A Paradigm for Orientation-Based Universal Remote Control

Size: px
Start display at page:

Download "A Paradigm for Orientation-Based Universal Remote Control"

Transcription

1 A Paradigm for Orientation-Based Universal Remote Control Clemens Holzmann, Stefan Resmerita, Michael H. Leitner, and Alois Ferscha Department of Pervasive Computing Johannes Kepler University Linz, Austria Abstract. This paper presents a novel paradigm for universal remote control of devices, where universality refers to the ability to control multiple devices with the same control artefact. Here, a device represents a physical appliance offering a set of services to the end user. Based on a tangible user interface approach, control actions are exerted by simple and intuitive physical manipulations of the control artefact, under the assumption that the physical device provides suitable feedback to the user. Rotation movements are employed for browsing devices and their services. Tilt movements are used for selecting/deselecting the device and the service to be controlled. Rotation is again employed to steer the input of the selected service. To apply these concepts, we consider the use of dedicated control interfaces, which are components that can be physically attached to different devices in order to present a uniform control interface with feedback capabilities between the user and these devices. The paper describes a fully functional application of the described paradigm in a domestic setting. 1 Introduction Most of today s electronic devices come with button-based remote control, which are often badly designed, unnecessarily complicated, bound to specific devices, they tend to get misplaces and their usage is not natural. These issues can be addressed by the tangible user interface (TUI) paradigm [1], where buttonbased control artefacts are replaced with physical objects whose manipulation allows for intuitive and natural expression of control. A fundamental issue is the mapping of artefacts with devices and the services they provide. This mapping can be done either a-priori or dynamically at runtime, thus giving the user the opportunity to control different devices with the same artefact. This paper presents an approach for dynamic artefact-device-mappings, where multiple devices and services can be selected and controlled with a single physical artefact. This approach is not only applicable for artefacts specifically designed for the purpose of remote control, but also for everyday objects like cups and pens with integrated inertial sensors in order to detect movements of the physical artefact. Considering progress in miniaturization of sensors and ad-hoc wireless communication, as well as upcoming passive RFID (radio frequency

2 2 identification)-based sensors which are powered by a reader and thus do not require a battery, this vision has already come within reach of current technology. However, the proposed paradigm is independent of used technologies. In order to control a device in our setting, the following sequence of operations should be applied: Browsing the controllable devices in the environment Selecting a device to control Browsing the services of the selected device Selecting a service to control Steering the input values of the selected service. We propose aggregating these operations and associating them with two basic manipulations of a physical control artefact: rotation and tilt. Thus, browsing and steering are exerted by rotation, while selecting (and deselecting) are executed by tilt movements. An add-on interface approach can be applied to translate from artefact movements to device-specific control actions on the one hand, and to provide feedback about the currently selected device and its state to the user on the other hand. Feedback to the user is of particular importance with regard to providing an awareness of available devices and services that can be controlled at a time. This can be achieved for example by visual and auditory means. There is a large palette of research addressing the issue of universal remote control [2] [3] [4]. Studies of the capabilities of physical objects as rich input devices are especially relevant to this paper [5] [6]. While flip, tilt, and rotation movements of artefacts have been employed for providing input to various appliances [6] [7] [8], we present here a systematic usage mode of these manipulations to address all the steps necessary for control, by a suitable aggregation and sequencing of manipulations. In particular, the usage of rotation for device browsing in combination with tilt for device selection is new, to the best of our knowledge. At the implementation level, this is combined with add-on control interfaces in order to provide a fully functional control system for today s devices. In the next section, the paradigm for universal remote control is discussed in more detail. Then, an application is presented, followed by conclusions and an outlook on future work. 2 A Paradigm for Universal Remote Control In general, the geometry of objects suggests manipulation affordances in a TUI. The geometry of a physical object defines a number of stable mechanical equilibria of the object when placed on a planar horizontal surface. In this paper, we consider control artefacts that have at least one stable equilibrium position. When the user intends to employ the object for control, he must hold the object in a stable equilibrium posture (without necessarily placing the object on a horizontal surface). Then, any rotation performed about a vertical axis will be interpreted as a control action. The operational steps mentioned above are executed as follows:

3 3 Device browsing: Upon grasping the control artefact and holding it in a stable equilibrium posture, a rotation about the vertical axis causes a browsing of the devices in the environment, according to a pre-specified order. This order can be determined by the placement of the devices in space around the user. Figure 1 illustrates this step, where a box-shaped object is used to browse among a radio set, an air conditioner, a TV set and a window s blinds. Appropriate feedback mechanisms must inform the user about the currently chosen device. Device selection: When the desired device is indicated, a tilt (or flip) movement selects the device. In other words, it indicates that the currently highlighted device is the one upon which subsequent control actions will be executed. At the end of this movement, the control object should be in a stable equilibrium posture. Service browsing: A rotation about a vertical axis will then browse the services on the selected device, as shown in Figure 2. As with device browsing, feedback mechanisms inform the user about the currently chosen service of the selected device. Service selection: Finally, a tilt movement as in the device selection step selects the currently chosen service for control. In the case of services with just two different parameter values, this movement for service selection causes a switch between the parameter values, and the artefact returns to service browsing mode afterwards. In the case of services with more than two parameters, the steering-mode is entered. Steering: The input values of the selected service are changed by rotating the control object about a vertical axis, as illustrated in Figure 3. The tilt-movement used for selecting and deselecting can be for example a down-up tilting, causing the artefact to end the movement in the same stable equilibrium where it started. Thus, the artefact always rotates about the same axis for both browsing devices or services and steering input values of services. A deselection of services and devices is achieved by tilting the control object in a direction opposite to the one used for selection (e.g. an up-down tilting ), causing the system to enter the respective browsing mode again. However, it is also possible that a simple down tilting movement brings the artefact to another equilibrium. In this case, the artefact rotates about different axis when browsing devices or services. For deselection, again a movement in the opposite direction is performed (e.g. up tilting ). Furthermore, if there is no change of orientation during a specified time interval, then the system is reset. That is, the next intentional control action will be device browsing. The advantages of the proposed solution are manifold. First, rotating an artefact in hand is a very intuitive movement for selecting devices that are scattered around the artefact, and it can be done in a simple and unobtrusive way just by moving the fingers. Second, this approach scales well to a large number of devices or services, as the total angle of rotation can be increased with the number of devices or services which are to be controlled. Third, it is only necessary to bring the controllable devices in a relative order defining the iteration sequence

4 4 Fig. 1. Browsing devices Fig. 2. Browsing services Fig. 3. Steering

5 5 of devices or services in browsing mode, and no additional location information is required as it would be the case with pointing postures. Fourth, no line-ofsight to the controllable device is needed, if wireless sensors are embedded in the artefacts and transmit their orientation information to a computer system in the background. Last but not least, the concept of add-on interfaces for translating artefact movements to device-specific control actions and providing feedback to the user allows to control arbitrary electronic devices with a suitable interface. 3 Application This section describes a fully-functional experimental application of the universal remote control paradigm, which has been implemented in a domestic setting. In the following, the used hardware and software are presented, and an application scenario is described afterwards. 3.1 Hardware and Software Setup As control artefact, we use a physical cube-shaped 3D model, which has been constructed with a rapid prototyping technology and can easily be grasped by hand (cf. Figure 4). The cube embeds a wireless InertiaCube3 orientation sensor from Intersense Inc. 1, which provides Euler angles (roll, pitch and yaw) as a full representation of the sensor s spatial orientation in three dimensions with respect to a fixed global reference frame. It has a size of about 31mm x 43mm x 15mm and is powered by a 9V battery for up to 8 hours of continuous operation. An image of the sensor and the respective block diagram can be seen in Figure 5. Fig. 4. Rapid prototype of a control artefact with embedded sensor As add-on control interface, we use Compaq IPAQ 3760 PDAs, which are equipped with wireless LAN adapters and have built-in IrDA-ports. They serve as interfaces between a central server (i.e. the control server) and the electronic devices that are to be controlled. The IPAQs run the Familiar Linux 2 operating

6 6 Fig. 5. Wireless InertiaCube3 orientation sensor system and LIRC (Linux Infrared Remote Control) 3 is used for accessing the IPAQs infrared ports. The software implemented for the demonstrator makes use of the Trolltech QT/Embedded Linux 4 for creating a graphical user interface. Finally, the control server runs a Java-based middleware for receiving and interpreting orientation data from the control artefact and causing the control interfaces to perform respective actions. The wireless InertiaCube3 sensors use proprietary wireless communication, wherefore a corresponding receiver from Intersense is required. Communication from the control server to the add-on control interfaces is done via socket connections, wherefore a dedicated message protocol for e.g. sending device-specific infrared commands or causing the PDAs to play sounds or display images has been implemented. 3.2 Scenario We have chosen three devices to be controlled: a TV set, an amplifier with integrated tuner, and lights which are plugged to a power switch that can be managed remotely via TCP/IP. While the first two can be controlled by their IrDA interfaces, the lights can be turned on and off via a socket connection to the power switch. Using not only devices with infrared ports shows the flexibility of the approach of using add-on control interfaces, which in principle allow to control arbitrary devices whose services can be accessed electronically. In order to make the user aware of the current state of control, the following two feedback modalities have been implemented: Auditory feedback: When browsing devices or services, the PDA plays a sound-file with the name of the device or service every time a new one is chosen. In addition, auditory feedback is given upon selecting/unselecting a device or service as well as steering input values. Visual feedback: In device browsing mode, the currently chosen device is highlighted with a red circle. Upon selecting a device, an icon of the currently chosen service is displayed in a red circle, as long as the system is in service browsing mode. If a service has been selected for steering its input values, the icon of this service or additional information about the parameter value are displayed in a green circle (cf. Figure 6)

7 7 Fig. 6. Control interface with exemplary visual feedbacks In the following, the application scenario is described on the basis of the five operations proposed in section 2. As soon as a person grasps the control artefact and starts to rotate it, the control server enters the device browsing mode. The orientation values of the wireless sensor embedded in the artefact (i.e. the blue cube) are sent to the server, which interprets them and sends respective commands via socket connection to the control interface (i.e. a PDA in this setting) of the currently chosen device. Starting with an initial device, the devices in the room around the user are chosen according to a specified order while the control artefact is being rotated. Each device indicates this by showing a red circle and playing a short sound file which says its name (e.g. TV-set ). By performing a tilt-movement with the control artefact (i.e. device selection), the currently chosen device is selected, which is again indicated by auditory means (e.g. saying TV-set selected ), and the service browsing mode is entered. By rotating the control artefact, services provided by this device can be browsed with rotary movements. The control interface of the selected device shows a red symbol of the currently chosen service, where the order of services is defined a-priori in our setting. Browsing services is again supported by a sound output with the name of the currently chosen service (e.g. channels ). Finally, a certain service can be selected with a tilt-movement, too (i.e. service selection). Upon selection, the colour of the displayed service symbol switches to green, and a respective sound informs the user that the chosen service can now be controlled (saying e.g. channel control ). In this steering mode, the input values of the selected service can be changed (switching the channels in this example). However, if a service has just two different input values (e.g. play and pause ), selecting the service itself causes a change. This allows the user to switch between the two states just with a tilt movement, and without entering the steering mode and turning the control artefact. 4 Conclusions and Future Work In this paper we have presented a novel paradigm for controlling the environment with physical artefacts that are aware of their spatial orientation. It allows to browse and select both devices and their services as well as to steer the input values of a selected service by manipulating an orientation-sensitive artefact in

8 8 a simple and intuitive way. The proposed solution scales well to large numbers of devices and services, and it has weak assumptions on the shape of the control artefact. Add-on components that can be physically attached to different devices are used as uniform control interfaces between the artefacts and the devices to be controlled. For showing the feasibility of our approach, an application for controlling multiple electronic devices in a domestic setting has been implemented. There are several issues for future work. First, we intend to extend the middleware to accommodate multiple artefacts for control. Second, a graphical tool for both associating the control interfaces with devices, and establishing the browsing order among them, is planned to be developed. A further issue is the development of a decentralized architecture, which would allow the control artefacts to communicate directly with the control interfaces, without the need for a central coordinator. Last but not least, user studies will be carried out in order to compare the proposed paradigm with traditional remote-controls. References 1. Ishii, H., Ullmer, B.: Tangible Bits: Towards Seamless Interface to Access Digital Information. In Extended Abstracts of Conference on Human Factors in Computing Systems (CHI 01), Seattle, Washington, USA, March 31 - April 5, 2001, ACM Press, pp Eustice, K.F., Lehman, T.J., Morales, A., Munson, M.C., Edlund, S., Guillen, M.: A universal information appliance. IBM Systems Journal, Vol. 38, Nr. 4, pp , Myers, B.A.: Using handhelds for wireless remote control of PCs and appliances. Interacting with Computers, Vol. 17, pp , Vlkkynen, P., Korhonen, I., Plomp, J., Tuomisto, T., Cluitmans, L., Ailisto, H., Sepp, H.: A user interaction paradigm for physical browsing and near-object control based on tags. Proceedings of the Physical Interaction Workshop at Mobile HCI Conference, Udine, Italy, Ferscha, A., Resmerita, S., Holzmann, C., Reichoer, M.: Orientation Sensing for Gesture-Based Interaction with Smart Artifacts. Computer Communications, Vol. 28, No. 13, Fitzmaurice, G.W.: Graspable user interfaces. Ph.D thesis, University of Toronto, Rekimoto, J.: Tilting operations for small screen interfaces. In Proceedings of the ACM Symposium on User Interface Software and Technology (UIST 96), pp , Rekimoto, J., Sciammarella, E.: ToolStone: Effective Use of the Physical Manipulation Vocabularies of Input Devices. Proceedings of ACM User Interface Software and Technology (UIST), 2000, pp

Stylus Enhancement to Enrich Interaction with Computers

Stylus Enhancement to Enrich Interaction with Computers Stylus Enhancement to Enrich Interaction with Computers Yu Suzuki, Kazuo Misue, and Jiro Tanaka Department of Computer Science, University of Tsukuba 1-1-1 Tennodai, Tsukuba, Ibaraki 305-8573, Japan {suzuki,misue,jiro}@iplab.cs.tsukuba.ac.jp

More information

An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning

An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning Enrico Rukzio 1, Karin Leichtenstern 2/1, Vic Callaghan 2, Paul Holleis 1, Albrecht Schmidt 1, and

More information

A Multimodal Mobile Museum Guide for All

A Multimodal Mobile Museum Guide for All A Multimodal Mobile Museum Guide for All Carmen Santoro, Fabio Paternò, Giulia Ricci, Barbara Leporini ISTI-CNR Via G. Moruzzi 1 Pisa, Italy {carmen.santoro, fabio.paterno, giulia.ricci, barbara.leporini}@isti.cnr.it

More information

Middleware for Ubiquitous Computing

Middleware for Ubiquitous Computing Middleware for Ubiquitous Computing Software Testing for Mobile Computing National Institute of Informatics Ichiro Satoh Abstract When a portable computing device is moved into and attached to a new local

More information

Interactive PTZ Camera Control System Using Wii Remote and Infrared Sensor Bar

Interactive PTZ Camera Control System Using Wii Remote and Infrared Sensor Bar Interactive PTZ Camera Control System Using Wii Remote and Infrared Sensor Bar A. H. W. Goh, Y. S. Yong, C. H. Chan, S. J. Then, L. P. Chu, S. W. Chau, and H. W. Hon International Science Index, Computer

More information

Information Select and Transfer Between Touch Panel and Wearable Devices Using Human Body Communication

Information Select and Transfer Between Touch Panel and Wearable Devices Using Human Body Communication Information Select and Transfer Between Touch Panel and Wearable Devices Using Human Body Communication Yuto Kondo (B), Shin Takahashi, and Jiro Tanaka Department of Computer Science, University of Tsukuba,

More information

Touch & Control: Interacting with Services by Touching RFID Tags

Touch & Control: Interacting with Services by Touching RFID Tags Touch & Control: Interacting with Services by Touching RFID Tags Iván Sánchez 1, Jukka Riekki 1, Mikko Pyykkönen 2 1 Dept. of Electrical and Information Engineering and Infotech Oulu. P.O. Box 4500, University

More information

Self-Sensing Spaces: Smart Plugs For Smart Environments

Self-Sensing Spaces: Smart Plugs For Smart Environments Self-Sensing Spaces: Smart Plugs For Smart Environments Hicham Elzabadani, Abdelsalam (Sumi) Helal, Bessam Abdulrazak and Erwin Jansen Computer and Information Science and Engineering Department University

More information

Jukka Riekki* and Ivan Sanchez

Jukka Riekki* and Ivan Sanchez Int. J. Autonomous and Adaptive Communications Systems, Vol. 3, No. 1, 2010 39 Remote control for pervasive services Jukka Riekki* and Ivan Sanchez Department of Electrical and Information Engineering

More information

The Five Rooms Project

The Five Rooms Project The Five Rooms Project The Assignment If an artist is given the task of graphically designing a surface, then he is also left to decide which creative processes will be active and which criteria will then

More information

IconStickers: Converting Computer Icons into Real Paper Icons

IconStickers: Converting Computer Icons into Real Paper Icons Human-Computer Interaction, Ergonomics and Uer Interfaces, Volume 1 (HCI International 99) pp. 271-275, ISBN 0-8058-3391-9, Lawrence Erlbaum Associates, Publishers, Aug 22-26, 1999. IconStickers: Converting

More information

Augmenting Reality with Projected Interactive Displays

Augmenting Reality with Projected Interactive Displays Augmenting Reality with Projected Interactive Displays Claudio Pinhanez IBM T.J. Watson Research Center, P.O. Box 218 Yorktown Heights, N.Y. 10598, USA Abstract. This paper examines a steerable projection

More information

A Formative Analysis of Mobile Devices and Gestures to Control a Multimedia Application from the Distance

A Formative Analysis of Mobile Devices and Gestures to Control a Multimedia Application from the Distance A Formative Analysis of Mobile Devices and Gestures to Control a Multimedia Application from the Distance Andreas Lorenz RWTH Aachen University Aachen, Germany lorenz@dbis.rwth-aachen.de Marc Jentsch Fraunhofer

More information

An Intelligent Agent for RFID-based Home Network System

An Intelligent Agent for RFID-based Home Network System An Intelligent Agent for RFID-based Home Network System Woojin Lee 1, Juil Kim 2, Kiwon Chong 3 Department of Computing, Soongsil University, Seoul, Korea {bluewj 1, sespop 2 }@empal.com, chong@comp.ssu.ac.kr

More information

A Framework for Mobile Interactions with the Physical World

A Framework for Mobile Interactions with the Physical World A Framework for Mobile Interactions with the Physical World 1, Sergej Wetzstein 1, Albrecht Schmidt 2 1 Media Informatics Group, 2 Embedded Interaction Group University of Munich (Germany) Special Session

More information

Tracking Mobile Phones on Interactive Tabletops

Tracking Mobile Phones on Interactive Tabletops Tracking Mobile Phones on Interactive Tabletops Florian Echtler, Gudrun Klinker, PhD I16 - Fachbereich Augmented Reality Technische Universität München Fakultät für Informatik Boltzmannstr. 3, D-85747

More information

Spontaneous Interaction using Mobile Phones and Short Text Messages

Spontaneous Interaction using Mobile Phones and Short Text Messages Spontaneous Interaction using Mobile Phones and Short Text Messages Frank Siegemund Distributed Systems Group, Department of Computer Science, Swiss Federal Institute of Technology (ETH) Zurich, 8092 Zurich,

More information

Development of Emulation Projects for Teaching Wireless Sensor Networks 1

Development of Emulation Projects for Teaching Wireless Sensor Networks 1 Development of Emulation Projects for Teaching Wireless Sensor Networks Deepesh Jain T. Andrew Yang University of Houston Clear Lake Houston, Texas Abstract In recent years research and development in

More information

Location-based Services in Ubiquitous Computing Environments

Location-based Services in Ubiquitous Computing Environments Location-based Services in Ubiquitous Computing Environments National Institute of Informatics Email: ichiro@nii.ac.jp Outline 1. Motivation 2. Approach 3. Design and Implementation 4. Applications 5.

More information

SPIN remote SDC-1. Discover a new, playful user experience.

SPIN remote SDC-1. Discover a new, playful user experience. SPIN remote SDC-1 Discover a new, playful user experience. SPIN remote SDC-1 is a revolutionary 1-gesture controller that helps you steer smart and non-smart devices seamlessly via Infrared, Bluetooth

More information

Feature Extraction in Wireless Personal and Local Area Networks

Feature Extraction in Wireless Personal and Local Area Networks Feature Extraction in Wireless Personal and Local Area Networks 29. October 2003, Singapore Institut für Praktische Informatik Johannes Kepler Universität Linz, Austria rene@soft.uni-linz.ac.at < 1 > Content

More information

Making Brainstorming Meetings Accessible for Blind Users

Making Brainstorming Meetings Accessible for Blind Users Making Brainstorming Meetings Accessible for Blind Users Stephan PÖLZER a,1, Dirk SCHNELLE-WALKA b, Daniel PÖLL a, Peter HEUMADER a and Klaus MIESENBERGER a a Johannes Kepler University of Linz, Austria

More information

Design by Physical Composition for Complex Tangible User Interfaces

Design by Physical Composition for Complex Tangible User Interfaces Design by Physical Composition for Complex Tangible User Interfaces Tanja Döring Albrecht Schmidt Pervasive Computing and User Pervasive Computing and User Interface Engineering Group Interface Engineering

More information

Mobile and Ubiquitous Computing

Mobile and Ubiquitous Computing Mobile and Ubiquitous Computing Today l Mobile, pervasive and volatile systems l Association and Interoperation l Sensing context and adaptation RIP? How is mobility different Mobile elements are resource-poor

More information

Context Awareness for Group Interaction Support

Context Awareness for Group Interaction Support Context Awareness for Group Interaction Support Alois Ferscha, Clemens Holzmann, Stefan Oppl Institut für Pervasive Computing, Johannes Kepler Universität Linz Altenbergerstraße 69, A-4040 Linz {ferscha,holzmann,oppl}@soft.uni-linz.ac.at

More information

Multi-track Scratch Player on a Multi-touch Sensing Device

Multi-track Scratch Player on a Multi-touch Sensing Device Multi-track Scratch Player on a Multi-touch Sensing Device Kentaro Fukuchi Graduate School of Information Systems The University of Electro-Communications Choufu-shi, Tokyo, Japan 182-8585 fukuchi@megaui.net

More information

Margarita Grinvald. Gesture recognition for Smartphones/Wearables

Margarita Grinvald. Gesture recognition for Smartphones/Wearables Margarita Grinvald Gesture recognition for Smartphones/Wearables Gestures hands, face, body movements non-verbal communication human interaction 2 Gesture recognition interface with computers increase

More information

Developing and Analyzing Intuitive Modes for Interactive Object Modeling

Developing and Analyzing Intuitive Modes for Interactive Object Modeling Developing and Analyzing Intuitive Modes for Interactive Object Modeling Alexander Kasper Institute for Computer Science and Engineering University of Karlsruhe, Germany akasper@ira.uka.de Regine Becher

More information

FieldMouse. Real-world Interaction with the FieldMouse

FieldMouse. Real-world Interaction with the FieldMouse FieldMouse Real-world Interaction with the FieldMouse Summary. We introduce an inexpensive position input device called the FieldMouse, with which computer can tell the position of the device on any paper

More information

Hardware is opening opportunities

Hardware is opening opportunities not only Overview Hardware is opening opportunities Challenges for creating a hardware platform Opportunities for research in Homogeneity vs. heterogeneity Gadgeteer as material for physical apps Challenges

More information

Motion Planning for Dynamic Knotting of a Flexible Rope with a High-speed Robot Arm

Motion Planning for Dynamic Knotting of a Flexible Rope with a High-speed Robot Arm The 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems October 18-22, 2010, Taipei, Taiwan Motion Planning for Dynamic Knotting of a Flexible Rope with a High-speed Robot Arm Yuji

More information

Extending the Growing Neural Gas Classifier for Context Recognition

Extending the Growing Neural Gas Classifier for Context Recognition Extending the Classifier for Context Recognition Eurocast 2007, Workshop on Heuristic Problem Solving, Paper #9.24 14. February 2007, 10:30 Rene Mayrhofer Lancaster University, UK Johannes Kepler University

More information

GENERATING HIGH LEVEL CONTEXT FROM SENSOR DATA FOR MOBILE APPLICATIONS

GENERATING HIGH LEVEL CONTEXT FROM SENSOR DATA FOR MOBILE APPLICATIONS GENERATING HIGH LEVEL CONTEXT FROM SENSOR DATA FOR MOBILE APPLICATIONS Wolfgang Woerndl 1, Christian Schueller 2, Thomas Rottach 1,2 1 Technische Universitaet Muenchen, Institut fuer Informatik Boltzmannstr.

More information

Voice Recognition Based Smart Home Control System

Voice Recognition Based Smart Home Control System International Journal of Engineering Inventions e-issn: 2278-7461, p-issn: 2319-6491 Volume 6, Issue 4 [April 2017] PP: 01-05 Voice Recognition Based Smart Home Control System Awadalla Taifour Ali 1, Eisa

More information

Multiple Dimensions in Convergence and Related Issues

Multiple Dimensions in Convergence and Related Issues Multiple Dimensions in Convergence and Related Issues S.R. Subramanya LG Electronics CDG Technology Forum Las Vegas, Oct. 7, 2005 LGE Mobile Research, USA Talk Outline Introduction» Convergence Layers

More information

A Framework for Mobile Interactions with the Physical World

A Framework for Mobile Interactions with the Physical World A Framework for Mobile Interactions with the Physical World Enrico Rukzio 1, Sergej Wetzstein 1, Albrecht Schmidt 2 1 Media Informatics Group, 2 Embedded Interaction Group, University of Munich {Enrico.Rukzio,

More information

Voronoi Diagrams, Vectors and the Visually Impaired

Voronoi Diagrams, Vectors and the Visually Impaired Voronoi Diagrams, Vectors and the Visually Impaired Christopher Power Computer Science University of Western Ontario London, ON N6A 5B7 Canada power1@csd.uwo.ca Dawn Gill Epidemiology and Biostatistics

More information

ProntoPro Intelligent Remote Control. User Guide

ProntoPro Intelligent Remote Control. User Guide ProntoPro Intelligent Remote Control User Guide Table of Content Taking a First Look... 3 Intelligent Remote Control... 3 Before You Start... 5 Getting Started... 7 Activating the Remote Control... 7 Defining

More information

Table of Contents. Taking a First Look 2 Intelligent Remote Control 2 Before You Start 4

Table of Contents. Taking a First Look 2 Intelligent Remote Control 2 Before You Start 4 Table of Contents Taking a First Look 2 Intelligent Remote Control 2 Before You Start 4 Getting Started 6 Activating the Remote Control 6 Defining the Brands of Your Devices 7 Working with the Home Panel

More information

HoverLink: Joint Interactions using Hover Sensing Capability

HoverLink: Joint Interactions using Hover Sensing Capability HoverLink: Joint Interactions using Hover Sensing Capability Takuro Kuribara University of Tsukuba 1-1-1 Tennodai, Ibaraki, 305-8573, Japan kuribara@iplab.cs.tsukuba.ac.jp Buntarou Shizuki University of

More information

Interacting with Layered Physical Visualizations on Tabletops

Interacting with Layered Physical Visualizations on Tabletops Interacting with Layered Physical Visualizations on Tabletops Simon Stusak University of Munich (LMU) HCI Group simon.stusak@ifi.lmu.de Abstract Physical visualizations only recently started to attract

More information

v1.1 Release CONTENTS Release Notes 3 Gamepad Mode 6 FIZ via MIMIC

v1.1 Release CONTENTS Release Notes 3 Gamepad Mode 6 FIZ via MIMIC M ō V I P R O v1.1 Release CONTENTS Release Notes 3 Gamepad Mode 6 FIZ via MIMIC MARCH 2017 7 SOFTWARE VERSIONS Please verify that all Freefly Products are up to date, v1.0 is not fully compatible with

More information

Comparison of Reconstruction Methods for Computed Tomography with Industrial Robots using Automatic Object Position Recognition

Comparison of Reconstruction Methods for Computed Tomography with Industrial Robots using Automatic Object Position Recognition 19 th World Conference on Non-Destructive Testing 2016 Comparison of Reconstruction Methods for Computed Tomography with Industrial Robots using Automatic Object Position Recognition Philipp KLEIN 1, Frank

More information

GEOMETRIC MODELING IN MULTI-MODAL, MULTI-SENSORY VIRTUAL ENVIRONMENT

GEOMETRIC MODELING IN MULTI-MODAL, MULTI-SENSORY VIRTUAL ENVIRONMENT GEOMETRIC MODELING IN MULTI-MODAL, MULTI-SENSORY VIRTUAL ENVIRONMENT Rajarathinam Arangarasan Ph.D. Student Chi-Cheng Chu Doctoral Candidate Tushar H. Dani Project Engineer, Automated Analysis Corp., Ann

More information

Modeling Context-Aware Behavior by Interpreted ECA Rules

Modeling Context-Aware Behavior by Interpreted ECA Rules Modeling Context-Aware Behavior by Interpreted ECA Rules Wolfgang Beer 1, Volker Christian 1, Alois Ferscha 1, and Lars Mehrmann 2 1 Johannes Kepler University Linz, Department for Practical Informatics,

More information

CLUTCHING AND LAYER-SWITCHING: INTERACTION TECHNIQUES FOR PROJECTION-PHONE

CLUTCHING AND LAYER-SWITCHING: INTERACTION TECHNIQUES FOR PROJECTION-PHONE CLUCHING AND LAYER-SWICHING: INERACION ECHNIQUES FOR PROJECION-PHONE S. SEO, B. SHIZUKI AND J. ANAKA Department of Computer Science, Graduate School of Systems and Information Engineering, University of

More information

STRAW - An integrated mobility & traffic model for vehicular ad-hoc networks

STRAW - An integrated mobility & traffic model for vehicular ad-hoc networks STRAW - An integrated mobility & traffic model for vehicular ad-hoc networks David R. Choffnes & Fabián E. Bustamante Department of Computer Science, Northwestern University www.aqualab.cs.northwestern.edu

More information

Toward Spatial Queries for Spatial Surveillance Tasks

Toward Spatial Queries for Spatial Surveillance Tasks Toward Spatial Queries for Spatial Surveillance Tasks Yuri A. Ivanov and Christopher R. Wren Mitsubishi Electric Research Laboratories 201 Broadway 8th Floor; Cambridge MA USA 02139 email: {wren,ivanov}merl.com

More information

ERL Service Robots Test Bed Certification Form

ERL Service Robots Test Bed Certification Form ERL Service Robots Test Bed Certification Form Heriot-Watt@Home ERL Test Bed This project has received funding from the European Union s Horizon 2020 Programme for research, technological development and

More information

An Interactive Technique for Robot Control by Using Image Processing Method

An Interactive Technique for Robot Control by Using Image Processing Method An Interactive Technique for Robot Control by Using Image Processing Method Mr. Raskar D. S 1., Prof. Mrs. Belagali P. P 2 1, E&TC Dept. Dr. JJMCOE., Jaysingpur. Maharashtra., India. 2 Associate Prof.

More information

Griesbaum, Heuwing, Ruppenhofer, Werner (Hrsg.) HiER Proceedings des 8. Hildesheimer Evaluierungsund Retrievalworkshop

Griesbaum, Heuwing, Ruppenhofer, Werner (Hrsg.) HiER Proceedings des 8. Hildesheimer Evaluierungsund Retrievalworkshop Griesbaum, Heuwing, Ruppenhofer, Werner (Hrsg.) HiER 2013 Proceedings des 8. Hildesheimer Evaluierungsund Retrievalworkshop Hildesheim, 25. 26. April 2013 J. Griesbaum, B. Heuwing, J. Ruppenhofer, K. Werner

More information

Stefan WAGNER *, Michael AFFENZELLER * HEURISTICLAB GRID A FLEXIBLE AND EXTENSIBLE ENVIRONMENT 1. INTRODUCTION

Stefan WAGNER *, Michael AFFENZELLER * HEURISTICLAB GRID A FLEXIBLE AND EXTENSIBLE ENVIRONMENT 1. INTRODUCTION heuristic optimization, distributed computation, optimization frameworks Stefan WAGNER *, Michael AFFENZELLER * HEURISTICLAB GRID A FLEXIBLE AND EXTENSIBLE ENVIRONMENT FOR PARALLEL HEURISTIC OPTIMIZATION

More information

RECONFIGURABLE SMART SENSOR INTERFACE for INDUSTRIES USING ARMBASED ON IOT

RECONFIGURABLE SMART SENSOR INTERFACE for INDUSTRIES USING ARMBASED ON IOT RECONFIGURABLE SMART SENSOR INTERFACE for INDUSTRIES USING ARMBASED ON IOT Prof. V.L.Jogdand 1, Pallavi P. Karamkar 2, 1 Asst. Prof, E&TC, DPCOE PUNE 2 ME STUDENT, E & TC, DPCOE PUNE, ABSTRACT Configurable

More information

A Top-Down Visual Approach to GUI development

A Top-Down Visual Approach to GUI development A Top-Down Visual Approach to GUI development ROSANNA CASSINO, GENNY TORTORA, MAURIZIO TUCCI, GIULIANA VITIELLO Dipartimento di Matematica e Informatica Università di Salerno Via Ponte don Melillo 84084

More information

U-Remo: Projection-assisted Gesture Control for Home Electronics

U-Remo: Projection-assisted Gesture Control for Home Electronics U-Remo: Projection-assisted Gesture Control for Home Electronics Kaori UJIMA Department of Computer Science, Ochanomizu University ujima.kaori@is.ocha.ac.jp Azusa KADOMURA Department of Computer Science,

More information

DTV for Personalized Mobile Access and Unified Home Control

DTV for Personalized Mobile Access and Unified Home Control DTV for Personalized Mobile Access and Unified Home Control Jianlin Guo, Fernando Matsubara, Johnas Cukier, Haosong Kong Mitsubishi Electric Research Labs, 558 Central Avenue, Murray Hill, NJ 07974, USA

More information

Toward Spatial Queries for Spatial Surveillance Tasks

Toward Spatial Queries for Spatial Surveillance Tasks MITSUBISHI ELECTRIC RESEARCH LABORATORIES http://www.merl.com Toward Spatial Queries for Spatial Surveillance Tasks Yuri A. Ivanov, Christopher R. Wren TR2006-051 May 2006 Abstract Surveillance systems

More information

v1.1 BETA Release January 2017 CONTENTS Release Notes 1 Gamepad Mode 4 FIZ via MIMIC 5

v1.1 BETA Release January 2017 CONTENTS Release Notes 1 Gamepad Mode 4 FIZ via MIMIC 5 MōVI PRO v1.1 BETA Release January 2017 CONTENTS Release Notes 1 Gamepad Mode 4 FIZ via MIMIC 5 RELEASE NOTES MIMIC New Feature: Gamepad Mode New Feature: FIZ Control New Feature: Charging indicator via

More information

LECTURE 5 COMPUTER PERIPHERALS INTERACTIONMODELS

LECTURE 5 COMPUTER PERIPHERALS INTERACTIONMODELS September 18, 2014 LECTURE 5 COMPUTER PERIPHERALS INTERACTIONMODELS 1 Recapitulation Lecture #4 Knowledge representation Mental Models, definitions Mental Models and Design Schemata, definitions & examples

More information

Designing Interaction Styles for a Mobile Use Context

Designing Interaction Styles for a Mobile Use Context Designing Interaction Styles for a Mobile Use Context Steinar Kristoffersen 1 and Fredrik Ljungberg 2 1 Norwegian Computing Centre, Postboks 114 Blindern, N-0314 Oslo, Norway steinar@nr.no 2 Viktoria Institute,

More information

Recognizing and Predicting Context by Learning from User Behavior

Recognizing and Predicting Context by Learning from User Behavior Recognizing and Predicting Context by Learning from User Behavior 15. September 2003, Jakarta Institut für Praktische Informatik Johannes Kepler Universität Linz, Austria rene@soft.uni-linz.ac.at < 1 >

More information

Hybrid Indoor Positioning and Directional Querying on a Ubiquitous Mobile Device

Hybrid Indoor Positioning and Directional Querying on a Ubiquitous Mobile Device Dublin Institute of Technology ARROW@DIT Conference papers Digital Media Centre 2009-09-01 Hybrid Indoor Positioning and Directional Querying on a Ubiquitous Mobile Device Viacheslav Filonenko Dublin Institute

More information

coding of various parts showing different features, the possibility of rotation or of hiding covering parts of the object's surface to gain an insight

coding of various parts showing different features, the possibility of rotation or of hiding covering parts of the object's surface to gain an insight Three-Dimensional Object Reconstruction from Layered Spatial Data Michael Dangl and Robert Sablatnig Vienna University of Technology, Institute of Computer Aided Automation, Pattern Recognition and Image

More information

Research Report. The IBM Wireless Sensor Networking Testbed. Simeon Furrer, Wolfgang Schott, Hong Linh Truong, and Beat Weiss

Research Report. The IBM Wireless Sensor Networking Testbed. Simeon Furrer, Wolfgang Schott, Hong Linh Truong, and Beat Weiss RZ 3634 (# 99644) 10/17/2005 Electrical Engineering 5 pages Research Report The IBM Wireless Sensor Networking Testbed Simeon Furrer, Wolfgang Schott, Hong Linh Truong, and Beat Weiss IBM Research GmbH

More information

The Value of Handhelds in Smart Environments

The Value of Handhelds in Smart Environments The Value of Handhelds in Smart Environments Frank Siegemund, Christian Floerkemeier, and Harald Vogt Institute for Pervasive Computing Department of Computer Science ETH Zurich, Switzerland {siegemund

More information

Interaction with the Physical World

Interaction with the Physical World Interaction with the Physical World Methods and techniques for sensing and changing the environment Light Sensing and Changing the Environment Motion and acceleration Sound Proximity and touch RFID Sensors

More information

Tutorial 4: Texture Mapping Techniques

Tutorial 4: Texture Mapping Techniques Tutorial 4: Texture Mapping Techniques Completion time 40 minutes In the previous tutorial we learned how to create materials, and how to assign texture maps to those materials. In this tutorial we will

More information

A Location Model for Ambient Intelligence

A Location Model for Ambient Intelligence A Location Model for Ambient Intelligence National Institute of Informatics, Japan Email: ichiro@nii.ac.jp Outline 1. Motivation 2. Approach 3. Location Model 4. Design and Implementation 5. Applications

More information

Ambient Communication in Peer-to-Peer Social Networks

Ambient Communication in Peer-to-Peer Social Networks Ambient Communication in Peer-to-Peer Social Networks Wendy Mackay Directeur de Recherch in situ Situated Interaction 12 Juin 2009 1 Beyond telephones Interpersonal communication has been transformed by

More information

Integration of Object-Oriented Software Development and Prototyping: Approaches and Consequences

Integration of Object-Oriented Software Development and Prototyping: Approaches and Consequences Integration of Object-Oriented Software Development and Prototyping: Approaches and Consequences Wolfgang Pree Department of Computer Science, Washington University One Brookings Drive, St. Louis, Missouri

More information

Position Detection on Two-Dimensional Signal Transmission Sheet by Magnetic Field Pattern Sensing

Position Detection on Two-Dimensional Signal Transmission Sheet by Magnetic Field Pattern Sensing Position Detection on Two-Dimensional Signal Transmission Sheet by Magnetic Field Pattern Sensing Kei Nakatsuma *, Yasuaki Monnai *, Yasutoshi Makino *, and Hiroyuki Shinoda * This paper proposes a method

More information

Gesture-Based 3D Mesh Modeler

Gesture-Based 3D Mesh Modeler Gesture-Based 3D Mesh Modeler Roland Carlos 1, Clarence Dalan 1, Aaron Sanchez 1, Kevin Tolentino 1 and Florante R. Salvador 1, * 1De La Salle University, Manila *Corresponding Author: florante.salvador@dlsu.edu.ph

More information

Smart Organization. Vivek Ghule Department of Computer Engineering Vishwakarma Institute of Information Technology Pune, India

Smart Organization. Vivek Ghule Department of Computer Engineering Vishwakarma Institute of Information Technology Pune, India 2017 IEEE 7th International Advance Computing Conference Smart Organization Vivek Ghule Department of Computer Engineering Vishwakarma Institute of Information Technology Pune, India vivekgghule@gmail.com

More information

Web & Automotive. Paris, April Dave Raggett

Web & Automotive. Paris, April Dave Raggett Web & Automotive Paris, April 2012 Dave Raggett 1 Aims To discuss potential for Web Apps in cars Identify what kinds of Web standards are needed Discuss plans for W3C Web & Automotive Workshop

More information

Using Handheld Devices for Mobile Interaction with Displays in Home Environments

Using Handheld Devices for Mobile Interaction with Displays in Home Environments Using Handheld Devices for Mobile Interaction with Displays in Home Environments Andreas Lorenz 1, Clara Fernandez De Castro 1, Enrico Rukzio 2 1 Fraunhofer Institute for Applied Information Technology,

More information

A threshold decision of the object image by using the smart tag

A threshold decision of the object image by using the smart tag A threshold decision of the object image by using the smart tag Chang-Jun Im, Jin-Young Kim, Kwan Young Joung, Ho-Gil Lee Sensing & Perception Research Group Korea Institute of Industrial Technology (

More information

Intellectual Signage: A New Method of Data Capture

Intellectual Signage: A New Method of Data Capture Intellectual Signage: A New Method of Data Capture Shinu Koshy 1,Dr M. N. Shanmukha Swamy 2 1HOD, Dept of Computer Science & Engg, J S S Polytechnic, Mysuru, Karnataka, India 2HOD,Dept of Electronics &

More information

Computer-based systems will be increasingly embedded in many of

Computer-based systems will be increasingly embedded in many of Programming Ubiquitous and Mobile Computing Applications with TOTA Middleware Marco Mamei, Franco Zambonelli, and Letizia Leonardi Universita di Modena e Reggio Emilia Tuples on the Air (TOTA) facilitates

More information

Illuminating Clay: A Tangible Interface with potential GRASS applications

Illuminating Clay: A Tangible Interface with potential GRASS applications Proceedings of the Open source GIS - GRASS users conference 2002 - Trento, Italy, 11-13 September 2002 Illuminating Clay: A Tangible Interface with potential GRASS applications Ben Piper*, Carlo Ratti**

More information

Ubiquitous and Mobile Computing CS 528: Duet: Exploring Joint Interactions on a Smart Phone and a Smart Watch

Ubiquitous and Mobile Computing CS 528: Duet: Exploring Joint Interactions on a Smart Phone and a Smart Watch Ubiquitous and Mobile Computing CS 528: Duet: Exploring Joint Interactions on a Smart Phone and a Smart Watch Zhiming Hong Computer Science Dept. Worcester Polytechnic Institute (WPI) Overview Introduction

More information

Social Behavior Prediction Through Reality Mining

Social Behavior Prediction Through Reality Mining Social Behavior Prediction Through Reality Mining Charlie Dagli, William Campbell, Clifford Weinstein Human Language Technology Group MIT Lincoln Laboratory This work was sponsored by the DDR&E / RRTO

More information

What We Can Learn From SILK and DENIM

What We Can Learn From SILK and DENIM What We Can Learn From SILK and DENIM Presenter: Shahla Almasri COMP 762B: Modelling and Simulation Based Design March 2 nd, 2005 Main References This presentation is based on the following four papers:

More information

Robot Vision without Calibration

Robot Vision without Calibration XIV Imeko World Congress. Tampere, 6/97 Robot Vision without Calibration Volker Graefe Institute of Measurement Science Universität der Bw München 85577 Neubiberg, Germany Phone: +49 89 6004-3590, -3587;

More information

An Accessible Environment to Integrate Blind Participants into Brainstorming Sessions

An Accessible Environment to Integrate Blind Participants into Brainstorming Sessions An Accessible Environment to Integrate Blind Participants into Brainstorming Sessions User Studies Stephan Pölzer 1( ), Andreas Kunz 2, Ali Alavi 2, and Klaus Miesenberger 1 1 Institut Integriert Studieren,

More information

POSE ESTIMATION OF CONSTRUCTION MATERIALS USING MULTIPLE ID DEVICES FOR CONSTRUCTION AUTOMATION

POSE ESTIMATION OF CONSTRUCTION MATERIALS USING MULTIPLE ID DEVICES FOR CONSTRUCTION AUTOMATION POSE ESTIMATION OF CONSTRUCTION MATERIALS USING MULTIPLE ID DEVICES FOR CONSTRUCTION AUTOMATION Tomohiro UMETANI Graduate School of Design and Architecture Nagoya City University 2-1-10 Kitachikusa, Chikusa,

More information

Ultra-low Power Sensors with Near Field Communication for Mobile Applications

Ultra-low Power Sensors with Near Field Communication for Mobile Applications Ultra-low Power Sensors with Near Field Communication for Mobile Applications Esko Strommer 1, Mika Hillukkala 1, Arto Ylisaukko-oja 1 1 VTT, P.O. Box 1100, FI-90571 Oulu, Finland E-mail: Firstname.Sumame@vtt.fi

More information

The 3D Terrain Interactive Technique Based on Gesture Recognition Yanyan Li1, a, Xiaomeng Xu2, b, Jiayu Sun3, c, Haimeng Zhao4, d*

The 3D Terrain Interactive Technique Based on Gesture Recognition Yanyan Li1, a, Xiaomeng Xu2, b, Jiayu Sun3, c, Haimeng Zhao4, d* Joint International Information Technology, Mechanical and Electronic Engineering Conference (JIMEC 2016) The 3D Terrain Interactive Technique Based on Gesture Recognition Yanyan Li1, a, Xiaomeng Xu2,

More information

UBIQUITOUS CONTEXT SENSING IN WIRELESS ENVIRONMENTS

UBIQUITOUS CONTEXT SENSING IN WIRELESS ENVIRONMENTS UBIQUITOUS CONTEXT SENSING IN WIRELESS ENVIRONMENTS Alois Ferscha, Simon Vogl, Wolfgang Beer Johannes Kepler University Linz Department for Praktical Informatics, Altenbergerstrasse 69, 4040 Linz Austria.

More information

Drag and Drop by Laser Pointer: Seamless Interaction with Multiple Large Displays

Drag and Drop by Laser Pointer: Seamless Interaction with Multiple Large Displays Drag and Drop by Laser Pointer: Seamless Interaction with Multiple Large Displays Liang Zhang 1, Yuanchun Shi 1, and Jichun Chen 2 1 Key Laboratory of Pervasive Computing, Department of Computer Science

More information

ADVANCED DIRECT MANIPULATION OF FEATURE MODELS

ADVANCED DIRECT MANIPULATION OF FEATURE MODELS ADVANCED DIRECT MANIPULATION OF FEATURE MODELS Rafael Bidarra, Alex Noort Faculty of Electrical Engineering, Mathematics and Computer Science, Delft University of Technology, The Netherlands A.R.Bidarra@tudelft.nl,

More information

Real-time Gesture Pattern Classification with IMU Data

Real-time Gesture Pattern Classification with IMU Data Real-time Gesture Pattern Classification with IMU Data Alex Fu Stanford University Computer Science Department alexfu@stanford.edu Yangyang Yu Stanford University Electrical Engineering Department yyu10@stanford.edu

More information

Policy-Based Context-Management for Mobile Solutions

Policy-Based Context-Management for Mobile Solutions Policy-Based Context-Management for Mobile Solutions Caroline Funk 1,Björn Schiemann 2 1 Ludwig-Maximilians-Universität München Oettingenstraße 67, 80538 München caroline.funk@nm.ifi.lmu.de 2 Siemens AG,

More information

Getting Started with ActivInspire

Getting Started with ActivInspire Getting Started with ActivInspire In this guide, you will learn not only how to get started with ActivInspire, but also the basics of creating and delivering your own cutting-edge ActivInspire flipcharts.

More information

HCI Lecture 14. Special Issues: Ubiquitous computing

HCI Lecture 14. Special Issues: Ubiquitous computing HCI Lecture 14 Special Issues: Ubiquitous computing Barbara Webb Key points: Making the computer part of the environment Mobile devices Implicit input Ambient output Continuous interaction Issues for design

More information

Smart Note Talker. 714 Anil kumar Gona, Ashwini Gona

Smart Note Talker. 714 Anil kumar Gona, Ashwini Gona Smart Note Talker Anil kumar Gona Asst.Professor 1 Ashwini Gona 2 Asst.Professor Department of Electronics and Communication Engineering, Anurag Group of Institutions, ABSTRACT:-The Smart Note Taker is

More information

Input part 3: Interaction Techniques

Input part 3: Interaction Techniques Input part 3: Interaction Techniques Interaction techniques A method for carrying out a specific interactive task Example: enter a number in a range could use (simulated) slider (simulated) knob type in

More information

An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments

An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments Doug A. Bowman and Larry F. Hodges* Graphics, Visualization, and Usability Center College of Computing

More information

Discovering Computers Chapter 5 Input

Discovering Computers Chapter 5 Input Discovering Computers 2009 Chapter 5 Input Chapter 5 Objectives Define input List the characteristics of a keyboard Describe different mouse types and how they work Summarize how various pointing devices

More information

Accelerometer Gesture Recognition

Accelerometer Gesture Recognition Accelerometer Gesture Recognition Michael Xie xie@cs.stanford.edu David Pan napdivad@stanford.edu December 12, 2014 Abstract Our goal is to make gesture-based input for smartphones and smartwatches accurate

More information

Flymote C2. Introduction. IR Learning, Air Mouse, QWERTY Keyboard Combo. User Manual

Flymote C2. Introduction. IR Learning, Air Mouse, QWERTY Keyboard Combo. User Manual IR Learning, Air Mouse, QWERTY Keyboard Combo Flymote C2 User Manual Introduction The Flymote is a combo multimedia remote controller. It integrates the key functions of a keyboard, Mouse Function and

More information