Cache memories are small, fast SRAM based memories managed automatically in hardware.

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Cache Memories Cache memories are small, fast SRAM based memories managed automatically in hardware. Hold frequently accessed blocks of main memory CPU looks first for data in caches (e.g., L1, L2, and L3), then in main memory. Typical system structure: CPU chip Register file Cache memories ALU System bus Memory bus Bus interface I/O bridge Main memory 1

General Cache Organization (S, E, B) E = 2 e lines per set set line S = 2 s sets v tag 0 1 2 B 1 Cache size: C = S x E x B data bytes valid bit B = 2 b bytes per cache block (the data) 2

Cache Read E = 2 e lines per set Locate set Check if any line in set has matching tag Yes + line valid: hit Locate data starting at offset Address of word: t bits s bits b bits S = 2 s sets tag set index block offset data begins at this offset v tag 0 1 2 B 1 valid bit B = 2 b bytes per cache block (the data) 3

Example: Direct Mapped Cache (E = 1) Direct mapped: One line per set Assume: cache block size 8 bytes S = 2 s sets v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 Address of int: t bits 0 01 100 find set v tag 0 1 2 3 4 5 6 7 4

Example: Direct Mapped Cache (E = 1) Direct mapped: One line per set Assume: cache block size 8 bytes valid? + match: assume yes = hit Address of int: t bits 0 01 100 v tag 0 1 2 3 4 5 6 7 block offset 5

Example: Direct Mapped Cache (E = 1) Direct mapped: One line per set Assume: cache block size 8 bytes valid? + match: assume yes = hit Address of int: t bits 0 01 100 v tag 0 1 2 3 4 5 6 7 block offset int (4 Bytes) is here No match: old line is evicted and replaced 6

Direct Mapped Cache Simulation t=1 s=2 b=1 x xx x M=16 byte addresses, B=2 bytes/block, S=4 sets, E=1 Blocks/set Address trace (reads, one byte per read): 0 [0000 2 ], miss 1 [0001 2 ], hit 7 [0111 2 ], miss 8 [1000 2 ], miss 0 [0000 2 ] miss Set 0 Set 1 Set 2 Set 3 v Tag Block 7

E way Set Associative Cache (Here: E = 2) E = 2: Two lines per set Assume: cache block size 8 bytes Address of short int: t bits 0 01 100 v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 find set v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 8

E way Set Associative Cache (Here: E = 2) E = 2: Two lines per set Assume: cache block size 8 bytes compare both Address of short int: t bits 0 01 100 valid? + match: yes = hit v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 block offset 9

E way Set Associative Cache (Here: E = 2) E = 2: Two lines per set Assume: cache block size 8 bytes compare both Address of short int: t bits 0 01 100 valid? + match: yes = hit v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7 short int (2 Bytes) is here block offset No match: One line in set is selected for eviction and replacement Replacement policies: random, least recently used (LRU), 10

2 Way Set Associative Cache Simulation t=2 s=1 b=1 xx x x M=16 byte addresses, B=2 bytes/block, S=2 sets, E=2 blocks/set Address trace (reads, one byte per read): 0 [0000 2 ], miss 1 [0001 2 ], hit 7 [0111 2 ], miss 8 [1000 2 ], miss 0 [0000 2 ] hit v Tag Block Set 0 Set 1 0 0 0 11

What about writes? Multiple copies of data exist: L1, L2, Main Memory, Disk What to do on a write hit? Write through (write immediately to memory) Write back (defer write to memory until replacement of line) Need a dirty bit (line different from memory or not) What to do on a write miss? Write allocate (load into cache, update line in cache) Good if more writes to the location follow No write allocate (writes immediately to memory) Typical Write through + No write allocate Write back + Write allocate 12

Intel Core i7 Cache Hierarchy Processor package Core 0 Regs Core 3 Regs L1 i cache and d cache: 32 KB, 8 way, Access: 4 cycles L1 d-cache L1 i-cache L1 d-cache L1 i-cache L2 unified cache: 256 KB, 8 way, Access: 11 cycles L2 unified cache L2 unified cache L3 unified cache: 8 MB, 16 way, Access: 30 40 cycles L3 unified cache (shared by all cores) Block size: 64 bytes for all caches. Main memory 13

Cache Performance Metrics Miss Rate Fraction of memory references not found in cache (misses / accesses) = 1 hit rate Typical numbers (in percentages): 3 10% for L1 can be quite small (e.g., < 1%) for L2, depending on size, etc. Hit Time Time to deliver a line in the cache to the processor includes time to determine whether the line is in the cache Typical numbers: 1 2 clock cycle for L1 5 20 clock cycles for L2 Miss Penalty Additional time required because of a miss typically 50 200 cycles for main memory (Trend: increasing!) 14

Lets think about those numbers Huge difference between a hit and a miss Could be 100x, if just L1 and main memory Would you believe 99% hits is twice as good as 97%? Consider: cache hit time of 1 cycle miss penalty of 100 cycles Average access time: 97% hits: 1 cycle + 0.03 * 100 cycles = 4 cycles 99% hits: 1 cycle + 0.01 * 100 cycles = 2 cycles This is why miss rate is used instead of hit rate 15

Writing Cache Friendly Code Make the common case go fast Focus on the inner loops of the core functions Minimize the misses in the inner loops Repeated references to variables are good (temporal locality) Stride 1 reference patterns are good (spatial locality) Key idea: Our qualitative notion of locality is quantified through our understanding of cache memories. 16

Today Cache organization and operation Performance impact of caches The memory mountain Rearranging loops to improve spatial locality Using blocking to improve temporal locality 17

The Memory Mountain Read throughput (read bandwidth) Number of bytes read from memory per second (MB/s) Memory mountain: Measured read throughput as a function of spatial and temporal locality. Compact way to characterize memory system performance. 18

Memory Mountain Test Function /* The test function */ void test(int elems, int stride) { int i, result = 0; volatile int sink; for (i = 0; i < elems; i += stride) result += data[i]; sink = result; /* So compiler doesn't optimize away the loop */ /* Run test(elems, stride) and return read throughput (MB/s) */ double run(int size, int stride, double Mhz) { double cycles; int elems = size / sizeof(int); test(elems, stride); /* warm up the cache */ cycles = fcyc2(test, elems, stride, 0); /* call test(elems,stride) */ return (size / stride) / (cycles / Mhz); /* convert cycles to MB/s */ 19

The Memory Mountain Intel Core i7 32 KB L1 i cache 32 KB L1 d cache 256 KB unified L2 cache 8M unified L3 cache All caches on chip 20

The Memory Mountain Intel Core i7 32 KB L1 i cache 32 KB L1 d cache 256 KB unified L2 cache 8M unified L3 cache All caches on chip Slopes of spatial locality 21

The Memory Mountain Intel Core i7 32 KB L1 i cache 32 KB L1 d cache 256 KB unified L2 cache 8M unified L3 cache All caches on chip Slopes of spatial locality Ridges of Temporal locality 22

Today Cache organization and operation Performance impact of caches The memory mountain Rearranging loops to improve spatial locality Using blocking to improve temporal locality 23

Miss Rate Analysis for Matrix Multiply Assume: Line size = 32B (big enough for four 64 bit words) Matrix dimension (N) is very large Approximate 1/N as 0.0 Cache is not even big enough to hold multiple rows Analysis Method: Look at access pattern of inner loop k j j i k i A B C 24

Matrix Multiplication Example Description: Multiply N x N matrices O(N 3 ) total operations N reads per source element N values summed per destination but may be able to hold in register Variable sum /* /* ijk ijk */ */ held in register for for (i=0; (i=0; i<n; i<n; i++) i++) { for for (j=0; (j=0; j<n; j<n; j++) j++) { sum sum = 0.0; 0.0; for for (k=0; (k=0; k<n; k<n; k++) k++) sum sum += += a[i][k] * b[k][j]; c[i][j] = sum; sum; 25

Layout of C Arrays in Memory (review) C arrays allocated in row major order each row in contiguous memory locations Stepping through columns in one row: for (i = 0; i < N; i++) sum += a[0][i]; accesses successive elements if block size (B) > 4 bytes, exploit spatial locality compulsory miss rate = 4 bytes / B Stepping through rows in one column: for (i = 0; i < n; i++) sum += a[i][0]; accesses distant elements no spatial locality! compulsory miss rate = 1 (i.e. 100%) 26

Matrix Multiplication (ijk) /* /* ijk ijk */ */ for for (i=0; (i=0; i<n; i<n; i++) i++) { for for (j=0; (j=0; j<n; j<n; j++) j++) { sum sum = 0.0; 0.0; for for (k=0; (k=0; k<n; k<n; k++) k++) sum sum += += a[i][k] * b[k][j]; c[i][j] = sum; sum; Misses per inner loop iteration: A B C 0.25 1.0 0.0 Inner loop: (*,j) (i,j) (i,*) A B C Row wise Columnwise Fixed 27

Matrix Multiplication (jik) /* /* jik jik */ */ for for (j=0; (j=0; j<n; j<n; j++) j++) { for for (i=0; (i=0; i<n; i<n; i++) i++) { sum sum = 0.0; 0.0; for for (k=0; (k=0; k<n; k<n; k++) k++) sum sum += += a[i][k] * b[k][j]; c[i][j] = sum sum Misses per inner loop iteration: A B C 0.25 1.0 0.0 Inner loop: (*,j) (i,j) (i,*) A B C Row wise Columnwise Fixed 28

Matrix Multiplication (kij) /* /* kij kij */ */ for for (k=0; (k=0; k<n; k<n; k++) k++) { for for (i=0; (i=0; i<n; i<n; i++) i++) { r = a[i][k]; for for (j=0; (j=0; j<n; j<n; j++) j++) c[i][j] += += r * b[k][j]; Inner loop: (i,k) (k,*) (i,*) A B C Fixed Row wise Row wise Misses per inner loop iteration: A B C 0.0 0.25 0.25 29

Matrix Multiplication (ikj) /* /* ikj ikj */ */ for for (i=0; (i=0; i<n; i<n; i++) i++) { for for (k=0; (k=0; k<n; k<n; k++) k++) { r = a[i][k]; for for (j=0; (j=0; j<n; j<n; j++) j++) c[i][j] += += r * b[k][j]; Inner loop: (i,k) (k,*) (i,*) A B C Fixed Row wise Row wise Misses per inner loop iteration: A B C 0.0 0.25 0.25 30

Matrix Multiplication (jki) /* /* jki jki */ */ for for (j=0; (j=0; j<n; j<n; j++) j++) { for for (k=0; (k=0; k<n; k<n; k++) k++) { r = b[k][j]; for for (i=0; (i=0; i<n; i<n; i++) i++) c[i][j] += += a[i][k] * r; r; Inner loop: (*,k) (k,j) (*,j) A B C Fixed Columnwise Columnwise Misses per inner loop iteration: A B C 1.0 0.0 1.0 31

Matrix Multiplication (kji) /* /* kji kji */ */ for for (k=0; (k=0; k<n; k<n; k++) k++) { for for (j=0; (j=0; j<n; j<n; j++) j++) { r = b[k][j]; for for (i=0; (i=0; i<n; i<n; i++) i++) c[i][j] += += a[i][k] * r; r; Misses per inner loop iteration: A B C 1.0 0.0 1.0 Inner loop: (*,k) (k,j) (*,j) A B C Fixed Columnwise Columnwise 32

Summary of Matrix Multiplication for (i=0; i<n; i++) { for (j=0; j<n; j++) { sum = 0.0; for (k=0; k<n; k++) sum += a[i][k] * b[k][j]; c[i][j] = sum; for (k=0; k<n; k++) { for (i=0; i<n; i++) { r = a[i][k]; for (j=0; j<n; j++) c[i][j] += r * b[k][j]; for (j=0; j<n; j++) { for (k=0; k<n; k++) { r = b[k][j]; for (i=0; i<n; i++) c[i][j] += a[i][k] * r; ijk (& jik): 2 loads, 0 stores misses/iter = 1.25 kij (& ikj): 2 loads, 1 store misses/iter = 0.5 jki (& kji): 2 loads, 1 store misses/iter = 2.0 33

Core i7 Matrix Multiply Performance jki / kji ijk / jik kij / ikj 34

Today Cache organization and operation Performance impact of caches The memory mountain Rearranging loops to improve spatial locality Using blocking to improve temporal locality 35

Example: Matrix Multiplication c = (double *) calloc(sizeof(double), n*n); /* Multiply n x n matrices a and b */ void mmm(double *a, double *b, double *c, int n) { int i, j, k; for (i = 0; i < n; i++) for (j = 0; j < n; j++) for (k = 0; k < n; k++) c[i*n+j] += a[i*n + k]*b[k*n + j]; c = i a * b j 36

Cache Miss Analysis Assume: Matrix elements are doubles Cache block = 8 doubles Cache size C << n (much smaller than n) First iteration: n/8 + n = 9n/8 misses = * n Afterwards in cache: (schematic) = * 8 wide 37

Cache Miss Analysis Assume: Matrix elements are doubles Cache block = 8 doubles Cache size C << n (much smaller than n) Second iteration: Again: n/8 + n = 9n/8 misses = * n Total misses: 9n/8 * n 2 = (9/8) * n 3 8 wide 38

Blocked Matrix Multiplication c = (double *) calloc(sizeof(double), n*n); /* Multiply n x n matrices a and b */ void mmm(double *a, double *b, double *c, int n) { int i, j, k; for (i = 0; i < n; i+=b) for (j = 0; j < n; j+=b) for (k = 0; k < n; k+=b) /* B x B mini matrix multiplications */ for (i1 = i; i1 < i+b; i++) for (j1 = j; j1 < j+b; j++) for (k1 = k; k1 < k+b; k++) c[i1*n+j1] += a[i1*n + k1]*b[k1*n + j1]; c = i1 a * b j1 + c Block size B x B 39

Cache Miss Analysis Assume: Cache block = 8 doubles Cache size C << n (much smaller than n) Three blocks fit into cache: 3B 2 < C First (block) iteration: B 2 /8 misses for each block 2n/B * B 2 /8 = nb/4 (omitting matrix c) = * n/b blocks Afterwards in cache (schematic) = Block size B x B * 40

Cache Miss Analysis Assume: Cache block = 8 doubles Cache size C << n (much smaller than n) Three blocks fit into cache: 3B 2 < C Second (block) iteration: Same as first iteration 2n/B * B 2 /8 = nb/4 = * n/b blocks Total misses: nb/4 * (n/b) 2 = n 3 /(4B) Block size B x B 41

Summary No blocking: (9/8) * n 3 Blocking: 1/(4B) * n 3 Suggest largest possible block size B, but limit 3B 2 < C! Reason for dramatic difference: Matrix multiplication has inherent temporal locality: Input data: 3n 2, computation 2n 3 Every array elements used O(n) times! But program has to be written properly 42

Concluding Observations Programmer can optimize for cache performance How data structures are organized How data are accessed Nested loop structure Blocking is a general technique All systems favor cache friendly code Getting absolute optimum performance is very platform specific Cache sizes, line sizes, associativities, etc. Can get most of the advantage with generic code Keep working set reasonably small (temporal locality) Use small strides (spatial locality) 43