Syllabus for Diploma in Multimedia & Animation (DMA) For Academic Session

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Syllabus for Diploma in Multimedia & Animation (DMA) For Academic Session 2017-18 Programme Objective: 1. To enable the students to be multimedia literates, which will prepare them to actively participate in various media related activities for strengthening their skills. 2. The Course will have scope for skill development in the field of Electronics and Print Media Production, which in turn make them employable in the media industry. Duration: 1Year Total Credits: 32 Serial Course Title Course Block Units Credits Theory Practical No. Code Semester-1 Introduction to Multimedia DMA-01 5 20 4 5-1 2 Digital Imaging DMA-02 5 20 6 4 1 3 2D Animation DMA-03 5 20 6 2 3 Semester-2 4 3D Animation DMA-04 5 20 6 2 3 5 AV Production DMA-05 5 20 6 4 1 6 Project DMA-06 5 20 4 0 0

DMA-01 Introduction to Multimedia Block I: Introduction to Computers & Networks Multimedia Hardware Multimedia Software Multimedia operating systems Multimedia communication systems Block II: Content Development & Distribution Desktop publishing Multimedia Animation & Special effects (2D/3D animation) Social Networking & Publishing (Blogging, Facebook, Youtube, Instagram etc.) Content Distribution Systems (CD/DVD, Internet, Radio, Television) BLOCK- III: Art & Science of Multimedia Audio fundamentals (Audio quality, formats and devices) Understanding Image and Video (Resolution, Color, Video standards, formats) Film and Digital photography (technology, techniques, composition & lighting etc.) Introduction to Printing technology BLOCK- IV: Program Production Techniques The Media Industry: Structure and Strategies Audio-Video program production(concept to Mastering) Compositing and Audio-Video Editing Web Design and Publishing (Web design and development) BLOCK-V: Media Management & Marketing Ownership of Media, Media as Business & Media Economics Income sources of Different Media Government Policies for Media Ownership Career avenues in multimedia

DMA-02 Digital Imaging Block I: Introduction to Digital Imaging Basics of Graphic Design and use of Digital technology Definition of Digital images Colour theory & basics Digital imaging in multimedia and animation Block II: Digital Imaging: Aesthetics and Artistry Introduction to Digital Composition Use of Design Elements in Digital Layouts Scanning / Capturing Images, Image editing, Masking and Colour adjustments Raster & Vector Graphics and Typography BLOCK- III: Image development on different Graphic Software Krita -Familiarization with Interface, tools and feature Familiarization with Interface of Ink space Digital tools for Illustrations, uses and technique Dealing with Professional software BLOCK- IV: Preparation of Digital Images using Media technologies Working with digital images, creating textures for 2D - 3d models and scenes Managing File formats for images, import and export techniques Editing Images, Cutting and Morphing Techniques behind VFX (special effects) BLOCK-V: Finishing and Digital Media Outputting Practical- Graphics for TV production & Creating earth texture for 3D globe Practical-Create Colorful vector character art in Krita Practical- Create texture tricks with vector artwork in Inkspace Practical- Create T-Shirt design in Illustrator using Tiger Picture in vector art

DMA-03 2D Animation BLOCK I: Introduction to 2D Animation Introduction to 2D Animation Drawing concept Color theory & basics Incorporating sound into 2D animation BLOCK II: Layout & Designing Basic of sketching, still life and assignment of basic drawing, Composition of basic elements Work in different media, such as drawing, collage, and painting Explore the relationship between elements and principal Pixel and resolution: Vector and Bitmap Graphics BLOCK- III: Graphics and advertising (Practical) Creating Digital Layout Professional image editing Advertising and relevant case, Graphics and illustration Vector Composition, 2D animation BLOCK- IV: Broadcast Design (Practical) Working with visual images Story Boarding Titles and Credit Making Stop motion animation BLOCK-V: Production / Post-Production (Practical) Paint & animate (scanning, tracing, ink & Paint) Understanding Background composition Basic Understanding of 2D animation and technique Animation for Portfolio Making

BLOCK I: 3D Modeling DMA-04 3D Animation Introduction to 3D space in Blender Introduction to Modeling Techniques In- organic Modeling Organic Modeling BLOCK II: 3D Shading Use of Materials & Shader Shader and Texture editing Shading organic Models Shading In Organic Models BLOCK- III: 3D Animation and Rigging (Practical) Introduction to 3D Animation Create, Edit and working with Animation Graph, Rigging using Blender Setting up controllers for joints Simple Skeleton structure with proper joint orientation, BLOCK- IV: 3D Lighting and Rendering (Practical) Understanding Lighting in Cycles Direct and Indirect Lighting Light Linking, Final Composition Creating composition and Light with the Shaded Models BLOCK-V: 3D Dynamics (Practical) Introduction to Dynamics, Active and Passive Bodies Creating basic Simulation and collusion using Rigid body Cloth Simulation, Simulation of Brick wall collusion Introduction to Fluid Effects, Creating fluid simulation

DMA-05 Audio Visual Production BLOCK I: Audio Production Concept of Sound, Types of sound, Audio range Know your equipments (Acoustic, Microphone, Recorder, Audio Mixer, Cables & connectors) Process of recording, Mixing, Sound processing, Recording level Audio Editing, Dubbing & voiceover (Process, steps) BLOCK II: Video Production (Pre-Production) Concept, What is pre-production, R & D, visualization, Screen play writing, Storyboard making, Shooting script writing Peoples involved in pre-production Set making, Copyright, Music making, Budgeting Production Design, Location hunting, Hiring of equipment & crew members BLOCK- III: Video Production (Production) Know your equipment, Camera & accessories Lights & camera support Clapboard, Sound equipment, Field Monitor Blocking, Rehearsal, Lighting, Shooting BLOCK- IV: Video Production (Post Production) Compiling the concept and Shooting material to final stage Peoples involved in Post-production, Know your equipment Editing, Color grading, Publicity Transmission, Distribution and Rating BLOCK-V: (Practical) Recording & Mixing of multi-track audio Budget Making & Script writing 05 minutes program Shooting for 05 minutes program (News / Music Video / Documentary / Feature / Chat show / Discussion etc.) Editing of 05 minutes video program

DMA-06 Project BLOCK I: Digital Imaging 1. Design Print advertisement for Service 2. Design Print advertisement for Product 3. Design Print advertisement an Event 4. Design Print advertisement on Social Awareness 5. Design a collage with a social message BLOCK II: 2D animation 1 Drawing fundamentals using lines 2 Sketching of cartoon characters 3 2D Logo designing 4 Storyboarding of a 30 seconds film 5 Portfolio making of an organization BLOCK- III: 3D Animation 1. Exploring the Interface of 3D application & Basic Modeling 2. Create different types of Materials and create a Shading 3. Create a simple walk cycle using the character rigs 4. Create a composition and Light set up 5. Create a Fluid simulation & rendering BLOCK- IV: Audio Production 1. Knowing the audio equipments & software Recording process 2. Mixing & Editing of various sound 3. Exporting sound in various audio formats & project 4. BLOCK-V: Video Production Story writing, Storyboard making, Shooting script writing 1. Location hunting, Breakdown making, Budget making 2. Set making, Lighting, Shooting 3. Editing, BGM posting, Color grading, Publicity, Exhibition & Transmission 4.