UX Intensive Takeaways In Action. J.J. Kercher December 8, 2011

Size: px
Start display at page:

Download "UX Intensive Takeaways In Action. J.J. Kercher December 8, 2011"

Transcription

1

2 UX Intensive Takeaways In Action J.J. Kercher December 8, 2011

3 The Plan v Brief overview of the event v We have a client! v Break into groups of ~6 v Work fast, don t focus on the details v Most Important: Have fun!

4 Event Overview v 4 Days in Chicago, October v 4 Key Elements for a successful interactive experience:

5 Design Strategy What is Strategy? v The creation of a unique and valuable position, involving a different set of activities v Requires you to make trade-offs in competing v Involves creating fit among a company s activities

6 Design Strategy

7 Design Strategy

8 The Client

9 The Opportunity

10 The Opportunity Current In-Room Solutions

11 Design Research Designers use research to v Invent possible futures v Determine how desirable these futures are v Experiment with what can be changed v Working out plans to proceed toward desirable futures v Make proposals to those who can bring a design to fruition

12 Design Research Types of research v Interviews v Process sketching v Picture cards v Annotated experiences (diaries)

13 Design Research Defining clear objectives: v Outline key components of the user experience that need to be understood for the project to succeed v Provide a clear basis for asking questions, framing outcomes, selecting research methods, and setting timelines v Allow research to uncover issues and problems with a product or product area, not support preconceived notions.

14 Design Research Hotel Ganache sample research objectives: v What type of technology do travelers bring with them? v How do travelers use the current in-room solutions? v What do they want to do that s not supported by technology currently? v What are the barriers of entry? v What are the primary tasks or activities that the technology should address? v Insert your objectives here

15 Design Research: Activity #1 Choose one person in your group with the most recent hotel stay, and have them describe their experience, covering everything from check-in to hotel services to interactions inside the room (menus, TV, alarm clocks, etc.), activities engaged in during their stay, and finally their check-out process. The approach should be conversational, but feel free to jump in to ask any questions you need to clarify what they re saying against your research objectives. While they are talking, write down any key or notable activities, tasks or motivations on sticky notes. Keep it to one concept per sticky. Next, review the supporting research (personas, etc.) and do the same exercise using sticky notes, writing down any key or notable activities, tasks or motivations. Activity Time!

16 Information Architecture What is Information Architecture? Information Architecture is about understanding. It s about supporting people in the journey from not knowing to knowing in a systemic way. - Richard Saul Wurman

17 Information Architecture What does IA help understand? v Where am I? (am I in the right place?) v What is here? (do they have what I want?) v What else is here? (is there something else I like?)

18 Information Architecture What does the journey look like? IA helps people engage in a digital space so they can: v Find something v Accomplish a task v Be entertained v Connect with others

19 Information Architecture What does systemic look like?

20 Information Architecture Information Architecture Outputs v Content & Feature Audits v Content & Feature Inventories v Models v Metadata v Taxonomies & Controlled Vocabularies

21 Information Architecture Modeling: The Mental Model v Derived from user research interviews v Visually communicates the user tasks, clustered into three levels v Top-levels very effective as site labels and navigation v Effective for communicating the user tasks and user journey to stakeholders v Very effective in showing duplication of resources or gaps in supporting content

22 Information Architecture Mental Model Example

23 Information Architecture: Activity #2 Use the sticky notes you created during the research activity to start building your mental model. Cluster common motivations and activities into groups and label these. Do this quickly and don t worry about getting everything just right the first time. You ll find that the groups will morph and shift as you go and you will rename and move some of these concepts several times. Stay focused on the high-priority concepts, you won t find a group for every sticky note and that is OK. (Hint: The groups should start looking like tasks after a while). Once you ve done this, start ideating about features and functionality that will support each group and write them on sticky notes, placing them underneath each group. Activity Time!

24 Interaction Design v Interaction Design defines the structure and behavior of interactive systems in order to create meaningful relationships between people and the products and services that they use. v User Experience highlights the experiential, affective, meaningful and valuable aspects of human-computer interaction, but it also includes a person s perceptions of the practical aspects such as utility, ease of use and efficiency of the system. Definitions adapted from

25 Interaction Design Case Study: In Need of Some Serious IxD!

26 Interaction Design Interaction Design Outputs v Storyboards v Low-Fidelity Wireframes v Prototypes v High-Fidelity Mockups

27 Interaction Design The Experience Storyboard

28 Interaction Design: Activity #3 Choose one task that you want your interface to accomplish. Start by outlining the key elements of that task: Components Interactions Emotions Next, sketch out three thumbnails that depict this user experience. You don t have to be an artist, please use stick figures! Include any user thoughts or potential screen concepts in your sketches to the extent possible. Last, write a short 1-2 sentence narrative that describes the task. Activity Time!

29 Interaction Design

30 Interaction Design: Final Activity Using the information and knowledge you gained during these three exercises, sketch out the the interface of the new in-room technology. Organize the information using the key tasks and importance you discovered during research and modeling. If you have time, sketch out the experience of completing a task using this interface to put it into context. Think about your experience storyboard when sketching out this interaction. Activity Time!

31 The Sketch Prototype Sharing Time!

32 Questions??

UI/UX BASICS. What is UX?

UI/UX BASICS. What is UX? What is UX? UX stands for user experience or user experience design. It s also sometimes abbreviated as UXD, UED or XD. UX is the naked experience of a product: how a product functions, not how it looks.

More information

Information System Architecture. Indra Tobing

Information System Architecture. Indra Tobing Indra Tobing What is IS Information architecture is the term used to describe the structure of a system, i.e the way information is grouped, the navigation methods and terminology used within the system.

More information

User Experience and Interaction Experience Design. Jaana Holvikivi, DSc. School of Applications and Business

User Experience and Interaction Experience Design. Jaana Holvikivi, DSc. School of Applications and Business User Experience and Interaction Experience Design Jaana Holvikivi, DSc. School of Applications and Business User experience 12.1.2017 Jaana Holvikivi 2 Why do people use technology and applications? Followers

More information

UX, Interactive, & Brand Portfolio October Kevin Hubbard. khd.ca / Toronto, ON

UX, Interactive, & Brand Portfolio October Kevin Hubbard. khd.ca / Toronto, ON UX, Interactive, & Brand Portfolio October 2017 Kevin Hubbard. khd.ca / kevin@khd.ca Toronto, ON 604-318-6274 Hi! I m a designer who takes high-level conceptual problems and filters them through my gained

More information

Intro to User Centered Design. Golli Hashemian and Lauren Haynes NTEN

Intro to User Centered Design. Golli Hashemian and Lauren Haynes NTEN Intro to User Centered Design Golli Hashemian and Lauren Haynes NTEN 11.15.13 Meet me. (REAL, LIVING, BREATHING, UX PROFESSIONAL...) Golli @golgolli Hi, I m Lauren Haynes @Lnhaynes [User centered design]

More information

Lecture 16. Will spend Thursday setting up group projects No exams. 10% added to in-class/homework. 10% added to final group project.

Lecture 16. Will spend Thursday setting up group projects No exams. 10% added to in-class/homework. 10% added to final group project. Lecture 16 Will spend Thursday setting up group projects No exams. 10% added to in-class/homework. 10% added to final group project. 1 Outline Chapter 9 Design iterations Intermediate design Detailed design

More information

Your TOOLKIT 9-11 March 2018

Your TOOLKIT 9-11 March 2018 Your TOOLKIT 9-11 March 2018 Get ready for... doing not talking! Create ideas by... Evolve ideas by... Make decisions by... Thinking with your hands: making sketches, playing around with rough models,

More information

CS 350 COMPUTER/HUMAN INTERACTION

CS 350 COMPUTER/HUMAN INTERACTION CS 350 COMPUTER/HUMAN INTERACTION Lecture 19 Includes selected slides from the companion website for Hartson & Pyla, The UX Book, 2012. MKP, All rights reserved. Used with permission. Notes Reminder: C#

More information

Cassandra Platform - A Case Study

Cassandra Platform - A Case Study Cassandra Platform - A Case Study * Disclaimer: This is meant to be a short, high level overview of some of my contributions for the Cassandra project. ***This project is currently under development and

More information

UX Design in Modern Foodservice

UX Design in Modern Foodservice UX Design in Modern Foodservice Building guest experience for current expectations. By: Concept Kitchen + Bar Presented By: AJ Barker UX Design is fueled by technology & rooted in basic ergonomics. The

More information

Shane Olivo. Selected UX Project Portfolio. Phone

Shane Olivo. Selected UX Project Portfolio. Phone Selected Location Sydney Phone +61 420 378 007 Email shaneholivo@gmail.com My primary skills: UX Research UX Design UX Testing Persona Development IA Design Journey Mapping Concept Development Prototyping

More information

05/04/16 - User Experience UX

05/04/16 - User Experience UX 05/04/16 - User Experience UX agenda for today : introductions / boring stuff what is UX or user experience the environment / users in 2016 the ux process user journey micro moments UX for the public sector

More information

Creating a Remarkable User Experience

Creating a Remarkable User Experience Your Exam Study Guide The following guide walks through key lessons from each of the certification classes. Use these questions and tasks to prepare for your exam. Creating a Remarkable User Experience

More information

Redesigning a Website Using IA Principals

Redesigning a Website Using IA Principals Redesigning a Website Using IA Principals Jenny Emanuel University of Illinois Agenda Introduction! Frameworks! Structuring, Organizing and Labeling! Doing a Redesign! Odds & Ends! What this Is Not How

More information

UXD. using the elements: structure

UXD. using the elements: structure using the elements: structure defining structure you are here structure essentially defines how users get to a given screen and where they can go when they re done. structure also defines categories of

More information

Omnichannel User Experience (UX) Design: What s in your toolbox? Lizanne Kaiser, Ph.D. Strategic Business Consulting Director

Omnichannel User Experience (UX) Design: What s in your toolbox? Lizanne Kaiser, Ph.D. Strategic Business Consulting Director Omnichannel User Experience (UX) Design: What s in your toolbox? Lizanne Kaiser, Ph.D. Strategic Business Consulting Director EXPERIENCE User Experience (UX) The experience that users (customers, agents,

More information

Portfolio. Mihai Marin

Portfolio. Mihai Marin Portfolio Mihai Marin Case Study No. 1 AXA Insurance - Travel Insurance: Redesign Quote & Buy Journey The Brief As a result of the Travel Quote & Buy journey not being fully mobile optimised, it was becoming

More information

Mobile UX or WHITEPAPER

Mobile UX or WHITEPAPER Mobile UX or WHITEPAPER Overview According to the International Telecommunication Union (ITU) (2010) there were 5.3 billion mobile subscriptions by the end of 2010. That is equivalent to 77 percent of

More information

Instructions for Using the Databases

Instructions for Using the Databases Appendix D Instructions for Using the Databases Two sets of databases have been created for you if you choose to use the Documenting Our Work forms. One set is in Access and one set is in Excel. They are

More information

Lecture Notes CPSC 491 (Fall 2018) Topics. Peer evals. UI Sketches. Homework. Quiz 4 next Tues. HW5 out. S. Bowers 1 of 11

Lecture Notes CPSC 491 (Fall 2018) Topics. Peer evals. UI Sketches. Homework. Quiz 4 next Tues. HW5 out. S. Bowers 1 of 11 Topics Peer evals UI Sketches Homework Quiz 4 next Tues HW5 out S. Bowers 1 of 11 Context Diagrams Context Diagrams describe the system boundaries what is inside ( in scope ) vs outside ( out of scope

More information

This exam is open book / open notes. No electronic devices are permitted.

This exam is open book / open notes. No electronic devices are permitted. SENG 310 Midterm February 2011 Total Marks: / 40 Name Solutions Student # This exam is open book / open notes. No electronic devices are permitted. Part I: Short Answer Questions ( / 12 points) 1. Explain

More information

We re passionate about improving your customer experience.

We re passionate about improving your customer experience. We re passionate about improving your customer experience. Our Communications Services team helps you create clear, relevant communications that improve the experience of your customers. When we started

More information

EMBRACING OUR IDENTITY UPDATE

EMBRACING OUR IDENTITY UPDATE EMBRACING OUR IDENTITY UPDATE 10 APRIL 2016 1 The Journey So Far Brand Strategy Brand Narrative Mapping our Audiences and Behaviours Execution Update Engagement overview Seeking community Input Our Visual

More information

Understanding Usability: Getting Beyond Ease of Use

Understanding Usability: Getting Beyond Ease of Use Understanding Usability: Getting Beyond Ease of Use Whitney Quesenbery Whitney Interactive Design e. whitneyq@wqusability.com w. www.wqusability.com p. 908-638-5467 AIGA DENVER SEPTEMBER 28, 2005 What

More information

What is Sherpa? ENTER A LOCATION CHOOSE EQUIPMENT ORDER SERVICE ENJOY MORE FREE TIME. UXD Presentation Peter Zahn

What is Sherpa? ENTER A LOCATION CHOOSE EQUIPMENT ORDER SERVICE ENJOY MORE FREE TIME. UXD Presentation Peter Zahn What is Sherpa? Sherpa is an e-commerce website where people rent camping equipment and have it assembled/disassembled at their desired location. Using this service will alleviate time and investment costs

More information

Your blueprint for collecting client content.

Your blueprint for collecting client content. Your blueprint for collecting client content. SGCB» OVERVIEW A little about us Our content-gathering process Content gathering tools & resources Christine Thatcher Designer + Digital Strategist Michelle

More information

CSc 238 Human Computer Interface Design Chapter 5 Designing the Product: Framework and Refinement. ABOUT FACE The Essentials of Interaction Design

CSc 238 Human Computer Interface Design Chapter 5 Designing the Product: Framework and Refinement. ABOUT FACE The Essentials of Interaction Design BBuckley - 1 CSc 238 Human Computer Interface Design Chapter 5 Designing the Product: Framework and Refinement ABOUT FACE The Essentials of Interaction Design Cooper, Reimann, Cronin, and Noessel Requirements

More information

UX, UI, Product Design

UX, UI, Product Design UX, UI, Product Design for mobile app development Empathize https://www.nngroup.com/articles/design-thinking/ Research Methods Qualitative: Interviews Observation Quantitative: Survey User Interviews Contextual

More information

Six Steps to Creating a Great User Experience. By: Lorena Proia Founder and Principle User Experience Designer

Six Steps to Creating a Great User Experience. By: Lorena Proia Founder and Principle User Experience Designer Six Steps to Creating a Great User Experience By: Lorena Proia Founder and Principle User Experience Designer Executive Overview You have only 5 seconds to capture a web visitor s interest, and just minutes

More information

Chapter 11 DESIGN, PROTOTYPING and CONSTRUCTION

Chapter 11 DESIGN, PROTOTYPING and CONSTRUCTION Chapter 11 DESIGN, PROTOTYPING and CONSTRUCTION Overview Prototyping Conceptual design Concrete design Using scenarios Generating prototypes Construction 2 Prototyping What is a prototype? Why prototype?

More information

Draft Prototypes. Steps in This Activity. HOW TO Step 1. Select a Prototyping Method. Select a Prototyping Method

Draft Prototypes. Steps in This Activity. HOW TO Step 1. Select a Prototyping Method. Select a Prototyping Method The process of ideating, creating and testing materials is called prototyping. Prototypes are early drafts, samples or models of the pieces of your solutions. They allow potential users to experience and

More information

Travello app: design process report

Travello app: design process report Travello app: design process report AND S The Problem While travelling in itself is a great experience and most people have positive memories from their trips, the planning and logistics can cause a lot

More information

Wireframes for Testing and Design

Wireframes for Testing and Design Wireframes for Testing and Design Elizabeth Rosenzweig Principal Consultant, Bentley User Experience Center Adjunct Professor, Bentley University erosenzweig@bentley.edu 1 Today Design and usability of

More information

A short introduction to. designing user-friendly interfaces

A short introduction to. designing user-friendly interfaces A short introduction to designing user-friendly interfaces Usability is often ignored until it becomes a problem Introduction This booklet is about Usability and User Experience design. It is aimed at

More information

SWEN 444 Human Centered Requirements and Design Project Breakdown

SWEN 444 Human Centered Requirements and Design Project Breakdown SWEN 444 Human Centered Requirements and Design Project Breakdown Team Status Reports: (starting in Week 2) Your team will report weekly project status to your instructor, and as you wish, capture other

More information

Saqib Mughal Senior UX Architect

Saqib Mughal Senior UX Architect Saqib Mughal Senior UX Architect 954-993-0895 saq100@gmail.com www.saqibart.com Summary Businesses and software are more complex than ever today but end users do not need to bother with such tedium systems.

More information

Scenarios, Storyboards, Wireframes, Critique. Jon Kolko Professor, Austin Center for Design

Scenarios, Storyboards, Wireframes, Critique. Jon Kolko Professor, Austin Center for Design Scenarios, Storyboards, Wireframes, Critique Jon Kolko Professor, Austin Center for Design Scenarios Creating a written story that explains how a person will use a product, service, or system to achieve

More information

Scenarios, Storyboards, Wireframes, Critique. Jon Kolko Professor, Austin Center for Design

Scenarios, Storyboards, Wireframes, Critique. Jon Kolko Professor, Austin Center for Design Scenarios, Storyboards, Wireframes, Critique Jon Kolko Professor, Austin Center for Design Scenarios Creating a written story that explains how a person will use a product, service, or system to achieve

More information

EXCEL + POWERPOINT. Analyzing, Visualizing, and Presenting Data-Rich Insights to Any Audience KNACK TRAINING

EXCEL + POWERPOINT. Analyzing, Visualizing, and Presenting Data-Rich Insights to Any Audience KNACK TRAINING EXCEL + POWERPOINT Analyzing, Visualizing, and Presenting Data-Rich Insights to Any Audience KNACK TRAINING KEYBOARD SHORTCUTS NAVIGATION & SELECTION SHORTCUTS 3 EDITING SHORTCUTS 3 SUMMARIES PIVOT TABLES

More information

Using Flash Animation Basics

Using Flash Animation Basics Using Flash Contents Using Flash... 1 Animation Basics... 1 Exercise 1. Creating a Symbol... 2 Exercise 2. Working with Layers... 4 Exercise 3. Using the Timeline... 6 Exercise 4. Previewing an animation...

More information

Prototyping. Unit 5. Zeno Menestrina, MSc Prof. Antonella De Angeli, PhD

Prototyping. Unit 5. Zeno Menestrina, MSc Prof. Antonella De Angeli, PhD Prototyping Unit 5 Zeno Menestrina, MSc zeno.menestrina@unitn.it Prof. Antonella De Angeli, PhD antonella.deangeli@unitn.it Assessment Pervasive game to support social life in/from the campus 2 Assessment

More information

CIS4930 / CIS6930: USER EXPERIENCE DESIGN INSTRUCTOR: DR. LISA ANTHONY

CIS4930 / CIS6930: USER EXPERIENCE DESIGN INSTRUCTOR: DR. LISA ANTHONY Fall 2015 CIS4930 / CIS6930: USER EXPERIENCE DESIGN INSTRUCTOR: DR. LISA ANTHONY CIS4930/6930 User Experience Design, Fall 2015 -- Dr. Lisa Anthony -- lanthony@cise.ufl.edu 11/05/2015 1 Week 11b HIGH-FIDELITY

More information

Design Iteration: From Evidence to Design. Slides originally by: Dick Henneman

Design Iteration: From Evidence to Design. Slides originally by: Dick Henneman Design Iteration: From Evidence to Design Slides originally by: Dick Henneman Foundations: MS-HCI @ Georgia Tech Context of use Context of development Analyze/ Evaluate Design/B uild Evidence-Based Design

More information

Heidi Finn : UX / Design Experience Methodology. Heidi Finn // UX Design Experience Methodology // November 2016 Page 0.1

Heidi Finn : UX / Design Experience Methodology. Heidi Finn // UX Design Experience Methodology // November 2016 Page 0.1 Heidi Finn : UX / Design Experience Methodology Heidi Finn // UX Design Experience Methodology // November 2016 Page 0.1 0.2 Approach How to guide ideas that link Business & Creativity through Human-Computer

More information

Note 4: Goal-Directed Design

Note 4: Goal-Directed Design Computer Science and Software Engineering University of Wisconsin - Platteville Note 4: Goal-Directed Design Yan Shi Lecture Notes for SE 3330 UW-Platteville Based on About Face 3: Cooper, Reimann, Cronin

More information

animation, and what interface elements the Flash editor contains to help you create and control your animation.

animation, and what interface elements the Flash editor contains to help you create and control your animation. e r ch02.fm Page 43 Wednesday, November 15, 2000 8:52 AM c h a p t 2 Animating the Page IN THIS CHAPTER Timelines and Frames Movement Tweening Shape Tweening Fading Recap Advanced Projects You have totally

More information

Lift Internal Revitalizing B2E Communication. LiftInternal.com

Lift Internal Revitalizing B2E Communication. LiftInternal.com Lift Internal Revitalizing B2E Communication LiftInternal.com Use this document to help you plan and execute B2E communication. Even if the topic seems simple, taking the time to think through the fundamentals

More information

SEGUE DISCOVERY PARTICIPATION IN DISCOVERY DISCOVERY DELIVERABLES. Discovery

SEGUE DISCOVERY PARTICIPATION IN DISCOVERY DISCOVERY DELIVERABLES.   Discovery SEGUE DISCOVERY An initial engagement with Segue begins with a Phase where our experienced team works directly with our customer to define the vision, scope, and high-level requirements for the project.

More information

WIREFRAMING 101. Essential Question: Can We Possibly Build an App? Learning Targets: Lesson Overview

WIREFRAMING 101. Essential Question: Can We Possibly Build an App? Learning Targets: Lesson Overview WIREFRAMING 101 Essential Question: Can We Possibly Build an App? Learning Targets: Students will: Use wireframing to create a design for an app for mobile devices. Collaborate to make decisions about

More information

What's New In Adobe Connect 9.4. Adobe Connect 9.4 : What s New? Meeting Related Changes. Adobe Connect 9.4: What s New? Screen Sharing Enhancements

What's New In Adobe Connect 9.4. Adobe Connect 9.4 : What s New? Meeting Related Changes. Adobe Connect 9.4: What s New? Screen Sharing Enhancements Adobe Connect 9.4 : What s New? What's New In Adobe Connect 9.4...1 Meeting Related Changes...1 Screen Sharing Enhancements...1 Other Screen Sharing Enhancements...6 New White Board...6 Migration of Old

More information

P R OJ E C T K I C K O F F

P R OJ E C T K I C K O F F P R OJ E CT KICK OFF WHAT WILL MAKE TODAY SUCCESSFUL? CODEPEN REDESIGN USER RESEARCH CODEPEN REDESIGN User Survey Data 461 people responded Which most describes your CodePen usage? Tinkering/Scratchpad

More information

The Elements of User Experience BrandExtract, LLC

The Elements of User Experience BrandExtract, LLC The Elements of User Experience Experiences Everywhere! Customer Experience (CX) Product or Service User Experience (UX) Device or System Brand Experience Values, Ethos, Culture The Elements of User Experience

More information

The Power to Prototype

The Power to Prototype The Power to Prototype The art and science of prototyping is observed across different industries. Many professionals across diverse domains love to associate themselves with the know-how of prototyping.

More information

Morgan Landis

Morgan Landis Morgan Landis Morgan@ContentedDesign.com 614.636.0544 1 Design Thinker. Information Architect. Experience Designer. My specialty is asking the right questions. I work collaboratively to help understand

More information

CS3205 HCI IN SOFTWARE DEVELOPMENT PROTOTYPING STRATEGIES. Tom Horton. * Material from: Floryan (UVa) Klemmer (UCSD, was at Stanford)

CS3205 HCI IN SOFTWARE DEVELOPMENT PROTOTYPING STRATEGIES. Tom Horton. * Material from: Floryan (UVa) Klemmer (UCSD, was at Stanford) CS3205 HCI IN SOFTWARE DEVELOPMENT PROTOTYPING STRATEGIES Tom Horton * Material from: Floryan (UVa) Klemmer (UCSD, was at Stanford) WHAT WILL WE BE TALKING ABOUT? Specific Prototyping Strategies! Low-Fidelity

More information

10/1/2015. dt+ux Design Thinking for User Experience Design, Prototyping & Evaluation, Autumn 2015 Prof. James A. Landay Stanford University

10/1/2015. dt+ux Design Thinking for User Experience Design, Prototyping & Evaluation, Autumn 2015 Prof. James A. Landay Stanford University dt+ux: DESIGN THINKING FOR USER EXPERIENCE DESIGN + PROTOTYPING + EVALUATION This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. To view a copy

More information

CHAPTER 18: CLIENT COMMUNICATION

CHAPTER 18: CLIENT COMMUNICATION CHAPTER 18: CLIENT COMMUNICATION Chapter outline When to communicate with clients What modes of communication to use How much to communicate How to benefit from client communication Understanding your

More information

Business Analysis for Practitioners - Requirements Elicitation and Analysis (Domain 3)

Business Analysis for Practitioners - Requirements Elicitation and Analysis (Domain 3) Business Analysis for Practitioners - Requirements Elicitation and Analysis (Domain 3) COURSE STRUCTURE Introduction to Business Analysis Module 1 Needs Assessment Module 2 Business Analysis Planning Module

More information

User Centered Design - Maximising the Use of Portal

User Centered Design - Maximising the Use of Portal User Centered Design - Maximising the Use of Portal Sean Kelly, Certus Solutions Limited General Manager, Enterprise Web Solutions Agenda What is UCD Why User Centered Design? Certus Approach - interact

More information

The purpose of this memo is to outline, analyze, and reflect on the process of researching

The purpose of this memo is to outline, analyze, and reflect on the process of researching Ohrenberger 1 To: Dr. Janine Solberg, Instructor of ENGL 796 From: Juliana Ohrenberger, graduate student Subject: An Analysis, Reflection, and Recommendation on a Redesign of Three Undergraduate English

More information

SWEN 444 Human Centered Requirements and Design Project Breakdown

SWEN 444 Human Centered Requirements and Design Project Breakdown SWEN 444 Human Centered Requirements and Design Project Breakdown Team Status Reports: (starting in Week 2) Your team will report bi-weekly project status to your instructor, and as you wish, capture other

More information

DIGITAL CONTENT STRATEGY WORKSHOP SERIES >>> Carrie Hawthorne Consulting Fair Trade Federation Conference PART 1 UNDERSTANDING & GATHERING

DIGITAL CONTENT STRATEGY WORKSHOP SERIES >>> Carrie Hawthorne Consulting Fair Trade Federation Conference PART 1 UNDERSTANDING & GATHERING DIGITAL CONTENT STRATEGY WORKSHOP SERIES Carrie Hawthorne Consulting Fair Trade Federation Conference >>> PART 1 UNDERSTANDING & GATHERING ABOUT ME >>> CARRIE HAWTHORNE CONSULTING Digital marketing + communications

More information

Designing. Simon Wilson Interaction designer, DWP Digital

Designing. Simon Wilson Interaction designer, DWP Digital Designing. Simon Wilson Interaction designer, DWP Digital What is design? Design is how it looks. Design is how it looks. Design is how something will work / should work. Designing is working out how something

More information

Design Thinking: Design Review Workshop

Design Thinking: Design Review Workshop Design Thinking: Design Review Workshop Introductions Guliz Sicotte Director of Product Design Magento Commerce @gsicotte Eric Erway Sr. UX Manager Magento Commerce @ericerway Ann Hudspeth UX Manager Magento

More information

CASE STUDY VOLUNTEERING UX EXPERTISE TO INCREASE ONLINE DONATIONS BY 650% FOR THE HUNGARIAN RED CROSS

CASE STUDY VOLUNTEERING UX EXPERTISE TO INCREASE ONLINE DONATIONS BY 650% FOR THE HUNGARIAN RED CROSS CASE STUDY VOLUNTEERING UX EXPERTISE TO INCREASE ONLINE DONATIONS BY 650% FOR THE HUNGARIAN RED CROSS 1 VOLUNTEERING UX EXPERTISE TO INCREASE ONLINE DONATIONS BY 650% FOR THE HUNGARIAN RED CROSS Following

More information

6.148 Introduction to UI/UX

6.148 Introduction to UI/UX 6.148 Introduction to UI/UX Victor Hung Milestone 0 70 teams 700 ideas Milestone 0 TRAVEL SOCIAL UTILITY VISUALIZATION FOOD GAME EDUCATION CULTURE MUSIC FASHION HUMANITARIAN ENTERTAINMENT URBAN SPORTS

More information

Essential Tools For Finding And Fixing Customer Experience Problems

Essential Tools For Finding And Fixing Customer Experience Problems Essential Tools For Finding And Fixing Customer Experience Problems Bill Albert, PhD Executive Director, Design and Usability Center Bentley University June 26, 2012 walbert@bentley.edu 781.891.2500 usability.bentley.edu

More information

Multi-step transformations

Multi-step transformations October 6, 2016 Transformations (section 1.6) Day 4 page 1 Multi-step transformations Objective: Apply transformations involving multiple steps or multiple substitutions. Upcoming: We will have a test

More information

Student Success Guide

Student Success Guide Student Success Guide Contents Like a web page, links in this document can be clicked and they will take you to where you want to go. Using a Mouse 6 The Left Button 6 The Right Button 7 The Scroll Wheel

More information

Microsoft SharePoint 2010

Microsoft SharePoint 2010 BrainStorm Quick Start Card for Microsoft SharePoint 2010 Getting Started Microsoft SharePoint 2010 brings together your organization s people, documents, information, and ideas in a customizable space

More information

YOUR GUIDE TO. Skype for Business

YOUR GUIDE TO. Skype for Business YOUR GUIDE TO Skype for Business Welcome to Skype for Business This is the Skype for Business app Your profile picture, status & location (you can change these) Your options Your contacts and groups (you

More information

CS/ISE 5714 Spring 2013

CS/ISE 5714 Spring 2013 CS/ISE 5714 Spring 2013 Chapter 11. Prototyping Chapter 10. UX Goals, Metrics, Targets Introduction A way to evaluate design before it s too late and too expensive Copyright MKP. All rights reserved. 2

More information

Paper Prototyping. Paper Prototyping. Jim Ross. Senior UX Architect, Flickr: CannedTuna

Paper Prototyping. Paper Prototyping. Jim Ross. Senior UX Architect, Flickr: CannedTuna Paper Prototyping Paper Prototyping Jim Ross Senior UX Architect, Infragistics jross@infragistics.com @anotheruxguy Flickr: CannedTuna Paper Prototyping Jim Ross Senior UX Architect, Infragistics jross@infragistics.com

More information

Designing Usable Apps

Designing Usable Apps This is a free sample excerpt from the book: Designing Usable Apps An agile approach to User Experience design Author: Kevin Matz 264 pages (softcover edition) Print edition ISBN: 978-0-9869109-0-6 E-book

More information

Tracking System for Job Applicants Sprint Schedule and Overview. By Erik Flowers

Tracking System for Job Applicants Sprint Schedule and Overview. By Erik Flowers Tracking System for Job Applicants Sprint Schedule and Overview By Erik Flowers This overview is to determine and develop the Tracking System for Job Applicants (TSJA), to be used by Recruiters/Managers

More information

UX Consulting: A Look into the Design and Usability Center at Bentley

UX Consulting: A Look into the Design and Usability Center at Bentley UX Consulting: A Look into the Design and Usability Center at Bentley walbert@bentley.edu 781.891.2500 www.bentley.edu/usability Agenda Who we are What we do A few things we have done recently UX consulting

More information

MELISSA CRADDOCK USER EXPERIENCE PRODUCT DESIGN LEAD

MELISSA CRADDOCK USER EXPERIENCE PRODUCT DESIGN LEAD MELISSA CRADDOCK USER EXPERIENCE PRODUCT DESIGN LEAD Phone: 404-775-9863 Email: hireme@melissacraddock.com Portfolio: www.melissacraddock.com SKILLS I have a diverse set of skills allowing me to take a

More information

Exercise 1 The Rock Climber

Exercise 1 The Rock Climber Exercise 1 The Rock Climber In this exercise, you will start building up your program sequence, a documentary called Rock Climber. You will use Avid Media Composer s basic editing functions to lay down

More information

GROWTH-DRIVEN DESIGN THE SOLUTION TO WEBSITE REDESIGNS

GROWTH-DRIVEN DESIGN THE SOLUTION TO WEBSITE REDESIGNS GROWTH-DRIVEN DESIGN THE SOLUTION TO WEBSITE REDESIGNS Growth Drive Design is the process of designing a website in a strategic and systematic process focused around user needs and wants. This model works

More information

What is OneNote? The first time you start OneNote, it asks you to sign in. Sign in with your personal Microsoft account.

What is OneNote? The first time you start OneNote, it asks you to sign in. Sign in with your personal Microsoft account. OneNote What is OneNote? OneNote is a digital notebook. In OneNote, you can: Type notes or record audio at your laptop. Sketch or write ideas on your tablet. Add picture from your phone. Find notes instantly.

More information

CS -213 Human Computer Interaction Spring Prototyping. Imran Ihsan. Assistant Professor (CS) Air University, Islamabad

CS -213 Human Computer Interaction Spring Prototyping. Imran Ihsan. Assistant Professor (CS) Air University, Islamabad CS -213 Human Computer Interaction Spring 2015 07 Prototyping Imran Ihsan Assistant Professor (CS) Air University, Islamabad www.imranihsan.com www.opuseven.com opuseven iimranihsan imranihsan iimranihsan

More information

Design Proposal: Outline

Design Proposal: Outline Design Proposal: Outline This outline should be used as a checklist to help each member of the team make sure that every section of the document meets the requirements for a design proposal. Writing Style

More information

Analyzing PDFs with Citavi 6

Analyzing PDFs with Citavi 6 Analyzing PDFs with Citavi 6 Introduction Just Like on Paper... 2 Methods in Detail Highlight Only (Yellow)... 3 Highlighting with a Main Idea (Red)... 4 Adding Direct Quotations (Blue)... 5 Adding Indirect

More information

USER EXPERIENCE DESIGN GA.CO/UXD

USER EXPERIENCE DESIGN GA.CO/UXD General Assembly Course Curriculum USER EXPERIENCE DESIGN User Experience Design Table of Contents 3 Overview 4 Students 5 Curriculum Projects & Units 11 Frequently Asked Questions 12 Contact Information

More information

USER EXPERIENCE DESIGN IMMERSIVE GA.CO/UXDI

USER EXPERIENCE DESIGN IMMERSIVE GA.CO/UXDI General Assembly Course Curriculum USER EXPERIENCE DESIGN IMMERSIVE User Experience Design Immersive Table of Contents 3 Overview 5 Students 6 Projects Frequently 8 Asked Questions 10 Contact Information

More information

Assignment 1: Needfinding

Assignment 1: Needfinding Assignment 1: Needfinding Category Unsatisfactory Bare minimum Satisfactory effort & Above & Beyond Observations or. student observed only one person and/or the student observed an activity unrelated to

More information

Up and Running Software The Development Process

Up and Running Software The Development Process Up and Running Software The Development Process Success Determination, Adaptative Processes, and a Baseline Approach About This Document: Thank you for requesting more information about Up and Running

More information

CS5340 Human-Computer Interaction.! February 21, 2013!!

CS5340 Human-Computer Interaction.! February 21, 2013!! CS5340 Human-Computer Interaction February 21, 2013 www.hcibook.com/e3 Today s Class T4 & T5 Design practicalities Evaluation techniques Paper Presentations T4 & T5 Due 6pm Feb 28 T4: Concept Selection

More information

Human-Centred Interaction Design

Human-Centred Interaction Design Human-Centred Interaction Design Scoping a problem with PACT The aim of human-centred interaction design is to harmonise the PACT elements in a particular domain. Designers want to get the right mix of

More information

UX / UI THE BOOT CAMP AT UT AUSTIN CURRICULUM OVERVIEW. McCombs School of Business School of Information

UX / UI THE BOOT CAMP AT UT AUSTIN CURRICULUM OVERVIEW. McCombs School of Business School of Information McCombs School of Business School of Information THE UX / UI BOOT CAMP AT UT AUSTIN CURRICULUM OVERVIEW In the modern digital economy, design and user experience are two of the hottest buzzwords. Employers

More information

Designing for humans

Designing for humans Designing for humans HI! I m Nele HI! I m Nele Mobile interaction designer @ Mobi Lab Creative partner @ Nope Creative nele.tullus@lab.mobi UX design is the art and science of generating positive emotions

More information

Coursera A Redesign Trijeet Mukhopadhyay, January 2015

Coursera A Redesign Trijeet Mukhopadhyay, January 2015 Coursera A Redesign Trijeet Mukhopadhyay, January 2015 Table of Contents 1. Introduction 4 2. Current Design: Problems and Observations 5 3. Redesigning the system: Low-Fidelity Sketches 9 4. Finalizing

More information

Why Information Architecture is Vital for Effective Information Management. J. Kevin Parker, CIP, INFO CEO & Principal Architect at Kwestix

Why Information Architecture is Vital for Effective Information Management. J. Kevin Parker, CIP, INFO CEO & Principal Architect at Kwestix Why Information Architecture is Vital for Effective Information Management J. Kevin Parker, CIP, INFO CEO & Principal Architect at Kwestix J. Kevin Parker, CIP, INFO CEO & Principal Architect, Kwestix

More information

CALCULUS LABORATORY ACTIVITY: Numerical Integration, Part 1

CALCULUS LABORATORY ACTIVITY: Numerical Integration, Part 1 CALCULUS LABORATORY ACTIVITY: Numerical Integration, Part 1 Required tasks: Tabulate values, create sums Suggested Technology: Goals Spreadsheet: Microsoft Excel or Google Docs Spreadsheet Maple or Wolfram

More information

Designing Natural Interfaces. Creating Multi-Touch, Multi-User Device Interactions

Designing Natural Interfaces. Creating Multi-Touch, Multi-User Device Interactions Designing Natural Interfaces Creating Multi-Touch, Multi-User Device Interactions What s this all about? Who the hell am I? What I do How I do it: Case Study What have I learned that can help you? Who

More information

Problem and Solution Overview: An elegant task management solution, that saves busy people time.

Problem and Solution Overview: An elegant task management solution, that saves busy people time. An elegant task management solution, that saves busy people time. Team: Anne Aoki: Storyboarding, design, user studies, writing Alex Anderson: User studies, design Matt Willden: Ideation, writing, user

More information

Just updated? Find out what s changed in Microsoft Dynamics CRM 2013 & Microsoft Dynamics CRM Online Fall 13. Getting Started Series

Just updated? Find out what s changed in Microsoft Dynamics CRM 2013 & Microsoft Dynamics CRM Online Fall 13. Getting Started Series Just updated? Find out what s changed in Microsoft Dynamics CRM 2013 & Microsoft Dynamics CRM Online Fall 13 Getting Started Series 4 Microsoft Dynamics CRM 2013 & Microsoft Dynamics CRM Online Fall 13

More information

What is a prototype?

What is a prototype? Prototyping Unit 4 Learning outcomes Understand the uses of different types of prototypes for different kinds/stages of design and be able to choose appropriately Know the basic techniques for low-fidelity

More information

CelebrateExpress.com Heuristic Evaluation. December, 2007

CelebrateExpress.com Heuristic Evaluation. December, 2007 CelebrateExpress.com Heuristic Evaluation December, 2007 Heuristic Evaluation Forrester Scorecard heuristics were used to score the Celebrate Express web site. 25 heuristics are scored -2, -1, 1, or 2

More information

1 Build Your First App. The way to get started is to quit talking and begin doing. Walt Disney

1 Build Your First App. The way to get started is to quit talking and begin doing. Walt Disney 1 Build Your First App The way to get started is to quit talking and begin doing. Walt Disney Copyright 2015 AppCoda Limited All rights reserved. Please do not distribute or share without permission. No

More information