Advanced Algorithms Computational Geometry Prof. Karen Daniels. Spring, 2010
|
|
- Betty Lamb
- 5 years ago
- Views:
Transcription
1 UMass Lowell Computer Science Advanced Algorithms Computational Geometry Prof. Karen Daniels Spring, 2010 Lecture 3 O Rourke Chapter 3: 2D Convex Hulls Thursday, 2/18/10
2 Chapter 3 2D Convex Hulls Definitions Gift Wrapping Graham Scan QuickHull Incremental Divide-and id and-conquer Lower Bound in Ω(nlgn)
3 Convexity & Convex Hulls source: O Rourke, Computational Geometry in C A convex combination of points x 1,..., x k is a sum of the form α 1 x α k x k where α 0 i and α1 + L+ α =1 i Convex hull of a set of points is the set of all convex combinations of points in the set. k We will construct boundary of convex hull. nonconvex polygon source: textbook Cormen et al. convex hull of a point set
4 Naive Algorithms for Extreme Points Algorithm: : INTERIOR POINTS for each i do for each j = i do for each k = j = i do for each L = k = j = i do if p L in triangle(p i, p j, p k ) then p L is nonextreme O(n 4 ) This is essentially de Berg et al. s SLOWCONVEXHULL in their Chapter 1. Algorithm: : EXTREME EDGES for each i do for each j = i do for each k = j = i do if p k is not (left or on) (p i, p j ) then (p i, p j ) is not extreme O(n 3 ) source: O Rourke, Computational Geometry in C
5 Algorithms: 2D Gift Wrapping Use one extreme edge as an anchor for finding the next Algorithm: : GIFT WRAPPING i 0 index of the lowest point i i 0 repeat for each j = i Compute counterclockwise angle θ from previous hull edge k index of point with smallest θ Output (p i, p k ) as a hull edge i k until i = i 0 source: O Rourke, Computational Geometry in C θ O(n 2 )
6 Gift Wrapping source: textbook Cormen et al Output Sensitivity: O(n 2 ) run-time is actually O(nh) where h is the number of vertices of the convex hull.
7 Algorithms: 2D QuickHull Concentrate on points close to hull boundary Named df for similarity il it to Quicksort Algorithm: : QUICK HULL function QuickHull(a,b,S) if S = 0 return() else c index of point with max distance from ab A points strictly right of (a,c) B points strictly right of (c,b) return QuickHull(a,c,A) + (c) + QuickHull(c,b,B) a A c b finds one of upper or lower hull O(n 2 ) source: O Rourke, Computational Geometry in C
8 Graham s Algorithm source: O Rourke, Computational Geometry in C Points sorted angularly provide star-shaped shaped starting point Prevent dents as you go via convexity testing θ Algorithm: : GRAHAM SCAN, Version B Find rightmost lowest point; label it p 0. Sort all other points angularly about p 0. In case of tie, delete point(s) closer to p 0. Stack S (p 1, p 0 ) = (p t, p t-1 ); t indexes top i 2 while i < n do if p i is strictly left of p t-1 p t then Push(p i, S) and set i i +1 else Pop(S) multipop O(nlgn) p 0
9 Graham Scan source: textbook Cormen et al.
10 Graham Scan 33.7 source: textbook Cormen et al.
11 Graham Scan 33.7 source: textbook Cormen et al.
12 Graham Scan source: textbook Cormen et al.
13 Graham Scan source: textbook Cormen et al.
14 Algorithms: 2D Incremental source: O Rourke, Computational Geometry in C Add points, one at a time update hull for each new point Key step becomes adding a single point to an existing hull. Find 2 tangents Results of 2 consecutive LEFT tests differ Idea can be extended to 3D. This is essentially de Berg et al. s CONVEXHULL in their Chapter 1. Algorithm: : INCREMENTAL ALGORITHM Let H 2 ConvexHull{p 0,p 1,p 2 } for k 3 to n - 1 do ConvexHull{ H k-1 U p k } H k O(n 2 ) can be improved to O(nlgn)
15 Algorithms: 2D Divide-and-Conquer source: O Rourke, Computational Geometry in C Divide-and-Conquer in a geometric setting O(n) merge step is the challenge Find upper and lower tangents t A Lower tangent: find rightmost pt of A & leftmost pt of B; then walk it downwards Idea can be extended d to 3D. B Algorithm: : DIVIDE-and-CONQUER Sort points by x coordinate Divide points into 2 sets A and B: A contains left n/2 points B contains right n/2 points Compute ConvexHull(A) and ConvexHull(B) recursively Merge ConvexHull(A) and ConvexHull(B) O(nlgn)
16 Lower Bound of Ω(nlgn) source: O Rourke, Computational Geometry in C Worst-case time to find convex hull of n points in algebraic decision tree model is in Ω(nlgn) Proof uses sorting reduction: Given unsorted list of n numbers: (x 1,x 2,, x n ) Form unsorted set of points: (x 2 i, x i2 )f for each x i Convex hull of points produces sorted list! Parabola: every yp point is on convex hull Reduction is O(n) (which is in o(nlgn)) Finding convex hull of n points is therefore at least as hard as sorting n points, so worst-case time is in Ω(nlgn) (nlgn) Parabola for sorting 2,1,3 How does this relate to output-sensitive results?
Computational Geometry Overview from Cormen, et al.
UMass Lowell Computer Science 91.503 Graduate Algorithms Prof. Karen Daniels Spring, 2014 Computational Geometry Overview from Cormen, et al. Chapter 33 (with additional material from other sources) 1
More informationComputational Geometry 2D Convex Hulls. Joseph S. B. Mitchell Stony Brook University
Computational Geometry 2D Convex Hulls Joseph S. B. Mitchell Stony Brook University Comparing O(n), O(n log n), O(n 2 ) n n log n n² 2 10 10³ 10 2 10 10 4 2 20 10 6 2 20 10 6 20 2 20 2 10 7 2 40 10 12
More informationComputational Geometry 2D Convex Hulls
Computational Geometry 2D Convex Hulls Joseph S. B. Mitchell Stony Brook University Chapter 2: Devadoss-O Rourke Convexity p p Set X is convex if p,q X pq X q q convex non-convex Point p X is an extreme
More informationLast time. Today: Convex Hull Brute Force Inside(q,abc) Intersect(ab,cd) Orient(a,b,c).
Last time Convex Hull Brute Force Inside(q,abc) Intersect(ab,cd) Orient(a,b,c). Today: More efficient convex hull algorithms and absolute bounds. Two (of many) algorithms. One (of one) interesting reduction.
More informationPlanar convex hulls (I) Computational Geometry [csci 3250] Laura Toma Bowdoin College
Planar convex hulls (I) Computational Geometry [csci 3250] Laura Toma Bowdoin College Convex Hull Given a set P of points in 2D, their convex hull is the smallest convex polygon that contains all points
More information3D convex hulls. Computational Geometry [csci 3250] Laura Toma Bowdoin College
3D convex hulls Computational Geometry [csci 3250] Laura Toma Bowdoin College Convex Hulls The problem: Given a set P of points, compute their convex hull 2D 3D 2D 3D polygon polyhedron Polyhedron region
More informationConvex Hull Algorithms
Convex Hull Algorithms Design and Analysis of Algorithms prof. F. Malucelli Villa Andrea e Ceriani Simone Outline Problem Definition Basic Concepts Bruteforce Algorithm Graham Scan Algorithm Divide and
More informationProf. Gill Barequet. Center for Graphics and Geometric Computing, Technion. Dept. of Computer Science The Technion Haifa, Israel
Computational Geometry (CS 236719) http://www.cs.tufts.edu/~barequet/teaching/cg Chapter 1 Introduction 1 Copyright 2002-2009 2009 Prof. Gill Barequet Center for Graphics and Geometric Computing Dept.
More informationFlavor of Computational Geometry. Convex Hull in 2D. Shireen Y. Elhabian Aly A. Farag University of Louisville
Flavor of Computational Geometry Convex Hull in 2D Shireen Y. Elhabian Aly A. Farag University of Louisville February 2010 Agenda Introduction Definitions of Convexity and Convex Hulls Naïve Algorithms
More information3D convex hulls. Computational Geometry [csci 3250] Laura Toma Bowdoin College
3D convex hulls Computational Geometry [csci 3250] Laura Toma Bowdoin College Convex Hull in 3D The problem: Given a set P of points in 3D, compute their convex hull convex polyhedron 2D 3D polygon
More informationComputational Geometry
Lecture 1: Introduction and convex hulls Geometry: points, lines,... Geometric objects Geometric relations Combinatorial complexity Computational geometry Plane (two-dimensional), R 2 Space (three-dimensional),
More information1/60. Geometric Algorithms. Lecture 1: Introduction. Convex Hulls
1/60 Geometric Algorithms Lecture 1: Introduction Convex Hulls Geometric algorithms scope 2/60 Geometry algorithms (practice): Study of geometric problems that arise in various applications and how algorithms
More informationThe convex hull of a set Q of points is the smallest convex polygon P for which each point in Q is either on the boundary of P or in its interior.
CS 312, Winter 2007 Project #1: Convex Hull Due Dates: See class schedule Overview: In this project, you will implement a divide and conquer algorithm for finding the convex hull of a set of points and
More informationCSE 546, Fall, 2016 Homework 1
CSE 546, Fall, 2016 Homework 1 Due at the beginning of class Thursday, Sept. 15 at 2:30pm. Accepted without penalty until Friday, noon, in my mailbox in the Dept. office, third floor of Jolley. Notes about
More informationSieving Interior Collinear Points for Convex Hull Algorithms
90 Int'l Conf. Foundations of Computer Science FCS'15 Sieving Interior Collinear Points for Convex Hull Algorithms Dr. Michael Scherger Department of Computer Science Texas Christian University Fort Worth,
More informationCSE 5311 Notes 13: Computational Geometry
CSE 5311 Notes 13: Computational Geometry (Last updated 4/17/17 4:39 PM) SMALLEST ENCLOSING DISK See section 4.7 of de Berg ( http://dx.doi.org.ezproxy.uta.edu/10.1007/978-3-540-77974-2 ) Algorithm MINIDISC(P)
More informationMotion Planning. O Rourke, Chapter 8
O Rourke, Chapter 8 Outline Translating a polygon Moving a ladder Shortest Path (Point-to-Point) Goal: Given disjoint polygons in the plane, and given positions s and t, find the shortest path from s to
More informationStacks API and finding the convex hull. CS Spring 2017
Stacks API and finding the convex hull CS 146 - Spring 2017 Today Collision detection Convex hull Graham scan algorithm DFS traversal The stack API push() pop()
More informationCS 410/584, Algorithm Design & Analysis, Lecture Notes 8!
CS 410/584, Algorithm Design & Analysis, Computational Geometry! Algorithms for manipulation of geometric objects We will concentrate on 2-D geometry Numerically robust try to avoid division Round-off
More informationCross products. p 2 p. p p1 p2. p 1. Line segments The convex combination of two distinct points p1 ( x1, such that for some real number with 0 1,
CHAPTER 33 Comutational Geometry Is the branch of comuter science that studies algorithms for solving geometric roblems. Has alications in many fields, including comuter grahics robotics, VLSI design comuter
More informationCS 410/584, Algorithm Design & Analysis, Lecture Notes 8
CS 410/584,, Computational Geometry Algorithms for manipulation of geometric objects We will concentrate on 2-D geometry Numerically robust try to avoid division Round-off error Divide-by-0 checks Techniques
More informationCS 6463: AT Computational Geometry Spring 2006 Convex Hulls Carola Wenk
CS 6463: AT Computational Geometry Spring 2006 Convex Hulls Carola Wenk 8/29/06 CS 6463: AT Computational Geometry 1 Convex Hull Problem Given a set of pins on a pinboard and a rubber band around them.
More informationAdvanced Algorithms Computational Geometry Prof. Karen Daniels. Fall, 2012
UMass Lowell Computer Science 91.504 Advanced Algorithms Computational Geometry Prof. Karen Daniels Fall, 2012 Voronoi Diagrams & Delaunay Triangulations O Rourke: Chapter 5 de Berg et al.: Chapters 7,
More informationComputational Geometry TOPICS Preliminaries Point in a Polygon Polygon Construction Convex Hulls
Computational Geometry TOPICS Preliminaries Point in a Polygon Polygon Construction Convex Hulls CSE5311 Kumar 1 Geometric Algorithms Geometric Algorithms find applications in such areas as Computer Graphics
More informationComputational geometry
Computational geometry Inge Li Gørtz CLRS Chapter 33.0, 33.1, 33.3. Computational Geometry Geometric problems (this course Euclidean plane). Does a set of line segments intersect, dividing plane into regions,
More informationHigh-Dimensional Computational Geometry. Jingbo Shang University of Illinois at Urbana-Champaign Mar 5, 2018
High-Dimensional Computational Geometry Jingbo Shang University of Illinois at Urbana-Champaign Mar 5, 2018 Outline 3-D vector geometry High-D hyperplane intersections Convex hull & its extension to 3
More informationComputational Geometry. Algorithm Design (10) Computational Geometry. Convex Hull. Areas in Computational Geometry
Computational Geometry Algorithm Design (10) Computational Geometry Graduate School of Engineering Takashi Chikayama Algorithms formulated as geometry problems Broad application areas Computer Graphics,
More informationComputational Geometry. Geometry Cross Product Convex Hull Problem Sweep Line Algorithm
GEOMETRY COMP 321 McGill University These slides are mainly compiled from the following resources. - Professor Jaehyun Park slides CS 97SI - Top-coder tutorials. - Programming Challenges books. Computational
More informationCMSC 754 Computational Geometry 1
CMSC 754 Computational Geometry 1 David M. Mount Department of Computer Science University of Maryland Spring 2007 1 Copyright, David M. Mount, 2007, Dept. of Computer Science, University of Maryland,
More information2D Geometry. Pierre Alliez Inria Sophia Antipolis
2D Geometry Pierre Alliez Inria Sophia Antipolis Outline Sample problems Polygons Graphs Convex hull Voronoi diagram Delaunay triangulation Sample Problems Line Segment Intersection Theorem: Segments (p
More informationWhy Graham-Scan Needs to Sort Vertices Before Scanning
Why Graham-Scan Needs to Sort Vertices Before Scanning Bill Thies November 12, 2004 6.046 Recitation Supplement Graham Scan: Sorting Step The first stage of Graham-Scan sorts the points by their polar
More informationCSCE 411 Design and Analysis of Algorithms
CSCE 411 Design and Analysis of Algorithms Set 3: Divide and Conquer Slides by Prof. Jennifer Welch Spring 2014 CSCE 411, Spring 2014: Set 3 1 General Idea of Divide & Conquer 1. Take your problem and
More informationCS6100: Topics in Design and Analysis of Algorithms
CS6100: Topics in Design and Analysis of Algorithms Guarding and Triangulating Polygons John Augustine CS6100 (Even 2012): Guarding and Triangulating Polygons The Art Gallery Problem A simple polygon is
More informationGeometric Algorithms. 1. Objects
Geometric Algorithms 1. Definitions 2. Line-Segment properties 3. Inner Points of polygons 4. Simple polygons 5. Convex hulls 6. Closest pair of points 7. Diameter of a point set 1. Objects 2-dimensional
More informationLectures 19: The Gauss-Bonnet Theorem I. Table of contents
Math 348 Fall 07 Lectures 9: The Gauss-Bonnet Theorem I Disclaimer. As we have a textbook, this lecture note is for guidance and supplement only. It should not be relied on when preparing for exams. In
More informationDivide-and-Conquer. The most-well known algorithm design strategy: smaller instances. combining these solutions
Divide-and-Conquer The most-well known algorithm design strategy: 1. Divide instance of problem into two or more smaller instances 2. Solve smaller instances recursively 3. Obtain solution to original
More informationAdvanced Algorithms Computational Geometry Prof. Karen Daniels. Fall, 2012
UMass Lowell Computer Science 91.504 Advanced Algorithms Computational Geometry Prof. Karen Daniels Fall, 2012 O Rourke Chapter 7 Search & Intersection Chapter 7 Search & Intersection Segment-Segment Intersection
More informationGraduate Analysis of Algorithms Prof. Karen Daniels
UMass Lowell Computer Science 9.503 Graduate Analysis of Algorithms Prof. Karen Daniels Fall, 203 Lecture 3 Monday, 9/23/3 Amortized Analysis Stack (computational geometry application) Dynamic Table Binary
More informationTriangulation and Convex Hull. 8th November 2018
Triangulation and Convex Hull 8th November 2018 Agenda 1. Triangulation. No book, the slides are the curriculum 2. Finding the convex hull. Textbook, 8.6.2 2 Triangulation and terrain models Here we have
More informationCross products Line segments The convex combination of two distinct points p
CHAPTER Comutational Geometry Is the branch of comuter science that studies algorithms for solving geometric roblems. Has alications in many fields, including comuter grahics robotics, VLSI design comuter
More informationDivide and Conquer. Algorithm D-and-C(n: input size)
Divide and Conquer Algorithm D-and-C(n: input size) if n n 0 /* small size problem*/ Solve problem without futher sub-division; else Divide into m sub-problems; Conquer the sub-problems by solving them
More informationGeometric Algorithms in Three Dimensions Tutorial. FSP Seminar, Strobl,
Geometric Algorithms in Three Dimensions Tutorial FSP Seminar, Strobl, 22.06.2006 Why Algorithms in Three and Higher Dimensions Which algorithms (convex hulls, triangulations etc.) can be generalized to
More informationChapter 4. Divide-and-Conquer. Copyright 2007 Pearson Addison-Wesley. All rights reserved.
Chapter 4 Divide-and-Conquer Copyright 2007 Pearson Addison-Wesley. All rights reserved. Divide-and-Conquer The most-well known algorithm design strategy: 2. Divide instance of problem into two or more
More informationSimple Sorting Algorithms
Simple Sorting Algorithms Outline We are going to look at three simple sorting techniques: Bubble Sort, Selection Sort, and Insertion Sort We are going to develop the notion of a loop invariant We will
More informationFigure 2.1: An example of a convex set and a nonconvex one.
Convex Hulls 2.1 Definitions 2 Convexity is the key to understanding and simplifying geometry, and the convex hull plays a role in geometry akin to the sorted order for a collection of numbers. So what
More informationLower and Upper Bound Theory. Prof:Dr. Adnan YAZICI Dept. of Computer Engineering Middle East Technical Univ. Ankara - TURKEY
Lower and Upper Bound Theory Prof:Dr. Adnan YAZICI Dept. of Computer Engineering Middle East Technical Univ. Ankara - TURKEY 1 Lower and Upper Bound Theory How fast can we sort? Lower-Bound Theory can
More information15-451/651: Algorithms CMU, Spring 2016 Lecture #24: Computational Geometry Introduciton April 13, 2015 Lecturer: Danny Sleator
15-451/651: Algorithms CMU, Spring 2016 Lecture #24: Computational Geometry Introduciton April 13, 2015 Lecturer: Danny Sleator 1 Introduction Computational geometry is the design and analysis of algorithms
More informationCOMPUTATIONAL GEOMETRY
Thursday, September 20, 2007 (Ming C. Lin) Review on Computational Geometry & Collision Detection for Convex Polytopes COMPUTATIONAL GEOMETRY (Refer to O'Rourke's and Dutch textbook ) 1. Extreme Points
More informationVisibility Graph. How does a Mobile Robot get from A to B?
Robot Path Planning Things to Consider: Spatial reasoning/understanding: robots can have many dimensions in space, obstacles can be complicated Global Planning: Do we know the environment apriori? Online
More informationLecture 4: Geometric Algorithms (Convex Hull, Voronoi diagrams)
Advanced Algorithms Fall 2015 Lecture 4: Geometric Algorithms (Convex Hull, Voronoi diagrams) Faculty: K.R. Chowdhary : Professor of CS Disclaimer: These notes have not been subjected to the usual scrutiny
More informationComputational Geometry
Casting a polyhedron CAD/CAM systems CAD/CAM systems allow you to design objects and test how they can be constructed Many objects are constructed used a mold Casting Casting A general question: Given
More informationCOT5405: GEOMETRIC ALGORITHMS
COT5405: GEOMETRIC ALGORITHMS Objects: Points in, Segments, Lines, Circles, Triangles Polygons, Polyhedra R n Alications Vision, Grahics, Visualizations, Databases, Data mining, Networks, GIS Scientific
More informationPolygon decomposition. Motivation: Art gallery problem
CG Lecture 3 Polygon decomposition 1. Polygon triangulation Triangulation theory Monotone polygon triangulation 2. Polygon decomposition into monotone pieces 3. Trapezoidal decomposition 4. Convex decomposition
More informationChapter 2. Convex Hull. 2.1 Convexity. The following terminology should be familiar from linear algebra. Consider P R d. courses.
Chapter 2 Convex Hull 2.1 Convexity Consider P R d. courses. The following terminology should be familiar from linear algebra Linear hull. lin(p) := { q } q = λi p i 8 i : p i 2 P, λ i 2 R (smallest linear
More informationCSE (Computational Geometry) SYLLABUS
CSE 5392-016 (Computational Geometry) SYLLABUS Spring 2005: TR 5:30-6:50, Preston Hall 100 Instructor: Bob Weems, Associate Professor (weems@uta.edu, http://reptar.uta.edu) Office: 344 Nedderman, 817/272-2337
More informationCSS 503 Program 1: Parallelizing a Convex-Hull Program with Multi-Processes Professor: Munehiro Fukuda Due date: see the syllabus
CSS 503 Program 1: Parallelizing a Convex-Hull Program with Multi-Processes Professor: Munehiro Fukuda Due date: see the syllabus 1. Purpose In this programming assignment, we will parallelize a convex
More informationComputational Geometry
Computational Geometry 600.658 Convexity A set S is convex if for any two points p, q S the line segment pq S. S p S q Not convex Convex? Convexity A set S is convex if it is the intersection of (possibly
More informationParallel Convex Hull using MPI. CSE633 Fall 2012 Alex Vertlieb
Parallel Convex Hull using MPI CSE633 Fall 2012 Alex Vertlieb What is a Convex Polygon? Convex Not Convex If you can draw a straight line from one point in the polygon to another and have the line exit
More informationCS4733 Class Notes. 1 2-D Robot Motion Planning Algorithm Using Grown Obstacles
CS4733 Class Notes 1 2-D Robot Motion Planning Algorithm Using Grown Obstacles Reference: An Algorithm for Planning Collision Free Paths Among Poyhedral Obstacles by T. Lozano-Perez and M. Wesley. This
More informationCMSC 754 Computational Geometry 1
CMSC 754 Computational Geometry 1 David M. Mount Department of Computer Science University of Maryland Fall 2005 1 Copyright, David M. Mount, 2005, Dept. of Computer Science, University of Maryland, College
More informationCS 373: Combinatorial Algorithms, Fall Name: Net ID: Alias: U 3 / 4 1
CS 373: Combinatorial Algorithms, Fall 2000 Homework 1 (due November 16, 2000 at midnight) Starting with Homework 1, homeworks may be done in teams of up to three people. Each team turns in just one solution,
More informationProgramming II (CS300)
1 Programming II (CS300) Chapter 12: Sorting Algorithms MOUNA KACEM mouna@cs.wisc.edu Spring 2018 Outline 2 Last week Implementation of the three tree depth-traversal algorithms Implementation of the BinarySearchTree
More informationPolygon Triangulation
If triangles had a god, they would give him three sides. Charles Louis de Secondat Montesquie (1721) Down with Euclid! Death to triangles! Jean Dieudonné (1959) P Polygon Triangulation P.1 Introduction
More informationVoronoi Diagrams and Delaunay Triangulations. O Rourke, Chapter 5
Voronoi Diagrams and Delaunay Triangulations O Rourke, Chapter 5 Outline Preliminaries Properties and Applications Computing the Delaunay Triangulation Preliminaries Given a function f: R 2 R, the tangent
More informationGraduate Algorithms CS F-19 Computational Geometry
Graduate Algorithms CS673-016F-19 Comutational Geometry David Galles Deartment of Comuter Science University of San Francisco 19-0: Cross Products Given any two oints 1 = (x 1,y 1 ) and = (x,y ) Cross
More informationGeometry. Zachary Friggstad. Programming Club Meeting
Geometry Zachary Friggstad Programming Club Meeting Points #i n c l u d e typedef complex p o i n t ; p o i n t p ( 1. 0, 5. 7 ) ; p. r e a l ( ) ; // x component p. imag ( ) ; // y component
More informationLecture 7: Computational Geometry
Lecture 7: Computational Geometry CS 491 CAP Uttam Thakore Friday, October 7 th, 2016 Credit for many of the slides on solving geometry problems goes to the Stanford CS 97SI course lecture on computational
More informationLecture 3: Art Gallery Problems and Polygon Triangulation
EECS 396/496: Computational Geometry Fall 2017 Lecture 3: Art Gallery Problems and Polygon Triangulation Lecturer: Huck Bennett In this lecture, we study the problem of guarding an art gallery (specified
More informationLecture 16: Voronoi Diagrams and Fortune s Algorithm
contains q changes as a result of the ith insertion. Let P i denote this probability (where the probability is taken over random insertion orders, irrespective of the choice of q). Since q could fall through
More informationConvex Hulls. Helen Cameron. Helen Cameron Convex Hulls 1/101
Convex Hulls Helen Cameron Helen Cameron Convex Hulls 1/101 What Is a Convex Hull? Starting Point: Points in 2D y x Helen Cameron Convex Hulls 3/101 Convex Hull: Informally Imagine that the x, y-lane is
More informationCS 157: Assignment 6
CS 7: Assignment Douglas R. Lanman 8 Ma Problem : Evaluating Conve Polgons This write-up presents several simple algorithms for determining whether a given set of twodimensional points defines a conve
More informationLecture 2: Divide and Conquer
Lecture 2: Divide and Conquer Paradigm Convex Hull Median finding Paradigm Given a problem of size n divide it into subproblems of size n, a 1, b >1. Solve each b subproblem recursively. Combine solutions
More informationCMSC 754 Computational Geometry 1
CMSC 754 Computational Geometry 1 David M. Mount Department of Computer Science University of Maryland Spring 2007 1 Copyright, David M. Mount, 2007, Dept. of Computer Science, University of Maryland,
More informationComputational Geometry. HKU ACM ICPC Training 2010
Computational Geometry HKU ACM ICPC Training 2010 1 What is Computational Geometry? Deals with geometrical structures Points, lines, line segments, vectors, planes, etc. A relatively boring class of problems
More informationArt Gallery, Triangulation, and Voronoi Regions
Art Gallery, Triangulation, and Voronoi Regions CS535 Fall 2016 Daniel G. Aliaga Department of Computer Science Purdue University [some slides based on Profs. Shmuel Wimer and Andy Mirzaian Topics Triangulation
More informationIn what follows, we will focus on Voronoi diagrams in Euclidean space. Later, we will generalize to other distance spaces.
Voronoi Diagrams 4 A city builds a set of post offices, and now needs to determine which houses will be served by which office. It would be wasteful for a postman to go out of their way to make a delivery
More informationCS 532: 3D Computer Vision 14 th Set of Notes
1 CS 532: 3D Computer Vision 14 th Set of Notes Instructor: Philippos Mordohai Webpage: www.cs.stevens.edu/~mordohai E-mail: Philippos.Mordohai@stevens.edu Office: Lieb 215 Lecture Outline Triangulating
More informationLecture 14: Computational Geometry Steven Skiena. skiena
Lecture 14: Computational Geometry Steven Skiena Department of Computer Science State University of New York Stony Brook, NY 11794 4400 http://www.cs.sunysb.edu/ skiena Line Segments Arbitrary closed curves
More informationA Minimalist s Implementation of the 3-d Divide-and-Conquer Convex Hull Algorithm
A Minimalist s Implementation of the 3-d Divide-and-Conquer Convex Hull Algorithm Timothy M. Chan Presented by Dana K. Jansens Carleton University Simple Polygons Polygon = A consecutive set of vertices
More informationThe Farthest Point Delaunay Triangulation Minimizes Angles
The Farthest Point Delaunay Triangulation Minimizes Angles David Eppstein Department of Information and Computer Science UC Irvine, CA 92717 November 20, 1990 Abstract We show that the planar dual to the
More informationConvex Hull of the Union of Convex Objects in the Plane: an Adaptive Analysis
CCCG 2008, Montréal, Québec, August 13 15, 2008 Convex Hull of the Union of Convex Objects in the Plane: an Adaptive Analysis Jérémy Barbay Eric Y. Chen Abstract We prove a tight asymptotic bound of Θ(δ
More informationComputer Science 385 Analysis of Algorithms Siena College Spring Topic Notes: Divide and Conquer
Computer Science 385 Analysis of Algorithms Siena College Spring 2011 Topic Notes: Divide and Conquer Divide and-conquer is a very common and very powerful algorithm design technique. The general idea:
More informationComputational Geometry
Computational Geometry Range queries Convex hulls Lower bounds Planar subdivision search Line segment intersection Convex polygons Voronoi diagrams Minimum spanning trees Nearest neighbors Triangulations
More informationLecture 11 Combinatorial Planning: In the Plane
CS 460/560 Introduction to Computational Robotics Fall 2017, Rutgers University Lecture 11 Combinatorial Planning: In the Plane Instructor: Jingjin Yu Outline Convex shapes, revisited Combinatorial planning
More informationCS3110 Spring 2017 Lecture 14: Computational Geometry and Convex Hulls
CS3110 Spring 2017 Lecture 14: Computational Geometry and Convex Hulls Robert Constable 1 Lecture Plan 1. Cantor s Theorem, as stated by Bishop [1]. 2. Background for geometry 3. Finding the convex hull
More informationAnalysis of Algorithms Prof. Karen Daniels
UMass Lowell Computer Science 91.503 Analysis of Algorithms Prof. Karen Daniels Spring, 2010 Lecture 2 Tuesday, 2/2/10 Design Patterns for Optimization Problems Greedy Algorithms Algorithmic Paradigm Context
More informationSorting. Task Description. Selection Sort. Should we worry about speed?
Sorting Should we worry about speed? Task Description We have an array of n values in any order We need to have the array sorted in ascending or descending order of values 2 Selection Sort Select the smallest
More informationCSC Design and Analysis of Algorithms
CSC 8301- Design and Analysis of Algorithms Lecture 6 Divide and Conquer Algorithm Design Technique Divide-and-Conquer The most-well known algorithm design strategy: 1. Divide a problem instance into two
More informationVORONOI DIAGRAM PETR FELKEL. FEL CTU PRAGUE Based on [Berg] and [Mount]
VORONOI DIAGRAM PETR FELKEL FEL CTU PRAGUE felkel@fel.cvut.cz https://cw.felk.cvut.cz/doku.php/courses/a4m39vg/start Based on [Berg] and [Mount] Version from 9.11.2017 Talk overview Definition and examples
More informationAlgorithm Analysis. Jordi Cortadella and Jordi Petit Department of Computer Science
Algorithm Analysis Jordi Cortadella and Jordi Petit Department of Computer Science What do we expect from an algorithm? Correct Easy to understand Easy to implement Efficient: Every algorithm requires
More informationDivide and Conquer. Algorithm Fall Semester
Divide and Conquer Algorithm 2014 Fall Semester Divide-and-Conquer The most-well known algorithm design strategy: 1. Divide instance of problem into two or more smaller instances 2. Solve smaller instances
More informationProgramming II (CS300)
1 Programming II (CS300) Chapter 12: Sorting Algorithms MOUNA KACEM mouna@cs.wisc.edu Spring 2018 Outline 2 Last week Implementation of the three tree depth-traversal algorithms Implementation of the BinarySearchTree
More informationCSC Design and Analysis of Algorithms. Lecture 6. Divide and Conquer Algorithm Design Technique. Divide-and-Conquer
CSC 8301- Design and Analysis of Algorithms Lecture 6 Divide and Conquer Algorithm Design Technique Divide-and-Conquer The most-well known algorithm design strategy: 1. Divide a problem instance into two
More informationMA/CSSE 473 Day 17. Divide-and-conquer Convex Hull. Strassen's Algorithm: Matrix Multiplication. (if time, Shell's Sort)
MA/CSSE 473 Day 17 Divide-and-conquer Convex Hull Strassen's Algorithm: Matrix Multiplication (if time, Shell's Sort) MA/CSSE 473 Day 17 Student Questions Exam 2 specification Levitin 3 rd Edition Closest
More informationEducation and out of the box thinking linearization of Graham s scan algorithm complexity as fruit of education policy
Education and out of the box thinking linearization of Graham s scan algorithm complexity as fruit of education policy Veljko B. Petrović, Dragan Ivetić Faculty of Technical Sciences, University of Novi
More informationPolygon Partitioning. Lecture03
1 Polygon Partitioning Lecture03 2 History of Triangulation Algorithms 3 Outline Monotone polygon Triangulation of monotone polygon Trapezoidal decomposition Decomposition in monotone mountain Convex decomposition
More informationDivide-and-Conquer CSE 680
Divide-and-Conquer CSE 680 1 Introduction Given an instance x of a problem, the divide-and-conquer method works as follows. function DAQ(x) if x is sufficiently small or simple then solve it directly else
More informationCS483 Analysis of Algorithms Lecture 03 Divide-n-Conquer
CS483 Analysis of Algorithms Lecture 03 Divide-n-Conquer Jyh-Ming Lien February 05, 2009 this lecture note is based on Algorithms by S. Dasgupta, C.H. Papadimitriou, and U.V. Vazirani and to the Design
More informationComputational Geometry
CS 5633 -- Spring 2004 Computational Geometry Carola Wenk Slides courtesy of Charles Leiserson with small changes by Carola Wenk CS 5633 Analysis of Algorithms 1 Computational geometry Algorithms for solving
More informationConvex Hulls in Three Dimensions. Polyhedra
Convex Hulls in Three Dimensions Polyhedra Polyhedron 1.A polyhedron is the generalization of a 2- D polygon to 3-D A finite number of flat polygonal faces The boundary or surface of a polyhedron - Zero-dimensional
More information