Closest Pair of Points in the Plane. Closest pair of points. Closest Pair of Points. Closest Pair of Points

Size: px
Start display at page:

Download "Closest Pair of Points in the Plane. Closest pair of points. Closest Pair of Points. Closest Pair of Points"

Transcription

1 Closest Pair of Points Closest pair of points. Given n points in the plane, find a pair with smallest euclidean distance between them. Closest Pair of Points in the Plane Inge i Gørtz The slides on the deterministic algorithm for finding the closest pair of points is a modification of slides made by Kevin. Closest Pair of Points Closest pair of points. Given n points in the plane, find a pair with smallest euclidean distance between them. Fundamental geometric primitive. Graphics, computer vision, geographic information systems, molecular modeling, air traffic control. Special case of nearest neighbor, Euclidean MST, Voronoi diagrams. Brute force. Compare all pairs => O(n ) time. -D version. Sort and scan => O(n log n) time. Closest pair of points A divide-and-conquer algorithm Simplifying assumption. No two points coincide (for a simpler presentation). The slides on the deterministic algorithm for finding the closest pair of points is a modification of the slides made by Kevin.

2 Closest pair: Divide-and-Conquer Divide: Conquer: Closest pair: Divide-and-Conquer Divide: draw vertical line so that roughly n/ points on each side. Conquer: Closest pair: Divide-and-Conquer Divide: draw vertical line so that roughly n/ points on each side. Conquer: find closest pair in each side recursively. Closest pair: Divide-and-Conquer Divide: draw vertical line so that roughly n/ points on each side. Conquer: find closest pair in each side recursively. Find closest pair with one point in each side. seems like Θ(n ) Return best of solutions

3 Find closest pair with point on each side Find closest pair with one point in each side, assuming that distance <. Find closest pair with point on each side Find closest pair with one point in each side, assuming that distance <. Observation: only need to consider points within of line. = min(, ) = min(, ) Find closest pair with point on each side Find closest pair with one point in each side, assuming that distance <. Observation: only need to consider points within of line. Sort points in -strip by their y coordinate. Find closest pair with point on each side Find closest pair with one point in each side, assuming that distance <. Observation: only need to consider points within of line. Sort points in -strip by their y coordinate. Only check distances between these points within positions in sorted list! = min(, ) = min(, )

4 Find closest pair with point on each side Closest Pair Algorithm Def. et s i be the point in the -strip, with the i th smallest y-coordinate. Closest-Pair(p,, p n ) { Claim. If i j, then the distance between s i and s j is at least. Pf. 9 j If n < compute closest pair by comparing all pairs. Compute separation line such that half the points are on one side and half on the other side. O(n log n) s j at most apart from s i then the difference in y-coordinate is at most. = Closest-Pair(left half) = Closest-Pair(right half) = min(, ) T(n / ) No two points lie in same ½-by-½ box: s r + = 0. < At most points within distance (one in each other box). i 9 0 ½ ½ } Delete all points further than from separation line Sort remaining points by y-coordinate. Scan points in y-order and compare distance between each point and next neighbors. If any of these distances is less than, update. return. O(n log n) Closest Pair Algorithm Closest Pair Algorithm Analysis: T(n) = T(n/) + O(n log n), for n >. T(n) = O(), for n. T(n) = O(n log n). Can improve this by pre-sorting points: Start by constructing sorted lists X and Y containing all points sorted after x- and y-coordinate, resp. Divide: Split X-array in middle. Use linear time to split Y-array into (according to x-coordinate). Prune Y-array (only consider points with x-coordinate within of ). Presort points into lists X and Y after x- and y-coordinate, respectively. Closest-Pair(X[ n],y[ n]) { If n < compute closest pair by comparing all pairs. Compute separation line such that half the points are on one side and half on the other side. = Closest-Pair(left half) = Closest-Pair(right half) = min(, ) Delete all points further than from separation line Sort remaining points by y-coordinate. Scan points in y-order and compare distance between each point and next neighbors. If any of these distances is less than, update. T(n / ) } return.

5 Closest Pair Algorithm Analysis: Total time: T(n) + O(n log n). T(n) = T(n/) +, n>. T(n) = O(), n. Thus T(n) = O(n log n). In total O(n log n). Closest pair of points A randomized algorithm Randomized algorithm Assume wlog that points are in the unit square. Sort points in random order. et = d(p,p). Check for each point pi (in order) if there exists a point pj, j<i, such that d(pi,pj) <. If such a point found. Update. How to check a point current smallest distance. Divide unit square into subsquares with side lengths /. / /

6 How to check a point current smallest distance. Divide unit square into subsquares with side lengths /. If two points i and j are in the same subsquare then d(i,j) <. How to check a point current smallest distance. Divide unit square into subsquares with side lengths /. If two points i and j are in the same subsquare then d(i,j) <. If d(i,j) < then j is in the x grid of subsquares around i. / / / / Closest Pair of Points: Randomized algorithm Use hashtable to store which square a point is in. Only store points already looked at (red points). Closest Pair of Points Use hashtable to store which square a point is in. Only store points already looked at (red points). When starting new round: rehash all points from i

7 Closest Pair of Points Use hashtable to store which square a point is in. Only store points already looked at (red points). When starting new round: rehash all points from i. Closest Pair of Points: Analysis Number of lookup operations: Number of distance calculations: Number of MakeDictionary operations: 9 0 Closest Pair of Points: Analysis Number of lookup operations: Number of distance calculations: Number of MakeDictionary operations: Number of insertions: Random variable X = number of insertions Random variable Pr[Xi = ] /i i= X i = ( i causes to change 0 otherwise Expected number of insertions: nx nx nx E[X] =n + i E[X i ]=n + i Pr[X i ] apple n + i /i = n +n =n. i= i= Use hashtable as dictionary: time in total.

5.4 Closest Pair of Points

5.4 Closest Pair of Points 5.4 Closest Pair of Points Closest pair. Given n points in the plane, find a pair with smallest Euclidean distance between them. Fundamental geometric primitive. Graphics, computer vision, geographic information

More information

Randomized algorithms. Inge Li Gørtz

Randomized algorithms. Inge Li Gørtz Randomized algorithms Inge Li Gørtz 1 Randomized algorithms Today What are randomized algorithms? Properties of randomized algorithms Three examples: Median/Select. Quick-sort Closest pair of points 2

More information

Closest Pair of Points. Cormen et.al 33.4

Closest Pair of Points. Cormen et.al 33.4 Closest Pair of Points Cormen et.al 33.4 Closest Pair of Points Closest pair. Given n points in the plane, find a pair with smallest Euclidean distance between them. Fundamental geometric problem. Graphics,

More information

Divide and Conquer 1

Divide and Conquer 1 Divide and Conquer A Useful Recurrence Relation Def. T(n) = number of comparisons to mergesort an input of size n. Mergesort recurrence. T(n) if n T n/2 T n/2 solve left half solve right half merging n

More information

CSE 421 Closest Pair of Points, Master Theorem, Integer Multiplication

CSE 421 Closest Pair of Points, Master Theorem, Integer Multiplication CSE 421 Closest Pair of Points, Master Theorem, Integer Multiplication Shayan Oveis Gharan 1 Finding the Closest Pair of Points Closest Pair of Points (non geometric) Given n points and arbitrary distances

More information

Ch5. Divide-and-Conquer

Ch5. Divide-and-Conquer Ch5. Divide-and-Conquer 1 5.1 Mergesort Sorting Sorting. Given n elements, rearrange in ascending order. Applications. Sort a list of names. Organize an MP3 library. obvious applications Display Google

More information

Algorithm Design and Analysis

Algorithm Design and Analysis Algorithm Design and Analysis LECTURE 13 Divide and Conquer Closest Pair of Points Convex Hull Strassen Matrix Mult. Adam Smith 9/24/2008 A. Smith; based on slides by E. Demaine, C. Leiserson, S. Raskhodnikova,

More information

Plan for Today. Finish recurrences. Inversion Counting. Closest Pair of Points

Plan for Today. Finish recurrences. Inversion Counting. Closest Pair of Points Plan for Today Finish recurrences Inversion Counting Closest Pair of Points Divide and Conquer Divide-and-conquer. Divide problem into several parts. Solve each part recursively. Combine solutions to sub-problems

More information

Divide-Conquer-Glue Algorithms

Divide-Conquer-Glue Algorithms Divide-Conquer-Glue Algorithms Closest Pair Tyler Moore CSE 3353, SMU, Dallas, TX Lecture 12 5. DIVIDE AND CONQUER mergesort counting inversions closest pair of points randomized quicksort median and selection

More information

Chapter 5. Divide and Conquer. Slides by Kevin Wayne. Copyright 2005 Pearson-Addison Wesley. All rights reserved.

Chapter 5. Divide and Conquer. Slides by Kevin Wayne. Copyright 2005 Pearson-Addison Wesley. All rights reserved. Chapter 5 Divide and Conquer Slides by Kevin Wayne. Copyright 25 Pearson-Addison Wesley. All rights reserved. Divide-and-Conquer Divide-and-conquer. Break up problem into several parts. Solve each part

More information

5. DIVIDE AND CONQUER I

5. DIVIDE AND CONQUER I 5. DIVIDE AND CONQUER I mergesort counting inversions closest pair of points randomized quicksort median and selection Lecture slides by Kevin Wayne Copyright 2005 Pearson-Addison Wesley Copyright 2013

More information

Divide-and-Conquer. Combine solutions to sub-problems into overall solution. Break up problem of size n into two equal parts of size!n.

Divide-and-Conquer. Combine solutions to sub-problems into overall solution. Break up problem of size n into two equal parts of size!n. Chapter 5 Divide and Conquer Slides by Kevin Wayne. Copyright 25 Pearson-Addon Wesley. All rights reserved. Divide-and-Conquer Divide-and-conquer. Break up problem into several parts. Solve each part recursively.

More information

CSE 202 Divide-and-conquer algorithms. Fan Chung Graham UC San Diego

CSE 202 Divide-and-conquer algorithms. Fan Chung Graham UC San Diego CSE 22 Divide-and-conquer algorithms Fan Chung Graham UC San Diego A useful fact about trees Any tree on n vertices contains a vertex v whose removal separates the remaining graph into two parts, one of

More information

CSE 421 Algorithms: Divide and Conquer

CSE 421 Algorithms: Divide and Conquer CSE 42 Algorithms: Divide and Conquer Larry Ruzzo Thanks to Paul Beame, Kevin Wayne for some slides Outline: General Idea algorithm design paradigms: divide and conquer Review of Merge Sort Why does it

More information

CSE 202 Divide-and-conquer algorithms. Fan Chung Graham UC San Diego

CSE 202 Divide-and-conquer algorithms. Fan Chung Graham UC San Diego CSE 22 Divide-and-conquer algorithms Fan Chung Graham UC San Diego Announcements Homework due today before the class. About homework, write your own homework, allowing oral discussion with one fixed partner.

More information

CSE 421 Greedy Alg: Union Find/Dijkstra s Alg

CSE 421 Greedy Alg: Union Find/Dijkstra s Alg CSE 1 Greedy Alg: Union Find/Dijkstra s Alg Shayan Oveis Gharan 1 Dijkstra s Algorithm Dijkstra(G, c, s) { d s 0 foreach (v V) d[v] //This is the key of node v foreach (v V) insert v onto a priority queue

More information

Divide and conquer algorithms. March 12, 2018 CSCI211 - Sprenkle. What is a recurrence rela&on? How can you compute D&C running &mes?

Divide and conquer algorithms. March 12, 2018 CSCI211 - Sprenkle. What is a recurrence rela&on? How can you compute D&C running &mes? Objec&ves Divide and conquer algorithms Ø Coun&ng inversions Ø Closest pairs of points March 1, 018 CSCI11 - Sprenkle 1 Review What is a recurrence rela&on? How can you compute D&C running &mes? March

More information

Lecture 4 CS781 February 3, 2011

Lecture 4 CS781 February 3, 2011 Lecture 4 CS78 February 3, 2 Topics: Data Compression-Huffman Trees Divide-and-Conquer Solving Recurrence Relations Counting Inversions Closest Pair Integer Multiplication Matrix Multiplication Data Compression

More information

Design and Analysis of Algorithms Prof. Madhavan Mukund Chennai Mathematical Institute

Design and Analysis of Algorithms Prof. Madhavan Mukund Chennai Mathematical Institute Design and Analysis of Algorithms Prof. Madhavan Mukund Chennai Mathematical Institute Module 07 Lecture - 38 Divide and Conquer: Closest Pair of Points We now look at another divide and conquer algorithm,

More information

Divide-and-Conquer Algorithms

Divide-and-Conquer Algorithms Divide-and-Conquer Algorithms Divide and Conquer Three main steps Break input into several parts, Solve the problem in each part recursively, and Combine the solutions for the parts Contribution Applicable

More information

Geometric Computation: Introduction. Piotr Indyk

Geometric Computation: Introduction. Piotr Indyk Geometric Computation: Introduction Piotr Indyk Welcome to 6.850! Overview and goals Course Information Closest pair Signup sheet Geometric Computation Geometric computation occurs everywhere: Robotics:

More information

Parallel Models RAM. Parallel RAM aka PRAM. Variants of CRCW PRAM. Advanced Algorithms

Parallel Models RAM. Parallel RAM aka PRAM. Variants of CRCW PRAM. Advanced Algorithms Parallel Models Advanced Algorithms Piyush Kumar (Lecture 10: Parallel Algorithms) An abstract description of a real world parallel machine. Attempts to capture essential features (and suppress details?)

More information

Algorithms: Lecture 7. Chalmers University of Technology

Algorithms: Lecture 7. Chalmers University of Technology Algorithms: Lecture 7 Chalmers University of Technology Today s Lecture Divide & Conquer Counting Inversions Closest Pair of Points Multiplication of large integers Intro to the forthcoming problems Graphs:

More information

Divide-and-Conquer. The most-well known algorithm design strategy: smaller instances. combining these solutions

Divide-and-Conquer. The most-well known algorithm design strategy: smaller instances. combining these solutions Divide-and-Conquer The most-well known algorithm design strategy: 1. Divide instance of problem into two or more smaller instances 2. Solve smaller instances recursively 3. Obtain solution to original

More information

1 Closest Pair Problem

1 Closest Pair Problem 1 Closest Pair Problem Computational Geometry, Lectures 3,4 Closest Pair Problem Scribe Varun Nayyar Given a set of n points determine points a,b such that the interpoint distance ( Euclidean ) is the

More information

We can use a max-heap to sort data.

We can use a max-heap to sort data. Sorting 7B N log N Sorts 1 Heap Sort We can use a max-heap to sort data. Convert an array to a max-heap. Remove the root from the heap and store it in its proper position in the same array. Repeat until

More information

CS 410/584, Algorithm Design & Analysis, Lecture Notes 8!

CS 410/584, Algorithm Design & Analysis, Lecture Notes 8! CS 410/584, Algorithm Design & Analysis, Computational Geometry! Algorithms for manipulation of geometric objects We will concentrate on 2-D geometry Numerically robust try to avoid division Round-off

More information

Chapter 4. Divide-and-Conquer. Copyright 2007 Pearson Addison-Wesley. All rights reserved.

Chapter 4. Divide-and-Conquer. Copyright 2007 Pearson Addison-Wesley. All rights reserved. Chapter 4 Divide-and-Conquer Copyright 2007 Pearson Addison-Wesley. All rights reserved. Divide-and-Conquer The most-well known algorithm design strategy: 2. Divide instance of problem into two or more

More information

Deterministic and Randomized Quicksort. Andreas Klappenecker

Deterministic and Randomized Quicksort. Andreas Klappenecker Deterministic and Randomized Quicksort Andreas Klappenecker Overview Deterministic Quicksort Modify Quicksort to obtain better asymptotic bound Linear-time median algorithm Randomized Quicksort Deterministic

More information

CSC Design and Analysis of Algorithms

CSC Design and Analysis of Algorithms CSC 8301- Design and Analysis of Algorithms Lecture 6 Divide and Conquer Algorithm Design Technique Divide-and-Conquer The most-well known algorithm design strategy: 1. Divide a problem instance into two

More information

CS 410/584, Algorithm Design & Analysis, Lecture Notes 8

CS 410/584, Algorithm Design & Analysis, Lecture Notes 8 CS 410/584,, Computational Geometry Algorithms for manipulation of geometric objects We will concentrate on 2-D geometry Numerically robust try to avoid division Round-off error Divide-by-0 checks Techniques

More information

CSC Design and Analysis of Algorithms. Lecture 6. Divide and Conquer Algorithm Design Technique. Divide-and-Conquer

CSC Design and Analysis of Algorithms. Lecture 6. Divide and Conquer Algorithm Design Technique. Divide-and-Conquer CSC 8301- Design and Analysis of Algorithms Lecture 6 Divide and Conquer Algorithm Design Technique Divide-and-Conquer The most-well known algorithm design strategy: 1. Divide a problem instance into two

More information

Rank. Selection Problem

Rank. Selection Problem Rank Rank of an element is its position in ascending key order. rank(2) = 0 rank(15) = 5 rank(20) = 7 [2,6,7,8,10,15,18,20,25,30,35,40] Selection Problem Given n unsorted elements, determine the k th smallest

More information

Selection Problem. Rank. Divide-And-Conquer Selection. Selection By Sorting

Selection Problem. Rank. Divide-And-Conquer Selection. Selection By Sorting Rank Rank of an element is its position in ascending key order. rank(2) = 0 rank(15) = 5 rank(20) = 7 [2,6,7,8,10,15,18,20,25,30,35,40] Selection Problem Given n unsorted elements, determine the k th smallest

More information

Computational Geometry

Computational Geometry Lecture 1: Introduction and convex hulls Geometry: points, lines,... Geometric objects Geometric relations Combinatorial complexity Computational geometry Plane (two-dimensional), R 2 Space (three-dimensional),

More information

LECTURE NOTES OF ALGORITHMS: DESIGN TECHNIQUES AND ANALYSIS

LECTURE NOTES OF ALGORITHMS: DESIGN TECHNIQUES AND ANALYSIS Department of Computer Science University of Babylon LECTURE NOTES OF ALGORITHMS: DESIGN TECHNIQUES AND ANALYSIS By Faculty of Science for Women( SCIW), University of Babylon, Iraq Samaher@uobabylon.edu.iq

More information

Randomized Quickselect and Randomized Quicksort. Nishant Mehta September 14 th, 2017

Randomized Quickselect and Randomized Quicksort. Nishant Mehta September 14 th, 2017 Randomized Quickselect and Randomized Quicksort Nishant Mehta September 14 th, 2017 http://xkcd.com/1185 Recall Quickselect s Recursion Path Goal: Select the 6 th smallest element S 15 elements 7 elements

More information

Problem. Input: An array A = (A[1],..., A[n]) with length n. Output: a permutation A of A, that is sorted: A [i] A [j] for all. 1 i j n.

Problem. Input: An array A = (A[1],..., A[n]) with length n. Output: a permutation A of A, that is sorted: A [i] A [j] for all. 1 i j n. Problem 5. Sorting Simple Sorting, Quicksort, Mergesort Input: An array A = (A[1],..., A[n]) with length n. Output: a permutation A of A, that is sorted: A [i] A [j] for all 1 i j n. 98 99 Selection Sort

More information

Computer Science Approach to problem solving

Computer Science Approach to problem solving Computer Science Approach to problem solving If my boss / supervisor / teacher formulates a problem to be solved urgently, can I write a program to efficiently solve this problem??? Polynomial-Time Brute

More information

Divide and Conquer. Divide and Conquer

Divide and Conquer. Divide and Conquer October 6, 2017 Divide and Conquer Chapter 2 of Dasgupta et al. 1 Divide and Conquer Divide: If the input size is too large to deal with in a straightforward manner, divide the data into two or more disjoint

More information

Geometric Primitives. primitive operations convex hull closest pair voronoi diagram. primitive operations convex hull closest pair voronoi diagram

Geometric Primitives. primitive operations convex hull closest pair voronoi diagram. primitive operations convex hull closest pair voronoi diagram Geometric Primitives primitive operations convex hull closest pair voronoi diagram Geometric algorithms Applications. Data mining. VLSI design. Computer vision. Mathematical models. Astronomical simulation.

More information

Computational geometry

Computational geometry Computational geometry Inge Li Gørtz CLRS Chapter 33.0, 33.1, 33.3. Computational Geometry Geometric problems (this course Euclidean plane). Does a set of line segments intersect, dividing plane into regions,

More information

Divide and Conquer. Algorithm Fall Semester

Divide and Conquer. Algorithm Fall Semester Divide and Conquer Algorithm 2014 Fall Semester Divide-and-Conquer The most-well known algorithm design strategy: 1. Divide instance of problem into two or more smaller instances 2. Solve smaller instances

More information

CS210 Project 5 (Kd-Trees) Swami Iyer

CS210 Project 5 (Kd-Trees) Swami Iyer The purpose of this assignment is to create a symbol table data type whose keys are two-dimensional points. We ll use a 2d-tree to support efficient range search (find all the points contained in a query

More information

Computational Geometry. Algorithm Design (10) Computational Geometry. Convex Hull. Areas in Computational Geometry

Computational Geometry. Algorithm Design (10) Computational Geometry. Convex Hull. Areas in Computational Geometry Computational Geometry Algorithm Design (10) Computational Geometry Graduate School of Engineering Takashi Chikayama Algorithms formulated as geometry problems Broad application areas Computer Graphics,

More information

1. Meshes. D7013E Lecture 14

1. Meshes. D7013E Lecture 14 D7013E Lecture 14 Quadtrees Mesh Generation 1. Meshes Input: Components in the form of disjoint polygonal objects Integer coordinates, 0, 45, 90, or 135 angles Output: A triangular mesh Conforming: A triangle

More information

Divide-and-Conquer. Dr. Yingwu Zhu

Divide-and-Conquer. Dr. Yingwu Zhu Divide-and-Conquer Dr. Yingwu Zhu Divide-and-Conquer The most-well known algorithm design technique: 1. Divide instance of problem into two or more smaller instances 2. Solve smaller instances independently

More information

Divide and Conquer 4-0

Divide and Conquer 4-0 Divide and Conquer 4-0 Divide-and-Conquer The most-well known algorithm design strategy: 1. Divide instance of problem into two or more smaller instances 2. Solve smaller instances recursively 3. Obtain

More information

Union Find. Data Structures and Algorithms Andrei Bulatov

Union Find. Data Structures and Algorithms Andrei Bulatov Union Find Data Structures and Algorithms Andrei Bulatov Algorithms Union Find 6-2 Union Find In a nutshell, Kruskal s algorithm starts with a completely disjoint graph, and adds edges creating a graph

More information

1/60. Geometric Algorithms. Lecture 1: Introduction. Convex Hulls

1/60. Geometric Algorithms. Lecture 1: Introduction. Convex Hulls 1/60 Geometric Algorithms Lecture 1: Introduction Convex Hulls Geometric algorithms scope 2/60 Geometry algorithms (practice): Study of geometric problems that arise in various applications and how algorithms

More information

6. Concluding Remarks

6. Concluding Remarks [8] K. J. Supowit, The relative neighborhood graph with an application to minimum spanning trees, Tech. Rept., Department of Computer Science, University of Illinois, Urbana-Champaign, August 1980, also

More information

Geometric Algorithms. Geometric search: overview. 1D Range Search. 1D Range Search Implementations

Geometric Algorithms. Geometric search: overview. 1D Range Search. 1D Range Search Implementations Geometric search: overview Geometric Algorithms Types of data:, lines, planes, polygons, circles,... This lecture: sets of N objects. Range searching Quadtrees, 2D trees, kd trees Intersections of geometric

More information

In what follows, we will focus on Voronoi diagrams in Euclidean space. Later, we will generalize to other distance spaces.

In what follows, we will focus on Voronoi diagrams in Euclidean space. Later, we will generalize to other distance spaces. Voronoi Diagrams 4 A city builds a set of post offices, and now needs to determine which houses will be served by which office. It would be wasteful for a postman to go out of their way to make a delivery

More information

26 The closest pair problem

26 The closest pair problem The closest pair problem 1 26 The closest pair problem Sweep algorithms solve many kinds of proximity problems efficiently. We present a simple sweep that solves the two-dimensional closest pair problem

More information

High Dimensional Indexing by Clustering

High Dimensional Indexing by Clustering Yufei Tao ITEE University of Queensland Recall that, our discussion so far has assumed that the dimensionality d is moderately high, such that it can be regarded as a constant. This means that d should

More information

Review implementation of Stable Matching Survey of common running times. Turn in completed problem sets. Jan 18, 2019 Sprenkle - CSCI211

Review implementation of Stable Matching Survey of common running times. Turn in completed problem sets. Jan 18, 2019 Sprenkle - CSCI211 Objectives Review implementation of Stable Matching Survey of common running times Turn in completed problem sets Jan 18, 2019 Sprenkle - CSCI211 1 Review: Asymptotic Analysis of Gale-Shapley Alg Not explicitly

More information

Programming II (CS300)

Programming II (CS300) 1 Programming II (CS300) Chapter 12: Sorting Algorithms MOUNA KACEM mouna@cs.wisc.edu Spring 2018 Outline 2 Last week Implementation of the three tree depth-traversal algorithms Implementation of the BinarySearchTree

More information

COT5405: GEOMETRIC ALGORITHMS

COT5405: GEOMETRIC ALGORITHMS COT5405: GEOMETRIC ALGORITHMS Objects: Points in, Segments, Lines, Circles, Triangles Polygons, Polyhedra R n Alications Vision, Grahics, Visualizations, Databases, Data mining, Networks, GIS Scientific

More information

Computational Geometry 2D Convex Hulls

Computational Geometry 2D Convex Hulls Computational Geometry 2D Convex Hulls Joseph S. B. Mitchell Stony Brook University Chapter 2: Devadoss-O Rourke Convexity p p Set X is convex if p,q X pq X q q convex non-convex Point p X is an extreme

More information

Lecture 7. Transform-and-Conquer

Lecture 7. Transform-and-Conquer Lecture 7 Transform-and-Conquer 6-1 Transform and Conquer This group of techniques solves a problem by a transformation to a simpler/more convenient instance of the same problem (instance simplification)

More information

Computer Science 385 Analysis of Algorithms Siena College Spring Topic Notes: Divide and Conquer

Computer Science 385 Analysis of Algorithms Siena College Spring Topic Notes: Divide and Conquer Computer Science 385 Analysis of Algorithms Siena College Spring 2011 Topic Notes: Divide and Conquer Divide and-conquer is a very common and very powerful algorithm design technique. The general idea:

More information

1 Proximity via Graph Spanners

1 Proximity via Graph Spanners CS273: Algorithms for Structure Handout # 11 and Motion in Biology Stanford University Tuesday, 4 May 2003 Lecture #11: 4 May 2004 Topics: Proximity via Graph Spanners Geometric Models of Molecules, I

More information

Introduction to. Algorithms. Lecture 2. Prof. Constantinos Daskalakis

Introduction to. Algorithms. Lecture 2. Prof. Constantinos Daskalakis 6.006- Introduction to Algorithms Lecture 2 Prof. Constantinos Daskalakis Menu Problem: peak finding 1 dimension 2 dimensions Technique: Divide and conquer details about the 1 st pset in the end of the

More information

Algorithms GEOMETRIC APPLICATIONS OF BSTS. 1d range search line segment intersection kd trees interval search trees rectangle intersection

Algorithms GEOMETRIC APPLICATIONS OF BSTS. 1d range search line segment intersection kd trees interval search trees rectangle intersection GEOMETRIC APPLICATIONS OF BSTS Algorithms F O U R T H E D I T I O N 1d range search line segment intersection kd trees interval search trees rectangle intersection R O B E R T S E D G E W I C K K E V I

More information

Advanced Algorithm Homework 4 Results and Solutions

Advanced Algorithm Homework 4 Results and Solutions Advanced Algorithm Homework 4 Results and Solutions ID 1 2 3 4 5 Av Ex 2554 6288 9919 10 6 10 10 9.5 8.9 10-1 4208 10 10 9 8.5 10 9.5 9 0996 10 10 10 10 10 10 10 8239 10 10 10 10 10 10 10 7388 8 8.5 9

More information

CS 580: Algorithm Design and Analysis. Jeremiah Blocki Purdue University Spring 2018

CS 580: Algorithm Design and Analysis. Jeremiah Blocki Purdue University Spring 2018 CS 580: Algorithm Design and Analysis Jeremiah Blocki Purdue University Spring 2018 Chapter 11 Approximation Algorithms Slides by Kevin Wayne. Copyright @ 2005 Pearson-Addison Wesley. All rights reserved.

More information

Computer Graphics II

Computer Graphics II Computer Graphics II Autumn 2017-2018 Outline Visible Surface Determination Methods (contd.) 1 Visible Surface Determination Methods (contd.) Outline Visible Surface Determination Methods (contd.) 1 Visible

More information

Outline. CS38 Introduction to Algorithms. Approximation Algorithms. Optimization Problems. Set Cover. Set cover 5/29/2014. coping with intractibility

Outline. CS38 Introduction to Algorithms. Approximation Algorithms. Optimization Problems. Set Cover. Set cover 5/29/2014. coping with intractibility Outline CS38 Introduction to Algorithms Lecture 18 May 29, 2014 coping with intractibility approximation algorithms set cover TSP center selection randomness in algorithms May 29, 2014 CS38 Lecture 18

More information

11. APPROXIMATION ALGORITHMS

11. APPROXIMATION ALGORITHMS 11. APPROXIMATION ALGORITHMS load balancing center selection pricing method: vertex cover LP rounding: vertex cover generalized load balancing knapsack problem Lecture slides by Kevin Wayne Copyright 2005

More information

COS 226 Lecture 15: Geometric algorithms. Warning: intuition may mislead (continued)

COS 226 Lecture 15: Geometric algorithms. Warning: intuition may mislead (continued) CS 226 ecture 15: eometric algorithms Warning: intuition may mislead (continued) Important applications involve geometry models of physical world computer graphics mathematical models x: Find intersections

More information

Advanced Algorithms. Problem solving Techniques. Divide and Conquer הפרד ומשול

Advanced Algorithms. Problem solving Techniques. Divide and Conquer הפרד ומשול Advanced Algorithms Problem solving Techniques. Divide and Conquer הפרד ומשול 1 Divide and Conquer A method of designing algorithms that (informally) proceeds as follows: Given an instance of the problem

More information

Module 2: Classical Algorithm Design Techniques

Module 2: Classical Algorithm Design Techniques Module 2: Classical Algorithm Design Techniques Dr. Natarajan Meghanathan Associate Professor of Computer Science Jackson State University Jackson, MS 39217 E-mail: natarajan.meghanathan@jsums.edu Module

More information

CSC Design and Analysis of Algorithms. Lecture 5. Decrease and Conquer Algorithm Design Technique. Decrease-and-Conquer

CSC Design and Analysis of Algorithms. Lecture 5. Decrease and Conquer Algorithm Design Technique. Decrease-and-Conquer CSC 8301- Design and Analysis of Algorithms Lecture 5 Decrease and Conquer Algorithm Design Technique Decrease-and-Conquer This algorithm design technique is based on exploiting a relationship between

More information

Voronoi diagram and Delaunay triangulation

Voronoi diagram and Delaunay triangulation Voronoi diagram and Delaunay triangulation Ioannis Emiris & Vissarion Fisikopoulos Dept. of Informatics & Telecommunications, University of Athens Computational Geometry, spring 2015 Outline 1 Voronoi

More information

A 0 A 1... A i 1 A i,..., A min,..., A n 1 in their final positions the last n i elements After n 1 passes, the list is sorted.

A 0 A 1... A i 1 A i,..., A min,..., A n 1 in their final positions the last n i elements After n 1 passes, the list is sorted. CS6402 Design and Analysis of Algorithms _ Unit II 2.1 UNIT II BRUTE FORCE AND DIVIDE-AND-CONQUER 2.1 BRUTE FORCE Brute force is a straightforward approach to solving a problem, usually directly based

More information

Tree-Weighted Neighbors and Geometric k Smallest Spanning Trees

Tree-Weighted Neighbors and Geometric k Smallest Spanning Trees Tree-Weighted Neighbors and Geometric k Smallest Spanning Trees David Eppstein Department of Information and Computer Science University of California, Irvine, CA 92717 Tech. Report 92-77 July 7, 1992

More information

Union Find 11/2/2009. Union Find. Union Find via Linked Lists. Union Find via Linked Lists (cntd) Weighted-Union Heuristic. Weighted-Union Heuristic

Union Find 11/2/2009. Union Find. Union Find via Linked Lists. Union Find via Linked Lists (cntd) Weighted-Union Heuristic. Weighted-Union Heuristic Algorithms Union Find 16- Union Find Union Find Data Structures and Algorithms Andrei Bulatov In a nutshell, Kruskal s algorithm starts with a completely disjoint graph, and adds edges creating a graph

More information

MA/CSSE 473 Day 17. Divide-and-conquer Convex Hull. Strassen's Algorithm: Matrix Multiplication. (if time, Shell's Sort)

MA/CSSE 473 Day 17. Divide-and-conquer Convex Hull. Strassen's Algorithm: Matrix Multiplication. (if time, Shell's Sort) MA/CSSE 473 Day 17 Divide-and-conquer Convex Hull Strassen's Algorithm: Matrix Multiplication (if time, Shell's Sort) MA/CSSE 473 Day 17 Student Questions Exam 2 specification Levitin 3 rd Edition Closest

More information

Chapter 1 Divide and Conquer Algorithm Theory WS 2013/14 Fabian Kuhn

Chapter 1 Divide and Conquer Algorithm Theory WS 2013/14 Fabian Kuhn Chapter 1 Divide and Conquer Algorithm Theory WS 2013/14 Fabian Kuhn Number of Inversions Formal problem: Given: array,,,, of distinct elements Objective: Compute number of inversions 0 Example: 4, 1,

More information

11. APPROXIMATION ALGORITHMS

11. APPROXIMATION ALGORITHMS Coping with NP-completeness 11. APPROXIMATION ALGORITHMS load balancing center selection pricing method: weighted vertex cover LP rounding: weighted vertex cover generalized load balancing knapsack problem

More information

CS 372: Computational Geometry Lecture 3 Line Segment Intersection

CS 372: Computational Geometry Lecture 3 Line Segment Intersection CS 372: Computational Geometry Lecture 3 Line Segment Intersection Antoine Vigneron King Abdullah University of Science and Technology September 9, 2012 Antoine Vigneron (KAUST) CS 372 Lecture 3 September

More information

Algorithms. Algorithms 1.4 ANALYSIS OF ALGORITHMS

Algorithms. Algorithms 1.4 ANALYSIS OF ALGORITHMS ROBERT SEDGEWICK KEVIN WAYNE Algorithms ROBERT SEDGEWICK KEVIN WAYNE 1.4 ANALYSIS OF ALGORITHMS Algorithms F O U R T H E D I T I O N http://algs4.cs.princeton.edu introduction observations mathematical

More information

Algorithmic Paradigms

Algorithmic Paradigms Algorithmic Paradigms Greedy. Build up a solution incrementally, myopically optimizing some local criterion. Divide-and-conquer. Break up a problem into two or more sub -problems, solve each sub-problem

More information

Geometric data structures:

Geometric data structures: Geometric data structures: Machine Learning for Big Data CSE547/STAT548, University of Washington Sham Kakade Sham Kakade 2017 1 Announcements: HW3 posted Today: Review: LSH for Euclidean distance Other

More information

CSCI 121: Searching & Sorting Data

CSCI 121: Searching & Sorting Data CSCI 121: Searching & Sorting Data Searching a list Let s consider the work involved in Python s execution of it might rely on code like this: y in xs def search(y,xs): i, n = 0, len(xs) while i < n: if

More information

Transform & Conquer. Presorting

Transform & Conquer. Presorting Transform & Conquer Definition Transform & Conquer is a general algorithm design technique which works in two stages. STAGE : (Transformation stage): The problem s instance is modified, more amenable to

More information

15-451/651: Design & Analysis of Algorithms April 18, 2016 Lecture #25 Closest Pairs last changed: April 18, 2016

15-451/651: Design & Analysis of Algorithms April 18, 2016 Lecture #25 Closest Pairs last changed: April 18, 2016 15-451/651: Design & Analysis of Algorithms April 18, 2016 Lecture #25 Closest Pairs last changed: April 18, 2016 1 Prelimaries We ll give two algorithms for the followg closest pair proglem: Given n pots

More information

Principles of Algorithm Design

Principles of Algorithm Design Principles of Algorithm Design When you are trying to design an algorithm or a data structure, it s often hard to see how to accomplish the task. The following techniques can often be useful: 1. Experiment

More information

11. APPROXIMATION ALGORITHMS

11. APPROXIMATION ALGORITHMS 11. APPROXIMATION ALGORITHMS load balancing center selection pricing method: vertex cover LP rounding: vertex cover generalized load balancing knapsack problem Lecture slides by Kevin Wayne Copyright 2005

More information

Sorting. Divide-and-Conquer 1

Sorting. Divide-and-Conquer 1 Sorting Divide-and-Conquer 1 Divide-and-Conquer 7 2 9 4 2 4 7 9 7 2 2 7 9 4 4 9 7 7 2 2 9 9 4 4 Divide-and-Conquer 2 Divide-and-Conquer Divide-and conquer is a general algorithm design paradigm: Divide:

More information

CSC Design and Analysis of Algorithms. Lecture 6. Divide and Conquer Algorithm Design Technique. Divide-and-Conquer

CSC Design and Analysis of Algorithms. Lecture 6. Divide and Conquer Algorithm Design Technique. Divide-and-Conquer CSC 8301- Design and Analysis of Algorithms Lecture 6 Divide and Conuer Algorithm Design Techniue Divide-and-Conuer The most-well known algorithm design strategy: 1. Divide a problem instance into two

More information

CS 580: Algorithm Design and Analysis. Jeremiah Blocki Purdue University Spring 2018

CS 580: Algorithm Design and Analysis. Jeremiah Blocki Purdue University Spring 2018 CS 580: Algorithm Design and Analysis Jeremiah Blocki Purdue University Spring 2018 Recap: Stable Matching Problem Definition of a Stable Matching Stable Roomate Matching Problem Stable matching does not

More information

CPS 616 TRANSFORM-AND-CONQUER 7-1

CPS 616 TRANSFORM-AND-CONQUER 7-1 CPS 616 TRANSFORM-AND-CONQUER 7-1 TRANSFORM AND CONQUER Group of techniques to solve a problem by first transforming the problem into one of: 1. a simpler/more convenient instance of the same problem (instance

More information

15-451/651: Design & Analysis of Algorithms November 20, 2018 Lecture #23: Closest Pairs last changed: November 13, 2018

15-451/651: Design & Analysis of Algorithms November 20, 2018 Lecture #23: Closest Pairs last changed: November 13, 2018 15-451/651: Design & Analysis of Algorithms November 20, 2018 Lecture #23: Closest Pairs last changed: November 13, 2018 1 Prelimaries We ll give two algorithms for the followg closest pair problem: Given

More information

Approximation Algorithms

Approximation Algorithms Approximation Algorithms Given an NP-hard problem, what should be done? Theory says you're unlikely to find a poly-time algorithm. Must sacrifice one of three desired features. Solve problem to optimality.

More information

100 points total. CSE 3353 Homework 2 Spring 2013

100 points total. CSE 3353 Homework 2 Spring 2013 Name: 100 points total CSE 3353 Homework 2 Spring 2013 Assignment is due at 9:30am on February 28. Submit a hard copy of the assignment, including a copy of your code and outputs as requested in the assignment.

More information

Merge Sort. Run time typically depends on: Insertion sort can be faster than merge sort. Fast, able to handle any data

Merge Sort. Run time typically depends on: Insertion sort can be faster than merge sort. Fast, able to handle any data Run time typically depends on: How long things take to set up How many operations there are in each step How many steps there are Insertion sort can be faster than merge sort One array, one operation per

More information

Triangulation and Convex Hull. 8th November 2018

Triangulation and Convex Hull. 8th November 2018 Triangulation and Convex Hull 8th November 2018 Agenda 1. Triangulation. No book, the slides are the curriculum 2. Finding the convex hull. Textbook, 8.6.2 2 Triangulation and terrain models Here we have

More information

UNIT-2. Problem of size n. Sub-problem 1 size n/2. Sub-problem 2 size n/2. Solution to the original problem

UNIT-2. Problem of size n. Sub-problem 1 size n/2. Sub-problem 2 size n/2. Solution to the original problem Divide-and-conquer method: Divide-and-conquer is probably the best known general algorithm design technique. The principle behind the Divide-and-conquer algorithm design technique is that it is easier

More information

Algorithms. Algorithms GEOMETRIC APPLICATIONS OF BSTS. 1d range search line segment intersection kd trees interval search trees rectangle intersection

Algorithms. Algorithms GEOMETRIC APPLICATIONS OF BSTS. 1d range search line segment intersection kd trees interval search trees rectangle intersection Algorithms ROBERT SEDGEWICK KEVIN WAYNE GEOMETRIC APPLICATIONS OF BSTS Algorithms F O U R T H E D I T I O N ROBERT SEDGEWICK KEVIN WAYNE 1d range search line segment intersection kd trees interval search

More information