Edexcel Mechanics 2 Kinematics of a particle. Section 1: Projectiles
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1 Edecel Mechanics Kinematics of a particle Section 1: Projectiles Notes and Eamples These notes contain subsections on Investigating projectiles Modelling assumptions General strateg for projectile questions Components of the velocit Finding the time of flight, range and maimum height Height of projection Investigating projectiles There are several resources on the website which allow ou to investigate projectiles. It is worth tring some of these before working through the chapter, to give ourself a feel for the topic. The Component interactive spreadsheet allows ou to investigate the flight of a projectile as the vertical and horizontal components of the velocit var. The Angle interactive spreadsheet allows ou to investigate how varing the angle of projection affects the range of the projectile. The Projectiles interactive spreadsheet allows ou to view the path of a projectile for which ou can set the initial velocit, the angle of projection and the initial height. Instructions are available. The Projectiles application provides four different activities: two investigations and two worked eamples. Instructions are available. Modelling assumptions The modelling assumptions for projectile motion: the object is a particle the onl force acting is gravit (so there is no air resistance) the ground is a horizontal plane are ver important. Without them, analsing projectiles would be much harder. In man situations these assumptions will not make a significant difference to the final answer, so the are reasonable. However, throwing a flat sheet of paper, for eample, could not usefull be analsed without taking account of the effects of air resistance. 1 of 7 18/04/ MEI
2 Edecel M Kinematics 1 Notes and Eamples General strateg for projectile questions The standard wa to solve projectiles questions is to split the velocit of the particle into two components, horizontal and vertical. The equations of motion are then applied to each component of velocit. The main ones used are:- V v u at and 1 s ut at Verticall Horizontall a g a 0 vertical velocit (using v u at ) u Vsin u Vcos horizontal velocit (using v u at ) vertical displacement (using v V sin gt v Vcos 1 1 s ut Vt sin gt at ) Vt cos horizontal displacement where t is the time of flight. 1 (using s ut at ) The diagram shows the path of a projectile with initial velocit V, projected at angle to the horizontal. Components of the velocit The vertical component When the vertical component of velocit is positive, the particle is rising. At the instant the vertical component of velocit is 0, the particle is at maimum height. When the vertical component of velocit is negative, the particle is falling. The horizontal component Remember: THE HORIZONTAL VELOCITY REMAINS CONSTANT. It is worth noting that a particle which is fired from the top of a cliff at 100 ms -1 horizontall and another which is dropped from the top of the same cliff at the same time will land on the ground at the same time! This is because the both have an initial vertical component of velocit of 0 ms -1. Their initial horizontal components of velocit will have no effect on their motion in the vertical direction. Direction of flight The direction of flight depends upon the ratio of the horizontal and vertical velocities. of 7 18/04/ MEI
3 Edecel M Kinematics 1 Notes and Eamples As the horizontal velocit remains constant, the direction of flight changes because of the change in the vertical velocit. The direction of flight can be obtained b combining the velocit components in the usual wa: V v Vcos v Vsin v tan v Finding the time of flight, range and maimum height Time of flight The time of flight can be found in two was:- Use v 0 in v u at to find the time to maimum height, and then double it. This onl works if the starting and finishing points are on the same level. 1 Put = h in s ut at, where h is the vertical displacement from its starting point when the particle lands, then solve this quadratic to give t. If the projectile starts and stops at the same level, h = 0. There will be two solutions to the quadratic, but the time when the particle lands must be the greater (think about wh this is the case). Range The range is found b multipling the time of flight with the horizontal component of the velocit. (Remember, for a projectile, the horizontal component of velocit is CONSTANT). It ma be stating the obvious, but the range is alwas increasing whilst the particle is off the ground. Maimum height At the maimum height, the vertical component of velocit is 0, so use v 0 in v u as to get the maimum height and in v u at to get the time to maimum height. Eample 1 A projectile is fired with an initial speed V from a point O on a horizontal plane, the 1 angle of elevation being tan. The particle returns to the plane at a point A. Find the distance OA, in terms of V. Show that the same point could have been reached b 1 firing the particle at the same speed from O, but at an angle of elevation tan. Find, in terms of V, the difference in the times of flights of the two trajectories. of 7 18/04/ MEI
4 Edecel M Kinematics 1 Notes and Eamples Solution V O Notice how ou can use Pthagoras s theorem to find the sine and cosine of an angle if ou know its tangent as a fraction. tan, sin, cos To find the time of flight, since the particle lands on the same level as it started, we can find the time to maimum height and then double it: A Verticall: u V sin V v u at V v 0 (at ma height) 0 9.8t a 9.8 V t? t 9.8 The time of flight is double this, 4V so the time of flight is t 0.1V seconds ( s.f) 9.8 Alternativel, put = 0 in the equation 1 ut sin gt The horizontal range is the value of when t takes the above value. Vt cos 4V V 9.8 1V V ( d.p.) If the particle is projected at the same speed, V, but at angle, such that then: tan, sin, cos tan, 4 of 7 18/04/ MEI
5 Edecel M Kinematics 1 Notes and Eamples To find the time of flight, find the time to maimum height and then double it, as before: Verticall: u V sin V v 0 (at ma height) a 9.8 t? v u at V 0 9.8t V t 9.8 The time of flight is double this, 6V So the time of flight is 0.170V seconds ( s.f). 9.8 The horizontal range is the value of when t takes the above value. Vt cos 6V V 9.8 1V V ( d.p.) So the ranges are the same. The difference in the times of flight is ( s.f.) 6V 4V V V seconds Height of projection If the object is not projected from ground level, then ou need to be careful to include the initial height in our equations. Eample A ball is projected with a velocit find: (i) (ii) (iii) (iv) the maimum height, the time of flight, the range, the angle of flight after 1 second. 4 0 from a position. Assuming g = 10ms of 7 18/04/ MEI
6 Edecel M Kinematics 1 Notes and Eamples 5ms -1 The curved line shows the path of the projectile 10m -1 4ms Solution (i) At the maimum height, the vertical velocit is 0. So, using the equation v u as 0 5 (-10) 5 s So the maimum height is 1.5 m above the starting point, 11.5 m above the ground. s (ii) 1 The time of flight can be obtained using s ut at, considering the vertical motion of the projectile. Here s will be 10 m, as we want the time when the particle hits the ground. At this time the particle is 10 m below the starting point. 1 s ut t 10 5t 10 t 1 5t 5t10 0 t t So t 1, which is impossible, or t. The time of flight is seconds. (iii) The range is just the horizontal velocit, which remains constant, multiplied b the time of flight. So the range is 4 = 8 m (iv) The direction of the flight is given b the ratio of the velocities. After 1 second, the vertical velocit is found using v = u + at v 5 ( 10) 1 v 5 The horizontal velocit is still 4 ms -1. It does not change. 6 of 7 18/04/ MEI
7 Edecel M Kinematics 1 Notes and Eamples A 4 ms -1 5 ms -1 Angle of flight: 5 tan A 4 A 51. (s.f.) So, after 1 second, the direction of flight is 51. ( s.f.) below the horizontal. Eample A bo throws a ball horizontall from a point 5.1 m above the horizontal ground. (i) What is the minimum speed at which the ball must be thrown to clear a fence.6 m high at a horizontal distance of 8 m from the point of projection? (ii) Find the distance beond the fence at which the ball strikes the ground if it is projected at this speed? Solution Path of projectile 5.1m.6m (i) In the time the ball travels 8 m 8m horizontall, it must fall a maimum distance of =.5 m if it is to clear the fence. Considering the vertical motion: The time to fall.5 m: u 0 a 9.8 ms s.5 m t? 1 s ut at.5 4.9t t seconds ( s.f.) So the ball travels 8 m horizontall in s, 8 so its initial horizontal speed is = 11. ms-1 ( s.f.), or greater. (ii) The time for the ball to fall to ground level is found as above, ecept that now s = 5.1 m, instead of.5 m. 5.1 So t t 1.0s ( s.f.) 4.9 In 1.0 seconds the ball will travel m (4 s.f.) horizontall, so it will land =.4 m ( s.f.) beond the fence. 7 of 7 18/04/ MEI
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