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1 Learning Curriculum - Teacher Edition

2 Legal Notices Published by Toon Boom Animation Inc. Corporate Headquarters 5530 St. Patrick, Suite 2210 Montreal, Quebec Canada H4E 1A8 Tel: (514) Fax: (514) toonboom.com Disclaimer The content of this manual is covered by a specific limited warranty and exclusions and limit of liability under the applicable License Agreement as supplemented by the special terms and conditions for Adobe Flash File Format (SWF). Please refer to the License Agreement and to those special terms and conditions for details. The content of this manual is the property of Toon Boom Animation Inc. and is copyrighted. Any reproduction in whole or in part is strictly prohibited. For additional copies of this manual, please contact Toon Boom Animation Inc. at the Corporate Headquarters address. Copyright 2008 by Toon Boom Animation Inc. All rights reserved. Trademarks Toon Boom Storyboard Pro is a trademark owned by Toon Boom Animation Inc. All other trademarks are the property of their respective owners. Credits Documentation Development: Peter Cawthorne Content Development: Marie-Eve Chartrand, Anouk Whissell Publication Date May 2008

3 Contents General Introduction... 7 The Curriculum... 8 Teacher Edition Book... 8 Student Edition Book... 8 The Teaching Modules... 8 The Learning Modules... 8 Documentation... 9 Installation and Getting Started Guide... 9 Toon Boom Storyboard Pro User Guide... 9 Online Help... 9 Information Icons... 9 How to Use the Curriculum Modules Toon Boom Storyboard Pro Modules Toon Boom Storyboard Pro Outlines Complete Training Traditional Storyboarding Prerequisites Toon Boom Storyboard Pro Requirements Lesson Structure Introduction Objectives Lesson Teacher s Notes Sample Scenes Exercises Learning Curriculum Material Package - Content Module S1: Presentation and Introduction- Introduction... 1 Topics Covered... 1 Module S1: Presentation and Introduction -Objectives... 3 Creating a New Storyboard Project... 3 Understanding the Menus... 3 Customizing the Toolbars... 3 Customizing a Workspace... 4 Module S1: Presentation and Introduction - Lesson... 5 Toon Boom Storyboard Pro Demonstration... 6 Launching Toon Boom Storyboard Pro... 7 Creating and Opening a Storyboard... 8 Using the Welcome Screen... 8 Using the File Menu... 8 Menus Top Menu Caption Menu Quick Menu (PopUp Menu) Views and Tool Properties Drawing View Panel View Timeline View Tool Properties Copyright 2008 by Toon Boom Animation Inc. 1

4 Storyboard Pro Learning Curriculum - Teacher Edition Panel Tab Storyboard Tab Library Tab Pen Tab Text Tab Toolbars Showing and Hiding Toolbars Moving Toolbars to a New Location Customizing a Toolbar Workspaces Setting up your Workspace Setting Up Your Drawing Space Displaying a Grid Moving Within the Drawing Space Working with Panels and Shots Adding Panels Drawing in a Panel Duplicating Panels Deleting Panels Joining Panels to a Shot Joining Panels Using Drag and Drop Splitting Panels in a Shot Splitting Panels Using Drag and Drop Renaming Shots Editing Captions Module S1: Presentation and Introduction - Exercises... 1 S1.01 Creating a Simple Storyboard... 2 Task... 2 Module S2A: Creating a Storyboard - Introduction... 1 Topics Covered... 1 Module S2A: Creating a Storyboard - Objectives... 3 Preparing to Storyboard... 3 Working with a Script... 3 Working with Drawing Tools... 3 Working with Layers... 3 Working with the Camera... 4 Working with the Library... 4 Creating a Storyboard... 4 Module S2A: Creating a Storyboard - Lesson... 5 Preparing to Storyboard... 6 The Script... 6 The Structure... 6 The Delivery... 6 Storyboard Basics... 6 Script Analysis and Breakdown... 7 Shot Evaluation... 7 Shot List Creation... 7 Importing a Script... 8 Working with Pen Styles and Colours... 9 Customizing the Brush Adding a New Pen Adding a New Texture Adding a New Colour Copyright 2008 by Toon Boom Animation Inc.

5 Working with the Colour Picker Mixing Colours using the Colour Picker Mixing Colours in a Gradient using the Colour Picker Working with Drawing Tools Drawing Shapes Cutting and Erasing Drawing Objects Working with Selections Resizing, Rotating and Moving Selections Changing the Pivot Point for Scaling and Rotating Flattening Drawing Objects Flipping Drawing Objects Using the Onion Skin Displaying Drawings from Next and Previous Panels Setting Onion Skin Options Onion Skin Flipbook Feature Working With Layers Drawing on Layers Adding Layers Deleting Layers Renaming Layers Arranging Layers Copying Layers Displaying Layers with the Light Table Merging Layers Locking or Unlocking Layers Importing Images into Storyboard Pro Importing Images as Layers Working With the Library Creating Templates Placing Storyboard Drawings into Template Folders Importing Files into Template Folders Adding a Library Changing Display Options Using Templates in Your Storyboard Previewing Templates Renaming Templates Deleting Templates Managing Template Folders Working With the Camera Adding a Camera Move Creating a Camera Move Deleting a Camera Movement Working With Text Adding Text to a Layer Adding Captions Working With Captions Module S2A: Creating a Storyboard - Exercises A.01 Creating a Storyboard from a Script... 2 Task... 2 Module S2B: Exporting a Storyboard - Introduction... 1 Topics Covered... 1 Module S2B: Exporting a Storyboard - Objectives... 3 Exporting Your Storyboard... 3 Copyright 2008 by Toon Boom Animation Inc. 3

6 Storyboard Pro Learning Curriculum - Teacher Edition Module S2B: Exporting a Storyboard - Lesson... 5 Exporting to PDF... 6 Adding a New PDF Page Layout... 8 General Tab... 8 Page Tab... 9 Storyboard Tab... 9 Header Tab Footer Tab Editing a PDF Page Layout Adding Snapshot Markers to a Panel Deleting Snapshot Markers from a Panel Adding Security to Your PDF Document Exporting Image Assets Exporting to Bitmap Exporting to CSV Module S2B: Exporting a Storyboard - Exercises B.01 Exporting your Storyboard to a PDF File... 2 Task B.02 Exporting your Storyboard to a CSV File... 3 Task... 3 Module S3A: Creating an Animatic - Introduction... 1 Topics Covered... 1 Module S3A: Creating an Animatic - Objectives... 3 Animating Layers... 3 Animating Camera Moves... 3 Timing... 3 Module S3A: Creating an Animatic - Lesson... 5 Introduction... 6 Playing Back Your Storyboard... 7 Animating Layers... 8 Transforming Drawing Objects... 8 Spreading Layer Motion Across Panels Setting the Panel Duration Animating Camera Moves Spreading a Camera Move Copying the Camera Position Previewing a Camera Move Inserting Transitions Adding Transitions Deleting Transitions Working With Sound Displaying the Timeline View Adding a Sound Track Deleting a Sound Track Linking or Unlinking a Sound Track Importing a Sound Sequence Deleting a Sound Sequence Turning Sound On and Off Working With Sound Sequences Working With Voice Annotation Copyright 2008 by Toon Boom Animation Inc.

7 Module S3A: Creating an Animatic - Exercises A.01 Creating an Animatic... 2 Task A.02 Adding Sound to an Animatic... 3 Task... 3 Module S3B: Exporting an Animatic - Introduction... 1 Topics Covered... 1 Module S3B: Exporting an Animatic - Objectives... 3 Exporting Your Animatic... 3 Module S3B: Exporting an Animatic - Lesson... 5 Exporting your Animatic... 6 Exporting Storyboard Assets to Other Applications... 8 Exporting to Toon Boom Applications... 8 Exporting to EDL or AAF... 9 Module S3B: Exporting an Animatic - Exercises B.01 Exporting your Animatic as a QuickTime Movie... 2 Task B.02 Exporting your Animatic to Toon Boom Digital Pro or Toon Boom Harmony... 3 Task... 3 Reference: Animation Glossary... 1 The Terms... 1 Alpha Channel... 1 Animatic... 1 Aspect Ratio... 1 Background... 1 Bitmap... 1 Camera Shake... 1 Caption... 1 Clean Up... 1 Cut... 2 Cut-out Animation... 2 Cycle... 2 Dialogue... 2 Ease / Velocity... 2 Establishing Shot... 2 Exposure... 2 Fade In / Fade Out...2 Field... 2 Field chart... 2 Flipping... 3 Frame... 3 Frame Rate... 3 Ink and Paint... 3 Interpolation... 3 Jump Cut... 3 Key... 3 Keyframe... 3 Layer... 3 Layout... 3 Library... 4 Copyright 2008 by Toon Boom Animation Inc. 5

8 Storyboard Pro Learning Curriculum - Teacher Edition Light Table... 4 Model / Colour Model... 4 Multiplane... 4 Nudge... 4 Onion Skin... 4 Overlay... 4 Palette / Master Palette... 4 Pan... 4 Panel... 4 Paperless Animation... 4 Pivot... 5 Rendering... 5 Resolution... 5 Rigging... 5 Rotary Table... 5 Roughs... 5 Safety Area... 5 Scene... 5 Script... 5 Sequence... 5 Shot... 5 Slugging... 5 Template... 6 Thumbnails... 6 Time Code... 6 Timeline... 6 Traditional Animation... 6 Transition... 6 Underlay... 6 Vector... 6 Workspace Copyright 2008 by Toon Boom Animation Inc.

9 General Introduction Welcome to the Toon Boom Storyboard Pro Learning Curriculum - Teacher Edition. This comprehensive document and its supplied training material provide you with the tools to teach the students in your class to successfully and confidently use Toon Boom Storyboard Pro. Toon Boom Storyboard Pro helps you take an idea and translate it into a visual story that will become a complete production, whether animated or live-action. Developed in conjunction with expert storyboard artists, Toon Boom Storyboard Pro speeds up production planning and enables you to reach new heights with increased production integration. Its advanced features make it the tool of choice to create an entirely digital storyboard. Storyboard Pro's intuitive interface means that you will be performing basic operations almost immediately (create or import a drawing, add or delete panels) and more complex procedures within the shortest time. Here are a few highlights of the Toon Boom Storyboard Pro solution: A flexible layer-based panel display with dynamic camera capabilities A complete set of drawing tools, including the pressure-sensitive Brush tool when using a digital graphic tablet and pen Built-in library with more than 100 elements, such as major director s actions and effects Customizable caption fields to insert fully searchable textual content, such as scene descriptions and comments An advanced timeline to control timing and automatically generate an animatic with sound tracks and transitions between shots Audio comments that can be recorded per panel to keep track of changes, notes, or production meeting minutes Real-time animatic creation with dynamic camera moves Extensive import and export capabilities, including printing, with Toon Boom Harmony/Digital Pro, EDL, AAF, CSV, PDF, PSD, SWF, AI, JPG, TGA, PNG and QuickTime file formatting. Copyright 2008 by Toon Boom Animation Inc. 7

10 Storyboard Pro Learning Curriculum - Teacher Edition General Introduction The Curriculum The Toon Boom Storyboard Pro Learning Curriculum consists of: Teacher Edition Student Edition The layout of both books and the module structure contained within is the same. Teacher Edition Book This is the document which you will use as a primary resource to teach your students. It has all the teaching modules required to take your students from the basic introduction to final production of a storyboard using Toon Boom Storyboard Pro. The Teacher Edition has notes and information specifically dedicated to you the educator, as well as guidelines and suggestions which will aid in the teaching of Toon Boom Storyboard Pro. The Teacher Edition also contains Objectives Modules which are not contained in the Student Edition. Student Edition Book This is the students primary resource. It is a duplicate of the Teacher Edition, but only contains material specific to the student. The Student Edition cannot be used alone as the student requires the educator to provide information contained in the Teacher Edition. The Teaching Modules These teaching modules are included in the Teacher Edition book. Module S1: Presentation and Introduction Module S2A: Creating a Storyboard Module S2B: Exporting a Storyboard Module S3A: Creating an Animatic Module S3B: Exporting an Animatic Each teaching module contains the following: Introduction Objectives (These are only provided in the Teacher Edition) Lesson Exercises The Learning Modules These learning modules are included in the Student Edition book. Module S1: Presentation and Introduction Module S2A: Creating a Storyboard Module S2B: Exporting a Storyboard Module S3A: Creating an Animatic Module S3B: Exporting an Animatic Each learning module contains the following: Introduction Lesson Exercises 8 Copyright 2008 by Toon Boom Animation Inc.

11 General Introduction Documentation The following documents are available for Toon Boom Storyboard Pro and are provided either with the software or included on the product cd in PDF format. You can use these documents to further enhance your teaching experience and the students learning experience: Installation and Getting Started Guide This provides program installation and launching instructions and the basics of how to start your production. Toon Boom Storyboard Pro User Guide Covers how to prepare for storyboarding and how to use the Toon Boom Storyboard Pro application. Also lists the default shortcuts and shows you how to customize them. Online Help This is available through the software from the Main menu. Information Icons These icons provide you with useful information to help you improve your work skills. You will find these information icons throughout the Toon Boom Storyboard Pro Learning Curriculum documentation and the Toon Boom Storyboard Pro User Guides: Icon Information Provided Watch this video tutorial Tips and tricks Work smarter Copyright 2008 by Toon Boom Animation Inc. 9

12 Storyboard Pro Learning Curriculum - Teacher Edition General Introduction 10 Copyright 2008 by Toon Boom Animation Inc.

13 How to Use the Curriculum This Toon Boom Storyboard Pro Learning Curriculum embodies a large amount of material which can be used in several ways. This section explains how to use the curriculum and is divided into the following topics: Modules Toon Boom Storyboard Pro Outlines Prerequisites Lesson Structure Learning Curriculum Material Package - Content Modules The Toon Boom Storyboard Pro Learning Curriculum is divided in five lessons. Each lesson is equivalent to one class. The Lesson Structure topic below explains more how each lesson should be organized. Toon Boom Storyboard Pro Modules There are five lessons in the Toon Boom Storyboard Pro Learning Curriculum: S1: Presentation and Introduction S2A: Creating a Storyboard S2B: Exporting a Storyboard S3A: Creating an Animatic S3B: Exporting an Animatic Refer to the software s User Guide for more detailed information on the lesson content. Copyright 2008 by Toon Boom Animation Inc. 11

14 Storyboard Pro Learning Curriculum - Teacher Edition How to Use the Curriculum Toon Boom Storyboard Pro Outlines Storyboard Pro is a complete solution that can be used for several different workflows. Some courses or students may be required to cover only one or two of these workflows or the entire software. That is why this Toon Boom Storyboard Pro Learning Curriculum is divided in modular lessons. They can be arranged to cover only some topics or the entire software. Here are the recommended outlines for Toon Boom Storyboard Pro: Complete Training Traditional Storyboarding Complete Training The Complete Training covers all the modules: 1. S1: Presentation and Introduction 2. S2A: Creating a Storyboard 3. S2B: Exporting a Storyboard 4. S3A: Creating an Animatic 5. S3B: Exporting an Animatic Traditional Storyboarding The Traditional Storyboarding covers 3 modules: 1. S1: Presentation and Introduction 2. S2A: Creating a Storyboard 3. S2B: Exporting a Storyboard Prerequisites The Toon Boom Storyboard Pro Learning Curriculum modules can be organized as different outlines, but not all modules can be completed independently from the others. Some modules require another module completion before the student is ready to cover it. Toon Boom Storyboard Pro Requirements Here are the Toon Boom Storyboard Pro requirements: 12 Copyright 2008 by Toon Boom Animation Inc.

15 How to Use the Curriculum Lesson Structure The Curriculum is straightforward and easy to use. Each Teaching module is self-explanatory and contains notes and information specifically for the teacher as well as guidelines and suggestions which will aid in the teaching of Toon Boom Storyboard Pro. These teaching aids are only included in the Teacher Edition. The lessons are built so that the class starts with theory and the rest is laboratory practice. The lesson content should be explained at the beginning of the class with the student following with a copy of the student s lesson. The teacher is free to decide to have the student try the elements covered in the lesson as it goes or to have him listen to the full explanation before having him playing with the software. The laboratory part of the class should correspond to the lesson. The teacher is free to use the suggested exercises or not. If the exercises started in class are not completed, they can be given as homework assignments. The Student Edition contains Teaching modules, these are identical to the student Learning modules but also contain material specific to the teacher. Each teaching module is laid out as follows: Introduction Objectives Lesson Exercises The Student Edition contains Learning modules, these are identical to the teaching modules but only contain material specific to the student. Each learning module is laid out as follows: Introduction Lesson Exercises Introduction The Introduction provides a brief summary of what is contained in the module, the topics covered, the proposed exercises Objectives Only available in the Teacher Edition. The Objectives lay out the purpose of the module and what is expected to be attained by the students on completion of this module. Lesson The Lessons explain how and what you should prepare and the tasks the students must undertake to successfully complete the module. The lesson chapter is the actual body of the course and covers all the points to know about the particular topic including general information and step by step process. A copy of the Student s Lesson should be given to the students at the beginning of the class so he can follow as the lesson is explained. Teacher s Notes In the Lesson and Exercises chapters, the teacher will encounter notes related to the teaching of the particular module. These Teacher s Notes are identified by the following icon: Copyright 2008 by Toon Boom Animation Inc. 13

16 Storyboard Pro Learning Curriculum - Teacher Edition How to Use the Curriculum Sample Scenes In the Lesson chapter, the teacher will encounter notes related to what sample scene or template to use of the particular topic. All the sample material is found in the Learning_Curriculum_Material_Pack provided with this Learning Curriculum. These Sample Scenes notes are identified by the following icon: Exercises The Exercises provide a hands-on practical learning experience for the students. 14 Copyright 2008 by Toon Boom Animation Inc.

17 How to Use the Curriculum Learning Curriculum Material Package - Content The Learning Curriculum Material Package is required by both the teacher and the students as it includes all of the necessary material required for the suggested exercises. A list of suggested practice exercises is provided with the Toon Boom Storyboard Pro Learning Curriculum. The package is called: Learning_Curriculum_Material_Pack it contains the following: Export 3lp_storyboard_PDF.pdf A complete PDF storyboard export. 3lp_storyboard_CSV.csv A complete CSV storyboard export. 3lp_animatic.mov A complete small resolution animatic QuickTime export. Images A series of bitmap image samples with which to practice the bitmap import. BG-Brick_house.tga SHOT-1.tga SHOT-2.tga SHOT-3.tga SHOT-4.tga Script 3lp_script.txt A sample script used to create a storyboard from. Sounds A series of audio samples used to practice adding sound to an animatic. Dial-Pig.aif Dial-Wolf.aif SFX-Breath.wav SFX-DoorOpening.wav SFX-GruntBreath.wav SFX-InOutBreath.wav SFX-Knocking.wav SFX-Rocks.wav SFX-StormHuricane.wav SFX-Tornado.wav TBStoryboard_projects 3lp_animatic_complete A complete animatic project used to demonstrate to the students. The students can also use this example to practice the export process. 3lp_storyboard_complete A complete storyboard project used to demonstrate to the students. The students can also use this example to practice the animatic and export process. S1_introduction A sample project used to explain the SM1 lesson to the students. S2A_creating_storyboard A sample project used to explain the SM2A lesson to the students. S2A_pen_styles_and_colours A sample project used to explain the SM2A lesson to the students. S3A_creating_animatic A sample project used to explain the SM3A lesson to the students. Copyright 2008 by Toon Boom Animation Inc. 15

18 Storyboard Pro Learning Curriculum - Teacher Edition How to Use the Curriculum S3A_working with sound A sample project used to explain the SM3A lesson to the students. The student can also use this project to practice adding sound to the animatic. S3A_working with sound_complete A sample project used to explain the SM3A lesson to the students. Templates A series of templates used to demonstrate the template import. bricks merchant.tpl first little pig.tpl furzes merchant.tpl second little pig.tpl straw merchant.tpl third little pig.tpl Video Storyboard_Pro_Demo_Video.mov A Toon Boom Storyboard Pro demonstration video. 16 Copyright 2008 by Toon Boom Animation Inc.

19 Module S1: Presentation and Introduction- Introduction The Teacher Edition of the Toon Boom Storyboard Pro Learning Curriculum contains several modules. In this module you will find the following: Module S1: Presentation and Introduction -Objectives Module S1: Presentation and Introduction - Lesson Module S1: Presentation and Introduction - Exercises Topics Covered The Presentation and Introduction module covers the following topics: Toon Boom Storyboard Pro Demonstration Launching Toon Boom Storyboard Pro Creating and Opening a Storyboard Menus Views and Tool Properties Toolbars Workspaces Setting Up Your Drawing Space Working with Panels and Shots Editing Captions The proposed exercise is: S1.01 Creating a Simple Storyboard The recommended demo video to watch is: Storyboard Pro demonstration video Copyright 2008 by Toon Boom Animation Inc. 1

20 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction- Introduction 2 Copyright 2008 by Toon Boom Animation Inc.

21 Module S1: Presentation and Introduction - Objectives The objectives of the Presentation and Introduction module are to have the students become proficient in: Creating a New Storyboard Project Understanding the Menus Customizing the Toolbars Customizing a Workspace This lesson also covers the basics of creating a storyboard. The students will learn how to create a simple storyboard, this exercise is mainly to give the students a taste of Toon Boom Storyboard Pro. The point is not really to succeed at a storytelling task, but simply to get the students to touch upon different aspects of the software. Creating a New Storyboard Project The students must learn how to: Create a New Scene Set the Resolution Correctly Name the Project It is important that the students are able to create a new storyboard, set the output resolution and name it properly for it is the canvas they will work on to accomplish their storytelling task. Understanding the Menus The students must know how to: Locate and use each menu in the software Locate and understand the purpose and use of the commands in the software The students must know where the menus are and how to access them. There are a wide variety of commands in Toon Boom Storyboard Pro and it is important that the students know how to easily find them in order to work efficiently. Customizing the Toolbars As the students become familiar with Toon Boom Storyboard Pro, a pattern will be established with the students favouring some tools and layouts over others. To speed up the production process, the students can, to some extent, customize the User Interface to suit the style of use. The students must learn how to: Reposition the toolbars Customize the toolbar for a specific view Copyright 2008 by Toon Boom Animation Inc. 3

22 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction -Objectives Customizing a Workspace The students must learn how to: Customize the workspace The students should be able to customize and use the different workspace available in Toon Boom Storyboard Pro to fit their needs. Having the proper workspace is crucial to optimize your productivity. 4 Copyright 2008 by Toon Boom Animation Inc.

23 Module S1: Presentation and Introduction - Lesson In this lesson, you will learn Toon Boom Storyboard Pro s interface and menu. The goal of this lesson is to teach the students how to handle the interface and become familiar with the software. This lesson covers the following: Toon Boom Storyboard Pro Demonstration Launching Toon Boom Storyboard Pro Creating and Opening a Storyboard Menus Views and Tool Properties Toolbars Workspaces Setting Up Your Drawing Space Working with Panels and Shots Editing Captions Copyright 2008 by Toon Boom Animation Inc. 5

24 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Toon Boom Storyboard Pro Demonstration To get familiar with Toon Boom Storyboard Pro, the students should watch the demonstration video to get a good overview of the software s capabilities. The video lasts about 15 minutes. Load the StoryboardPro_demonstration.mov video. 6 Copyright 2008 by Toon Boom Animation Inc.

25 Launching Toon Boom Storyboard Pro Module S1: Presentation and Introduction - Lesson Toon Boom Storyboard Pro lets you take an idea and transform it into a visual story that will become a complete production, whether animated or live-action. Developed in conjunction with expert storyboard artists, Toon Boom Storyboard Pro speeds up production planning and enables studios to reach new heights with increased production integration. Its advanced features make it the tool of choice when creating an entirely digital storyboard. It truly completes the production pipeline. Storyboard Pro s easy-to-use and intuitive interface means that you will be performing basic operations almost immediately (create or import a drawing, add or delete panels) and more complex procedures within a short time. Reading through this documentation will provide you with the knowledge to get the most out of the product. Storyboard Pro supports the use of a pen and tablet (such as the Wacom Cintiq) allowing you to work with little or no keyboard use. To launch Toon Boom Storyboard Pro: Mac: Double-click the Toon Boom Storyboard Pro icon or select Applications > Toon Boom Storyboard Pro. Windows: Double-click the Toon Boom Storyboard Pro icon or select Start > Programs > Toon Boom Animation > Toon Boom Storyboard Pro. Toon Boom Storyboard Pro opens, displaying the Welcome Screen. Copyright 2008 by Toon Boom Animation Inc. 7

26 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Creating and Opening a Storyboard It is recommended that you demonstrate this topic by creating a new storyboard project, following the step-by-step instructions provided. When you open Toon Boom Storyboard Pro, the first step is to create a new storyboard. There are two ways to create a new storyboard: Using the Welcome Screen Using the File Menu Using the Welcome Screen When you open Toon Boom Storyboard Pro you can create a new storyboard directly from the Welcome screen. To create a storyboard from the Welcome Screen: 1. To select the project Directory location, in the New Storyboard section, browse the files by clicking on the Choose button. 2. In the Name field, enter the name of a new file folder where you will store your storyboard project. 3. In the Title field, type in a name for your storyboard. 4. In the Subtitle field, type in the secondary name of your storyboard. 5. Choose a resolution for your storyboard output. To add a custom resolution, click to open the New Resolution dialog box. 6. Click on the Create button when you are done. The new project is created and placed in the directory you selected. To open a storyboard from the Welcome Screen: 1. In the Recent Storyboards section, click on the Open Storyboard option. The Open Storyboard browser opens. 2. Browse and select the.sboard file. Click on the Open button to open the scene. To open a recent Storyboard from the Welcome Screen: In the Recent Storyboards section, select a storyboard from the list. Using the File Menu If a storyboard is already opened and you want to create a new one, use the File menu. To create a storyboard from the File menu: 1. Select File > New Storyboard or click on the New button. The default keyboard shortcut is [Ctrl]+[N] (Windows) or [ ]+[N] (Mac OS X).] The New Storyboard dialog box opens. 1. To select the project Directory location, browse the files by clicking on the Choose button. 2. In the Name field, enter the name of a new file folder where you will store your storyboard project. 3. In the Title field, type in a name for your storyboard. 4. In the Subtitle field, type in the secondary name of your storyboard. 8 Copyright 2008 by Toon Boom Animation Inc.

27 Module S1: Presentation and Introduction - Lesson 5. Choose a resolution for your storyboard output. To add a custom resolution, click to open the New Resolution dialog box. 6. Click on the Create button when you are done. 7. The new project is created and placed in the directory you selected. To open a scene from the File menu: 1. To open a scene, select File > Open Storyboard or click on the Open button. The default keyboard shortcut is [Ctrl]+[O] (Windows) or [ ]+[O] (Mac OS X).] The Open Storyboard browser opens. 2. Browse to the.sboard file. 3. Click on the Open button to open the storyboard. The storyboard opens. Copyright 2008 by Toon Boom Animation Inc. 9

28 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Menus For the Menus section, simply give a general explanation of the different menus and how to access them. There are no step-by-step instructions. Toon Boom Storyboard Pro has several commands available. They are stored and organized in three types of menus: Top Menu Caption Menu Quick Menu (PopUp Menu) Top Menu The top menu remains in the same location whichever workspace is used. The menu contains most of the commands and features available in Toon Boom Storyboard Pro. Caption Menu Some of the Tool Properties tabs have their own Caption Menu. It contains all the features related to that caption even if they are also found in the top menu. You can access the Caption Menu by clicking on the Menu button found in each view. Quick Menu (PopUp Menu) Each view also has a quick access menu containing the most recurring actions. This menu is shorter than the View menu. You can access the Quick Menu by right-clicking (Windows) or [Ctrl]+Click (Mac OS X) anywhere in the view. 10 Copyright 2008 by Toon Boom Animation Inc.

29 Module S1: Presentation and Introduction - Lesson Views and Tool Properties The Views and Tool Properties section, should be a quick overview and demonstration so that the students understand the rest of the lesson. They can explore the different Views and Tool Properties on their own. Use the following sample material to demonstrate this topic and the rest of the lesson: TBStoryboard_projects > S1_introduction As many tasks can be accomplished with Toon Boom Storyboard Pro, several views are required. Toon Boom Storyboard Pro has three views available: Drawing View Panel View Timeline View Drawing View In the Drawing View, you can create new drawings and modify existing ones in a selected panel. You can also use this view to select, move, rotate or scale drawings. This view allows you to plan camera moves using the camera tools and see parts of the panel that might appear outside the default camera frame during certain parts of the shot. Copyright 2008 by Toon Boom Animation Inc. 11

30 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Panel View Use the Panel View to visualize panels as a chronological sequence. From this view, you can add transitions between shots, easily navigate through the panels and control the playback of a selected panel or the entire project. Timeline View The Timeline View can be used to visualize the timing of your scene s visuals and sounds. You can add soundtrack layers, as well as edit audio files imported into the soundtracks. You can also add transitions and control the playback of a selected panel or the entire storyboard from this view. 12 Copyright 2008 by Toon Boom Animation Inc.

31 Module S1: Presentation and Introduction - Lesson Tool Properties The Tool Properties allow you to manage storyboard properties. This includes properties and information for panels, drawing tools, and the image and audio file library. The following tabs appear at the top of the Tool Properties: Panel Tab Storyboard Tab Library Tab Pen Tab Text Tab You can turn the Tool Properties on or off in the Storyboard window by selecting View > Toggle Tool Properties or clicking on the Toggle Tool Properties button. Copyright 2008 by Toon Boom Animation Inc. 13

32 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Panel Tab The Panel tab contains information about the currently selected panel, including its name, length and the scene to which it belongs. The Panel tab is also used to keep track of text and audio notes relating to the panel and the shot it describes. There are four default caption fields in the Panel tab. Dialogue: Enter the lines of dialogue from your script that occur during this shot. Action Notes: Describe the actions that occur during the shot. Slugging: Indicate start and stop times of dialogue and relevant actions. Notes: Add anything relevant about the current panel or the shot it represents. For example, the crew working on the shot, required props, ambient sounds, continuity notes or required equipment to complete the shot. 14 Copyright 2008 by Toon Boom Animation Inc.

33 Module S1: Presentation and Introduction - Lesson Storyboard Tab The Storyboard tab displays information about the storyboard project such as duration and total number of shots, panels and transitions. The Storyboard tab is also the location where you can enter textual information about your overall storyboard project. By default, you can use the Script field that is displayed in the tab, but you can also use the commands in the Captions menu to add fields and customize your caption titles. If you have a TXT file including storyboard information stored on your computer, you can load it into a field. Project Information: Displays the length and total number of shots, panels and transitions in the storyboard project. Script: Add information about the project by typing or importing TXT files into this space. Copyright 2008 by Toon Boom Animation Inc. 15

34 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Library Tab When you need to re-use any content in your current storyboard project, you can use the assets stored in the library. You can also import drawings and sounds into your library for re-use purpose in your project. You can use the library to share work with other artists or between projects. Using the library can reduce the amount of work you need to do, as well as keep the size of your storyboard project manageable. The library contains local folders and comes supplied with our own storyboard templates. 16 Copyright 2008 by Toon Boom Animation Inc.

35 Module S1: Presentation and Introduction - Lesson Pen Tab As you design your storyboard panels, you can use the Pen tab to select different types of pens to draw lines with different qualities. The lines can be thin or thick, and be smooth or rough. Use the colour palette to assign and edit pen colours and textures. The Pen tab includes a selection of pens, identified by maximum width and colour. You can add, modify and delete pen styles. The Pen tab menu is accessed here. Adjust the pen size and smoothness using the sliders here. Turn on the drawing behind mode. The colour palette allows you to add, modify and delete colour (and texture) swatches. The Pen tab Colour Palette menu is accessed here. Copyright 2008 by Toon Boom Animation Inc. 17

36 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Text Tab Text can be inserted directly into a storyboard panel when the Text tool is active. Use the Text tab to select a new font and other text characteristics. You can apply new text properties to a selection of text that has already been typed or select properties that will apply to text you are about to type. Use the colour palette to assign and edit font colours and textures. The Text tab allows you to define the look of the text in your drawing. The lower section includes the colour palette. You can add, modify and delete colour (and texture) swatches. 18 Copyright 2008 by Toon Boom Animation Inc.

37 Module S1: Presentation and Introduction - Lesson Toolbars There is no need to discuss all the toolbars during the first course. Only the main ones should be explained such as the Drawing Tools, Storyboard, Edit, and File toolbars.the students can use this section as a reference. On top of a series of views and menu, Toon Boom Storyboard Pro has different toolbars to quickly access the most common features. Toon Boom Storyboard Pro has the following toolbars: File Toolbar Use this toolbar to work with storyboard project files in Toon Boom Storyboard Pro. These commands can also be accessed from the File Menu. Edit Toolbar Use this toolbar to execute common cut, copy and paste commands as well as to undo and redo operations. These commands can also be accessed from the Edit Menu. View Toolbar Use this toolbar to display and manage Toon Boom Storyboard Pro workspaces. These commands can also be accessed from the View Menu. Storyboard Toolbar Use this toolbar to manage storyboard panels, shots and transitions. These commands can also be accessed from the Storyboard Menu. Layer Toolbar Use this toolbar to manage layers in the Drawing View. These commands can also be accessed from the Layer Menu. Tools Toolbar Use this toolbar to access tools necessary to create, colour and edit drawings as well as animate a layer or a camera. These tools can be also accessed from the Tools Menu. Sound Toolbar Use this toolbar to manage sounds in the Timeline View. These commands can also be accessed from the Sound Menu. Navigation Toolbar Use this toolbar to go backward and forward between panels and shots within your storyboard. These commands can also be accessed from the Play Menu. Onion Skin Toolbar Use this toolbar to display in the current panel, drawings appearing in previous panels or next panels. Showing and Hiding Toolbars To show or hide a toolbar: 1. In the interface top area, right-click (Windows) or [Ctrl]+[Click] (Mac OS X) and select the toolbars you want to show or hide from the toolbar drop menu list. Copyright 2008 by Toon Boom Animation Inc. 19

38 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Moving Toolbars to a New Location To move a toolbar: 1. Select the toolbar to be moved and drag it to a new position on either the both sides or the top and bottom of the interface, you can also detach it to make it a floating toolbar. 2. When a rectangle outline appears showing an available location for the toolbar, release the mouse button and drop the toolbar into position. Customizing a Toolbar These toolbars can be customized: Layers, Tools, Storyboard and Navigation. To customize your toolbar: 1. In the chosen toolbar, click on the Toolbar Manager button. The Toolbar Manager window opens 2. To add a new icon to your toolbar, in the Available Tools list, select the tool or command desired and click on the Right Arrow button to switch it to the Toolbar list. 3. To remove an icon from your toolbar, in the Toolbar list, select the tool or command desired and click on the Left Arrow button to send it back to the Available Tools list. 4. To reorder your icons in your Toolbar, in the Toolbar list, select the command to be moved and click on the Up or Down Arrow buttons to move it to the correct spot. 5. Once you are done, click on the OK button. 20 Copyright 2008 by Toon Boom Animation Inc.

39 Module S1: Presentation and Introduction - Lesson Workspaces When you open a storyboard project for the first time, the standard workspace is displayed. It contains the Drawing View, the Panel View and the Tool Properties. The following workspaces are available in Toon Boom Storyboard Pro: Drawing Workspace This is the standard workspace displayed when Toon Boom Storyboard Pro is launched. It contains the Drawing View, the Panel View and the Tool Properties. Timeline Workspace This workspace is similar to the Drawing Workspace. It contains the Drawing View, the Timeline View and the Tool Properties. Overview Workspace This workspace contains the Panel View and the Tool properties. Horizontal Workspace This workspace displays the Panel View horizontally. Vertical Workspace This workspace displays the Panel View vertically and the Tool Properties. Setting up your Workspace To select a workspace: From the View menu, select the desired workspace. On the View toolbar, click on the desired workspace button. Press [3], [4], [5], [6] or [7], the default keyboard shortcuts. To show or hide the Tool Properties From the View menu, select Show Tool Properties. On the View toolbar, click on the Show Tool Properties button. To display the Panel tab as a Tool Properties tab: From the View menu, select Combined Properties Panel. On the View toolbar, click on the Combined Properties Panel Tab button. Copyright 2008 by Toon Boom Animation Inc. 21

40 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Setting Up Your Drawing Space You can customize your drawing space to suit your needs. Displaying a Grid Moving Within the Drawing Space Displaying a Grid When you are drawing your objects, it may be difficult to draw them on a plain white surface that does not have any reference points. You can choose to display a grid that appears behind your drawings. Use the grid to judge the distance and size of objects in your panel. To display the grid in the panel: 1. Select View > Grid > Show Grid. 2. Select the type of grid you want to use from the View > Grid menu. You can choose from the following types: Normal: the grid is divided into a standard set of squares of equal size. 12 Field: the grid measures 12 fields in each compass direction from the grid centre. 16 Field: the grid measures 16 fields in each compass direction from the grid centre. Other ways to display the grid: Select View > Show Grid submenu in the panel s pop-up menu. Windows users can use the [Ctrl]+[G] shortcut. Mac OS X users can use the [ ]+[G] shortcut. 22 Copyright 2008 by Toon Boom Animation Inc.

41 Module S1: Presentation and Introduction - Lesson Moving Within the Drawing Space It is only natural to want to rotate your drawing space while you are working. Getting the best drawing angle, while seeing all of the relevant parts of your drawing enables you to finely craft your drawings. To rotate the drawing space: Select View > Rotate Clockwise. Select View > Rotate Counterclockwise. To return your drawing space to its original angle, select View > Reset Rotation. Select the View submenu in the panel s pop-up menu to access these commands. Use the following keyboard shortcuts to rotate your drawing space: To rotate clockwise, press [V]. To rotate counterclockwise, press [C]. To reset rotation, press [Shift]+[A]. To pan a drawing: Hold the [Spacebar] down (your cursor arrow is replaced by a small open hand) while you click the mouse. Your cursor becomes a closed hand. Drag the cursor in the Drawing View to change the area displayed. To reset the pan, press [Shift]+[N]. To zoom the Drawing View: 1. Select Tools > Zoom to activate the Zoom tool. 2. Click the Drawing View to zoom in. Other ways to activate this tool: From the Tools Toolbar, click the Zoom button. Select Zoom in the panel s pop-up menu in the Drawing View. Use the [Alt]+[Z] shortcut. Use the following keyboard shortcuts to zoom in your drawing space: Hold the [Spacebar] down, use the middle-mouse button and drag the Drawing View up to zoom out or drag down to zoom in. Press [1] to zoom out. Press [2] to zoom in. Press [N] to centre the image at the current mouse position. Copyright 2008 by Toon Boom Animation Inc. 23

42 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Working with Panels and Shots The Working with Panels and Shots topic has to stay basic as it is used here as an introduction to creating a simple storyboard. The students can use this section as a reference. This information is necessary for the S1.01 Creating a Simple Storyboard exercise. Once your storyboard scene is created, it is time to work with panels and shots to start building it. A panel is an essential building block of a storyboard and is rich in information. Its visual content describes a part of a shot that you want to film. A panel can include camera information, including information about the setup and camera movements. A panel can have captions associated with them, which can be used to add textual information. Text can include, but is not limited to, dialogue, continuity, prop and equipment notes, staff required for the shot and sound track timing. A panel exists in a sequence of other panels grouped in shots that create the story that you want to develop for production. A single panel can be used to describe a shot, although more complex shots may require additional panels. In Toon Boom Storyboard Pro: A single drawing can be created in a panel, or visual content can be stored on multiple drawing layers. These can be modified, rearranged and swapped between panels. Visual guides define where you want to place the camera at the beginning of a panel and at the end. This information is automatically converted into a dynamic camera move in the animatic output from your Toon Boom Storyboard Pro project. Four caption fields are included automatically for each panel, but an unlimited number of caption types can be added to storyboard panels allowing you to organize text in a manner that is relevant to your project. Text can be imported from text files directly into a panel s text field. In addition to textual notes, you can also record audio notes using the voice annotation feature. Panel order can be rearranged by inserting, deleting and dragging and dropping selected panels to their new positions in the storyboard. Panels can be linked together to form new shots, and panels that form shots can be disconnected from each other. 24 Copyright 2008 by Toon Boom Animation Inc.

43 Module S1: Presentation and Introduction - Lesson Adding Panels When you start a storyboard, you have one blank panel to get you started. You can add subsequent panels to the storyboard at any location in the timeline. To add a panel to a shot: 1. In the Panel View or Timeline View, select the panel that will appear before the panel you want to add to the storyboard. 2. Do one of the following: In the top menu, select Storyboard > Add Panel. From the Storyboard Toolbar, click the Add Panel button. Use the [P] shortcut. To add a new panel and create a new shot: 1. In the Panel View or Timeline View, select the shot that will appear before the panel you want to add to the storyboard. 2. Do one of the following: In the top menu, select Storyboard > Add Shot. From the Storyboard Toolbar, click the Add Shot button. Drawing in a Panel To draw in a panel: 1. Working with the Drawing Workspace, in the Panel View, select the panel you want to display in the Drawing View. 2. In the Tools toolbar, select the Brush tool. 3. Start drawing in the Drawing View. The Drawing View provides an enlarged area for you to draw, but you can also draw in the Panel View. Duplicating Panels You can duplicate one or more panels in the Timeline View. To duplicate a panel: 1. In the Panel View or Timeline View, select the panel or set of panels you want to duplicate. To select multiple panels, hold down the [Ctrl] key (Windows) or the [ ] key (Mac OS X) as you click. 2. Do one of the following: Select Storyboard > Duplicate Selected Panels. From the Storyboard Toolbar, click the Duplicate Selected Panels button. Deleting Panels You can delete one or more panels in the Timeline View. To delete a panel: 1. In the Panel View or Timeline View, select the panel or set of panels you want to delete. To select multiple panels, hold down the [Ctrl] key (Windows) or the [ ] key (Mac OS X) as you click. 2. Do one of the following: In the top menu, select Storyboard > Delete Selected Panels. From the Storyboard Toolbar, click the Delete Selected Panels button. Use the [Delete] shortcut. Copyright 2008 by Toon Boom Animation Inc. 25

44 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Joining Panels to a Shot You can add a panel to an existing adjacent shot. The new shot will adopt the name of the shot that was nearest to the start of the timeline. To join a panel to a shot: 1. Select two or more panels to join in the same shot. 2. Do one of the following: Select Storyboard > Join Selected Panels to Shot. In the Storyboard Toolbar, press the Join Panels to Shot button. The panels will be part of the same shot. The first shot name of the selection will override the other shot names. Joining Panels Using Drag and Drop You may find it quicker to work in the Panel View and use the handy drag and drop feature to join your panels. To join a panel to a shot: 1. In the Panel View, click on the first panel you want to join to your shot to select it. A bounding box will appear around the panel image which you have just selected. 2. Keeping the panel selected, drag it along in the Panel View until it is beside the panel you want to attach it to. It does not matter in which direction you drag the panel as you move along the Panel View. You can drag the panel to any position and attach it to any panel or shot in the Panel View. As you drag you will notice a small thumbnail of the selected image moves along with the cursor showing you exactly what the selected panel looks like. 26 Copyright 2008 by Toon Boom Animation Inc.

45 Module S1: Presentation and Introduction - Lesson 3. When you drag alongside another panel or shot you will see a line appear, this attach-to line indicates that the image is in the correct position to attach to the panel or shot. Selected panel The attach-to indicator 4. Once you have correctly positioned the panel thumbnail beside the panel you want to link to, drop the selection and it will automatically attach to the panel. You can select multiple panels and simultaneously drag them to attach them to another panel.to select multiple panels, hold down [Ctrl] (Windows) or [ ] (Mac OS X) as you click. Splitting Panels in a Shot Selected panel thumbnail You can remove a panel from the shot it is in. Selected panels will each become separate shots with one panel each. To split a panel from a shot: 1. Select one or more panels in the same shot. 2. Do one of the following: Select Storyboard > Split Current Shot. In the Storyboard Toolbar, press Split Current Shot button. Each selected panel becomes part of a new shot in which it is the only panel. New shot names will be numbered based on the next available shot number in the storyboard project. Copyright 2008 by Toon Boom Animation Inc. 27

46 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson Splitting Panels Using Drag and Drop You may find it quicker to work in the Panel View and use the drag and drop feature to split your panels. To split a panel from a shot: 1. In the Panel View, click on the first panel you want to split from your shot to select it. A bounding box will appear around the panel image that you have just selected. 2. Keeping the panel selected, drag it away from the shot you want to split it from. You can drag the panel to any position and put between any panel or shot in the Panel View. As you drag you will notice a small thumbnail of the selected image moves along with the cursor showing you exactly what the selected panel looks like. 3. When you drag away from the shot you will see a line appear, this line indicates that the image is in the correct position to split from the current shot and where it will be positioned. Selected panel Selected panel thumbnail 4. Once you have correctly positioned the panel thumbnail away from the shot you want to split it from, drop the selection and it will automatically be positioned following the line. The Rename Shot dialog box will open. Select Storyboard > Rename Shot to open the Rename Shot dialog box. Leave the drop down menu selection to Current Shot Only and enter the shot name in the New Name field. Press OK. 5. Press OK to save the new names. The indicator line Refer to the To Rename Shots step by step in the Renaming Shots topic to learn more about the functionalities of the Rename Shot dialog box. 28 Copyright 2008 by Toon Boom Animation Inc.

47 Module S1: Presentation and Introduction - Lesson Renaming Shots You can rename your shot or change the numbering sequence of one or more shots. To rename a shot: 1. Select a panel in the shot you want to rename. 2. Do one of the following: In the Panel Tab, click the Shot field and type in the new shot name (or number). In the Horizontal Workspace or Vertical Workspace, select the Shot field, located above the panel. Select Storyboard > Rename Shot to open the Rename Shot dialog box. Leave the drop down menu selection to Current Shot Only and enter the shot name in the New Name field. Press OK. The Rename Shot dialog box can be used to rename a shot, but its features allow you to update the numbering of multiple shots. There are two ways to renumber shots: Update all shot numbers to increment by one number (for example, rename shots 1, 2, B, 9A, 3 to begin at 3 and renumber subsequent shots 4, 5, 6, 7) Update all shot number prefixes to increment by one number (for example, rename shots 5, 6, 6A, 7, 7A to begin at 3 and rename subsequent panels, 4, 5A, 6, 7A) To renumber shots: 1. Select the panel in the shot at which you want to begin renumbering. 2. Select Storyboard > Rename Shot. The Rename Shot dialog box opens. Copyright 2008 by Toon Boom Animation Inc. 29

48 Storyboard Pro Learning Curriculum - Teacher Edition Module S1: Presentation and Introduction - Lesson 3. Do one of the following: To renumber shots beginning at the selected shot, enter the number at which you want to begin numbering in the New Name field and select Renumber Shot. To renumber the shots numerical prefixes beginning at the selected shot, enter the new shot name (it must begin with a number) and select Renumber Prefix Only. The Renumbered Shot Names list will display columns with the current and updated shot names. 4. Press OK to save the new names. When using the Renumber Prefix Only option, the selected shot name and subsequent shot names must begin with a numerical prefix. Editing Captions This information is necessary for the students to complete the S1.01 Creating a Simple Storyboard exercise. Each panel has four text fields for captions, these are provided by default, but more can be added.the type of caption category is up to the storyboard artist. Depending on the workspace, panel captions are displayed in the Panel View underneath or to the right of each panel, or in the Tool Properties Panel Tab To edit captions: 1. Working with the Drawing Workspace, select the panel you want to edit in the Panel View. 2. In the Tool Properties, under the Panel tab, type descriptive information in the different caption fields available. 30 Copyright 2008 by Toon Boom Animation Inc.

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