6.033 Computer System Engineering

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1 MIT OpenCourseWare Computer System Engineering Spring 2009 For information about citing these materials or our Terms of Use, visit:

2 L9: Intro Network Systems Dina Katabi Some slides are from lectures by Nick Mckeown, Ion Stoica, Frans Kaashoek, Hari Balakrishnan, Sam Madden, and Robert Morris

3 Systems What have you seen so far? Complexity Modularity Dtechnology/dt Hierarchy Therac-25 Naming systems Gluing systems File system name space Client/service design Operating systems Performance Enforced modularity Client/service with in a computer Coping with bottlenecks X windows Eraser and Unix MapReduce

4 Client/service using network client OS request network server OS Sharing irrespective of geography Strong modularity through geographic separation

5 Network is a system too! domain-1 domain-3 domain-2 Network consists of many networks, many links, many switches Internet is a case study of successful network system

6 Today s topic: challenges Economical: Universality Topology, Sharing, Utilization Organizational Routing, Addressing, Packets, Delay Best-effort contract Physical Errors, speed of light, wide-range of parameters

7 Circuit Switching It s the method used by the telephone network A call has three phases: Establish circuit from end-to-end ( dialing ), Communicate, Close circuit ( tear down ). If circuit not available: busy signal (1) (2) (3) Caller Boston Switch DATA LA Switch processing delay at switch Callee propagation delay between caller and and Boston switch

8 Isochronous Multiplexing/Demultiplexing Switch interval frames = One way for sharing a link is TDM: A time interval is divided into n frames Each frame carries the data of a particular conversation E.g., frame 0 belongs to the red conversation

9 Circuit Switching Assume link capacity is C bits/sec Each communication requires R bits/sec #frames = C/R Maximum number of concurrent communications is C/R What happens if we have more than C/R communications? What happens if the a communication sends less/more than R bits/sec? Design is unsuitable for bursty communications

10 Packet Switching Used in the Internet Data is sent in Packets (header contains control info, e.g., source and destination addresses) Host 1 Host 2 switch 1 switch 2 Header Data Per-packet routing At each node the entire packet is received, buffered, and then forwarded) No capacity is allocated transmission time of Packet 1 at Host 1 Packet 1 Packet 2 Packet 3 propagation delay between Host 1 & Node 2 Packet 1 Packet 2 Packet 3 processing delay of Packet 1 at Node 2 Packet 1 Packet 2 Packet 3

11 Asynchronous Multiplexing/Demultiplexing Switch Queue Multiplex using a queue Switch need memory/buffer Demultiplex using information in packet header Header has destination Switch has a forwarding table that contains information about which link to use to reach a destination

12 Aggregate Internet Traffic Smooths 5-min average traffic rate at an MIT-CSAIL router Max In:12.2Mb/s Max Out: 12.8Mb/s Avg. In: 2.5Mb/s Avg. Out: 3.4 Mb/s

13 Statistical multiplexing

14 Best Effort No Guarantees: Variable Delay (jitter) Variable rate Packet loss Duplicates Reordering

15 OC768 its/s 1E+11 1E+10 1E+09 1E+08 1E+07 1E Networks are heterogeneous Tel modem Tel. modem 2.5G wireless Bluetooth wireless Cable modem / DSL T base Ethernet Infrared b wireless T a wireless Fast Ethernet Gig Ethernet OC48 optical OC192c optical 10G Ethernet Tel modem Wireless CDPD Link technology

16 d(technology)/dt for networks Normalized Growth since ,000, ,000 10,000 1, Bits/s per dollar 2x / 79 months (crude estimate) # Internet hosts 2x / 13.3 months Aggregate Internet Traffic 2x / 12 months Highest Link Capacity 2x / 7 months Moore s Law 2x / 18 months Thanks to Nick Stanford for some of these data points Speed of light 0x / 18 months!

17 Plan for studying network systems Sharing and 7.A Ethernet challenges Layering 7.B+C End-to-end Routing 7.D Internet routing End-to-end reliability Congestion control 7.E Network file system 7.F NATs

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