plopengl - Quickstart Guide

Size: px
Start display at page:

Download "plopengl - Quickstart Guide"

Transcription

1 SWI-Prolog OpenGL Binding - Quickstart Guide By Jan Tatham September 3, 2012

2 1 SWI-Prolog OpenGL Bindings 1.1 is an open source project that aims to develop a complete cross-platform (Windows, Mac OSX and Linux) SWI-Prolog binding for the OpenGL, GLU and GLUT 3D graphics libraries. 1.2 OpenGL OpenGL is the industry s most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualisation functions. 1.3 GLUT GLUT is the OpenGL Utility Toolkit, a window system independent API toolkit for writing OpenGL programs. Page 1

3 2 Building This section covers the basic steps needed to build for Windows, Mac OSX and Linux. 2.1 Windows Prerequisites The Code::Blocks IDE MinGW Compiler GLUT - The OpenGL Utility Toolkit Building from Source 1. If Code::Blocks IDE and MinGW Compiler is already installed on your system, then goto step 4, else continue on to the next step. 2. Download Code::Blocks IDE and MinGW Compiler from the Code::Blocks website Be sure to download the binary release and select the Code- Blocks with MinGW. As of writing this tutorial, the file that you need to download is codeblocks-10.05mingw-setup.exe. 3. Install Code::Blocks and MinGW by opening the file that you just downloaded in Step 2. The default options are sufficient for building. 4. If you already have GLUT installed, continue on to step 6, else download GLUT. You can obtain a copy from the Sebity website, 5. Extract the GLUT file that you just downloaded and do the following:- (a) Copy glut.dll into your C:\Windows\System32 folder (If you re using Windows 7 64-bit, you ll need to copy this file into C:\Windows\sysWOW64 ). (b) Copy glut.h into the include\gl folder that is located in the MinGW compiler folder. If you installed CodeBlocks and MinGW to the default directory in Step 3, this folder will be C:\Program Files\CodeBlocks\MinGW\include\GL. (c) Copy libglut32.a into the MinGW\lib folder. If you installed CodeBlocks and MinGW to the default directory in Step 3, this folder will be C:\Program Files\CodeBlocks\MinGW\lib. 6. If you have not already done so, either clone the latest tag release of from or download and extract the zip file. 7. Open the project by navigating to: C:\< location>\codeblocks win\.cbp 8. Update Projects Linker Settings and Search Directories with your SWI-Prolog s installation paths. 9. Create the.dll library, simply by selecting Build>Build from the top menu. Page 2

4 2.2 Mac OSX and Linux Prerequisites GCC Compiler GLUT - The OpenGL Utility Toolkit Building from Source - Mac OSX 1. To compile, you will need to have the GCC compiler installed. Mac OSX does not install the GCC compiler by default, but it is freely available in the Xcode suite of development tools. To install the GCC compiler, download the Xcode package from 2. You do not need to install GLUT on Mac OSX as it is already installed by default. 3. If you have not already done so, either clone the latest tag release of from or download and extract the tar/zip file. 4. Change into the / directory and then open the makefile with a text editor, and update the MACFLAGS with the location to the SWI-Prolog include folder, e.g. MACFLAGS=-L/System/Library/Frameworks/OpenGL.framework/Libraries \ -I/opt/local/lib/swipl /include \ -framework Cocoa -framework OpenGL -framework GLUT installed on your system. Then save the file and exit the editor. 5. You are now ready to make the file, type the following in terminal: > make Building from Source - Linux 1. To compile, you will need to have the GCC compiler installed. If you do not have GCC installed, use either your Linux distributions package manager to download and install or refer to your distributions help pages. 2. Once the GCC compiler and its dependencies are installed, you need to download and install the GLUT library if is not already installed. Once again either use your distributions package manager, or refer to the distributions help pages. 3. If you have not already done so, either clone the latest tag release of from or download and extract the tar file. 4. Change into the / directory and then open the makefile with a text editor, and update the NIXFLAGS with the location to the SWI-Prolog include folder, e.g. NIXFLAGS=-I/root/lib/swipl /include installed on your system. Then save the file and exit the editor. 5. You are now ready to make the file, type the following in terminal: > make linux Page 3

5 3 Basic Usage 3.1 Setup does require setting up, but luckily it is easy. All that is required is to open the.pl file and comment/uncomment the libraries that is associated with the OS that is running on. For example, is you are using a Windows System, update the load foreign library line to look like: % Windows Library :-load_foreign_library(.dll ). % Mac/Linux Library %:-load_foreign_library(.so ). If you are using on Mac OSX, then reverse the comments on the load foreign library line. 3.2 Command Line Usage can be run from the terminal using the following command:- > swipl -g main -s example.pl 3.3 Examples There are numerous examples included with within the examples/ folder. These prolog conversion of examples taken from the OpenGL Programming Guide (Red Book), 3rd edition, and the first nine lessons from NeHe OpenGL Online tutorials, To run an example from the terminal, type the following:- > cd examples > swipl -g main -s helloword.pl Page 4

6 4 Basic OpenGL Scene This is an example of a simple OpenGL scene using plopengl. As you can tell it is fairly similar to a C Programming Language version. 1 : [. p l ]. 3 width (250). h e i g h t (250). 5 d i s p l a y : 7 kgl COLOR BUFFER BIT(COLOR BUFFER), kgl POLYGON(POLYGON), 9 g l C l e a r (COLOR BUFFER), g l C o l o r 3 f ( 1. 0, 1. 0, 1. 0 ), 11 glbegin (POLYGON), g l V e r t e x 3 f ( , , 0. 0 ), 13 g l V e r t e x 3 f ( , , 0. 0 ), g l V e r t e x 3 f ( , , 0. 0 ), 15 g l V e r t e x 3 f ( , , 0. 0 ), glend, 17 g l F l u s h. 19 i n i t : kgl PROJECTION(PROJECTION), 21 g l C l e a r C o l o r ( 0. 0, 0. 0, 0. 0, 0. 0 ), glmatrixmode (PROJECTION), 23 g lloadidentity, glortho ( 0. 0, 1. 0, 0. 0, 1. 0, 1.0, 1. 0 ). 25 main: 27 width (W), h e i g h t (H), 29 kglut DOUBLE(DOUBLE), kglut RGB(RGB), 31 g l u t I n i t, glutinitdisplaymode (DOUBLE \/ RGB), 33 glutinitwindowsize (W, H), glutinitwindowposition ( 0, 0 ), 35 glutcreatewindow ( H e l l o World ), i n i t, 37 glutdisplayfunc, glutmainloop. Listing 1: Hello World Page 5

Teacher Assistant : Tamir Grossinger Reception hours: by - Building 37 / office -102 Assignments: 4 programing using

Teacher Assistant : Tamir Grossinger   Reception hours: by  - Building 37 / office -102 Assignments: 4 programing using Teacher Assistant : Tamir Grossinger email: tamirgr@gmail.com Reception hours: by email - Building 37 / office -102 Assignments: 4 programing using C++ 1 theoretical You can find everything you need in

More information

Computer Graphics. Bing-Yu Chen National Taiwan University

Computer Graphics. Bing-Yu Chen National Taiwan University Computer Graphics Bing-Yu Chen National Taiwan University Introduction to OpenGL General OpenGL Introduction An Example OpenGL Program Drawing with OpenGL Transformations Animation and Depth Buffering

More information

Coding in C at Home. Part 2 Computational Physics. April 21, 2016

Coding in C at Home. Part 2 Computational Physics. April 21, 2016 Coding in C at Home Part 2 Computational Physics April 21, 2016 1 1 Introduction This document gives a quick overview of how to go about compiling and running C code at home. You are not expected to do

More information

LECTURE 02 OPENGL API

LECTURE 02 OPENGL API COMPUTER GRAPHICS LECTURE 02 OPENGL API Still from Pixar s Inside Out, 2015 IMRAN IHSAN ASSISTANT PROFESSOR WWW.IMRANIHSAN.COM EARLY HISTORY OF APIS IFIPS (1973) formed two committees to come up with a

More information

CS Computer Graphics: Intro to OpenGL

CS Computer Graphics: Intro to OpenGL CS 543 - Computer Graphics: Intro to OpenGL by Robert W. Lindeman gogo@wpi.edu (with help from Emmanuel Agu ;-) OpenGL Basics Last time: What is Computer Graphics? What is a graphics library What to expect

More information

CS Computer Graphics: Intro to OpenGL

CS Computer Graphics: Intro to OpenGL CS 543 - Computer Graphics: Intro to OpenGL by Robert W. Lindeman gogo@wpi.edu (with help from Emmanuel Agu ;-) OpenGL Basics Last time: What is Computer Graphics? What is a graphics library What to expect

More information

Abel J. P. Gomes LAB. 1. INTRODUCTION TO OpenGL

Abel J. P. Gomes LAB. 1. INTRODUCTION TO OpenGL Visual Computing and Multimedia Abel J. P. Gomes 1. Getting Started 2. Installing Graphics Libraries: OpenGL and GLUT 3. Setting up an IDE to run graphics programs in OpenGL/GLUT 4. A First OpenGL/GLUT

More information

CS 543 Lecture 1 (Part II): Intro to OpenGL and GLUT (Part I) Emmanuel Agu

CS 543 Lecture 1 (Part II): Intro to OpenGL and GLUT (Part I) Emmanuel Agu CS 543 Lecture 1 (Part II): Intro to OpenGL and GLUT (Part I) Emmanuel Agu OpenGL Basics OpenGL s function Rendering Rendering? Convert geometric/mathematical object descriptions into images OpenGL can

More information

Introduction to Computer Graphics with OpenGL/GLUT

Introduction to Computer Graphics with OpenGL/GLUT Introduction to Computer Graphics with OpenGL/GLUT What is OpenGL? A software interface to graphics hardware Graphics rendering API (Low Level) High-quality color images composed of geometric and image

More information

CS 432 Interactive Computer Graphics

CS 432 Interactive Computer Graphics CS 432 Interactive Computer Graphics Lecture 1 Part 3 Anatomy of OpenGL Programs Matt Burlick - Drexel University - CS 432 1 Reading Angel Chapter 2 Red Book Chapter 4 Matt Burlick - Drexel University

More information

Early History of APIs. PHIGS and X. SGI and GL. Programming with OpenGL Part 1: Background. Objectives

Early History of APIs. PHIGS and X. SGI and GL. Programming with OpenGL Part 1: Background. Objectives Programming with OpenGL Part 1: Background Early History of APIs Objectives Development of the OpenGL API OpenGL Architecture - OpenGL as a state machine Functions - Types -Formats Simple program IFIPS

More information

Programming using OpenGL: A first Introduction

Programming using OpenGL: A first Introduction Programming using OpenGL: A first Introduction CMPT 361 Introduction to Computer Graphics Torsten Möller Machiraju/Zhang/Möller 1 Today Overview GL, GLU, GLUT, and GLUI First example OpenGL functions and

More information

Programming with OpenGL Part 1: Background

Programming with OpenGL Part 1: Background Programming with OpenGL Part 1: Background Ed Angel Professor of Computer Science, Electrical and Computer Engineering, and Media Arts University of New Mexico 1 Objectives Development of the OpenGL API

More information

Computer graphics MN1

Computer graphics MN1 Computer graphics MN1 http://www.opengl.org Todays lecture What is OpenGL? How do I use it? Rendering pipeline Points, vertices, lines,, polygons Matrices and transformations Lighting and shading Code

More information

Computer Graphics. OpenGL

Computer Graphics. OpenGL Computer Graphics OpenGL What is OpenGL? OpenGL (Open Graphics Library) is a library for computer graphics It consists of several procedures and functions that allow a programmer to specify the objects

More information

Programming with OpenGL Part 1: Background

Programming with OpenGL Part 1: Background Programming with OpenGL Part 1: Background Ed Angel Professor of Computer Science, Electrical and Computer Engineering, and Media Arts University of New Mexico 1 Objectives Development of the OpenGL API

More information

CSE4030 Introduction to Computer Graphics

CSE4030 Introduction to Computer Graphics CSE4030 Introduction to Computer Graphics Dongguk University Jeong-Mo Hong Week 2 The first step on a journey to the virtual world An introduction to computer graphics and interactive techniques How to

More information

Introduction to OpenGL Week 1

Introduction to OpenGL Week 1 CS 432/680 INTERACTIVE COMPUTER GRAPHICS Introduction to OpenGL Week 1 David Breen Department of Computer Science Drexel University Based on material from Ed Angel, University of New Mexico Objectives

More information

Objectives. Image Formation Revisited. Physical Approaches. The Programmer s Interface. Practical Approach. Introduction to OpenGL Week 1

Objectives. Image Formation Revisited. Physical Approaches. The Programmer s Interface. Practical Approach. Introduction to OpenGL Week 1 CS 432/680 INTERACTIVE COMPUTER GRAPHICS Introduction to OpenGL Week 1 David Breen Department of Computer Science Drexel University Objectives Learn the basic design of a graphics system Introduce graphics

More information

OpenGL JOGL. OpenGL & JOGL. Shaoting Zhang, or Tony. September 12, 2007

OpenGL JOGL. OpenGL & JOGL. Shaoting Zhang, or Tony. September 12, 2007 September 12, 2007 1 Program 2 HW: Graphing in I m Program Cross-language (C, C++, C#, Java, Python, Delphi) Cross-platform (Linux, Windows, Unix, PS3) Low-level (provides only rendering func.) State machine

More information

API for creating a display window and using keyboard/mouse interations. See RayWindow.cpp to see how these are used for Assignment3

API for creating a display window and using keyboard/mouse interations. See RayWindow.cpp to see how these are used for Assignment3 OpenGL Introduction Introduction OpenGL OpenGL is an API for computer graphics. Hardware-independent Windowing or getting input is not included in the API Low-level Only knows about triangles (kind of,

More information

Computer Graphics (CS 4731) OpenGL/GLUT(Part 1)

Computer Graphics (CS 4731) OpenGL/GLUT(Part 1) Computer Graphics (CS 4731) Lecture 2: Introduction to OpenGL/GLUT(Part 1) Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) Recall: OpenGL GLBasics OpenGL s function Rendering

More information

RECITATION - 1. Ceng477 Fall

RECITATION - 1. Ceng477 Fall RECITATION - 1 Ceng477 Fall 2007-2008 2/ 53 Agenda General rules for the course General info on the libraries GLUT OpenGL GLUI Details about GLUT Functions Probably we will not cover this part 3/ 53 General

More information

Using OpenGL with CUDA

Using OpenGL with CUDA Using OpenGL with CUDA Installing OpenGL and GLUT; compiling with nvcc Basics of OpenGL and GLUT in C Interoperability between OpenGL and CUDA OpenGL = Open Graphic Library creation of 3D graphic primitives

More information

by modifying the glutinitwindowsize() function you can change the screen size to whatever you please.

by modifying the glutinitwindowsize() function you can change the screen size to whatever you please. Zoe Veale Lab 2 Draw2 part 1: I edited the glutinitwindowsize() function tom change the size of my screen window. int main(int argc, char** argv) glutinit(&argc, argv); //initialize toolkit glutinitdisplaymode

More information

Basic Graphics Programming

Basic Graphics Programming 15-462 Computer Graphics I Lecture 2 Basic Graphics Programming Graphics Pipeline OpenGL API Primitives: Lines, Polygons Attributes: Color Example January 17, 2002 [Angel Ch. 2] Frank Pfenning Carnegie

More information

OpenGL Basics I. Seoul National University Graphics & Media Lab

OpenGL Basics I. Seoul National University Graphics & Media Lab OpenGL Basics I Seoul National University Graphics & Media Lab Contents Introduction to OpenGL OpenGL sample 01 OpenGL primitives OpenGL colors Introduction to OpenGL Evolution of Computers 4 Graphics

More information

Lecture 3. Understanding of OPenGL programming

Lecture 3. Understanding of OPenGL programming Lecture 3 Understanding of OPenGL programming What is OpenGL GL: stands for Graphic Library Software interface for rendering purposes for 2D or 3D geometric data objects. Various Pieces gl: The basic libraries.

More information

Announcements OpenGL. Computer Graphics. Autumn 2009 CS4815

Announcements OpenGL. Computer Graphics. Autumn 2009 CS4815 Computer Graphics Autumn 2009 Outline 1 Labs 2 Labs Outline 1 Labs 2 Labs Labs Week02 lab Marking 8 10 labs in total each lab worth 2 3% of overall grade marked on attendance and completion of lab completed

More information

CS418 OpenGL & GLUT Programming Tutorial (I) Presented by : Wei-Wen Feng 1/30/2008

CS418 OpenGL & GLUT Programming Tutorial (I) Presented by : Wei-Wen Feng 1/30/2008 CS418 OpenGL & GLUT Programming Tutorial (I) Presented by : Wei-Wen Feng 1/30/2008 2008/2/3 Slide 2 I Am Your TA Name : Wei-Wen Wen Feng 4th Year Graduate Student in Graphics I will be Holding discussion/tutorial

More information

Announcements OpenGL. Computer Graphics. Spring CS4815

Announcements OpenGL. Computer Graphics. Spring CS4815 Computer Graphics Spring 2017-2018 Outline 1 2 Tutes and Labs Tute02, vector review (see matrix) Week02 lab Lab Marking 10 labs in total each lab worth 3% of overall grade marked on attendance and completion

More information

C++ is Fun Part 13 at Turbine/Warner Bros.! Russell Hanson

C++ is Fun Part 13 at Turbine/Warner Bros.! Russell Hanson C++ is Fun Part 13 at Turbine/Warner Bros.! Russell Hanson Syllabus 1) First program and introduction to data types and control structures with applications for games learning how to use the programming

More information

Precept 2 Aleksey Boyko February 18, 2011

Precept 2 Aleksey Boyko February 18, 2011 Precept 2 Aleksey Boyko February 18, 2011 Getting started Initialization Drawing Transformations Cameras Animation Input Keyboard Mouse Joystick? Textures Lights Programmable pipeline elements (shaders)

More information

OpenGL: A Practical Introduction. (thanks, Mark Livingston!)

OpenGL: A Practical Introduction. (thanks, Mark Livingston!) OpenGL: A Practical Introduction (thanks, Mark Livingston!) Outline What is OpenGL? Auxiliary libraries Basic code structure Rendering Practical hints Virtual world operations OpenGL Definitions Software

More information

CS 4204 Computer Graphics

CS 4204 Computer Graphics CS 4204 Computer Graphics OpenGL Basics Yong Cao Virginia Tech References: 2001 Siggraph, An Interactive Introduction to OpenGL Programming, Dave Shreiner,Ed Angel, Vicki Shreiner Official Presentation

More information

Lecture 2 CISC440/640 Spring Department of Computer and Information Science

Lecture 2 CISC440/640 Spring Department of Computer and Information Science Lecture 2 CISC440/640 Spring 2015 Department of Computer and Information Science Today s Topic The secrets of Glut-tony 2 So let s do some graphics! For the next week or so this is your world: -1 1-1 1

More information

Computer Graphics (CS 543) Lecture 1 (Part 2): Introduction to OpenGL/GLUT (Part 1)

Computer Graphics (CS 543) Lecture 1 (Part 2): Introduction to OpenGL/GLUT (Part 1) Computer Graphics (CS 543) Lecture 1 (Part 2): Introduction to OpenGL/GLUT (Part 1) Prof Emmanuel Agu Computer Science Dept. Worcester Polytechnic Institute (WPI) OpenGL/GLUT Installation OpenGL: Specific

More information

OpenGL. Toolkits.

OpenGL. Toolkits. http://www.opengl.org OpenGL Open Graphics Library Graphics API Delivered with UNIX, Win9x/2000/Me/Nt/Xp, Mac OS Direct3D (DirectX) is only Windows Utilizes the window system and event handling of the

More information

CS193E Lecture 17. Multiple Document Windows OpenGL & Cocoa

CS193E Lecture 17. Multiple Document Windows OpenGL & Cocoa CS193E Lecture 17 Multiple Document Windows OpenGL & Cocoa Multiple Views onto a Model Xcode Keynote Finder Dreamweaver TreeGenerator 3D NSDocument Architecture Supports two approaches: Simple, single

More information

Today s Agenda. Basic design of a graphics system. Introduction to OpenGL

Today s Agenda. Basic design of a graphics system. Introduction to OpenGL Today s Agenda Basic design of a graphics system Introduction to OpenGL Image Compositing Compositing one image over another is most common choice can think of each image drawn on a transparent plastic

More information

Programming with OpenGL Part 2: Complete Programs Computer Graphics I, Fall

Programming with OpenGL Part 2: Complete Programs Computer Graphics I, Fall Programming with OpenGL Part 2: Complete Programs 91.427 Computer Graphics I, Fall 2008 1 1 Objectives Refine first program Alter default values Introduce standard program structure Simple viewing 2-D

More information

Using VTK and the OpenGL Graphics Libraries on HPCx

Using VTK and the OpenGL Graphics Libraries on HPCx Using VTK and the OpenGL Graphics Libraries on HPCx Jeremy Nowell EPCC The University of Edinburgh Edinburgh EH9 3JZ Scotland, UK April 29, 2005 Abstract Some of the graphics libraries and visualisation

More information

Lecture 4 of 41. Lab 1a: OpenGL Basics

Lecture 4 of 41. Lab 1a: OpenGL Basics Lab 1a: OpenGL Basics William H. Hsu Department of Computing and Information Sciences, KSU KSOL course pages: http://snipurl.com/1y5gc Course web site: http://www.kddresearch.org/courses/cis636 Instructor

More information

Basic Graphics Programming

Basic Graphics Programming CSCI 480 Computer Graphics Lecture 2 Basic Graphics Programming January 11, 2012 Jernej Barbic University of Southern California http://www-bcf.usc.edu/~jbarbic/cs480-s12/ Graphics Pipeline OpenGL API

More information

CS Computer Graphics: OpenGL, Continued

CS Computer Graphics: OpenGL, Continued CS 543 - Computer Graphics: OpenGL, Continued by Robert W. Lindeman gogo@wpi.edu (with help from Emmanuel Agu ;-) Last time. OpenGL set up Basic structure OpenGL skeleton Callback functions, etc. R.W.

More information

CS Computer Graphics: OpenGL, Continued

CS Computer Graphics: OpenGL, Continued CS 543 - Computer Graphics: OpenGL, Continued by Robert W. Lindeman gogo@wpi.edu (with help from Emmanuel Agu ;-) Last time. OpenGL set up Basic structure OpenGL skeleton Callback functions, etc. R.W.

More information

OpenGL refresher. Advanced Computer Graphics 2012

OpenGL refresher. Advanced Computer Graphics 2012 Advanced Computer Graphics 2012 What you will see today Outline General OpenGL introduction Setting up: GLUT and GLEW Elementary rendering Transformations in OpenGL Texture mapping Programmable shading

More information

Introduction to MS Visual C/C++

Introduction to MS Visual C/C++ 3/4/2002 Burkhard Wünsche Introduction to C/C++ Page 1 of 9 0. Introduction: Introduction to MS Visual C/C++ This tutorial gives a simple introduction to MS Visual C/C++ with an emphasis on OpenGL graphics

More information

Computer Graphics, Chapt 08

Computer Graphics, Chapt 08 Computer Graphics, Chapt 08 Creating an Image Components, parts of a scene to be displayed Trees, terrain Furniture, walls Store fronts and street scenes Atoms and molecules Stars and galaxies Describe

More information

C++ - OpenGL - Setting up Visual Studio

C++ - OpenGL - Setting up Visual Studio FAKULTI TEKNOLOGI MAKLUMAT DAN KOMUNIKASI BITM 3213 - INTERACTIVE COMPUTER GRAPHICS LAB SESSION 1 C++ - OpenGL - Setting up Visual Studio (FROM WEBSITE: http://www.badprog.com/c-opengl-setting-up-visual-studio)

More information

Introduction to OpenGL

Introduction to OpenGL Introduction to OpenGL Banafsheh Azari http://www.uni-weimar.de/cms/medien/cg.html What You ll See Today What is OpenGL? Related Libraries OpenGL Command Syntax B. Azari http://www.uni-weimar.de/cms/medien/cg.html

More information

To Do. Computer Graphics (Fall 2008) Course Outline. Course Outline. Methodology for Lecture. Demo: Surreal (HW 3)

To Do. Computer Graphics (Fall 2008) Course Outline. Course Outline. Methodology for Lecture. Demo: Surreal (HW 3) Computer Graphics (Fall 2008) COMS 4160, Lecture 9: OpenGL 1 http://www.cs.columbia.edu/~cs4160 To Do Start thinking (now) about HW 3. Milestones are due soon. Course Course 3D Graphics Pipeline 3D Graphics

More information

Introduction to Computer Graphics. Hardware Acceleration Review

Introduction to Computer Graphics. Hardware Acceleration Review Introduction to Computer Graphics Hardware Acceleration Review OpenGL Project Setup Create a command-line style project in Xcode 4 Select the project file and click Build Phases tab Add OpenGL.framework

More information

11/1/13. Basic Graphics Programming. Teaching Assistant. What is OpenGL. Course Producer. Where is OpenGL used. Graphics library (API)

11/1/13. Basic Graphics Programming. Teaching Assistant. What is OpenGL. Course Producer. Where is OpenGL used. Graphics library (API) CSCI 420 Computer Graphics Lecture 2 Basic Graphics Programming Teaching Assistant Yijing Li Office hours TBA Jernej Barbic University of Southern California Graphics Pipeline OpenGL API Primitives: Lines,

More information

OpenGL/GLUT Intro. Week 1, Fri Jan 12

OpenGL/GLUT Intro. Week 1, Fri Jan 12 University of British Columbia CPSC 314 Computer Graphics Jan-Apr 2007 Tamara Munzner OpenGL/GLUT Intro Week 1, Fri Jan 12 http://www.ugrad.cs.ubc.ca/~cs314/vjan2007 News Labs start next week Reminder:

More information

USING CODEBLOCKS. Implementing Computational Models

USING CODEBLOCKS. Implementing Computational Models USING CODEBLOCKS Implementing Computational Models With C and the the GSL on Linux Dr. José M. Garrido Department of Computer Science Updated September 2014 College of Science and Mathematics Kennesaw

More information

Manual Eclipse CDT Mac OS Snow Leopard

Manual Eclipse CDT Mac OS Snow Leopard UNVIERSITY OF VICTORIA Manual Eclipse CDT Mac OS Snow Leopard Installation & Demonstration Guide Przemek Lach 9/3/2013 This guide shows how to use install Eclipse and C- Compiler and how to test the setup

More information

Computer graphic -- Programming with OpenGL I

Computer graphic -- Programming with OpenGL I Computer graphic -- Programming with OpenGL I A simple example using OpenGL Download the example code "basic shapes", and compile and run it Take a look at it, and hit ESC when you're done. It shows the

More information

Installing and Running PyOpenGL (Windows)

Installing and Running PyOpenGL (Windows) Installing and Running PyOpenGL (Windows) Introduction The following is intended to supplement the chapter on Stereo Camera Setup, and assist the user in installing Python, PyOpenGL, and also running the

More information

2 Transformations and Homogeneous Coordinates

2 Transformations and Homogeneous Coordinates Brief solutions to Exam in Computer Graphics Time and place: 08:00 3:00 Tuesday March 7, 2009, Gimogatan 4, sal Grades TD388: 3: 20pts; 4: 26pts; 5: 34pts. Glossary API Application Programmer s Interface.

More information

Drawing Primitives. OpenGL basics

Drawing Primitives. OpenGL basics CSC 706 Computer Graphics / Dr. N. Gueorguieva 1 OpenGL Libraries Drawing Primitives OpenGL basics OpenGL core library OpenGL32 on Windows GL on most unix/linux systems (libgl.a) OpenGL Utility Library

More information

OpenGL and GLUT. COMP413 Computer Graphics. School of Computer Sci. & Eng. Kyungpook National University, Korea. Spring Semester, 2016

OpenGL and GLUT. COMP413 Computer Graphics. School of Computer Sci. & Eng. Kyungpook National University, Korea. Spring Semester, 2016 OpenGL and GLUT COMP413 Computer Graphics School of Computer Sci. & Eng. Kyungpook National University, Korea Spring Semester, 2016 2007-2016 N Baek 1 Contents OpenGL Libraries OpenGL functions naming

More information

Code::Blocks Student Manual

Code::Blocks Student Manual Code::Blocks Student Manual Lawrence Goetz, Network Administrator Yedidyah Langsam, Professor and Theodore Raphan, Distinguished Professor Dept. of Computer and Information Science Brooklyn College of

More information

Using OpenGL & GLUT in Visual Studio.NET 2003

Using OpenGL & GLUT in Visual Studio.NET 2003 Using OpenGL & GLUT in Visual Studio.NET 2003 A Guide to Easier Graphics Programming By Jordan Bradford This guide will show you how to set up a Visual Studio OpenGL/GLUT project that will compile in both

More information

Open CASCADE Technology. Building OCCT with WOK CONTENTS

Open CASCADE Technology. Building OCCT with WOK CONTENTS Open CASCADE Technology Building OCCT with WOK CONTENTS 1. INTRODUCTION 2 2. PRE-REQUISITES 2 3. INSTALL BINARY WOK PACKAGE 2 3.1. Windows 2 3.2. Linux 4 3.3. Mac OS X 5 4. INITIALIZE A WORKBENCH 6 5.

More information

OPEN GL BACKGROUND. Objectives. Early History of APIs. SGI and GL. PHIGS and X. Modified from Angel 6e book slides

OPEN GL BACKGROUND. Objectives. Early History of APIs. SGI and GL. PHIGS and X. Modified from Angel 6e book slides OPEN GL Modified from Angel 6e book slides BACKGROUND Objectives Early History of APIs Development of the OpenGL API OpenGL Architecture OpenGL as a state machine OpenGL as a data flow machine Functions

More information

ERKELEY DAVIS IRVINE LOS ANGELES RIVERSIDE SAN DIEGO SAN FRANCISCO EECS 104. Fundamentals of Computer Graphics. OpenGL

ERKELEY DAVIS IRVINE LOS ANGELES RIVERSIDE SAN DIEGO SAN FRANCISCO EECS 104. Fundamentals of Computer Graphics. OpenGL ERKELEY DAVIS IRVINE LOS ANGELES RIVERSIDE SAN DIEGO SAN FRANCISCO SANTA BARBARA SANTA CRUZ EECS 104 Fundamentals of Computer Graphics OpenGL Slides courtesy of Dave Shreine, Ed Angel and Vicki Shreiner

More information

to OpenGL Introduction Pipeline Graphics pipeline OpenGL pipeline OpenGL syntax Modeling Arrays Conclusion 1 Introduction Introduction to OpenGL

to OpenGL Introduction Pipeline Graphics pipeline OpenGL pipeline OpenGL syntax Modeling Arrays Conclusion 1 Introduction Introduction to OpenGL to to ning Lecture : introduction to Lab : first steps in and - 25/02/2009 Lecture/Lab : transformations and hierarchical - 04/03/2009 to Lecture : lights and materials in - 11/03/2009 Lab : lights and

More information

CS 380 Introduction to Computer Graphics. LAB (1) : OpenGL Tutorial Reference : Foundations of 3D Computer Graphics, Steven J.

CS 380 Introduction to Computer Graphics. LAB (1) : OpenGL Tutorial Reference : Foundations of 3D Computer Graphics, Steven J. CS 380 Introduction to Computer Graphics LAB (1) : OpenGL Tutorial 2018. 03. 05 Reference : Foundations of 3D Computer Graphics, Steven J. Gortler Goals Understand OpenGL pipeline Practice basic OpenGL

More information

Code::Blocks Student Manual

Code::Blocks Student Manual Code::Blocks Student Manual Lawrence Goetz, Network Administrator Yedidyah Langsam, Professor and Theodore Raphan, Distinguished Professor Dept. of Computer and Information Science Brooklyn College of

More information

Exercise 1 Introduction to OpenGL

Exercise 1 Introduction to OpenGL Exercise 1 Introduction to OpenGL What we are going to do OpenGL Glut Small Example using OpenGl and Glut Alexandra Junghans 2 What is OpenGL? OpenGL Two Parts most widely used and supported graphics API

More information

Computer Graphics (Basic OpenGL)

Computer Graphics (Basic OpenGL) Computer Graphics (Basic OpenGL) Thilo Kielmann Fall 2008 Vrije Universiteit, Amsterdam kielmann@cs.vu.nl http://www.cs.vu.nl/ graphics/ Computer Graphics (Basic OpenGL, Input and Interaction), ((57))

More information

CSC 8470 Computer Graphics. What is Computer Graphics?

CSC 8470 Computer Graphics. What is Computer Graphics? CSC 8470 Computer Graphics What is Computer Graphics? For us, it is primarily the study of how pictures can be generated using a computer. But it also includes: software tools used to make pictures hardware

More information

IMPLEMENTING SCL PROGRAMS. Using Codeblocks

IMPLEMENTING SCL PROGRAMS. Using Codeblocks IMPLEMENTING SCL PROGRAMS Using Codeblocks With the GSL on Linux Dr. José M. Garrido Department of Computer Science Updated September 2014 College of Science and Mathematics Kennesaw State University c

More information

Graphics and Visualization

Graphics and Visualization International University Bremen Spring Semester 2006 Recap Display Devices First Lab Course OpenGL OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics applications.

More information

Introduction. What s New in This Edition

Introduction. What s New in This Edition Introduction Welcome to the fourth edition of the OpenGL SuperBible. For more than ten years, we have striven to provide the world s best introduction to not only OpenGL, but 3D graphics programming in

More information

COMPUTER GRAPHICS LAB # 3

COMPUTER GRAPHICS LAB # 3 COMPUTER GRAPHICS LAB # 3 Chapter 2: COMPUTER GRAPHICS by F.S HILLs. Initial steps in drawing figures (polygon, rectangle etc) Objective: Basic understanding of simple code in OpenGL and initial steps

More information

Books, OpenGL, GLUT, GLUI, CUDA, OpenCL, OpenCV, PointClouds, and G3D

Books, OpenGL, GLUT, GLUI, CUDA, OpenCL, OpenCV, PointClouds, and G3D Books, OpenGL, GLUT, GLUI, CUDA, OpenCL, OpenCV, PointClouds, and G3D CS334 Spring 2012 Daniel G. Aliaga Department of Computer Science Purdue University Computer Graphics Pipeline Geometric Primitives

More information

Xcode Setup. Setup. 1. Copy your files. 2. Install X Code

Xcode Setup. Setup. 1. Copy your files. 2. Install X Code Xcode Setup Department of Computer Science & Electrical Engineering Xcode is an Integrated Development Environment (IDE) provided for free by Apple Inc. to develop Apple Macintosh and Apple ios applications.

More information

Structured programming

Structured programming Exercises 1 Version 1.0, 22 September, 2016 Table of Contents 1. Development environments (IDE)............................................. 1 1.1. Text editor..............................................................

More information

GL_COLOR_BUFFER_BIT, GL_PROJECTION, GL_MODELVIEW

GL_COLOR_BUFFER_BIT, GL_PROJECTION, GL_MODELVIEW OpenGL Syntax Functions have prefix gl and initial capital letters for each word glclearcolor(), glenable(), glpushmatrix() glu for GLU functions glulookat(), gluperspective() constants begin with GL_,

More information

ENERGY 211 / CME 211. Evolution

ENERGY 211 / CME 211. Evolution ENERGY 211 / CME 211 Lecture 2 September 24, 2008 1 Evolution In the beginning, we all used assembly That was too tedious, so a very crude compiler for FORTRAN was built FORTRAN was still too painful to

More information

Introduction to OpenGL

Introduction to OpenGL CS100433 Introduction to OpenGL Junqiao Zhao 赵君峤 Department of Computer Science and Technology College of Electronics and Information Engineering Tongji University Before OpenGL Let s think what is need

More information

OpenGL for dummies hello.c #include int main(int argc, char** argv) { glutinit(&argc, argv); glutinitdisplaymode (GLUT_SINGLE GLUT_RGB); glutinitwindowsize (250, 250); glutinitwindowposition

More information

Computer Graphics: Line Drawing Algorithms

Computer Graphics: Line Drawing Algorithms Computer Graphics: Line Drawing Algorithms 1 Graphics hardware The problem scan conversion Considerations Line equations Scan converting algorithms A very simple solution The DDA algorithm, Bresenham algorithm

More information

CS 261 Recitation 1 Compiling C on UNIX

CS 261 Recitation 1 Compiling C on UNIX Oregon State University School of Electrical Engineering and Computer Science CS 261 Recitation 1 Compiling C on UNIX Winter 2017 Outline Secure Shell Basic UNIX commands Editing text The GNU Compiler

More information

Announcement. Homework 1 has been posted in dropbox and course website. Due: 1:15 pm, Monday, September 12

Announcement. Homework 1 has been posted in dropbox and course website. Due: 1:15 pm, Monday, September 12 Announcement Homework 1 has been posted in dropbox and course website Due: 1:15 pm, Monday, September 12 Today s Agenda Primitives Programming with OpenGL OpenGL Primitives Polylines GL_POINTS GL_LINES

More information

Overview of Graphics Systems Hearn & Baker Chapter 2. Some slides are taken from Robert Thomsons notes.

Overview of Graphics Systems Hearn & Baker Chapter 2. Some slides are taken from Robert Thomsons notes. Overview of Graphics Systems Hearn & Baker Chapter 2 Some slides are taken from Robert Thomsons notes. OVERVIEW Video Display Devices Raster Scan Systems Graphics Workstations and Viewing Systems Input

More information

B&B Spectre LTE Edge MicroServer Setup Guide

B&B Spectre LTE Edge MicroServer Setup Guide B&B Spectre LTE Edge MicroServer Setup Guide July 2015 Table of Contents 1. Introduction... 1-1 About the Spectre LTE... 1-1 2. Installation... 2-1 Set up the Spectre LTE... 2-1 Set up the ThingWorx Application...

More information

How to build Simbody 2.2 from source on Windows

How to build Simbody 2.2 from source on Windows How to build Simbody 2.2 from source on Windows Michael Sherman, 30 Mar 2011 (minor revision 27 July 2011) Simbody 2.2 was re-engineered to be much easier to build from source than previous releases. One

More information

Graphics Hardware and OpenGL

Graphics Hardware and OpenGL Graphics Hardware and OpenGL Ubi Soft, Prince of Persia: The Sands of Time What does graphics hardware have to do fast? Camera Views Different views of an object in the world 1 Camera Views Lines from

More information

EL2310 Scientific Programming

EL2310 Scientific Programming Lecture 6: Introduction to C (pronobis@kth.se) Overview Overview Lecture 6: Introduction to C Roots of C Getting started with C Closer look at Hello World Programming Environment Schedule Last time (and

More information

Building Allegro 5 Library using TDM-GCC and CMake

Building Allegro 5 Library using TDM-GCC and CMake Slide 1 Building Allegro 5 Library using TDM-GCC and CMake Step # Slide # Contents 1 2 Download and Install TDM MinGW 2 5 Test properly installed TDM-GCC version of MinGW 3 9 Download & unzip Allegro,

More information

Rendering. Part 1 An introduction to OpenGL

Rendering. Part 1 An introduction to OpenGL Rendering Part 1 An introduction to OpenGL Olivier Gourmel VORTEX Team IRIT University of Toulouse gourmel@irit.fr Image synthesis The Graphics Processing Unit (GPU): A highly parallel architecture specialized

More information

How to install and build an application

How to install and build an application GEANT4 BEGINNERS COURSE GSSI, L Aquila (Italy) 27-30 June 2016 How to install and build an application tutorial course Outline Supported platforms & compilers Required software Where to download the packages

More information

Using the GCC toolchain for Mulle SW development.

Using the GCC toolchain for Mulle SW development. Using the GCC toolchain for Mulle SW development. Tested on Windows XP and Mac OS X Snow Leopard 2011 Eistec AB All rights reserved. Subject to change without prior notice. Document version 4.00 1 ENVIRONMENT

More information

Computer Graphics. Chapter 3 Computer Graphics Software

Computer Graphics. Chapter 3 Computer Graphics Software Computer Graphics Chapter 3 Computer Graphics Software Outline Graphics Software Packages Introduction to OpenGL Example Program 2 3 Graphics Software Software packages General Programming Graphics Packages

More information

Computer Graphics 1 Computer Graphics 1

Computer Graphics 1 Computer Graphics 1 Projects: an example Developed by Nate Robbins Shapes Tutorial What is OpenGL? Graphics rendering API high-quality color images composed of geometric and image primitives window system independent operating

More information

An Introduction to. Graphics Programming

An Introduction to. Graphics Programming An Introduction to Graphics Programming with Tutorial and Reference Manual Toby Howard School of Computer Science The University of Manchester V3.4 Contents 1 About this manual 1 1.1 How to read this manual................................

More information

Computer graphic -- Programming with OpenGL 2

Computer graphic -- Programming with OpenGL 2 Computer graphic -- Programming with OpenGL 2 OpenGL OpenGL (Open Graphics Library) a cross-language, multi-platform API for rendering 2D and 3D computer graphics. The API is typically used to interact

More information