObjectiveC 2013/2014 Parma Università degli Studi di Parma Lecture Summary ObjectiveC language basics Classes and objects Methods Instance variables
More informationObjective-C Part 2 (ECS189H) Ken Joy Serban Porumbescu
Objective-C Part 2 (ECS189H) Ken Joy joy@cs.ucdavis.edu Serban Porumbescu porumbes@cs.ucdavis.edu Today Objective-C Memory Management Properties Categories and Protocols Delegates Objective-C Memory Management
More informationReview. iphone Application Programming Lecture 2: Objective-C, Cocoa. History. Objective-C. Device restrictions. Interaction paradigm changes
Review iphone Application Programming Lecture 2: Objective-C, Cocoa Device restrictions Gero Herkenrath Media Computing Group RWTH Aachen University Winter Semester 2013/2014 http://hci.rwth-aachen.de/iphone
More informationMemory management COSC346
Memory management COSC346 Life cycle of an object Create a reference pointer Allocate memory for the object Initialise internal data Do stuff Destroy the object Release memory 2 Constructors and destructors
More informationIntroductory ios Development
Instructor s Introductory ios Development Unit 3 - Objective-C Classes Introductory ios Development 152-164 Unit 3 - Swift Classes Quick Links & Text References Structs vs. Classes Structs intended for
More informationMobile Application Programming. Swift Classes
Mobile Application Programming Swift Classes Swift Top-Level Entities Like C/C++ but unlike Java, Swift allows declarations of functions, variables, and constants at the top-level, outside any class declaration
More informationMobile Application Programming. Memory Management
Mobile Application Programming Memory Management Memory Management Ownership Model Memory Management in Objective-C is based on an ownership model. Objects may have many owners. Actions that result in
More informationCS193E Lecture #3 Categories and Protocols Cocoa Memory Management
CS193E Lecture #3 Categories and Protocols Cocoa Memory Management Winter 2008, Dempsey/Marcos 1 Today s Topics Questions from Assignment 1A or 1B? Categories Protocols Cocoa Memory Management Object life
More informationios Development Lecture 1 Introduction to Objective-C Ing. Simone Cirani
ios Development Lecture 1 Introduction to ObjectiveC Ing. Simone Cirani email: simone.cirani@unipr.it http://www.tlc.unipr.it/cirani Simone Cirani, Ph.D. Corso IFTS Cisita ios Development 2014 Parma Università
More informationCS193p Spring 2010 Thursday, April 29, 2010
CS193p Spring 2010 Announcements You should have received an e-mail by now If you received e-mail approving enrollment, but are not in Axess, do it! If you have any questions, please ask via e-mail or
More information3.Constructors and Destructors. Develop cpp program to implement constructor and destructor.
3.Constructors and Destructors Develop cpp program to implement constructor and destructor. Constructors A constructor is a special member function whose task is to initialize the objects of its class.
More informationReview. iphone Application Programming Lecture 2: Objective-C, Cocoa. History. Objective-C. Device restrictions. Interaction paradigm changes
Review iphone Application Programming Lecture 2: Objective-C, Cocoa Device restrictions Gero Herkenrath Media Computing Group RWTH Aachen University Winter Semester 2013/2014 http://hci.rwth-aachen.de/iphone
More informationAn Introduction to C++
An Introduction to C++ Introduction to C++ C++ classes C++ class details To create a complex type in C In the.h file Define structs to store data Declare function prototypes The.h file serves as the interface
More informationC++ : Object Oriented Features. What makes C++ Object Oriented
C++ : Object Oriented Features What makes C++ Object Oriented Encapsulation in C++ : Classes In C++, a package of data + processes == class A class is a user defined data type Variables of a class are
More informationStructure of a CRC card: Tips:
CRC Cards CRC CRC = Class, Responsibilities, Collaborations Structure of a CRC card: on a small card, record: 1. at the top: the name of the class 2. on the left-hand side: the responsibilities of the
More informationDefining Classes and Methods
Defining Classes and Methods Chapter 5 Objects and References: Outline Variables of a Class Type Defining an equals Method for a Class Boolean-Valued Methods Parameters of a Class Type Variables of a Class
More informationIPHONE DEVELOPMENT. Getting Started with the iphone SDK
IPHONE DEVELOPMENT Getting Started with the iphone SDK OBJECTIVE-C The Big Picture STRICT SUPERSET OF C The Objective C Language Any C stuff applies Standard libs are here (time, sqrt etc) The C Language
More informationObjects and Classes. 1 Creating Classes and Objects. CSCI-UA 101 Objects and Classes
Based on Introduction to Java Programming, Y. Daniel Liang, Brief Version, 10/E 1 Creating Classes and Objects Classes give us a way of defining custom data types and associating data with operations on
More information5. Defining Classes and Methods
5. Defining Classes and Methods Harald Gall, Prof. Dr. Institut für Informatik Universität Zürich http://seal.ifi.uzh.ch/info1 Objectives! Describe and define concepts of class and object! Describe use
More informationDeveloping Applications for ios
Developing Applications for ios Lab 2: RPN Calculator App (1 of 3) Radu Ionescu raducu.ionescu@gmail.com Faculty of Mathematics and Computer Science University of Bucharest Task 1 Task: Create a new application
More informationEncapsulation in C++
pm_jat@daiict.ac.in In abstract sense, it is all about information hiding Informally, you can call it as packaging of data and function together in a single entity called class such that you get implementation
More informationC++ Review. CptS 223 Advanced Data Structures. Larry Holder School of Electrical Engineering and Computer Science Washington State University
C++ Review CptS 223 Advanced Data Structures Larry Holder School of Electrical Engineering and Computer Science Washington State University 1 Purpose of Review Review some basic C++ Familiarize us with
More informationChapter 6 Introduction to Defining Classes
Introduction to Defining Classes Fundamentals of Java: AP Computer Science Essentials, 4th Edition 1 Objectives Design and implement a simple class from user requirements. Organize a program in terms of
More informationWritten by John Bell for CS 342, Spring 2018
Advanced OO Concepts Written by John Bell for CS 342, Spring 2018 Based on chapter 3 of The Object-Oriented Thought Process by Matt Weisfeld, with additional material from other sources. Constructors Constructors
More informationStanford CS193p. Developing Applications for ios Fall Stanford CS193p. Fall 2013
Developing Applications for ios -14 Today What is this class all about? Description Prerequisites Homework / Final Project ios Overview What s in ios? MVC Object-Oriented Design Concept Objective C (Time
More informationBinghamton University. CS-211 Fall Object Orientation
Object Orientation 1 View the World as Classes of Objects An object is the computer model of a real object In object oriented programming, we group the objects our program is concerned about into classes
More informationScope. Scope is such an important thing that we ll review what we know about scope now:
Scope Scope is such an important thing that we ll review what we know about scope now: Local (block) scope: A name declared within a block is accessible only within that block and blocks enclosed by it,
More informationChapter 11. Abstract Data Types and Encapsulation Concepts ISBN
Chapter 11 Abstract Data Types and Encapsulation Concepts ISBN 0-321-49362-1 Chapter 11 Topics The Concept of Abstraction Introduction to Data Abstraction Design Issues for Abstract Data Types Language
More informationAbstract Data Types. Stack. January 26, 2018 Cinda Heeren / Geoffrey Tien 1
Abstract Data Types Stack January 26, 2018 Cinda Heeren / Geoffrey Tien 1 Abstract data types and data structures An Abstract Data Type (ADT) is: A collection of data Describes what data are stored but
More informationQuestions. Exams: no. Get by without own Mac? Why ios? ios vs Android restrictions. Selling in App store how hard to publish? Future of Objective-C?
Questions Exams: no Get by without own Mac? Why ios? ios vs Android restrictions Selling in App store how hard to publish? Future of Objective-C? Grading: Lab/homework: 40%, project: 40%, individual report:
More informationObjective-C. Deck.m. Deck.h. Let s look at another class. This one represents a deck of cards. #import <Foundation/Foundation.h> #import "Deck.
Deck.h #import @interface Deck : NSObject @interface Deck() @implementation Deck Deck.m Let s look at another class. This one represents a deck of cards. Deck.h #import
More informationC++ 8. Constructors and Destructors
8. Constructors and Destructors C++ 1. When an instance of a class comes into scope, the function that executed is. a) Destructors b) Constructors c) Inline d) Friend 2. When a class object goes out of
More informationJava How to Program, 10/e. Copyright by Pearson Education, Inc. All Rights Reserved.
Java How to Program, 10/e Education, Inc. All Rights Reserved. Each class you create becomes a new type that can be used to declare variables and create objects. You can declare new classes as needed;
More informationData Structures (list, dictionary, tuples, sets, strings)
Data Structures (list, dictionary, tuples, sets, strings) Lists are enclosed in brackets: l = [1, 2, "a"] (access by index, is mutable sequence) Tuples are enclosed in parentheses: t = (1, 2, "a") (access
More informationProgramming II (CS300)
1 Programming II (CS300) Chapter 02: Using Objects MOUNA KACEM mouna@cs.wisc.edu Spring 2018 Using Objects 2 Introduction to Object Oriented Programming Paradigm Objects and References Memory Management
More informationPraktikum Entwicklung von Mediensystemen mit ios
Praktikum Entwicklung von Mediensystemen mit ios SS 2011 Michael Rohs michael.rohs@ifi.lmu.de MHCI Lab, LMU München Milestones 26.5. Project definition, brainstorming, main functions, persona 9.6. (week
More informationObject-Oriented Programming
- oriented - iuliana@cs.ubbcluj.ro Babes-Bolyai University 2018 1 / 56 Overview - oriented 1 2 -oriented 3 4 5 6 7 8 Static and friend elements 9 Summary 2 / 56 I - oriented was initially created by Bjarne
More informationAcollada ios Charting Components
Acollada ios Charting Components Acollada ios Charting Components... 1 LineChartView... 3 Description... 3 Screenshot... 3 Protocols to be implemented... 3 Customizing the LineChartView aspect... 4 How
More information2. The object-oriented paradigm!
2. The object-oriented paradigm! Plan for this section:! n Look at things we have to be able to do with a programming language! n Look at Java and how it is done there" Note: I will make a lot of use of
More informationProgramming II (CS300)
1 Programming II (CS300) Chapter 03: Creating Classes MOUNA KACEM mouna@cs.wisc.edu Spring 2019 Creating Classes 2 Constructors and Object Initialization Static versus non-static fields/methods Encapsulation
More informationIPHONE. Development Jump Start. phil nash levelofindirection.com
IPHONE Development Jump Start phil nash levelofindirection.com Who? been in a professional developer for the last 18 years - mostly windows - c++, c#, Java, Python etc - then, Aug 2008, decided to write
More informationBBM 102 Introduction to Programming II Spring 2017
BBM 102 Introduction to Programming II Spring 2017 Classes and Objects in Java Instructors: Ayça Tarhan, Fuat Akal, Gönenç Ercan, Vahid Garousi TAs: Selma Dilek, Selim Yılmaz, Selman Bozkır 1 Today Defining
More informationCS304 Object Oriented Programming Final Term
1. Which of the following is the way to extract common behaviour and attributes from the given classes and make a separate class of those common behaviours and attributes? Generalization (pg 29) Sub-typing
More informationProgramming II (CS300)
1 Programming II (CS300) Chapter 03: Creating Classes MOUNA KACEM mouna@cs.wisc.edu Spring 2018 Creating Classes 2 Constructors and Object Initialization Static versus non-static fields/methods Encapsulation
More informationObjects and Classes. Basic OO Principles. Classes in Java. Mark Allen Weiss Copyright 2000
Objects and Classes Mark Allen Weiss Copyright 2000 8/30/00 1 Basic OO Principles Objects are entities that have structure and state. Each object defines operations that may access or manipulate that state.
More informationConstructors for classes
Constructors for Comp Sci 1570 Introduction to C++ Outline 1 2 3 4 5 6 7 C++ supports several basic ways to initialize i n t nvalue ; // d e c l a r e but not d e f i n e nvalue = 5 ; // a s s i g n i
More informationWeiss Chapter 1 terminology (parenthesized numbers are page numbers)
Weiss Chapter 1 terminology (parenthesized numbers are page numbers) assignment operators In Java, used to alter the value of a variable. These operators include =, +=, -=, *=, and /=. (9) autoincrement
More informationBinghamton University. CS-140 Fall Problem Solving. Creating a class from scratch
Problem Solving Creating a class from scratch 1 Recipe for Writing a Class 1. Write the class boilerplate stuff 2. Declare Fields 3. Write Creator(s) 4. Write accessor methods 5. Write mutator methods
More informationIndex. object lifetimes, and ownership, use after change by an alias errors, use after drop errors, BTreeMap, 309
A Arithmetic operation floating-point arithmetic, 11 12 integer numbers, 9 11 Arrays, 97 copying, 59 60 creation, 48 elements, 48 empty arrays and vectors, 57 58 executable program, 49 expressions, 48
More information! Data is stored in variables. - Perhaps using arrays and structs. ! Program is a collection of functions that perform
Ch 13: Introduction to Classes 13.1 Procedural Programming! Data is stored in variables CS 2308 Fall 2012 Jill Seaman - Perhaps using arrays and structs.! Program is a collection of functions that perform
More informationPorting Objective-C to Swift. Richard Ekle
Porting Objective-C to Swift Richard Ekle rick@ekle.org Why do we need this? 1.2 million apps in the ios App Store http://www.statista.com/statistics/276623/numberof-apps-available-in-leading-app-stores/
More informationUnit3: Java in the large. Prepared by: Dr. Abdallah Mohamed, AOU-KW
Prepared by: Dr. Abdallah Mohamed, AOU-KW 1 1. Introduction 2. Objects and classes 3. Information hiding 4. Constructors 5. Some examples of Java classes 6. Inheritance revisited 7. The class hierarchy
More informationLECTURE 03 LINKED LIST
DATA STRUCTURES AND ALGORITHMS LECTURE 03 LINKED LIST IMRAN IHSAN ASSISTANT PROFESSOR AIR UNIVERSITY, ISLAMABAD LINKED LISTS DEFINITION A linked list is a data structure where each object is stored in
More informationCOMP-202 Unit 8: Defining Your Own Classes. CONTENTS: Class Definitions Attributes Methods and Constructors Access Modifiers and Encapsulation
COMP-202 Unit 8: Defining Your Own Classes CONTENTS: Class Definitions Attributes Methods and Constructors Access Modifiers and Encapsulation Defining Our Own Classes (1) So far, we have been creating
More informationIntroduction to Classes
Introduction to Classes Procedural and Object-Oriented Programming Procedural and Object-Oriented Programming Procedural programming focuses on the process/actions that occur in a program Object-Oriented
More informationPurpose of Review. Review some basic C++ Familiarize us with Weiss s style Introduce specific constructs useful for implementing data structures
C++ Review 1 Purpose of Review Review some basic C++ Familiarize us with Weiss s style Introduce specific constructs useful for implementing data structures 2 Class The Class defines the data structure
More informationImplementing Abstractions
Implementing Abstractions Pointers A pointer is a C++ variable that stores the address of an object. Given a pointer to an object, we can get back the original object. Can then read the object's value.
More informationObject Reference and Memory Allocation. Questions:
Object Reference and Memory Allocation Questions: 1 1. What is the difference between the following declarations? const T* p; T* const p = new T(..constructor args..); 2 2. Is the following C++ syntax
More informationChapter 3 Objects and Classes
Chapter 3 Objects and Classes Topics OO Programming Concepts Creating Objects and Object Reference Variables Constructors Modifiers Instance and Class Variables and Methods Scope of Variables OO Programming
More informationMemory and C++ Pointers
Memory and C++ Pointers C++ objects and memory C++ primitive types and memory Note: primitive types = int, long, float, double, char, January 2010 Greg Mori 2 // Java code // in function, f int arr[];
More informationStanford CS193p. Developing Applications for ios. Spring Stanford CS193p. Spring 2012
Developing Applications for ios Today Blocks Objective-C language feature for in-lining blocks of code Foundation of multi-threaded support (GCD) What is a block? A block of code (i.e. a sequence of statements
More informationQUIZ How do we implement run-time constants and. compile-time constants inside classes?
QUIZ How do we implement run-time constants and compile-time constants inside classes? Compile-time constants in classes The static keyword inside a class means there s only one instance, regardless of
More informationCOMP 250 Winter 2011 Reading: Java background January 5, 2011
Almost all of you have taken COMP 202 or equivalent, so I am assuming that you are familiar with the basic techniques and definitions of Java covered in that course. Those of you who have not taken a COMP
More informationios Development A Practical Approach Nicolaas tenbroek
A Practical Approach Nicolaas tenbroek 2010, 2011 Edition Prepared 11 November 2011 Contents Contents ios Development A Practical Approach... 1 Contents... 2 Introduction... 5 Using XCode... 6 Language
More informationAdvanced Object- C Features
Advanced Object- C Features Advanced Features Proper6es Categories Protocols Delegates Selectors Key- Value Coding Predicators Proper6es Provide access to object a?ributes Shortcut to implemen6ng ge?er/se?er
More informationCLASSES AND OBJECTS IN JAVA
Lesson 8 CLASSES AND OBJECTS IN JAVA (1) Which of the following defines attributes and methods? (a) Class (b) Object (c) Function (d) Variable (2) Which of the following keyword is used to declare Class
More informationThe Object Concept. Object-Oriented Programming Spring 2015
The Object Concept Object-Oriented Programming 236703 Spring 2015 Identity The Basics Of Objects It must be possible to determine whether two objects are the same. State Set of characteristics Behavior
More informationAbstraction in Software Development
Abstract Data Types Programmer-created data types that specify values that can be stored (type of data) operations that can be done on the values The user of an abstract data type (ADT) does not need to
More information! Data is stored in variables. - Perhaps using arrays and structs. ! Program is a collection of functions that perform
Ch 13: Introduction to Classes 13.1 Procedural Programming! Data is stored in variables CS 2308 Spring 2013 Jill Seaman - Perhaps using arrays and structs.! Program is a collection of functions that perform
More informationMethods and Data (Savitch, Chapter 5)
Methods and Data (Savitch, Chapter 5) TOPICS Invoking Methods Return Values Local Variables Method Parameters Public versus Private 2 public class Temperature { public static void main(string[] args) {
More informationCmSc 150 Fundamentals of Computing I. Lesson 28: Introduction to Classes and Objects in Java. 1. Classes and Objects
CmSc 150 Fundamentals of Computing I Lesson 28: Introduction to Classes and Objects in Java 1. Classes and Objects True object-oriented programming is based on defining classes that represent objects with
More information(5 2) Introduction to Classes in C++ Instructor - Andrew S. O Fallon CptS 122 (February 7, 2018) Washington State University
(5 2) Introduction to Classes in C++ Instructor - Andrew S. O Fallon CptS 122 (February 7, 2018) Washington State University Key Concepts Function templates Defining classes with member functions The Rule
More informationChapter 9 Objects and Classes. Liang, Introduction to C++ Programming, (c) 2007 Pearson Education, Inc. All rights reserved.
Chapter 9 Objects and Classes 1 Objectives Classes & Objects ( 9.2). UML ( 9.2). Constructors ( 9.3). How to declare a class & create an object ( 9.4). Separate a class declaration from a class implementation
More informationAggregation. Introduction to Computer Science I. Overview (1): Overview (2): CSE 1020 Summer Bill Kapralos. Bill Kapralos.
Aggregation Thursday, July 6 2006 CSE 1020, Summer 2006, Overview (1): Before We Begin Some administrative details Some questions to consider Aggregation Overview / Introduction The aggregate s constructor
More informationCS201 Some Important Definitions
CS201 Some Important Definitions For Viva Preparation 1. What is a program? A program is a precise sequence of steps to solve a particular problem. 2. What is a class? We write a C++ program using data
More informationPrinciples of Programming Languages. Objective-C. Joris Kluivers
Principles of Programming Languages Objective-C Joris Kluivers joris.kluivers@gmail.com History... 3 NeXT... 3 Language Syntax... 4 Defining a new class... 4 Object identifiers... 5 Sending messages...
More informationJava Primer 1: Types, Classes and Operators
Java Primer 1 3/18/14 Presentation for use with the textbook Data Structures and Algorithms in Java, 6th edition, by M. T. Goodrich, R. Tamassia, and M. H. Goldwasser, Wiley, 2014 Java Primer 1: Types,
More informationOverview of OOP. Dr. Zhang COSC 1436 Summer, /18/2017
Overview of OOP Dr. Zhang COSC 1436 Summer, 2017 7/18/2017 Review Data Structures (list, dictionary, tuples, sets, strings) Lists are enclosed in square brackets: l = [1, 2, "a"] (access by index, is mutable
More informationl A class in C++ is similar to a structure. - It allows you to define a new (composite) data type. l A class contains the following: - variables AND
Introduction to Classes 13.2 The Class Unit 4 Chapter 13 CS 2308 Fall 2016 Jill Seaman 1 l A class in C++ is similar to a structure. - It allows you to define a new (composite) data type. l A class contains
More informationCommon Misunderstandings from Exam 1 Material
Common Misunderstandings from Exam 1 Material Kyle Dewey Stack and Heap Allocation with Pointers char c = c ; char* p1 = malloc(sizeof(char)); char** p2 = &p1; Where is c allocated? Where is p1 itself
More informationDefining Classes and Methods. Objectives. Objectives 6/27/2014. Chapter 5
Defining Classes and Methods Chapter 5 Objectives Describe concepts of class, class object Create class objects Define a Java class, its methods Describe use of parameters in a method Use modifiers public,
More informationCSI33 Data Structures
Outline Department of Mathematics and Computer Science Bronx Community College November 6, 2017 Outline Outline 1 Chapter 10: C++ Dynamic Memory Outline 1 Chapter 10: C++ Dynamic Memory Proper Memory Management
More informationIntermediate Programming, Spring 2017*
600.120 Intermediate Programming, Spring 2017* Misha Kazhdan *Much of the code in these examples is not commented because it would otherwise not fit on the slides. This is bad coding practice in general
More informationImplementing Subprograms
Implementing Subprograms 1 Topics The General Semantics of Calls and Returns Implementing Simple Subprograms Implementing Subprograms with Stack-Dynamic Local Variables Nested Subprograms Blocks Implementing
More information