L2 Data Acquisition. Mechanical measurement (CMM) Structured light Range images Shape from shading Other methods

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1 L2 Data Acquisition Mechanical measurement (CMM) Structured light Range images Shape from shading Other methods 1

2 Coordinate Measurement Machine Touch based Slow Sparse Data Complex planning Accurate 2

3 Vision-based Method: Stereo Triangle I J Correspondence is hard! 3

4 Structured Light Triangulation I J Correspondence becomes easier! 4

5 What is Structured Light? Any spatio-temporal pattern of light projected on a surface (or volume). Cleverly illuminate the scene to extract scene properties (eg., 3D). Avoids problems of 3D estimation in scenes with complex texture/brdfs. Very popular in vision and successful in industrial applications (parts assembly, inspection, packaging, etc). 5

6 Light Strip Scanning Single Strip Optical triangulation Project a single stripe of laser light Scan it across the surface of the object This is a very precise version of structured light scanning Good for high resolution 3D, but needs many images and takes time Light plane Source Camera Surface 6

7 Triangulation Project laser strip onto the object Object Light Plane Ax + By + Cz + D = 0 Laser Camera 7

8 Triangulation Depth from ray-plane triangulation: Intersect camera ray with light plane Object Light Plane Ax + By + Cz + D Laser = 0 Image Point ( x', y') Camera x y = = x' z / y' z / f f z = Df Ax' + By' + Cf 8

9 Example: Laser Scanner Cyberware face and head scanner + very accurate < 0.01 mm more than 10sec per scan 9

10 Example: Laser Scanner Digital Michelangelo Project + very accurate < 0.01 mm more than 10sec per scan 10

11 3D Model Acquisition Pipeline A range image 3D Scanner 3D shape as seen from a single point of view 11

12 3D Model Acquisition Pipeline 3D Scanner View Planning Move scanner around object (or move object w.r.t. scanner) 12

13 3D Model Acquisition Pipeline 3D Scanner View Planning Alignment Multi-scans need to be aligned 13

14 3D Model Acquisition Pipeline 3D Scanner View Planning Alignment Merging How to merge? 14

15 3D Model Acquisition Pipeline 3D Scanner View Planning Alignment Done? Merging Now, the user needs to plan further scans and determine whether the entire object has been covered. 15

16 3D Model Acquisition Pipeline 3D Scanner View Planning Alignment Done? Merging Display 16

17 17

18 Portable 3D Laser Scanner Many choices available on market now 18

19 Faster Acquisition Project multiple stripes simultaneously Correspondence problem: which stripe is which? Common types of patterns: Binary coded light striping Gray/color coded light striping 19

20 Binary Coding Faster: (2 n -1) stripes in n images Projected over time Example: 3 binary-encoded patterns which allows the measuring surface to be divided in 8 sub-regions Pattern 3 Pattern 2 Pattern 1 20

21 Binary Coding Assign each stripe a unique illumination code over time [Posdamer 82] Time Space 21

22 Binary Coding Example: 7 binary patterns proposed by Posdamer & Altschuler Pattern 3 Pattern 2 Codeword of this píxel: identifies the corresponding pattern stripe Pattern 1 22

23 More Complex Patterns Works despite complex appearances Works in real-time and on dynamic scenes Need very few images (one or two). But needs a more complex correspondence algorithm 23

24 Real-Time 3D Model Accquisition 24

25 Continuum of Triangulation Methods Multi-stripe Multi-frame Single-stripe Single-frame Slow, robust Fast, fragile 25

26 Microsoft Kinect IR LED Emitter IR Camera RGB Camera 26

27 Microsoft Kinect Depth map Speckled IR Pattern 27

28 Shape-from-Shading Assumptions of Imaging model Lambertian surface The viewer and light source is sufficiently far from the object Brightness is independent of the viewing direction Reflection function: Image irradiance equation: 28

29 Photometric Stereo Obtain Normal-Field Camer a Light 1 Light 2 Light 3 Reconstruction Surface "Surface-from-Gradients: An approach based on discrete geometry processing", IEEE CVPR Photometric Stereo Normal Field Surface from Gradient (SfG) Projects/CVPRReconProj.htm 29

30 Photometric Stereo with Near Point Lighting 30

31 Photometric Stereo with Near Point Lighting 31

32 Fluorescent Immersion Range Scanning 32

33 Fluorescent Immersion Range Scanning 33

34 Dip Transform for 3D Shape Reconstruction 34

35 Dip Transform for 3D Shape Reconstruction 35

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