Flash Chapter 10 A. Open your "airplane path" file. Step 1. Open your airplane path file. B. Move Propeller Off Fuselage. Airplane Propeller Step 1. Click Edit Symbols Button at the right end of the Timeline, then click airplane, Fig 1. Fig. 1 Click Show All from the Zoom Control at the right end of the Timeline. Click the Arrow Tool in the toolbar. Hold down the Shift key on the keyboard and "Shift click" all parts that make up the prop, Fig 2. Move the prop to the right off the fuselage Fig. 3. Fig. 2 C. Save File As airplane propeller. Step 1. Click File Menu > Save As. Key-in airplane propeller for the filename and press ENTER. Fig. 3 D. Repair Fuselage. Step 1. Use the Pencil Tool, Line Tool and the Arrow Tool to repair the lines. Use the Dropper Tool and Paint Bucket Tool to repair the fuselage color, Fig. 5. E. Create Prop Symbol. Fig. 4 Step 1. Use the Arrow Tool and make a selection around the prop. Fig. 5 Click Modify Menu > Convert to Symbol. Key-in prop for the Name in the Convert To Symbol Panel. FLASH Airplane Propeller Page 10-1 Fig. 6
Click Graphic for the Behavior and click OK. F. Delete One Prop Blade. Step 1. Click Edit Symbols Button at the right end of the Timeline, then click prop, Fig 7. Fig. 7 Click Show All from the Zoom Control at the right end of the Timeline. Fig. 8 Delete one of the prop blades, Fig 8. G. Move Hub to New Hub Layer. Step 1. Double click Layer 1's name located just to the left of the Timeline and key-in blades for the new layer name and press ENTER, Fig 9. Fig. 9 Click the Insert Layer button at the bottom of the Timeline, Fig 10. Double click Layer 2's name located just to the left of the Timeline and key-in hub for the new layer name and press ENTER, Fig 10. Fig. 10 Click the Arrow Tool in the toolbar. Shift click all part of the hub to select it, Fig 11. Click Edit Menu > Cut. Fig. 11 Step 7. Click the hub layer to make the layer active, Fig 12. Step 8. Click Edit Menu > Paste in Place. The hub is now on its own layer. Fig. 12 Step 9. Click in the Hide/Show Layer column, the black dot of hub layer to hide the hub layer. The Hide Layer icon will appear, Fig. 12. H. Copy/Paste Matching Blades. Step 1. Click the Arrow Tool in the toolbar. Make a selection around the blade, Fig. 13. Fig. 13 FLASH Airplane Propeller Page 10-2
Click Edit Menu > Copy. Click Edit Menu > Paste in Place. Display the Transform Panel, use Ctrl-T. Key-in 180 for Rotate and press ENTER, Fig. 14 and Fig. 15. Fig. 14 Fig. 15 Use the Arrow Tool and align the ends of the two blades. Make sure the + symbol is in the center of the blades, Fig. 16. I. Create Blades Symbol. Step 1. Click Edit Menu > Select All. Fig. 16 Click Modify Menu > Convert to Symbol. Key-in blades for the Name in the Convert To Symbol Panel. Click Graphic for the Behavior and click OK. J. Tween 9 Frames. Step 1. Right click frame number 9 of the blades layer and click Insert Keyframe from the menu, Fig. 17. Fig. 17 Right click frame number 3 of the blades layer, Fig. 18 and click Create Motion Tween from the menu. Right click frame number 3 of the blades layer and click Insert Keyframe from the menu, Fig. 19. Key-in 120 for Rotate in the Transform Panel and press ENTER, Fig. 20 and Fig. 21. Fig. 18 Fig. 19 Fig. 20 FLASH Airplane Propeller Page 10-3 Fig. 21
Step 7. Right click frame number 6 of the blades layer and click Insert Keyframe from the menu, Fig. 22. Key-in 240 for Rotate in the Transform and press ENTER, Fig. 23 and Fig. 24. Click Control Menu > Loop Playback. Fig. 22 Step 8. Click the Play Button in the Control toolbar. K. Remove Delay in Rotation. There's a delay at the beginning/end of the animation. That's because both frame 1 and frame 9 are at the same position. Here's the fix. Remove frame 9 but first insert a Keyframe at frame 8. Fig. 23 Fig. 24 Step 1. Right click frame number 8 of the blades layer and click Insert Keyframe, Fig. 25. Right click Keyframe 9 of the blades layer and click Remove Frames Fig. 26. Fig. 25 Click in the Hide Layer Icon of hub layer to unhide the hub layer, Fig. 27. The hub doesn't have any frames so it can't be seen beyond frame 1. Right click frame number 8 of the hub layer and click Insert Frame, Fig. 27. Move the hub to center on the blades. Fig. 26 Click the Play Button in the Control toolbar. Fig. 27 Fig. 28 FLASH Airplane Propeller Page 10-4
L. Adjust Prop in Airplane Symbol. Step 1. Click Edit Symbols Button at the right end of the Timeline, then click airplane, Fig 29. Click Show All from the Zoom Control at the right end of the Timeline. Fig. 29 Use the Arrow Tool to move the prop into position, Fig 30. Right click frame number 8 of layer 1 and click Insert Frame, Fig. 31. Click Scene 1 Button at the top left end of the Timeline to return to the scene. (Ctrl-E). Fig. 30 Fig. 31 FLASH Airplane Propeller Page 10-5