Language Extension and Composition with Language Workbenches
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1 Language Extension and Composition with Language Workbenches Eelco Visser TU Delft Markus Voelter Independent/itemis
2 Different Worlds Programming Tools!= Modeling Tools
3 Different Worlds Modeling Tool!= Modeling Tool
4 Different Worlds Mix Models and Programs
5 Different Worlds Mix Models and Programs AST Navigation & Query
6 Different Worlds AST Navigation & Query Mix Models and Programs Integration of 3GL code
7 Different Worlds AST Navigation & Query Mix Models and Programs Integration of 3GL code Code Constraints
8 Why the difference?
9 History?
10 Modeling Programming
11 Modeling Programming (Mostly) Textual Notations Concrete Syntax Storage (Fancy) ASCII Editors Read-Only Visualizations
12 Modeling Programming (Mostly) Graphical Notations Abstract Syntax Storage Projecting Editors Different editable views for model (Mostly) Textual Notations Concrete Syntax Storage (Fancy) ASCII Editors Read-Only Visualizations
13 Why the difference?
14 It is time for
15 a Different Perspective
16 Programming the way we do Modeling? Modeling the way we do Programming?
17 Modeling Programming == == Programming Modeling
18
19 We don t want to model, we want to program!
20 We don t want to model, we want to program! at different levels of abstaction from different viewpoints integrated!
21 We don t want to model, we want to program! with different degrees of domain-specificity with suitable notations with suitable expressiveness
22 We don t want to model, we want to program! And always: precise and tool processable
23
24 Where do we go from here?
25 A vision for programming
26 A vision for programming Enabling Technologies
27 A vision for programming Enabling Technologies Available Tooling
28
29 A vision for Programming
30 Big Language? o a b n c m k L d e j f i h g with many first class concepts!
31 Small Language? L with a few, orthogonal and poweful concepts
32 Modular Language my L a b c d e f g h i j k l with many optional, composable concepts
33 Modular Language Like frameworks and libraries,
34 Modular Language Like frameworks and libraries, but with syntax and IDE support
35 Not a new idea
36
37
38 Growing A Language (Guy L Steele)
39 Language Workbench (Martin Fowler)
40 Language Workbench (Martin Fowler) Freely define languages and integrate them
41 Language Workbench (Martin Fowler)? use persistent abstract representation
42 Language Workbench (Martin Fowler) language ::= + schema + editors generators
43 Language Workbench (Martin Fowler)? projectional editing
44 Language Workbench (Martin Fowler) persist incomplete or contradictory information
45 Language Workbench (Martin Fowler) + powerful editing testing refactoring debugging groupware language definition implies IDE definition
46 Language Workbench (Martin Fowler) support for classical and+ programming classical modeling
47 Syntax primarily textual
48 Syntax primarily textual with more symbols think: mathematics
49 Syntax primarily textual sometimes box&line style
50 Syntax primarily textual sophisticated visualizations
51 Viewpoints
52 Viewpoints suitable abstractions and notations for each
53 Viewpoints Integrated via symbolic references and seamless transitions
54 Viewpoints Business custom purpose-built create/include
55 Viewpoints Business Custom Notations real business expert integration
56 Viewpoints Business Custom Notations real business expert integration But that s another talk
57 Viewpoints Technical predefined library configure
58 Enabling Technologies
59 Enabling Technologies Advanced Parsers
60 Modeling as Programmig (Mostly) Textual Notations Concrete Syntax Storage (Fancy) ASCII Editors Read-Only Visualizations
61
62 Enabling Technologies Projectional Editing
63 Parser-based text to tree to text
64 Projectional tree to text-lookalike (editor) to other trees **+ to text
65 Programming as Modeling (Mostly) Graphical Notations Abstract Syntax Storage Projecting Editors Different editable views for model
66 Programming as Modeling (Mostly) Graphical Any kind of Notations Abstract Syntax Storage Projecting Editors Different editable views for model
67 Language Composition There s no parsing. Unique Language Element Identity. Unlimted language composition.
68 Flexible Notations Textual like ASCII Graphical box & line treated the same can be mixed Semi-Graphical mathematical
69 Automatic IDE Extension tool support is inherent for languages build with projectional tools language definition implies IDE definition
70 Multiple Notations for the same concepts e.g. in different contexts or for different tasks
71 Partial Projections different views for different roles/people only a particular variant
72 Live Programs think: spreadsheet a change to one part of program can lead to (dependent) changes in other parts
73 Tree Editing is different from editing text try to make it feel like text takes some getting used to but: for more flexible notations a more general editing paradigm is needed
74 Infrastructure Integration storage is not text diff/merge must be in tool existing text tools don t work
75 Proprietary Tools no standards no interop
76
77 Available Tooling
78 Available Tooling TU Delft s Spoofax
79 Available Tooling Jetbrains Meta Programming System
80 released in Q currently 1.5
81 Open Source under Apache 2.0
82 Build new standalone DSLs
83 Build new standalone DSLs Build DSLs that reuse parts of other languages
84 Build new standalone DSLs Build DSLs that reuse parts of other languages (MPS comes with BaseLanguage) extend base language Java++
85 Build new standalone DSLs Build DSLs that reuse parts of other languages (MPS comes with BaseLanguage) extend base language build DSLs that reuse parts of BaseLanguage Java++
86 Learn more at:
87
88 Language Extension and Composition with Language Workbenches The End.
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