mocha Pro v4.0.0 Release Note

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1 Table of Contents Introduction... 1 New Features Guide... 1 Streamlined Interface... 1 Workflow changes... 2 Stereo Workflow... 3 New Export Formats Python Support Keyboard Shortcut Customisation Fixed Issues... Known Issues... Hardware Requirements... Recommended Hardware... Minimal Requirements... Software Requirements... Operating System... Compatible Third-Party Software... Installation... Windows... OS X... Linux Introduction These release notes accompany mocha Pro Documentation is available inside mocha Pro by pressing the F1 key. New Features Guide Streamlined Interface We have changed a number of things in the mocha interface to streamline workflow. 1

2 Retina Support We are converting the interface over to full Retina support for OS X. This will result in a crisper look for those on recent Apple systems. Icon and Button Changes We have consolidated a number of icons into single buttons to reduce interface clutter: New Buttons: Buttons have been given an overhaul to reduce clutter. View Control Buttons: The majority of View Control buttons have dropped the arrow in favour of the click and hold action. Workflow changes New Project-Based Structure Previously all projects were based off the initial clip you imported, which made it harder to import other clips or modify existing settings. The new project structure has the Project Settings dialog which allows you to modify the project independently from the 2

3 clips you import. This means you can now open a project file to view layer content without needing to relink footage. Stereo Workflow A major change to mocha s workflow is being able to choose between working on mono or stereo projects. You can now import stereo views and track, render and export back to stereo. Setting Up a New Project For Multiple Views When you start a New Project (CMD/Ctrl+N), you are now presented with the option of creating a multiview project in the Views tab. 3

4 If you check Multiview project you are then presented with the view names and their abbreviated names. You can add additional footage streams to the clip by clicking the plus icon under the clip chooser. The second clip will automatically map to the second view for Stereo. You can import addtional footage streams in the Clip tab later. 4

5 The abbreviated name is used in the interface for the view buttons, but is also used as the suffix for renders. You can also choose the hero view. By default this is the left. Defining a hero eye determines the tracking and roto order for working in the views. If you forget to set up Multiview when you start a new project, you can set it in the new Project Settings Dialog from the File menu. Once you are in Multiview mode, you will see a coloured border around the viewer based on the current view you are in. This is to help artists to identify which view they are currently in without having to refer to the buttons You can switch between Views by pressing the corresponding L R buttons in the view controls, or using the default 1 and 2 keys on the keyboard. Clips, The Clip Tab and Footage Stream Workflow The Clip tab has had an overhaul to accomodate handling multiple footage streams in a single mocha clip. Clips now by default are in two parts: The container clip and a stream clip. Clips can contain any number of footage streams, which you can then map to a view. If you are dealing with multi-channel clips such as EXR files, these load automatically into the stream drop down. If you are working with individual views (TIF, DPX, JPG etc), you can import the additional footage streams using the import dialog under the streams dropdown. 5

6 Viewing in Stereo You can preview your work at any time by turning on the 3D button in the view controls. Clicking and holding on the 3D button will give you a range of stereo view options. Stereo 3D View Options Interlaced: Each view is show on every other line in fields Active: If you have an active shutter monitor available, you can view in this mode (Note: Only tested on Windows) Anaglyph: Probably the most common mode to view stereo work through. You can choose from Red/Cyan or Green/Magenta Difference: A difference mode of the views laid over each other. This view also has additional functionality explained below Working with Difference Mode and Stereo Offsets If you need to offset your tracking or roto manually (see below), you can use the Difference 3D view to help align the layer. To align using Difference Mode: 1. Select the layer you want to align 6

7 2. Turn on Difference mode. 3. Go to the Stereo tab in the Track module 4. Select your Non-Hero View. 5. Offset X and Y until the screen gets as close to blank middle grey as possible. You can optionally also adjust the other Stereo parameters. 6. Turn off Difference view and review your results on your Non-Hero view. 7

8 8

9 Stereo Tracking Tracking in Stereo is very similar to tracking in Mono. In fact we ve designed it specifically to be as transparent as possible to those used to the standard Mono workflow. To track a stereo clip automatically: 1. Select your hero view (By default this is the Left view) 2. Draw your shape as you would normally in mono mode (See mocha User Guide for an introduction to mono mocha tracking techniques) 3. Press the "Operate in all views" button on the right side of the tracking buttons. It will turn orange. 4. Select your tracking parameters as normal 5. Track forwards (and/or backwards if required). If you now switch between Left and Right views you will see the Right view has automatically been tracked and offset from the Left view. If you would prefer to only track and work with the Hero view initially then offset your data manually, you can also do this using the Stereo Offset tab in Track. To track and manually offset a view: 1. Select your hero view (By default this is the Left view) 2. Draw your shape as you would normally in mono mode (See mocha User Guide for an introduction to mono mocha tracking techniques) 3. Make sure the "Track in all views" button on the right side of the tracking buttons is switched off. 4. Select your tracking parameters as normal 9

10 5. Track forwards (and/or backwards if required). This will only track the current view you are on. If you switch to the other view you will see the layer still moves with the track, but is not offset like when you do an all-views track. You can then use the Stereo Offset parameters in the Track module to offset your view. If you decide later that you want to track the non-hero view, you can do so by selecting the non-tracked view and checking "Track from other views", then track as normal. This will reference the existing track and then offset the curent view. This means you can also open existing mono projects that have additional views and track them without having to manually offset. Exporting Stereo Tracking Data Exporting stereo Track data from mocha is the same as exporting in mono mode, however now you can choose the view you want to export. To export stereo tracking data from mocha: 1. Select a layer 2. Click "Export Tracking Data " from the Track module or choose the option from the file menu (File Export Tracking Data ) 10

11 3. Select the Application you wish to export to 4. Select the view you want to export (or check "Export all views" if it is available for that export format) 5. Choose whether you want to export the currently selected layer, all visible layers or all layers 6. Click "Copy to Clipboard" or "Save" depending on your preference. Note that some exports only allow you to save the data. Stereo Rotoscoping Stereo Roto works in a very similar fashion to stereo tracking. To roto an object in stereo with tracking: 1. Select the hero view (by default this is Left) 2. Draw a new basic shape and track the object you want to rotoscope as outlined above in "Stereo Tracking" 3. Draw a new refined roto layer around your tracked object 4. Click the "Link to track" drop down in Layer Properties and choose the previously tracked layer 5. Continue to refine the Hero view roto until you are happy with that view 6. Switch to the non-hero view and begin refining this view. When you switch to the non-hero view the rotoscoping will be offset by the tracking data. While this will not completely refine the result, it will save you a lot of time. Whenever you manipulate a control point in the Hero view it will offset that control point in the non-hero view. 11

12 When you start to tweak the non-hero view it will also generate new keyframes for that view only and will not affect the Hero view. You can see these keyframes represented in the timeline by split left and right keys. If you wish to directly modify the control point in both views when working in either view, you can turn on the "Apply Keyframe Changes to All Views" button at the very end of the timeline controls to the right. If you insert additional points to a shape while in the non-hero view, they will be automatically deactivated in the Hero view to avoid destroying the work done in the Hero view. You can reactivate these points in the Hero view by right clicking them and choosing "Point > Activate" Exporting Stereo Shape Data Exporting stereo Shape data from mocha is the same as exporting in mono mode, however now you can choose the view you want to export. To export stereo Shape data from mocha: 1. Select a layer 2. Click "Export Shape Data " from the Track module or choose the option from the file menu (File Export Shape Data ) 3. Select the Application you wish to export to 4. Select the view you want to export (or check "Export all views" if it is available for that export format) 5. Choose whether you want to export the currently selected layer, all visible layers or all layers 6. Click "Copy to Clipboard" or "Save" depending on your preference. Note that some exports only allow you to save the data. 12

13 Nuke Roto exported as "Export All Views" will paste to Nuke as a combined roto node. If you would prefer the nodes to be separate, export using the different views instead of checking the all views option. Stereo Remove Stereo Remove works in exactly the same way as Mono Remove, with the additional bonus of being able to render both views at the same time and also choosing whether or not each view assists the other view during the remove process. To render a remove in stereo: 1. Track the background in both views with a layer as outlined in "Stereo Tracking" above 2. Mask out and animate the foreground object you want to remove. You will need to check to make sure the object is correctly covered by the layer in both views. 3. Make sure the foreground layer is above the background layer in the layer controls. 4. Adjust your remove parameters (See the full User Guide for details on Remove parameters) 5. If it is not already on, press the "Operate in all views" button on the right side of the render buttons. It will turn orange. 6. Click the render button 13

14 By default "Prefer Same View" is checked on in the search range section of the Remove tab. This will attempt to use the current view rather than both views to perform the remove. If you have useful information in the other view that may assist the remove, you can uncheck this option. Exporting Stereo Rendered Shapes and Clips Additions to the render dialog allow you to render to single footage streams or a combined stream via EXR. To export a rendered clip: 1. Go to File Export Rendered Clips 2. Choose the clip you want to export in the top drop down. By default it chooses the last render. 3. Select your frame range you want to export. This defaults to the In/Out range. 4. Under "Export Views" select the render option you want: a. Current Only: Renders the current view you have selected. b. To single footage stream: Renders all views to a single file. You are limited to rendering to EXR or SXR. c. To separate footage streams: Renders the views as individual sequences. 5. Then choose your file path and render format. 14

15 To export a rendered shape: 1. Go to File Export Rendered Shapes 2. Choose the mattes you want to export in the top radio buttons. a. Selected: The last selected layer. b. All Visible: Only the layers that have visibility turned on in the layer controls c. All: All layers except ones you have specifically deactivated. 3. Choose the Color Output: a. Grayscale: The default black and white mattes with feather. 15

16 b. By matte color: The same as Grayscale, only the mattes are colored according to what you defined each layer matte color to be in the Layer Controls. c. By layer ID: A special use case for those that want the mattes to be colored by their layer ID. 4. Under "Export Views" select the render option you want: a. Current Only: Renders the current view you have selected. b. To single stream: Renders all views to a single file. You are limited to rendering to EXR or SXR. c. To separare streams: Renders the views as individual sequences. 5. Then choose your file path and render format. 16

17 If you have chosen to render the current view or separate footage streams, the view abbreviation will be suffixed to the rendered export automatically, so there is no need to define this in the file name. Stereo Camera Solve Camera solves now also work with Multiview. Like with tracking, a stereo camera solve is designed to be as similar to the Mono process as possible. New additions to the camera solve for Stereo are: Providing the user the option of converged or parallel solves 17

18 Adjustment for vertical alignment Export of stereo FBX to Maya Export of individual views to other supported applications (AE, Nuke, etc) To solve a stereo camera: 1. Go to the Camera Solve module 2. Select the layers in the layer control panel you want to solve with. (See full documentation for more information) 3. Select the solve type, or choose "Auto" 4. Select your Focal length types 5. Tell mocha if this is a Parallel Stereo camera or a Converged Stereo camera 6. Check "Vertical Alignment" if you need to estimate vertical alignment for the shot 7. Click Solve You can then export out to left and right views, or for Standard FBX, you can export full Stereo cameras. The full stereo camera solve FBX presently works in Maya. All other exports can only be exported as a single camera view and the solved nulls. 18

19 New Export Formats In addition to exporting to Stereo format, we have added new export data formats. Tracking Data Export Changes: New Nuke 7 Tracker: In the past mocha only exported either the Corner Pin or the ascii tracking file formats. You can now export directly to the Tracker node instead. Adobe After Effects Transform Data: This version now no longer exports the anchor point data to reduce confusion about how to use the export. If you need to stabilise instead of matching motion, you can use the "invert" checkbox in the export dialog. Shape Data Export Changes: New Adobe Premiere Pro CC Mask format: You can now export and paste to Adobe Premiere Pro CC 2014 New Nuke v6.2+ RotoPaint [Transform & Shape]: RotoPaint now exports with separate key frames for Tracking and Roto, like the Roto export does Nuke RotoPaint [Basic]: The is the same export as we had previously with combined tracking and roto keys into one file. We have renamed it to make a clear distinction from the other export. 19

20 New Nuke Roto [Basic]: We have reintroduced Nuke Roto export with combined tracking and roto keys into one file. This is to support those on versions of Nuke below 6.2. Nuke v6.2+ Roto [Transform & Shape]: The same Nuke 6.2 Roto as we had previously. We have renamed it to make a clear distinction from the other export. Exporting Adobe Premiere Pro CC Masks Exporting shapes to Adobe Premiere Pro CC 2014 is very similar to exporting shapes to After Effects 1. Select a shape and go to "Export Shape Data " 2. Choose Adobe Premiere shape data 3. Choose if you want to export the selected layer, all visible layers or all layers 4. Copy to the Clipboard Importing is just as straightforward: 1. In Adobe Premiere Pro CC, select your clip on the timeline 2. In the Effects panel, click on Opacity 3. Paste the data using CMD/Ctrl + V or right-click and choose Paste 4. You can also apply the masks to most effects, by adding the effect to your clip, selecting the effect in the Effects panel and pasting. 20

21 Python Support We now support Python in mocha Pro via the mocha module. Python functionality will have its own separate documentation. On Windows, Python installs as a separate bundle in the mocha Pro installer. Make sure to select it when installing on Windows systems. By default, you can access the Python command tool via each OS in the following manner: OS X: /Applications/mochaPro.app/Contents/MacOS/python Windows: C:\Program Files\mocha Pro V4.0.0 Prerelease\python\python.exe Linux: /opt/isl/mochav4/python/bin/ Python is a mocha Pro V4.0.0 supported feature only. 21

22 Keyboard Shortcut Customisation You can now customise keyboard shortcuts for almost every tool, action and menu item in mocha Pro You can access the keyboard shortcut customisation dialog in two ways: 1. Directly, via File Keyboard Customize 2. By going to mocha Preferences and clicking the Key Shortcuts tab. You can create a new profile by duplicating a default profile, then customising the keys. Keyboard customisation is very simple: 1. Duplicate one of the default profiles and rename it 2. Select a category and choose an action you want to change or add a key sequence to 3. Click in the "Shortcut" column 4. Enter your key sequence 5. Click anywhere outside of the entry cell to complete 6. Click "Default" if you want to revert your change back to the default shortcut 22

23 Pressing return or delete/backspace counts as a key entry, so please click outside the cell to complete the entry and use the "Clear" button to clear an entry. Fixed Issues DE3042 An XSpline control point which is joined to a master point is keyframed at every frame when exported to Nuke Roto format Child control points joined to a master control point would export to Nuke with a keyframe on every frame rather than only at the set keyframes. DE3041 Slave point doesn t follow its master point when exported to Nuke Child control points joined to a master control point would drift when exported to Nuke. 23

24 DE3038 PTZ solver doesn t work correctly if a layer has gaps in its track If a layer has gaps in the track, camera solves would solve at 0% or export a smaller frame range. DE3031 All motion parameters are keyframed during tracking All motion parameters would keyframe regardless of which ones you turned off. DE3030 Cannot step between manual track keyframes by using the corresponding timeline buttons Sometimes the next/previous keyframe buttons would work incorrectly if you performed a manual track. DE2959 Unknown mac version in mocha logs OS X Error logs would always display the Mac operating system version "Unknown Version" DE2860 The values of "Centre % X" and "Centre % Y" are applied when Distortion Map is the selected distortion model Distortion could be changed in the Lens parameters when using a Distortion Map. DE2854 DPX images with incorrect end-of-line padding are not being read by mocha If the DPX image header contains an incorrect end-of-line padding value, mocha now ignores it and reads the file correctly. DE2847 Changing the prefix in the Output Settings Dialog deletes the clip s images from hard disk 24

25 Changing the prefix in the Output Settings Dialog deleted the clip s images from the hard disk. DE2810 Changes of output settings for rendered clips aren t applied Changes to the settings of a rendered clip were not applied when moving the file. DE2792 Entering a non-existing image sequence directory into the Directory field when exporting rendered shapes does not create the folder OS X and Windows: all You could not create a directory by entering it into the Directory field in the Export Rendered Shapes dialog. DE2639 Wrong keyframe position in the DopeSheet for a first layer The keyframe for the first layer you created was visually offset. DE2598 Incorrect behaviour of layers process icons when switching to the Remove page Layer process cogs would all turn on when moving to the Remove module. DE2549 Preventing numeric keys from acting as arrow keys All number keys, rather than just the numeric keypad keys, were being treated as directional controls. DE2547 Manual track keyframes aren t shown on the timeline if a layer was selected on Canvas 25

26 Manual track keyframes were not shown on the timeline if a layer was selected on Canvas DE2338 Incorrect bahavior when reopening a project that contains ".autosave" in its name Renaming a file to contain the word ".autosave" would pop up the autosave restore dialog on opening the project. DE2214 The Warp mesh keys do not show on the timeline If you animated a warp mesh in the Insert module, the keys would not show on the timeline. DE2192 Exported to Nuke Camera data depends on the current layer The most recently selected layer when selecting more than one layer would define how many camera solve frames would be exported from mocha to Nuke FBX. DE2174 "Preview On/Off" menu item has incorrect shortcut Even though there was a "P" shortcut for Preview On/Off, it could be cancelled out by another conflicting "P" shortcut. DE2173 "Preview On/Off" menu item is always disabled The "Preview On/Off" menu item is now enabled. DE2072 Incorrect exporting rendered clips with projects based on EXR footage Exporting a rendered clip to EXR would not output all the frames correctly. 26

27 DE2071 Black frames in playing rendered clip with projects based on EXR footage Rendered clips based on EXR input footage would show black frames on playback. DE2057 Viewer settings are reset whenever an element is relinked. If you modified the interface then relinked a clip, the view reset. DE2012 Incorrect clip showing on the Canvas if there is exporting distortion map clips at other than Full proxy scale The main clip displayed at lower resolution on the Canvas if you exported a distortion map clip at smaller proxy scales. DE2009 Attempting to render some inserts results in a memory error. Occasionally rendering from the Insert Module would throw a memory error. DE1988 Bounding box turns on when switching pages The Transform Tool would always turn on when switching modules. DE1972 Extremely long computation when saving Distortion map clips with large dimensions on 64 bit platforms OS X and Windows: 64-bit Very large distortion maps would take a long time to export on 64-bit systems. DE1904 "Show Transform Tool" should be disabled instead of hiding 27

28 The Transform Tool was only hidden, not disabled. DE1871 Crash after stop playing stabilize clip if it was with defined Region parameters and there is autosave process Autosave could crash mocha if it occured while playing back a clip in the Stabilize module with Region parameters set. DE1860 Mismatching between clips names in the Dope Sheet and clips dropdowns Some rendered clips had name mismatches in the Dopesheet. DE1820 +/- keyframes buttons become disabled after minimizing/maximizing mocha window or switching between applications +/- keyframes buttons became disabled after minimizing/ maximizing mocha window or switching between applications DE1819 Cannot delete a clean plate from the Edit list if File column is selected You could only delete a clean plate frame by selecting the frame number in the Edit dialog. DE1804 Occasional freeze on tracking a shot with existing Adjust Track keys Sometimes a shot that already had AdjustTrack keys would freeze mocha if you tried to re-track. DE1795 Crash after undo constraint if there was attempt to call the pop-up menu for a point in the Constraint mode 28

29 Right-clicking a point you had just constratined while in attach tool mode then trying to undo could cause a crash. DE1794 Remove page: crash in pressing Edit button if "" is selected in the cleanplate clips dropdown You can no longer edit a clean plate of "" in the drop down. DE1744 Undocked floating panels are hidden when reloading mocha If you undocked a panel it would be hidden when you reopened mocha. DE1733 Crash when moving a master point in the AdjustTrack page if there are several selected layers Trying to adjust a master point with more than one layer selected would crash mocha. DE1723 Checking and then unchecking autokey allows you to scroll through frames in wrong directional keys mode All Trying to nudge points after turning Autokey off then on again would sometimes move the playhead instead. DE1703 Insert clip disappears when changing insert parameters The rendered clip in the Insert module would stop showing in the viewer if you adjusted parameters. DE1615 Activating after failed attempt leaves machine unlicensed 29

30 All mocha would remain unlicensed if you tried to reactivate after a failed attempt. DE1597 Crash in cancelling mocha activation All Software would crash if you cancelled while mocha was sending the activation code. DE1580 SHIFT selection works incorrectly in the Layer Controls pane Shift-selection in the layer controls could occasionally select the wrong layers if they had just been created. DE1556 No frames for some QuickTime files that have edited points from other programs In some cases if you imported a H.264 file that had edit points from another program (Premiere for example), the footage would import with 0 frames and a frame rate of 10. DE1524 Uberkey Functionality does not work for Transform tools. The Q, R and W tools were not be affected by Uberkey. DE1489 There is no ability to export tracking or shape data for a layer that was deactivated on some frames If a layer was deactived at any point on the timeline, you could not export its tracking or shape data. DE1431 Auto key does not turn back on when you switch Überkey off. 30

31 When Überkey is switched off, Autokey os now automatically switched back on. DE1170 An error when deactivating all points of X-spline If you deactived all points in an X-spline, an error would appear when you turned on the transform tool. DE1063 Clip name isn t updated correctly Renaming a clip wasn t updated correctly in the clip tab DE988 There is not any confirmation after entering wrong activation code Entering an incorrect activation code would not warn the user. DE833 Crash when exporting shape data if a layer contains Deactivated point All Windows Platforms Mocha could crash if you tried to export a shape that had a deactivated point. DE808 Artifacts or black frames upon rerendering with projects based on EXR footage There were occasional artifacts or black frames rerendering with projects based on EXR footage. DE669 EXR incorrectly shows when the project moves between platforms and if EXR clip was selected in the Relink dialog. 31

32 mocha Pro incorrectly showed EXRs when the project moved between platforms and if EXR clip was selected as Relink dialog. DE663 Nothing happens when importing RGB or RGBA exr as a matte clip OS X and Windows: 32-bit When importing a matte clip and choosing an OpenEXR file that was not an 8Bit grey-level one, the Message "The Format of the clip is RGB(A), mocha would convert the clip to greylevel 8Bit " appears and after clicking "OK", nothing happens as if the importing was cancelled Known Issues DE3257 Editing a Key Shortcut and then switching to a different Preferences dialog tab and then back to the Key Shortcuts tab prompts the user with a "Confirm Profile Changes" Message Box If you switch to other preference tabs after editing a shortcut profile, you will be prompted to confirm the changes when returning to the shortcut tab. DE3245 Sometimes there is no ability to use Relative path on Unix platforms All Unix If you open a project that needs to change the output directory, you cannot select Relative in some cases. DE3244 Revalidation of Absolute path field in the Default Output Directory dialog occurs in wrong time on Unix platforms All Unix 32

33 The Absoute path field in Default Output Directory does not validate your changes until you click within the field or switch between Relative and Absolute. DE3146 A layer will not track if tracking starts on non-hero view and "Track from other views" is switched on If you track from the non-hero view while "Track from other views" is switched on, the layer will not track DE3120 "Operate all views" button doesn t work for layers created on different views "Operate all views" button doesn t work for layers created on different views Draw layers in the same view DE3206 Symbol # is shown in shortcuts instead of Esc on OS X OS X When you enter "Esc" into the Keyboard shortcuts, it appears as a symbol instead of "Esc" DE3204 Artifacts in 3D Difference mode when stereo offset contains Perspective components OS X If there is a large perspective shift in stereo offset, the Difference mode will look incorrect. Make a smaller pespective offset. DE3111 Clip parameters don t change after relinking a clip 33

34 Clip parameters will remain the same after relinking a different clip DE3066 View dropdown is disabled for other formats if "All views" checkbox was checked for Nuke formats in Export Tracking or Shape data dialogs You cannot select the view drop down in stereo exports if you have checked the "All views" option in the Nuke format Select a Nuke export and uncheck "All views" DE3062 Layers created by Bezier tool jump to the first layer position after changing activeness state of layer points on Mac OS X If you deactivate a point in one bezier layer and create another layer and deactivate points in that, the second layer points can jump to the position of the first layer. DE3024 Stereo Offset parameters cannot be changed on the frame the layer was created on after changing hero view If you change the hero view of a layer and try to change its stereo offset paramneters nothing happens. DE3017 Some MOV clips load without the last frame OS X and Windows: all If you load some QuickTime files they will import missing the last frame Convert the QuickTime to an image sequence and import that instead. DE2971 Wrong zoom windows after relinking footage streams to another dimension 34

35 Image dimensions inside the zoom windows change if you relink a different sized piece of footage. DE2957 Extra points are moved on the right view in moving some point if "Apply keyframes changes to all views" is switched on Extra points are moved on the right view in moving some point if "Apply keyframes changes to all views" is switched on DE2911 Wrong layers selection after changing matte or spline colors on Mac OS X If you select the color options on a layer after creating several layers, sometimes more than one layer is selected afterwards. DE2896 The last selected kind of footage isn t saved in the Export Rendered Shapes/Clip dialogs in mocha OS X and Windows: all The last selected kind of footage isn t saved in the Export Rendered Shapes/Clip dialogs DE2895 Option checkboxes aren t saved in Export Rendered Shapes/Clip dialogs in mocha Option checkboxes aren t saved in Export Rendered Shapes/ Clip dialogs in mocha DE2894 Some settings are saved between Export Rendered Clip and Export Rendered Shapes dialogs in mocha 35

36 Some settings are saved between Export Rendered Clip and Export Rendered Shapes dialogs in mocha DE2893 Render Mattes settings are not saved in the Export Rendered Shapes dialog in mocha Render Mattes settings are not saved in the Export Rendered Shapes dialog in mocha DE2871 "Undo render" for inserting doesn t work in mocha Undoing rendering in the Insert module is currently not working. Delete the rendered clips from the clip tab DE2857 Crash in trying to change extension for rendered clips with Alpha channel to.jpg format in output Setting dialog If you try to change the extention of a clip with alpha channel to jpg format in the Output settings, mocha will crash DE2856 Mocha freezes upon changing extension to ".png" format in Ouput Setting of a rendered clip on Windows All Windows Platforms If you try to change the extention of a clip png format in the Output settings, mocha will freeze DE2745 Stabilise export destroys footage view on large perspective warp 36

37 A very large warp in perspective can cause footage to become too large or too warped when exporting the stabilised data to corner pin. DE2636 Mac Mavericks with external monitor hangs in resizing mocha main window OS X Sometimes moving the main window to a secondary monitor will hang the system DE2633 Cannot use predefined clips as insert clip upon rendering The logo and grid predefined inserts will throw an alpha error when attempting to render them in the Insert module. Import an insert to render. DE2577 Cannot nudge reference points by buttons after moving them by mouse on the right-view Cannot nudge reference points by buttons after moving them by mouse on the right-view DE2559 There are no right-view keyframes when changing AdjustTrack parameters You cannot see right-view keyframes when changing AdjustTrack parameters DE2479 Distortion maps rendered to EXR show different results to TIF or DPX 37

38 EXRs do not render correctly for Distortion maps Use TIF or DPX instead DE2426 Clicking in the Layer Controls pane when adding a spline causes spline to close without reverting back to arrow tool If you click in the layer controls panel while drawing a spline, the spline will finish but the draw tool will remain active yet unusable.. DE2420 Playhead continues to advance frames after the Contour shuttle controller jog is released When using the Contour Design ShuttlePRO jog controller to drive frame advancement, the playhead will over compensate and keep moving after you have stopped rotating. Rotate the jog slower. DE2361 Relinking frames does not set in/out points When relinking a clip from a freshly opened file, the in/out points set to the ends of the timeline, rather than what they were set to in the file. Save and reopen the relinked file. DE2359 Switching on Project Notes pane causes mocha window jumping upon tracking on Mac OS X If you have Project Notes open on the mac, tracking will cause the GUI to jump. Close Project Notes. DE2356 Sometimes autosave project cannot be saved on Windows 38

39 All Windows Platforms Autosave sometimes will not work if license drops during the autosave. DE2353 Project that was saved after connection to the license server was lost doesn t appear in MRU files If the license drops when you save a project, it will not appear in the recently opened list. DE2351 Footage is displayed corrupted after moving a file with mocha still open If footage is moved after closing a project, reopening the project will show a corrupted image. Restart mocha. DE2346 Bounding box actions don t mark a project as modified If you use the Transform tool and nothing else, the file will not be marked as edited. Modify anything other part of the layers. DE2344 Canvas errors jump when zooming into the canvas Zooming in when there is an error message on the canvas will cause it to jump. DE2343 Sometimes there are overlapping messages on the canvas 39

40 If more than one error is shown on the canvas, they overlap. DE2342 Wrong matte clip is removed when deleting a layer If you import a matte clip to a layer and remove the layer, the imported clip is removed as well. DE2339 Sometimes error messages are out of the Canvas Some error messages are too long to fit on the canvas. DE2337 "Failed to allocate memory buffer" error in creating a project based on some EXR footage In some cases EXR files will not open correctly for new projects and throw a memory error. Try a different sequence. DE2316 A master key is set as soon as you switch to AdjustTrack module If you switch to the AdjustTrack Module, a master key is set immediately. Set a new master key and delete the old one. DE2307 Floating client license always overrides node-locked If you have two client licenses and one of them is for a floating license, it will always be used as the license even if it fails to find a server. 40

41 Remove the floating client license from the license directory if not in use DE2298 Redundant file created in exporting shape data to Final Cut for a project with not Square PAR A random file is created when exporting shape data to Final Cut when the PAR is not Square.. DE2294 Color boxes of the base clip and all inherited clips are changed after relinking an inherited clip If you relink a clip, the icon for the base clip and its inherited clips changes color.. DE2277 Resizing/moving of GUI when creating a project with small screen resolution OS X On very small screen resolutions the mocha interface blinks and adjusts when creating a project. Use a larger screen resolution. DE2220 Some timeline buttons are enabled if there are no opened projects On opening mocha or after closing a project, some of the timeline buttons are still clickable. DE2211 Crash in solving some projects For some projects the camera solver will hang or crash. Try a different set of tracks to solve with. 41

42 DE2206 Spline and point numbers do not reset when starting a new project If you have worked on one project and start another, the splines and point ids keep incrementing from the last one drawn. Restart mocha. DE2203 AdjustTrack reference points have incorrect view when switching active state of a layer Reference points are shown incorrectly when the active state of the layer is toggled off on one frame then on on another. DE2202 Wrong selection of points when restoring a point that was removed by "Delete" key If you undo the deletion of a point, it will also be selected when you try to select another point. Click the canvas to deselect everything, then reselect. DE2190 Sometimes shape data exported to After Effects "Paste mocha mask" gets corrupted spline points Windows and OS X Sometimes shape points can throw spline data out when using "Paste mocha mask". Find the problem point in mocha and delete or adjust it. DE2188 Holding down cmd/ctrl + shift while moving spline points jumps to the cursor position after release Cmd/Ctrl + Shift will slow down the movement of a point, but then suddenly jump to the cursor position when you stop using the shortcut. 42

43 DE2187 Error when saving shape data to "mocha shape for Final Cut" format if there is custom pixel aspect ratio "Failed to write shape data to disc!" error will pop up if there is a custom PAR. The file will still save correctly. DE2182 Imported matte clip shows track mattes incorrectly. When you import a matte clip it does not show the correct track matte. DE2178 Custom modifier keys don t work if certain panes are focused You cannot use use Q, W, E, Z, X or I modifier keys when some panels are selected first. Select the viewer canvas before using the tool. DE2176 Custom modifier keys malfunction in Mac Remote Management (VNC) OS X If you open mocha remotely some of the key shortcuts and toggles will not work. DE2175 File name in the "Save shape data as " dialog is empty if a selected layer has the same name as any folder in the last selected directory If your layer name matches the folder you save your data to, then the filename field will be empty when you go to save shape data. 43

44 Rename the folder or layer, or just type a new name. DE2171 K shortcut doesn t work for adding/removing keyframes Nothing happens when you press "K" when working with keyframes. Use the add and remove keyframe buttons on the timeline. DE2155 Moving tracking keyframes sometimes breaks tracking Sometimes if you manipulate the tracking keys in the dope sheet, additional tracking for the layer will not work. DE2148 Cannot create a project based on QuickTime footage after closing and reopening remote desktop session Windows and OS X There is a "Corrupt or unsupported format" error if you try to use QuickTime after closing and reopening a remote desktop session to mocha. DE2130 Field parameters are not showing keyframes correctly in timeline When changing or clicking on field parameter values, the timeline does not show the keyframes. If you click on a nonfield parameter, such as a check box, they suddenly show. DE2097 Pan and Zoom keys don t work when tracking When tracking you can t pan or zoom in the view. 44

45 DE2081 Sometimes camera solve settings don t reset between projects If you start a new project after solving a camera, sometimes the 3D Motion setting and Quality are the set the same as previously open project. Restart mocha. DE2075 Wrong height for interlaced.mov footage Windows and OS X The clip height is listed wrong in the Clip page for interlaced QuickTime footage. DE2070 Crash when trying to create a project based on footage in a location has a too long path Footage in a very long directory path can cause mocha to crash when trying to create a project. Choose a shorter path. DE2069 Wrong data in the first frame in After Effects after importing camera data from an interlaced project. Nulls based on the surface corners don t have the same place in AE as they do in mocha at the first frame when using interlaced footage. Use progressive footage. DE2068 Projects that were unsuccessfully created show in Recent Files If a project cannot be created successfully due to read only directories or other problems, they still show in Recent Files. 45

46 DE2067 An extra error message is shown if unable to create a project file There are two messages shown instead of one when a project file cannot be created. DE2064 Frame numbers are shown in progress bar instead of fields for projects based on interlaced footage Frame numbers are shown in the progress bar instead of fields for projects based on interlaced footage. r Incorrect fields numbers in progress bar for projects based on interlaced footage Progress bar shows frames instead of fields when tracking or rendering interlaced footage. DE2055 Process icon isn t updated immediately when changing Link To Track dropdown The process icon does not immediately turn off or on when updating the Link to Track property. DE1970 Sometimes the Welcome Screen doesn t contain information about a license error Sometimes reopening mocha when it has a broken license will not show the license error, only the LE mode message. 46

47 DE1864 "Frame out of range" error in opening mocha from AE with setting frame range in the "New project" dialog Since frame range is define by the in and out points from AE, setting the frame range can cause problems when loading the project Don t change the frame range when loading footage to mocha from AE DE1862 Incorrect surface duplication of a layer, that has adjusttrack keyframes Duplicating a layer that has AdjustTrack keyframes can warp the sruface of the duplicated layer DE1836 toggle active layer makes render fail You can only render from the last set "active" toggle keyframe in the timeline. Make all frames active DE1832 After using tools in View Controls, the mouse focus does not return to the main viewer Clicking on some buttons in the View controls will not restore focus back to the main view. Click in the viewer after using View Controls. DE1797 Creating a cleanplate with a file that has a number on the end will append the number directly Creating a cleanplate with a file that has a number on the end does not separate the number of the clean plate frame from the number in the file. 47

48 Rename footage so it does not contain numbers other than sequence numbers. DE1743 Sometimes we can get zero quality in solving without any warning messages Rarely for some projects you will get zero quality for no particular reason. Try retracking the layer or use a different layer to solve the scene. DE1724 Bounding box isn t shown for multiple selected layers if the clicked one was out of range All The bounding box isn t shown for multiple selected layers if the first one clicked is out of range DE1717 Cannot create a new layer group by clicking on the corresponding icon All You can t create a group by itself. You need to select layers first. Select a layer you want to group before you click the group icon DE1663 mocha is unresponsive after the second attempt to export rendered shapes to H.264 codec OS X and Windows: all Sometimes rendering to H.264 the second time will do nothing and mocha will become unresponsive DE1649 Undoing adding a layer point, selecting Layer Controls pane and clicking on the canvas cause an error 48

49 All Undoing adding a layer point, selecting Layer Controls pane and clicking on the canvas cause an error DE1590 Sometimes there is wrong layers order after duplicating All Duplicating multiple layers at once can sometimes throw them out of order. Duplicate single layers at a time. DE1589 Cannot rename layouts All If you rename a layout it does not change the name in the menu. Restart mocha. The names will be updated. r Wrong layers order after redo including in a group All If you group more than 2 layers and undo moving a layer outside of the group, it may not return to the right position DE1560 Wrong group position after grouping selected layers All The group should be created and remain in position where the top-most selected layer was positioned, rather than moving to the top DE1555 Incorrect behavior for "Selected mattes" mode for several selected layers 49

50 If you select "Selected mattes" mode and switch on Mattes, only one matte is turned on DE1554 Wrong surface detection for several selected layers Try to select and move the surface of different layers in a multi-selection it will only let you move one. Adjust one at a time DE1539 Wrong layer state when clicking on icons in the Layer Controls pane except Layer Name Layers become selected when clicking on their layer icons, such as lock, render and view. DE1510 There is no ability to toggle active for several selected layers While you can apply all other right-click options to multiple layers, you can only apply "toggle active" to the layer you were over when you right clicked. Choose "toggle active" on separate layers rather than a selection of layers. DE1500 Wrong spline behavior in AdjustTrack Sometimes using AdjustTrack on a surface will not adjust the spline as well. DE1494 Transform tool sometimes interferes with tangents 50

51 Sometimes the transform tool can get in the way of adjusting tangents Turn off transform tool DE1490 There is incorrect importing QuickTime footage with pulldown on windows Windows There are some artifacts when playing back QuickTime footage that contains pulldown. DE1442 Dope Sheet: Cannot select several blocks of keyframes You cannot use the shift key to marquee-select multiple blocks of keyframes DE1433 An error appears in using Point Insertion tool for multiple selected layers If you select 2 layers and try to use the point insertion tool you get the error: "Error: Could not find parent contour of the point." Add points to one layer at a time DE526 OpenEXR error messages Attempt to open an unsupported EXR format (e.g. image with single channel named "G") results in error message.. DE566 Crash when resizing with no docked sidebar panes mocha crashes after the canvas is resized to zero-height. 51

52 . DE633 Canceling "Save Data as" dialog causes canceling "Export Data" dialog too Windows 32-bit Canceling "Save Data as" dialog causes canceling "Export Data" dialog too (f.e. Export Tracking Data). DE653 Using Ctrl+Z to undo values on the Parameters tab doesn t work OS X and Windows: 32-bit. DE877 A layer is messed up if spline points are being dragged without holding ALT A layer is messed up if ALT is held down while moving spline points and then releasing ALT before finishing the move. DE1146 Crash in changing log/panalog to linear colorspace for projects based on video footage Crash in changing log/panalog to linear colorspace for projects based on video footage. DE1241 Zoom window can be manipulated when switched off If you turn off the zoom window it can still be panned and zoomed into, which can cause problems when it gets in the way and no one can see it.. 52

53 Hardware Requirements Recommended Hardware Processor: Intel Core 2 Duo or equivalent Memory: 4 GB Disk: High-speed disk array Graphics Card: NVDIA Quadro FX 1500 or equivalent Monitor: 1920x1200 Network: Must have an enabled network adapter (wifi or ethernet) Minimal Requirements At least 1-GHz Pentium IV Memory: At least 1 GB Disk: At least 1 GB Graphics Card: Must support OpenGL 2.0 Monitor: Minimum resolution 1200x800 pixels Network: Must have an enabled network adapter (wifi or ethernet) Working with high-resolution footage such as 2K or HD is very demanding on system resources; a system with at least 4 GB of system memory and 256 MB of texture memory should be used.</para> Software Requirements Operating System Mac: OS X 10.7.x or higher, on Intel. PowerPC is not supported. Windows: Windows XP Professional SP2 or higher, Windows Vista Business or Ultimate, Windows 7, Windows 8 on x86 or x64. Linux: Red Hat Enterprise Linux 4, CentOS 4, or a compatible Linux distribution on i386 or x86_64. 53

54 Compatible Third-Party Software mocha Pro can export tracking and shape data to a selection of third-party visual effects software. These are the versions we have tested: Application Version Track Shape Camera Comments Adobe After Effects CS3+ X Exporting Corner Pin data to non- X X English versions of After Effects requires CS4+. Shape export requires mocha shape for After Effects plug-in. Adobe CC X Premiere Pro Apple Final X X Shape export Cut Pro requires mocha shape for Final Cut plug-in. Apple Final Cut Express X X Shape export requires mocha shape for Final Cut plug-in. Apple Shake 4.1 X X 54

55 Application Version Track Shape Camera Comments Apple Motion X Shape export can be done via Final Cut Assimilate SCRATCH 7.0+ X Autodesk Flame 9.5 X X Also known to work with newer releases Autodesk Smoke 7.0 X X Also known to work with newer releases Autodesk 3.0 X X Combustion Autodesk 2012 X Maya Avid DS 7.6 X Also known to work with v8.0 and newer Boris FX BCC plugins X Tracking export requires Boris BCC plugin that supports importing of tracking data. eyeon Fusion 5.0X X FXhome HitFilm Ultimate 2.0+ X Maxon Cinema 4D X 55

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