Contents. 1 Introduction to Computers, the Internet and the World Wide Web 1. 2 Introduction to C Programming 26
|
|
- Richard Harrington
- 6 years ago
- Views:
Transcription
1 Preface xix 1 Introduction to Computers, the Internet and the World Wide Web Introduction What Is a Computer? Computer Organization Evolution of Operating Systems Personal, Distributed and Client/Server Computing Machine Languages, Assembly Languages and High-Level Languages FORTRAN, COBOL, Pascal and Ada History of C C Standard Library C Java BASIC, Visual Basic, Visual C++, C# and.net Key Software Trend: Object Technology Basics of a Typical C Program Development Environment Hardware Trends History of the Internet History of the World Wide Web General Notes About C and this Book 18 2 Introduction to C Programming Introduction A Simple C Program: Printing a Line of Text Another Simple C Program: Adding Two Integers 31
2 X Contents 2.4 Memory Concepts Arithmetic in C Decision Making: Equality and Relational Operators 40 3 Structured Program Development in C Introduction Algorithms Pseudocode Control Structures The if Selection Statement The if else Selection Statement The while Repetition Statement Formulating Algorithms: Case Study 1 (Counter-Controlled Repetition) Formulating Algorithms with Top-Down, Stepwise Refinement: Case Study 2 (Sentinel-Controlled Repetition) Formulating Algorithms with Top-Down, Stepwise Refinement: Case Study 3 (Nested Control Structures) Assignment Operators Increment and Decrement Operators 80 4 C Program Control Introduction Repetition Essentials Counter-Controlled Repetition for Repetition Statement for Statement: Notes and Observations Examples Using the for Statement switch Multiple-Selection Statement do while Repetition Statement break and continue Statements Logical Operators Confusing Equality (==) and Assignment (=) Operators Structured Programming Summary C Functions Introduction Program Modules in C Math Library Functions Functions Function Definitions Function Prototypes Headers Calling Functions: Call by Value and Call by Reference Random Number Generation Example: A Game of Chance Storage Classes 164
3 XI 5.12 Scope Rules Recursion Example Using Recursion: Fibonacci Series Recursion vs. Iteration C Arrays Introduction Arrays Defining Arrays Array Examples Passing Arrays to Functions Sorting Arrays Case Study: Computing Mean, Median and Mode Using Arrays Searching Arrays Multiple-Subscripted Arrays C Pointers Introduction Pointer Variable Definitions and Initialization Pointer Operators Calling Functions by Reference Using the const Qualifier with Pointers Bubble Sort Using Call-by-Reference sizeof Operator Pointer Expressions and Pointer Arithmetic Relationship between Pointers and Arrays Arrays of Pointers Case Study: Card Shuffling and Dealing Simulation Pointers to Functions C Characters and Strings Introduction Fundamentals of Strings and Characters Character Handling Library String Conversion Functions Standard Input/Output Library Functions String Manipulation Functions of the String Handling Library Comparison Functions of the String Handling Library Search Functions of the String Handling Library Memory Functions of the String Handling Library Other Functions of the String Handling Library C Formatted Input/Output Introduction Streams Formatting Output with printf 365
4 XII Contents 9.4 Printing Integers Printing Floating-Point Numbers Printing Strings and Characters Other Conversion Specifiers Printing with Field Widths and Precision Using Flags in the printf Format Control String Printing Literals and Escape Sequences Formatting Input with scanf C Structures, Unions, Bit Manipulations and Enumerations Introduction Structure Definitions Initializing Structures Accessing Members of Structures Using Structures with Functions typedef Example: High-Performance Card Shuffling and Dealing Simulation Unions Bitwise Operators Bit Fields Enumeration Constants C File Processing Introduction Data Hierarchy Files and Streams Creating a Sequential-Access File Reading Data from a Sequential-Access File Random-Access Files Creating a Random-Access File Writing Data Randomly to a Random-Access File Reading Data from a Random-Access File Case Study: Transaction-Processing Program C Data Structures Introduction Self-Referential Structures Dynamic Memory Allocation Linked Lists Stacks Queues Trees 490
5 XIII 13 C Preprocessor Introduction #include Preprocessor Directive #define Preprocessor Directive: Symbolic Constants #define Preprocessor Directive: Macros Conditional Compilation #error and #pragma Preprocessor Directives # and ## Operators Line Numbers Predefined Symbolic Constants Assertions Other C Topics Introduction Redirecting Input/Output on UNIX and Windows Systems Variable-Length Argument Lists Using Command-Line Arguments Notes on Compiling Multiple-Source-File Programs Program Termination with exit and atexit volatile Type Qualifier Suffixes for Integer and Floating-Point Constants More on Files Signal Handling Dynamic Memory Allocation: Functions calloc and realloc Unconditional Branching with goto C++ as a Better C Introduction C A Simple Program: Adding Two Integers C++ Standard Library Header Files Inline Functions References and Reference Parameters Default Arguments and Empty Parameter Lists Unary Scope Resolution Operator Function Overloading Function Templates C++ Classes and Data Abstraction Introduction Implementing a Time Abstract Data Type with a Class Class Scope and Accessing Class Members Separating Interface from Implementation Controlling Access to Members Access Functions and Utility Functions 598
6 XIV Contents 16.7 Initializing Class Objects: Constructors Using Default Arguments with Constructors Using Destructors When Constructors and Destructors Are Called Using Data Members and Member Functions A Subtle Trap: Returning a Reference to a private Data Member Assignment by Default Memberwise Copy Software Reusability C++ Classes: Part II Introduction const (Constant) Objects and const Member Functions Composition: Objects as Members of Classes friend Functions and friend Classes Using the this Pointer Dynamic Memory Allocation with Operators new and delete static Class Members Data Abstraction and Information Hiding Example: Array Abstract Data Type Example: String Abstract Data Type Example: Queue Abstract Data Type Container Classes and Iterators C++ Operator Overloading Introduction Fundamentals of Operator Overloading Restrictions on Operator Overloading Operator Functions as Class Members vs. as friend Functions Overloading Stream-Insertion and Stream-Extraction Operators Overloading Unary Operators Overloading Binary Operators Case Study: An Array Class Converting between Types Overloading ++ and C++ Inheritance Introduction Inheritance: Base Classes and Derived Classes Protected Members Casting Base-Class Pointers to Derived-Class Pointers Using Member Functions Overriding Base-Class Members in a Derived Class Public, Protected and Private Inheritance Direct Base Classes and Indirect Base Classes Using Constructors and Destructors in Derived Classes Implicit Derived-Class Object to Base-Class Object Conversion 720
7 XV Software Engineering with Inheritance Composition vs. Inheritance Uses A and Knows A Relationships Case Study: Point, Circle, Cylinder C++ Virtual Functions and Polymorphism Introduction Type Fields and switch Statements virtual Functions Abstract Base Classes and Concrete Classes Polymorphism New Classes and Dynamic Binding Virtual Destructors Case Study: Inheriting Interface and Implementation Polymorphism, virtual Functions and Dynamic Binding Under the Hood C++ Stream Input/Output Introduction Streams Iostream Library Header Files Stream Input/Output Classes and Objects Stream Output Stream-Insertion Operator Cascading Stream-Insertion/Extraction Operators Output of char * Variables Character Output with Member Function put; Cascading puts Stream Input Stream-Extraction Operator get and getline Member Functions istream Member Functions peek, putback and ignore Type-Safe I/O Unformatted I/O with read, gcount and write Stream Manipulators Integral Stream Base: dec, oct, hex and setbase Floating-Point Precision (precision, setprecision) Field Width (setw, width) User-Defined Manipulators Stream Format States Format State Flags Trailing Zeros and Decimal Points (ios::showpoint) Justification (ios::left, ios::right, ios::internal) Padding (fill, setfill) Integral Stream Base (ios::dec, ios::oct, ios::hex, ios::showbase) Floating-Point Numbers; Scientific Notation (ios::scientific, ios::fixed) 788
8 XVI Contents Uppercase/Lowercase Control (ios::uppercase) Setting and Resetting the Format Flags (flags, setiosflags, resetiosflags) Stream Error States Tying an Output Stream to an Input Stream C++ Templates Introduction Class Templates Class Templates and Nontype Parameters Templates and Inheritance Templates and friends Templates and static Members C++ Exception Handling Introduction When Exception Handling Should Be Used Other Error-Handling Techniques Basics of C++ Exception Handling: try, throw, catch A Simple Exception-Handling Example: Divide by Zero Throwing an Exception Catching an Exception Rethrowing an Exception Exception Specifications Processing Unexpected Exceptions Stack Unwinding Constructors, Destructors and Exception Handling Exceptions and Inheritance Processing new Failures Class auto_ptr and Dynamic Memory Allocation Standard Library Exception Hierarchy Introduction to Java Applications and Applets Introduction Basics of a Typical Java Environment General Notes about Java and This Book A Simple Program: Printing a Line of Text Another Java Application: Adding Integers Sample Applets from the Java 2 Software Development Kit The TicTacToe Applet The DrawTest Applet The Java2D Applet A Simple Java Applet: Drawing a String Two More Simple Applets: Drawing Strings and Lines Another Java Applet: Adding Integers 886
9 XVII 25 Beyond C and C++: Operators, Methods and Arrays in Java Introduction Primitive Data Types and Keywords Logical Operators Method Definitions Java API Packages Random Number Generation Example: A Game of Chance Methods of Class JApplet Declaring and Allocating Arrays Examples Using Arrays References and Reference Parameters Multiple-Subscripted Arrays Java Object-Based Programming Introduction Implementing a Time Abstract Data Type with a Class Class Scope Creating Packages Initializing Class Objects: Constructors Using Set and Get Methods Using the this Reference Finalizers Static Class Members Java Object-Oriented Programming Introduction Superclasses and Subclasses protected Members Relationship between Superclass Objects and Subclass Objects Implicit Subclass-Object-to-Superclass-Object Conversion Software Engineering with Inheritance Composition vs. Inheritance Introduction to Polymorphism Type Fields and switch Statements Dynamic Method Binding final Methods and Classes Abstract Superclasses and Concrete Classes Polymorphism Example New Classes and Dynamic Binding Case Study: Inheriting Interface and Implementation Case Study: Creating and Using Interfaces Inner Class Definitions Notes on Inner Class Definitions Type-Wrapper Classes for Primitive Types 1041
10 XVIII Contents 28 Java Graphics and Java2D Introduction Graphics Contexts and Graphics Objects Color Control Font Control Drawing Lines, Rectangles and Ovals Drawing Arcs Drawing Polygons and Polylines The Java2D API Java2D Shapes Java Graphical User Interface Components Introduction Swing Overview JLabel Event Handling Model JTextField and JPasswordField How Event Handling Works JTextArea JButton JCheckBox JComboBox Mouse Event Handling Layout Managers FlowLayout BorderLayout GridLayout Panels Creating a Self-Contained Subclass of JPanel Windows Using Menus with Frames Java Multimedia: Images, Animation and Audio Introduction Loading, Displaying and Scaling Images Loading and Playing Audio Clips Animating a Series of Images Animation Issues Customizing Applets via the HTML param Tag Image Maps Internet and World Wide Web Resources 1184 A Internet and Web Resources 1190 A.1 C/C++ Resources 1190 A.2 C++ Tutorials 1191 A.3 C/C++ FAQs 1191
11 XIX A.4 comp.lang.c A.5 C/C++ Compilers 1192 A.6 Java Resources 1193 A.7 Java Products 1194 A.8 Java FAQs 1194 A.9 Java Tutorials 1194 A.10 Java Magazines 1195 A.11 Java Applets 1195 A.12 Multimedia 1196 A.13 Java Newsgroups 1196 B C99 Internet and Web Resources 1197 B.1 C99 Resources 1197 C Operator Precedence Charts 1199 D ASCII Character Set 1204 E Number Systems 1205 E.1 Introduction 1206 E.2 Abbreviating Binary Numbers as Octal Numbers and Hexadecimal Numbers 1209 E.3 Converting Octal Numbers and Hexadecimal Numbers to Binary Numbers 1210 E.4 Converting from Binary, Octal or Hexadecimal to Decimal 1210 E.5 Converting from Decimal to Binary, Octal or Hexadecimal 1211 E.6 Negative Binary Numbers: Two s Complement Notation 1213 F C Standard Library Resources 1218 F.1 C Standard Library Resources 1218 Index 1220
ощ 'ршорвшэш! цвн-эориэу ощ 'sajbpossv # PIPG DUJ 'ssjmoossv ^ PIPG pipa w н OX ЛЮН VAV
ощ 'ршорвшэш! цвн-эориэу ощ 'sajbpossv # PIPG DUJ 'ssjmoossv ^ PIPG pipa w н OX ЛЮН VAV Contents Preface Chapter 1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19
More informationAppendices E through H are PDF documents posted online at the book s Companion Website (located at
chtp7_printonlytoc.fm Page vii Monday, January 23, 2012 1:30 PM Appendices E through H are PDF documents posted online at the book s Companion Website (located at www.pearsonhighered.com/deitel). Preface
More informationContents. 2 Introduction to C++ Programming,
cppfp2_toc.fm Page vii Thursday, February 14, 2013 9:33 AM Chapter 24 and Appendices F K are PDF documents posted online at www.informit.com/title/9780133439854 Preface xix 1 Introduction 1 1.1 Introduction
More informationContents. Preface. Introduction. Introduction to C Programming
c11fptoc.fm Page vii Saturday, March 23, 2013 4:15 PM Preface xv 1 Introduction 1 1.1 1.2 1.3 1.4 1.5 Introduction The C Programming Language C Standard Library C++ and Other C-Based Languages Typical
More informationDeitel Series Page How To Program Series
Deitel Series Page How To Program Series Android How to Program C How to Program, 7/E C++ How to Program, 9/E C++ How to Program, Late Objects Version, 7/E Java How to Program, 9/E Java How to Program,
More informationContents. 1 Introduction to Computers, the Internet and the Web 1
jhtp4toc.fm Page vii Friday, January 11, 2002 12:01 PM Contents Preface xxxv 1 Introduction to Computers, the Internet and the Web 1 1.1 Introduction 2 1.2 What Is a Computer? 7 1.3 Computer Organization
More informationPreface... (vii) CHAPTER 1 INTRODUCTION TO COMPUTERS
Contents Preface... (vii) CHAPTER 1 INTRODUCTION TO COMPUTERS 1.1. INTRODUCTION TO COMPUTERS... 1 1.2. HISTORY OF C & C++... 3 1.3. DESIGN, DEVELOPMENT AND EXECUTION OF A PROGRAM... 3 1.4 TESTING OF PROGRAMS...
More informationChapters and Appendices F J are PDF documents posted online at the book s Companion Website, which is accessible from.
Contents Chapters 23 26 and Appendices F J are PDF documents posted online at the book s Companion Website, which is accessible from http://www.pearsonhighered.com/deitel See the inside front cover for
More informationChapters and Appendix F are PDF documents posted online at the book s Companion Website (located at
Contents Chapters 16 27 and Appendix F are PDF documents posted online at the book s Companion Website (located at www.pearsonhighered.com/deitel/). Preface Before You Begin xix xxix 1 Introduction to
More informationC++ How To Program 10 th Edition. Table of Contents
C++ How To Program 10 th Edition Table of Contents Preface xxiii Before You Begin xxxix 1 Introduction to Computers and C++ 1 1.1 Introduction 1.2 Computers and the Internet in Industry and Research 1.3
More informationAbsolute C++ Walter Savitch
Absolute C++ sixth edition Walter Savitch Global edition This page intentionally left blank Absolute C++, Global Edition Cover Title Page Copyright Page Preface Acknowledgments Brief Contents Contents
More informationWriting an ANSI C Program Getting Ready to Program A First Program Variables, Expressions, and Assignments Initialization The Use of #define and
Writing an ANSI C Program Getting Ready to Program A First Program Variables, Expressions, and Assignments Initialization The Use of #define and #include The Use of printf() and scanf() The Use of printf()
More informationContents. Illustrations. 1 Introduction to Computers, the Internet, the Web and C# 1
csphtp1toc.fm Page viii Friday, December 14, 2001 1:49 PM Illustrations Preface viii xix xxxviii 1 Introduction to Computers, the Internet, the Web and C# 1 1.1 Introduction 2 1.2 What Is a Computer? 3
More informationCHAPTER 1 Introduction to Computers and Programming CHAPTER 2 Introduction to C++ ( Hexadecimal 0xF4 and Octal literals 031) cout Object
CHAPTER 1 Introduction to Computers and Programming 1 1.1 Why Program? 1 1.2 Computer Systems: Hardware and Software 2 1.3 Programs and Programming Languages 8 1.4 What is a Program Made of? 14 1.5 Input,
More informationChapters are PDF documents posted online at the book s Companion Website (located at
vbhtp6printonlytoc.fm Page ix Wednesday, February 27, 2013 11:59 AM Chapters 16 31 are PDF documents posted online at the book s Companion Website (located at www.pearsonhighered.com/deitel/). Preface
More informationCONTENTS. PART 1 Structured Programming 1. 1 Getting started 3. 2 Basic programming elements 17
List of Programs xxv List of Figures xxix List of Tables xxxiii Preface to second version xxxv PART 1 Structured Programming 1 1 Getting started 3 1.1 Programming 3 1.2 Editing source code 5 Source code
More informationContents. Figures. Tables. Examples. Foreword. Preface. 1 Basics of Java Programming 1. xix. xxi. xxiii. xxvii. xxix
PGJC4_JSE8_OCA.book Page ix Monday, June 20, 2016 2:31 PM Contents Figures Tables Examples Foreword Preface xix xxi xxiii xxvii xxix 1 Basics of Java Programming 1 1.1 Introduction 2 1.2 Classes 2 Declaring
More informationJava Fundamentals p. 1 The Origins of Java p. 2 How Java Relates to C and C++ p. 3 How Java Relates to C# p. 4 Java's Contribution to the Internet p.
Preface p. xix Java Fundamentals p. 1 The Origins of Java p. 2 How Java Relates to C and C++ p. 3 How Java Relates to C# p. 4 Java's Contribution to the Internet p. 5 Java Applets and Applications p. 5
More informationThe Foundation of C++: The C Subset An Overview of C p. 3 The Origins and History of C p. 4 C Is a Middle-Level Language p. 5 C Is a Structured
Introduction p. xxix The Foundation of C++: The C Subset An Overview of C p. 3 The Origins and History of C p. 4 C Is a Middle-Level Language p. 5 C Is a Structured Language p. 6 C Is a Programmer's Language
More informationContents Chapter 1 Introduction to Programming and the Java Language
Chapter 1 Introduction to Programming and the Java Language 1.1 Basic Computer Concepts 5 1.1.1 Hardware 5 1.1.2 Operating Systems 8 1.1.3 Application Software 9 1.1.4 Computer Networks and the Internet
More informationAppendices E through I are PDF documents posted online at the book s Companion Website (located at
Contents Appendices E through I are PDF documents posted online at the book s Companion Website (located at www.pearsonhighered.com/deitel). Preface 1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 1.10 1.11 1.12
More informationBorland 105, 278, 361, 1135 Bounded array Branch instruction 7 break statement 170 BTree 873 Building a project 117 Built in data types 126
INDEX = (assignment operator) 130, 816 = 0 (as function definition) 827 == (equality test operator) 146! (logical NOT operator) 159!= (inequality test operator) 146 #define 140, 158 #include 100, 112,
More informationThis page intentionally left blank
This page intentionally left blank arting Out with Java: From Control Structures through Objects International Edition - PDF - PDF - PDF Cover Contents Preface Chapter 1 Introduction to Computers and Java
More informationProblem Solving with C++
GLOBAL EDITION Problem Solving with C++ NINTH EDITION Walter Savitch Kendrick Mock Ninth Edition PROBLEM SOLVING with C++ Problem Solving with C++, Global Edition Cover Title Copyright Contents Chapter
More informationCERTIFICATE IN WEB PROGRAMMING
COURSE DURATION: 6 MONTHS CONTENTS : CERTIFICATE IN WEB PROGRAMMING 1. PROGRAMMING IN C and C++ Language 2. HTML/CSS and JavaScript 3. PHP and MySQL 4. Project on Development of Web Application 1. PROGRAMMING
More informationC-LANGUAGE CURRICULAM
C-LANGUAGE CURRICULAM Duration: 2 Months. 1. Introducing C 1.1 History of C Origin Standardization C-Based Languages 1.2 Strengths and Weaknesses Of C Strengths Weaknesses Effective Use of C 2. C Fundamentals
More informationC ONTENTS PART I FUNDAMENTALS OF PROGRAMMING 1. and Java 3. Chapter 1 Introduction to Computers, Programs,
C ONTENTS PART I FUNDAMENTALS OF PROGRAMMING 1 Chapter 1 Introduction to Computers, Programs, and Java 3 1.1 Introduction 4 1.2 What Is acomputer? 4 1.3 Programs 7 1.4 Operating Systems 9 1.5 Number Systems
More informationKLiC C++ Programming. (KLiC Certificate in C++ Programming)
KLiC C++ Programming (KLiC Certificate in C++ Programming) Turbo C Skills: Pre-requisite Knowledge and Skills, Inspire with C Programming, Checklist for Installation, The Programming Languages, The main
More informationC Programming. Course Outline. C Programming. Code: MBD101. Duration: 10 Hours. Prerequisites:
C Programming Code: MBD101 Duration: 10 Hours Prerequisites: You are a computer science Professional/ graduate student You can execute Linux/UNIX commands You know how to use a text-editing tool You should
More informationChapter 21 - C++ Stream Input/Output
Chapter 21 - C++ Stream Input/Output Outline 21.1 Introduction 21.2 Streams 21.2.1 Iostream Library Header Files 21.2.2 Stream Input/Output Classes and Objects 21.3 Stream Output 21.3.1 Stream-Insertion
More informationC Programming SYLLABUS COVERAGE SYLLABUS IN DETAILS
C Programming C SYLLABUS COVERAGE Introduction to Programming Fundamentals in C Operators and Expressions Data types Input-Output Library Functions Control statements Function Storage class Pointer Pointer
More informationTentative Teaching Plan Department of Software Engineering Name of Teacher Dr. Naeem Ahmed Mahoto Course Name Computer Programming
Mehran University of Engineering Technology, Jamshoro FRM-003/00/QSP-004 Dec, 01, 2001 Tentative Teaching Plan Department of Software Engineering Name of Teacher Dr. Naeem Ahmed Mahoto Course Name Computer
More informationAbout Codefrux While the current trends around the world are based on the internet, mobile and its applications, we try to make the most out of it. As for us, we are a well established IT professionals
More informationProgramming Fundamentals - A Modular Structured Approach using C++ By: Kenneth Leroy Busbee
1 0 1 0 Foundation Topics 1 0 Chapter 1 - Introduction to Programming 1 1 Systems Development Life Cycle N/A N/A N/A N/A N/A N/A 1-8 12-13 1 2 Bloodshed Dev-C++ 5 Compiler/IDE N/A N/A N/A N/A N/A N/A N/A
More informationSyllabus & Curriculum for Certificate Course in Java. CALL: , for Queries
1 CONTENTS 1. Introduction to Java 2. Holding Data 3. Controllin g the f l o w 4. Object Oriented Programming Concepts 5. Inheritance & Packaging 6. Handling Error/Exceptions 7. Handling Strings 8. Threads
More informationSyllabus of C++ Software for Hands-on Learning: This course offers the following modules: Module 1: Getting Started with C++ Programming
Syllabus of C++ Software for Hands-on Learning: Borland C++ 4.5 Turbo C ++ V 3.0 This course offers the following modules: Module 1: Getting Started with C++ Programming Audience for this Course Job Roles
More informationIntroduction to Programming Using Java (98-388)
Introduction to Programming Using Java (98-388) Understand Java fundamentals Describe the use of main in a Java application Signature of main, why it is static; how to consume an instance of your own class;
More informationI BSc(IT) [ Batch] Semester II Core: Object Oriented Programming With C plus plus - 212A Multiple Choice Questions.
Dr.G.R.Damodaran College of Science (Autonomous, affiliated to the Bharathiar University, recognized by the UGC)Reaccredited at the 'A' Grade Level by the NAAC and ISO 9001:2008 Certified CRISL rated 'A'
More informationMyProgram m i ng Lab. get with the programming. Through the power of practice and immediate personalized
get with the programming Through the power of practice and immediate personalized feedback, MyProgrammingLab improves your performance. MyProgram m i ng Lab Learn more at www.myprogramminglab.com Preface
More informationShort Notes of CS201
#includes: Short Notes of CS201 The #include directive instructs the preprocessor to read and include a file into a source code file. The file name is typically enclosed with < and > if the file is a system
More informationCS201 - Introduction to Programming Glossary By
CS201 - Introduction to Programming Glossary By #include : The #include directive instructs the preprocessor to read and include a file into a source code file. The file name is typically enclosed with
More informationWelcome to Teach Yourself Acknowledgments Fundamental C++ Programming p. 2 An Introduction to C++ p. 4 A Brief History of C++ p.
Welcome to Teach Yourself p. viii Acknowledgments p. xv Fundamental C++ Programming p. 2 An Introduction to C++ p. 4 A Brief History of C++ p. 6 Standard C++: A Programming Language and a Library p. 8
More informationIntroduction to Computers and C++ Programming p. 1 Computer Systems p. 2 Hardware p. 2 Software p. 7 High-Level Languages p. 8 Compilers p.
Introduction to Computers and C++ Programming p. 1 Computer Systems p. 2 Hardware p. 2 Software p. 7 High-Level Languages p. 8 Compilers p. 9 Self-Test Exercises p. 11 History Note p. 12 Programming and
More informationChapter 21 - C++ Stream Input/Output
Chapter 21 - C++ Stream Input/Output Outline 21.1 Introduction 21.2 Streams 21.2.1 Iostream Library Header Files 21.2.2 Stream Input/Output Classes and Objects 21.3 Stream Output 21.3.1 Stream-Insertion
More informationhttps://asd-pa.perfplusk12.com/admin/admin_curric_maps_display.aspx?m=5507&c=618&mo=18917&t=191&sy=2012&bl...
Page 1 of 13 Units: - All - Teacher: ProgIIIJavaI, CORE Course: ProgIIIJavaI Year: 2012-13 Intro to Java How is data stored by a computer system? What does a compiler do? What are the advantages of using
More informationCONTENTS. Chapter 1 Getting Started with Java SE 6 1. Chapter 2 Exploring Variables, Data Types, Operators and Arrays 13
CONTENTS Chapter 1 Getting Started with Java SE 6 1 Introduction of Java SE 6... 3 Desktop Improvements... 3 Core Improvements... 4 Getting and Installing Java... 5 A Simple Java Program... 10 Compiling
More informationPreface to the Second Edition Preface to the First Edition Brief Contents Introduction to C++ p. 1 A Review of Structures p.
Preface to the Second Edition p. iii Preface to the First Edition p. vi Brief Contents p. ix Introduction to C++ p. 1 A Review of Structures p. 1 The Need for Structures p. 1 Creating a New Data Type Using
More informationAbout Codefrux While the current trends around the world are based on the internet, mobile and its applications, we try to make the most out of it. As for us, we are a well established IT professionals
More informationPractical C++ Programming
SECOND EDITION Practical C++ Programming Steve Oualline O'REILLY' Beijing Cambridge Farnham Koln Paris Sebastopol Taipei Tokyo Preface xv Part I. The Basics 1. What Is C++? 3 A Brief History of C++ 3 C++
More informationWeiss Chapter 1 terminology (parenthesized numbers are page numbers)
Weiss Chapter 1 terminology (parenthesized numbers are page numbers) assignment operators In Java, used to alter the value of a variable. These operators include =, +=, -=, *=, and /=. (9) autoincrement
More informationObject Oriented Programming with c++ Question Bank
Object Oriented Programming with c++ Question Bank UNIT-1: Introduction to C++ 1. Describe the following characteristics of OOP. i Encapsulation ii Polymorphism, iii Inheritance 2. Discuss function prototyping,
More informationAdvanced C++ Programming Workshop (With C++11, C++14, C++17) & Design Patterns
Advanced C++ Programming Workshop (With C++11, C++14, C++17) & Design Patterns This Advanced C++ Programming training course is a comprehensive course consists of three modules. A preliminary module reviews
More informationChapter 15 - C++ As A "Better C"
Chapter 15 - C++ As A "Better C" Outline 15.1 Introduction 15.2 C++ 15.3 A Simple Program: Adding Two Integers 15.4 C++ Standard Library 15.5 Header Files 15.6 Inline Functions 15.7 References and Reference
More informationhttps://asd-pa.perfplusk12.com/admin/admin_curric_maps_display.asp...
1 of 8 8/27/2014 2:15 PM Units: Teacher: ProgIIIAPCompSci, CORE Course: ProgIIIAPCompSci Year: 2012-13 Computer Systems This unit provides an introduction to the field of computer science, and covers the
More informationOBJECT ORIENTED PROGRAMMING USING C++ CSCI Object Oriented Analysis and Design By Manali Torpe
OBJECT ORIENTED PROGRAMMING USING C++ CSCI 5448- Object Oriented Analysis and Design By Manali Torpe Fundamentals of OOP Class Object Encapsulation Abstraction Inheritance Polymorphism Reusability C++
More informationLab 6. Review of Variables, Formatting & Loops By: Dr. John Abraham, Professor, UTPA
Variables: Lab 6 Review of Variables, Formatting & Loops By: Dr. John Abraham, Professor, UTPA We learned that a variable is a name assigned to the first byte of the necessary memory to store a value.
More informationAn Object Oriented Programming with C
An Object Oriented Programming with C By Tanmay Kasbe Dr. Ravi Singh Pippal IDEA PUBLISHING WWW.ideapublishing.in i Publishing-in-support-of, IDEA PUBLISHING Block- 9b, Transit Flats, Hudco Place Extension
More information"Charting the Course... Java Programming Language. Course Summary
Course Summary Description This course emphasizes becoming productive quickly as a Java application developer. This course quickly covers the Java language syntax and then moves into the object-oriented
More informationIntroduction. Assessment Test. Part I The Programmer s Exam 1
4276FM.fm Page ix Thursday, October 2, 2003 11:22 AM at a Glance Introduction Assessment Test xix xxv Part I The Programmer s Exam 1 Chapter 1 Language Fundamentals 3 Chapter 2 Operators and Assignments
More informationSupporting Materials
Preface p. xxiii Introduction p. xxiii Key Features p. xxiii Chapter Outlines p. xxiv Supporting Materials p. xxvi Acknowledgments p. xxvii Java Fundamentals p. 1 Bits, Bytes, and Java p. 2 The Challenge
More informationJAVA. A. Zakiuddin Ahmed. M.Sc.,M.Phil M.S.(Edn), PGDCSM, Professor in Computer Science, P. Rizwan Ahmed. MCA., M.Sc.,M.A., M.Phil.
635 635 JAVA PROGRAMMING A. Zakiuddin Ahmed M.Sc.,M.Phil M.S.(Edn), PGDCSM, Professor in Computer Science, Mazharul Uloom College, Ambur - Vellore Dist, Tamil Nadu. 802 P. Rizwan Ahmed MCA., M.Sc.,M.A.,
More informationJayaram college of Engineering and Technology, Pagalavadi. CS2203 Object Oriented Programming Question Bank Prepared By: S.Gopalakrishnan, Lecturer/IT
CS2203 Object Oriented Programming Question Bank Prepared By: S.Gopalakrishnan, Lecturer/IT Two Mark Questions UNIT - I 1. DEFINE ENCAPSULATION. Encapsulation is the process of combining data and functions
More informationindex C++ language characters ASCII codes, 16 escape sequence, 19 trigraph sequence, 18 UCS codes, 17 Unicode, 17 classes, 7 code presentation styles,
Index A Abstract class Circle class creation, 454 constructor, 453 data member, 457 definition, 453 interface, 455 three-level class hierarchy, 458 Vessel class, 456 457 volume() function, 454 455 Access
More informationJAYARAM COLLEGE OF ENGINEERING AND TECHNOLOGY Pagalavadi, Tiruchirappalli (An approved by AICTE and Affiliated to Anna University)
Estd: 1994 JAYARAM COLLEGE OF ENGINEERING AND TECHNOLOGY Pagalavadi, Tiruchirappalli - 621014 (An approved by AICTE and Affiliated to Anna University) ISO 9001:2000 Certified Subject Code & Name : CS 1202
More informationSAURASHTRA UNIVERSITY
SAURASHTRA UNIVERSITY RAJKOT INDIA Accredited Grade A by NAAC (CGPA 3.05) CURRICULAM FOR B.Sc. (Computer Science) Bachelor of Science (Computer Science) (Semester - 1 Semester - 2) Effective From June
More informationSOME ASSEMBLY REQUIRED
SOME ASSEMBLY REQUIRED Assembly Language Programming with the AVR Microcontroller TIMOTHY S. MARGUSH CRC Press Taylor & Francis Group CRC Press is an imprint of the Taylor & Francis Croup an Informa business
More informationJAVA CONCEPTS Early Objects
INTERNATIONAL STUDENT VERSION JAVA CONCEPTS Early Objects Seventh Edition CAY HORSTMANN San Jose State University Wiley CONTENTS PREFACE v chapter i INTRODUCTION 1 1.1 Computer Programs 2 1.2 The Anatomy
More informationAxivion Bauhaus Suite Technical Factsheet MISRA
MISRA Contents 1. C... 2 1. Misra C 2004... 2 2. Misra C 2012 (including Amendment 1). 10 3. Misra C 2012 Directives... 18 2. C++... 19 4. Misra C++ 2008... 19 1 / 31 1. C 1. Misra C 2004 MISRA Rule Severity
More informationVALLIAMMAI ENGINEERING COLLEGE
VALLIAMMAI ENGINEERING COLLEGE SRM Nagar, Kattankulathur 603 203 DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING QUESTION BANK B.E. - Electrical and Electronics Engineering IV SEMESTER CS6456 - OBJECT ORIENTED
More informationC Programming for Electronic Engineers
C Programming for Electronic Engineers Keith Jackson BSc CEng MIEE with acknowledgement to Gavin Eamshaw MEng School of Electronic, Communication and Electrical Engineering University of Plymouth MACMILLAN
More informationENGINEERING PROBLEM SOLVING WITH C++
ENGINEERING PROBLEM SOLVING WITH C++ Second Edition Delores M. Etter Electrical Engineering Department United States Naval Academy Jeanine A. Ingber Training Consultant Sandia National Laboratories Upper
More informationLearning Objectives. C++ For Artists 2003 Rick Miller All Rights Reserved xli
Identify and overcome the difficulties encountered by students when learning how to program List and explain the software development roles played by students List and explain the phases of the tight spiral
More informationObject Oriented Programming
Object Oriented Programming Course Title: Object Oriented Programming Full Marks: 60 20 20 Course No: CSC161 Pass Marks: 24 8 8 Nature of Course: Theory Lab Credit Hrs: 3 Semester: II Course Description:
More informationSRM ARTS AND SCIENCE COLLEGE SRM NAGAR, KATTANKULATHUR
SRM ARTS AND SCIENCE COLLEGE SRM NAGAR, KATTANKULATHUR 603203 DEPARTMENT OF COMPUTER SCIENCE & APPLICATIONS QUESTION BANK (2017-2018) Course / Branch : M.Sc CST Semester / Year : EVEN / II Subject Name
More informationThis course is designed for web developers that want to learn HTML5, CSS3, JavaScript and jquery.
HTML5/CSS3/JavaScript Programming Course Summary Description This class is designed for students that have experience with basic HTML concepts that wish to learn about HTML Version 5, Cascading Style Sheets
More informationC++ (Non for C Programmer) (BT307) 40 Hours
C++ (Non for C Programmer) (BT307) 40 Hours Overview C++ is undoubtedly one of the most widely used programming language for implementing object-oriented systems. The C++ language is based on the popular
More informationCS3157: Advanced Programming. Outline
CS3157: Advanced Programming Lecture #12 Apr 3 Shlomo Hershkop shlomo@cs.columbia.edu 1 Outline Intro CPP Boring stuff: Language basics: identifiers, data types, operators, type conversions, branching
More information1 OBJECT-ORIENTED PROGRAMMING 1
PREFACE xvii 1 OBJECT-ORIENTED PROGRAMMING 1 1.1 Object-Oriented and Procedural Programming 2 Top-Down Design and Procedural Programming, 3 Problems with Top-Down Design, 3 Classes and Objects, 4 Fields
More informationComputer Programming C++ (wg) CCOs
Computer Programming C++ (wg) CCOs I. The student will analyze the different systems, and languages of the computer. (SM 1.4, 3.1, 3.4, 3.6) II. The student will write, compile, link and run a simple C++
More informationCourse Text. Course Description. Course Objectives. StraighterLine Introduction to Programming in C++
Introduction to Programming in C++ Course Text Programming in C++, Zyante, Fall 2013 edition. Course book provided along with the course. Course Description This course introduces programming in C++ and
More informationTable of Contents. Chapter 1 Getting Started with Java SE 7 1. Chapter 2 Exploring Class Members in Java 15. iii. Introduction of Java SE 7...
Table of Contents Chapter 1 Getting Started with Java SE 7 1 Introduction of Java SE 7... 2 Exploring the Features of Java... 3 Exploring Features of Java SE 7... 4 Introducing Java Environment... 5 Explaining
More informationIntroduction... xv SECTION 1: DEVELOPING DESKTOP APPLICATIONS USING JAVA Chapter 1: Getting Started with Java... 1
Introduction... xv SECTION 1: DEVELOPING DESKTOP APPLICATIONS USING JAVA Chapter 1: Getting Started with Java... 1 Introducing Object Oriented Programming... 2 Explaining OOP concepts... 2 Objects...3
More informationCHOICE BASED CREDIT SYSTEM (With effect from )
B.Sc. Computer Science Syllabus Under the CHOICE BASED CREDIT SYSTEM (With effect from 2017-18) DEPARTMENT OF COMPUTER SCIENCE University College,TU,Nizamabad-503322 Syllabus for Computer Science (With
More informationProgramming in C++ 4. The lexical basis of C++
Programming in C++ 4. The lexical basis of C++! Characters and tokens! Permissible characters! Comments & white spaces! Identifiers! Keywords! Constants! Operators! Summary 1 Characters and tokens A C++
More informationPROGRAM HOW TO. Harvey Deitel. Deuel. Paul Deitel. Deitel &Associates, Inc. SEVENTH EDITION. InternationalEdition contributions by PEARSON
HOW TO PROGRAM SEVENTH EDITION Paul Deitel Deitel &Associates, Inc. Harvey Deitel Deitel &Associates, Inc. InternationalEdition contributions by MohitP. Tahiliani National Institute oftechnology Kamataka,
More informationThe Waite Group's. New. Primer Plus. Second Edition. Mitchell Waite and Stephen Prata SAMS
The Waite Group's New Primer Plus Second Edition Mitchell Waite and Stephen Prata SAMS PUBLISHING A Division of Prentice Hall Computer Publishing 11711 North College, Carmel, Indiana 46032 USA Contents
More informationDETAILED SYLLABUS INTRODUCTION TO C LANGUAGE
COURSE TITLE C LANGUAGE DETAILED SYLLABUS SR.NO NAME OF CHAPTERS & DETAILS HOURS ALLOTTED 1 INTRODUCTION TO C LANGUAGE About C Language Advantages of C Language Disadvantages of C Language A Sample Program
More informationLearning C# 3.0. Jesse Liberty and Brian MacDonald O'REILLY. Beijing Cambridge Farnham Köln Sebastopol Taipei Tokyo
Learning C# 3.0 Jesse Liberty and Brian MacDonald O'REILLY Beijing Cambridge Farnham Köln Sebastopol Taipei Tokyo Table of Contents Preface xv 1. C# and.net Programming 1 Installing C# Express 2 C# 3.0
More informationSubject to Change Drawing Application 1 Introducing Computers, the Internet and C#
CO N T E N T S Subject to Change 08-01-2003 Preface Before You Begin Brief Table of Contents i iv vii 1 Drawing Application 1 Introducing Computers, the Internet and C# 1.1 What Is a Computer? 1 1.2 Computer
More informationInterview Questions of C++
Interview Questions of C++ Q-1 What is the full form of OOPS? Ans: Object Oriented Programming System. Q-2 What is a class? Ans: Class is a blue print which reflects the entities attributes and actions.
More informationMurach s Beginning Java with Eclipse
Murach s Beginning Java with Eclipse Introduction xv Section 1 Get started right Chapter 1 An introduction to Java programming 3 Chapter 2 How to start writing Java code 33 Chapter 3 How to use classes
More informationAryan College. Fundamental of C Programming. Unit I: Q1. What will be the value of the following expression? (2017) A + 9
Fundamental of C Programming Unit I: Q1. What will be the value of the following expression? (2017) A + 9 Q2. Write down the C statement to calculate percentage where three subjects English, hindi, maths
More informationBig Java Late Objects
Big Java Late Objects Horstmann, Cay S. ISBN-13: 9781118087886 Table of Contents 1. Introduction 1.1 Computer Programs 1.2 The Anatomy of a Computer 1.3 The Java Programming Language 1.4 Becoming Familiar
More informationGet Unique study materials from
Downloaded from www.rejinpaul.com VALLIAMMAI ENGNIEERING COLLEGE SRM Nagar, Kattankulathur 603203. DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING Year & Semester : IV Section : EEE - 1 & 2 Subject Code
More informationChapter1 Overview of computers
1 Chapter1 Overview of computers 1. What is a computer? 2. Which is the earliest computing machine? 3. Who invented the pascaline? 4. What is Charles babbage known as? 5. What is the machine proposed by
More informationTokens, Expressions and Control Structures
3 Tokens, Expressions and Control Structures Tokens Keywords Identifiers Data types User-defined types Derived types Symbolic constants Declaration of variables Initialization Reference variables Type
More informationI BCS-031 BACHELOR OF COMPUTER APPLICATIONS (BCA) (Revised) Term-End Examination. June, 2015 BCS-031 : PROGRAMMING IN C ++
No. of Printed Pages : 3 I BCS-031 BACHELOR OF COMPUTER APPLICATIONS (BCA) (Revised) Term-End Examination 05723. June, 2015 BCS-031 : PROGRAMMING IN C ++ Time : 3 hours Maximum Marks : 100 (Weightage 75%)
More informationCpt S 122 Data Structures. Course Review Midterm Exam # 2
Cpt S 122 Data Structures Course Review Midterm Exam # 2 Nirmalya Roy School of Electrical Engineering and Computer Science Washington State University Midterm Exam 2 When: Monday (11/05) 12:10 pm -1pm
More informationB.Sc. Computer Science (Ancillary)
Session - 03- onwards.. B.Sc. Computer Science (Ancillary) About the Course Technology is defined as the application of scientific knowledge for practical purposes. The radical changes in technologies
More informationAxivion Bauhaus Suite Technical Factsheet AUTOSAR
Version 6.9.1 upwards Axivion Bauhaus Suite Technical Factsheet AUTOSAR Version 6.9.1 upwards Contents 1. C++... 2 1. Autosar C++14 Guidelines (AUTOSAR 17.03)... 2 2. Autosar C++14 Guidelines (AUTOSAR
More information