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2 <Insert Picture Here> JavaFX 2.0 Danny Coward Principal Engineer

3 What is JavaFX 2.0 JavaFX is the evolution of the Java rich client platform, designed to address the needs of today s and tomorrow s customers. 3

4 APIs and Programming Model Continuation from JavaFX 1.X product line Most APIs have simply been ported directly to Java Some APIs are being revisited (e.g. layout, media) Embrace more web technology JavaFX CSS to be a strict superset of CSS 3 Use WAI-ARIA for accessibility API Make HTML available for rich text in all Text nodes Follow web specifications for drag and drop, events Developers use the Scenegraph not the DOM 4

5 Getting Started javafx.application.application JavaFX applications extends this class destroy(): convenient place to destroy resources. init(): initialization method. start(stage primarystage): main entry point for all JavaFX applications. stop(): convenient place to stop animation, and prepare for application exit. javafx.application.launcher Utility class to launch a standalone application. launch(class<? extends Application> appclass, String[] args) 5

6 Creating A Simple Application public class MyApp extends Application public void start(stage stage) { Group root = new Group(); Scene scene = new Scene(root, 500, 400); scene.setfill(color.black); stage.setscene(scene); stage.setvisible(true); } } public static void main(string a[]) { Launcher.launch(JavaFXTest.class, null); } 6

7 Let's Compare: JavaFX 1.x import javafx.application.*; import javafx.scene.shape.*; import javafx.scene.paint.*; Stage { scene:scene{ Content:[ Circle { centerx: 50 centery: 50 radius: 50 fill: Color.RED } ] } } 7

8 Let's Compare: JavaFX 2.0 public class JavaFXTest extends Application public void start(stage stage) { Group root = new Group(); Scene scene = new Scene(root,100,100); stage.setscene(scene); Circle c1 = new Circle(50.0f, 50.0f, 50.0f, Color.RED); } root.getchildren().add(c1); stage.setvisible(true); } public static void main(string a[]) { Launcher.launch(JavaFXTest.class, null); } 8

9 Launching JavaFX Applications From the command line java -jar myapp.jar java -cp jfxrt.jar:myapp.jar MyApp javafx -cp myapp.jar MyApp From any IDE Just setup classpath and run as normal 9

10 Scene Graph Directed Acyclic Graph Parents & children Representation of a GUI Drawing primitives and controls 10

11 Types of Nodes Shapes Images Media Web browser Text Controls Charts Group Container 11

12 Media JavaFX supports both visual and audio media Cross platform JavaFX Media file (fxm, mp3) Media class represents a media file MediaPlayer plays a Media file MediaView is a Node which displays the Media Many MediaViews can have the same MediaPlayer And it is cheap to do so MediaViews can scale the media proportionally or disproportionally MediaView does not come with pre-built playback controls (you need a MediaControl) 12

13 Controls Many more... 13

14 ListView ListView listview = new ListView(); //listview.setvertical(false); listview.setitems(fxcollections.sequence(43.68f, f, f, f, f, 87.21f)); listview.setcellfactory(cells.listview.cash()); //listview.setcellfactory(cells.listview.rotatelabel(90)); listview.getselectionmodel().setmultipleselectionenabled(true); getchildren().add(listview); 14

15 Table Full featured table component Resizeable columns Columns can be moved Groups of columns can be moved Uses standard MVC pattern Create model for data Attach to Table view for display Efficient Lazy loading of data only displayed data is loaded 15

16 Adding HTML Content: The Embedded Browser WebEngine Provides basic web page browsing functionality. Renders web pages Supports user interaction: navigating links, submitting HTML forms. WebView Extension of a Node class Encapsulates a WebEngine object Incorporates HTML into the scene To apply effects and transformations 16

17 Charts 17

18 Effects ImageView sample = new ImageView(BOAT); final Reflection reflection = new Reflection(); reflection.setfraction(0.2); sample.seteffect(reflection); getchildren().add(sample); 18

19 And Many More Effects... GaussianBlur InnerShadow SepiaTone 19

20 Transforms Rectangle rect=new Rectangle(0,0,60,60); rect.setfill(color.dodgerblue); rect.setarcwidth(10); rect.setarcheight(10); rect.setrotate(45); rect.setscalex(2); rect.setscaley(0.5); Shear shear = new Shear(0.7, 0); rect.gettransforms().add(shear); rect.settranslatex(40); rect.settranslatey(10); 20

21 Layout A surprisingly hard problem! We ve made fairly substantial changes in each release so far and we re going to do so again! Design Goals: Easy to program with by hand Works with animated transitions Can be manipulated from CSS Easy to use with RAD tools 21

22 Layouts Pane AnchorPane BorderPane FlowPane GridPane HBox StackPane TilePane VBox 22

23 Binding Creates a dependency between a property and a changeable value High level API Simple to use Covers most common situations Low level API Allows for more complex interactions Optimised for fast execution and small footprint 23

24 Properties Basis for high-level binding API Types for all primitives, String and Object DoubleProperty, StringProperty, etc Subclasses Observable, ReadOnlyProperty, WriteableValue interfaces Provides simple API bind unbind bindbidirectional/unbindbidirectional isbound Simple concrete classes 24

25 Simple Binding Example private SimpleDoubleProperty topxproperty = new SimpleDoubleProperty(); private SimpleDoubleProperty topyproperty = new SimpleDoubleProperty(); Line foldline = new Line(); foldline.setendx(200); foldline.setendy(200); foldline.startxproperty().bind(topxproperty); foldline.startyproperty().bind(topyproperty);... topxproperty.set(tx); topyproperty.set(ty); 25

26 Expression Example Defining expressions with Fluent API: result = a*b + c*d DoubleExpression a,b,c,d; DoubleBinding result = a.multiply(b).add(c.multiply(d)); 26

27 Bindings Class Helper class with utility methods to create simple bindings: add, bindwithinverse, concat, convert, divide, iqual, greaterthan, max, min, greaterthanorequal, lessthan, not, or, lessthanorequal, multiply, notequal, substract, select, unbindwithinverse, when. result = a*b + c*d import static javafx.beans.binding.bindings.*; NumberBinding foo = add (multiply(a, b),multiply(c,d)); 27

28 Animations Timeline based keyframe animations Animated transitions 28

29 Timeline-Based Animation Timeline Modifies values of variables specified by KeyFrames Doesn t necessarily do any animation itself KeyFrame: specifies that a variable should have... A particular value At a particular time KeyValue: key value to be interpolated for a particular interval How is animation actually done? Arrange for a KeyFrame to modify an interesting Node variable Use binding 29

30 Animated Transitions Predefined, single-purpose animations Fade, Path, Pause, Rotate, Scale, Translate Can specify to, from, and by values Container transitions Parallel, Sequential Can be nested arbitrarily Transitions and Timelines have a similar ancestry A timeline can be added to a Parallel / Sequential transition Transitions are being optimized for speed in

31 Event Handling All of our events extend an Event object Event flow: Parent Capturing Bubbling Child EventHandler callback for events setonmouseclicked(eventhandler<mouseevent>) addmousehandler(mouseeventid, EventHandler) addmousefilter(mouseeventid, EventHandler) Events can be consumed Capture Bubbled up 31

32 Tasks The preferred way to work with threading A Task is a one-shot worker Somewhat like a Callable with a lot more API Can report: Total amount of work to do Amount of work complete Percentage complete Errors Notification on completion Implementations should also yield one or more products when they complete operation 32

33 Swing Integration We are FINALLY supporting embedding of JavaFX into existing Swing applications! Accomplishing this requires 3 objectives: Java APIs for JavaFX Ability to embed hardware accelerated 2D/3D scenes Swing API for embedding the scene However (shed a tear), we are not going to support embedding Swing components in JavaFX scene graphs 33

34 Experiments & Blueprints At the same time we are working on the platform, we are building experiments and blueprints Experiments: Small applications meant for outside developers to see and play with, but who s code is not necessarily ideal Blueprints: Larger applications meant to simulate (or actually be) real world, and who s code is representative of a best practice and intended to be copied by developers 34

35 JavaFX Roadmap JavaFX Roadmap JavaFX 2.0 GA Windows GA Mac OS X Dev. Preview JavaFX 2.x Mac OS X GA Linux Dev. Preview JavaFX 3.0 Included in JDK 8 Concurrent OS support (Windows, Mac OS, Linux) JavaFX Beta Windows Beta Mac OS X EA JavaFX JDK 7 co-install JavaFX 2.x Linux GA JavaFX Scene Builder EA NetBeans 7.1 Beta JavaFX 2.0 Support JavaFX Scene Builder GA NetBeans.next JavaFX 3.0 Support more 35

36 Conclusions JavaFX provides a new way to write rich, visual applications Java language based Easy to extend existing applications Integration with Swing Powerful features Binding Animations Extensive component library Try it now and give feedback 36

37 The preceding is intended to outline our general product direction. It is intended for information purposes only, and may not be incorporated into any contract. It is not a commitment to deliver any material, code, or functionality, and should not be relied upon in making purchasing decisions. The development, release, and timing of any features or functionality described for Oracle s products remains at the sole discretion of Oracle. 37

38 <Insert Picture Here> Thank You

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