Object-Oriented Design. NCCU Fall Lecture 4-2: Design Patterns-I Oct
|
|
- Thomas Cameron
- 5 years ago
- Views:
Transcription
1 NCCU Fall 2005 Lecture 4-2: Design Patterns-I Oct
2 Topics One form of Class-to-Class Coupling Factory Pattern and Singleton pattern Abstract Factory Pattern 2
3 Problem: Constructors create objects Constructors make objects. Only constructors can make objects. When you call a constructor of a class, you will get an instance of that class. public ClassC { ClassA ana = new ClassA( ); This class name needs to appear everywhere you need the constructor It has to be changed everywhere it appears if you decide to substitute a different class One form of Class-to-Class Coupling 3
4 Need a Flexible Object Creation Scheme Sometimes you want more flexibility than that You may want to guarantee that you can never have more than one object of a given class You may want to create an object only if you don t already have an equivalent object You may want to create an object without being sure exactly what kind of object you want The key insight is that, although only constructors make objects, you don t have to call constructors directly you can call a method that calls the constructor for you Several creational Design Patterns are based on this observation 4
5 Singleton A Singleton is a class that can have only one instance You may want just one instance of a null object, which you use in many places You may want to create just one AudioStream, so you can only play one tune at a time class Singleton { private static Singleton instance = new Singleton(); // don t let Java give you a default public constructor private Singleton() { Singleton getinstance() { return instance;... Client code: Singleton sa= Singleton.getInstance() ; 5
6 public class Singleton { protected Singleton() { Another Style //... static private Singleton _instance = null; static public Singleton instance() { if (null == _instance) { _instance = new Singleton(); return _instance; 6
7 The Factory Method Design Pattern Suppose you write a class that works with several different kinds of objects You can do this if the classes all have a common interface You may want to be able to create objects, without being dependent on the kind of object A factory methods can create instances of different classes, depending (say) on its parameters Example: Image createimage (String ext) { if (ext.equals("gif")) return new GIFImage(); if (ext.equals("jpg")) return new JPEGImage();... 7
8 Factory pattern: sample code public class Parent { protected String first; protected String second; public class Child1 extends Parent { public class Child2 extends Parent { public class ParentFactory { public Parent getparent(string argument) // Factory method { if (argument.equals( )) return new Child1(argument); else return new Child2(argument); 8
9 Creating Account Objects in the Banking System Example Account selectedaccount = new Account(accountID);?? Add a createaccount(string) method to the Bank class. Client: Bank.createAccount( Savings ).calculateinterest(); abstract calculateinterest() calculateinterest() calculateinterest() calculateinterest() 9
10 Design Exercise A B A1 A2 B1 B2 getthreshold() getthreshold() 10
11 Abstract Factory Pattern 11
12 Factories ( ) new product object Client constructs a new factory object by calling the constructor for the factory class Client asks the factory object to construct product objects the objects the client really needs by calling a non-constructor method (usually a method called create) 12
13 Implementing the Abstract Factory Pattern For every product interface, there is a corresponding factory interface It has one method: create For every product class that implements the product interface, there is a corresponding factory class that implements the factory interface It has one method: create 13
14 Complex Numbers In Math, we have at least two different representations for Complex numbers. re = 4 this = (4,3) (Real, Imaginative) (Magnitude, Angel) im = 3 this = (4,3) mag = 5 ang = arctan(3/4) Each one has its advantages and weakness. 14
15 IComplex Interface <<interface>> IComplex + complex + set (re: double, im: double) + getre ( ): double + getim ( ): double + clear ( ) + tostring ( ): String + equals (x: Object): boolean + clone ( ): Object Complex_2 Complex_1 15
16 Example: Complex Numbers <<interface>> IComplexFactory + create ( ): IComplex <<interface>> IComplex ComplexFactory_1 + create ( ): IComplex Complex_1 ComplexFactory_2 + create ( ): IComplex Complex_2 16
17 Client Code Original client code using Complex_1: IComplex c1 = new Complex_1 ();... IComplex c2 = new Complex_1 (); Client code using abstract factory pattern: IComplexFactory complexfactory = new ComplexFactory_1 ();... IComplex c1 = complexfactory.create ();... IComplex c2 = complexfactory.create (); 17
18 Factory Interface Code package complex; public interface IComplexFactory { public IComplex create (); 18
19 package complex; Factory Class Code public class ComplexFactory_1 implements IComplexFactory { public IComplex create () { return (IComplex) new Complex_1 (); 19
20 Clearer Figurgre Family: ProductA and ProductB One factory method For each class 20
21 The Bank Factory Provide an interface for creating families of related or dependent objects without specifying their concrete classes Factory Methods 21
22 The MegaBankFactory *Only one instance of a ConcreteFactory (Singleton) per product family 22
23 Code Snippet public abstract class BankFactory { abstract public Customer createcustomer (String loginname, String password); abstract public Account createaccount(string AccountID); abstract public Bank createbank(); // other methods and data members Capture family creation in a class containting a factory method for each class in the family. 23
24 public class MegaBankFactory extends BankFactory { public Customer createcustomer(string loginname, String password) { // MegaBank specific code goes here public Account createaccount(string AccountID) { // MegaBank specific code goes here public Bank createbank() { // MegaBank specific code goes here // other methods and data members 24
25 Client Code // first create an appropriate factory BankFactory factory = new MegaBankFactory(); // somehow, get the login and password info String loginname = getloginname(); String password = getpassword(); // ask the factory for a Customer object Customer currentcustomer = factory.createcustomer(loginname,password); // remember that currentcustomer might be null // if the credentials are invalid 25
What is it? CMSC 433 Programming Language Technologies and Paradigms Spring Approach 1. Disadvantage of Approach 1
CMSC 433 Programming Language Technologies and Paradigms Spring 2007 Singleton Pattern Mar. 13, 2007 What is it? If you need to make sure that there can be one and only one instance of a class. For example,
More informationSingleton, Factory Method, Abstract Factory, Named Constructor. Using one or more base classes to hide details from the client
Idioms & Design Patterns Creational Introduction to Design Patterns Patterns and idioms can be grouped roughly into: Creational Patterns and idioms Singleton, Factory Method, Abstract Factory, Named Constructor
More informationMSO Object Creation Singleton & Object Pool
MSO Object Creation Singleton & Object Pool Wouter Swierstra & Hans Philippi October 25, 2018 Object Creation: Singleton & Object Pool 1 / 37 This lecture How to create objects The Singleton Pattern The
More informationDesign to interfaces. Favor composition over inheritance Find what varies and encapsulate it
Design Patterns The Gang of Four suggests a few strategies for creating good o-o designs, including Façade Design to interfaces. Favor composition over inheritance Find what varies and encapsulate it One
More informationLecture 18 CSE11 Fall 2013 Inheritance
Lecture 18 CSE11 Fall 2013 Inheritance What is Inheritance? Inheritance allows a software developer to derive a new class from an existing one write code once, use many times (code reuse) Specialization
More informationMSO Lecture 12. Wouter Swierstra (adapted by HP) October 26, 2017
1 MSO Lecture 12 Wouter Swierstra (adapted by HP) October 26, 2017 2 LAST LECTURE Analysis matrix; Decorator pattern; Model-View-Controller; Observer pattern. 3 THIS LECTURE How to create objects 4 CATEGORIES
More informationSingleton Pattern Creational
Singleton Pattern Creational Intent» Ensure a class has only one instance» Provide a global point of access Motivation Some classes must only have one instance file system, window manager Applicability»
More informationSubclassing for ADTs Implementation
Object-Oriented Design Lecture 8 CS 3500 Fall 2009 (Pucella) Tuesday, Oct 6, 2009 Subclassing for ADTs Implementation An interesting use of subclassing is to implement some forms of ADTs more cleanly,
More informationWhat is Design Patterns?
Paweł Zajączkowski What is Design Patterns? 1. Design patterns may be said as a set of probable solutions for a particular problem which is tested to work best in certain situations. 2. In other words,
More informationPowerSchool Users Guide for Parents/Guardians
PowerSchool Users Guide for Parents/Guardians Introduction PowerSchool's Parent Portal is a tool specifically developed for parents and students that integrates into the PowerSchool Student Information
More informationContents. I. Classes, Superclasses, and Subclasses. Topic 04 - Inheritance
Contents Topic 04 - Inheritance I. Classes, Superclasses, and Subclasses - Inheritance Hierarchies Controlling Access to Members (public, no modifier, private, protected) Calling constructors of superclass
More informationInheritance. Lecture 11 COP 3252 Summer May 25, 2017
Inheritance Lecture 11 COP 3252 Summer 2017 May 25, 2017 Subclasses and Superclasses Inheritance is a technique that allows one class to be derived from another. A derived class inherits all of the data
More informationSection 8: Design Patterns. Slides by Alex Mariakakis. with material from David Mailhot, Hal Perkins, Mike Ernst
Section 8: Design Patterns Slides by Alex Mariakakis with material from David Mailhot, Hal Perkins, Mike Ernst Announcements HW8 due tonight 10 pm Quiz 7 due tonight 10 pm Industry guest speaker tomorrow!
More informationINHERITANCE. Spring 2019
INHERITANCE Spring 2019 INHERITANCE BASICS Inheritance is a technique that allows one class to be derived from another A derived class inherits all of the data and methods from the original class Suppose
More informationYou will not be tested on JUnit or the Eclipse debugger. The exam does not cover interfaces.
Com S 227 Fall 2016 Topics and review problems for Exam 2 Thursday, November 10, 6:45 pm Locations, by last name: (same locations as Exam 1) A-C Curtiss 0127, first floor only D-N Hoover 2055 O-Z Troxel
More informationThe Singleton Pattern. Design Patterns In Java Bob Tarr
The Singleton Pattern Intent Ensure a class only has one instance, and provide a global point of access to it Motivation Sometimes we want just a single instance of a class to exist in the system For example,
More informationSoftware Design COSC 4353/6353 D R. R A J S I N G H
Software Design COSC 4353/6353 D R. R A J S I N G H Creational Design Patterns What are creational design patterns? Types Examples Structure Effects Creational Patterns Design patterns that deal with object
More informationThe Singleton Pattern. Design Patterns In Java Bob Tarr
The Singleton Pattern Intent Ensure a class only has one instance, and provide a global point of access to it Motivation Sometimes we want just a single instance of a class to exist in the system For example,
More informationIBS Software Services Technical Interview Questions. Q1. What is the difference between declaration and definition?
IBS Software Services Technical Interview Questions Q1. What is the difference between declaration and definition? The declaration tells the compiler that at some later point we plan to present the definition
More informationSection 9: Design Patterns. Slides by Alex Mariakakis. with material from David Mailhot, Hal Perkins, Mike Ernst
Section 9: Design Patterns Slides by Alex Mariakakis with material from David Mailhot, Hal Perkins, Mike Ernst What Is A Design Pattern A standard solution to a common programming problem A technique for
More informationObject-Oriented Design Lecture 23 CS 3500 Fall 2009 (Pucella) Tuesday, Dec 8, 2009
Object-Oriented Design Lecture 23 CS 3500 Fall 2009 (Pucella) Tuesday, Dec 8, 2009 23 Odds and Ends In this lecture, I want to touch on a few topics that we did not have time to cover. 23.1 Factory Methods
More informationA few important patterns and their connections
A few important patterns and their connections Perdita Stevens School of Informatics University of Edinburgh Plan Singleton Factory method Facade and how they are connected. You should understand how to
More informationPlan. A few important patterns and their connections. Singleton. Singleton: class diagram. Singleton Factory method Facade
Plan A few important patterns and their connections Perdita Stevens School of Informatics University of Edinburgh Singleton Factory method Facade and how they are connected. You should understand how to
More informationTDDB84 Design Patterns Lecture 05. Builder, Singleton, Proxy. pelab
Lecture 05 Builder, Singleton, Proxy Peter Bunus Dept of Computer and Information Science Linköping University, Sweden petbu@ida.liu.se The Constitution of Software Architects Encapsulate what varies.
More informationObject-Oriented Design Lecture 3 CSU 370 Fall 2007 (Pucella) Friday, Sep 14, 2007
Object-Oriented Design Lecture 3 CSU 370 Fall 2007 (Pucella) Friday, Sep 14, 2007 Java We will be programming in Java in this course. Partly because it is a reasonable language, and partly because you
More informationConcurrency: State Models & Design Patterns
Concurrency: State Models & Design Patterns Practical Session Week 02 1 / 13 Exercises 01 Discussion Exercise 01 - Task 1 a) Do recent central processing units (CPUs) of desktop PCs support concurrency?
More informationWhat is a Pattern? Lecture 40: Design Patterns. Elements of Design Patterns. What are design patterns?
What is a Pattern? Lecture 40: Design Patterns CS 62 Fall 2017 Kim Bruce & Alexandra Papoutsaki "Each pattern describes a problem which occurs over and over again in our environment, and then describes
More informationLecture 14: Exceptions 10:00 AM, Feb 26, 2018
CS18 Integrated Introduction to Computer Science Fisler, Nelson Lecture 14: Exceptions 10:00 AM, Feb 26, 2018 Contents 1 Exceptions and How They Work 1 1.1 Update to the Banking Example.............................
More informationThe GoF Design Patterns Reference
The GoF Design Patterns Reference Version.0 / 0.0.07 / Printed.0.07 Copyright 0-07 wsdesign. All rights reserved. The GoF Design Patterns Reference ii Table of Contents Preface... viii I. Introduction....
More informationECE 449 OOP and Computer Simulation Lecture 11 Design Patterns
ECE 449 Object-Oriented Programming and Computer Simulation, Fall 2017, Dept. of ECE, IIT 1/60 ECE 449 OOP and Computer Simulation Lecture 11 Design Patterns Professor Jia Wang Department of Electrical
More information52 Franck van Breugel and Hamzeh Roumani
52 Franck van Breugel and Hamzeh Roumani Chapter 3 Mixing Static and Non-Static Features 3.1 Introduction In Chapter 1, we focused on static features. Non-static features were the topic of Chapter 2. In
More informationExam 1 Prep. Dr. Demetrios Glinos University of Central Florida. COP3330 Object Oriented Programming
Exam 1 Prep Dr. Demetrios Glinos University of Central Florida COP3330 Object Oriented Programming Progress Exam 1 is a Timed Webcourses Quiz You can find it from the "Assignments" link on Webcourses choose
More informationCS 351 Design of Large Programs Singleton Pattern
CS 351 Design of Large Programs Singleton Pattern Brooke Chenoweth University of New Mexico Spring 2019 The Notion of a Singleton There are many objects we only need one of: Thread pools, caches, dialog
More informationYou must bring your ID to the exam.
Com S 227 Spring 2017 Topics and review problems for Exam 2 Monday, April 3, 6:45 pm Locations, by last name: (same locations as Exam 1) A-E Coover 2245 F-M Hoover 2055 N-S Physics 0005 T-Z Hoover 1213
More informationUnit3: Java in the large. Prepared by: Dr. Abdallah Mohamed, AOU-KW
Prepared by: Dr. Abdallah Mohamed, AOU-KW 1 1. Introduction 2. Objects and classes 3. Information hiding 4. Constructors 5. Some examples of Java classes 6. Inheritance revisited 7. The class hierarchy
More information6.005 Elements of Software Construction Fall 2008
MIT OpenCourseWare http://ocw.mit.edu 6.005 Elements of Software Construction Fall 2008 For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms. 6.005 elements
More informationDesign Patterns 2. Page 1. Software Requirements and Design CITS 4401 Lecture 10. Proxy Pattern: Motivation. Proxy Pattern.
Proxy : Motivation Design s 2 It is 3pm. I am sitting at my 10Mbps connection and go to browse a fancy web page from the US, This is prime web time all over the US. So I am getting 100kbps What can you
More informationCPSC 310 Software Engineering. Lecture 11. Design Patterns
CPSC 310 Software Engineering Lecture 11 Design Patterns Learning Goals Understand what are design patterns, their benefits and their drawbacks For at least the following design patterns: Singleton, Observer,
More informationSuper-Classes and sub-classes
Super-Classes and sub-classes Subclasses. Overriding Methods Subclass Constructors Inheritance Hierarchies Polymorphism Casting 1 Subclasses: Often you want to write a class that is a special case of an
More informationINF2220: algorithms and data structures Series 1
Universitetet i Oslo Institutt for Informatikk A. Maus, R.K. Runde, I. Yu INF2220: algorithms and data structures Series 1 Topic Trees & estimation of running time (Exercises with hints for solution) Issued:
More informationMutating Object State and Implementing Equality
Mutating Object State and Implementing Equality 6.1 Mutating Object State Goals Today we touch the void... (sounds creepy right... see the movie, or read the book, to understand how scary the void can
More informationClasses Classes 2 / 35
Classes 1 / 35 Classes Classes 2 / 35 Anatomy of a Class By the end of next lecture, you ll understand everything in this class definition. package edu. gatech. cs1331. card ; import java. util. Arrays
More informationCollections, Maps and Generics
Collections API Collections, Maps and Generics You've already used ArrayList for exercises from the previous semester, but ArrayList is just one part of much larger Collections API that Java provides.
More informationCreational Patterns for Variability
Creational Patterns for Variability Prof. Dr. U. Aßmann Chair for Software Engineering Faculty of Informatics Dresden University of Technology Version 06-1.4, Oct 30, 2006 Design Patterns and Frameworks,
More informationDealing with Bugs. Kenneth M. Anderson University of Colorado, Boulder CSCI 5828 Lecture 27 04/21/2009
Dealing with Bugs Kenneth M. Anderson University of Colorado, Boulder CSCI 5828 Lecture 27 04/21/2009 University of Colorado, 2009 1 Goals 2 Review material from Chapter 11 of Pilone & Miles Dealing with
More informationClasses, interfaces, & documentation. Review of basic building blocks
Classes, interfaces, & documentation Review of basic building blocks Objects Data structures literally, storage containers for data constitute object knowledge or state Operations an object can perform
More informationCode Reuse: Inheritance
Object-Oriented Design Lecture 14 CSU 370 Fall 2008 (Pucella) Tuesday, Nov 4, 2008 Code Reuse: Inheritance Recall the Point ADT we talked about in Lecture 8: The Point ADT: public static Point make (int,
More informationLecture 21: Design Patterns III
Lecture 21: Design Patterns III Software System Design and Implementation ITCS/ITIS 6112/8112 001 Fall 2008 Dr. Jamie Payton Department of Computer Science University of North Carolina at Charlotte Nov.
More informationWhat is Design Patterns?
Paweł Zajączkowski What is Design Patterns? 1. Design patterns may be said as a set of probable solutions for a particular problem which is tested to work best in certain situations. 2. In other words,
More informationSingleton. Computer Science and Engineering College of Engineering The Ohio State University. Lecture 29
Singleton Computer Science and Engineering College of Engineering The Ohio State University Lecture 29 Preventing Instantiation Default (zero-argument) constructor Provided only if there is no explicit
More informationLecture 20: Design Patterns II
Lecture 20: Design Patterns II Software System Design and Implementation ITCS/ITIS 6112/8112 001 Fall 2008 Dr. Jamie Payton Department of Computer Science University of North Carolina at Charlotte Nov.
More informationJava Object Oriented Design. CSC207 Fall 2014
Java Object Oriented Design CSC207 Fall 2014 Design Problem Design an application where the user can draw different shapes Lines Circles Rectangles Just high level design, don t write any detailed code
More informationCPS122 Lecture: Defining a Class
Objectives: CPS122 Lecture: Defining a Class last revised January 14, 2016 1. To introduce structure of a Java class 2. To introduce the different kinds of Java variables (instance, class, parameter, local)
More informationThinking Functionally
Thinking Functionally Dan S. Wallach and Mack Joyner, Rice University Copyright 2016 Dan S. Wallach, All Rights Reserved Reminder: Fill out our web form! Fill this out ASAP if you haven t already. http://goo.gl/forms/arykwbc0zy
More informationLecture Topics. Announcements. Today: Threads (Stallings, chapter , 4.6) Next: Concurrency (Stallings, chapter , 5.
Lecture Topics Today: Threads (Stallings, chapter 4.1-4.3, 4.6) Next: Concurrency (Stallings, chapter 5.1-5.4, 5.7) 1 Announcements Make tutorial Self-Study Exercise #4 Project #2 (due 9/20) Project #3
More information9/17/2018 Programming Data Structures. Encapsulation and Inheritance
9/17/2018 Programming Data Structures Encapsulation and Inheritance 1 Encapsulation private instance variables Exercise: 1. Create a new project in your IDE 2. Download: Employee.java, HourlyEmployee.java
More informationAPCS Semester #1 Final Exam Practice Problems
Name: Date: Per: AP Computer Science, Mr. Ferraro APCS Semester #1 Final Exam Practice Problems The problems here are to get you thinking about topics we ve visited thus far in preparation for the semester
More informationInheritance (Part 2) Notes Chapter 6
Inheritance (Part 2) Notes Chapter 6 1 Object Dog extends Object Dog PureBreed extends Dog PureBreed Mix BloodHound Komondor... Komondor extends PureBreed 2 Implementing Inheritance suppose you want to
More informationPolymorphism: Inheritance Interfaces
Polymorphism: Inheritance Interfaces 256 Recap Finish Deck class methods Questions about assignments? Review Player class for HW9 (starter zip posted) Lessons Learned: Arrays of objects require multiple
More informationJAVA MOCK TEST JAVA MOCK TEST II
http://www.tutorialspoint.com JAVA MOCK TEST Copyright tutorialspoint.com This section presents you various set of Mock Tests related to Java Framework. You can download these sample mock tests at your
More informationCS 349 / SE 382 Design Patterns. Professor Michael Terry January 21, 2009
CS 349 / SE 382 Design Patterns Professor Michael Terry January 21, 2009 Today s Agenda More demos! Design patterns CS 349 / SE 382 / 2 Announcements Assignment 1 due Monday at 5PM! CS 349 / SE 382 / 3
More informationChapter 6. Object- Oriented Programming Part II
Chapter 6 Object- Oriented Programming Part II 6: Preview issues surrounding the object creational process the Abstract Factory design pattern private and protected inheritance multiple inheritance comparison
More informationCS/ENGRD 2110 FALL Lecture 4: The class hierarchy; static components
1 CS/ENGRD 2110 FALL 2016 Lecture 4: The class hierarchy; static components http://courses.cs.cornell.edu/cs2110 Announcements 2 e're pleased with how many people are already working on A1, as evidenced
More informationExample: Count of Points
Example: Count of Points 1 class Point { 2... 3 private static int numofpoints = 0; 4 5 Point() { 6 numofpoints++; 7 } 8 9 Point(int x, int y) { 10 this(); // calling the constructor with no input argument;
More informationCIS 110: Introduction to computer programming
CIS 110: Introduction to computer programming Lecture 25 Inheritance and polymorphism ( 9) 12/3/2011 CIS 110 (11fa) - University of Pennsylvania 1 Outline Inheritance Polymorphism Interfaces 12/3/2011
More informationTopics in Object-Oriented Design Patterns
Software design Topics in Object-Oriented Design Patterns Material mainly from the book Design Patterns by Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides; slides originally by Spiros Mancoridis;
More informationDesign Patterns: State, Bridge, Visitor
Design Patterns: State, Bridge, Visitor State We ve been talking about bad uses of case statements in programs. What is one example? Another way in which case statements are sometimes used is to implement
More informationCS61B Lecture #20: Trees. Last modified: Mon Oct 8 21:21: CS61B: Lecture #20 1
CS61B Lecture #20: Trees Last modified: Mon Oct 8 21:21:22 2018 CS61B: Lecture #20 1 A Recursive Structure Trees naturally represent recursively defined, hierarchical objects with more than one recursive
More informationCOMP 401 Fall Recitation 7: Factories and Lists
COMP 401 Fall 2017 Recitation 7: Factories and Lists Agenda High-level introduction to Factories Factory Example/Exercise Introduction to Lists List Performance Exercise Quiz 2 Recitation Source Code Please
More informationLecture 8: Iterators and More Mutation
Integrated Introduction to Computer Science Fisler, Nelson Contents 1 Traversing Lists 1 2 Motivating Iterators 2 3 Writing an Iterator 3 4 Writing Sum with an Iterator 4 Objectives By the end of this
More informationCSC-140 Assignment 6
CSC-140 Assignment 6 1 Introduction In this assignment we will start out defining our own classes. For now, we will design a class that represents a date, e.g., Tuesday, March 15, 2011, or in short hand
More informationObject Oriented Design
Singleton Pattern Singleton Pattern Intent - Ensure that only one instance of a class is created. - Provide a global point of access to the object. Implementation The implementation involves a static member
More informationChapter 15: Object Oriented Programming
Chapter 15: Object Oriented Programming Think Java: How to Think Like a Computer Scientist 5.1.2 by Allen B. Downey How do Software Developers use OOP? Defining classes to create objects UML diagrams to
More informationProgramming Language Concepts: Lecture 6
Programming Language Concepts: Lecture 6 Madhavan Mukund Chennai Mathematical Institute madhavan@cmi.ac.in http://www.cmi.ac.in/~madhavan/courses/pl2009 PLC 2009, Lecture 6, 04 February 2009 Private classes
More informationProgramming Languages and Techniques (CIS120)
Programming Languages and Techniques (CIS120) Lecture 26 March 23, 2016 Inheritance and Dynamic Dispatch Chapter 24 Inheritance Example public class { private int x; public () { x = 0; } public void incby(int
More information16 Multiple Inheritance and Extending ADTs
Object-Oriented Design Lecture 16 CS 3500 Fall 2009 (Pucella) Tuesday, Nov 10, 2009 16 Multiple Inheritance and Extending ADTs We looked last time at inheritance and delegation as two ways to reuse implementation
More informationName Return type Argument list. Then the new method is said to override the old one. So, what is the objective of subclass?
1. Overriding Methods A subclass can modify behavior inherited from a parent class. A subclass can create a method with different functionality than the parent s method but with the same: Name Return type
More informationOverview. Lecture 7: Inheritance and GUIs. Inheritance. Example 9/30/2008
Overview Lecture 7: Inheritance and GUIs Written by: Daniel Dalevi Inheritance Subclasses and superclasses Java keywords Interfaces and inheritance The JComponent class Casting The cosmic superclass Object
More informationCS/ENGRD 2110 FALL2017. Lecture 4: The class hierarchy; static components
1 CS/ENGRD 2110 FALL2017 Lecture 4: The class hierarchy; static components http://cs.cornell.edu/courses/cs2110 Announcements 2 A0, HW1 due tonight Next week s recitation: loop invariants for ( ) { You
More informationRevising CS-M41. Oliver Kullmann Computer Science Department Swansea University. Robert Recorde room Swansea, December 13, 2013.
Computer Science Department Swansea University Robert Recorde room Swansea, December 13, 2013 How to use the revision lecture The purpose of this lecture (and the slides) is to emphasise the main topics
More informationTuesday, October 4. Announcements
Tuesday, October 4 Announcements www.singularsource.net Donate to my short story contest UCI Delta Sigma Pi Accepts business and ICS students See Facebook page for details Slide 2 1 Design Patterns Design
More informationEquality for Abstract Data Types
Object-Oriented Design Lecture 4 CSU 370 Fall 2008 (Pucella) Tuesday, Sep 23, 2008 Equality for Abstract Data Types Every language has mechanisms for comparing values for equality, but it is often not
More informationLecturer: Sebastian Coope Ashton Building, Room G.18 COMP 201 web-page:
Lecturer: Sebastian Coope Ashton Building, Room G.18 E-mail: coopes@liverpool.ac.uk COMP 201 web-page: http://www.csc.liv.ac.uk/~coopes/comp201 Lecture 17 Concepts of Object Oriented Design Object-Oriented
More informationThink of drawing/diagramming editors. ECE450 Software Engineering II. The problem. The Composite pattern
Think of drawing/diagramming editors ECE450 Software Engineering II Drawing/diagramming editors let users build complex diagrams out of simple components The user can group components to form larger components......which
More informationSETTING UP NEW WINDOWS 10 DEVICE - NEW DEVICES - 1. Generally, the first question you will be asked is the Let s get Connected Page.
SETTING UP NEW WINDOWS 10 DEVICE - NEW DEVICES - STEP 1 - INSTALLING WINDOWS 10 1. Generally, the first question you will be asked is the Let s get Connected Page. 2. Select your WIFI from the list and
More informationA4 Explain how the Visitor design pattern works (4 marks)
COMP61532 exam Performance feedback Original marking scheme in bold, additional comments in bold italic. Section A In general the level of English was poor, spelling and grammar was a problem in most cases.
More informationTrees. Chapter 6. strings. 3 Both position and Enumerator are similar in concept to C++ iterators, although the details are quite different.
Chapter 6 Trees In a hash table, the items are not stored in any particular order in the table. This is fine for implementing Sets and Maps, since for those abstract data types, the only thing that matters
More informationSplitting the pattern into the model (this stores and manipulates the data and executes all business rules).
Tutorial 3 Answers Comp319 Software Engineering Object patterns Model View Controller Splitting the pattern into the model (this stores and manipulates the data and executes all business rules). View Controller
More informationLecture 4: The class hierarchy; static components
1 CS/ENGRD 2110 FALL 2018 Lecture 4: The class hierarchy; static components http://cs.cornell.edu/courses/cs2110 Announcements 2 A1 Due Friday A2 Out Today Where am I? Big ideas so far. 3 Java variables
More informationServer: Discrete Event-Driven Simulations
Professor Wittie CSCI 204 Introduction to Computer Science II Fall 2008 1 Objectives Use a Queue ADT Use an enum Use inheritance Design and execute a test plan Use version control Use Javadoc Write documentation
More informationCreate Login Form. Longflow Enterprises Ltd. Page 1
Create Login Form Contents Scenarios... 2 Create Login Form... 3 Form UI... 3 Start with Login... 3 Database Query... 3 Query action using user inputs... 6 Show form with permission checking... 9 Show
More informationSchool of Informatics, University of Edinburgh
CS1Bh Solution Sheet 4 Software Engineering in Java This is a solution set for CS1Bh Question Sheet 4. You should only consult these solutions after attempting the exercises. Notice that the solutions
More informationInheritance. Transitivity
Inheritance Classes can be organized in a hierarchical structure based on the concept of inheritance Inheritance The property that instances of a sub-class can access both data and behavior associated
More informationClasses Classes 2 / 36
Classes 1 / 36 Classes Classes 2 / 36 Anatomy of a Class By the end of next lecture, you ll understand everything in this class definition. package edu. gatech. cs1331. card ; import java. util. Arrays
More informationDesign patterns. OOD Lecture 6
Design patterns OOD Lecture 6 Next lecture Monday, Oct 1, at 1:15 pm, in 1311 Remember that the poster sessions are in two days Thursday, Sep 27 1:15 or 3:15 pm (check which with your TA) Room 2244 + 2245
More informationWhat is Design Patterns?
Paweł Zajączkowski What is Design Patterns? 1. Design patterns may be said as a set of probable solutions for a particular problem which is tested to work best in certain situations. 2. In other words,
More informationDesign Pattern and Software Architecture: IV. Design Pattern
Design Pattern and Software Architecture: IV. Design Pattern AG Softwaretechnik Raum E 3.165 Tele.. 60-3321 hg@upb.de IV. Design Pattern IV.1 Introduction IV.2 Example: WYSIWYG Editor Lexi IV.3 Creational
More informationReviewing for the Midterm Covers chapters 1 to 5, 7 to 9. Instructor: Scott Kristjanson CMPT 125/125 SFU Burnaby, Fall 2013
Reviewing for the Midterm Covers chapters 1 to 5, 7 to 9 Instructor: Scott Kristjanson CMPT 125/125 SFU Burnaby, Fall 2013 2 Things to Review Review the Class Slides: Key Things to Take Away Do you understand
More informationWritten by John Bell for CS 342, Spring 2018
Advanced OO Concepts Written by John Bell for CS 342, Spring 2018 Based on chapter 3 of The Object-Oriented Thought Process by Matt Weisfeld, with additional material from other sources. Constructors Constructors
More informationExam Questions. Object-Oriented Design, IV1350. Maximum exam score is 100, grade limits are as follows. Score Grade 90 A 80 B 70 C 60 D 50 E
Object-Oriented Design, IV1350 Maximum exam score is 100, grade limits are as follows. Score Grade 90 A 80 B 70 C 60 D 50 E The exam questions will be a subset of the questions below. The exam may contain
More information