Object Oriented Programming

Size: px
Start display at page:

Download "Object Oriented Programming"

Transcription

1 Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2114) Lab 11 Object Oriented Programming Eng. Mohammed Alokshiya December 16, 2014

2 Object-oriented programming (OOP) involves programming using objects. An object represents an entity in the real world that can be distinctly identified. For example, a student, a desk, a circle, a button, and even a loan can all be viewed as objects. An object has a unique identity, state, and behavior. The state of an object (also known as its properties or attributes) is represented by data fields with their current values. A circle object, for example, has a data field radius, which is the property that characterizes a circle. A rectangle object has the data fields width and height, which are the properties that characterize a rectangle. The behavior of an object (also known as its actions) is defined by methods. To invoke a method on an object is to ask the object to perform an action. For example, you may define methods named getarea() and getperimeter() for circle objects. A circle object may invoke getarea() to return its area and getperimeter() to return its perimeter. You may also define the setradius(radius) method. A circle object can invoke this method to change its radius. Objects of the same type are defined using a common class. A class is a template, blueprint, or contract that defines what an object s data fields and methods will be. An object is an instance of a class. You can create many instances of a class. Creating an instance is referred to as instantiation. The terms object and instance are often interchangeable. The relationship between classes and objects is analogous to that between an apple-pie recipe and apple pies: You can make as many apple pies as you want from a single recipe. A Java class uses variables to define data fields and methods to define actions. Additionally, a class provides methods of a special type, known as constructors, which are invoked to create a new object. A constructor can perform any action, but constructors are designed to perform initializing actions, such as initializing the data fields of objects. 2

3 Class Name: Person Data Fields: fname is lname is age is ID is Methods: getfullname A class Template Person Object 1 Data Fields: fname is Emad lname is Mostafa age is 21 ID is Person Object 2 Data Fields: fname is Hamza lname is Emad age is 21 ID is Two objects of the Person class A class is a construct that defines objects of the same type. Here is a java code to define the above class Person : class Person { // Fields String fname; String lname; int age; int ID; class Person // A Constructor public Person() { // Another Constructor public Person(String fname, String lname, int age, int ID) { this.fname = fname; this.lname = lname; this.age = age; this.id = ID; // A method public String getfullname() { String fullname = fname + " " + lname; return fullname; 3

4 Then you can create an instance p1 of the class Person, using the new operator, and assign values to its fields using. operator: class Main public class Main { public static void main(string[] args) { // Create object p1 using the first constructor (new Person()) Person p1 = new Person(); p1.fname = "Emad"; p1.lname = "Mostafa"; p1.age = 21; p1.id = ; System.out.println(p1.getFullName()); // Create object p1 using the // second constructor (new Person(fName, lname, age, id)) Person p2 = new Person("Hamza", "Emad", 21, ); System.out.println(p2.getFullName()); 4

5 Constructors Constructors are a special kind of methods that invoked to create an object using the new operator. They have three peculiarities: A constructor must have the same name as the class itself. Constructors do not have a return type not even void. Constructors are invoked using the new operator when an object is created. Constructors play the role of initializing objects. The constructor has exactly the same name as its defining class. Like regular methods, constructors can be overloaded (i.e., multiple constructors can have the same name but different signatures), making it easy to construct objects with different initial data values. Constructors are used to construct objects. To construct an object from a class, invoke a constructor of the class using the new operator, as follows: new ClassName(arguments); Note: A class may be defined without constructors. In this case, a public noarg constructor with an empty body is implicitly defined in the class. This constructor, called a default constructor, is provided automatically only if no constructors are explicitly defined in the class. The this Reference The this keyword is the name of a reference that an object can use to refer to itself. You can use the this keyword to reference the object s instance members. It can also be used inside a constructor to invoke another constructor of the same class. 5

6 Example: Design a class named Car to represent a car. The class contains: Two String data fields named model and color that specify the model and color of the car. Three int data fields named capacity, maxspeed and manufacturingyear that specify the capacity, maximum speed and manufacturing year of the car. The default value of capacity is 4. A no-arg constructor that creates a default car. A constructor that creates a car with the specified capacity, maxspeed, manufacturingyear, model and color. A method named tostring() that returns all information about the car as string. Then create two instances of the Car class, with the following info: 1. Model >> I30, color >> Silver, capacity >> 4, maxspeed >> 240, manufacturingyear >> Model >> Mercedes 250, color >> Red, capacity >> 4, maxspeed >> 260, manufacturingyear >> Use tostring() method to print the information of a car. public class Main { Code public static void main(string[] args) { Car c1 = new Car("I30", "Silver", 4, 240, 2010); Car c2 = new Car("Mercedes 250", "Red", 4, 260, 2000); System.out.println(c1.toString()); System.out.println(); System.out.println(c2.toString()); class Car { String model; String color; int capacity; int maxspeed; int manufacturingyear; 6

7 public Car() { public Car(String model, String color, int capacity, int maxspeed, int manufacturingyear) { this.model = model; this.color = color; this.capacity = capacity; this.maxspeed = maxspeed; this.manufacturingyear = public String tostring() { String s = String.format("%-20s%s\n%-20s%s\n%-20s%s\n%-20s%s\n%-20s%s", "Model:", model, "Color:", color, "Capacity:", capacity, "Maximum Speed:", maxspeed, "Manufacturing Year:", manufacturingyear); return s; Model: I30 Color: Silver Capacity: 4 Maximum Speed: 240 Manufacturing Year: 2010 Model: Mercedes 250 Color: Red Capacity: 4 Maximum Speed: 260 Manufacturing Year: 2000 Output 7

JAVA PROGRAMMING LAB. ABSTRACT In this Lab you will learn how to describe objects and classes and how to define classes and create objects

JAVA PROGRAMMING LAB. ABSTRACT In this Lab you will learn how to describe objects and classes and how to define classes and create objects Islamic University of Gaza Faculty of Engineering Computer Engineering Dept Computer Programming Lab (ECOM 2114) ABSTRACT In this Lab you will learn how to describe objects and classes and how to define

More information

Object Oriented Programming (II)

Object Oriented Programming (II) Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2114) Created by Eng: Mohammed Alokshiya Modified by Eng: Mohammed Abdualal Lab 11 Object

More information

CS1150 Principles of Computer Science Objects and Classes

CS1150 Principles of Computer Science Objects and Classes CS1150 Principles of Computer Science Objects and Classes Yanyan Zhuang Department of Computer Science http://www.cs.uccs.edu/~yzhuang CS1150 UC. Colorado Springs Object-Oriented Thinking Chapters 1-8

More information

CISC 3115 TY3. C09a: Inheritance. Hui Chen Department of Computer & Information Science CUNY Brooklyn College. 9/20/2018 CUNY Brooklyn College

CISC 3115 TY3. C09a: Inheritance. Hui Chen Department of Computer & Information Science CUNY Brooklyn College. 9/20/2018 CUNY Brooklyn College CISC 3115 TY3 C09a: Inheritance Hui Chen Department of Computer & Information Science CUNY Brooklyn College 9/20/2018 CUNY Brooklyn College 1 Outline Inheritance Superclass/supertype, subclass/subtype

More information

Chapter 10 Inheritance and Polymorphism. Dr. Hikmat Jaber

Chapter 10 Inheritance and Polymorphism. Dr. Hikmat Jaber Chapter 10 Inheritance and Polymorphism Dr. Hikmat Jaber 1 Motivations Suppose you will define classes to model circles, rectangles, and triangles. These classes have many common features. What is the

More information

Object Oriented System Development Paradigm. Sunnie Chung CIS433 System Analysis Methods

Object Oriented System Development Paradigm. Sunnie Chung CIS433 System Analysis Methods Object Oriented System Development Paradigm Sunnie Chung CIS433 System Analysis Methods OO Programming Concepts Object-oriented programming (OOP) involves programming using objects. An object represents

More information

Introduction to OOP with Java. Instructor: AbuKhleif, Mohammad Noor Sep 2017

Introduction to OOP with Java. Instructor: AbuKhleif, Mohammad Noor Sep 2017 Introduction to OOP with Java Instructor: AbuKhleif, Mohammad Noor Sep 2017 Lecture 11: Inheritance and Polymorphism Part 1 Instructor: AbuKhleif, Mohammad Noor Sep 2017 Instructor AbuKhleif, Mohammad

More information

Inheritance and Polymorphism

Inheritance and Polymorphism Object Oriented Programming Designed and Presented by Dr. Ayman Elshenawy Elsefy Dept. of Systems & Computer Eng.. Al-Azhar University Website: eaymanelshenawy.wordpress.com Email : eaymanelshenawy@azhar.edu.eg

More information

Inheritance and Polymorphism

Inheritance and Polymorphism Inheritance and Polymorphism Dr. M. G. Abbas Malik Assistant Professor Faculty of Computing and IT (North Jeddah Branch) King Abdulaziz University, Jeddah, KSA mgmalik@kau.edu.sa www.sanlp.org/malik/cpit305/ap.html

More information

Abstract class & Interface

Abstract class & Interface Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2124) Lab 3 Abstract class & Interface Eng. Mohammed Abdualal Abstract class 1. An abstract

More information

Chapter 11 Inheritance and Polymorphism. Motivations. Suppose you will define classes to model circles,

Chapter 11 Inheritance and Polymorphism. Motivations. Suppose you will define classes to model circles, Chapter 11 Inheritance and Polymorphism 1 Motivations Suppose you will define classes to model circles, rectangles, and triangles. These classes have many common features. What is the best way to design

More information

Chapter 8 Objects and Classes

Chapter 8 Objects and Classes Chapter 8 Objects and Classes 1 Motivations After learning the preceding chapters, you are capable of solving many programming problems using selections, loops, methods, and arrays. However, these Java

More information

CS Week 13. Jim Williams, PhD

CS Week 13. Jim Williams, PhD CS 200 - Week 13 Jim Williams, PhD This Week 1. Team Lab: Instantiable Class 2. BP2 Strategy 3. Lecture: Classes as templates BP2 Strategy 1. M1: 2 of 3 milestone tests didn't require reading a file. 2.

More information

ECOM 2324 COMPUTER PROGRAMMING II

ECOM 2324 COMPUTER PROGRAMMING II ECOM 2324 COMPUTER PROGRAMMING II Object Oriented Programming with JAVA Instructor: Ruba A. Salamh Islamic University of Gaza 2 CHAPTER 9 OBJECTS AND CLASSES Motivations 3 After learning the preceding

More information

Introduction to OOP with Java. Instructor: AbuKhleif, Mohammad Noor Sep 2017

Introduction to OOP with Java. Instructor: AbuKhleif, Mohammad Noor Sep 2017 Introduction to OOP with Java Instructor: AbuKhleif, Mohammad Noor Sep 2017 Lecture 07: OOP Part 1 Instructor: AbuKhleif, Mohammad Noor Sep 2017 Instructor AbuKhleif, Mohammad Noor Computer Engineer (JU

More information

Abstract Class. Lecture 21. Based on Slides of Dr. Norazah Yusof

Abstract Class. Lecture 21. Based on Slides of Dr. Norazah Yusof Abstract Class Lecture 21 Based on Slides of Dr. Norazah Yusof 1 Abstract Class Abstract class is a class with one or more abstract methods. The abstract method Method signature without implementation

More information

Chapter 8 Objects and Classes Part 1

Chapter 8 Objects and Classes Part 1 Chapter 8 Objects and Classes Part 1 1 OO Programming Concepts Object-oriented programming (OOP) involves programming using objects. An object represents an entity in the real world that can be distinctly

More information

Arrays. Eng. Mohammed Abdualal

Arrays. Eng. Mohammed Abdualal Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2114) Created by Eng: Mohammed Alokshiya Modified by Eng: Mohammed Abdualal Lab 9 Arrays

More information

Constructor. Liang, Introduction to Java Programming, Tenth Edition, (c) 2013 Pearson Education, Inc. All rights reserved.

Constructor. Liang, Introduction to Java Programming, Tenth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. Constructor Suppose you will define classes to model circles, rectangles, and triangles. These classes have many common features. What is the best way to design these classes so to avoid redundancy? The

More information

Final Exam 90 minutes Eng. Mohammed S. F. Abdual Al

Final Exam 90 minutes Eng. Mohammed S. F. Abdual Al Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2124) Final Exam 90 minutes Eng. Mohammed S. F. Abdual Al Student name Student ID Please

More information

IST311. Advanced Issues in OOP: Inheritance and Polymorphism

IST311. Advanced Issues in OOP: Inheritance and Polymorphism IST311 Advanced Issues in OOP: Inheritance and Polymorphism IST311/602 Cleveland State University Prof. Victor Matos Adapted from: Introduction to Java Programming: Comprehensive Version, Eighth Edition

More information

24. Inheritance. Java. Fall 2009 Instructor: Dr. Masoud Yaghini

24. Inheritance. Java. Fall 2009 Instructor: Dr. Masoud Yaghini 24. Inheritance Java Fall 2009 Instructor: Dr. Masoud Yaghini Outline Superclasses and Subclasses Using the super Keyword Overriding Methods The Object Class References Superclasses and Subclasses Inheritance

More information

22. Inheritance. Java. Summer 2008 Instructor: Dr. Masoud Yaghini

22. Inheritance. Java. Summer 2008 Instructor: Dr. Masoud Yaghini 22. Inheritance Java Summer 2008 Instructor: Dr. Masoud Yaghini Outline Superclasses and Subclasses Using the super Keyword Overriding Methods The Object Class References Inheritance Object-oriented programming

More information

Chapter 8 Objects and Classes. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved.

Chapter 8 Objects and Classes. Liang, Introduction to Java Programming, Ninth Edition, (c) 2013 Pearson Education, Inc. All rights reserved. Chapter 8 Objects and Classes 1 Motivations After learning the preceding chapters, you are capable of solving many programming problems using selections, loops, methods, and arrays. However, these Java

More information

Chapter 14 Abstract Classes and Interfaces

Chapter 14 Abstract Classes and Interfaces Chapter 14 Abstract Classes and Interfaces 1 What is abstract class? Abstract class is just like other class, but it marks with abstract keyword. In abstract class, methods that we want to be overridden

More information

Inheritance and Polymorphism. CSE 114, Computer Science 1 Stony Brook University

Inheritance and Polymorphism. CSE 114, Computer Science 1 Stony Brook University Inheritance and Polymorphism CSE 114, Computer Science 1 Stony Brook University http://www.cs.stonybrook.edu/~cse114 1 Motivation Model classes with similar properties and methods: Circles, rectangles

More information

Chapter 9 Objects and Classes. Liang, Introduction to Java Programming, Eleventh Edition, (c) 2017 Pearson Education, Inc. All rights reserved.

Chapter 9 Objects and Classes. Liang, Introduction to Java Programming, Eleventh Edition, (c) 2017 Pearson Education, Inc. All rights reserved. Chapter 9 Objects and Classes 1 Motivations After learning the preceding chapters, you are capable of solving many programming problems using selections, loops, methods, and arrays. However, these Java

More information

Lecture Notes Chapter #9_b Inheritance & Polymorphism

Lecture Notes Chapter #9_b Inheritance & Polymorphism Lecture Notes Chapter #9_b Inheritance & Polymorphism Inheritance results from deriving new classes from existing classes Root Class all java classes are derived from the java.lang.object class GeometricObject1

More information

OO Programming Concepts

OO Programming Concepts Chapter 8 Objects and Classes 1 Motivations After learning the preceding chapters, you are capable of solving many programming problems using selections, loops, methods, and arrays. However, these Java

More information

Chapter 9 Objects and Classes. Liang, Introduction to C++ Programming, (c) 2007 Pearson Education, Inc. All rights reserved.

Chapter 9 Objects and Classes. Liang, Introduction to C++ Programming, (c) 2007 Pearson Education, Inc. All rights reserved. Chapter 9 Objects and Classes 1 Objectives Classes & Objects ( 9.2). UML ( 9.2). Constructors ( 9.3). How to declare a class & create an object ( 9.4). Separate a class declaration from a class implementation

More information

Chapter 9 Objects and Classes. OO Programming Concepts. Classes. Objects. Motivations. Objectives. CS1: Java Programming Colorado State University

Chapter 9 Objects and Classes. OO Programming Concepts. Classes. Objects. Motivations. Objectives. CS1: Java Programming Colorado State University Chapter 9 Objects and Classes CS1: Java Programming Colorado State University Motivations After learning the preceding chapters, you are capable of solving many programming problems using selections, loops,

More information

CS 112 Programming 2. Lecture 06. Inheritance & Polymorphism (1) Chapter 11 Inheritance and Polymorphism

CS 112 Programming 2. Lecture 06. Inheritance & Polymorphism (1) Chapter 11 Inheritance and Polymorphism CS 112 Programming 2 Lecture 06 Inheritance & Polymorphism (1) Chapter 11 Inheritance and Polymorphism rights reserved. 2 Motivation Suppose you want to define classes to model circles, rectangles, and

More information

Lecture 7: Classes and Objects CS2301

Lecture 7: Classes and Objects CS2301 Lecture 7: Classes and Objects NADA ALZAHRANI CS2301 1 What is OOP? Object-oriented programming (OOP) involves programming using objects. An object represents an entity in the real world that can be distinctly

More information

1. Which of the following is the correct expression of character 4? a. 4 b. "4" c. '\0004' d. '4'

1. Which of the following is the correct expression of character 4? a. 4 b. 4 c. '\0004' d. '4' Practice questions: 1. Which of the following is the correct expression of character 4? a. 4 b. "4" c. '\0004' d. '4' 2. Will System.out.println((char)4) display 4? a. Yes b. No 3. The expression "Java

More information

Programs as Models. Procedural Paradigm. Class Methods. CS256 Computer Science I Kevin Sahr, PhD. Lecture 11: Objects

Programs as Models. Procedural Paradigm. Class Methods. CS256 Computer Science I Kevin Sahr, PhD. Lecture 11: Objects CS256 Computer Science I Kevin Sahr, PhD Lecture 11: Objects 1 Programs as Models remember: we write programs to solve realworld problems programs act as models of the real-world problem to be solved one

More information

Objects and Classes. 1 Creating Classes and Objects. CSCI-UA 101 Objects and Classes

Objects and Classes. 1 Creating Classes and Objects. CSCI-UA 101 Objects and Classes Based on Introduction to Java Programming, Y. Daniel Liang, Brief Version, 10/E 1 Creating Classes and Objects Classes give us a way of defining custom data types and associating data with operations on

More information

Questions Answer Key Questions Answer Key Questions Answer Key

Questions Answer Key Questions Answer Key Questions Answer Key Benha University Term: 2 nd (2013/2014) Class: 2 nd Year Students Subject: Object Oriented Programming Faculty of Computers & Informatics Date: 26/4/2014 Time: 1 hours Exam: Mid-Term (A) Name:. Status:

More information

CS2 Assignment A1S The Simple Shapes Package

CS2 Assignment A1S The Simple Shapes Package CS2 Assignment A1S The Simple Shapes Package Overview In this project you will create a simple shapes package consisting of three interfaces and three classes. In abstract terms, you will establish classes

More information

CS111: PROGRAMMING LANGUAGE II. Lecture 1: Introduction to classes

CS111: PROGRAMMING LANGUAGE II. Lecture 1: Introduction to classes CS111: PROGRAMMING LANGUAGE II Lecture 1: Introduction to classes Lecture Contents 2 What is a class? Encapsulation Class basics: Data Methods Objects Defining and using a class In Java 3 Java is an object-oriented

More information

Industrial Programming

Industrial Programming Industrial Programming Lecture 4: C# Objects & Classes Industrial Programming 1 What is an Object Central to the object-oriented programming paradigm is the notion of an object. Objects are the nouns a

More information

What is an Object. Industrial Programming. What is a Class (cont'd) What is a Class. Lecture 4: C# Objects & Classes

What is an Object. Industrial Programming. What is a Class (cont'd) What is a Class. Lecture 4: C# Objects & Classes What is an Object Industrial Programming Lecture 4: C# Objects & Classes Central to the object-oriented programming paradigm is the notion of an object. Objects are the nouns a person called John Objects

More information

Lecture 6 Introduction to Objects and Classes

Lecture 6 Introduction to Objects and Classes Lecture 6 Introduction to Objects and Classes Outline Basic concepts Recap Computer programs Programming languages Programming paradigms Object oriented paradigm-objects and classes in Java Constructors

More information

OO Programming Concepts. Classes. Objects. Chapter 8 User-Defined Classes and ADTs

OO Programming Concepts. Classes. Objects. Chapter 8 User-Defined Classes and ADTs Chapter 8 User-Defined Classes and ADTs Objectives To understand objects and classes and use classes to model objects To learn how to declare a class and how to create an object of a class To understand

More information

Chapter 11 Inheritance and Polymorphism

Chapter 11 Inheritance and Polymorphism Chapter 11 Inheritance and Polymorphism 1 Motivations OOP is built on three principles: Encapsulation (classes/objects, discussed in chapters 9 and 10), Inheritance, and Polymorphism. Inheritance: Suppose

More information

CMSC 132: Object-Oriented Programming II. Inheritance

CMSC 132: Object-Oriented Programming II. Inheritance CMSC 132: Object-Oriented Programming II Inheritance 1 Mustang vs Model T Ford Mustang Ford Model T 2 Interior: Mustang vs Model T 3 Frame: Mustang vs Model T Mustang Model T 4 Compaq: old and new Price:

More information

Java Class Design. Eugeny Berkunsky, Computer Science dept., National University of Shipbuilding

Java Class Design. Eugeny Berkunsky, Computer Science dept., National University of Shipbuilding Java Class Design Eugeny Berkunsky, Computer Science dept., National University of Shipbuilding eugeny.berkunsky@gmail.com http://www.berkut.mk.ua Objectives Implement encapsulation Implement inheritance

More information

Chapter 11 Object-Oriented Design Exception and binary I/O can be covered after Chapter 9

Chapter 11 Object-Oriented Design Exception and binary I/O can be covered after Chapter 9 Chapter 6 Arrays Chapter 7 Objects and Classes Chapter 8 Strings Chapter 9 Inheritance and Polymorphism GUI can be covered after 10.2, Abstract Classes Chapter 12 GUI Basics 10.2, Abstract Classes Chapter

More information

Lecture Notes Chapter #9_c Abstract Classes & Interfaces

Lecture Notes Chapter #9_c Abstract Classes & Interfaces Lecture Notes Chapter #9_c Abstract Classes & Interfaces Abstract Classes parent class child class more abstract more concrete, i.e., less abstract abstract class o class with an abstract modifier o class

More information

Inheritance (continued) Inheritance

Inheritance (continued) Inheritance Objectives Chapter 11 Inheritance and Polymorphism Learn about inheritance Learn about subclasses and superclasses Explore how to override the methods of a superclass Examine how constructors of superclasses

More information

Programming 2. Inheritance & Polymorphism

Programming 2. Inheritance & Polymorphism Programming 2 Inheritance & Polymorphism Motivation Lame Shape Application public class LameShapeApplication { Rectangle[] therects=new Rectangle[100]; Circle[] thecircles=new Circle[100]; Triangle[] thetriangles=new

More information

Computer Programming, I. Laboratory Manual. Final Exam Solution

Computer Programming, I. Laboratory Manual. Final Exam Solution Think Twice Code Once The Islamic University of Gaza Engineering Faculty Department of Computer Engineering Fall 2017 ECOM 2005 Khaleel I. Shaheen Computer Programming, I Laboratory Manual Final Exam Solution

More information

Chapter 21- Using Generics Case Study: Geometric Bunch. Class: Driver. package csu.matos; import java.util.arraylist; public class Driver {

Chapter 21- Using Generics Case Study: Geometric Bunch. Class: Driver. package csu.matos; import java.util.arraylist; public class Driver { Chapter 21- Using Generics Case Study: Geometric Bunch In this example a class called GeometricBunch is made to wrap around a list of GeometricObjects. Circle and Rectangle are subclasses of GeometricObject.

More information

ITI Introduction to Computing II

ITI Introduction to Computing II ITI 1121. Introduction to Computing II Marcel Turcotte School of Electrical Engineering and Computer Science Inheritance Introduction Generalization/specialization Version of January 20, 2014 Abstract

More information

Eng. Mohammed S. Abdualal

Eng. Mohammed S. Abdualal Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2124) Created by Eng: Mohammed Alokshiya Modified by Eng: Mohammed Abdualal Lab 1 Introduction

More information

AP Computer Science Chapter 10 Implementing and Using Classes Study Guide

AP Computer Science Chapter 10 Implementing and Using Classes Study Guide AP Computer Science Chapter 10 Implementing and Using Classes Study Guide 1. A class that uses a given class X is called a client of X. 2. Private features of a class can be directly accessed only within

More information

Object-Oriented Programming Concepts

Object-Oriented Programming Concepts Object-Oriented Programming Concepts Object-oriented programming מונחה עצמים) (תכנות involves programming using objects An object ) represents (עצם an entity in the real world that can be distinctly identified

More information

Object-Oriented Programming Concepts

Object-Oriented Programming Concepts Object-Oriented Programming Concepts Real world objects include things like your car, TV etc. These objects share two characteristics: they all have state and they all have behavior. Software objects are

More information

Inheritance. Unit 8. Summary. 8.1 Inheritance. 8.2 Inheritance: example. Inheritance Overriding of methods and polymorphism The class Object

Inheritance. Unit 8. Summary. 8.1 Inheritance. 8.2 Inheritance: example. Inheritance Overriding of methods and polymorphism The class Object Unit 8 Inheritance Summary Inheritance Overriding of methods and polymorphism The class Object 8.1 Inheritance Inheritance in object-oriented languages consists in the possibility of defining a class that

More information

ITI Introduction to Computing II

ITI Introduction to Computing II ITI 1121. Introduction to Computing II Marcel Turcotte School of Electrical Engineering and Computer Science Inheritance Introduction Generalization/specialization Version of January 21, 2013 Abstract

More information

Eng. Mohammed Alokshiya

Eng. Mohammed Alokshiya Islamic University of Gaza Faculty of Engineering Computer Engineering Dept. Computer Programming Lab (ECOM 2114) Lab 1 Introduction to Java Eng. Mohammed Alokshiya September 28, 2014 Java Programming

More information

COMP200 ABSTRACT CLASSES. OOP using Java, from slides by Shayan Javed

COMP200 ABSTRACT CLASSES. OOP using Java, from slides by Shayan Javed 1 1 COMP200 ABSTRACT CLASSES OOP using Java, from slides by Shayan Javed Abstract Classes 2 3 From the previous lecture: public class GeometricObject { protected String Color; protected String name; protected

More information

Introduction to Programming Using Python Lecture 4. Dr. Zhang COSC 1437 Fall, 2018 October 11, 2018

Introduction to Programming Using Python Lecture 4. Dr. Zhang COSC 1437 Fall, 2018 October 11, 2018 Introduction to Programming Using Python Lecture 4 Dr. Zhang COSC 1437 Fall, 2018 October 11, 2018 Chapter 7 Object-Oriented Programming Object-oriented programming (OOP) involves programming using objects.

More information

Computer Programming, I. Laboratory Manual. Experiment #2. Elementary Programming

Computer Programming, I. Laboratory Manual. Experiment #2. Elementary Programming Think Twice Code Once The Islamic University of Gaza Engineering Faculty Department of Computer Engineering Fall 2017 ECOM 2005 Khaleel I. Shaheen Computer Programming, I Laboratory Manual Experiment #2

More information

Computer Science II (20073) Week 1: Review and Inheritance

Computer Science II (20073) Week 1: Review and Inheritance Computer Science II 4003-232-01 (20073) Week 1: Review and Inheritance Richard Zanibbi Rochester Institute of Technology Review of CS-I Hardware and Software Hardware Physical devices in a computer system

More information

Islamic University of Gaza Faculty of Engineering Computer Engineering Department

Islamic University of Gaza Faculty of Engineering Computer Engineering Department Student Mark Islamic University of Gaza Faculty of Engineering Computer Engineering Department Question # 1 / 18 Question # / 1 Total ( 0 ) Student Information ID Name Answer keys Sector A B C D E A B

More information

Lesson11-Inheritance-Abstract-Classes. The GeometricObject case

Lesson11-Inheritance-Abstract-Classes. The GeometricObject case Lesson11-Inheritance-Abstract-Classes The GeometricObject case GeometricObject class public abstract class GeometricObject private string color = "White"; private DateTime datecreated = new DateTime(2017,

More information

Reusing Classes. Hendrik Speleers

Reusing Classes. Hendrik Speleers Hendrik Speleers Overview Composition Inheritance Polymorphism Method overloading vs. overriding Visibility of variables and methods Specification of a contract Abstract classes, interfaces Software development

More information

Classes and Inheritance Extending Classes, Chapter 5.2

Classes and Inheritance Extending Classes, Chapter 5.2 Classes and Inheritance Extending Classes, Chapter 5.2 Dr. Yvon Feaster Inheritance Inheritance defines a relationship among classes. Key words often associated with inheritance are extend and implements.

More information

Chapter 11 Inheritance and Polymorphism

Chapter 11 Inheritance and Polymorphism Chapter 11 Inheritance and Polymorphism Lecture notes for computer programming 1 Faculty of Engineering and Information Technology Prepared by: Iyad Albayouk 1 Motivations Suppose you will define classes

More information

Inheritance (Deitel chapter 9)

Inheritance (Deitel chapter 9) Inheritance (Deitel chapter 9) 1 2 Plan Introduction Superclasses and Subclasses protected Members Constructors and Finalizers in Subclasses Software Engineering with Inheritance 3 Introduction Inheritance

More information

25. Generic Programming

25. Generic Programming 25. Generic Programming Java Fall 2009 Instructor: Dr. Masoud Yaghini Generic Programming Outline Polymorphism and Generic Programming Casting Objects and the instanceof Operator The protected Data and

More information

Lab 9: Creating a Reusable Class

Lab 9: Creating a Reusable Class Lab 9: Creating a Reusable Class Objective This will introduce the student to creating custom, reusable classes This will introduce the student to using the custom, reusable class This will reinforce programming

More information

SSE3052: Embedded Systems Practice

SSE3052: Embedded Systems Practice SSE3052: Embedded Systems Practice Minwoo Ahn minwoo.ahn@csl.skku.edu Computer Systems Laboratory Sungkyunkwan University http://csl.skku.edu SSE3052: Embedded Systems Practice, Spring 2018, Jinkyu Jeong

More information

CSCE145 Test 2-Review 03/29/2015 Hongkai Yu

CSCE145 Test 2-Review 03/29/2015 Hongkai Yu CSCE145 Test 2-Review 03/29/2015 Hongkai Yu 1. What results are printed when the main method in TestBase is executed? public class Base private int value; public Base(int x) value = x; System.out.println(

More information

UFCE3T-15-M Object-oriented Design and Programming

UFCE3T-15-M Object-oriented Design and Programming UFCE3T-15-M Object-oriented Design and Programming Block1: Objects and Classes Jin Sa 27-Sep-05 UFCE3T-15-M Programming part 1 Objectives To understand objects and classes and use classes to model objects.

More information

Questions Answer Key Questions Answer Key Questions Answer Key

Questions Answer Key Questions Answer Key Questions Answer Key Benha University Term: 2 nd (2013/2014) Class: 2 nd Year Students Subject: Object Oriented Programming Faculty of Computers & Informatics Date: 26/4/2014 Time: 1 hours Exam: Mid-Term (C) Name:. Status:

More information

Reading Input from Text File

Reading Input from Text File Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2114) Lab 5 Reading Input from Text File Eng. Mohammed Alokshiya November 2, 2014 The simplest

More information

Questions Answer Key Questions Answer Key Questions Answer Key

Questions Answer Key Questions Answer Key Questions Answer Key Benha University Term: 2 nd (2013/2014) Class: 2 nd Year Students Subject: Object Oriented Programming Faculty of Computers & Informatics Date: 26/4/2014 Time: 1 hours Exam: Mid-Term (B) Name:. Status:

More information

Method Overriding in Java

Method Overriding in Java Method Overriding in Java Whenever same method name is existing in both base class and derived class with same types of parameters or same order of parameters is known as method Overriding. Method must

More information

Chapter 6 Class and Method

Chapter 6 Class and Method BIT 3383 Java Programming Learning Outcomes: Chapter 6 Class and Method You will be able to: know about class and objects concept know about predefined classes and methods in Java Updated by Suriawati

More information

Methods. Eng. Mohammed Abdualal

Methods. Eng. Mohammed Abdualal Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2114) Created by Eng: Mohammed Alokshiya Modified by Eng: Mohammed Abdualal Lab 8 Methods

More information

Inheritance Motivation

Inheritance Motivation Inheritance Inheritance Motivation Inheritance in Java is achieved through extending classes Inheritance enables: Code re-use Grouping similar code Flexibility to customize Inheritance Concepts Many real-life

More information

CONSTRUCTOR & Description. String() This initializes a newly created String object so that it represents an empty character sequence.

CONSTRUCTOR & Description. String() This initializes a newly created String object so that it represents an empty character sequence. Constructor in Java 1. What are CONSTRUCTORs? Constructor in java is a special type of method that is used to initialize the object. Java constructor is invoked at the time of object creation. It constructs

More information

Graphical Interface and Application (I3305) Semester: 1 Academic Year: 2017/2018 Dr Antoun Yaacoub

Graphical Interface and Application (I3305) Semester: 1 Academic Year: 2017/2018 Dr Antoun Yaacoub Lebanese University Faculty of Science Computer Science BS Degree Graphical Interface and Application (I3305) Semester: 1 Academic Year: 2017/2018 Dr Antoun Yaacoub 2 Crash Course in JAVA Classes A Java

More information

Chapter 9. Objects and Classes

Chapter 9. Objects and Classes Chapter 9 Objects and Classes 1 OO Programming in Java Other than primitive data types (byte, short, int, long, float, double, char, boolean), everything else in Java is of type object. Objects we already

More information

CS 149. Professor: Alvin Chao

CS 149. Professor: Alvin Chao CS 149 Professor: Alvin Chao CS149 More with Classes and Objects OverLoading Let's look at the Car class... Terminology Method definition public void accelerate(double amount) { speed += amount; if (speed

More information

CH. 2 OBJECT-ORIENTED PROGRAMMING

CH. 2 OBJECT-ORIENTED PROGRAMMING CH. 2 OBJECT-ORIENTED PROGRAMMING ACKNOWLEDGEMENT: THESE SLIDES ARE ADAPTED FROM SLIDES PROVIDED WITH DATA STRUCTURES AND ALGORITHMS IN JAVA, GOODRICH, TAMASSIA AND GOLDWASSER (WILEY 2016) OBJECT-ORIENTED

More information

EECS 1001 and EECS 1030M, lab 01 conflict

EECS 1001 and EECS 1030M, lab 01 conflict EECS 1001 and EECS 1030M, lab 01 conflict Those students who are taking EECS 1001 and who are enrolled in lab 01 of EECS 1030M should switch to lab 02. If you need my help with switching lab sections,

More information

Lecture 8 Classes and Objects Part 2. MIT AITI June 15th, 2005

Lecture 8 Classes and Objects Part 2. MIT AITI June 15th, 2005 Lecture 8 Classes and Objects Part 2 MIT AITI June 15th, 2005 1 What is an object? A building (Strathmore university) A desk A laptop A car Data packets through the internet 2 What is an object? Objects

More information

Chapter 8 Objects and Classes Dr. Essam Halim Date: Page 1

Chapter 8 Objects and Classes Dr. Essam Halim Date: Page 1 Assignment (1) Chapter 8 Objects and Classes Dr. Essam Halim Date: 18-3-2014 Page 1 Section 8.2 Defining Classes for Objects 1 represents an entity in the real world that can be distinctly identified.

More information

COMP200 INHERITANCE. OOP using Java, from slides by Shayan Javed

COMP200 INHERITANCE. OOP using Java, from slides by Shayan Javed 1 1 COMP200 INHERITANCE OOP using Java, from slides by Shayan Javed 2 Inheritance Derive new classes (subclass) from existing ones (superclass). Only the Object class (java.lang) has no superclass Every

More information

Homework 6. Yuji Shimojo CMSC 330. Instructor: Prof. Reginald Y. Haseltine

Homework 6. Yuji Shimojo CMSC 330. Instructor: Prof. Reginald Y. Haseltine Homework 6 Yuji Shimojo CMSC 330 Instructor: Prof. Reginald Y. Haseltine July 21, 2013 Question 1 What is the output of the following C++ program? #include #include using namespace

More information

F I N A L E X A M I N A T I O N

F I N A L E X A M I N A T I O N Faculty Of Computer Studies M257 Putting Java to Work F I N A L E X A M I N A T I O N Number of Exam Pages: (including this cover sheet( Spring 2011 April 4, 2011 ( 5 ) Time Allowed: ( 1.5 ) Hours Student

More information

Lecture 7 Objects and Classes

Lecture 7 Objects and Classes Lecture 7 Objects and Classes An Introduction to Data Abstraction MIT AITI June 13th, 2005 1 What do we know so far? Primitives: int, double, boolean, String* Variables: Stores values of one type. Arrays:

More information

In this lab, you will be given the implementation of the classes GeometricObject, Circle, and Rectangle, as shown in the following UML class diagram.

In this lab, you will be given the implementation of the classes GeometricObject, Circle, and Rectangle, as shown in the following UML class diagram. Jordan University Faculty of Engineering and Technology Department of Computer Engineering Object-Oriented Problem Solving: CPE 342 Lab-8 Eng. Asma Abdel Karim In this lab, you will be given the implementation

More information

CS 1301 Ch 8, Handout 2

CS 1301 Ch 8, Handout 2 CS 1301 Ch 8, Handout 2 This section discusses the split and match methods of the String class, regular expressions, and creating objects from strings, and command line arguments. The split Method 1. The

More information

We are on the GUI fast track path

We are on the GUI fast track path We are on the GUI fast track path Chapter 13: Exception Handling Skip for now Chapter 14: Abstract Classes and Interfaces Sections 1 9: ActionListener interface Chapter 15: Graphics Skip for now Chapter

More information

Loops. Eng. Mohammed Abdualal. Islamic University of Gaza. Faculty of Engineering. Computer Engineering Department

Loops. Eng. Mohammed Abdualal. Islamic University of Gaza. Faculty of Engineering. Computer Engineering Department Islamic University of Gaza Faculty of Engineering Computer Engineering Department Computer Programming Lab (ECOM 2114) Created by Eng: Mohammed Alokshiya Modified by Eng: Mohammed Abdualal Lab 6 Loops

More information

Java Object Oriented Design. CSC207 Fall 2014

Java Object Oriented Design. CSC207 Fall 2014 Java Object Oriented Design CSC207 Fall 2014 Design Problem Design an application where the user can draw different shapes Lines Circles Rectangles Just high level design, don t write any detailed code

More information

Inheritance (an intuitive description)

Inheritance (an intuitive description) Inheritance (an intuitive description) Recall the Orange class properties found in Orange are also shared with other Fruits (e.g. Apple, Banana, Pineapple) We associate behavior as well as state with with

More information