ITNP80: Multimedia! Sound-II!

Size: px
Start display at page:

Download "ITNP80: Multimedia! Sound-II!"

Transcription

1 Sound compression (I) Compression of sound data requires different techniques from those for graphical data Requirements are less stringent than for video data rate for CD-quality audio is much less than for video, but still exceeds the capacity of dial-up Internet connections Data rate is 44100*2*2 bytes/sec=176400bytes/s=1.41mbits/sec 3 minute song recorded in stereo occupies 31Mbytes Sound is difficult to compress using lossless methods complex and unpredictable nature of sound waveforms Different requirements depending on the nature of the sound ITNP80: Multimedia! Sound-II! speech Music (for a pub or a bar, or for an audiophile?) natural sounds and on nature of the application Slide 27 no need to record 44,100 samples of value zero for each second of silence form of run-length encoding in reality this is not lossless, as silence virtually never corresponds to sample values of exactly zero; rather some threshold value is applied Difference between how we perceive sounds and images results in different lossy compression techniques for the two media high spatial frequencies can be discarded in images high sound frequencies, however, are highly significant So what can we discard from sound data? Sound compression (III) Our perception of loudness is essentially logarithmic in the amplitude of a sound Nonlinear quantization techniques provide compression by requiring a smaller sample size (i.e. number of bits) to cover the full range of input than a linear quantization technique Remember.. Linear: levels to which a signal is quantised are linearly spaced logarithmic: provides more resolution at lower levels - idea is to use non-linearly spaced quantisation levels, with higher levels spaced further apart than the low ones, so quieter sounds are represented in greater detail than louder ones This matches the way in which we perceive differences in volume Two main non-linear quantisation schemes: mu-law (µ-law) or A-law This is also a form of data compression -see next! SIGNAL value LINEAR quantization Slide 29 SAMPLE (quantized value) A simple lossless compression method is to record the length of a period of silence SAMPLE (quantized value) Sound compression (II) Slide 28 SIGNAL value LOGARITHMIC quantization Slide 30

2 Companding Adaptive Differential Pulse Code Modulation ADPCM: Based on storing the difference between data samples Non-linear quantization developed by telephone companies related to interframe compression of video BUT less straightforward known as companding (compressing/expanding) (Equations below are NOT examinable) Audio waveforms change rapidly so no reason to assume that differences between samples are small mu-law (µ-law) log(1 + µ x) y= log(1 + µ ) A-law Ax y = 1 + log A 1 + log Ax y = 1 + log A unlike video, where two consecutive frames may be very similar Differential Pulse Code Modulation (DPCM) computes a predicted value for a sample based on preceding samples for x 0 stores difference between predicted and actual sample difference will be small if prediction is good for 0 x 1 / A ADPCM extends this by using an adaptive step (sample) size to obtain further compression for 1 / A x 1 Telephone signals are sampled at 8KHz. At this rate, µ-law compression is able to squeeze a dynamic range of 12 bits into just 8 bits, giving a one-third reduction in data-rate. large sample differences are quantized using large steps (small sample size) while small differences are quantized using small steps (large sample size) Hence, amount of detail that is preserved, scales with size of difference, and like companding, aim is to make efficient use of bits, taking account of rate of change of signal Slide 31 Linear Predictive Coding Slide 32 Perceptually based compression (I) Radical approach to compression of speech Uses mathematical model of the vocal tract Instead of transmitting speech as audio samples, the parameters describing the state of the vocal tract are sent At the receiving end these parameters are used to reconstruct the speech by applying them to the same model Achieves very low data rates: 2.4kbps (usable on a poor quality telephone line!) Speech has a machine-like quality suitable for accurate transmission of content, but not faithful rendition of a particular voice Similar in concept (but rather more complicated!) to vectorcoding of 2D and 3D graphics Is there data corresponding to sounds we do not perceive in a sound sample? If so, then we can discard it, thereby achieving compression Sound may be too quiet to be heard One sound may be obscured by another sound Threshold of hearing minimum level at which sound can be heard varies nonlinearly with frequency very low or high frequency sounds must be much louder than mid-range sounds to be heard we are most sensitive to sounds in the frequency range corresponding to human speech Sounds below the threshold can be discarded compression algorithm uses a psycho-acoustical model that describes how the threshold of hearing varies with frequency Slide 33 Slide 34

3 Perceptually based compression (II) Loud tones can obscure softer tones that occur roughly at same time not just a function of relative loudness, but also of the relative frequencies of the two tones This is known as masking There are many sound file formats Windows PCM waveform (.wav) a form of RIFF specification; basically uncompressed data modification (raising) of the threshold of hearing curve in the region of a loud tone hence, sounds normally above unmodified threshold are now no longer heard Masking can also hide noise as well as other tones coarser quantization (smaller sample size = fewer bits) can be used in regions of loud sounds (since any resulting quantization noise can be hidden under the loud masking sound) Actually making use of masking in a compression algorithm is very complicated MPEG standards use this sort of compression for the audio tracks of video MP3, which is MPEG-1 Layer 3 audio, achieves 10:1 compression, and is particularly suitable for compressing songs (which have characteristics of both speech and music) AAC, from MPEG 4, is even better: approx 128Kbit/second Used by Itunes and QuickTime 6. Sound files and formats Windows ADPCM waveform (.wav) another form of RIFF file, but compressed to 4 bits/channel CCITT mu-law (A-law) waveforms (.wav) another form using 8 bit logarithmic compression NeXT/SUN file format (.snd, or.au) actually many different varieties: header followed by data data may be in many forms, linear, or mu-law, etc. RealAudio (.ra) used for streaming audio; a compressed format. MPEG format (includes MP3, AAC) has various different forms of compression QuickTime, AVI and Shockwave Flash can include audio as well as video Slide 35 Slide 36 Examples of sizes Another example: speech A second stretch of sound, digitised at samples/ second, 16 bits, mono takes bytes as a.snd bytes as an uncompressed.wav bytes as A-law.wav bytes as an compressed.wav 5860 bytes as RealAudio bytes as ASCII text Original (64000 bps) This is the original speech signal sampled at 8000 samples/second and u-law quantized at 8 bits/sample. ADPCM (32000 bps) This is speech compressed using the Adaptive Differential Pulse Coded Modulation (ADPCM) scheme. The bit rate is 4 bits/sample (compression ratio of 2:1). LPC10 (2400 bps) This is speech compressed using the Linear Predictive Coding (LPC10) scheme. The bit rate is 0.3 bits/sample (compression ratio of 26.6:1). and if you listen hard you can hear the difference! Slide 37 Slide 38

4 Music (I) Music (II) So far we have considered digitizing sounds recorded from the real world To store and transmit natural sounds it is generally necessary to use digitized recordings of the real sounds But we have seen that speech can be specified as states of the vocal tract Music can also be specified: musical scores We can send a piece of music to someone as either a recording of an actual performance or some notation of the score, provided the receiver has some means of recreating the music from the score e.g. they can play it on a piano etc This is akin to bitmapped versus vector-based graphics Automated music production pianolas: player pianos Synthesizers electronic instruments for producing many different sounds, usually controlled via a keyboard Many sound cards in PCs can synthesize sounds Automation requires an appropriate language for specifying sounds require software which can specify and interpret the music scores (e.g. note and its duration etc) also need some means of producing sounds that correspond to the appropriate musical instruments MIDI does this and more... Slide 39 Slide 40 MIDI (I) MIDI (II) Musical Instruments Digital Interface (MIDI) Enables people to use multimedia computers and electronic musical instruments to create, enjoy and learn about music Resynthesis instead of reproduction MIDI files are a means of communicating music Messages sent can define note on/off pitch of note pitch bend other messages include selecting which electronic musical instrument to play, mixing and panning sound etc. control change timbre select like a player piano, instead of a CD player Consists of commands which result in notes being played (synthesised) Synthesisers which use FM or wavetables can also be controlled For more information see Data rate is typically 0.1% of high quality digitised sound but no guarantees that the music produced is exactly as the composer intended instrument voices will vary with quality of sound hardware Not useful for speech or vocal music Slide 41 Slide 42

5 End of Lecture Next lecture (last one on sound) will consider the use of sound in multimedia and HCI Slide 43

Perceptual coding. A psychoacoustic model is used to identify those signals that are influenced by both these effects.

Perceptual coding. A psychoacoustic model is used to identify those signals that are influenced by both these effects. Perceptual coding Both LPC and CELP are used primarily for telephony applications and hence the compression of a speech signal. Perceptual encoders, however, have been designed for the compression of general

More information

Both LPC and CELP are used primarily for telephony applications and hence the compression of a speech signal.

Both LPC and CELP are used primarily for telephony applications and hence the compression of a speech signal. Perceptual coding Both LPC and CELP are used primarily for telephony applications and hence the compression of a speech signal. Perceptual encoders, however, have been designed for the compression of general

More information

Principles of Audio Coding

Principles of Audio Coding Principles of Audio Coding Topics today Introduction VOCODERS Psychoacoustics Equal-Loudness Curve Frequency Masking Temporal Masking (CSIT 410) 2 Introduction Speech compression algorithm focuses on exploiting

More information

Audio Fundamentals, Compression Techniques & Standards. Hamid R. Rabiee Mostafa Salehi, Fatemeh Dabiran, Hoda Ayatollahi Spring 2011

Audio Fundamentals, Compression Techniques & Standards. Hamid R. Rabiee Mostafa Salehi, Fatemeh Dabiran, Hoda Ayatollahi Spring 2011 Audio Fundamentals, Compression Techniques & Standards Hamid R. Rabiee Mostafa Salehi, Fatemeh Dabiran, Hoda Ayatollahi Spring 2011 Outlines Audio Fundamentals Sampling, digitization, quantization μ-law

More information

08 Sound. Multimedia Systems. Nature of Sound, Store Audio, Sound Editing, MIDI

08 Sound. Multimedia Systems. Nature of Sound, Store Audio, Sound Editing, MIDI Multimedia Systems 08 Sound Nature of Sound, Store Audio, Sound Editing, MIDI Imran Ihsan Assistant Professor, Department of Computer Science Air University, Islamabad, Pakistan www.imranihsan.com Lectures

More information

2.4 Audio Compression

2.4 Audio Compression 2.4 Audio Compression 2.4.1 Pulse Code Modulation Audio signals are analog waves. The acoustic perception is determined by the frequency (pitch) and the amplitude (loudness). For storage, processing and

More information

Data Compression. Audio compression

Data Compression. Audio compression 1 Data Compression Audio compression Outline Basics of Digital Audio 2 Introduction What is sound? Signal-to-Noise Ratio (SNR) Digitization Filtering Sampling and Nyquist Theorem Quantization Synthetic

More information

For Mac and iphone. James McCartney Core Audio Engineer. Eric Allamanche Core Audio Engineer

For Mac and iphone. James McCartney Core Audio Engineer. Eric Allamanche Core Audio Engineer For Mac and iphone James McCartney Core Audio Engineer Eric Allamanche Core Audio Engineer 2 3 James McCartney Core Audio Engineer 4 Topics About audio representation formats Converting audio Processing

More information

Mpeg 1 layer 3 (mp3) general overview

Mpeg 1 layer 3 (mp3) general overview Mpeg 1 layer 3 (mp3) general overview 1 Digital Audio! CD Audio:! 16 bit encoding! 2 Channels (Stereo)! 44.1 khz sampling rate 2 * 44.1 khz * 16 bits = 1.41 Mb/s + Overhead (synchronization, error correction,

More information

Compressed Audio Demystified by Hendrik Gideonse and Connor Smith. All Rights Reserved.

Compressed Audio Demystified by Hendrik Gideonse and Connor Smith. All Rights Reserved. Compressed Audio Demystified Why Music Producers Need to Care About Compressed Audio Files Download Sales Up CD Sales Down High-Definition hasn t caught on yet Consumers don t seem to care about high fidelity

More information

3 Sound / Audio. CS 5513 Multimedia Systems Spring 2009 LECTURE. Imran Ihsan Principal Design Consultant

3 Sound / Audio. CS 5513 Multimedia Systems Spring 2009 LECTURE. Imran Ihsan Principal Design Consultant LECTURE 3 Sound / Audio CS 5513 Multimedia Systems Spring 2009 Imran Ihsan Principal Design Consultant OPUSVII www.opuseven.com Faculty of Engineering & Applied Sciences 1. The Nature of Sound Sound is

More information

Audio and video compression

Audio and video compression Audio and video compression 4.1 introduction Unlike text and images, both audio and most video signals are continuously varying analog signals. Compression algorithms associated with digitized audio and

More information

Digital Media. Daniel Fuller ITEC 2110

Digital Media. Daniel Fuller ITEC 2110 Digital Media Daniel Fuller ITEC 2110 Daily Question: Digital Audio What values contribute to the file size of a digital audio file? Email answer to DFullerDailyQuestion@gmail.com Subject Line: ITEC2110-09

More information

Fundamental of Digital Media Design. Introduction to Audio

Fundamental of Digital Media Design. Introduction to Audio Fundamental of Digital Media Design Introduction to Audio by Noraniza Samat Faculty of Computer Systems & Software Engineering noraniza@ump.edu.my OER Fundamental of Digital Media Design by Noraniza Samat

More information

Audio Coding and MP3

Audio Coding and MP3 Audio Coding and MP3 contributions by: Torbjørn Ekman What is Sound? Sound waves: 20Hz - 20kHz Speed: 331.3 m/s (air) Wavelength: 165 cm - 1.65 cm 1 Analogue audio frequencies: 20Hz - 20kHz mono: x(t)

More information

5: Music Compression. Music Coding. Mark Handley

5: Music Compression. Music Coding. Mark Handley 5: Music Compression Mark Handley Music Coding LPC-based codecs model the sound source to achieve good compression. Works well for voice. Terrible for music. What if you can t model the source? Model the

More information

Audio Compression. Audio Compression. Absolute Threshold. CD quality audio:

Audio Compression. Audio Compression. Absolute Threshold. CD quality audio: Audio Compression Audio Compression CD quality audio: Sampling rate = 44 KHz, Quantization = 16 bits/sample Bit-rate = ~700 Kb/s (1.41 Mb/s if 2 channel stereo) Telephone-quality speech Sampling rate =

More information

Squeeze Play: The State of Ady0 Cmprshn. Scott Selfon Senior Development Lead Xbox Advanced Technology Group Microsoft

Squeeze Play: The State of Ady0 Cmprshn. Scott Selfon Senior Development Lead Xbox Advanced Technology Group Microsoft Squeeze Play: The State of Ady0 Cmprshn Scott Selfon Senior Development Lead Xbox Advanced Technology Group Microsoft Agenda Why compress? The tools at present Measuring success A glimpse of the future

More information

CSCD 443/533 Advanced Networks Fall 2017

CSCD 443/533 Advanced Networks Fall 2017 CSCD 443/533 Advanced Networks Fall 2017 Lecture 18 Compression of Video and Audio 1 Topics Compression technology Motivation Human attributes make it possible Audio Compression Video Compression Performance

More information

UNDERSTANDING MUSIC & VIDEO FORMATS

UNDERSTANDING MUSIC & VIDEO FORMATS ComputerFixed.co.uk Page: 1 Email: info@computerfixed.co.uk UNDERSTANDING MUSIC & VIDEO FORMATS Are you confused with all the different music and video formats available? Do you know the difference between

More information

Lecture Information Multimedia Video Coding & Architectures

Lecture Information Multimedia Video Coding & Architectures Multimedia Video Coding & Architectures (5LSE0), Module 01 Introduction to coding aspects 1 Lecture Information Lecturer Prof.dr.ir. Peter H.N. de With Faculty Electrical Engineering, University Technology

More information

Inserting multimedia objects in Dreamweaver

Inserting multimedia objects in Dreamweaver Inserting multimedia objects in Dreamweaver To insert a multimedia object in a page, do one of the following: Place the insertion point in the Document window where you want to insert the object, then

More information

Lecture Information. Mod 01 Part 1: The Need for Compression. Why Digital Signal Coding? (1)

Lecture Information. Mod 01 Part 1: The Need for Compression. Why Digital Signal Coding? (1) Multimedia Video Coding & Architectures (5LSE0), Module 01 Introduction to coding aspects 1 Lecture Information Lecturer Prof.dr.ir. Peter H.N. de With Faculty Electrical Engineering, University Technology

More information

Lecture 16 Perceptual Audio Coding

Lecture 16 Perceptual Audio Coding EECS 225D Audio Signal Processing in Humans and Machines Lecture 16 Perceptual Audio Coding 2012-3-14 Professor Nelson Morgan today s lecture by John Lazzaro www.icsi.berkeley.edu/eecs225d/spr12/ Hero

More information

Speech-Coding Techniques. Chapter 3

Speech-Coding Techniques. Chapter 3 Speech-Coding Techniques Chapter 3 Introduction Efficient speech-coding techniques Advantages for VoIP Digital streams of ones and zeros The lower the bandwidth, the lower the quality RTP payload types

More information

Perceptual Coding. Lossless vs. lossy compression Perceptual models Selecting info to eliminate Quantization and entropy encoding

Perceptual Coding. Lossless vs. lossy compression Perceptual models Selecting info to eliminate Quantization and entropy encoding Perceptual Coding Lossless vs. lossy compression Perceptual models Selecting info to eliminate Quantization and entropy encoding Part II wrap up 6.082 Fall 2006 Perceptual Coding, Slide 1 Lossless vs.

More information

CT516 Advanced Digital Communications Lecture 7: Speech Encoder

CT516 Advanced Digital Communications Lecture 7: Speech Encoder CT516 Advanced Digital Communications Lecture 7: Speech Encoder Yash M. Vasavada Associate Professor, DA-IICT, Gandhinagar 2nd February 2017 Yash M. Vasavada (DA-IICT) CT516: Adv. Digital Comm. 2nd February

More information

The Effect of Bit-Errors on Compressed Speech, Music and Images

The Effect of Bit-Errors on Compressed Speech, Music and Images The University of Manchester School of Computer Science The Effect of Bit-Errors on Compressed Speech, Music and Images Initial Project Background Report 2010 By Manjari Kuppayil Saji Student Id: 7536043

More information

Multimedia Communications. Audio coding

Multimedia Communications. Audio coding Multimedia Communications Audio coding Introduction Lossy compression schemes can be based on source model (e.g., speech compression) or user model (audio coding) Unlike speech, audio signals can be generated

More information

Chapter 14 MPEG Audio Compression

Chapter 14 MPEG Audio Compression Chapter 14 MPEG Audio Compression 14.1 Psychoacoustics 14.2 MPEG Audio 14.3 Other Commercial Audio Codecs 14.4 The Future: MPEG-7 and MPEG-21 14.5 Further Exploration 1 Li & Drew c Prentice Hall 2003 14.1

More information

Multimedia Technology

Multimedia Technology Multimedia Application An (usually) interactive piece of software which communicates to the user using several media e.g Text, graphics (illustrations, photos), audio (music, sounds), animation and video.

More information

AUDIO. Henning Schulzrinne Dept. of Computer Science Columbia University Spring 2015

AUDIO. Henning Schulzrinne Dept. of Computer Science Columbia University Spring 2015 AUDIO Henning Schulzrinne Dept. of Computer Science Columbia University Spring 2015 Key objectives How do humans generate and process sound? How does digital sound work? How fast do I have to sample audio?

More information

ICT 514 Multimedia Systems Topic 4: Audio

ICT 514 Multimedia Systems Topic 4: Audio ICT 514 Multimedia Systems Topic 4: Audio Ref: Chapman N. & Chapman J., Digital Multimedia 2 nd Edition Chapter 9 Lance Fung master of science in information technology Overview Objectives of this lecture

More information

Source Coding Basics and Speech Coding. Yao Wang Polytechnic University, Brooklyn, NY11201

Source Coding Basics and Speech Coding. Yao Wang Polytechnic University, Brooklyn, NY11201 Source Coding Basics and Speech Coding Yao Wang Polytechnic University, Brooklyn, NY1121 http://eeweb.poly.edu/~yao Outline Why do we need to compress speech signals Basic components in a source coding

More information

CHAPTER 6 Audio compression in practice

CHAPTER 6 Audio compression in practice CHAPTER 6 Audio compression in practice In earlier chapters we have seen that digital sound is simply an array of numbers, where each number is a measure of the air pressure at a particular time. This

More information

COS 116 The Computational Universe Laboratory 4: Digital Sound and Music

COS 116 The Computational Universe Laboratory 4: Digital Sound and Music COS 116 The Computational Universe Laboratory 4: Digital Sound and Music In this lab you will learn about digital representations of sound and music, especially focusing on the role played by frequency

More information

Wolf-Tilo Balke Silviu Homoceanu Institut für Informationssysteme Technische Universität Braunschweig

Wolf-Tilo Balke Silviu Homoceanu Institut für Informationssysteme Technische Universität Braunschweig Multimedia Databases Wolf-Tilo Balke Silviu Homoceanu Institut für Informationssysteme Technische Universität Braunschweig http://www.ifis.cs.tu-bs.de 6 Audio Retrieval 6 Audio Retrieval 6.1 Basics of

More information

Chapter X Sampler Instrument

Chapter X Sampler Instrument Chapter X Sampler Instrument A sampler is a synthesizer that generates sound by playing recorded sounds rather than calculated waveforms. The wave file player instrument described in an earlier chapter

More information

Transporting audio-video. over the Internet

Transporting audio-video. over the Internet Transporting audio-video over the Internet Key requirements Bit rate requirements Audio requirements Video requirements Delay requirements Jitter Inter-media synchronization On compression... TCP, UDP

More information

ELL 788 Computational Perception & Cognition July November 2015

ELL 788 Computational Perception & Cognition July November 2015 ELL 788 Computational Perception & Cognition July November 2015 Module 11 Audio Engineering: Perceptual coding Coding and decoding Signal (analog) Encoder Code (Digital) Code (Digital) Decoder Signal (analog)

More information

AUDIOVISUAL COMMUNICATION

AUDIOVISUAL COMMUNICATION AUDIOVISUAL COMMUNICATION Laboratory Session: Audio Processing and Coding The objective of this lab session is to get the students familiar with audio processing and coding, notably psychoacoustic analysis

More information

Compression; Error detection & correction

Compression; Error detection & correction Compression; Error detection & correction compression: squeeze out redundancy to use less memory or use less network bandwidth encode the same information in fewer bits some bits carry no information some

More information

Implementation of a MPEG 1 Layer I Audio Decoder with Variable Bit Lengths

Implementation of a MPEG 1 Layer I Audio Decoder with Variable Bit Lengths Implementation of a MPEG 1 Layer I Audio Decoder with Variable Bit Lengths A thesis submitted in fulfilment of the requirements of the degree of Master of Engineering 23 September 2008 Damian O Callaghan

More information

Introducing Audio Signal Processing & Audio Coding. Dr Michael Mason Senior Manager, CE Technology Dolby Australia Pty Ltd

Introducing Audio Signal Processing & Audio Coding. Dr Michael Mason Senior Manager, CE Technology Dolby Australia Pty Ltd Introducing Audio Signal Processing & Audio Coding Dr Michael Mason Senior Manager, CE Technology Dolby Australia Pty Ltd Overview Audio Signal Processing Applications @ Dolby Audio Signal Processing Basics

More information

COS 116 The Computational Universe Laboratory 4: Digital Sound and Music

COS 116 The Computational Universe Laboratory 4: Digital Sound and Music COS 116 The Computational Universe Laboratory 4: Digital Sound and Music In this lab you will learn about digital representations of sound and music, especially focusing on the role played by frequency

More information

AUDIOVISUAL COMMUNICATION

AUDIOVISUAL COMMUNICATION AUDIOVISUAL COMMUNICATION Laboratory Session: Audio Processing and Coding The objective of this lab session is to get the students familiar with audio processing and coding, notably psychoacoustic analysis

More information

Introducing Audio Signal Processing & Audio Coding. Dr Michael Mason Snr Staff Eng., Team Lead (Applied Research) Dolby Australia Pty Ltd

Introducing Audio Signal Processing & Audio Coding. Dr Michael Mason Snr Staff Eng., Team Lead (Applied Research) Dolby Australia Pty Ltd Introducing Audio Signal Processing & Audio Coding Dr Michael Mason Snr Staff Eng., Team Lead (Applied Research) Dolby Australia Pty Ltd Introducing Audio Signal Processing & Audio Coding 2013 Dolby Laboratories,

More information

Digital Audio Basics

Digital Audio Basics CSC 170 Introduction to Computers and Their Applications Lecture #2 Digital Audio Basics Digital Audio Basics Digital audio is music, speech, and other sounds represented in binary format for use in digital

More information

FILE CONVERSION AFTERMATH: ANALYSIS OF AUDIO FILE STRUCTURE FORMAT

FILE CONVERSION AFTERMATH: ANALYSIS OF AUDIO FILE STRUCTURE FORMAT FILE CONVERSION AFTERMATH: ANALYSIS OF AUDIO FILE STRUCTURE FORMAT Abstract JENNIFER L. SANTOS 1 JASMIN D. NIGUIDULA Technological innovation has brought a massive leap in data processing. As information

More information

Optical Storage Technology. MPEG Data Compression

Optical Storage Technology. MPEG Data Compression Optical Storage Technology MPEG Data Compression MPEG-1 1 Audio Standard Moving Pictures Expert Group (MPEG) was formed in 1988 to devise compression techniques for audio and video. It first devised the

More information

Lossy compression. CSCI 470: Web Science Keith Vertanen

Lossy compression. CSCI 470: Web Science Keith Vertanen Lossy compression CSCI 470: Web Science Keith Vertanen Digital audio Overview Sampling rate Quan5za5on MPEG audio layer 3 (MP3) JPEG s5ll images Color space conversion, downsampling Discrete Cosine Transform

More information

Skill Area 214: Use a Multimedia Software. Software Application (SWA)

Skill Area 214: Use a Multimedia Software. Software Application (SWA) Skill Area 214: Use a Multimedia Application (SWA) Skill Area 214: Use a Multimedia 214.4 Produce Audio Files What is digital audio? Audio is another meaning for sound. Digital audio refers to a digital

More information

Networking Applications

Networking Applications Networking Dr. Ayman A. Abdel-Hamid College of Computing and Information Technology Arab Academy for Science & Technology and Maritime Transport Multimedia Multimedia 1 Outline Audio and Video Services

More information

_APP B_549_10/31/06. Appendix B. Producing for Multimedia and the Web

_APP B_549_10/31/06. Appendix B. Producing for Multimedia and the Web 1-59863-307-4_APP B_549_10/31/06 Appendix B Producing for Multimedia and the Web In addition to enabling regular music production, SONAR includes a number of features to help you create music for multimedia

More information

CS 074 The Digital World. Digital Audio

CS 074 The Digital World. Digital Audio CS 074 The Digital World Digital Audio 1 Digital Audio Waves Hearing Analog Recording of Waves Pulse Code Modulation and Digital Recording CDs, Wave Files, MP3s Editing Wave Files with BinEd 2 Waves A

More information

A Digital Audio Primer

A Digital Audio Primer Conversion of Sound Wave to Analog Signal A Digital Audio Primer Many people don t care about the technology behind their stereo system. As long as it sounds good and they can press a button and listen

More information

Audio-coding standards

Audio-coding standards Audio-coding standards The goal is to provide CD-quality audio over telecommunications networks. Almost all CD audio coders are based on the so-called psychoacoustic model of the human auditory system.

More information

Figure 1. Generic Encoder. Window. Spectral Analysis. Psychoacoustic Model. Quantize. Pack Data into Frames. Additional Coding.

Figure 1. Generic Encoder. Window. Spectral Analysis. Psychoacoustic Model. Quantize. Pack Data into Frames. Additional Coding. Introduction to Digital Audio Compression B. Cavagnolo and J. Bier Berkeley Design Technology, Inc. 2107 Dwight Way, Second Floor Berkeley, CA 94704 (510) 665-1600 info@bdti.com http://www.bdti.com INTRODUCTION

More information

EE482: Digital Signal Processing Applications

EE482: Digital Signal Processing Applications Professor Brendan Morris, SEB 3216, brendan.morris@unlv.edu EE482: Digital Signal Processing Applications Spring 2014 TTh 14:30-15:45 CBC C222 Lecture 13 Audio Signal Processing 14/04/01 http://www.ee.unlv.edu/~b1morris/ee482/

More information

Chapter 5.5 Audio Programming

Chapter 5.5 Audio Programming Chapter 5.5 Audio Programming Audio Programming Audio in games is more important than ever before 2 Programming Basic Audio Most gaming hardware has similar capabilities (on similar platforms) Mostly programming

More information

Audio-coding standards

Audio-coding standards Audio-coding standards The goal is to provide CD-quality audio over telecommunications networks. Almost all CD audio coders are based on the so-called psychoacoustic model of the human auditory system.

More information

Data Representation. Reminders. Sound What is sound? Interpreting bits to give them meaning. Part 4: Media - Sound, Video, Compression

Data Representation. Reminders. Sound What is sound? Interpreting bits to give them meaning. Part 4: Media - Sound, Video, Compression Data Representation Interpreting bits to give them meaning Part 4: Media -, Video, Compression Notes for CSC 100 - The Beauty and Joy of Computing The University of North Carolina at Greensboro Reminders

More information

Digitization of Multimedia Elements

Digitization of Multimedia Elements MULTI-MEDIA PRODUCTION Basic Multimedia Elements i. Text ii. Graphics iii. Sound iv. Video v. Animations Digitization of Multimedia Elements Analogue and digital signals Analogue signal: a continuous signal

More information

The Gullibility of Human Senses

The Gullibility of Human Senses The Gullibility of Human Senses Three simple tricks for producing LBSC 690: Week 9 Multimedia Jimmy Lin College of Information Studies University of Maryland Monday, April 2, 2007 Images Video Audio But

More information

Ch. 5: Audio Compression Multimedia Systems

Ch. 5: Audio Compression Multimedia Systems Ch. 5: Audio Compression Multimedia Systems Prof. Ben Lee School of Electrical Engineering and Computer Science Oregon State University Chapter 5: Audio Compression 1 Introduction Need to code digital

More information

What is multimedia? Multimedia. Continuous media. Most common media types. Continuous media processing. Interactivity. What is multimedia?

What is multimedia? Multimedia. Continuous media. Most common media types. Continuous media processing. Interactivity. What is multimedia? Multimedia What is multimedia? Media types +Text + Graphics + Audio +Image +Video Interchange formats What is multimedia? Multimedia = many media User interaction = interactivity Script = time 1 2 Most

More information

Multimedia Systems Speech II Mahdi Amiri February 2012 Sharif University of Technology

Multimedia Systems Speech II Mahdi Amiri February 2012 Sharif University of Technology Course Presentation Multimedia Systems Speech II Mahdi Amiri February 2012 Sharif University of Technology Homework Original Sound Speech Quantization Companding parameter (µ) Compander Quantization bit

More information

3.01C Multimedia Elements and Guidelines Explore multimedia systems, elements and presentations.

3.01C Multimedia Elements and Guidelines Explore multimedia systems, elements and presentations. 3.01C Multimedia Elements and Guidelines 3.01 Explore multimedia systems, elements and presentations. Multimedia Fair Use Guidelines Guidelines for using copyrighted multimedia elements include: Text Motion

More information

KINGS COLLEGE OF ENGINEERING DEPARTMENT OF INFORMATION TECHNOLOGY ACADEMIC YEAR / ODD SEMESTER QUESTION BANK

KINGS COLLEGE OF ENGINEERING DEPARTMENT OF INFORMATION TECHNOLOGY ACADEMIC YEAR / ODD SEMESTER QUESTION BANK KINGS COLLEGE OF ENGINEERING DEPARTMENT OF INFORMATION TECHNOLOGY ACADEMIC YEAR 2011-2012 / ODD SEMESTER QUESTION BANK SUB.CODE / NAME YEAR / SEM : IT1301 INFORMATION CODING TECHNIQUES : III / V UNIT -

More information

Multimedia. What is multimedia? Media types. Interchange formats. + Text +Graphics +Audio +Image +Video. Petri Vuorimaa 1

Multimedia. What is multimedia? Media types. Interchange formats. + Text +Graphics +Audio +Image +Video. Petri Vuorimaa 1 Multimedia What is multimedia? Media types + Text +Graphics +Audio +Image +Video Interchange formats Petri Vuorimaa 1 What is multimedia? Multimedia = many media User interaction = interactivity Script

More information

Design and Implementation of ADPCM Based Audio Compression Using Verilog

Design and Implementation of ADPCM Based Audio Compression Using Verilog The International Journal Of Engineering And Science (IJES) Volume 3 Issue 5 Pages 50-55 2014 ISSN (e): 2319 1813 ISSN (p): 2319 1805 Design and Implementation of ADPCM Based Audio Compression Using Verilog

More information

Digital Speech Coding

Digital Speech Coding Digital Speech Processing David Tipper Associate Professor Graduate Program of Telecommunications and Networking University of Pittsburgh Telcom 2700/INFSCI 1072 Slides 7 http://www.sis.pitt.edu/~dtipper/tipper.html

More information

INTRODUCTORY COMPUTER NETWORKS PHYSICAL LAYER, DIGITAL TRANSMISSION FUNDAMENTALS. Faramarz Hendessi

INTRODUCTORY COMPUTER NETWORKS PHYSICAL LAYER, DIGITAL TRANSMISSION FUNDAMENTALS. Faramarz Hendessi INTRODUCTORY COMPUTER NETWORKS PHYSICAL LAYER, DIGITAL TRANSMISSION FUNDAMENTALS Faramarz Hendessi Introductory Computer Networks Lecture 5 Fall 2010 Isfahan University of technology Dr. Faramarz Hendessi

More information

Capturing and Editing Digital Audio *

Capturing and Editing Digital Audio * Digital Media The material in this handout is excerpted from Digital Media Curriculum Primer a work written by Dr. Yue-Ling Wong (ylwong@wfu.edu), Department of Computer Science and Department of Art,

More information

Embedding Audio into your RX Application

Embedding Audio into your RX Application Embedding Audio into your RX Application Renesas Electronics America Inc. Renesas Technology & Solution Portfolio 2 Microcontroller and Microprocessor Line-up 2010 2013 32-bit 8/16-bit 1200 DMIPS, Superscalar

More information

CG087 Time-based Multimedia Assets 5. Chapter 5 Sampling & Sequencing: Combining MIDI and audio. Introduction. Recording sound

CG087 Time-based Multimedia Assets 5. Chapter 5 Sampling & Sequencing: Combining MIDI and audio. Introduction. Recording sound CG087 Time-based Multimedia Assets 5 Chapter 5 Sampling & Sequencing: Combining MIDI and audio In Zen they say: if something is boring after two minutes, try it for four. If still boring, try it for eight,

More information

CISC 7610 Lecture 3 Multimedia data and data formats

CISC 7610 Lecture 3 Multimedia data and data formats CISC 7610 Lecture 3 Multimedia data and data formats Topics: Perceptual limits of multimedia data JPEG encoding of images MPEG encoding of audio MPEG and H.264 encoding of video Multimedia data: Perceptual

More information

Multimedia Systems Speech I Mahdi Amiri February 2011 Sharif University of Technology

Multimedia Systems Speech I Mahdi Amiri February 2011 Sharif University of Technology Course Presentation Multimedia Systems Speech I Mahdi Amiri February 2011 Sharif University of Technology Sound Sound is a sequence of waves of pressure which propagates through compressible media such

More information

Export Audio Mixdown

Export Audio Mixdown 26 Introduction The function in Cubase Essential allows you to mix down audio from the program to a file on your hard disk. You always mix down an output bus. For example, if you have set up a stereo mix

More information

MPEG-4 Structured Audio Systems

MPEG-4 Structured Audio Systems MPEG-4 Structured Audio Systems Mihir Anandpara The University of Texas at Austin anandpar@ece.utexas.edu 1 Abstract The MPEG-4 standard has been proposed to provide high quality audio and video content

More information

Lecture #3: Digital Music and Sound

Lecture #3: Digital Music and Sound Lecture #3: Digital Music and Sound CS106E Spring 2018, Young In this lecture we take a look at how computers represent music and sound. One very important concept we ll come across when studying digital

More information

Audio for Everybody. OCPUG/PATACS 21 January Tom Gutnick. Copyright by Tom Gutnick. All rights reserved.

Audio for Everybody. OCPUG/PATACS 21 January Tom Gutnick. Copyright by Tom Gutnick. All rights reserved. Audio for Everybody OCPUG/PATACS 21 January 2017 Copyright 2012-2017 by Tom Gutnick. All rights reserved. Tom Gutnick Session overview Digital audio properties and formats ADC hardware Audacity what it

More information

CHAPTER 10: SOUND AND VIDEO EDITING

CHAPTER 10: SOUND AND VIDEO EDITING CHAPTER 10: SOUND AND VIDEO EDITING What should you know 1. Edit a sound clip to meet the requirements of its intended application and audience a. trim a sound clip to remove unwanted material b. join

More information

Bluray (

Bluray ( Bluray (http://www.blu-ray.com/faq) MPEG-2 - enhanced for HD, also used for playback of DVDs and HDTV recordings MPEG-4 AVC - part of the MPEG-4 standard also known as H.264 (High Profile and Main Profile)

More information

Lossy compression CSCI 470: Web Science Keith Vertanen Copyright 2013

Lossy compression CSCI 470: Web Science Keith Vertanen Copyright 2013 Lossy compression CSCI 470: Web Science Keith Vertanen Copyright 2013 Digital audio Overview Sampling rate Quan5za5on MPEG audio layer 3 (MP3) JPEG s5ll images Color space conversion, downsampling Discrete

More information

Skill Area 325: Deliver the Multimedia content through various media. Multimedia and Web Design (MWD)

Skill Area 325: Deliver the Multimedia content through various media. Multimedia and Web Design (MWD) Skill Area 325: Deliver the Multimedia content through various media Multimedia and Web Design (MWD) 325.1 Understanding of multimedia considerations for Internet (13hrs) 325.1.1 Analyze factors affecting

More information

Speech and audio coding

Speech and audio coding Institut Mines-Telecom Speech and audio coding Marco Cagnazzo, cagnazzo@telecom-paristech.fr MN910 Advanced compression Outline Introduction Introduction Speech signal Music signal Masking Codeurs simples

More information

Elementary Computing CSC 100. M. Cheng, Computer Science

Elementary Computing CSC 100. M. Cheng, Computer Science Elementary Computing CSC 100 1 Graphics & Media Scalable Outline & Bit- mapped Fonts Binary Number Representation & Text Pixels, Colors and Resolution Sound & Digital Audio Film & Digital Video Data Compression

More information

DSP. Presented to the IEEE Central Texas Consultants Network by Sergio Liberman

DSP. Presented to the IEEE Central Texas Consultants Network by Sergio Liberman DSP The Technology Presented to the IEEE Central Texas Consultants Network by Sergio Liberman Abstract The multimedia products that we enjoy today share a common technology backbone: Digital Signal Processing

More information

6MPEG-4 audio coding tools

6MPEG-4 audio coding tools 6MPEG-4 audio coding 6.1. Introduction to MPEG-4 audio MPEG-4 audio [58] is currently one of the most prevalent audio coding standards. It combines many different types of audio coding into one integrated

More information

CS 457 Multimedia Applications. Fall 2014

CS 457 Multimedia Applications. Fall 2014 CS 457 Multimedia Applications Fall 2014 Topics Digital audio and video Sampling, quantizing, and compressing Multimedia applications Streaming audio and video for playback Live, interactive audio and

More information

DigiPen Institute of Technology

DigiPen Institute of Technology DigiPen Institute of Technology Presents Session Three: Game Components DigiPen Institute of Technology 5001 150th Ave NE, Redmond, WA 98052 Phone: (425) 558-0299 www.digipen.edu 2005 DigiPen (USA) Corporation.

More information

Voice Quality Assessment for Mobile to SIP Call over Live 3G Network

Voice Quality Assessment for Mobile to SIP Call over Live 3G Network Abstract 132 Voice Quality Assessment for Mobile to SIP Call over Live 3G Network G.Venkatakrishnan, I-H.Mkwawa and L.Sun Signal Processing and Multimedia Communications, University of Plymouth, Plymouth,

More information

CMP632 Multimedia Systems 1. Do not turn this page over until instructed to do so by the Senior Invigilator.

CMP632 Multimedia Systems 1. Do not turn this page over until instructed to do so by the Senior Invigilator. CMP632 Multimedia Systems 1 CARDIFF UNIVERSITY EXAMINATION PAPER SOLUTIONS Academic Year: 2002-2003 Examination Period: Lent 2003 Examination Paper Number: CMP632 Examination Paper Title: Multimedia Systems

More information

Simple Watermark for Stereo Audio Signals with Modulated High-Frequency Band Delay

Simple Watermark for Stereo Audio Signals with Modulated High-Frequency Band Delay ACOUSTICAL LETTER Simple Watermark for Stereo Audio Signals with Modulated High-Frequency Band Delay Kazuhiro Kondo and Kiyoshi Nakagawa Graduate School of Science and Engineering, Yamagata University,

More information

GSM Network and Services

GSM Network and Services GSM Network and Services Voice coding 1 From voice to radio waves voice/source coding channel coding block coding convolutional coding interleaving encryption burst building modulation diff encoding symbol

More information

CS 335 Graphics and Multimedia. Image Compression

CS 335 Graphics and Multimedia. Image Compression CS 335 Graphics and Multimedia Image Compression CCITT Image Storage and Compression Group 3: Huffman-type encoding for binary (bilevel) data: FAX Group 4: Entropy encoding without error checks of group

More information

Introduction to Audacity

Introduction to Audacity IMC Innovate Make Create http://library.albany.edu/imc/ 518 442-3607 Introduction to Audacity NOTE: This document illustrates Audacity 2.x on the Windows operating system. Audacity is a versatile program

More information

CS 4455: Video Game Design & Implementation

CS 4455: Video Game Design & Implementation CS 4455: Video Game Design & Implementation March 31, 2006: Audio (Insert Disclaimer Here) Overview Today s Lecture What I m talking about now Audio Theory Digitizing Sound Game Implementation High Level

More information

Multimedia Networking

Multimedia Networking CE443 Computer Networks Multimedia Networking Behnam Momeni Computer Engineering Department Sharif University of Technology Acknowledgments: Lecture slides are from Computer networks course thought by

More information