IPHONE FOR PROGRAMMERS: AN APP-DRIVEN APPROACH
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1 IPHONE FOR PROGRAMMERS AN APP-DRIVEN APPROACH DEITEL DEVELOPER SERIES Paul Deitel Harvey Deitel Abbey Deitel Eric Kern Michael Morgano All of Deitel & Associates, Inc. I '..'.' I; ' ' '. '... '. ".. ' i v й '' * - X! ' ^ " PRENTICE HALL Upper Saddle River, NJ Boston Indianapolis San Francisco New York Toronto Montreal London Munich Paris Madrid Capetown Sydney Tokyo Singapore Mexico City
2 Contents Illustrations Preface Before Уои Begin xxvii xxxiii Introduction to iphone App Development I. Introduction to iphone for Programmers 2.2 iphone Overview 3.3 Key New iphone 3GS and OS 3.x Features and Enhancements 6.4 Downloading Apps from the App Store 7.5 iphone OS 3.x 8.6 Objective-C Programming Language 9.7 Design Patterns 0.8 Cocoa Frameworks.9 New iphone SDK 3 Features 3.0 Xcode Toolset 4. Basics of Object Technology 5.2 Web Test-Driving the Painter App in the iphone Simulator 7.4 Wrap-Up 22.5 Deitel Resource Centers 22 2 iphone App Store and App Business Issues Introduction iphone Developer Program Setting Up Your Profile for Testing and Submitting Apps Setting Up Your iphone Development Team Getting an iphone Development Certificate Registering Devices for Testing Creating App IDs Creating a Provisioning Profile Using the Provisioning Profile to Install an App on an iphone or ipod Touch Submitting Your App for Distribution 29
3 xii Contents 2.3 iphone Human Interface Guidelines Testing Your App Preparing Your App for Submission through itunes Connect Characteristics of Great iphone Apps Avoiding Rejection of Your App Pricing Your App Free or Fee Adding an App to itunes Connect Monetizing Paid Apps Using In App Purchase to Sell Virtual Goods 4 2. Using itunes Connect to Manage Your Apps Marketing Your App iphone Anecdotes and Humor Other Platforms iphone Developer Documentation Wrap-Up 50 3 Welcome App 5 Dive-Into Xcode, Cocoa and Interface Builder 3. Introduction Overview of the Technologies Xcode 3.x IDE and Cocoa Building the Application Building the GUI with Interface Builder Running the Welcome App Wrap-Up 63 4 Tip Calculator App 64 Introducing Objective-C Programming 4. Introduction Test-Driving the Tip Calculator App Overview of the Technologies Building the App Adding Functionality to Your App Connecting Objects in Interface Builder Implementing the Class's Methods Wrap-Up 8 Favorite Twitter Searches App Collections and Cocoa GUI Programming 5. Introduction Test-Driving the Favorite Twitter Searches App Technologies Overview Building the App Wrap-Up 0
4 Contents xiii 6 Flag Quiz Game App 02 Controllers and the Utility Application Template 6. Introduction Test-Driving the Flag Quiz Game App Technologies Overview Building the App The MainView and Class Mai nvi ewcont rol er The FlipsideView and Class Fl ipsidevi ewcont roll er Wrap-Up 27? Spot-On Game App 29 Using UlView and Detecting Touches 7. Introduction Test-Driving the Spot-On Game App Overview of the Technologies Building the App Wrap-Up 47 8 Cannon Game App 54 Animation with NSTimer and Handling Drag Events 8. Introduction Test-Driving the Cannon Game app Overview of the Technologies Building the App Wrap-Up 7 9 Painter App 73 Using Controls with a UlView 9. Introduction Overview of the Technologies Building the App Wrap-Up 9 0 Address Book App 93 Tables and UINavigationControl 7 er 0. Introduction Test-Driving the Address Book App Technologies Overview Building the App Class RootViewCont roll er 97
5 xiv Contents Class AddViewCont roll er Class ContactViewCont roll er Class EditableCell Wrap-Up 29 I I Route Tracker App Map Kit and Core Location (GPS and Compass). Introduction 22.2 Test-Driving the Route Tracker App Technologies Overview Building the App Class TrackingMapView Class Controller 23.5 Wrap-Up Slideshow App 240 Photos and ipod Library Access 2. Introduction Test-Driving the Slideshow App Technologies Overview Building the App Class RootViewCont roll er Class SlideshowViewController Class NameViewCont roll er Class SlideshowDataViewController Wrap-Up Enhanced Slideshow App 278 Serialization Data with NSCoder and Playing Video 3. Introduction Test-Driving the Enhanced Slideshow App Overview of the Technologies Building the App Class Medi altem Class Slideshow Class RootViewCont roll er Class SlideshowDataViewController Class EnhancedSlideshowAppDelegate Class SlideshowViewController Suggested Enhancements Wrap-Up 309
6 Voice Recorder App Audio Recording and Playback 4. Introduction 4.2 Test-Driving the Voice Recorder App 4.3 Overview of the Technologies 4.4 Building the App 4.4. Class VoiceRecorderViewController Class NameRecordingViewController Class Visualizer Class PlaybackViewController 4.5 Speech Synthesis and Recognition 4.6 Wrap-Up 5 Enhanced Address Book App Managing and Transferring Persistent Data 5. Introduction 5.2 Test-Driving the Enhanced Address Book App 5.3 Technologies Overview 5.4 Building the App 5.4. Building the Core Data Model Class ContactViewController Class RootViewCont roll er 5.5 Wrap-Up 6 Twitter* Discount Airfares App Internet Enabled Applications 6. Introduction 6.2 Test-Driving the Twitter Discount Airfares App 6.3 Technologies Overview 6.4 Building the App 6.5 Wrap-Up Index
Contents. Before You Begin. Copyright 2010 by Deitel & Associates, Inc. All Rights Reserved.
Preface Before You Begin xxvii xxxvii 1 Introduction to iphone App Development 1 1.1 Introduction to iphone for Programmers 2 1.2 iphone Overview 3 1.3 Key New iphone 3GS and OS 3.x Features and Enhancements
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