Visual Design + Gestalt Principles. Professor Michael Terry

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1 Visual Design + Gestalt Principles Professor Michael Terry

2 For Friday A resume and business card design pair The visual design of the resume and business card should match Business card should have a front and back Business card dimensions: 3.5x2 inches CS449 / 2

3 Effective Visual Composition Designing Visual Interfaces Kevin Mullet, Darrell Sano Concepts from the book: Simplicity Organization, structure CS449 / 3

4 In anything at all, perfection is finally attained not when there is no longer anything to add, but when there is no longer anything to take away Antoine de Saint Exupery CS449 / 4

5 Simplicity Simple designs present the minimum amount of information to achieve maximum effect Simplicity leads to quickly recognized and understood functionality Less information == less time to process (in the ideal) Simplicity can also aid recall (in the ideal) Less to remember CS449 / 5

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7 CS449 / 7

8 Achieving Simplicity Reduce, reduce, reduce Reduce some more Reduce until it hurts Regularize CS449 / 8

9 Reduce For every visual element (or interactive element) Ask yourself if you can remove the element and still have a functional, understandable system/design Good candidates for removal Lines used to segment areas Bounding boxes Gratuitous graphics Consider how many people will need the visual information over the long-term CS449 / 9

10 Regularize Regularization and repetition can produce simplicity We see patterns and chunk them into a single unit Makes things more predictable Increases ability to scan Example: Keyboard CS449 / 10

11 CC BY-SA 3.0 Dave Fischer, Retro-Computing Society of RI

12 Regularize Regularize across Size Shape Color Texture Line weight Orientation Alignment Spacing CS449 / 12

13 Irregularity With regularity, irregularity becomes meaningful Irregularities draw attention!!! People will ascribe meaning to irregularity, even if you did not intend there to be any Avoid accidental irregularities! CS449 / 13

14 Organization, Structure Structure doesn t happen naturally Explicitly planned, designed People naturally try to find order and structure, even if none was intentionally designed Use Gestalt principles to create structure CS449 / 14

15 Gestalt Exercises Using geometric shapes, draw two distinct groups CS449 / 15

16 Gestalt Exercises Using geometric shapes, draw two distinct groups that are also related CS449 / 16

17 Gestalt in Web Pages How are the visual designs here guiding interpretation of the content? CS449 / 17

18 Gestalt Principles Proximity Similarity Continuity Closure Area Symmetry CS449 / 18

19 Proximity Individual elements associated more strongly with nearby elements than with those further away CS449 / 19

20 Similarity Elements associated more strongly when they share basic visual characteristics Shape Size Color Texture Orientation CS449 / 20

21 Continuity Visual system prefers continuous, unbroken contours Will seek out simplest possible explanation for abstract drawings Even if several, plausible combinations exist CS449 / 21

22 Closure Visual system will fill in holes to create a complete picture Will close figures when information absent CS449 / 22

23 Area Figure is element that is interpreted as object of interest Ground is area on which figure rests Principle of area suggests that smaller of two overlapping elements seen as the figure while larger element is seen as ground CS449 / 23

24 Symmetry We prefer symmetry The greater the symmetry, the more we ascribe meaning, relationships in the composition Symmetrical, unconnected elements are integrated into one coherent object CS449 / 24

25 Achieving Organization, Structure Grouping Hierarchy Relationship Balance CS449 / 25

26 Grouping Apply Gestalt principles to create groups of similar or related items Proximity, continuity, similarity Use Gestalt principles rather than applying explicit visible structure telling user what the groups should be (e.g., using bounding boxes) CS449 / 26

27 Hierarchy Create a visual hierarchy to guide viewer, to allow scanning of information Create hierarchy according to intended reading / viewing sequence Hierarchy created by adjusting properties such as size, position, spacing, white space CS449 / 27

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29 Relationship Establish relationships between elements by using Position Size Value (color, shape, etc.) Alignment is very effective tool at creating relationships Similarity of form also effective Demo of relationships using alignment CS449 / 29

30 Balance Want to create visually stable composition Similar to physical balance Stability achieved by manipulating properties such as Position Size Hue Form Symmetric layouts achieve balance naturally CS449 / 30

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34 Common Errors Haphazard layout Proximity not taken into account when laying out components in interface Unclear hierarchy Bounding boxes creating visual clutter, competing for attention Use negative space (white space) instead CS449 / 34

35 Testing it Out Use the squint test Mimics early portion of visual recognition system CS449 / 35

36 Impact Good visual design can significantly reduce processing time by user Tullis (1981) redesigned screen for telephone line testing 40% reduction in time to interpret display 79 person years saved for every year of use Tullis (1984) 5.5 sec vs. 3.2 sec average search times for lodging info screens CS449 / 36

37 Wireframes Wireframes allow one to explore basic layout and visual composition of interface at high level Focus on functional areas and user s flow through the visual interface What functionality, where? What tools? What information will user need? Draw and label boxes indicating different portions of interface Don t need to provide actual contents of boxes Can use squiggly lines for text if want to add weight CS449 / 37

38 Business Card Design Create three business card designs Should have a tag line describing you (more than just a software developer ) Pass on to neighbor, improve theirs Pass on again CS449 / 38

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