Learn Programming with Flash MX
|
|
- Ada Mills
- 5 years ago
- Views:
Transcription
1 Learn Programming with Flash MX Kristian Besley Ben Renow-Clarke APress Media, LLC
2 Learn Programming with Flash MX Copyright 2004 by Kristian Besley and Ben Renow-Clarke Originally published by Apress in 2004 All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system, without the prior written permission of the copyright owner and the publisher. ISBN DO / ISBN (ebook) Trademarked names may appear in this book. Rather than use a trademark symbol with every occurrence of a trademarked name, we use the names only in an editorial fashion and to the benefit of the trademark owner, with no intention of infringement of the trademark. Technical Reviewers: Leon Cych, Dan Britton, Chris Crane Editorial Board: Dan Appleman, Craig Berry, Gary Cornell, Tony Davis, Steven Rycroft, Julian Skinner, Martin Streicher, Jim Sumser, Karen Watterson, Gavin Wray, John Zukowski Assistant Publisher: Grace Wong Project Managers: Kylie Johnston, Jenni Harvey, Vicki Idiens Copy Editor: Nicole LeClerc Production Manager: Kari Brooks Production Editor: Kelly Winquist Proofreader: Lori Bring Compositor: Katy Freer Indexer: Jo Crichton Cover Designer: Kurt Krames Manufacturing Manager: Tom Debolski In the United States: phone SPRINGER, orders@springer-ny.com, or visit Outside the United States: fax , orders springer.de, or visit For information on translations, please contact Apress directly at 2560 Ninth Street, Suite 219, Berkeley, CA Phone , fax , info@apress.com, or visit The information in this book is distributed on an "as is" basis, without warranty. Although every precaution has been taken in the preparation of this work, neither the author(s) nor Apress shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the information contained in this work. The source code for this book is available to readers at in the Downloads section. You will need to answer questions pertaining to this book in order to successfully download the code. Case study photos courtesy of Ellie Cooper (elle@eleanor-cooper.com), Jasper Renow-Clarke, and the authors. Wedding photos used with kind permission of Karl and Nia Besley. Kristian Besley bio photo by Simon James.
3 About the Authors Kristian Besley is a freelance author and Flash/web developer, specializing in interactivity and dynamic-driven content. He will, however, try his hand at just about anything... Kristian has written a considerable number of books, including Foundation Flash MX, Flash MX Video, and Learn Design with Flash MX. He is also a contributor to Computer Arts magazine. In 2002, his website graphclcom hosted the first ever worldwide HTML-based Table Art competition. The entries are viewable at The 2003 competition is currently being planned. Willing sponsors please apply to krisbesley@ntlworld.com. Kristian was born and raised in a city called Swansea in Wales and attended a Welsh-language school. Many thanks to Ben, Katy, Libby, Andrew, and Steve. Ben Renow-Clarke has been a writer and editor for a few years now, and spends too much of his time staring at computer screens. He is glad that programs like Flash exists to make this fun at least some of the time. He is currently living and working in the southeast of England, and finding out why Dante's deepest circle of hell should have been populated by herring gulls. He likes it when the sky is blue and sea is close, and he misses his far away friends. Ben would like to thank K + K, A, C + P, P + K, J + C, and every R-C for just being great really. He would also like thank EC for the photos. (EC can be reached at elle@eleanor-cooper.com, and is open to any comments and questions on the photos. You can view more of her work at
4 Welcome to the class 1 What is Flash MX?... 1 What is ActionScript?... 1 The virtual classroom... 2 Meet your teacher... 2 Meet your classmates... 2 Conventions....3 Support - we're here to help... 4 Class 1 Meet the students 5 Objectives... 5 Introduction... 6 What is Flash? Introducing Flash The stage The toolbar The Property inspector The timeline Frames and keyframes Various panels Tools The Arrow tool The Text tool Class 2 The Kiosk Project 41 Objectives Introduction The Kiosk project Accepting the project The project life cycle The requirements document Breaking down the requirements Interface design iv
5 Class 3 Programming Concepts 75 Objectives Introduction What's a program? The Actions panel What does a program look like? Variables Naming variables Creating variables Tracing variables Different types of data Copying variables Operators and expressions Operator precedence Advanced tracing The case study Class 4 Symbols and Objects 119 Objectives Introduction Symbols Creating a symbol Symbol types Movie clip symbols The graphic symbol The button symbol Instance names and objects Giving an instance a name Object Properties Methods Chapter 5 Interaction 147 Objectives Introduction Events Event Types v
6 Timed events Button Events Events in ActionScript Thumbnail events Screen Coordinates The _x and..y properties Incrementing or decrementing a variable or property Attaching instances from the Library Class 6 Programming Structures 179 Objectives Introduction If Conditionals Comparison and logical operators Back in the classroom Switch, case, and break Loop Structures While and do... while loops Dynamic paths Nested loops Class 7 Starting the Kiosk Project 213 Objectives Introduction Text Fields Text field properties Input text field properties Dynamic text field properties Using the TextField object in ActionScript Building the kiosk project Tabs The swapdepths method Working with the grid Making the About and Contact pages vi
7 Class 8 Arrays 253 Objectives Introduction What is an array? Making arrays Looking inside arrays Other ways to make arrays Array methods Popping and pushing Shifting and unshifting Slicing and splicing Simple sorting Multi-dimensional arrays Parsing arrays Importing images Building the case study Class 9 Functions 285 Objectives Introduction Using functions Functions with parameters Returning values from a function Case Study Image Preparations The drawgrid function Programming events for the thumbnails Tooltips Class 10 The Statistics Report 317 Objectives Introduction Keyboard listeners Creating a login box Creating the statistics screen Creating the hitarray vii
8 Adding the text fields The getstats function Data sorting Components The resort function The final buttons Class 11 Finishing the Kiosk Project 359 Objectives Introduction Timed Events Displaying an image on category change Working with projector files Preparing code for two different presentation versions FSCommands Publishing the Flash movie Publishing the projector files Coding conventions Class 12 Modifying the Case Study 393 Objectives The end of the road The cosmetically enhanced case study The individual case studies Carl: Sound in Flash Dynamically loading MP3 files Jim: Video in Flash Gemma: Web considerations The fun stuff Drawing with ActionScript Adigital clock Easing and dragging Changing color viii
9 Appendix A Class 1 Handout: Flash Tools 435 Tools reference The Arrow tool The Subselection tool The Line tool The Lasso tool The Pen tool The Text tool The Oval tool The Rectangle tool The Pencil tool The Brush tool The Free Transform tool The Fill Transform tool Linear gradients Radial gradients The Ink Bottle tool The Paint Bucket tool The Eyedropper tool The Eraser tool The Faucet tool Brush types View tools The Hand tool The Zoom tool Appendix B: Class 1 Handout: Shape Tweening 449 Appendix C: ASCII and Key codes 455 ASCII Chart Key codes Special Key Codes Index 459 ix
From Novice to Professional
Beginning SQL Server 2000 DBA: From Novice to Professional Tony Bain, with Baya Pavliashvili, Joseph Sack, Michael Benkovich, and Brian Freeman APress Media, LLC Beginning SQL Server 2000 DBA: From Novice
More informationWeb Standards Creativity: Innovations in Web Design with XHTML, CSS, and DOM Scripting
Web Standards Creativity: Innovations in Web Design with XHTML, CSS, and DOM Scripting Cameron Adams Mark Boulton Andy Clarke Simon Collison Jeff Croft Derek Featherstone Ian Lloyd Ethan Marcotte Dan Rubin
More informationPro Perl Parsing. Christopher M. Frenz
Pro Perl Parsing Christopher M. Frenz Pro Perl Parsing Copyright 2005 by Christopher M. Frenz Lead Editors: Jason Gilmore and Matthew Moodie Technical Reviewer: Teodor Zlatanov Editorial Board: Steve Anglin,
More informationEnterprise JavaBeans 2.1
Enterprise JavaBeans 2.1 STEFAN DENNINGER and INGO PETERS with ROB CASTANEDA translated by David Kramer APress Media, LLC Enterprise JavaBeans 2.1 Copyright 2003 by Stefan Denninger and Ingo Peters with
More informationJBoss 3.2 Deployment and Administration
JBoss 3.2 Deployment and Administration Meeraj Kunnumpurath APress Media, LLC }Boss 3.2 Deployment and Administration Copyright 2004 by Meeraj Kunnumpurath Originally published by Apress in 2004 Ali rights
More informationSummary of Contents. Chapter 3: Designing and Creating the Development Database. Chapter 5: SWl Server Ouery Analyzer
of Contents Introduction Chapter 1: Introduction to SOL Server 2000 Chapter 2: Installing the Personal Edition of SOL Server 2000 Chapter 3: Designing and Creating the Development Database Chapter 4: SOL
More informationCompanion ebook Available Pro Android Includes Android 1.5 SOURCE CODE ONLINE US $44.99
The EXPERT s VOIce in Open Source Pro Android Covers Google s Android Platform and its fundamental APIs, from basic concepts such as Android resources, intents, and content providers to advanced topics
More informationSQL Server Security Distilled Second Edition
SQL Server Security Distilled Second Edition MORRIS LEWIS APress Media, LLC SQL Server Security Distilled, Second Edition SQL Server Security Distilled, Second Edition Copyright 2004 Morris Lewis Originally
More informationJ2ME Games with MIDP 2
J2ME Games with MIDP 2 CAROL HAMER APress Media, LLC J2ME Games with MIDP 2 Copyright ~ 2 0 0 4 by Carol Hamer Originally published by Apress in 2004 All rights reserved. No part of this work may be reproduced
More informationASP Web Development with Macromedia Dreamweaver MX 2004
ASP Web Development with Macromedia Dreamweaver MX 2004 RACHEL ANDREW AND ROB TURNBULL WITH AlAN FOLEY AND DREW MCLELLAN APress Media, LLC ASP Web Development with Macromedia Dreamweaver MX 2004 Copyright
More informationSilverlight and ASP.NET Revealed. Matthew MacDonald
Silverlight and ASP.NET Revealed Matthew MacDonald Silverlight and ASP.NET Revealed Copyright 2007 by Matthew MacDonald All rights reserved. No part of this work may be reproduced or transmitted in any
More informationFoundations of JSP Design Patterns
Foundations of JSP Design Patterns ANDREW PATZER EDITED BY MATTHEW MOODIE APress Media, LLC Foundatlons of JSP Design Patterns Copyright O 2004 by Andrew Patzer, Matthew Moodle Originally published by
More informationUse Your PC to Build an Incredible Home Theater System
Use Your PC to Build an Incredible Home Theater System BART FARKAS AND JEFF GOVIER APress Media, LLC Use Your PC to Build an Incredible Home Theater System Copyright 2003 by Bart Farkas and Jeff Govier
More informationA Programmer's Guide to
J2EE FrontEnd Technologies: A Programmer's Guide to Servlets, JavaServer Pages, and Enterprise JavaBeans LENNART JGRELID APress Media, LLC J2EE FrontEnd Technologies: A Programmer's Guide to Servlets,
More informationLearn How to Program Using Any Web Browser
Learn How to Program Using Any Web Browser Learn How to Program Using Any Web Browser Harold Davis APress Media, LLC Learn How to Program Using Any Web Browser Copyright 2004 by Harold Davis Originally
More informationEnterprise Java. for SAP. APress Media, LLC AUSTIN SIN COCK
Enterprise Java for SAP AUSTIN SIN COCK APress Media, LLC Enterprise Java for SAP Copyright 2003 by Austin Sincock Originally published by Apress in 2003 Softcover reprint of the hardcover 1st edition
More informationWord Business Documents
THE EXPERT S VOICE IN OFFICE Beginning Microsoft Word Business Documents From Novice to Professional Learn How to Create Specialized Business Documents with Microsoft Word James J. Marshall Beginning Microsoft
More informationDreamweaver Developer's Instant Troubleshooter
Dreamweaver Developer's Instant Troubleshooter Rachel Andrew Gareth Downes-Powell Nancy Gill Kevin Marshall Drew Mclellan Apress Dreamweaver Developer's lnstant Troubleshooter 2003 Rachel Andrew, Gareth
More informationPython 3 for Absolute Beginners
Python 3 for Absolute Beginners Tim Hall and J-P Stacey Python 3 for Absolute Beginners Copyright 2009 by Tim Hall and J-P Stacey All rights reserved. No part of this work may be reproduced or transmitted
More informationDate on Database. Writings C. J. Date
Date on Database Writings 2000 2006 C. J. Date Date on Database: Writings 2000 2006 Copyright 2006 by C. J. Date All rights reserved. No part of this work may be reproduced or transmitted in any form or
More informationBuilding Spring 2 Enterprise Applications
Building Spring 2 Enterprise Applications Interface 21 with Bram Smeets and Seth Ladd Building Spring 2 Enterprise Applications Copyright 2007 by Interface 21, Bram Smeets, Seth Ladd All rights reserved.
More informationADO. Programmer's Reference. Dave Sussman. APress Media, LLC
ADO Programmer's Reference Dave Sussman APress Media, LLC ADO Programmer's Reference Copyright 2004 by Dave Sussman Originally published by Apress 2004 All rights reserved. No part of this work may be
More informationWeb Development, Silverlight, and
The EXPERT s VOIce in.net Beginning Web Development, Silverlight, and ASP.NET AJAX From Novice to Professional Learn how to build web applications using ASP.NET AJAX, WPF, WCF, and WF, as well as Silverlight.
More informationMacromedia Flash. ( Macromedia Flash) : - - Flash. Flash. 10. ( Frame ) . Motion Tween. . Flash
Macromedia Flash ( Macromedia Flash).... : 233 - Ram - 16 64 600 - - Flash. Flash... Flash... Flash player Flash.. Flash Flash. Flash. Tweening 10. ( Frame ). Flash (10 1 ). Motion Tween :. Flash. Flash
More informationBeginning Silverlight 3
Beginning Silverlight 3 From Novice to Professional Robert Lair Beginning Silverlight 3: From Novice to Professional Copyright 2009 by Robert Lair All rights reserved. No part of this work may be reproduced
More informationPro SQL Server 2008 Mirroring
Pro SQL Server 2008 Mirroring Robert L. Davis, Ken Simmons Pro SQL Server 2008 Mirroring Copyright 2009 by Robert L. Davis, Ken Simmons All rights reserved. No part of this work may be reproduced or transmitted
More informationGoogle, Amazon, and Beyond: Creating and Consuming Web Services
Google, Amazon, and Beyond: Creating and Consuming Web Services ALEXANDER NAKHIMOVSKY AND TOM MYERS APress Media, LLC Google, Amazon, and Beyond: Creating and Consuming Web Services Copyright 2004 by Alexander
More informationRaven: Scripting Java Builds with Ruby MATTHIEU RIOU
Raven: Scripting Java Builds with Ruby MATTHIEU RIOU Raven: Scripting Java Builds with Ruby Copyright 2007 by Matthieu Riou All rights reserved. No part of this work may be reproduced or transmitted in
More informationBeginning C Third Edition
Beginning C Third Edition IVORHORTON APress Media, LLC Beginning C, Third Edition Copyright 2004 by Ivor Horton Originally published by Apress in 2004 All rights reserved. No part of this work may be reproduced
More informationPractical Ruby Gems. David Berube
Practical Ruby Gems David Berube Practical Ruby Gems Copyright 2007 by David Berube All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or
More informationC# Class Design Handbook: Coding Effective Classes
C# Class Design Handbook: Coding Effective Classes This book takes a top-down look at what exactly makes up a class in. NET. It begins by defining a type and how classes relate to the.net type framework.
More informationFoundation Flash MX Applications
r Foundation Flash MX Applications Scott Mebberson Steve Webster 0 1: ~ I G Jil l l T 0 Ill t i I G l 1._ Foundation Flash MX Applications 2003 A press Originally published by friends of ED in 2003 All
More informationSample Hands-On-Training Chapter Review Copy Only Contact Information Notice of Rights Notice of Liability Trademarks
Sample Hands-On-Training Chapter Review Copy Only Copyright 2000-2003 by lynda.com, Inc. All Rights Reserved. Reproduction and Distribution Strictly Prohibited. This electronically distributed Hands-On-Training
More informationColdFusion Web Development with Macromedia Dreamweaver MX 2004
ColdFusion Web Development with Macromedia Dreamweaver MX 2004 JEN AND PETER DEHAAN with Simon Horwith, Curtis Hermann, Massimo Foti, and Eduardo Zubler APress Media, LLC ColdFusion Web Development with
More informationOracle JDeveloper log: Empowering J2EE Development. Oracle JDeveloper log: Empowering J2EE Development. ApreSS"' APress Media, LLC
Oracle JDeveloper log: Oracle JDeveloper log: Empowering J2EE Development Empowering J2EE Development HARSHADOAK HARSHAD OAK ApreSS"' APress Media, LLC Oracle JDeveloper 1og: Empowering J2EE Development
More informationPro Apache Beehive KUNAL MITTAL AND SRINIVAS KANCHANAVALLY
Pro Apache Beehive KUNAL MITTAL AND SRINIVAS KANCHANAVALLY Pro Apache Beehive Copyright 2005 by Kunal Mittal and Srinivas Kanchanavally All rights reserved. No part of this work may be reproduced or transmitted
More informationThe Macromedia Flash Workspace
Activity 5.1 Worksheet The Macromedia Flash Workspace Student Name: Date: Identify the Stage, workspace, Timeline, layers, panels, Tools panel, and Property inspector. The Macromedia Flash Workspace 5-35
More informationPro.NET 4 Parallel Programming in C#
Pro.NET 4 Parallel Programming in C# Adam Freeman Pro.NET 4 Parallel Programming in C# Copyright 2010 by Adam Freeman All rights reserved. No part of this work may be reproduced or transmitted in any form
More informationCurriculum/Certification Mapping in MyGraphicsLab
Adobe Visual Communication Using FLASH CS5 Curriculum/Certification Mapping in MyGraphicsLab Objectives- 1.0 Setting Project Requirements 1.1 Identify the purpose, audience, and audience needs for rich
More information.NET 2.0 Interoperability Recipes
.NET 2.0 Interoperability Recipes A Problem-Solution Approach Bruce Bukovics .NET 2.0 Interoperability Recipes: A Problem-Solution Approach Copyright 2006 by Bruce Bukovics All rights reserved. No part
More informationJONATHAN PICKUP 3D MODELING WITH VECTORWORKS 7TH EDITION TUTORIAL MANUAL WRITTEN WITH VERSION 2015
SA E PL M 7TH EDITION TUTORIAL MANUAL WRITTEN WITH VERSION 2015 JONATHAN PICKUP 3D MODELING WITH VECTORWORKS 2015 Jonathan Pickup 3D Modeling with Vectorworks C 3D MODELING WITH VECTORWORKS Jonathan Pickup
More information1. Multimedia authoring is the process of creating a multimedia production:
Chapter 8 1. Multimedia authoring is the process of creating a multimedia production: Creating/assembling/sequencing media elements Adding interactivity Testing (Alpha/Beta) Packaging Distributing to end
More informationMaking ecards Can Be Fun!
Making ecards Can Be Fun! A Macromedia Flash Tutorial By Mike Travis For ETEC 664 University of Hawaii Graduate Program in Educational Technology April 4, 2005 The Goal The goal of this project is to create
More informationMATLAB Programming for Numerical Analysis. César Pérez López
MATLAB Programming for Numerical Analysis César Pérez López MATLAB Programming for Numerical Analysis Copyright 2014 by César Pérez López This work is subject to copyright. All rights are reserved by the
More informationIntroduction to Multimedia. Adobe Animate CC. Lab Manual
Introduction to Multimedia Adobe Animate CC Lab Manual 2017-18 Semester 1 Table of Contents A. Introduction p. 1 About Animate Understanding the Workspace of Animate B. Getting Started with Animate....
More informationBeginning JSF 2 APIs and JBoss Seam. Kent Ka Iok Tong
Beginning JSF 2 APIs and JBoss Seam Kent Ka Iok Tong Beginning JSF 2 APIs and JBoss Seam Copyright 2009 by Kent Ka Iok Tong All rights reserved. No part of this work may be reproduced or transmitted in
More informationMultimedia Creation. for Kids
Multimedia Creation for Kids 1 Lesson 1: Setting Up Your Project In this lesson you will be storyboarding your entire project. It is important to know exactly where you are going with your project before
More informationLearning Flash CS4. Module 1 Contents. Chapter 1: Getting Started With Flash. Chapter 2: Drawing Tools
Learning Flash CS4 Module 1 Contents Chapter 1: Getting Started With Flash The Flash Start Page...1-1 The Flash Screen...1-2 The Flash Workspace...1-2 The Properties Panel...1-4 Other Panels...1-5 The
More informationPro Excel 2007 VBA. Jim DeMarco
Pro Excel 2007 VBA Jim DeMarco Pro Excel 2007 VBA Copyright 2008 by Jim DeMarco All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical,
More informationWelcome to the world of Flash, one of today s hottest applications for
Chapter 1: Getting Started with Flash 9 In This Chapter Creating and saving new documents Getting familiar with the workspace and tools Managing your workspace and panels Thinking about FLA and SWF file
More informationOffice 2003 XML for Power Users MATTHEW MACDONALD
Office 2003 XML for Power Users MATTHEW MACDONALD Office 2003 XML for Power Users Copyright 2004 by Matthew MacDonald Originally published by Apress in 2004. All rights reserved. No part of this work may
More informationWindows 10 Revealed. The Universal Windows Operating System for PC, Tablets, and Windows Phone. Kinnary Jangla
Windows 10 Revealed The Universal Windows Operating System for PC, Tablets, and Windows Phone Kinnary Jangla Windows 10 Revealed Kinnary Jangla Bing Maps San Francisco, California, USA ISBN-13 (pbk): 978-1-4842-0687-4
More informationFlash CS6 First Edition
Flash CS6 Flash CS6 First Edition LearnKey provides self-paced training courses and online learning solutions to education, government, business, and individuals world-wide. With dynamic video-based courseware
More informationDrum Kit A. Setup to Trace Bitmap. Step 1. Click Window Menu > Other Panels > Common Libraries > Drumkit.
Flash Chapter 20 Drum Kit A. Setup to Trace Bitmap. Step 1. Click Window Menu > Other Panels > Common Libraries > Drumkit. Find drum kit.jpg in the list of symbols in the Library Window. Drag the file
More informationUSO RESTRITO. AppleWorks 6. Quick Reference
Page 2 (3,1) AppleWorks 6 Quick Reference F O R M A C O S 4:13 PM Page 1 (1,1) AppleWorks Help General keyboard shortcuts Step-by-step instructions and many more keyboard shortcuts are in AppleWorks Help.
More informationAn Introduction to Object-Oriented Programming with Visual Basic.NET
An Introduction to Object-Oriented Programming with Visual Basic.NET DAN CLARK APress Media, LLC An Introduction to Object-Oriented Programming with Visual Basic.NET Copyright 2002 by Dan Clark Originally
More informationBeginning Ubuntu Linux
Beginning Ubuntu Linux From Novice to Professional Keir Thomas Beginning Ubuntu Linux: From Novice to Professional Copyright 2006 by Keir Thomas All rights reserved. No part of this work may be reproduced
More informationFire Scene 6. Tip Sheet
Fire Scene 6 Tip Sheet Fire Scene 6 All rights reserved. No parts of this work may be reproduced in any form or by any means - graphic, electronic, or mechanical, including photocopying, recording, taping,
More informationSample Hands-On-Training Chapter Review Copy Only Contact Information Notice of Rights Notice of Liability Trademarks
Sample Hands-On-Training Chapter Review Copy Only Copyright 2000-2003 by lynda.com, Inc. All Rights Reserved. Reproduction and Distribution Strictly Prohibited. This electronically distributed Hands-On-Training
More informationBeginning Web Development, Silverlight, and ASP.NET AJAX
Beginning Web Development, Silverlight, and ASP.NET AJAX From Novice to Professional Laurence Moroney Beginning Web Development, Silverlight, and ASP.NET AJAX: From Novice to Professional Copyright 2008
More informationRMAN Recipes for Oracle Database 11g
RMAN Recipes for Oracle Database 11g A Problem-Solution Approach Darl Kuhn, Sam Alapati, and Arup Nanda RMAN Recipes for Oracle Database 11g: A Problem-Solution Approach Copyright 2007 by Darl Kuhn, Sam
More informationWorking with Graphics and Text
Chapter 2 Working with Graphics and Text Learning Objectives After completing this chapter, you will be able to: Create vector graphics using drawing tools Modify the shape and size of the selected objects
More informationPro Perl Parsing. Christopher M. Frenz
Pro Perl Parsing Christopher M. Frenz Pro Perl Parsing Copyright 2005 by Christopher M. Frenz Lead Editors: Jason Gilmore and Matthew Moodie Technical Reviewer: Teodor Zlatanov Editorial Board: Steve Anglin,
More informationSample Hands-On-Training Chapter Review Copy Only Contact Information Notice of Rights Notice of Liability Trademarks
Sample Hands-On-Training Chapter Review Copy Only Copyright 2000-2003 by lynda.com, Inc. All Rights Reserved. Reproduction and Distribution Strictly Prohibited. This electronically distributed Hands-On-Training
More informationFLASH CS6 DIRECTIONS TO GET YOU STARTED!
FLASH CS6 DIRECTIONS TO GET YOU STARTED! SYMBOL A symbol is a reusable image, animation or button. You will see a plus sign + in the object once it s been converted to a symbol. Insert>Convert to symbol
More informationDefinitive Guide to Excel VBA, Second Edition
Definitive Guide to Excel VBA, Second Edition MICHAEL KOFLER TRANSLATED BY DAVID KRAMER APress Media, LLC Definitive Guide to Excel VBA, Secend Edition Copyright 2003 by Michael Kofler Originally published
More informationAnimating the Page IN THIS CHAPTER. Timelines and Frames
e r ch02.fm Page 41 Friday, September 17, 1999 10:45 AM c h a p t 2 Animating the Page IN THIS CHAPTER Timelines and Frames Movement Tweening Shape Tweening Fading Recap Advanced Projects You have totally
More informationAdobe Flash Course Syllabus
Adobe Flash Course Syllabus A Quick Flash Demo Introducing the Flash Interface Adding Elements to the Stage Duplicating Library Items Introducing Keyframes, the Transform Tool & Tweening Creating Animations
More informationJava Persistence for Relational Databases
Java Persistence for Relational Databases RICHARD SPERKO APress Media, LLC Java Persistence for Relational Databases Copyright 2003 by Richard Sperko Originally published by APress in 2003 All rights reserved.
More informationVISUAL QUICKSTART GUIDE QUICKTIME PRO 4. Judith Stern Robert Lettieri. Peachpit Press
VISUAL QUICKSTART GUIDE QUICKTIME PRO 4 Judith Stern Robert Lettieri Peachpit Press Visual QuickStart Guide QuickTime Pro 4 Judith Stern Robert Lettieri Peachpit Press 1249 Eighth Street Berkeley, CA 94710
More informationSample Hands-On-Training Chapter Review Copy Only Contact Information Notice of Rights Notice of Liability Trademarks
Sample Hands-On-Training Chapter Review Copy Only Copyright 2000-2003 by lynda.com, Inc. All Rights Reserved. Reproduction and Distribution Strictly Prohibited. This electronically distributed Hands-On-Training
More informationAdobe Flash CS4 Part 1: Introduction to Flash
CALIFORNIA STATE UNIVERSITY, LOS ANGELES INFORMATION TECHNOLOGY SERVICES Adobe Flash CS4 Part 1: Introduction to Flash Fall 2010, Version 1.0 Table of Contents Introduction...3 Downloading the Data Files...3
More informationAdobe Flash CS3 Reference Flash CS3 Application Window
Adobe Flash CS3 Reference Flash CS3 Application Window When you load up Flash CS3 and choose to create a new Flash document, the application window should look something like the screenshot below. Layers
More informationJava Quick Syntax Reference. Second Edition. Mikael Olsson
Java Quick Syntax Reference Second Edition Mikael Olsson Java Quick Syntax Reference Second Edition Mikael Olsson Java Quick Syntax Reference Mikael Olsson Hammarland, Länsi-Suomi, Finland ISBN-13 (pbk):
More informationObjective-C Quick Syntax Reference
Objective-C Quick Syntax Reference Matthew Campbell Objective-C Quick Syntax Reference Copyright 2014 by Matthew Campbell This work is subject to copyright. All rights are reserved by the Publisher, whether
More informationTECHNOPlanner. Student Workbook
TECHNOPlanner For Access 2010 Student Workbook TECHNOeBooks Project-based Computer Curriculum ebooks www.bepublishing.com Copyright 1993 2010. TechnoKids Inc. in partnership with B.E. Publishing, Inc.
More informationExcel 2010 Made Simple
Excel 2010 Made Simple Abbott Katz i Excel 2010 Made Simple Copyright 2011 by Abbott Katz All rights reserved. No part of this work may be reproduced or transmitted in any form or by any means, electronic
More informationBeginning ASP.NET in VB.NET: From Novice to Professional
Beginning ASP.NET in VB.NET: From Novice to Professional MATTHEW MACDONALD APress Media, LLC Beginning ASP.NET in VB.NET: From Novice to Professional Copyright 2004 by Matthew MacDonald Originally published
More informationFunctional Programming in R
Functional Programming in R Advanced Statistical Programming for Data Science, Analysis and Finance Thomas Mailund Functional Programming in R: Advanced Statistical Programming for Data Science, Analysis
More informationBizTalk Server 2002 Design and Implementation XIN CHEN
BizTalk Server 2002 Design and Implementation XIN CHEN BizTalk Server 2002 Design and Implementation Copyright 2003 by Xin Chen All rights reserved. No part of this work may be reproduced or transmitted
More informationAccelerated GWT. Building Enterprise Google Web Toolkit Applications. Vipul Gupta
Accelerated GWT Building Enterprise Google Web Toolkit Applications Vipul Gupta Accelerated GWT: Building Enterprise Google Web Toolkit Applications Copyright 2008 by Vipul Gupta All rights reserved. No
More informationC++ Quick Syntax Reference
C++ Quick Syntax Reference Mikael Olsson C++ Quick Syntax Reference Copyright 2013 by Mikael Olsson This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part
More informationPLEASE NOTE THAT LECTURE NOTES ARE IN TRANSITION TO VERSION 8
Flash MX Professional 2004/Flash 8 Introduction to Flash, Panels, Drawing tools Outline of lecture demo/hands on class practice (Reading Chapters Flash MX 2004 HOT CH 1-3) PLEASE NOTE THAT LECTURE NOTES
More informationObject-Oriented Macromedia Flash MX WILLIAM DROL
Object-Oriented Macromedia Flash MX WILLIAM DROL Object-Oriented Macromedia Flash MX Copyright 2002 by William Drol All rights reserved. No part of this work may be reproduced or transmitted in any form
More informationESSENTIAL LibreOffice Tutorials for Teachers
ESSENTIAL LibreOffice Tutorials for Teachers by Bernard John Poole Associate Professor Emeritus University of Pittsburgh at Johnstown Johnstown, PA, USA Copyright Bernard John Poole, 2016 All rights reserved
More informationCREATING A MINI-LESSON MOVIE
PROJECT 4 CREATING A MINI-LEON MOVIE Upon completion of this project, you should be able to: Create a simple animation. Create a text animation. Create sound clips. Create Drag and Drop learning interactions.
More informationWelcome to Computers for ESL Students, 4th Edition
For Review Only. Not To Be Resold. This material has not been through quality assurance and/or proofreading and may contain errors. Welcome to Computers for ESL Students, 4th Edition LOIS WOODEN Manteca
More informationanimation, and what interface elements the Flash editor contains to help you create and control your animation.
e r ch02.fm Page 43 Wednesday, November 15, 2000 8:52 AM c h a p t 2 Animating the Page IN THIS CHAPTER Timelines and Frames Movement Tweening Shape Tweening Fading Recap Advanced Projects You have totally
More informationNotice of Rights. Notice of Liability
Notice of Rights Copyright 2005 by Macromedia, Inc. All rights reserved. This manual may not be copied, photocopied, reproduced, translated, or converted to any electronic or machine readable form in whole
More informationName: Date: Multimedia Graphics and Web Publishing Mr. Dietzler. Flash Topics TWEENING AND MOTION GUIDES
Name: Date: Multimedia Graphics and Web Publishing Mr. Dietzler Flash Topics TWEENING AND MOTION GUIDES TWEENING: Motion Tweening: The most basic type of tweening is Motion Tweening in which you specify
More information2Understanding the. Interface. The Document Window 13. If you are new to Flash 8, don t skip this chapter. Although you might be
2Understanding the Interface The Document Window 13 The Timeline 14 The Layer Controls 15 If you are new to Flash 8, don t skip this chapter. Although you might be tempted to jump right in with the hands-on
More informationBeginning. PHP and PostgreSQL. E-Commerce. Cristian Darie, Emilian Balanescu, and Mihai Bucica. From Novice to Professional
THE EXPERT S VOICE IN OPEN SOURCE Beginning PHP and PostgreSQL E-Commerce From Novice to Professional Learn how to use PHP, PostgreSQL, and sound development practices to build high quality, extensible
More informationExploring the Flash MX 2004 Workspace
1 Chapter Exploring the Flash MX 2004 Workspace COPYRIGHTED MATERIAL This first chapter is a warm-up to prepare you for your Flash MX 2004 adventure. It provides a quick introduction to Flash, and is a
More informationJavaScript Quick Syntax Reference
JavaScript Quick Syntax Reference Mikael Olsson JavaScript Quick Syntax Reference Copyright 2015 by Mikael Olsson This work is subject to copyright. All rights are reserved by the Publisher, whether the
More informationVECTORWORKS ESSENTIALS TUTORIAL MANUAL SAMPLE
VECTORWORKS ESSENTIALS TUTORIAL MANUAL JONATHAN PICKUP SIXTH EDITION written with version 2014 Published by Nemetschek Vectorworks, Inc. 2014 Jonathan Pickup Vectorworks Essentials Tutorial Manual C VECTORWORKS
More informationIn this lesson, you ll learn how to:
LESSON 5: ADVANCED DRAWING TECHNIQUES OBJECTIVES In this lesson, you ll learn how to: apply gradient fills modify graphics by smoothing, straightening, and optimizing understand the difference between
More informationPro JavaScript Performance Monitoring and Visualization
Pro JavaScript Performance Monitoring and Visualization Tom Barker Pro JavaScript Performance Copyright 2012 by Tom Barker This work is subject to copyright. All rights are reserved by the Publisher, whether
More informationAll About Me in HyperStudio
All About Me in HyperStudio (1) Open HyperStudio Next, Click on the New Stack choice in the HyperStudio Home Stack HyperStudio v3. HyperStudio v4. Addy will ask if you re sure... Click YES (or press the
More informationHOW TO. In this section, you will find. miscellaneous handouts that explain. HOW TO do various things.
In this section, you will find miscellaneous handouts that explain do various things. 140 SAVING Introduction Every time you do something, you should save it on the DESKTOP. Click Save and then click on
More informationBeginning Ubuntu Server Administration
Beginning Ubuntu Server Administration From Novice to Professional Sander van Vugt Beginning Ubuntu Server Administration: From Novice to Professional Copyright 2008 by Sander van Vugt All rights reserved.
More information