Classes: A Deeper Look

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1 Classes: A Deeper Look 1 Introduction Implementing a Time Abstract Data Type with a class Class Scope and Accessing Class Members Separating Interface from Implementation Controlling Access to Members Access Functions and Utility Functions Initializing Class Objects: Constructors Using Default Arguments with Constructors Destructors When Constructors and Destructors Are Called

2 2 Introduction Object-oriented programming (OOP) Encapsulates data (attributes) and functions (behavior) into packages called classes Information hiding Class objects communicate across well-defined interfaces Implementation details hidden within classes themselves User-defined (programmer-defined) types: classes Data (data members) Functions (member functions or methods) Similar to blueprints reusable Class instance: object

3 Implementing a Time Abstract Data Type with a class 3 Classes Model objects Attributes (data members) Behaviors (member functions) Defined using keyword class Member functions Methods Invoked in response to messages Member access specifiers public: Accessible wherever object of class in scope private: Accessible only to member functions of class

4 Implementing a Time Abstract Data Type with a class Constructor function Special member function Initializes data members Same name as class Called when object instantiated No return type 4

5 1 class Time { 2 3 public: 4 Time(); // constructor 5 void settime( int, int, int ); // set hour, minute, second 6 void printuniversal(); // print universal-time format 7 void printstandard(); // print standard-time format 8 9 private: 10 int hour; // 0-23 (24-hour clock format) 11 int minute; // int second; // }; // end class Time 5

6 Implementing a Time Abstract Data Type with a class 6 Objects of class After class definition Class name new type specifier C++ extensible language Object, array, pointer and reference declarations Example: Time sunset; // object of type Time Time arrayoftimes[ 5 ]; // array of Time objects Time *pointertotime; // pointer to a Time object

7 Implementing a Time Abstract Data Type with a class Member functions defined outside class Binary scope resolution operator (::) Ties member name to class name Uniquely identify functions of particular class Different classes can have member functions with same name Format for defining member functions ReturnType ClassName::MemberFunctionName( ){ } Does not change whether function public or private Member functions defined inside class Do not need scope resolution operator, class name Compiler attempts inline Outside class, inline explicitly with keyword inline 7

8 1 // Time class 2 3 #include <iostream> 4 5 using std::cout; 6 using std::endl; 7 8 #include <iomanip> 9 10 using std::setfill; 11 using std::setw; // Time abstract data type (ADT) definition 14 class Time { public: 17 Time(); // constructor 18 void settime( int, int, int ); // set hour, minute, second 19 void printuniversal(); // print universal-time format 20 void printstandard(); // print standard-time format 21 8

9 22 private: 23 int hour; // 0-23 (24-hour clock format) 24 int minute; // int second; // }; // end class Time // Time constructor initializes each data member to zero and 30 // ensures all Time objects start in a consistent state 31 Time::Time() 32 { 33 hour = minute = second = 0; } // end Time constructor // set new Time value using universal time, perform validity 38 // checks on the data values and set invalid values to zero 39 void Time::setTime( int h, int m, int s ) 40 { 41 hour = ( h >= 0 && h < 24 )? h : 0; 42 minute = ( m >= 0 && m < 60 )? m : 0; 43 second = ( s >= 0 && s < 60 )? s : 0; } // end function settime 46 9

10 47 // print Time in universal format 48 void Time::printUniversal() 49 { 50 cout << setfill( '0' ) << setw( 2 ) << hour << ":" 51 << setw( 2 ) << minute << ":" 52 << setw( 2 ) << second; } // end function printuniversal // print Time in standard format 57 void Time::printStandard() 58 { 59 cout << ( ( hour == 0 hour == 12 )? 12 : hour % 12 ) 60 << ":" << setfill( '0' ) << setw( 2 ) << minute 61 << ":" << setw( 2 ) << second 62 << ( hour < 12? " AM" : " PM" ); } // end function printstandard 65 10

11 66 int main() 67 { 68 Time t; // instantiate object t of class Time // output Time object t's initial values 71 cout << "The initial universal time is "; 72 t.printuniversal(); // 00:00: cout << "\nthe initial standard time is "; 75 t.printstandard(); // 12:00:00 AM t.settime( 13, 27, 6 ); // change time // output Time object t's new values 80 cout << "\n\nuniversal time after settime is "; 81 t.printuniversal(); // 13:27: cout << "\nstandard time after settime is "; 84 t.printstandard(); // 1:27:06 PM t.settime( 99, 99, 99 ); // attempt invalid settings // output t's values after specifying invalid values 89 cout << "\n\nafter attempting invalid settings:" 90 << "\nuniversal time: "; 91 t.printuniversal(); // 00:00:

12 93 cout << "\nstandard time: "; 94 t.printstandard(); // 12:00:00 AM 95 cout << endl; return 0; } // end main 12 The initial universal time is 00:00:00 The initial standard time is 12:00:00 AM Universal time after settime is 13:27:06 Standard time after settime is 1:27:06 PM After attempting invalid settings: Universal time: 00:00:00 Standard time: 12:00:00 AM

13 Implementing a Time Abstract Data Type with a class 13 Destructors Same name as class Preceded with tilde (~) No arguments Cannot be overloaded Performs termination housekeeping (releasing resources, etc.)

14 Implementing a Time Abstract Data Type with a class 14 Advantages of using classes Simplify programming Interfaces Hide implementation Software reuse Composition (aggregation) Class objects included as members of other classes Inheritance New classes derived from old

15 15 Class Scope and Accessing Class Members Class scope Data members, member functions Within class scope Class members Immediately accessible by all member functions Referenced by name Outside class scope Referenced through handles File scope Object name, reference to object, pointer to object Nonmember functions

16 16 Class Scope and Accessing Class Members Function scope Variables declared in member function Only known to function Block scope Variables with same name as class-scope variables Class-scope variable hidden Access with scope resolution operator (::) ClassName::classVariableName Variables only known to function they are defined in Variables are destroyed after function completion

17 17 Class Scope and Accessing Class Members Operators to access class members Dot member selection operator (.) Object Reference to object Arrow member selection operator (->) Pointers

18 1 // Demonstrating the class member access operators. and -> 2 3 #include <iostream> 4 5 using std::cout; 6 using std::endl; 7 8 // class Count definition 9 class Count { public: 12 void setx(int value) 13 { 14 x = value; 15 } 16 void print() 17 { 18 cout << x << endl; 19 } 20 private: 21 int x; 22 }; // end class Count 18

19 23 int main() 24 { 25 Count counter; // create counter object 26 Count *counterptr = &counter; // create pointer to counter 27 Count &counterref = counter; // create reference to counter cout << Set x to 1 and print using the object's name: "; 30 counter.setx(1); // assign 1 to data member x 31 counter.print(); // call member function print cout << Set x to 2 and print using a reference: "; 34 counterref.setx(2); // assign 2 to data member x 35 counterref.print(); // call member function print cout << Set x to 3 and print using a pointer: "; 38 counterptr->setx(3); // assign 3 to data member x 39 counterptr->print(); // call member function print return 0; } // end main 19 Set x to 1 and print using the object's name: 1 Set x to 2 and print using a reference: 2 Set x to 3 and print using a pointer: 3

20 20 Separating Interface from Implementation Header files Class definitions and function prototypes Included in each file using class #include File extension.h Source-code files Member function definitions Same base name Convention Compiled and linked

21 1 // time1.h 2 // Declaration of class Time. 3 // Member functions are defined in time1.cpp 4 5 // prevent multiple inclusions of header file 6 #ifndef TIME1_H 7 #define TIME1_H 8 9 // Time abstract data type definition 10 class Time { public: 13 Time(); // constructor 14 void settime( int, int, int ); // set hour, minute, second 15 void printuniversal(); // print universal-time format 16 void printstandard(); // print standard-time format private: 19 int hour; // 0-23 (24-hour clock format) 20 int minute; // int second; // }; // end class Time #endif 21

22 1 // time1.cpp 2 // Member-function definitions for class Time. 3 #include <iostream> 4 5 using std::cout; 6 7 #include <iomanip> 8 9 using std::setfill; 10 using std::setw; // include definition of class Time from time1.h 13 #include "time1.h" // Time constructor initializes each data member to zero. 16 // Ensures all Time objects start in a consistent state. 17 Time::Time() 18 { 19 hour = minute = second = 0; } // end Time constructor 22 22

23 23 // Set new Time value using universal time. Perform validity 24 // checks on the data values. Set invalid values to zero. 25 void Time::setTime( int h, int m, int s ) 26 { 27 hour = ( h >= 0 && h < 24 )? h : 0; 28 minute = ( m >= 0 && m < 60 )? m : 0; 29 second = ( s >= 0 && s < 60 )? s : 0; } // end function settime // print Time in universal format 34 void Time::printUniversal() 35 { 36 cout << setfill( '0' ) << setw( 2 ) << hour << ":" 37 << setw( 2 ) << minute << ":" 38 << setw( 2 ) << second; } // end function printuniversal 41 23

24 42 // print Time in standard format 43 void Time::printStandard() 44 { 45 cout << ( ( hour == 0 hour == 12 )? 12 : hour % 12 ) 46 << ":" << setfill( '0' ) << setw( 2 ) << minute 47 << ":" << setw( 2 ) << second 48 << ( hour < 12? " AM" : " PM" ); } // end function printstandard 24

25 1 // main.cpp 2 // Program to test class Time. 3 // NOTE: This file must be compiled with time1.cpp. 4 #include <iostream> 5 6 using std::cout; 7 using std::endl; 8 9 // include definition of class Time from time1.h 10 #include "time1.h" int main() 13 { 14 Time t; // instantiate object t of class Time // output Time object t's initial values 17 cout << "The initial universal time is "; 18 t.printuniversal(); // 00:00:00 19 cout << "\nthe initial standard time is "; 20 t.printstandard(); // 12:00:00 AM t.settime( 13, 27, 6 ); // change time 23 25

26 24 // output Time object t's new values 25 cout << "\n\nuniversal time after settime is "; 26 t.printuniversal(); // 13:27:06 27 cout << "\nstandard time after settime is "; 28 t.printstandard(); // 1:27:06 PM t.settime( 99, 99, 99 ); // attempt invalid settings // output t's values after specifying invalid values 33 cout << "\n\nafter attempting invalid settings:" 34 << "\nuniversal time: "; 35 t.printuniversal(); // 00:00:00 36 cout << "\nstandard time: "; 37 t.printstandard(); // 12:00:00 AM 38 cout << endl; return 0; } // end main 26 The initial universal time is 00:00:00 The initial standard time is 12:00:00 AM Universal time after settime is 13:27:06 Standard time after settime is 1:27:06 PM

27 27 Initializing Class Objects: Constructors Constructors Initialize data members Or can set later Same name as class No return type Initializers Passed as arguments to constructor In parentheses to right of class name before semicolon Class-type ObjectName( value1,value2, );

28 28 Using Default Arguments with Constructors Constructors Can specify default arguments Default constructors Defaults all arguments OR Explicitly requires no arguments Can be invoked with no arguments Only one constructor per class

29 1 // time2.h 2 // Declaration of class Time. 3 // Member functions defined in time2.cpp. 4 5 // prevent multiple inclusions of header file 6 #ifndef TIME2_H 7 #define TIME2_H 8 9 // Time abstract data type definition 10 class Time { public: 13 Time( int = 0, int = 0, int = 0); // default constructor 14 void settime( int, int, int ); // set hour, minute, second 15 void printuniversal(); // print universal-time format 16 void printstandard(); // print standard-time format private: 19 int hour; // 0-23 (24-hour clock format) 20 int minute; // int second; // }; // end class Time #endif 29

30 1 // time2.cpp 2 // Member-function definitions for class Time. 3 #include <iostream> 4 5 using std::cout; 6 7 #include <iomanip> 8 9 using std::setfill; 10 using std::setw; // include definition of class Time from time2.h 13 #include "time2.h" // Time constructor initializes each data member to zero; 16 // ensures all Time objects start in a consistent state 17 Time::Time( int hr, int min, int sec ) 18 { 19 settime( hr, min, sec ); // validate and set time } // end Time constructor 22 30

31 23 // set new Time value using universal time, perform validity 24 // checks on the data values and set invalid values to zero 25 void Time::setTime( int h, int m, int s ) 26 { 27 hour = ( h >= 0 && h < 24 )? h : 0; 28 minute = ( m >= 0 && m < 60 )? m : 0; 29 second = ( s >= 0 && s < 60 )? s : 0; } // end function settime // print Time in universal format 34 void Time::printUniversal() 35 { 36 cout << setfill( '0' ) << setw( 2 ) << hour << ":" 37 << setw( 2 ) << minute << ":" 38 << setw( 2 ) << second; } // end function printuniversal 41 31

32 42 // print Time in standard format 43 void Time::printStandard() 44 { 45 cout << ( ( hour == 0 hour == 12 )? 12 : hour % 12 ) 46 << ":" << setfill( '0' ) << setw( 2 ) << minute 47 << ":" << setw( 2 ) << second 48 << ( hour < 12? " AM" : " PM" ); } // end function printstandard 32

33 1 // main.cpp 2 // Demonstrating a default constructor for class Time. 3 #include <iostream> 4 5 using std::cout; 6 using std::endl; 7 8 // include definition of class Time from time2.h 9 #include "time2.h" int main() 12 { 13 Time t1; // all arguments defaulted 14 Time t2( 2 ); // minute and second defaulted 15 Time t3( 21, 34 ); // second defaulted 16 Time t4( 12, 25, 42 ); // all values specified 17 Time t5( 27, 74, 99 ); // all bad values specified cout << "Constructed with:\n\n" 20 << "all default arguments:\n "; 21 t1.printuniversal(); // 00:00:00 22 cout << "\n "; 23 t1.printstandard(); // 12:00:00 AM 24 33

34 25 cout << "\n\nhour specified; default minute and second:\n "; 26 t2.printuniversal(); // 02:00:00 27 cout << "\n "; 28 t2.printstandard(); // 2:00:00 AM cout << "\n\nhour and minute specified; default second:\n "; 31 t3.printuniversal(); // 21:34:00 32 cout << "\n "; 33 t3.printstandard(); // 9:34:00 PM cout << "\n\nhour, minute, and second specified:\n "; 36 t4.printuniversal(); // 12:25:42 37 cout << "\n "; 38 t4.printstandard(); // 12:25:42 PM cout << "\n\nall invalid values specified:\n "; 41 t5.printuniversal(); // 00:00:00 42 cout << "\n "; 43 t5.printstandard(); // 12:00:00 AM 44 cout << endl; return 0; } // end main 34

35 Constructed with: all default arguments: 00:00:00 12:00:00 AM 35 hour specified; default minute and second: 02:00:00 2:00:00 AM hour and minute specified; default second: 21:34:00 9:34:00 PM hour, minute, and second specified: 12:25:42 12:25:42 PM all invalid values specified: 00:00:00 12:00:00 AM

36 36 Destructors Destructors Special member function Same name as class Preceded with tilde (~) No arguments No return value Cannot be overloaded Performs termination housekeeping Before system reclaims object s memory Reuse memory for new objects No explicit destructor Compiler creates empty destructor

37 When Constructors and Destructors Are Called Constructors and destructors Called implicitly by compiler Order of function calls Depends on order of execution When execution enters and exits scope of objects Generally, destructor calls reverse order of constructor calls 37

38 When Constructors and Destructors Are Called 38 Order of constructor, destructor function calls Global scope objects Constructors Before any other function (including main) Destructors When main terminates (or exit function called) Not called if program terminates with abort Automatic local objects Constructors When objects defined Each time execution enters scope Destructors When objects leave scope Execution exits block in which object defined Not called if program ends with exit or abort

39 When Constructors and Destructors Are Called 39 Order of constructor, destructor function calls Static local objects Constructors Exactly once When execution reaches point where object defined Destructors When main terminates or exit function called Not called if program ends with abort

40 1 // create.h 2 // Definition of class CreateAndDestroy. 3 // Member functions defined in create.cpp. 4 #ifndef CREATE_H 5 #define CREATE_H 6 7 class CreateAndDestroy { 8 9 public: 10 CreateAndDestroy( int, char * ); // constructor 11 ~CreateAndDestroy(); // destructor private: 14 int objectid; 15 char *message; }; // end class CreateAndDestroy #endif create.h (1 of 1) 40

41 1 // create.cpp 2 // Member-function definitions for class CreateAndDestroy 3 #include <iostream> 4 5 using std::cout; 6 using std::endl; 7 8 // include CreateAndDestroy class definition from create.h 9 #include "create.h" // constructor 12 CreateAndDestroy::CreateAndDestroy( 13 int objectnumber, char *messageptr ) 14 { 15 objectid = objectnumber; 16 message = messageptr; cout << "Object " << objectid << " constructor runs " 19 << message << endl; } // end CreateAndDestroy constructor 22 create.cpp (1 of 2) 41

42 23 // destructor 24 CreateAndDestroy::~CreateAndDestroy() 25 { 26 // the following line is for pedagogic purposes only 27 cout << ( objectid == 1 objectid == 6? "\n" : "" ); cout << "Object " << objectid << " destructor runs " 30 << message << endl; } // end ~CreateAndDestroy destructor 42

43 1 // main.cpp 2 // Demonstrating the order in which constructors and 3 // destructors are called. 4 #include <iostream> 5 6 using std::cout; 7 using std::endl; 8 9 // include CreateAndDestroy class definition from create.h 10 #include "create.h" void create( void ); // prototype // global object 15 CreateAndDestroy first( 1, "(global before main)" ); int main() 18 { 19 cout << "\nmain FUNCTION: EXECUTION BEGINS" << endl; CreateAndDestroy second( 2, "(local automatic in main)" ); static CreateAndDestroy third( 24 3, "(local static in main)" ); 25 43

44 26 create(); // call function to create objects cout << "\nmain FUNCTION: EXECUTION RESUMES" << endl; CreateAndDestroy fourth( 4, "(local automatic in main)" ); cout << "\nmain FUNCTION: EXECUTION ENDS" << endl; return 0; } // end main // function to create objects 39 void create( void ) 40 { 41 cout << "\ncreate FUNCTION: EXECUTION BEGINS" << endl; CreateAndDestroy fifth( 5, "(local automatic in create)" ); static CreateAndDestroy sixth( 46 6, "(local static in create)" ); CreateAndDestroy seventh( 49 7, "(local automatic in create)" ); 50 44

45 51 cout << "\ncreate FUNCTION: EXECUTION ENDS\" << endl; } // end function create 45

46 Object 1 constructor runs (global before main) MAIN FUNCTION: EXECUTION BEGINS Object 2 constructor runs (local automatic in main) Object 3 constructor runs (local static in main) 46 CREATE FUNCTION: EXECUTION BEGINS Object 5 constructor runs (local automatic in create) Object 6 constructor runs (local static in create) Object 7 constructor runs (local automatic in create) CREATE FUNCTION: EXECUTION ENDS Object 7 destructor runs (local automatic in create) Object 5 destructor runs (local automatic in create) MAIN FUNCTION: EXECUTION RESUMES Object 4 constructor runs (local automatic in main) MAIN FUNCTION: EXECUTION ENDS Object 4 destructor runs (local automatic in main) Object 2 destructor runs (local automatic in main) Object 6 destructor runs (local static in create) Object 3 destructor runs (local static in main) Object 1 destructor runs (global before main)

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