Fundamentals of Quantitative Design and Analysis

Size: px
Start display at page:

Download "Fundamentals of Quantitative Design and Analysis"

Transcription

1 Fundamentals of Quantitative Design and Analysis Dr. Jiang Li Adapted from the slides provided by the authors

2 Computer Technology Performance improvements: Improvements in semiconductor technology Feature size, clock speed Improvements in computer architectures RISC architectures exploiting ILP and using cache Led to/utilized by HLL compilers, UNIX Without it, computers would be 7.5 times slower Together have enabled: Lightweight affordable computers Productivity-based managed/interpreted programming languages, SaaS, new nature of applications Introduction

3 Single Processor Performance Move to multi-processor Introduction RISC

4 Current Trends in Architecture Introduction Cannot continue to leverage Instruction-Level parallelism (ILP) Single processor performance improvement ended in 2003 New models for performance: Data-level parallelism (DLP) Thread-level parallelism (TLP) Request-level parallelism (RLP) These require explicit restructuring of the application

5 What to Get from this Course Introduction The architectural ideas and accompanying compiler improvements that made the incredible growth rate possible A quantitative approach to computer design and analysis Empirical observations of programs, experimentation, and simulation as tools

6 Classes of Computers Personal Mobile Device (PMD) e.g. smart phones, tablet computers Emphasis on energy efficiency and real-time, system cost (e.g. memory) Desktop Computing Emphasis on price-performance Servers Emphasis on availability, scalability, throughput Clusters / Warehouse Scale Computers Used for Software as a Service (SaaS) Emphasis on availability and price-performance Sub-class: Supercomputers, emphasis: floating-point performance and fast internal networks Embedded Computers Emphasis: price Classes of Computers

7 Parallelism Classes of parallelism in applications: Data-Level Parallelism (DLP) Task-Level Parallelism (TLP) Classes of Computers Classes of architectural parallelism: Instruction-Level Parallelism (ILP) Exploits DLP through pipelining, speculative execution Vector architectures/graphic Processor Units (GPUs) Exploits DLP through SIMD Thread-Level Parallelism Exploits DLP/TLP Request-Level Parallelism Exploits parallelism specified by code/os

8 Flynn s Taxonomy Single instruction stream, single data stream (SISD) Single instruction stream, multiple data streams (SIMD) Vector architectures Multimedia extensions Graphics processor units Classes of Computers Multiple instruction streams, single data stream (MISD) No commercial implementation Multiple instruction streams, multiple data streams (MIMD) Tightly-coupled MIMD: e.g. multi-core Loosely-coupled MIMD: e.g. WSC

9 Defining Computer Architecture Old view of computer architecture: Instruction Set Architecture (ISA) design i.e. decisions regarding: registers, memory addressing, addressing modes, instruction operands, available operations, control flow instructions, instruction encoding Defining Computer Architecture Real computer architecture: Specific requirements of the target machine Design to maximize performance within constraints: cost, power, and availability Includes ISA, microarchitecture, hardware

10 Classes A Quick View of An ISA (1) General-purpose register architecture Register-memory: 80x86 Load-store: ARM, MIPS Memory addressing Byte addressing Aligned (usually faster) vs. non-aligned Address modes Specify the address of a memory object Operations Data transfer, arithmetic logical, control, FP Defining Computer Architecture

11 A Quick View of An ISA (2) Types and sizes of operands Integer, floating point (FP), characters 8/16/32/64 bits etc Control flow instructions Branch,jump,call,return PC-relative addressing Test register content vs. test condition bits Return address in register vs. in memory Encoding Fixed length vs. variable length Defining Computer Architecture

12 Genuine Computer Architecture ISA Organization/microarchitecture High-level aspects of computer design, e.g. the memory system, the memory interconnect, and the design of CPU AMD Opteron vs. Intel Core i7 Hardware Logic design, packaging Core i7 vs. Xeon

13 Trends in Technology Integrated circuit technology Transistor density: 35%/year Die size: 10-20%/year Integration overall: 40-55%/year Trends in Technology DRAM capacity: 25-40%/year (slowing) Flash capacity: 50-60%/year 15-20X cheaper/bit than DRAM Magnetic disk technology: 40%/year 15-25X cheaper/bit than Flash X cheaper/bit than DRAM 1. Computer lifetime: 3-5 years 2. Design for the next technology

14 Bandwidth and Latency Bandwidth or throughput Total work done in a given time 10,000-25,000X improvement for processors X improvement for memory and disks Trends in Technology Latency or response time Time between start and completion of an event 30-80X improvement for processors 6-8X improvement for memory and disks

15 Bandwidth and Latency Trends in Technology Log-log plot of bandwidth and latency milestones

16 Transistors and Wires Feature size Minimum size of transistor or wire in x or y dimension 10 microns in 1971 to.032 microns (32nm) in nm expected in Transistor performance scales linearly Wire delay does not improve with feature size! A design challenge along with power Integration density scales quadratically Trends in Technology

17 Power and Energy Problem: Get power in, get power (heat) out Design concerns: Maximum power required Sustained power consumption Thermal Design Power (TDP) Characterizes sustained power consumption Used as target for power supply and cooling system Lower than peak power, higher than average power consumption Power supply and cooling must match TDP Clock rate can be reduced dynamically to limit power consumption Chip can be shutdown too! Energy and energy efficiency Energy per task is often a better measurement Trends in Power and Energy

18 Dynamic Energy and Power Dynamic energy Transistor switch from 0 -> 1 or 1 -> 0 ½ Capacitive load Voltage 2 Trends in Power and Energy Dynamic power ½ Capacitive load Voltage 2 Frequency switched Frequency up 15%, voltage down 15%, power? For a fixed task, reducing clock rate reduces power, not energy

19 Power Trends in Power and Energy Intel consumed ~ 2 W 3.3 GHz Intel Core i7 consumes 130 W Heat must be dissipated from 1.5 x 1.5 cm chip This is the limit of what can be cooled by air

20 Reducing Dynamic Power Techniques for reducing power: Do nothing well Turn off the clock of inactive modules Dynamic Voltage-Frequency Scaling Low power state for DRAM, disks Have to return to fully active mode to read or write Overclocking on some cores, turning off others Trends in Power and Energy

21 Static Power Static power consumption Current static x Voltage Increases with smaller transistor sizes Scales with number of transistors Up to 50% of the total power consumption Trends in Power and Energy Power gating Turn off the power supply to inactive modules Race-to-halt Use a faster, less energy-efficient processor to allow the rest of the system to go into a sleep mode

22 Trends in Cost Factors Learning curve Volume Yield: % of products passing tests Rule of thumb: 10% less for each doubling of volume Standardization DRAM (more standardized) vs processors (less std ed) Commodity Competition More for commodity Trends in Cost

23 Integrated Circuit Cost Integrated circuit Trends in Cost Bose-Einstein formula: Defects per unit area = defects per square cm (2010) N = process-complexity factor = (40 nm, 2010)

24 Integrated Circuit Cost Trends in Cost Figure 1.15 This 300 mm wafer contains 280 full Sandy Bridge dies, each 20.7 by 10.5 mm in a 32 nm process. (Sandy Bridge is Intel s successor to Nehalem used in the Core i7.) At 216 mm2, the formula for dies per wafer estimates 282. (Courtesy Intel.)

25 Integrated Circuit Cost Redundancy to raise yield Cost per die grows roughly as the square of the die area What functions should be included on a die? Considered by computer designer Incorporate reconfigurable logic for better flexibility Trends in Cost Cost versus Price Cost of Manufacturing versus Cost of Operation

26 Dependability Two states of service 1. Service accomplishment 2. Service interruption Service state transition Quantifiable! 1->2: failures 2->1: restorations Module reliability Mean time to failure (MTTF) Failures in time (FIT): failures per billion hours of operation Failure rate: 10 9 /MTTF FIT Failure rate of a collection of modules? With exponentially distributed lifetimes, the failure rate is the sum. Mean time to repair (MTTR) Mean time between failures (MTBF) = MTTF + MTTR Module availability = MTTF / MTBF Dependability

27 Dependability Example (1) Dependability Assume a disk subsystem with the following components and MTTF 10 disks, each rated at 1,000,000-hour MTTF 1 ATA controller, 500,000-hour MTTF 1 power supply, 200,000-hour MTTF 1 fan, 200,000-hour MTTF 1 ATA cable, 1,000,000-hour MTTF The lifetimes are exponentially distributed Failures are independent MTTF of the system? 27

28 Dependability Example (2) Dependability Consider the power supply of the previous subsystem 1 power supply, 200,000-hour MTTF Add a same power supply as backup Calculate the reliability of redundant power supplies Probability of total failure = Probability of one power supply failure * Probability of the other failure before replacement 28

29 Measuring Performance Typical performance metrics: Response time Throughput Measuring Performance Speedup of X relative to Y Execution time Y / Execution time X Execution time Wall clock time: includes all system overheads CPU time: only computation time

30 Measuring Performance Benchmarks Kernels (e.g. matrix multiply) Small, key pieces of real applications Toy programs (e.g. sorting) Synthetic benchmarks (e.g. Dhrystone) Fake programs trying to match the profile and behavior of real applications Measuring Performance Potential problems How well benchmarks resemble true applications? Running environment of benchmarks Hardware, compiler Benchmark suites (e.g. SPEC06fp, TPC-C) 30

31 Reporting Performance Results Reproducible Summarizing Normalize execution times (e.g. SPECRatio) Divide the time on the reference computer by the time on the computer being rated Summarize SPECRatios Measuring Performance Geometric mean = n ς n i=1 SPECRatio i 31

32 Principles of Computer Design Principles Take Advantage of Parallelism e.g. multiple processors, disks, memory banks, pipelining, multiple functional units Principle of Locality Reuse of data and instructions Focus on the Common Case Amdahl s Law The law of diminishing returns

33 Principles of Computer Design The Processor Performance Equation Principles

34 Principles of Computer Design Principles Different instruction types having different CPIs

35 CPU Time Example Suppose we have made the following measurements: Frequency of FP operations = 25% Average CPI of FP operations = 4.0 Average CPI of other instructions = 1.33 Frequency of FPSQR = 2% CPI of FPSQR = 20 Two design alternatives Decrease the CPI of FPSQR to 2, or Decrease the average CPI of all FP operations to 2.5 Compare these two alternatives 35

36 Fallacy of MTTF The rated mean time to failure of disks is 1,200,000 hours or almost 140 years, so disks practically never fail. To calculate the large MTTF Manufacturers will put thousands of disks in a room, run them for a few months, and count the number that fail. MTTF = total # hours all disks work / # disk failed Users are assumed to replace disk every 5 years, failure in 27 replacements Usage of MTTF # failed disks = # disks (short) Time period / MTTF Real-world MTTF is about 2 to 10 times worse than the manufacturer s MTTF 36

37 Summary Introduced a number of concepts Classes of computers Parallelism Computer architecture Bandwidth and latency Power and energy Cost Dependability Performance measurement Principles of computer design Provided a quantitative framework that we will expand upon throughout the book. 37

Copyright 2012, Elsevier Inc. All rights reserved.

Copyright 2012, Elsevier Inc. All rights reserved. Computer Architecture A Quantitative Approach, Fifth Edition Chapter 1 Fundamentals of Quantitative Design and Analysis 1 Computer Technology Performance improvements: Improvements in semiconductor technology

More information

Computer Architecture A Quantitative Approach, Fifth Edition. Chapter 1. Copyright 2012, Elsevier Inc. All rights reserved. Computer Technology

Computer Architecture A Quantitative Approach, Fifth Edition. Chapter 1. Copyright 2012, Elsevier Inc. All rights reserved. Computer Technology Computer Architecture A Quantitative Approach, Fifth Edition Chapter 1 Fundamentals of Quantitative Design and Analysis 1 Computer Technology Performance improvements: Improvements in semiconductor technology

More information

EECS4201 Computer Architecture

EECS4201 Computer Architecture Computer Architecture A Quantitative Approach, Fifth Edition Chapter 1 Fundamentals of Quantitative Design and Analysis These slides are based on the slides provided by the publisher. The slides will be

More information

Lecture 1: Introduction

Lecture 1: Introduction Contemporary Computer Architecture Instruction set architecture Lecture 1: Introduction CprE 581 Computer Systems Architecture, Fall 2016 Reading: Textbook, Ch. 1.1-1.7 Microarchitecture; examples: Pipeline

More information

CSE 502 Graduate Computer Architecture

CSE 502 Graduate Computer Architecture Computer Architecture A Quantitative Approach, Fifth Edition CAQA5 Chapter 1 CSE 502 Graduate Computer Architecture Lec 1-3 - Introduction Fundamentals of Quantitative Design and Analysis Larry Wittie

More information

Transistors and Wires

Transistors and Wires Computer Architecture A Quantitative Approach, Fifth Edition Chapter 1 Fundamentals of Quantitative Design and Analysis Part II These slides are based on the slides provided by the publisher. The slides

More information

Introduction to Computer Architecture II

Introduction to Computer Architecture II Introduction to Computer Architecture II ECE 154B Dmitri Strukov Computer systems overview 1 Outline Course information Trends Computing classes Quantitative Principles of Design Dependability 2 Course

More information

ECE 486/586. Computer Architecture. Lecture # 2

ECE 486/586. Computer Architecture. Lecture # 2 ECE 486/586 Computer Architecture Lecture # 2 Spring 2015 Portland State University Recap of Last Lecture Old view of computer architecture: Instruction Set Architecture (ISA) design Real computer architecture:

More information

Fundamentals of Computer Design

Fundamentals of Computer Design Fundamentals of Computer Design Computer Architecture J. Daniel García Sánchez (coordinator) David Expósito Singh Francisco Javier García Blas ARCOS Group Computer Science and Engineering Department University

More information

TDT 4260 lecture 2 spring semester 2015

TDT 4260 lecture 2 spring semester 2015 1 TDT 4260 lecture 2 spring semester 2015 Lasse Natvig, The CARD group Dept. of computer & information science NTNU 2 Lecture overview Chapter 1: Fundamentals of Quantitative Design and Analysis, continued

More information

Computer Architecture Lecture 1: Fundamentals of Quantitative Design and Analysis (Chapter 1)

Computer Architecture Lecture 1: Fundamentals of Quantitative Design and Analysis (Chapter 1) Computer Architecture Lecture 1: Fundamentals of Quantitative Design and Analysis (Chapter 1) Chih Wei Liu 劉志尉 National Chiao Tung University cwliu@twins.ee.nctu.edu.tw Computer Technology Introduction

More information

Fundamentals of Computers Design

Fundamentals of Computers Design Computer Architecture J. Daniel Garcia Computer Architecture Group. Universidad Carlos III de Madrid Last update: September 8, 2014 Computer Architecture ARCOS Group. 1/45 Introduction 1 Introduction 2

More information

Computer Architecture. Minas E. Spetsakis Dept. Of Computer Science and Engineering (Class notes based on Hennessy & Patterson)

Computer Architecture. Minas E. Spetsakis Dept. Of Computer Science and Engineering (Class notes based on Hennessy & Patterson) Computer Architecture Minas E. Spetsakis Dept. Of Computer Science and Engineering (Class notes based on Hennessy & Patterson) What is Architecture? Instruction Set Design. Old definition from way back

More information

DEPARTMENT OF ECE IV YEAR ECE EC6009 ADVANCED COMPUTER ARCHITECTURE LECTURE NOTES

DEPARTMENT OF ECE IV YEAR ECE EC6009 ADVANCED COMPUTER ARCHITECTURE LECTURE NOTES DEPARTMENT OF ECE IV YEAR ECE EC6009 ADVANCED COMPUTER ARCHITECTURE LECTURE NOTES SYLLABUS EC6009 ADVANCED COMPUTER ARCHITECTURE L T P C 3 0 0 3 OBJECTIVES: The student should be made to: Understand the

More information

Fundamentals of Computer Design

Fundamentals of Computer Design CS359: Computer Architecture Fundamentals of Computer Design Yanyan Shen Department of Computer Science and Engineering 1 Defining Computer Architecture Agenda Introduction Classes of Computers 1.3 Defining

More information

Advanced Computer Architecture Week 1: Introduction. ECE 154B Dmitri Strukov

Advanced Computer Architecture Week 1: Introduction. ECE 154B Dmitri Strukov Advanced Computer Architecture Week 1: Introduction ECE 154B Dmitri Strukov 1 Outline Course information Trends (in technology, cost, performance) and issues 2 Course organization Class website (old),

More information

PERFORMANCE METRICS. Mahdi Nazm Bojnordi. CS/ECE 6810: Computer Architecture. Assistant Professor School of Computing University of Utah

PERFORMANCE METRICS. Mahdi Nazm Bojnordi. CS/ECE 6810: Computer Architecture. Assistant Professor School of Computing University of Utah PERFORMANCE METRICS Mahdi Nazm Bojnordi Assistant Professor School of Computing University of Utah CS/ECE 6810: Computer Architecture Overview Announcement Sept. 5 th : Homework 1 release (due on Sept.

More information

Chapter 1: Fundamentals of Quantitative Design and Analysis

Chapter 1: Fundamentals of Quantitative Design and Analysis 1 / 12 Chapter 1: Fundamentals of Quantitative Design and Analysis Be careful in this chapter. It contains a tremendous amount of information and data about the changes in computer architecture since the

More information

Advanced Computer Architecture Week 1: Introduction. ECE 154B Dmitri Strukov

Advanced Computer Architecture Week 1: Introduction. ECE 154B Dmitri Strukov Advanced Computer Architecture Week 1: Introduction ECE 154B Dmitri Strukov 1 Outline Course information Trends (in technology, cost, performance) and issues 2 Course organization Class website: http://www.ece.ucsb.edu/~strukov/ece154bwint

More information

Advanced Computer Architecture (CS620)

Advanced Computer Architecture (CS620) Advanced Computer Architecture (CS620) Background: Good understanding of computer organization (eg.cs220), basic computer architecture (eg.cs221) and knowledge of probability, statistics and modeling (eg.cs433).

More information

Performance of computer systems

Performance of computer systems Performance of computer systems Many different factors among which: Technology Raw speed of the circuits (clock, switching time) Process technology (how many transistors on a chip) Organization What type

More information

Advanced Computer Architecture Week 1: Introduction. ECE 154B Dmitri Strukov

Advanced Computer Architecture Week 1: Introduction. ECE 154B Dmitri Strukov Advanced Computer Architecture Week 1: Introduction ECE 154B Dmitri Strukov 1 Outline Course information Trends (in technology, cost, performance) and issues 2 Course organization Old class website : http://www.ece.ucsb.edu/~strukov/ece154bsprin

More information

CS/EE 6810: Computer Architecture

CS/EE 6810: Computer Architecture CS/EE 6810: Computer Architecture Class format: Most lectures on YouTube *BEFORE* class Use class time for discussions, clarifications, problem-solving, assignments 1 Introduction Background: CS 3810 or

More information

Outline Marquette University

Outline Marquette University COEN-4710 Computer Hardware Lecture 1 Computer Abstractions and Technology (Ch.1) Cristinel Ababei Department of Electrical and Computer Engineering Credits: Slides adapted primarily from presentations

More information

Advanced Computer Architecture Week 1: Introduction. ECE 154B Dmitri Strukov

Advanced Computer Architecture Week 1: Introduction. ECE 154B Dmitri Strukov Advanced Computer Architecture Week 1: Introduction ECE 154B Dmitri Strukov 1 Outline Course information Trends (in technology, cost, performance) and issues 2 Course organization Class website : http://www.ece.ucsb.edu/~strukov/ece154bspring201

More information

1.13 Historical Perspectives and References

1.13 Historical Perspectives and References Case Studies and Exercises by Diana Franklin 61 Appendix H reviews VLIW hardware and software, which, in contrast, are less popular than when EPIC appeared on the scene just before the last edition. Appendix

More information

The Computer Revolution. Classes of Computers. Chapter 1

The Computer Revolution. Classes of Computers. Chapter 1 COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface 5 th Edition 1 Chapter 1 Computer Abstractions and Technology 1 The Computer Revolution Progress in computer technology Underpinned by Moore

More information

EE282 Computer Architecture. Lecture 1: What is Computer Architecture?

EE282 Computer Architecture. Lecture 1: What is Computer Architecture? EE282 Computer Architecture Lecture : What is Computer Architecture? September 27, 200 Marc Tremblay Computer Systems Laboratory Stanford University marctrem@csl.stanford.edu Goals Understand how computer

More information

Defining Performance. Performance 1. Which airplane has the best performance? Computer Organization II Ribbens & McQuain.

Defining Performance. Performance 1. Which airplane has the best performance? Computer Organization II Ribbens & McQuain. Defining Performance Performance 1 Which airplane has the best performance? Boeing 777 Boeing 777 Boeing 747 BAC/Sud Concorde Douglas DC-8-50 Boeing 747 BAC/Sud Concorde Douglas DC- 8-50 0 100 200 300

More information

Course web site: teaching/courses/car. Piazza discussion forum:

Course web site:   teaching/courses/car. Piazza discussion forum: Announcements Course web site: http://www.inf.ed.ac.uk/ teaching/courses/car Lecture slides Tutorial problems Courseworks Piazza discussion forum: http://piazza.com/ed.ac.uk/spring2018/car Tutorials start

More information

COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface. 5 th. Edition. Chapter 1. Computer Abstractions and Technology

COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface. 5 th. Edition. Chapter 1. Computer Abstractions and Technology COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface 5 th Edition Chapter 1 Computer Abstractions and Technology The Computer Revolution Progress in computer technology Underpinned by Moore

More information

CSCI 402: Computer Architectures. Computer Abstractions and Technology (4) Fengguang Song Department of Computer & Information Science IUPUI.

CSCI 402: Computer Architectures. Computer Abstractions and Technology (4) Fengguang Song Department of Computer & Information Science IUPUI. CSCI 402: Computer Architectures Computer Abstractions and Technology (4) Fengguang Song Department of Computer & Information Science IUPUI Contents 1.7 - End of Chapter 1 Power wall The multicore era

More information

Computer Organization and Design, 5th Edition: The Hardware/Software Interface

Computer Organization and Design, 5th Edition: The Hardware/Software Interface Computer Organization and Design, 5th Edition: The Hardware/Software Interface 1 Computer Abstractions and Technology 1.1 Introduction 1.2 Eight Great Ideas in Computer Architecture 1.3 Below Your Program

More information

Instructor Information

Instructor Information CS 203A Advanced Computer Architecture Lecture 1 1 Instructor Information Rajiv Gupta Office: Engg.II Room 408 E-mail: gupta@cs.ucr.edu Tel: (951) 827-2558 Office Times: T, Th 1-2 pm 2 1 Course Syllabus

More information

Computer and Information Sciences College / Computer Science Department CS 207 D. Computer Architecture

Computer and Information Sciences College / Computer Science Department CS 207 D. Computer Architecture Computer and Information Sciences College / Computer Science Department CS 207 D Computer Architecture The Computer Revolution Progress in computer technology Underpinned by Moore s Law Makes novel applications

More information

Performance COE 403. Computer Architecture Prof. Muhamed Mudawar. Computer Engineering Department King Fahd University of Petroleum and Minerals

Performance COE 403. Computer Architecture Prof. Muhamed Mudawar. Computer Engineering Department King Fahd University of Petroleum and Minerals Performance COE 403 Computer Architecture Prof. Muhamed Mudawar Computer Engineering Department King Fahd University of Petroleum and Minerals What is Performance? How do we measure the performance of

More information

When and Where? Course Information. Expected Background ECE 486/586. Computer Architecture. Lecture # 1. Spring Portland State University

When and Where? Course Information. Expected Background ECE 486/586. Computer Architecture. Lecture # 1. Spring Portland State University When and Where? ECE 486/586 Computer Architecture Lecture # 1 Spring 2015 Portland State University When: Tuesdays and Thursdays 7:00-8:50 PM Where: Willow Creek Center (WCC) 312 Office hours: Tuesday

More information

Chapter 1. The Computer Revolution

Chapter 1. The Computer Revolution Chapter 1 Baback Izadi Division of Engineering Programs bai@engr.newpaltz.edu The Computer Revolution Progress in computer technology Underpinned by Moore s Law Makes novel applications feasible Computers

More information

Performance, Power, Die Yield. CS301 Prof Szajda

Performance, Power, Die Yield. CS301 Prof Szajda Performance, Power, Die Yield CS301 Prof Szajda Administrative HW #1 assigned w Due Wednesday, 9/3 at 5:00 pm Performance Metrics (How do we compare two machines?) What to Measure? Which airplane has the

More information

Lecture 1: Introduction

Lecture 1: Introduction Lecture 1: Introduction Dr. Eng. Amr T. Abdel-Hamid Winter 2014 Computer Architecture Text book slides: Computer Architec ture: A Quantitative Approach 5 th E dition, John L. Hennessy & David A. Patterso

More information

COMPUTER ORGANIZATION AND DESIGN. 5 th Edition. The Hardware/Software Interface. Chapter 1. Computer Abstractions and Technology

COMPUTER ORGANIZATION AND DESIGN. 5 th Edition. The Hardware/Software Interface. Chapter 1. Computer Abstractions and Technology COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface 5 th Edition Chapter 1 Computer Abstractions and Technology The Computer Revolution Progress in computer technology Underpinned by Moore

More information

Chap. 4 Multiprocessors and Thread-Level Parallelism

Chap. 4 Multiprocessors and Thread-Level Parallelism Chap. 4 Multiprocessors and Thread-Level Parallelism Uniprocessor performance Performance (vs. VAX-11/780) 10000 1000 100 10 From Hennessy and Patterson, Computer Architecture: A Quantitative Approach,

More information

Advanced Topics in Computer Architecture

Advanced Topics in Computer Architecture Advanced Topics in Computer Architecture Marenglen Biba Department of Computer Science University of New York Tirana Computer Architecture: A Classic What do the following have in common: Beatles tunes,

More information

Computer Architecture

Computer Architecture Computer Architecture Architecture The art and science of designing and constructing buildings A style and method of design and construction Design, the way components fit together Computer Architecture

More information

Lecture 2: Performance

Lecture 2: Performance Lecture 2: Performance Today s topics: Technology wrap-up Performance trends and equations Reminders: YouTube videos, canvas, and class webpage: http://www.cs.utah.edu/~rajeev/cs3810/ 1 Important Trends

More information

Introduction to Parallel and Distributed Computing. Linh B. Ngo CPSC 3620

Introduction to Parallel and Distributed Computing. Linh B. Ngo CPSC 3620 Introduction to Parallel and Distributed Computing Linh B. Ngo CPSC 3620 Overview: What is Parallel Computing To be run using multiple processors A problem is broken into discrete parts that can be solved

More information

Exercise 1 Due 02.November 2010, 12:15pm

Exercise 1 Due 02.November 2010, 12:15pm Computer Architecture Exercise 1 Due 02.November 2010, 12:15pm Part 1. Case Study - Chip Fabrication Cost There are many factors involved in the price of a computer chip. New, smaller technologies give

More information

LECTURE 1. Introduction

LECTURE 1. Introduction LECTURE 1 Introduction CLASSES OF COMPUTERS When we think of a computer, most of us might first think of our laptop or maybe one of the desktop machines frequently used in the Majors Lab. Computers, however,

More information

Performance evaluation. Performance evaluation. CS/COE0447: Computer Organization. It s an everyday process

Performance evaluation. Performance evaluation. CS/COE0447: Computer Organization. It s an everyday process Performance evaluation It s an everyday process CS/COE0447: Computer Organization and Assembly Language Chapter 4 Sangyeun Cho Dept. of Computer Science When you buy food Same quantity, then you look at

More information

45-year CPU Evolution: 1 Law -2 Equations

45-year CPU Evolution: 1 Law -2 Equations 4004 8086 PowerPC 601 Pentium 4 Prescott 1971 1978 1992 45-year CPU Evolution: 1 Law -2 Equations Daniel Etiemble LRI Université Paris Sud 2004 Xeon X7560 Power9 Nvidia Pascal 2010 2017 2016 Are there

More information

Page 1. Program Performance Metrics. Program Performance Metrics. Amdahl s Law. 1 seq seq 1

Page 1. Program Performance Metrics. Program Performance Metrics. Amdahl s Law. 1 seq seq 1 Program Performance Metrics The parallel run time (Tpar) is the time from the moment when computation starts to the moment when the last processor finished his execution The speedup (S) is defined as the

More information

EECS2021E EECS2021E. The Computer Revolution. Morgan Kaufmann Publishers September 12, Chapter 1 Computer Abstractions and Technology 1

EECS2021E EECS2021E. The Computer Revolution. Morgan Kaufmann Publishers September 12, Chapter 1 Computer Abstractions and Technology 1 COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface RISC-V Edition EECS2021E Computer Organization Fall 2017 These slides are based on the slides by the authors. The slides doesn t include

More information

An Introduction to Parallel Architectures

An Introduction to Parallel Architectures An Introduction to Parallel Architectures Andrea Marongiu a.marongiu@unibo.it Impact of Parallel Architectures From cell phones to supercomputers In regular CPUs as well as GPUs Parallel HW Processing

More information

ECE 2162 Intro & Trends. Jun Yang Fall 2009

ECE 2162 Intro & Trends. Jun Yang Fall 2009 ECE 2162 Intro & Trends Jun Yang Fall 2009 Prerequisites CoE/ECE 0142: Computer Organization; or CoE/CS 1541: Introduction to Computer Architecture I will assume you have detailed knowledge of Pipelining

More information

William Stallings Computer Organization and Architecture 8 th Edition. Chapter 18 Multicore Computers

William Stallings Computer Organization and Architecture 8 th Edition. Chapter 18 Multicore Computers William Stallings Computer Organization and Architecture 8 th Edition Chapter 18 Multicore Computers Hardware Performance Issues Microprocessors have seen an exponential increase in performance Improved

More information

COMPUTER ORGANIZATION AND DESIGN. 5 th Edition. The Hardware/Software Interface. Chapter 1. Computer Abstractions and Technology

COMPUTER ORGANIZATION AND DESIGN. 5 th Edition. The Hardware/Software Interface. Chapter 1. Computer Abstractions and Technology COMPUTER ORGANIZATION AND DESIGN The Hardware/Software Interface 5 th Edition Chapter 1 Computer Abstractions and Technology Classes of Computers Personal computers General purpose, variety of software

More information

B649 Graduate Computer Architecture. Lec 2 - Introduction. Slides derived from David Patterson

B649 Graduate Computer Architecture. Lec 2 - Introduction. Slides derived from David Patterson B649 Graduate Computer Architecture Lec 2 - Introduction Slides derived from David Patterson Review from last lecture Computer Architecture >> instruction sets Computer Architecture skill sets are different

More information

Lecture 7: Parallel Processing

Lecture 7: Parallel Processing Lecture 7: Parallel Processing Introduction and motivation Architecture classification Performance evaluation Interconnection network Zebo Peng, IDA, LiTH 1 Performance Improvement Reduction of instruction

More information

Parallelism in Hardware

Parallelism in Hardware Parallelism in Hardware Minsoo Ryu Department of Computer Science and Engineering 2 1 Advent of Multicore Hardware 2 Multicore Processors 3 Amdahl s Law 4 Parallelism in Hardware 5 Q & A 2 3 Moore s Law

More information

ECE 154A. Architecture. Dmitri Strukov

ECE 154A. Architecture. Dmitri Strukov ECE 154A Introduction to Computer Architecture Dmitri Strukov Lecture 1 Outline Admin What this class is about? Prerequisites ii Simple computer Performance Historical trends Economics 2 Admin Office Hours:

More information

Lecture 2: Computer Performance. Assist.Prof.Dr. Gürhan Küçük Advanced Computer Architectures CSE 533

Lecture 2: Computer Performance. Assist.Prof.Dr. Gürhan Küçük Advanced Computer Architectures CSE 533 Lecture 2: Computer Performance Assist.Prof.Dr. Gürhan Küçük Advanced Computer Architectures CSE 533 Performance and Cost Purchasing perspective given a collection of machines, which has the - best performance?

More information

CS4200/5200. Lecture 1 Introduction. Dr. Xiaobo Zhou Department of Computer Science. UC. Colorado Springs. Compiler

CS4200/5200. Lecture 1 Introduction. Dr. Xiaobo Zhou Department of Computer Science. UC. Colorado Springs. Compiler CS4200/5200 Computer Architecture I Lecture 1 Introduction Dr. Xiaobo Zhou Department of Computer Science CS420/520 Intro.1 What is Computer Architecture? Application Compiler Instr. Set Proc. Operating

More information

Multi-Core Microprocessor Chips: Motivation & Challenges

Multi-Core Microprocessor Chips: Motivation & Challenges Multi-Core Microprocessor Chips: Motivation & Challenges Dileep Bhandarkar, Ph. D. Architect at Large DEG Architecture & Planning Digital Enterprise Group Intel Corporation October 2005 Copyright 2005

More information

Multiprocessors & Thread Level Parallelism

Multiprocessors & Thread Level Parallelism Multiprocessors & Thread Level Parallelism COE 403 Computer Architecture Prof. Muhamed Mudawar Computer Engineering Department King Fahd University of Petroleum and Minerals Presentation Outline Introduction

More information

CSCI 402: Computer Architectures. Parallel Processors (2) Fengguang Song Department of Computer & Information Science IUPUI.

CSCI 402: Computer Architectures. Parallel Processors (2) Fengguang Song Department of Computer & Information Science IUPUI. CSCI 402: Computer Architectures Parallel Processors (2) Fengguang Song Department of Computer & Information Science IUPUI 6.6 - End Today s Contents GPU Cluster and its network topology The Roofline performance

More information

Lect. 2: Types of Parallelism

Lect. 2: Types of Parallelism Lect. 2: Types of Parallelism Parallelism in Hardware (Uniprocessor) Parallelism in a Uniprocessor Pipelining Superscalar, VLIW etc. SIMD instructions, Vector processors, GPUs Multiprocessor Symmetric

More information

Computer and Information Sciences College / Computer Science Department CS 207 D. Computer Architecture. Lecture 9: Multiprocessors

Computer and Information Sciences College / Computer Science Department CS 207 D. Computer Architecture. Lecture 9: Multiprocessors Computer and Information Sciences College / Computer Science Department CS 207 D Computer Architecture Lecture 9: Multiprocessors Challenges of Parallel Processing First challenge is % of program inherently

More information

EITF20: Computer Architecture Part1.1.1: Introduction

EITF20: Computer Architecture Part1.1.1: Introduction EITF20: Computer Architecture Part1.1.1: Introduction Liang Liu liang.liu@eit.lth.se 1 Course Factor Computer Architecture (7.5HP) http://www.eit.lth.se/kurs/eitf20 EIT s Course Service Desk (studerandeexpedition)

More information

PERFORMANCE MEASUREMENT

PERFORMANCE MEASUREMENT Administrivia CMSC 411 Computer Systems Architecture Lecture 3 Performance Measurement and Reliability Homework problems for Unit 1 posted today due next Thursday, 2/12 Start reading Appendix C Basic Pipelining

More information

Lecture 7: Parallel Processing

Lecture 7: Parallel Processing Lecture 7: Parallel Processing Introduction and motivation Architecture classification Performance evaluation Interconnection network Zebo Peng, IDA, LiTH 1 Performance Improvement Reduction of instruction

More information

Lecture - 4. Measurement. Dr. Soner Onder CS 4431 Michigan Technological University 9/29/2009 1

Lecture - 4. Measurement. Dr. Soner Onder CS 4431 Michigan Technological University 9/29/2009 1 Lecture - 4 Measurement Dr. Soner Onder CS 4431 Michigan Technological University 9/29/2009 1 Acknowledgements David Patterson Dr. Roger Kieckhafer 9/29/2009 2 Computer Architecture is Design and Analysis

More information

Introduction. CSCI 4850/5850 High-Performance Computing Spring 2018

Introduction. CSCI 4850/5850 High-Performance Computing Spring 2018 Introduction CSCI 4850/5850 High-Performance Computing Spring 2018 Tae-Hyuk (Ted) Ahn Department of Computer Science Program of Bioinformatics and Computational Biology Saint Louis University What is Parallel

More information

Computer Systems Architecture

Computer Systems Architecture Computer Systems Architecture Lecture 23 Mahadevan Gomathisankaran April 27, 2010 04/27/2010 Lecture 23 CSCE 4610/5610 1 Reminder ABET Feedback: http://www.cse.unt.edu/exitsurvey.cgi?csce+4610+001 Student

More information

Beyond Latency and Throughput

Beyond Latency and Throughput Beyond Latency and Throughput Performance for Heterogeneous Multi-Core Architectures JoAnn M. Paul Virginia Tech, ECE National Capital Region Common basis for two themes Flynn s Taxonomy Computers viewed

More information

MULTIPROCESSORS AND THREAD-LEVEL. B649 Parallel Architectures and Programming

MULTIPROCESSORS AND THREAD-LEVEL. B649 Parallel Architectures and Programming MULTIPROCESSORS AND THREAD-LEVEL PARALLELISM B649 Parallel Architectures and Programming Motivation behind Multiprocessors Limitations of ILP (as already discussed) Growing interest in servers and server-performance

More information

MULTIPROCESSORS AND THREAD-LEVEL PARALLELISM. B649 Parallel Architectures and Programming

MULTIPROCESSORS AND THREAD-LEVEL PARALLELISM. B649 Parallel Architectures and Programming MULTIPROCESSORS AND THREAD-LEVEL PARALLELISM B649 Parallel Architectures and Programming Motivation behind Multiprocessors Limitations of ILP (as already discussed) Growing interest in servers and server-performance

More information

TDT4260/DT8803 COMPUTER ARCHITECTURE EXAM

TDT4260/DT8803 COMPUTER ARCHITECTURE EXAM Norwegian University of Science and Technology Department of Computer and Information Science Page 1 of 13 Contact: Magnus Jahre (952 22 309) TDT4260/DT8803 COMPUTER ARCHITECTURE EXAM Monday 4. June Time:

More information

Why GPUs? Robert Strzodka (MPII), Dominik Göddeke G. TUDo), Dominik Behr (AMD)

Why GPUs? Robert Strzodka (MPII), Dominik Göddeke G. TUDo), Dominik Behr (AMD) Why GPUs? Robert Strzodka (MPII), Dominik Göddeke G (TUDo( TUDo), Dominik Behr (AMD) Conference on Parallel Processing and Applied Mathematics Wroclaw, Poland, September 13-16, 16, 2009 www.gpgpu.org/ppam2009

More information

Chapter 1. Computer Abstractions and Technology. Adapted by Paulo Lopes, IST

Chapter 1. Computer Abstractions and Technology. Adapted by Paulo Lopes, IST Chapter 1 Computer Abstractions and Technology Adapted by Paulo Lopes, IST The Computer Revolution Progress in computer technology Sustained by Moore s Law Makes novel and old applications feasible Computers

More information

Computer Organization & Assembly Language Programming (CSE 2312)

Computer Organization & Assembly Language Programming (CSE 2312) Computer Organization & Assembly Language Programming (CSE 2312) Lecture 3 Taylor Johnson Summary from Last Time Binary to decimal, decimal to binary, ASCII Structured computers Multilevel computers and

More information

Tutorial 11. Final Exam Review

Tutorial 11. Final Exam Review Tutorial 11 Final Exam Review Introduction Instruction Set Architecture: contract between programmer and designers (e.g.: IA-32, IA-64, X86-64) Computer organization: describe the functional units, cache

More information

Computer Architecture

Computer Architecture Informatics 3 Computer Architecture Dr. Vijay Nagarajan Institute for Computing Systems Architecture, School of Informatics University of Edinburgh (thanks to Prof. Nigel Topham) General Information Instructor

More information

Computer Architecture. What is it?

Computer Architecture. What is it? Computer Architecture Venkatesh Akella EEC 270 Winter 2005 What is it? EEC270 Computer Architecture Basically a story of unprecedented improvement $1K buys you a machine that was 1-5 million dollars a

More information

CS 590: High Performance Computing. Parallel Computer Architectures. Lab 1 Starts Today. Already posted on Canvas (under Assignment) Let s look at it

CS 590: High Performance Computing. Parallel Computer Architectures. Lab 1 Starts Today. Already posted on Canvas (under Assignment) Let s look at it Lab 1 Starts Today Already posted on Canvas (under Assignment) Let s look at it CS 590: High Performance Computing Parallel Computer Architectures Fengguang Song Department of Computer Science IUPUI 1

More information

Comp. Org II, Spring

Comp. Org II, Spring Lecture 11 Parallel Processor Architectures Flynn s taxonomy from 1972 Parallel Processing & computers 8th edition: Ch 17 & 18 Earlier editions contain only Parallel Processing (Sta09 Fig 17.1) 2 Parallel

More information

Multicore Hardware and Parallelism

Multicore Hardware and Parallelism Multicore Hardware and Parallelism Minsoo Ryu Department of Computer Science and Engineering 2 1 Advent of Multicore Hardware 2 Multicore Processors 3 Amdahl s Law 4 Parallelism in Hardware 5 Q & A 2 3

More information

LECTURE 1. Introduction

LECTURE 1. Introduction LECTURE 1 Introduction CLASSES OF COMPUTERS A computer is a device that can be instructed to carry out arbitrary sequences of arithmetic or logical operations automatically. Computers share a core set

More information

Parallel Processing & Multicore computers

Parallel Processing & Multicore computers Lecture 11 Parallel Processing & Multicore computers 8th edition: Ch 17 & 18 Earlier editions contain only Parallel Processing Parallel Processor Architectures Flynn s taxonomy from 1972 (Sta09 Fig 17.1)

More information

Computer Architecture

Computer Architecture Informatics 3 Computer Architecture Dr. Boris Grot and Dr. Vijay Nagarajan Institute for Computing Systems Architecture, School of Informatics University of Edinburgh General Information Instructors: Boris

More information

Parallelism and Concurrency. COS 326 David Walker Princeton University

Parallelism and Concurrency. COS 326 David Walker Princeton University Parallelism and Concurrency COS 326 David Walker Princeton University Parallelism What is it? Today's technology trends. How can we take advantage of it? Why is it so much harder to program? Some preliminary

More information

Chapter 1. Instructor: Josep Torrellas CS433. Copyright Josep Torrellas 1999, 2001, 2002,

Chapter 1. Instructor: Josep Torrellas CS433. Copyright Josep Torrellas 1999, 2001, 2002, Chapter 1 Instructor: Josep Torrellas CS433 Copyright Josep Torrellas 1999, 2001, 2002, 2013 1 Course Goals Introduce you to design principles, analysis techniques and design options in computer architecture

More information

EN105 : Computer architecture. Course overview J. CRENNE 2015/2016

EN105 : Computer architecture. Course overview J. CRENNE 2015/2016 EN105 : Computer architecture Course overview J. CRENNE 2015/2016 Schedule Cours Cours Cours Cours Cours Cours Cours Cours Cours Cours 2 CM 1 - Warmup CM 2 - Computer architecture CM 3 - CISC2RISC CM 4

More information

Comp. Org II, Spring

Comp. Org II, Spring Lecture 11 Parallel Processing & computers 8th edition: Ch 17 & 18 Earlier editions contain only Parallel Processing Parallel Processor Architectures Flynn s taxonomy from 1972 (Sta09 Fig 17.1) Computer

More information

TDT4255 Computer Design. Lecture 1. Magnus Jahre

TDT4255 Computer Design. Lecture 1. Magnus Jahre 1 TDT4255 Computer Design Lecture 1 Magnus Jahre 2 Outline Practical course information Chapter 1: Computer Abstractions and Technology 3 Practical Course Information 4 TDT4255 Computer Design TDT4255

More information

Lecture 1: CS/ECE 3810 Introduction

Lecture 1: CS/ECE 3810 Introduction Lecture 1: CS/ECE 3810 Introduction Today s topics: Why computer organization is important Logistics Modern trends 1 Why Computer Organization 2 Image credits: uber, extremetech, anandtech Why Computer

More information

Parallel Computing: Parallel Architectures Jin, Hai

Parallel Computing: Parallel Architectures Jin, Hai Parallel Computing: Parallel Architectures Jin, Hai School of Computer Science and Technology Huazhong University of Science and Technology Peripherals Computer Central Processing Unit Main Memory Computer

More information

How What When Why CSC3501 FALL07 CSC3501 FALL07. Louisiana State University 1- Introduction - 1. Louisiana State University 1- Introduction - 2

How What When Why CSC3501 FALL07 CSC3501 FALL07. Louisiana State University 1- Introduction - 1. Louisiana State University 1- Introduction - 2 Computer Organization and Design Dr. Arjan Durresi Louisiana State University Baton Rouge, LA 70803 durresi@csc.lsu.edu d These slides are available at: http://www.csc.lsu.edu/~durresi/csc3501_07/ Louisiana

More information

Computer Architecture s Changing Definition

Computer Architecture s Changing Definition Computer Architecture s Changing Definition 1950s Computer Architecture Computer Arithmetic 1960s Operating system support, especially memory management 1970s to mid 1980s Computer Architecture Instruction

More information

COSC 6385 Computer Architecture - Thread Level Parallelism (I)

COSC 6385 Computer Architecture - Thread Level Parallelism (I) COSC 6385 Computer Architecture - Thread Level Parallelism (I) Edgar Gabriel Spring 2014 Long-term trend on the number of transistor per integrated circuit Number of transistors double every ~18 month

More information

EITF20: Computer Architecture Part 5.2.1: IO and MultiProcessor

EITF20: Computer Architecture Part 5.2.1: IO and MultiProcessor EITF20: Computer Architecture Part 5.2.1: IO and MultiProcessor Liang Liu liang.liu@eit.lth.se 1 Outline Reiteration I/O MultiProcessor Summary 2 Virtual memory benifits Using physical memory efficiently

More information