Roll No. : Invigilator's Signature :.. GRAPHICS AND MULTIMEDIA. Time Allotted : 3 Hours Full Marks : 70

Size: px
Start display at page:

Download "Roll No. : Invigilator's Signature :.. GRAPHICS AND MULTIMEDIA. Time Allotted : 3 Hours Full Marks : 70"

Transcription

1 Name : Roll No. : Invigilator's Signature :.. CS/MCA/SEM-4/MCA-402/ GRAPHICS AND MULTIMEDIA Time Allotted : 3 Hours Full Marks : 70 The figures in the margin indicate full marks. Candidates are required to give their answers in their own words as far as practicable. GROUP A ( Multiple Choice Type Questions ) 1. Choose the correct alternatives for the following : 10 1 = 10 i) In direct coding of RGB values with 4-bits per primary colour, how many colours are possible for each pixel? a) 1024 b) 2048 c) 4096 d) 256. ii) On compressing a string using Run Length Encoding, it becomes What is the original ( uncompressed ) string? a) b) c) d) either (a) or (b) [ Turn over

2 iii) Dragging in computer graphics can be achieved through a) Translation b) Rotation c) Scaling d) Mirror reflection. iv) If P 0, P 1, P 2 be the control points ( in sequential ordering ) then the Bezier curve must pass through a) P 0 and P 1 b) P 1 and P 2 c) P 2 and P 0 d) points close to P 0, P 1 and P 2. v) Which of the following is incorrect? a) Successive Rotations and Scaling are Additive, while Successive Translations are Multiplicative b) Successive Translations & Rotations are Additive, while Successive Scaling is Multiplicative c) Successive Translations & Scaling are Additive, while Successive Rotations are Multiplicative vi) d) None of these. Bresenham line algorithm is better than DDA algorithm because it is based on a) floating point arithmetic b) integer arithmetic c) slope is between 0 and 1 d) none of these

3 vii) Which of the following techniques is used in Midpoint Subdivision algorithm? a) Binary Search b) Bubble sort c) Linear Search d) Sequential search. viii) To draw two smoothly joining Quadratic Bezier curves, ix) one needs a) 5 control points b) 10 control points c) 9 control points d) 8 control points. Aspect ratio means a) ratio of vertical point by horizontal points b) ratio of horizontal points by vertical point c) both of these d) none of these. x) Morphing means a) Changing position b) Changing shapes c) Changing colours d) Scaling up & down [ Turn over

4 GROUP B ( Short Answer Type Questions ) Answer any three of the following. 3 5 = a) Deduce Bresenham s Line Drawing Algorithm, showing clearly the mathematical calculations involved. b) Bresenham s Line Drawing Algorithm is much faster than the DDA Line Drawing Algorithm. Justify What is an offline Transformation? Obtain a transformation that reduces a rectangle ABCD, with the coordinates A ( 0, 0 ), B ( 5, 0 ), C ( 5, 4 ) and D ( 0, 4 ), to half its size, keeping the point D fixed. 4. What is the difference between window and viewport? What do you mean by clipping? What is an applet? How will you use java applets in HTML file? Explain key frames and twinning with examples. What advantages of computer assisted animation?

5 GROUP C ( Long Answer Type Questions ) Answer any three of the following = a) What is a Viewport? b) Obtain the overall transformation matrix for a 2-D viewing transformation from a WINDOW with coordinates of its corners at ( xw min yw min ) ( xw max yw max ) and to a VIEWPORT with corner coordinates at ( xv min yv min ) & ( xv max yv max ). c) Clip the line segment AB ( figure below ) against the clipping window PQRS using Mid-point subdivision algorithm. S y = 6 x = 3 A ( 1, 5 ) B ( 3, 8 ) R x = 2 P y = 1 Q d) Write and explain the Warnock Algorithm [ Turn over

6 8. a) What are Hypertext and Hypermedia? b) How is HTML different from DHTML? c) Which tag in HTML is used to insert horizontal rule in a web-page? Describe its atributes. d) Describe the <frameset> tag used in HTML. e) How can we format subscripts and superscripts in HTML? f) Describe briefly any two of the following file-formats : i) bmp ii) tiff iii) gif a) Prove that scaling is always commutative with rotation. b) Derive the composite matrix when reflection is taken with respect to x = a straight line where a is constant. c) Prove that inverse rotation matrix is equal to inverse of the rotation matrix a) Write the scan line polygon filling algorithm and explain associated data structure. b) Generate the seed fill algorithm for polygon filling. c) What is Aliasing? How can we reduce the Aliasing?

7 11. Write short notes any three : 3 5 a) Cohen-Sutherland Line Clipping b) B-Spline curves c) Shadow masking d) GKS e) JPEG Compression Technique [ Turn over

Roll No. :... Invigilator's Signature : GRAPHICS AND MULTIMEDIA. Time Allotted : 3 Hours Full Marks : 70

Roll No. :... Invigilator's Signature : GRAPHICS AND MULTIMEDIA. Time Allotted : 3 Hours Full Marks : 70 Name : Roll No. :.... Invigilator's Signature :.. CS/MCA/SEM-4/MCA-402/2011 2011 GRAPHICS AND MULTIMEDIA Time Allotted : 3 Hours Full Marks : 70 The figures in the margin indicate full marks. Candidates

More information

(a) rotating 45 0 about the origin and then translating in the direction of vector I by 4 units and (b) translating and then rotation.

(a) rotating 45 0 about the origin and then translating in the direction of vector I by 4 units and (b) translating and then rotation. Code No: R05221201 Set No. 1 1. (a) List and explain the applications of Computer Graphics. (b) With a neat cross- sectional view explain the functioning of CRT devices. 2. (a) Write the modified version

More information

End-Term Examination

End-Term Examination Paper Code: MCA-108 Paper ID : 44108 Second Semester [MCA] MAY-JUNE 2006 Q. 1 Describe the following in brief :- (3 x 5 = 15) (a) QUADRATIC SURFACES (b) RGB Color Models. (c) BSP Tree (d) Solid Modeling

More information

CS1354 GRAPHICS AND MULTIMEDIA DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING QUESTION BANK SUB CODE / SUBJECT: CS1354 GRAPHICS AND MULTIMEDIA.

CS1354 GRAPHICS AND MULTIMEDIA DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING QUESTION BANK SUB CODE / SUBJECT: CS1354 GRAPHICS AND MULTIMEDIA. DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING QUESTION BANK SUB CODE / SUBJECT: CS1354 GRAPHICS AND MULTIMEDIA YEAR / SEM: II / III Unit 1 OUTPUT PRIMITIVES 1. Define 2D rotation. 2. Write the 2D transformation

More information

COMPUTER GRAPHICS, MULTIMEDIA AND ANIMATION, Second Edition (with CD-ROM) Malay K. Pakhira

COMPUTER GRAPHICS, MULTIMEDIA AND ANIMATION, Second Edition (with CD-ROM) Malay K. Pakhira Computer Graphics, Multimedia and Animation SECOND EDITION Malay K. Pakhira Assistant Professor Department of Computer Science and Engineering Kalyani Government Engineering College Kalyani New Delhi-110001

More information

OXFORD ENGINEERING COLLEGE (NAAC Accredited with B Grade) DEPARTMENT OF COMPUTER SCIENCE & ENGINEERING LIST OF QUESTIONS

OXFORD ENGINEERING COLLEGE (NAAC Accredited with B Grade) DEPARTMENT OF COMPUTER SCIENCE & ENGINEERING LIST OF QUESTIONS OXFORD ENGINEERING COLLEGE (NAAC Accredited with B Grade) DEPARTMENT OF COMPUTER SCIENCE & ENGINEERING LIST OF QUESTIONS YEAR/SEM.: III/V STAFF NAME: T.ELANGOVAN SUBJECT NAME: Computer Graphics SUB. CODE:

More information

BHARATHIDASAN ENGINEERING COLLEGE,NATTRAMPALLI

BHARATHIDASAN ENGINEERING COLLEGE,NATTRAMPALLI BHARATHIDASAN ENGINEERING COLLEGE,NATTRAMPALLI-635 854. 2017-2018 ODD SEMESTER -INFORMATION TECHNOLOGY IT6501 - GRAPHICS AND MULTIMEDIA- QUESTION BANK UNIT-I OUTPUT PRIMITIVES 1. What do you mean by output

More information

Computer Graphics: Two Dimensional Viewing

Computer Graphics: Two Dimensional Viewing Computer Graphics: Two Dimensional Viewing Clipping and Normalized Window By: A. H. Abdul Hafez Abdul.hafez@hku.edu.tr, 1 Outlines 1. End 2 Transformation between 2 coordinate systems To transform positioned

More information

KRISTU JYOTI COLLEGE OF MANAGEMENT & TECHNOLOGY QUESTION BANK BCA SEMESTER III Computer graphics Part A (2 marks questions)

KRISTU JYOTI COLLEGE OF MANAGEMENT & TECHNOLOGY QUESTION BANK BCA SEMESTER III Computer graphics Part A (2 marks questions) KRISTU JYOTI COLLEGE OF MANAGEMENT & TECHNOLOGY QUESTION BANK 2018 BCA SEMESTER III Computer graphics Part A (2 marks questions) 1. What do mean by refreshing of a screen? 2. Define computer graphics 3.

More information

COURSE DELIVERY PLAN - THEORY Page 1 of 6

COURSE DELIVERY PLAN - THEORY Page 1 of 6 COURSE DELIVERY PLAN - THEORY Page 1 of 6 Department of Information Technology B.E/B.Tech/M.E/M.Tech : Information Technology Regulation: 2013 PG Specialisation : LP: IT6501 Rev. No: 01 Date: 30/06/2016

More information

SE Mock Online Test 1-CG

SE Mock Online Test 1-CG SE Mock Online Test 1-CG 1. Email address * 2. 1. For gentle slope line, slope m is -1

More information

KINGS GRAPHICS AND MULTIMEDIA DEPARTMENT OF COMPUTER SCIENCE AND ENGG. OUTPUT PRIMITIVES Part-A (2-MARKS)

KINGS GRAPHICS AND MULTIMEDIA DEPARTMENT OF COMPUTER SCIENCE AND ENGG. OUTPUT PRIMITIVES Part-A (2-MARKS) KINGS COLLEGE OF ENGINEERING DEPARTMENT OF COMPUTER SCIENCE AND ENGG QUESTION BANK YEAR/ SEM : III/ VI SUB. CODE : SUBJECT NAME: UNIT- I OUTPUT PRIMITIVES 1. What is the purpose of presentation graphics?

More information

Computer Graphics. The Two-Dimensional Viewing. Somsak Walairacht, Computer Engineering, KMITL

Computer Graphics. The Two-Dimensional Viewing. Somsak Walairacht, Computer Engineering, KMITL Computer Graphics Chapter 6 The Two-Dimensional Viewing Somsak Walairacht, Computer Engineering, KMITL Outline The Two-Dimensional Viewing Pipeline The Clipping Window Normalization and Viewport Transformations

More information

SRM INSTITUTE OF SCIENCE AND TECHNOLOGY

SRM INSTITUTE OF SCIENCE AND TECHNOLOGY SRM INSTITUTE OF SCIENCE AND TECHNOLOGY DEPARTMENT OF INFORMATION TECHNOLOGY QUESTION BANK SUB.NAME: COMPUTER GRAPHICS SUB.CODE: IT307 CLASS : III/IT UNIT-1 2-marks 1. What is the various applications

More information

CHETTINAD COLLEGE OF ENGINEERING & TECHNOLOGY CS2401 COMPUTER GRAPHICS QUESTION BANK

CHETTINAD COLLEGE OF ENGINEERING & TECHNOLOGY CS2401 COMPUTER GRAPHICS QUESTION BANK CHETTINAD COLLEGE OF ENGINEERING & TECHNOLOGY DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING CS2401 COMPUTER GRAPHICS QUESTION BANK PART A UNIT I-2D PRIMITIVES 1. Define Computer graphics. 2. Define refresh

More information

Computer Graphics. Apurva A. Desai

Computer Graphics. Apurva A. Desai Computer Graphics Apurva A. Desai COMPUTER GRAPHICS Apurva A. Desai Professor and Head Department of Computer Science Veer Narmad South Gujarat University Surat New Delhi-110001 2008 COMPUTER GRAPHICS

More information

SRM ARTS AND SCIENCE COLLEGE SRM NAGAR, KATTANKULATHUR

SRM ARTS AND SCIENCE COLLEGE SRM NAGAR, KATTANKULATHUR SRM ARTS AND SCIENCE COLLEGE SRM NAGAR, KATTANKULATHUR 603203 DEPARTMENT OF COMPUTER SCIENCE & APPLICATIONS QUESTION BANK (2017-2018) Course / Branch : BCA Semester / Year : IV / II Subject Name : Computer

More information

Part 3: 2D Transformation

Part 3: 2D Transformation Part 3: 2D Transformation 1. What do you understand by geometric transformation? Also define the following operation performed by ita. Translation. b. Rotation. c. Scaling. d. Reflection. 2. Explain two

More information

INFORMATION TECHNOLOGY HANDLED & PREPARED BY Dr. N.KRISHNARAJ,A.P(Sel.G) MS. R. THENMOZHI, AP (Sel.G)

INFORMATION TECHNOLOGY HANDLED & PREPARED BY Dr. N.KRISHNARAJ,A.P(Sel.G) MS. R. THENMOZHI, AP (Sel.G) VALLIAMMAI ENGINEERING COLLEGE SRM Nagar, Kattankulathur-603203 DEPARTMENT OF INFORMATION TECHNOLOGY Academic Year: 2016-17 QUESTION BANK ODD SEMESTER NAME OF THE SUBJECT GRAPHICS AND MULTIMEDIA SUBJECT

More information

CS2401 COMPUTER GRAPHICS ANNA UNIV QUESTION BANK

CS2401 COMPUTER GRAPHICS ANNA UNIV QUESTION BANK CS2401 Computer Graphics CS2401 COMPUTER GRAPHICS ANNA UNIV QUESTION BANK CS2401- COMPUTER GRAPHICS UNIT 1-2D PRIMITIVES 1. Define Computer Graphics. 2. Explain any 3 uses of computer graphics applications.

More information

COURSE DELIVERY PLAN - THEORY Page 1 of 6

COURSE DELIVERY PLAN - THEORY Page 1 of 6 COURSE DELIVERY PLAN - THEORY Page 1 of 6 Department of Information Technology B.E/B.Tech/M.E/M.Tech : Information Technology Regulation: 2013 PG Specialisation : Sub. Code / Sub. Name : IT6501 / Graphics

More information

Clipping Points Consider a clip window which is rectangular in shape. P(x, y) is a point to be displayed.

Clipping Points Consider a clip window which is rectangular in shape. P(x, y) is a point to be displayed. Usually only a specified region of a picture needs to be displayed. This region is called the clip window. An algorithm which displays only those primitives (or part of the primitives) which lie inside

More information

COURSE DELIVERY PLAN - THEORY Page 1 of 6

COURSE DELIVERY PLAN - THEORY Page 1 of 6 COURSE DELIVERY PLAN - THEORY Page 1 of 6 Department of Department of Computer Science and Engineering B.E/B.Tech/M.E/M.Tech : Department of Computer Science and Engineering Regulation : 2013 Sub. Code

More information

The University of Calgary

The University of Calgary The University of Calgary Department of Computer Science Final Examination, Questions ENEL/CPSC 555 Computer Graphics Time: 2 Hours Closed Book, calculators are permitted. The questions carry equal weight.

More information

CHAPTER 1 Graphics Systems and Models 3

CHAPTER 1 Graphics Systems and Models 3 ?????? 1 CHAPTER 1 Graphics Systems and Models 3 1.1 Applications of Computer Graphics 4 1.1.1 Display of Information............. 4 1.1.2 Design.................... 5 1.1.3 Simulation and Animation...........

More information

QUESTION BANK 10CS65 : COMPUTER GRAPHICS AND VISUALIZATION

QUESTION BANK 10CS65 : COMPUTER GRAPHICS AND VISUALIZATION QUESTION BANK 10CS65 : COMPUTER GRAPHICS AND VISUALIZATION INTRODUCTION OBJECTIVE: This chapter deals the applications of computer graphics and overview of graphics systems and imaging. UNIT I 1 With clear

More information

2D Viewing. Viewing Pipeline: Window-Viewport Transf.

2D Viewing. Viewing Pipeline: Window-Viewport Transf. Viewing Pipeline: Window-Viewport Transf. 2D Viewing yw max clipping window: what to display viewport: where to be viewed translation, rotation, scaling, clipping,... Clipping Window yv max Viewport yv

More information

Two-Dimensional Viewing. Chapter 6

Two-Dimensional Viewing. Chapter 6 Two-Dimensional Viewing Chapter 6 Viewing Pipeline Two-Dimensional Viewing Two dimensional viewing transformation From world coordinate scene description to device (screen) coordinates Normalization and

More information

Course Title: Computer Graphics Course no: CSC209

Course Title: Computer Graphics Course no: CSC209 Course Title: Computer Graphics Course no: CSC209 Nature of the Course: Theory + Lab Semester: III Full Marks: 60+20+20 Pass Marks: 24 +8+8 Credit Hrs: 3 Course Description: The course coversconcepts of

More information

Clipping and Scan Conversion

Clipping and Scan Conversion 15-462 Computer Graphics I Lecture 14 Clipping and Scan Conversion Line Clipping Polygon Clipping Clipping in Three Dimensions Scan Conversion (Rasterization) [Angel 7.3-7.6, 7.8-7.9] March 19, 2002 Frank

More information

This is the vector graphics "drawing" technology with its technical and creative beauty. SVG Inkscape vectors

This is the vector graphics drawing technology with its technical and creative beauty. SVG Inkscape vectors 1 SVG This is the vector graphics "drawing" technology with its technical and creative beauty SVG Inkscape vectors SVG 2 SVG = Scalable Vector Graphics is an integrated standard for drawing Along with

More information

UNIT -8 IMPLEMENTATION

UNIT -8 IMPLEMENTATION UNIT -8 IMPLEMENTATION 1. Discuss the Bresenham s rasterization algorithm. How is it advantageous when compared to other existing methods? Describe. (Jun2012) 10M Ans: Consider drawing a line on a raster

More information

DHANALAKSHMI COLLEGE OF ENGINEERING, CHENNAI

DHANALAKSHMI COLLEGE OF ENGINEERING, CHENNAI DHANALAKSHMI COLLEGE OF ENGINEERING, CHENNAI Department of Computer Science and Engineering CS6504-COMPUTER GRAPHICS Anna University 2 & 16 Mark Questions & Answers Year / Semester: III / V Regulation:

More information

VALLIAMMAI ENGNIEERING COLLEGE SRM Nagar, Kattankulathur 603203. DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING Year & Semester : III Year, V Semester Section : CSE - 1 & 2 Subject Code : CS6504 Subject

More information

Solution Notes. COMP 151: Terms Test

Solution Notes. COMP 151: Terms Test Family Name:.............................. Other Names:............................. ID Number:............................... Signature.................................. Solution Notes COMP 151: Terms

More information

About the Tutorial. Audience. Prerequisites. Copyright & Disclaimer. Computer Graphics

About the Tutorial. Audience. Prerequisites. Copyright & Disclaimer. Computer Graphics r About the Tutorial To display a picture of any size on a computer screen is a difficult process. Computer graphics are used to simplify this process. Various algorithms and techniques are used to generate

More information

Lab Manual. Computer Graphics. T.E. Computer. (Sem VI)

Lab Manual. Computer Graphics. T.E. Computer. (Sem VI) Lab Manual Computer Graphics T.E. Computer (Sem VI) Index Sr. No. Title of Programming Assignments Page No. 1. Line Drawing Algorithms 3 2. Circle Drawing Algorithms 6 3. Ellipse Drawing Algorithms 8 4.

More information

1 Attempt any three of the following: 1 5 a. What is Computer Graphics? How image is to be display on Video Display Device?

1 Attempt any three of the following: 1 5 a. What is Computer Graphics? How image is to be display on Video Display Device? (2½ hours) Total Marks: 75 N. B.: (1) All questions are compulsory. (2) Makesuitable assumptions wherever necessary and state the assumptions made. (3) Answers to the same question must be written together.

More information

CS602 MCQ,s for midterm paper with reference solved by Shahid

CS602 MCQ,s for midterm paper with reference solved by Shahid #1 Rotating a point requires The coordinates for the point The rotation angles Both of above Page No 175 None of above #2 In Trimetric the direction of projection makes unequal angle with the three principal

More information

VALLIAMMAI ENGINEERING COLLEGE

VALLIAMMAI ENGINEERING COLLEGE VALLIAMMAI ENGINEERING COLLEGE SRM Nagar, Kattankulathur 603 203 DEPARTMENT OF MECHANICAL ENGINEERING QUESTION BANK M.E: CAD/CAM I SEMESTER ED5151 COMPUTER APPLICATIONS IN DESIGN Regulation 2017 Academic

More information

Chapter 8: Implementation- Clipping and Rasterization

Chapter 8: Implementation- Clipping and Rasterization Chapter 8: Implementation- Clipping and Rasterization Clipping Fundamentals Cohen-Sutherland Parametric Polygons Circles and Curves Text Basic Concepts: The purpose of clipping is to remove objects or

More information

Introduction p. 1 Java Features p. 2 Java Expansion p. 4 Getting, Setting Up, and Using Java p. 5 The Java Language p. 5 Java Swing Components p.

Introduction p. 1 Java Features p. 2 Java Expansion p. 4 Getting, Setting Up, and Using Java p. 5 The Java Language p. 5 Java Swing Components p. Introduction p. 1 Java Features p. 2 Java Expansion p. 4 Getting, Setting Up, and Using Java p. 5 The Java Language p. 5 Java Swing Components p. 6 Components, Containers, and Layour Management p. 6 Checkboxes,

More information

Aptitude Test Question

Aptitude Test Question Aptitude Test Question Q.1) Which software is not used for Image processing? a) MatLab b) Visual Basic c) Java d) Fortran Q.2) Which software is not used for Computer graphics? a) C b) Java c) Fortran

More information

SILVER OAK COLLEGE OF ENGINEERING & TECHNOLOGY

SILVER OAK COLLEGE OF ENGINEERING & TECHNOLOGY Enroll. No. SILVER OAK COLLEGE OF ENGINEERING & TECHNOLOGY SUBJECT: SYSTEM PROGRAMMING (2150708) (CE/IT) DATE: 08-08-2017 TIME:2:00 pm to 3:30 pm TOTAL MARKS:40 Instructions: 1. All the questions are compulsory.

More information

Name :. Roll No. :... Invigilator s Signature : INTRODUCTION TO PROGRAMMING. Time Allotted : 3 Hours Full Marks : 70

Name :. Roll No. :... Invigilator s Signature : INTRODUCTION TO PROGRAMMING. Time Allotted : 3 Hours Full Marks : 70 Name :. Roll No. :..... Invigilator s Signature :.. 2011 INTRODUCTION TO PROGRAMMING Time Allotted : 3 Hours Full Marks : 70 The figures in the margin indicate full marks. Candidates are required to give

More information

M4.2-R4: INTRODUCTION TO MULTIMEDIA

M4.2-R4: INTRODUCTION TO MULTIMEDIA M4.2-R4: INTRODUCTION TO MULTIMEDIA NOTE: 1. There are TWO PARTS in this Module/Paper. PART ONE contains FOUR questions and PART TWO contains FIVE questions. 2. PART ONE is to be answered in the TEAR-OFF

More information

Unit 3 Transformations and Clipping

Unit 3 Transformations and Clipping Transformation Unit 3 Transformations and Clipping Changes in orientation, size and shape of an object by changing the coordinate description, is known as Geometric Transformation. Translation To reposition

More information

CS 130 Final. Fall 2015

CS 130 Final. Fall 2015 CS 130 Final Fall 2015 Name Student ID Signature You may not ask any questions during the test. If you believe that there is something wrong with a question, write down what you think the question is trying

More information

Institutionen för systemteknik

Institutionen för systemteknik Code: Day: Lokal: M7002E 19 March E1026 Institutionen för systemteknik Examination in: M7002E, Computer Graphics and Virtual Environments Number of sections: 7 Max. score: 100 (normally 60 is required

More information

Punjab Technical University Bachelor in Mobile Computing & Internet Batch 2014 onwards THIRD SEMESTER

Punjab Technical University Bachelor in Mobile Computing & Internet Batch 2014 onwards THIRD SEMESTER THIRD SEMESTER Review of DBMS: Punjab Technical University RELATIONAL DATABASE MANAGEMENT SYSTEM BMCI301 Section A Basic DBMS terminology; Architecture of a DBMS: Data Independence - Physical and Logical

More information

CS602- Computer Graphics Solved MCQS From Midterm Papers. MIDTERM EXAMINATION Spring 2013 CS602- Computer Graphics

CS602- Computer Graphics Solved MCQS From Midterm Papers. MIDTERM EXAMINATION Spring 2013 CS602- Computer Graphics CS602- Computer Graphics Solved MCQS From Midterm Papers Dec 18,2013 MC100401285 Moaaz.pk@gmail.com Mc100401285@gmail.com PSMD01 Question No: 1 ( Marks: 1 ) - Please choose one DDA abbreviated for. Discrete

More information

UNIT 2 GRAPHIC PRIMITIVES

UNIT 2 GRAPHIC PRIMITIVES UNIT 2 GRAPHIC PRIMITIVES Structure Page Nos. 2.1 Introduction 46 2.2 Objectives 46 2.3 Points and Lines 46 2.4 Line Generation Algorithms 48 2.4.1 DDA Algorithm 49 2.4.2 Bresenhams Line Generation Algorithm

More information

Manipal Institute of Technology Manipal University Manipal

Manipal Institute of Technology Manipal University Manipal MIT/CSE/LM/13/R0 COMPUTER GRAPHICS LAB MANUAL FIFTH SEMESTER Department of Computer Science & Engineering 10pt. CREDIT SYSTEM (2014) Prepared by Approved by (Dr. P. C. Siddalingaswamy) (Head of the Department)

More information

CMT315 - Computer Graphics & Visual Computing

CMT315 - Computer Graphics & Visual Computing UNIVERSITI SAINS MALAYSIA Stamford College First Semester Examination 2004/2005 Academic Session October 2004 External Degree Programme Bachelor of Computer Science (Hons.) CMT315 - Computer Graphics &

More information

BCA (Part II) EXAMINATION, 2009 C++ PROGRAMMING Time allowed: Three Hours Maximum Marks: 50 Attempt any five questions

BCA (Part II) EXAMINATION, 2009 C++ PROGRAMMING Time allowed: Three Hours Maximum Marks: 50 Attempt any five questions C++ PROGRAMMING Attempt any five questions 1. (a) What is encapsulation? Why is data considered safe if encapsulated? How are the terms abstraction and encapsulation related. 4 (b) What do you understand

More information

SRI VENKATESWARA COLLEGE OF ENGINEERING. COURSE DELIVERY PLAN - THEORY Page 1 of 6

SRI VENKATESWARA COLLEGE OF ENGINEERING. COURSE DELIVERY PLAN - THEORY Page 1 of 6 COURSE DELIVERY PLAN - THEORY Page 1 of 6 Department of Information Technology B.E/B.Tech/M.E/M.Tech : IT Regulation: 2016 PG Specialisation : -- Sub. Code / Sub. Name : IT16501 / Graphics and Multimedia

More information

(Refer Slide Time: 00:02:00)

(Refer Slide Time: 00:02:00) Computer Graphics Prof. Sukhendu Das Dept. of Computer Science and Engineering Indian Institute of Technology, Madras Lecture - 18 Polyfill - Scan Conversion of a Polygon Today we will discuss the concepts

More information

Table of Contents. Preface... xiii

Table of Contents. Preface... xiii Table of Contents Preface...................................................... xiii Part I. SVG on the Web 1. Graphics from Vectors....................................... 3 Defining an SVG in Code 4 Simple

More information

Name :. Roll No. :... Invigilator s Signature :.. CS/B.TECH (NEW)/SEM-2/CS-201/ BASIC COMPUTATION & PRINCIPLES OF COMPUTER PROGRAMMING

Name :. Roll No. :... Invigilator s Signature :.. CS/B.TECH (NEW)/SEM-2/CS-201/ BASIC COMPUTATION & PRINCIPLES OF COMPUTER PROGRAMMING Name :. Roll No. :..... Invigilator s Signature :.. CS/B.TECH (NEW)/SEM-2/CS-201/2012 2012 BASIC COMPUTATION & PRINCIPLES OF COMPUTER PROGRAMMING Time Allotted : 3 Hours Full Marks : 70 The figures in

More information

From 3D World to 2D Screen. Hendrik Speleers

From 3D World to 2D Screen. Hendrik Speleers Hendrik Speleers Overview Synthetic camera Rendering pipeline World window versus viewport Clipping Cohen-Sutherland algorithm Rasterizing Bresenham algorithm Three different actors in a scene Objects:

More information

CSCI 4620/8626. Computer Graphics Clipping Algorithms (Chapter 8-5 )

CSCI 4620/8626. Computer Graphics Clipping Algorithms (Chapter 8-5 ) CSCI 4620/8626 Computer Graphics Clipping Algorithms (Chapter 8-5 ) Last update: 2016-03-15 Clipping Algorithms A clipping algorithm is any procedure that eliminates those portions of a picture outside

More information

Realtime 3D Computer Graphics Virtual Reality

Realtime 3D Computer Graphics Virtual Reality Realtime 3D Computer Graphics Virtual Reality From Vertices to Fragments Overview Overall goal recapitulation: Input: World description, e.g., set of vertices and states for objects, attributes, camera,

More information

202 The National Strategies Secondary Mathematics exemplification: Y7

202 The National Strategies Secondary Mathematics exemplification: Y7 202 The National Strategies Secondary Mathematics exemplification: Y7 GEOMETRY ND MESURES Pupils should learn to: Understand and use the language and notation associated with reflections, translations

More information

COURSE PLAN Regulation: R11 FACULTY DETAILS:

COURSE PLAN Regulation: R11 FACULTY DETAILS: 2013-14 COURSE PLAN FACULTY DETAILS: Name of the Faculty:: Designation: Department:: Assistant professor Information Technology COURSE DETAILS Name Of The Programme:: B.Tech Batch:: 2011-2015 Designation::

More information

Clipping Algorithms; 8-5. Computer Graphics. Spring CS4815

Clipping Algorithms; 8-5. Computer Graphics. Spring CS4815 Computer Graphics Spring 2016-2017 Outline Clipping Algorithms; 8-5 1 Clipping Algorithms; 8-5 Announcements Mid-term: Week07?? Clipping: Introduction It is common for a region to be defined so that only

More information

Graphics (Output) Primitives. Chapters 3 & 4

Graphics (Output) Primitives. Chapters 3 & 4 Graphics (Output) Primitives Chapters 3 & 4 Graphic Output and Input Pipeline Scan conversion converts primitives such as lines, circles, etc. into pixel values geometric description a finite scene area

More information

FROM VERTICES TO FRAGMENTS. Lecture 5 Comp3080 Computer Graphics HKBU

FROM VERTICES TO FRAGMENTS. Lecture 5 Comp3080 Computer Graphics HKBU FROM VERTICES TO FRAGMENTS Lecture 5 Comp3080 Computer Graphics HKBU OBJECTIVES Introduce basic implementation strategies Clipping Scan conversion OCTOBER 9, 2011 2 OVERVIEW At end of the geometric pipeline,

More information

EXAMINATIONS 2017 TRIMESTER 2

EXAMINATIONS 2017 TRIMESTER 2 EXAMINATIONS 2017 TRIMESTER 2 CGRA 151 INTRODUCTION TO COMPUTER GRAPHICS Time Allowed: TWO HOURS CLOSED BOOK Permitted materials: Silent non-programmable calculators or silent programmable calculators

More information

Computer Graphics : Bresenham Line Drawing Algorithm, Circle Drawing & Polygon Filling

Computer Graphics : Bresenham Line Drawing Algorithm, Circle Drawing & Polygon Filling Computer Graphics : Bresenham Line Drawing Algorithm, Circle Drawing & Polygon Filling Downloaded from :www.comp.dit.ie/bmacnamee/materials/graphics/006- Contents In today s lecture we ll have a loo at:

More information

SILVER OAK COLLEGE OF ENGINEERING & TECHNOLOGY

SILVER OAK COLLEGE OF ENGINEERING & TECHNOLOGY SILVER OAK COLLEGE OF ENGINEERING & TECHNOLOGY BE - SEMESTER V MID SEMESTER-I EXAMINATION WINTER 2018 Enroll. No. SUBJECT: ANALYSIS AND DESIGN OF ALGITHMS (2150703) (CE\IT) DATE: 08/08/2018 TIME: 2:00

More information

Computer Graphics. - Rasterization - Philipp Slusallek

Computer Graphics. - Rasterization - Philipp Slusallek Computer Graphics - Rasterization - Philipp Slusallek Rasterization Definition Given some geometry (point, 2D line, circle, triangle, polygon, ), specify which pixels of a raster display each primitive

More information

EUROPEAN COMPUTER DRIVING LICENCE / INTERNATIONAL COMPUTER DRIVING LICENCE IMAGE EDITING

EUROPEAN COMPUTER DRIVING LICENCE / INTERNATIONAL COMPUTER DRIVING LICENCE IMAGE EDITING EUROPEAN COMPUTER DRIVING LICENCE / INTERNATIONAL COMPUTER DRIVING LICENCE IMAGE EDITING The European Computer Driving Licence Foundation Ltd. Portview House Thorncastle Street Dublin 4 Ireland Tel: +

More information

ASSIGNMENT 1 INTRODUCTION TO CAD

ASSIGNMENT 1 INTRODUCTION TO CAD Computer Aided Design(2161903) ASSIGNMENT 1 INTRODUCTION TO CAD Theory 1. Discuss the reasons for implementing a CAD system. 2. Define computer aided design. Compare computer aided design and conventional

More information

Chapter 1 Introduction to Photoshop CS3 1. Exploring the New Interface Opening an Existing File... 24

Chapter 1 Introduction to Photoshop CS3 1. Exploring the New Interface Opening an Existing File... 24 CONTENTS Chapter 1 Introduction to Photoshop CS3 1 Exploring the New Interface... 4 Title Bar...4 Menu Bar...5 Options Bar...5 Document Window...6 The Toolbox...7 All New Tabbed Palettes...18 Opening an

More information

CS 4731: Computer Graphics Lecture 21: Raster Graphics: Drawing Lines. Emmanuel Agu

CS 4731: Computer Graphics Lecture 21: Raster Graphics: Drawing Lines. Emmanuel Agu CS 4731: Computer Graphics Lecture 21: Raster Graphics: Drawing Lines Emmanuel Agu 2D Graphics Pipeline Clipping Object World Coordinates Applying world window Object subset window to viewport mapping

More information

Write C++/Java program to draw line using DDA and Bresenham s algorithm. Inherit pixel class and Use function overloading.

Write C++/Java program to draw line using DDA and Bresenham s algorithm. Inherit pixel class and Use function overloading. Group A Assignment No A1. Write C++/Java program to draw line using DDA and Bresenham s algorithm. Inherit pixel class and Use function overloading. Aim: To draw line using DDA and Bresenham s algorithm

More information

window World space (Object space)

window World space (Object space) Lecture. D Transformations 1 Reading Required: ffl Hearn and Baker, Sections.1.,.,.1.,. Optional: ffl Foley et al., Chapter.1. ffl David F. Rogers and J. Alan Adams, Mathematical Elements for Computer

More information

4.5 VISIBLE SURFACE DETECTION METHODES

4.5 VISIBLE SURFACE DETECTION METHODES 4.5 VISIBLE SURFACE DETECTION METHODES A major consideration in the generation of realistic graphics displays is identifying those parts of a scene that are visible from a chosen viewing position. There

More information

Points and lines, Line drawing algorithms. Circle generating algorithms, Midpoint circle Parallel version of these algorithms

Points and lines, Line drawing algorithms. Circle generating algorithms, Midpoint circle Parallel version of these algorithms Jahangirabad Institute Of Technology Assistant Prof. Ankur Srivastava COMPUTER GRAPHICS Semester IV, 2016 MASTER SCHEDULE Unit-I Unit-II Class 1,2,3,4 Mon, Jan19,Tue20,Sat23,Mon 25 Class 5 Wed, Jan 27

More information

Rasterization: Geometric Primitives

Rasterization: Geometric Primitives Rasterization: Geometric Primitives Outline Rasterizing lines Rasterizing polygons 1 Rasterization: What is it? How to go from real numbers of geometric primitives vertices to integer coordinates of pixels

More information

Interactive Computer Graphics A TOP-DOWN APPROACH WITH SHADER-BASED OPENGL

Interactive Computer Graphics A TOP-DOWN APPROACH WITH SHADER-BASED OPENGL International Edition Interactive Computer Graphics A TOP-DOWN APPROACH WITH SHADER-BASED OPENGL Sixth Edition Edward Angel Dave Shreiner Interactive Computer Graphics: A Top-Down Approach with Shader-Based

More information

Raster Displays and Scan Conversion. Computer Graphics, CSCD18 Fall 2008 Instructor: Leonid Sigal

Raster Displays and Scan Conversion. Computer Graphics, CSCD18 Fall 2008 Instructor: Leonid Sigal Raster Displays and Scan Conversion Computer Graphics, CSCD18 Fall 28 Instructor: Leonid Sigal Rater Displays Screen is represented by 2D array of locations called piels y Rater Displays Screen is represented

More information

Z- Buffer Store the depth for each pixel on the screen and compare stored value with depth of new pixel being drawn.

Z- Buffer Store the depth for each pixel on the screen and compare stored value with depth of new pixel being drawn. Andrew Lewis - Graphics Revision Keywords PIXEL FRAME BUFFER memory of the screen VIDEO - SCREEN - WINDOW - POLYGON filled area bound by straight lines SPLINE bit of wood used by draughtsmen to draw curves

More information

Module Contact: Dr R J Lapeer, CMP Copyright of the University of East Anglia Version 1

Module Contact: Dr R J Lapeer, CMP Copyright of the University of East Anglia Version 1 UNIVERSITY OF EAST ANGLIA School of Computing Sciences Main Series UG Examination 2012-13 GRAPHICS 1 CMPC2G04 Time allowed: 2 hours Answer THREE questions out of FOUR. (40 marks each) Notes are not permitted

More information

List of Practical for Master in Computer Application (5 Year Integrated) (Through Distance Education)

List of Practical for Master in Computer Application (5 Year Integrated) (Through Distance Education) List of Practical for Master in Computer Application (5 Year Integrated) (Through Distance Education) Directorate of Distance Education Guru Jambeshwar University of Science & Technology, Hissar First

More information

03 Vector Graphics. Multimedia Systems. 2D and 3D Graphics, Transformations

03 Vector Graphics. Multimedia Systems. 2D and 3D Graphics, Transformations Multimedia Systems 03 Vector Graphics 2D and 3D Graphics, Transformations Imran Ihsan Assistant Professor, Department of Computer Science Air University, Islamabad, Pakistan www.imranihsan.com Lectures

More information

2D Image Synthesis. 2D image synthesis. Raster graphics systems. Modeling transformation. Vectorization. u x u y 0. o x o y 1

2D Image Synthesis. 2D image synthesis. Raster graphics systems. Modeling transformation. Vectorization. u x u y 0. o x o y 1 General scheme of a 2D CG application 2D Image Synthesis Balázs Csébfalvi modeling image synthesis Virtual world model world defined in a 2D plane Department of Control Engineering and Information Technology

More information

ME COMPUTER AIDED DESIGN COMPUTER AIDED DESIGN 2 MARKS Q&A

ME COMPUTER AIDED DESIGN COMPUTER AIDED DESIGN 2 MARKS Q&A ME6501 - COMPUTER AIDED DESIGN COMPUTER AIDED DESIGN 2 MARKS Q&A Unit I 1. What is CAD? Computer aided design (CAD) is the technology concerned with the use of computer systems to assist the creation,

More information

SOFTWARE ENGINEERING & OOAD (3-1-0)Cr.-4

SOFTWARE ENGINEERING & OOAD (3-1-0)Cr.-4 MCA-201 3 rd SEMESTER M.C.A SOFTWARE ENGINEERING & OOAD (3-1-0)Cr.-4 F.M-70 Module I (10 hrs) Introductory concepts: Introduction, definition, objectives, Life cycle Requirements analysis and specification.

More information

CS452/552; EE465/505. Clipping & Scan Conversion

CS452/552; EE465/505. Clipping & Scan Conversion CS452/552; EE465/505 Clipping & Scan Conversion 3-31 15 Outline! From Geometry to Pixels: Overview Clipping (continued) Scan conversion Read: Angel, Chapter 8, 8.1-8.9 Project#1 due: this week Lab4 due:

More information

Rational Numbers CHAPTER Introduction

Rational Numbers CHAPTER Introduction RATIONAL NUMBERS Rational Numbers CHAPTER. Introduction In Mathematics, we frequently come across simple equations to be solved. For example, the equation x + () is solved when x, because this value of

More information

ASSIGNMENT - 1 M.C.A.DEGREE EXAMINATION, MAY 2019 Second Year SOFTWARE ENGINEERING. Maximum : 30 MARKS Answer ALL questions.

ASSIGNMENT - 1 M.C.A.DEGREE EXAMINATION, MAY 2019 Second Year SOFTWARE ENGINEERING. Maximum : 30 MARKS Answer ALL questions. ASSIGNMENT - 1 M.C.A.DEGREE EXAMINATION, MAY 2019 SOFTWARE ENGINEERING (DMCA201) Q1) Explain Spiral model with suitable example. Also explain how it differs from Software Prototyping model. Q2) a) Draw

More information

07 Animation. Multimedia Systems. Image Sequence, Interpolation

07 Animation. Multimedia Systems. Image Sequence, Interpolation Multimedia Systems 07 Animation Image Sequence, Interpolation Imran Ihsan Assistant Professor, Department of Computer Science Air University, Islamabad, Pakistan www.imranihsan.com Lectures Adapted From:

More information

OpenGL Graphics System. 2D Graphics Primitives. Drawing 2D Graphics Primitives. 2D Graphics Primitives. Mathematical 2D Primitives.

OpenGL Graphics System. 2D Graphics Primitives. Drawing 2D Graphics Primitives. 2D Graphics Primitives. Mathematical 2D Primitives. D Graphics Primitives Eye sees Displays - CRT/LCD Frame buffer - Addressable pixel array (D) Graphics processor s main function is to map application model (D) by projection on to D primitives: points,

More information

M4-R4: INTRODUCTION TO MULTIMEDIA (JAN 2019) DURATION: 03 Hrs

M4-R4: INTRODUCTION TO MULTIMEDIA (JAN 2019) DURATION: 03 Hrs M4-R4: INTRODUCTION TO MULTIMEDIA (JAN 2019) Max Marks: 100 DURATION: 03 Hrs M1-R4-01-19 1.3 Which of the following tag pair is used to list the text? (a) and (b) and (c)

More information

CSCI 4620/8626. Coordinate Reference Frames

CSCI 4620/8626. Coordinate Reference Frames CSCI 4620/8626 Computer Graphics Graphics Output Primitives Last update: 2014-02-03 Coordinate Reference Frames To describe a picture, the world-coordinate reference frame (2D or 3D) must be selected.

More information

The Definitive Guide to ImageMagick Michael Still

The Definitive Guide to ImageMagick Michael Still Apress* The Definitive Guide to ImageMagick Michael Still Contents Foreword About the Author About the Technical Reviewer Acknowledgments Introduction xiii xv xvii xix xxi CHAPTER 1 Installing and Configuring

More information

COMP371 COMPUTER GRAPHICS

COMP371 COMPUTER GRAPHICS COMP371 COMPUTER GRAPHICS LECTURE 14 RASTERIZATION 1 Lecture Overview Review of last class Line Scan conversion Polygon Scan conversion Antialiasing 2 Rasterization The raster display is a matrix of picture

More information

Einführung in Visual Computing

Einführung in Visual Computing Einführung in Visual Computing 186.822 Rasterization Werner Purgathofer Rasterization in the Rendering Pipeline scene objects in object space transformed vertices in clip space scene in normalized device

More information

Creating Multimedia SWF Products

Creating Multimedia SWF Products Chapter InDesign can be used to create multimedia products that combine movie clips, sounds, images and animations into professional products that can be distributed on CD, DVD or as SWF files that can

More information