Interactive Documentaries: First Usability Studies

Size: px
Start display at page:

Download "Interactive Documentaries: First Usability Studies"

Transcription

1 Interactive Documentaries: First Usability Studies Marianna Nardon, Fabio Pianesi, Massimo Zancanaro ITC-irst Panté di Povo, Trento Italy Introduction Today, research on i-tv focuses primarily on added services, such as interactive advertising [Lekakos et al., 2001] and alternative program suggestion [Ardissono et al., 2001]. Yet new technological improvements on video-on-demand and the success of streaming technology for video delivery on the web will also make feasible, in the near future, video content adaptation. The present work attempts to set the basis for further studies on interactive video productions, such as interactive documentaries. We propose and test a model in which video and audio material can be organized in such a way that the user can choose his/her path through the documentary. While there are plenty of usability studies on standard hypermedia, which are mainly text-based, there are no studies on the kind of hypermedia where text plays a minor role with respect to time-based media, such as video and audio (one exception is [Merlino and Maybury, 1999]). In this work we focus on (the issue of) providing the user with the optimal follow-up, at any given moment in an interactive document. Four different ways of presenting follow-ups have been tested in a controlled experiment with 58 users in a between-subject design. The i-tv scenario was simulated using a RealAudio player embedded in a standard web browser (Netscape Navigator). The results, although preliminary, show that the best way of organizing information is to provide the user with a clear path through the documentary (and therefore limiting his possibility of freely exploring the content) and allowing followups to be selected even when not contextually appropriate. A Model for Interactive Documentaries We used a standard model of hypermedia, through the web, which dictates an organization of the content around the notion of a page. In this model, text plays the main role and follow-ups are suggested by embedding a link to a related page in a portion of the text (called an anchor for the link). In this way, all anchors are accessible as long as the page is accessible. This model can be easily extended to other static media, such as images like in standard HTML, which allows the creation of image maps where portions of a static image can function as anchors.

2 This model of hypermedia, however, is not adequate for truly dynamic hypermedia; although dynamic content can be played on a web page by embedding a plug in, there is no standard way or reference models for dealing with links or for what to use as anchors. Historically, another model of hypermedia was proposed: the Amsterdam model [Hardman et al., 1994], based on the notion of objects evolving on a timeline. This model is very similar to those employed today by Flash and Director and it is compatible with the SMIL standard. We define a model for interactive documentaries as a sequence of scenes where the content of each scene is in the form of a time-based media (such as video, audio, animation or a combination of those). There are two kinds of scenes: main and additional scenes. Main scenes are collected in a sequence that forms a complete documentary. Each main scene can have one or more additional scenes that provide further details. Figure 1 illustrates a portion of the graph of interactive documentary scenes we used for the experiment (squares represent main scenes, ovals additional scenes and an arc represents a link between two scenes) Fig. 1. A portion of the graph of scenes used in the experiment Follow-up links are shown on the interface as clickable items using the scene title as anchor. In all the interfaces we have designed (see below), we clearly separate the two different kinds of links: (i) from one main scene to another one and (ii) from a main scene to an additional scene (or between additional scenes). This model has been implemented using RealAudio embedded in a Netscape Browser and it would be possible to implement it using Flash or Director as well. As can be see, our model is in fact a simplified version of the Amsterdam model, yet it can be easily employed for DVD productions and for video-on-demand services.

3 An interactive documentary with 13 scenes was prepared in the domain of the animal kingdom. We designed 4 different interfaces, all similar in that the content of each scene is played in the central frame. They differed, on the other hand, in the way follow-ups were presented, and whether the user had to go through the main scenes sequentially or could exploit a strategy of her choice. Interface 1: Table of Content + contextual follow-ups In this interface, the table of content (links to other main scenes) is displayed in the left frame, and the anchors correspond to the main scene titles. The user is therefore free to access the main scenes in whichever order he/she chooses. Follow-up links are displayed in the bottom frame, and only when relevant to the current scene. Fig. 2. Snapshot of interface 1 Interface 2: Table of Content + follow-ups always-present As in the previous interface, the table of content is displayed in the left frame as clickable scene titles. All follow-up links are displayed in the bottom frame, but they are always present, regardless of their relevance to the scene currently being played. Fig. 3. Snapshot of interface 2

4 Interface 3: Sequential scenes + contextual follow-ups In this interface, the table of content is not displayed. The scenes can only be played sequentially. In order to retain the possibility of comparisons across conditions, we implemented the sequential mode through explicit next scene buttons. As in interface 1, only the relevant follow-up links are displayed in the bottom frame. Fig. 4. Snapshot of interface 3 Interface 4: Sequential scenes + follow-ups always-present As in the previous interface, the table of content is not displayed and the scenes can only be played sequentially. As in interface 2, all of the follow-up links are displayed in the bottom frame, regardless of whether they are relevant for the scene currently being played. Fig. 5. Snapshot of interface 4 The Experiment The goal of the experiment was to determine which, among the previously described ways of organizing the material, supported a better and more complete

5 exploration of the hypermedia. To this end, we used two indices: the number of scenes seen 1, and the overall time spent in exploring the hypermedia. Design The experimental design was a 2x2 between-groups factorial one. Subjects were randomly assigned to the 4 conditions consisting of the four interface settings. Fifty-eight subjects participated in the experiment. The average age was 26,24 years, from which 41.38% were between the ages of 11 and 18 years, 25.86% between 19 and 29 and 32.76% between 30 and 51. All participants had enough computer and Internet surfing skills to successfully complete the task, as tested by means of a questionnaire (see below). It was our hypothesis that beyond an established (and very low) threshold of computer literacy task completion would not be significantly affected. The independent variables were (a) the organization of information: table of content (T) vs. sequential presentation (S) and (b) the organization of follow-up links: always present (AP) vs. only relevant links that disappeared after the scene was finished (D). The 2x2 design corresponds to the 4 interfaces introduced above. The dependent variables were (a) the time spent in navigation, and (b) the number of the links visited. Procedure Participants were tested individually. Each session lasted approximately 40 minutes. Each subject was asked to first compile a questionnaire on the Internet and multimedia systems expertise, then to navigate on the assigned interface, and finally to complete the usability questionnaire. Questionnaire on Internet and multimedia systems expertise The questionnaire includes 6 items (Likert scale) measuring familiarity with the PC, Internet and multimedia systems, 6 items assessing the amount of time spent (in terms of number of hours) using PC, Internet and multimedia systems, and 6 items addressing personal data. Usability questionnaire The usability aspects investigated were the following: pleasant/not pleasant to use, easy/difficult to learn/understand, good/bad organization of information. 1 We simply recorded the number of scenes delivered to the user as we did not have the possibility of checking whether the user actually watched a scene completely or not.

6 The questionnaire encompassed 40 items based on a Likert scale (agreement/disagreement degree from +2 to 2), 2 yes/no items, and 4 open-answer items that served to collect users comments (see Appendix for the complete questionnaire). In realizing this questionnaire, we took into account the heuristics proposed by Nielsen [Nielsen, 1993] and some of the WAMMI features (Web Usability Questionnaire) [Kirakowsky, 1998]. The questionnaire was evaluated in a pilot study with 22 subjects. Results Table 1 reports the average number of the total links navigated in each of the 4 experimental groups, together with their standard deviations. An F-test (F= 5.56, df = 3, P = 0.006) reveals a significant difference between the 4 groups. A post-hoc analysis (Sheffe Test, p = 0.05) shows that this is mostly due to the differences between interface 2 (T+AP) and interface 4 (S+AP). Mean % Std. Deviation Interface 1 (T+D) Interface 2 (T+AP) 66.67* Interface 3 (S+D) Interface 4 (S+AP) 89.88* *Reliable differences to Sheffe Test, p = 0.05 Table 1. Total number of links navigated Table 2 presents the number of links among main scenes that were navigated, whereas table 3 focuses on follow-up links. Mean % Std. Deviation Interface 1 (T+D) Interface 2 (T+AP) 82.65* Interface 3 (S+D) 100* 0.00 Interface 4 (S+AP) 96.94* 8.27 *Reliable differences to Sheffe Test, p = 0.05 Table 2. Number of links between main scenes navigated

7 Mean % Std. Deviation Interface 1 (T+D) Interface 2 (T+AP) 40.00* Interface 3 (S+D) Interface 4 (S+AP) 80.00* *Reliable differences to Sheffe Test, p = 0.05 Table 3. Number of follow-up link navigated By observing links among main scenes, it becomes clear that Interfaces 1, 3 and 4 do support a good level of exploration and do not differ significantly. It can also be noted that the performance of Interface 3 is remarkable while Interface 2 is significantly weaker (F =7.18, df = 3, P = 0.002). When follow-up links are considered, Interface 4 offers the best support, with all others more or less at the same level, even though the effect is significant only between Interface 2 and Interface 4 (F=4.47, df = 3, P = 0.016). Putting these considerations together, and comparing them with the results at the general level in Table 1, we can conclude that Interface 4 offers the best support for navigation. The worst combination is seen in Interface 2, where the table of content mode for main scenes and the always-present mode for follow-up links are combined. It seems that the presence of the entire set of links throughout the entire interaction hampers navigation, perhaps by disorienting users. However no independent confirmation for this hypothesis, has yet been provided. With respect to the total time spent on exploring the documentary, no significant differences were found across the four different conditions. Usability Questionnaire Most of the items of the usability questionnaire did not show any significant difference between the four experimental conditions. Particularly interesting, nonetheless, was the trend in the item I felt free to choose the information that seems more interesting to me. There is a strong tendency towards agreement by users in condition T and a weaker agreement by users in condition S. An Anova test proved a significant difference between the four groups (F=4.61, df = 3, P = 0.006). The Sheffe test showed that T+D and S+D (respectively the strongest agreement and the strongest disagreement) were significantly different (p=0.05). This result contradicts the quantitative observations on actual users behavior. One possible explanation is that the users perception of having less freedom in the S condition was due to the presence of the next scene button, even if the sequencing was imposed on main scenes only. The T condition, on the other hand, while providing a greater set of choices might have rendered the entire structure of the hypermedia more difficult to understand and consequently creating a greater disorientation: this may explain the lower navigation rate observed empirically.

8 Conclusions The present work attempts to set the basis for further studies on interactive video productions, such as interactive documentaries. We have defined a model of an interactive documentary as a sequence of scenes where the content of each scene is in the form of a time-based media (such as video, audio, animation or a combination of these). There are two kinds of scenes: main and additional scenes. Main scenes are collected in a sequence that forms a complete documentary. Each main scene can have one or more additional scenes that provide additional details. We think that this model can be exploited in conjunction with the new technological improvements on video-on-demand and the streaming technology for video delivery on the web to implement new forms of adaptation on video content. The present work introduces a first usability study on interactive documentaries. Four different interfaces have been designed to study the best way to present to the user the links between the scenes. Thus far, the results show that the configuration that leads to the best navigation (in terms of link traversed) is the one that constrained the main scenes in a sequence while allowing an unconstrained possibility of choosing among additional scenes. This work is at a preliminary level and in particular the model has to be tested with a larger sample of scenes for documentaries. Acknowledgment We would like to thanks Elena Not for the help that she gave us in the initial phases of the experiments and for the many invaluable discussions. This work has been partly supported by the project PEACH. References Ardissono, L., Portis, F., Torasso, P., Bellifemine, F., Chiaretto, A., Difino, A.: Architecture of a System for the Generation of Personalized Electronic Program Guides. In proceedings of Workshop on Personalization in Future TV. Sonthofen, (July 13 th and 14 th, 2001) Hardman, L., Bultermann, D.C.A., van Rossum, G.: The Amsterdam Hypermedia Model: Adding Time and Context to the Dexter Model. In Communication of the ACM, Vol. 37, n. 2. (February 1999) Kirakowsky, J., Claridge, N., Whitehand, R.: Human Centred Measures of Success in Web Site Design. 4th Conference on Human Factors and the Web, Basking Ridge, NJ. AT&T (1998) Lekakos, G., Papakyriakopoulos, D., Chorianopoulos, K.: An Integrated Approach to Interactive and Personalized TV Advertising System. In proceedings of Workshop on Personalization in Future TV. Sonthofen (July 13 th and 14 th, 2001) Merlino, A., Maybury, M.: An Empirical Study of the Optimal Presentation of Multimedia Summaries of Broadcast News. In I. Mani and M. Maybury (eds.) Automated Text Summarization. MIT Press (1999) Nielsen, J.: Usability Engineering. Academic Press (1993)

9 Appendix: Usability Questionnaire With the following questionnaire we intend to evaluate the usability of the system you have just used. We ask you to read the following statements and to express your personal opinion about them (from complete agreement=+2 to complete disagreement=-2). Thank you for you precious contribution! 1. I found difficult to understand the use of the icons and the buttons present on the screen. Complete Complete agreement disagreement I found familiar the interface with witch I have interacted. 3. The contents presented were well articulated. 4. I performed an action obtaining an effect/behavior by the system completely unexpected to me. 5. This interface looks like other interfaces I have used in the past. 6. I immediately understood how the system worked. 7. The pen was difficult to use. 8. The artificial voice was annoying. 9. I felt free to choose the information that seemed more interesting to me. 10. I felt obliged to listen to information that was not interesting to me. 11. I felt free to stop and replay the audio files I was listening to trough the headphones. 12. I liked the graphics. 13. It was difficult to understand how the system worked. 14. I felt bored during the interaction. 15. I paid attention to the images succession. 16. There was coherence between text and images. 17. The monitor was difficult to use. 18. The system tied down my choices 19. I heard information that I had never heard before. 20. I heard information that I found interesting. 21. I enjoyed using the system. 22. The voice was quite natural. 23. I enjoyed using the pen. 24. The texts were understandable. 25. The length of the texts was appropriate. 26. I enjoyed using the monitor. 27. The system let me make the choices that I found more useful or interesting. 28. The quality of the images was good. 29. The audio-video synchronization was adequate. 30. The proposed follow-ups made me curious. 31. I would have preferred to use the mouse. 32. I was able to access all the available information. 33. The follow-ups were useful. 34. This system was quite annoying. 35. It is difficult to find what I really want in this system. 36. Using this system is a waste of time. 37. This system could use a preliminary explanation. 38. I m not sure I heard all the available information. 39. This system is too slow. 40. Did you revisited some pages?

10 yes no 41. Did you listen to the audio files until the end? yes no Personal comments 42. Do you think that this system could be useful as: (it is possible to check more than one option) electronic guide in a natural science museum electronic guide in a natural park didactic tool for a primary school didactic tool for the secondary school didactic tool for a high school didactic tool for the university guide for personal use (for example on a C-D rom) it is not useful at all 43. Which aspect of the system did you like most?

Cascading versus Indexed Menu Design

Cascading versus Indexed Menu Design February 2003, Vol. 5 Issue 1 Volume 5 Issue 1 Past Issues A-Z List Usability News is a free web newsletter that is produced by the Software Usability Research Laboratory (SURL) at Wichita State University.

More information

Semantically Enhanced Hypermedia: A First Step

Semantically Enhanced Hypermedia: A First Step Semantically Enhanced Hypermedia: A First Step I. Alfaro, M. Zancanaro, A. Cappelletti, M. Nardon, A. Guerzoni ITC-irst Via Sommarive 18, Povo TN 38050, Italy {alfaro, zancana, cappelle, nardon, annaguer}@itc.it

More information

Integrating the Amsterdam Hypermedia Model with the Standard Reference Model for Intelligent Multimedia Presentation Systems

Integrating the Amsterdam Hypermedia Model with the Standard Reference Model for Intelligent Multimedia Presentation Systems Integrating the Amsterdam Hypermedia Model with the Standard Reference Model for Intelligent Multimedia Presentation Systems Lynda Hardman, Marcel Worring*, Dick C.A. Bulterman CWI, Amsterdam, The Netherlands

More information

Capturing Window Attributes for Extending Web Browsing History Records

Capturing Window Attributes for Extending Web Browsing History Records Capturing Window Attributes for Extending Web Browsing History Records Motoki Miura 1, Susumu Kunifuji 1, Shogo Sato 2, and Jiro Tanaka 3 1 School of Knowledge Science, Japan Advanced Institute of Science

More information

Paging vs. Scrolling: Looking for the Best Way to Present Search Results

Paging vs. Scrolling: Looking for the Best Way to Present Search Results January 2002, Vol. 4 Issue 1 Volume 4 Issue 1 Past Issues A-Z List Usability News is a free web newsletter that is produced by the Software Usability Research Laboratory (SURL) at Wichita State University.

More information

Usability Report for Online Writing Portfolio

Usability Report for Online Writing Portfolio Usability Report for Online Writing Portfolio October 30, 2012 WR 305.01 Written By: Kelsey Carper I pledge on my honor that I have not given or received any unauthorized assistance in the completion of

More information

Evaluation and Design Issues of Nordic DC Metadata Creation Tool

Evaluation and Design Issues of Nordic DC Metadata Creation Tool Evaluation and Design Issues of Nordic DC Metadata Creation Tool Preben Hansen SICS Swedish Institute of computer Science Box 1264, SE-164 29 Kista, Sweden preben@sics.se Abstract This paper presents results

More information

Adding Usability to Web Engineering Models and Tools

Adding Usability to Web Engineering Models and Tools Adding Usability to Web Engineering Models and Tools Richard Atterer 1 and Albrecht Schmidt 2 1 Media Informatics Group Ludwig-Maximilians-University Munich, Germany richard.atterer@ifi.lmu.de 2 Embedded

More information

b A HYPERTEXT FOR AN INTERACTIVE

b A HYPERTEXT FOR AN INTERACTIVE b A HYPERTEXT FOR AN INTERACTIVE VISIT TO A SCIENCE AND TECHNOLOGY MUSEUM 0. Signore, S. Malasoma, R. Tarchi, L. Tunno and G. Fresta CNUCE Institute of CNR Pisa (Italy) According to Nielsen (1990), "hypertext

More information

Age-Related Differences in Subjective Ratings of Hierarchical Information

Age-Related Differences in Subjective Ratings of Hierarchical Information Age-Related Differences in Subjective Ratings of Hierarchical Information Sri Hastuti Kurniawan Dept. of Computation, UMIST P.O. Box 88 Manchester M60 1QD United Kingdom s.kurniawan@co.umist.ac.uk Abstract

More information

Visual Appeal vs. Usability: Which One Influences User Perceptions of a Website More?

Visual Appeal vs. Usability: Which One Influences User Perceptions of a Website More? 1 of 9 10/3/2009 9:42 PM October 2009, Vol. 11 Issue 2 Volume 11 Issue 2 Past Issues A-Z List Usability News is a free web newsletter that is produced by the Software Usability Research Laboratory (SURL)

More information

Introduction to Ardora

Introduction to Ardora Ardora is an authoring software focused mainly on the development of educational content for the Web. Its main purpose is that teachers focus their efforts on the methodological and didactic aspects of

More information

Task-Selection Bias: A Case for User-Defined Tasks

Task-Selection Bias: A Case for User-Defined Tasks INTERNATIONAL JOURNAL OF HUMAN COMPUTER INTERACTION, 13(4), 411 419 Copyright 2001, Lawrence Erlbaum Associates, Inc. Task-Selection Bias: A Case for User-Defined Tasks Richard E. Cordes IBM Corporation

More information

Usable Web-based Calendaring for Blind Users

Usable Web-based Calendaring for Blind Users Usable Web-based Calendaring for Blind Users Brian Wentz Frostburg State University Frostburg, MD, USA bwentz@acm.org Jonathan Lazar Towson University Towson, MD, USA jlazar@towson.edu While a calendar

More information

Skill Area 325: Deliver the Multimedia content through various media. Multimedia and Web Design (MWD)

Skill Area 325: Deliver the Multimedia content through various media. Multimedia and Web Design (MWD) Skill Area 325: Deliver the Multimedia content through various media Multimedia and Web Design (MWD) 325.1 Understanding of multimedia considerations for Internet (13hrs) 325.1.1 Analyze factors affecting

More information

Evaluation studies: From controlled to natural settings

Evaluation studies: From controlled to natural settings Evaluation studies: From controlled to natural settings Lecture 14 Kristina Lapin Vilnius University Slides adapted from www.id-book.com 1 The aims: Explain how to do usability testing Outline the basics

More information

MPML: A Multimodal Presentation Markup Language with Character Agent Control Functions

MPML: A Multimodal Presentation Markup Language with Character Agent Control Functions MPML: A Multimodal Presentation Markup Language with Character Agent Control Functions Takayuki Tsutsui, Santi Saeyor and Mitsuru Ishizuka Dept. of Information and Communication Eng., School of Engineering,

More information

Tools for Remote Web Usability Evaluation

Tools for Remote Web Usability Evaluation Tools for Remote Web Usability Evaluation Fabio Paternò ISTI-CNR Via G.Moruzzi, 1 56100 Pisa - Italy f.paterno@cnuce.cnr.it Abstract The dissemination of Web applications is enormous and still growing.

More information

Interactive Video Retrieval System Integrating Visual Search with Textual Search

Interactive Video Retrieval System Integrating Visual Search with Textual Search From: AAAI Technical Report SS-03-08. Compilation copyright 2003, AAAI (www.aaai.org). All rights reserved. Interactive Video Retrieval System Integrating Visual Search with Textual Search Shuichi Shiitani,

More information

EVALUATION OF THE USABILITY OF EDUCATIONAL WEB MEDIA: A CASE STUDY OF GROU.PS

EVALUATION OF THE USABILITY OF EDUCATIONAL WEB MEDIA: A CASE STUDY OF GROU.PS EVALUATION OF THE USABILITY OF EDUCATIONAL WEB MEDIA: A CASE STUDY OF GROU.PS Turgay Baş, Hakan Tüzün Hacettepe University (TURKEY) turgaybas@hacettepe.edu.tr, htuzun@hacettepe.edu.tr Abstract In this

More information

Better Bioinformatics Through Usability Analysis

Better Bioinformatics Through Usability Analysis Better Bioinformatics Through Usability Analysis Supplementary Information Davide Bolchini, Anthony Finkelstein, Vito Perrone and Sylvia Nagl Contacts: davide.bolchini@lu.unisi.ch Abstract With this supplementary

More information

Automatic Reconstruction of the Underlying Interaction Design of Web Applications

Automatic Reconstruction of the Underlying Interaction Design of Web Applications Automatic Reconstruction of the Underlying Interaction Design of Web Applications L.Paganelli, F.Paternò C.N.R., Pisa Via G.Moruzzi 1 {laila.paganelli, fabio.paterno}@cnuce.cnr.it ABSTRACT In this paper

More information

COMMON ISSUES AFFECTING SECURITY USABILITY

COMMON ISSUES AFFECTING SECURITY USABILITY Evaluating the usability impacts of security interface adjustments in Word 2007 M. Helala 1, S.M.Furnell 1,2 and M.Papadaki 1 1 Centre for Information Security & Network Research, University of Plymouth,

More information

Interactive Transparent Display. Analyst/Designer. K Robert Clark 1/5/16 Digital Studio Practice

Interactive Transparent Display. Analyst/Designer. K Robert Clark 1/5/16 Digital Studio Practice Interactive Transparent Display Analyst/Designer K1454389 Robert Clark 1/5/16 Digital Studio Practice CONTENTS Introduction & Background... 2 Current Situation... 2 Design Aims... 2 Design Overview...

More information

Web Applications Usability Testing With Task Model Skeletons

Web Applications Usability Testing With Task Model Skeletons Web Applications Usability Testing With Task Model Skeletons Ivo Maly, Zdenek Mikovec, Czech Technical University in Prague, Faculty of Electrical Engineering, Karlovo namesti 13, 121 35 Prague, Czech

More information

Experimental Validation of TranScribe Prototype Design

Experimental Validation of TranScribe Prototype Design Experimental Validation of TranScribe Prototype Design Hao Shi Velian Pandeliev ABSTRACT In this paper we describe an experiment to compare a new transcription design prototype to an existing commercial

More information

Project Description Introduction Problem Statement

Project Description Introduction Problem Statement Project Description Introduction MarketVCR is a combination of a large multimedia data warehouse containing tick-by-tick quote and trade stock market data, video, audio and news articles, a web application

More information

Web Engineering. Introduction. Husni

Web Engineering. Introduction. Husni Web Engineering Introduction Husni Husni@trunojoyo.ac.id Outline What is Web Engineering? Evolution of the Web Challenges of Web Engineering In the early days of the Web, we built systems using informality,

More information

EVALUATING DIFFERENT TOUCH-BASED INTERACTION TECHNIQUES IN A PUBLIC INFORMATION KIOSK

EVALUATING DIFFERENT TOUCH-BASED INTERACTION TECHNIQUES IN A PUBLIC INFORMATION KIOSK EVALUATING DIFFERENT TOUCH-BASED INTERACTION TECHNIQUES IN A PUBLIC INFORMATION KIOSK Roope Raisamo Department of Computer Science University of Tampere P.O. Box 607 (Pinninkatu 53B) FIN-33101 Tampere,

More information

CHAPTER 4 HUMAN FACTOR BASED USER INTERFACE DESIGN

CHAPTER 4 HUMAN FACTOR BASED USER INTERFACE DESIGN CHAPTER 4 HUMAN FACTOR BASED USER INTERFACE DESIGN 4.1 Introduction Today one of the most important concerns is how to use the system with effectiveness, efficiency and satisfaction. The ease or comfort

More information

Comparing the Usability of RoboFlag Interface Alternatives*

Comparing the Usability of RoboFlag Interface Alternatives* Comparing the Usability of RoboFlag Interface Alternatives* Sangeeta Shankar, Yi Jin, Li Su, Julie A. Adams, and Robert Bodenheimer Department of Electrical Engineering and Computer Science Vanderbilt

More information

PREMIERE. Introduction to Adobe Premiere

PREMIERE. Introduction to Adobe Premiere PREMIERE You will; 1. View some of Premiere s Tools. 2. Learn about Editing. 3. Learn about Workflow. 4. Learn about Rough Cutting. 5. Learn about Ripple & Rolling Edits. 6. Learn about the Trim Window.

More information

University of Maryland. fzzj, basili, Empirical studies (Desurvire, 1994) (Jeries, Miller, USABILITY INSPECTION

University of Maryland. fzzj, basili, Empirical studies (Desurvire, 1994) (Jeries, Miller, USABILITY INSPECTION AN EMPIRICAL STUDY OF PERSPECTIVE-BASED USABILITY INSPECTION Zhijun Zhang, Victor Basili, and Ben Shneiderman Department of Computer Science University of Maryland College Park, MD 20742, USA fzzj, basili,

More information

Recording end-users security events: A step towards increasing usability

Recording end-users security events: A step towards increasing usability Section 1 Network Systems Engineering Recording end-users security events: A step towards increasing usability Abstract D.Chatziapostolou and S.M.Furnell Network Research Group, University of Plymouth,

More information

A Pilot Study Using Tobii Studio to Recreate the Burke et al. (2004) Banner Ad Study

A Pilot Study Using Tobii Studio to Recreate the Burke et al. (2004) Banner Ad Study A Pilot Study Using Tobii Studio 1.3.22 to Recreate the Burke et al. (2004) Banner Ad Study Kyle Vessey and Anthony J. Hornof September 1, 2009 University of Oregon Department of Computer and Information

More information

Using Cinematic Techniques in a Multimedia Museum Guide

Using Cinematic Techniques in a Multimedia Museum Guide Using Cinematic Techniques in a Multimedia Museum Guide M. Zancanaro, O. Stock, I. Alfaro ITC-irst 38050 Povo,Trento, Italy {zancana, stock, alfaro}@itc.it Abstract In this paper we introduce the idea

More information

Interactive Visualization Final Project Report. Recipe Visualization. Christopher Wong & Ross Macfarlane

Interactive Visualization Final Project Report. Recipe Visualization. Christopher Wong & Ross Macfarlane Interactive Visualization Final Project Report Recipe Visualization Christopher Wong & Ross Macfarlane Text based recipes are abundant and lend themselves well to standard black ink print, but with current

More information

Web Accessibility for Older Readers: Effects of Font Type and Font Size on Skim Reading Webpages in Thai

Web Accessibility for Older Readers: Effects of Font Type and Font Size on Skim Reading Webpages in Thai Web Accessibility for Older Readers: Effects of Font Type and Font Size on Skim Reading Webpages in Thai Sorachai Kamollimsakul 1,2, Helen Petrie 1, and Christopher Power 1 1 Human Computer Interaction

More information

Usability Report. Author: Stephen Varnado Version: 1.0 Date: November 24, 2014

Usability Report. Author: Stephen Varnado Version: 1.0 Date: November 24, 2014 Usability Report Author: Stephen Varnado Version: 1.0 Date: November 24, 2014 2 Table of Contents Executive summary... 3 Introduction... 3 Methodology... 3 Usability test results... 4 Effectiveness ratings

More information

Update on the TDL Metadata Working Group s activities for

Update on the TDL Metadata Working Group s activities for Update on the TDL Metadata Working Group s activities for 2009-2010 Provide Texas Digital Library (TDL) with general metadata expertise. In particular, the Metadata Working Group will address the following

More information

WEBUSE: AN APPROACH FOR WEB USABILITY EVALUATION

WEBUSE: AN APPROACH FOR WEB USABILITY EVALUATION Published in the proceedings of 3rd Symposium on Production Research, Istanbul, Istanbul Culture University, April 19-20, 2003 WEBUSE: AN APPROACH FOR WEB USABILITY EVALUATION Alexander Nikov Fatih University,

More information

DATABASE SCALABILITY AND CLUSTERING

DATABASE SCALABILITY AND CLUSTERING WHITE PAPER DATABASE SCALABILITY AND CLUSTERING As application architectures become increasingly dependent on distributed communication and processing, it is extremely important to understand where the

More information

Introducing Computer Programming

Introducing Computer Programming ok4 01 f2 5/24/17 9:59 AM Page 3 Chapter 1 Introducing Computer Programming Intended Learning Outcomes After completing this chapter, you should be able to: Explain the difference between computers and

More information

lesson 24 Creating & Distributing New Media Content

lesson 24 Creating & Distributing New Media Content lesson 24 Creating & Distributing New Media Content This lesson includes the following sections: Creating New Media Content Technologies That Support New Media Distributing New Media Content Creating New

More information

Teleskill Live Quick User Guide Conference Manager

Teleskill Live Quick User Guide Conference Manager Teleskill Live Quick User Guide Conference Manager November 2010 Index 1. Introduction...3 2. Accessing the service... 3 2.1. Distinctive technological characteristics & minimum requirements...

More information

An Empirical Evaluation of User Interfaces for Topic Management of Web Sites

An Empirical Evaluation of User Interfaces for Topic Management of Web Sites An Empirical Evaluation of User Interfaces for Topic Management of Web Sites Brian Amento AT&T Labs - Research 180 Park Avenue, P.O. Box 971 Florham Park, NJ 07932 USA brian@research.att.com ABSTRACT Topic

More information

Designing for Multimedia

Designing for Multimedia 1 ing for Multi Phil Gray Outline What s Special about Multi? A Method Based on the City Method Developed by Alistair Sutcliffe and Stephanie Wilson Evaluation 2 What s Special About Multi? Rich forms

More information

The influence of caching on web usage mining

The influence of caching on web usage mining The influence of caching on web usage mining J. Huysmans 1, B. Baesens 1,2 & J. Vanthienen 1 1 Department of Applied Economic Sciences, K.U.Leuven, Belgium 2 School of Management, University of Southampton,

More information

Pilot Deployment of HTML5 Video Descriptions

Pilot Deployment of HTML5 Video Descriptions CSUN 2012 29 Feb 2012 13:50-14:20 Pilot Deployment of HTML5 Video Descriptions Masatomo Kobayashi Hironobu Takagi Kentarou Fukuda Reiko Nagatsuma (IBM Research Tokyo) Video Accessibility Status in Japan

More information

Adobe Flash Professional CC Voluntary Product Accessibility Template

Adobe Flash Professional CC Voluntary Product Accessibility Template Adobe Flash Professional CC Voluntary Product Accessibility Template The purpose of the Voluntary Product Accessibility Template is to assist Federal contracting officials in making preliminary assessments

More information

IO7- E-learning pilot planning and evaluation report

IO7- E-learning pilot planning and evaluation report Project Number: 2014-1-ES01-KA200-004372 Intergeneration Mentoring for Entrepreneurs IO7- E-learning pilot planning and evaluation report The European Commission support for the production of this publication

More information

The Ranger Virtual Workshop

The Ranger Virtual Workshop The Ranger Virtual Workshop 1 INTRODUCTION The Ranger Virtual Workshop (VW) is a set of online modules covering topics that help TeraGrid users learn how to effectively use the 504 teraflop supercomputer

More information

Lecture Capture using Large Interactive Display Systems

Lecture Capture using Large Interactive Display Systems Lecture Capture using Large Interactive Display Systems Mark Apperley, Sam Jansen, Amos Jeffries, Masood Masoodian, Laurie McLeod, Lance Paine, Bill Rogers, Kirsten Thomson, Tony Voyle Department of Computer

More information

Chapter 13: CODING DESIGN, CODING PROCESS, AND CODER RELIABILITY STUDIES

Chapter 13: CODING DESIGN, CODING PROCESS, AND CODER RELIABILITY STUDIES Chapter 13: CODING DESIGN, CODING PROCESS, AND CODER RELIABILITY STUDIES INTRODUCTION The proficiencies of PISA for Development (PISA-D) respondents were estimated based on their performance on test items

More information

Evaluating Three Scrutability and Three Privacy User Privileges for a Scrutable User Modelling Infrastructure

Evaluating Three Scrutability and Three Privacy User Privileges for a Scrutable User Modelling Infrastructure Evaluating Three Scrutability and Three Privacy User Privileges for a Scrutable User Modelling Infrastructure Demetris Kyriacou, Hugh C Davis, and Thanassis Tiropanis Learning Societies Lab School of Electronics

More information

TITLE CLOUD BASED VIDEO ANIMATION RENDERING MANAGEMENT SYSTEM INVENTOR: Thomas Ryan Mikota, of Orem Utah

TITLE CLOUD BASED VIDEO ANIMATION RENDERING MANAGEMENT SYSTEM INVENTOR: Thomas Ryan Mikota, of Orem Utah ATTORNEY DOCKET NO. 5199.FACT.PR TITLE CLOUD BASED VIDEO ANIMATION RENDERING MANAGEMENT SYSTEM INVENTOR: Thomas Ryan Mikota, of Orem Utah 1 The operating system (or user interface) stores most different

More information

Unit title: Computing: Website Design and Development (SCQF level 5)

Unit title: Computing: Website Design and Development (SCQF level 5) National Unit Specification General information Unit code: HW52 45 Superclass: CB Publication date: February 2018 Source: Scottish Qualifications Authority Version: 02 Unit purpose The purpose of this

More information

Evaluating the suitability of Web 2.0 technologies for online atlas access interfaces

Evaluating the suitability of Web 2.0 technologies for online atlas access interfaces Evaluating the suitability of Web 2.0 technologies for online atlas access interfaces Ender ÖZERDEM, Georg GARTNER, Felix ORTAG Department of Geoinformation and Cartography, Vienna University of Technology

More information

Usability Testing for Flash Applications

Usability Testing for Flash Applications Usability Testing for Flash Applications Th3A Asha Jyothi V Meruvu, AppLabs, India Usability Testing for Flash Applications M. V. Asha Jyothi AppLabs Senior Software Engineer Agenda» Usability Overview»

More information

COLUMN. Worlds apart: the difference between intranets and websites. The purpose of your website is very different to that of your intranet MARCH 2003

COLUMN. Worlds apart: the difference between intranets and websites. The purpose of your website is very different to that of your intranet MARCH 2003 KM COLUMN MARCH 2003 Worlds apart: the difference between intranets and websites Beyond a common use of HTML, intranets and corporate websites (internet sites) are very different animals. The needs they

More information

Information Systems Interfaces (Advanced Higher) Information Systems (Advanced Higher)

Information Systems Interfaces (Advanced Higher) Information Systems (Advanced Higher) National Unit Specification: general information NUMBER DV51 13 COURSE Information Systems (Advanced Higher) SUMMARY This Unit is designed to develop knowledge and understanding of the principles of information

More information

Applying Usability to elearning

Applying Usability to elearning Applying Usability to elearning 6 December 08 John Wooden, PhD Director of Usability Services Fredrickson Communications jwooden@fredcomm.com We make information useful! About Fredrickson Communications

More information

THE EFFECT OF SCENT ON USER RECALL OF WEB SITE NAVIGATION

THE EFFECT OF SCENT ON USER RECALL OF WEB SITE NAVIGATION THE EFFECT OF SCENT ON USER RECALL OF WEB SITE NAVIGATION Marc L. Resnick and Amir Abou Baker Industrial and Systems Engineering Florida International University Miami, FL When designing navigation menus

More information

Analytical &! Empirical Evaluation

Analytical &! Empirical Evaluation Analytical &! Empirical Evaluation Informatics 132 5/22/2012 TODAY Evaluation Due: A3 Paper Prototyping UPCOMING Friday: Group Project Time Monday: Memorial Day, No Class Wednesday: HCI in the Real World

More information

User Assessment for Negotiating the Quality of Service for Streaming Media Applications

User Assessment for Negotiating the Quality of Service for Streaming Media Applications User Assessment for Negotiating the Quality of Service for Streaming Media Applications Adina Manoli Human Oriented Technology Lab, Department of Psychology, Carleton University, Ottawa, ON, K1S 5B6, Canada

More information

INTELLIGENT INTERFACES FOR UNIVERSAL ACCESS: CHALLENGES AND PROMISE

INTELLIGENT INTERFACES FOR UNIVERSAL ACCESS: CHALLENGES AND PROMISE INTELLIGENT INTERFACES FOR UNIVERSAL ACCESS: CHALLENGES AND PROMISE Mark T. Maybury Information Technology Division The MITRE Corporation 202 Burlington Road Bedford, MA 01730, USA maybury@mitre.org http://www.mitre.org/resources/centers/it

More information

Blackboard. Voluntary Product Accessibility Template Blackboard Learn Release 9.1 SP11. (Published January 14, 2013) Contents: Introduction

Blackboard. Voluntary Product Accessibility Template Blackboard Learn Release 9.1 SP11. (Published January 14, 2013) Contents: Introduction Blackboard Voluntary Product Accessibility Template Blackboard Learn Release 9.1 SP11 (Published January 14, 2013) Contents: Introduction Key Improvements VPAT Section 1194.21: Software Applications and

More information

Lisa Biagini & Eugenio Picchi, Istituto di Linguistica CNR, Pisa

Lisa Biagini & Eugenio Picchi, Istituto di Linguistica CNR, Pisa Lisa Biagini & Eugenio Picchi, Istituto di Linguistica CNR, Pisa Computazionale, INTERNET and DBT Abstract The advent of Internet has had enormous impact on working patterns and development in many scientific

More information

Quality Evaluation of Educational Websites Using Heuristic and Laboratory Methods

Quality Evaluation of Educational Websites Using Heuristic and Laboratory Methods Quality Evaluation of Educational Websites Using Heuristic and Laboratory Methods Theofanis Papadopoulos, Michalis Xenos Computer Science Course, School of Sciences & Technology, Hellenic Open University

More information

BUILDING A CONCEPTUAL MODEL OF THE WORLD WIDE WEB FOR VISUALLY IMPAIRED USERS

BUILDING A CONCEPTUAL MODEL OF THE WORLD WIDE WEB FOR VISUALLY IMPAIRED USERS 1 of 7 17/01/2007 10:39 BUILDING A CONCEPTUAL MODEL OF THE WORLD WIDE WEB FOR VISUALLY IMPAIRED USERS Mary Zajicek and Chris Powell School of Computing and Mathematical Sciences Oxford Brookes University,

More information

User-Centred Evaluation Criteria for a Mixed Reality Authoring Application

User-Centred Evaluation Criteria for a Mixed Reality Authoring Application User-Centred Evaluation Criteria for a Mixed Reality Authoring Application Marjaana Träskbäck, Toni Koskinen, Marko Nieminen Helsinki University of Technology, Software Business and Engineering Institute

More information

Metaphor and the World Wide Web

Metaphor and the World Wide Web Metaphor and the World Wide Web Presented at the University of Twente by David K. Farkas, Professor University of Washington, Seattle (USA) farkas@u.washington.edu 11 May 1999 Some professional context

More information

Adaptable and Adaptive Web Information Systems. Lecture 1: Introduction

Adaptable and Adaptive Web Information Systems. Lecture 1: Introduction Adaptable and Adaptive Web Information Systems School of Computer Science and Information Systems Birkbeck College University of London Lecture 1: Introduction George Magoulas gmagoulas@dcs.bbk.ac.uk October

More information

ODK Tables Graphing Tool

ODK Tables Graphing Tool ODK Tables Graphing Tool Nathan Brandes, Gaetano Borriello, Waylon Brunette, Samuel Sudar, Mitchell Sundt Department of Computer Science and Engineering University of Washington, Seattle, WA [USA] {nfb2,

More information

CSE 4/60373: Multimedia Systems

CSE 4/60373: Multimedia Systems CSE 4/60373: Multimedia Systems Instructor: Surendar Chandra (surendar@nd.edu) Room: 381 Fitz (631-8975) Office Hours: Wed 3:00-4:00 (other times, by email appt) Email/iChat/AIM is the best way to reach

More information

A Comparative Usability Test. Orbitz.com vs. Hipmunk.com

A Comparative Usability Test. Orbitz.com vs. Hipmunk.com A Comparative Usability Test Orbitz.com vs. Hipmunk.com 1 Table of Contents Introduction... 3 Participants... 5 Procedure... 6 Results... 8 Implications... 12 Nuisance variables... 14 Future studies...

More information

SOFTWARE DESIGN AND DEVELOPMENT OF MUTIMODAL INTERACTION

SOFTWARE DESIGN AND DEVELOPMENT OF MUTIMODAL INTERACTION SOFTWARE DESIGN AND DEVELOPMENT OF MUTIMODAL INTERACTION Marie-Luce Bourguet Queen Mary University of London Abstract: Key words: The multimodal dimension of a user interface raises numerous problems that

More information

THINGS YOU NEED TO KNOW ABOUT USER DOCUMENTATION DOCUMENTATION BEST PRACTICES

THINGS YOU NEED TO KNOW ABOUT USER DOCUMENTATION DOCUMENTATION BEST PRACTICES 5 THINGS YOU NEED TO KNOW ABOUT USER DOCUMENTATION DOCUMENTATION BEST PRACTICES THIS E-BOOK IS DIVIDED INTO 5 PARTS: 1. WHY YOU NEED TO KNOW YOUR READER 2. A USER MANUAL OR A USER GUIDE WHAT S THE DIFFERENCE?

More information

Adding Content to Blackboard

Adding Content to Blackboard Adding Content to Blackboard Objectives... 2 Task Sheet for: Adding Content to Blackboard... 3 What is Content?...4 Presentation Type and File Formats... 5 The Syllabus Example... 6 PowerPoint Example...

More information

OpenScape Contact Center Multimedia. First Contact Resolution in a Multi-Channel World <insert date here>

OpenScape Contact Center Multimedia. First Contact Resolution in a Multi-Channel World <insert date here> OpenScape Contact Center Multimedia First Contact Resolution in a Multi-Channel World Agenda OpenScape Contact Center Agile vs. Enterprise What is OpenScape Contact Center Multimedia

More information

Echo: Master Your Echo; User Guide And Manual PDF

Echo: Master Your Echo; User Guide And Manual PDF Echo: Master Your Echo; User Guide And Manual PDF Echo: Your Lifelong Virtual Companion just never stops getting better, with one of their most popular products, it just takes the entire experience into

More information

Usability testing of interactive multimedia services

Usability testing of interactive multimedia services Usability testing of interactive multimedia services Ebba Thora Hvannberg University of Iceland Hjardarhagi 2-6 IS-107 Reykjavik Iceland Telephone: (354) 525 4702 ebba@kerfi.hi.is Marta Kristin Larusdottir

More information

Refreshing Your Affiliate Website

Refreshing Your Affiliate Website Refreshing Your Affiliate Website Executive Director, Pennsylvania Affiliate Your website is the single most important marketing element for getting the word out about your affiliate. Many of our affiliate

More information

Usability Evaluation of Cell Phones for Early Adolescent Users

Usability Evaluation of Cell Phones for Early Adolescent Users Yassierli*, Melati Gilang Industrial Management Research Division, Faculty of Industrial Technology, Bandung Institute of Technology Jl. Ganesa 10 Bandung 40134 Indonesia ABSTRACT:. The increasing number

More information

Andrew Davenport and Edward Tsang. fdaveat,edwardgessex.ac.uk. mostly soluble problems and regions of overconstrained, mostly insoluble problems as

Andrew Davenport and Edward Tsang. fdaveat,edwardgessex.ac.uk. mostly soluble problems and regions of overconstrained, mostly insoluble problems as An empirical investigation into the exceptionally hard problems Andrew Davenport and Edward Tsang Department of Computer Science, University of Essex, Colchester, Essex CO SQ, United Kingdom. fdaveat,edwardgessex.ac.uk

More information

ABSTRACT 1. INTRODUCTION

ABSTRACT 1. INTRODUCTION ABSTRACT A Framework for Multi-Agent Multimedia Indexing Bernard Merialdo Multimedia Communications Department Institut Eurecom BP 193, 06904 Sophia-Antipolis, France merialdo@eurecom.fr March 31st, 1995

More information

Student retention in distance education using on-line communication.

Student retention in distance education using on-line communication. Doctor of Philosophy (Education) Student retention in distance education using on-line communication. Kylie Twyford AAPI BBus BEd (Hons) 2007 Certificate of Originality I certify that the work in this

More information

WHY MOBILE ADVERTISING? APRIL 2016

WHY MOBILE ADVERTISING? APRIL 2016 WHY MOBILE ADVERTISING? APRIL 2016 TABLE OF CONTENTS 03 WHY MOBILE ADVERTISING / INTRODUCTION 04 AUDIENCE / PEOPLE ARE ON THEIR MOBILE PHONES 05 CAPABILITIES / MOBILE IS A STRONG ADVERTISING MEDIUM 06

More information

New Media Production week 3

New Media Production week 3 New Media Production week 3 Multimedia ponpong@gmail.com What is Multimedia? Multimedia = Multi + Media Multi = Many, Multiple Media = Distribution tool & information presentation text, graphic, voice,

More information

AUTOMATED GUI TESTING OF SOFTWARE APPLICATIONS USING UML MODELS

AUTOMATED GUI TESTING OF SOFTWARE APPLICATIONS USING UML MODELS AUTOMATED GUI TESTING OF SOFTWARE APPLICATIONS USING UML MODELS Robertas Jasaitis, Dominykas Barisas, Eduardas Bareisa Kaunas University of Technology, Department of Software Engineering Studentu st. 50,

More information

USER RESEARCH Website portfolio prototype

USER RESEARCH Website portfolio prototype USER RESEARCH Website portfolio prototype Researcher & Author: Álvaro Ibargüen Villa UX, UI & Visual Designer Tel. E-mail Online +34 695 42 17 92 alvaroiv1@gmail.com aivweb.es INTRODUCTION 2 OBJECTIVES

More information

Memorandum Participants Method

Memorandum Participants Method Memorandum To: Elizabeth Pass, Associate Professor, School of Writing, Rhetoric and Technical Communication From: Andrew Carnes, WRTC 456 Section 1[ADC] Date: February 2, 2016 Re: Project 1 Competitor

More information

NET0183 Networks and Communications

NET0183 Networks and Communications Lectures 7 and 8 Measured performance of an Ethernet Ethernet is a CSMA/CD network. Carrier Sense Multiple Access with Collision Detection 1 Historical Case Study http://portal.acm.org/beta/citation.cfm?id=359044

More information

Understanding the performance of an X user environment

Understanding the performance of an X user environment Understanding the performance of an X550 11-user environment Overview NComputing s desktop virtualization technology enables significantly lower computing costs by letting multiple users share a single

More information

Preserving Rich User Interface State in Web Applications across Various Platforms

Preserving Rich User Interface State in Web Applications across Various Platforms Preserving Rich User Interface State in Web Applications across Various Platforms Fabio Paternò, Carmen Santoro, and Antonio Scorcia ISTI-CNR, Via G. Moruzzi, 1 56124 Pisa, Italy {Fabio.Paterno,Carmen.Santoro,Antonio.Scorcia}@isti.cnr.it

More information

Evaluation of the Effect of Wireshark-based Laboratories on Increasing Student Understanding of Learning Outcomes in a Data Communications Course

Evaluation of the Effect of Wireshark-based Laboratories on Increasing Student Understanding of Learning Outcomes in a Data Communications Course Paper ID #7675 Evaluation of the Effect of Wireshark-based Laboratories on Increasing Student Understanding of Learning Outcomes in a Data Communications Course Dr. Craig A Chin, Southern Polytechnic State

More information

Foundation Level Syllabus Usability Tester Sample Exam

Foundation Level Syllabus Usability Tester Sample Exam Foundation Level Syllabus Usability Tester Sample Exam Version 2017 Provided by German Testing Board Copyright Notice This document may be copied in its entirety, or extracts made, if the source is acknowledged.

More information

Webcasting. Features. Event Plus Webcast. Use the internet to deliver your message and expand your reach. Basic package.

Webcasting. Features. Event Plus Webcast. Use the internet to deliver your message and expand your reach. Basic package. Webcasting Use the internet to deliver your message and expand your reach Webcasting is a cost effective conferencing solution that enables you to communicate and deliver a consistent message via the internet

More information

PETE SALOUTOS/THE STOCK MARKET. 26 Winter 2000 intelligence

PETE SALOUTOS/THE STOCK MARKET. 26 Winter 2000 intelligence 26 Winter 2000 intelligence PETE SALOUTOS/THE STOCK MARKET Cover Story Model-Based Design of Interactive Applications Model-based approaches aim to find declarative models that allow designers and developers

More information

THE USABILITY ENGINEERING LIFECYCLE: A PRACTITIONER'S HANDBOOK FOR USER INTERFACE DESIGN (INTERACTIVE TECHNOLOGIES) BY DEBORAH J.

THE USABILITY ENGINEERING LIFECYCLE: A PRACTITIONER'S HANDBOOK FOR USER INTERFACE DESIGN (INTERACTIVE TECHNOLOGIES) BY DEBORAH J. Read Online and Download Ebook THE USABILITY ENGINEERING LIFECYCLE: A PRACTITIONER'S HANDBOOK FOR USER INTERFACE DESIGN (INTERACTIVE TECHNOLOGIES) BY DEBORAH J. MAYHEW DOWNLOAD EBOOK : THE USABILITY ENGINEERING

More information