CS 775: Advanced Computer Graphics. Lecture 8 : Motion Capture

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1 CS 775: Advanced Computer Graphics Lecture 8 :

2 History Study of human motion Leonardo da Vinci ( )

3 History Study of human motion Edward J. Muybridge,

4 Capturing motion of a performer in 3D The idea for using Mocap in animation comes from rotoscoping

5 Capturing motion of a performer in 3D Has many uses: Animation Sports Ergonomics Medicine Robotics

6 Types of Motion capture Mechanical Magnetic Potentiometers at joints change voltage according to angular rotation of the rods. Gyro at the hips Magnetic sensors and transmitters. motion capture system mocap.htm

7 Types of Motion capture Inertial Single Accelerometers MEMS Gyroscopes Other sensors

8 Types of Motion capture Optical

9 Phasespace Types of Motion capture Optical With Markers Active

10 Phasespace Types of Motion capture Optical With Markers Active Passive Vicon

11 Optical Motion capture - Cameras Vicon MX: Cameras with (near) infrared LED's: 4M pixels, 10 bit grayscale, 166 fps Phasespace: Linear detectors, 12.4M pixels, 480fps

12 Optical Motion capture - Cameras Vicon MX: Cameras with (near) infrared LED's: 4M pixels, 10 bit grayscale, 166 fps Phasespace: Linear detectors, 12.4M pixels, 480fps

13 Types of Motion capture Optical With Markers Active Passive Markerless Monocular Human with a Mixture of Regressors, A Agarwal and B. Triggs, CVPR 2005 Monocular

14 Types of Motion capture Monocular Human with a Mixture of Regressors, A Agarwal and B. Triggs, CVPR 2005 Optical With Markers Active Passive Markerless Monocular Multi-camera 3D Human Kinematic Modeling and Markerless Motion Capture, G. Cheung, S. Baker, T. Kanade, CVPR2003

15 Types of Motion capture Monocular Human with a Mixture of Regressors, A Agarwal and B. Triggs, CVPR 2005 Optical With Markers Active Passive Markerless Monocular Multi-camera 3D Human Kinematic Modeling and Markerless Motion Capture, G. Cheung, S. Baker, T. Kanade, CVPR2003 Articulated Mesh Animation from Multi view Silhouettes, Dl Vlasic, I. Baran, W. Matusik, J. Popović, ACM TOG, 2008

16 Facial Motion capture Scale of movement is different from full body capture Skin is not rigid Performance Capture Full body and face

17 Processing Pipeline Calibrate, reconstruct markers and label Markers reconstructed in 3D Labelling in a T frame Full Labelling

18 Processing Pipeline Complete motion trajectories Processing marker trajectories

19 Processing Pipeline Export the animation BVH ASF/AMC C3D

20 BVH BioVision Hierarchy Format HIERARCHY ROOT Hips { OFFSET CHANNELS 6 Xposition Yposition Zposition Zrotation Xrotation Yrotation JOINT Chest { OFFSET 5.21 CHANNELS 3 Zrotation Xrotation Yrotation JOINT Neck { OFFSET CHANNELS 3 Zrotation Xrotation Yrotation JOINT Head { OFFSET 5.45 CHANNELS 3 Zrotation Xrotation Yrotation End Site { OFFSET 3.87 } } }

21 BVH BioVision Hierarchy Format MOTION Frames: 2 Frame Time:

CS 775: Advanced Computer Graphics. Lecture 17 : Motion Capture

CS 775: Advanced Computer Graphics. Lecture 17 : Motion Capture CS 775: Advanced Computer Graphics Lecture 17 : History Study of human motion Leonardo da Vinci (1452 1519) History Study of human motion Edward J. Muybridge, 1830 1904 http://en.wikipedia.org/wiki/eadweard_muybridge

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