Luana Valentini InternetGIS course

Similar documents
SketchUp + Google Earth LEARNING GUIDE by Jordan Martin. Source (images): Architecture

SketchUp. SketchUp. Google SketchUp. Using SketchUp. The Tool Set

Beaumont Middle School Design Project April May 2014 Carl Lee and Craig Schroeder

Google SketchUp. and SketchUp Pro 7. The book you need to succeed! CD-ROM Included! Kelly L. Murdock. Master SketchUp Pro 7 s tools and features

GETTING STARTED WITH SKETCHUP

Steven Holzner. Sams Teach Yourself. Google. SketchUp 8

Google LayOut 2 Help. Contents

Designing Simple Buildings

Photocopiable/digital resources may only be copied by the purchasing institution on a single site and for their own use ZigZag Education, 2013

Modeling a Fluted Column in Google SketchUp

GETTING STARTED TABLE OF CONTENTS

Photocopiable/digital resources may only be copied by the purchasing institution on a single site and for their own use ZigZag Education, 2013

CAD Tutorial 23: Exploded View

Introduction Make a plan with tool Rectangle Measurements Toolbar Enter Return Measurements Toolbar Measure Protractor

SketchUp: an Overview. By Norm Berls

Critical Essentials. Overview. Objectives. Recommended Prior Skills. Upon completion of these topics, you should be able to:

Using Google SketchUp

SketchUp Tool Basics

Sketchup guide 3d PPLE

Using Google SketchUp

4) Finish the spline here. To complete the spline, double click the last point or select the spline tool again.

Camping Tent in Google SketchUp

Getting Started with ShowcaseChapter1:

GraphWorX64 Productivity Tips

SketchUp Fundamentals 2

Digital City: Introduction to 3D modeling

Autodesk Inventor Design Exercise 2: F1 Team Challenge Car Developed by Tim Varner Synergis Technologies

Randy H. Shih. Jack Zecher PUBLICATIONS

Getting Started. Moving Around in 3D

Getting Started. Double-click the SketchUp icon or click: Start All Programs SketchUp 2018 SketchUp 2018

Press the Plus + key to zoom in. Press the Minus - key to zoom out. Scroll the mouse wheel away from you to zoom in; towards you to zoom out.

SketchUp Starting Up The first thing you must do is select a template.

4. If you are prompted to enable hardware acceleration to improve performance, click

SolidWorks Intro Part 1b

solidthinking Environment...1 Modeling Views...5 Console...13 Selecting Objects...15 Working Modes...19 World Browser...25 Construction Tree...

SolidWorks 2½D Parts

Making an Aquarium in Google SketchUp

SketchUp Help. 1 of 15 8/29/09 10:00 AM

The Villa Savoye ( ), Poisy, Paris.

Google SketchUp INTRODUCTION WORKSHOPS

Dice in Google SketchUp

Essentials One Training Course No: 3HBA04

Fixed Perimeter Rectangles Geometry Creating a Document

Introduction to Google SketchUp

CH. 1 How To Use This Book 12

Exercise Guide. Published: August MecSoft Corpotation

Map Direct Lite. Contents. Quick Start Guide: Map Navigation 8/17/2015

StickFont Editor v1.01 User Manual. Copyright 2012 NCPlot Software LLC

Tutorial 3: Constructive Editing (2D-CAD)

,

Tutorial 1 Engraved Brass Plate R

Selective Space Structures Manual

1.1: Introduction to Fusion 360

L E S S O N 2 Background

AutoCAD 2009 Tutorial

3D Digital Design. SketchUp

XPEL DAP SUPPORT. DAP Tool List & Overview DESCRIPTION ICON/TOOL (SHORTCUT)

Esrefoglu Pattern, in Google SketchUp

How does Google SketchUp Work? Tutorial to Design a Set of Stairs

Page 1 of 16 CONTENTS:

Mn/DOT MnCMAT Crash Analysis Application Help

Pictometry for ArcGIS Desktop Local Guide For ArcGIS Desktop Version 10

Full Search Map Tab. This map is the result of selecting the Map tab within Full Search.

Bellevue Community College Summer 2009 Interior Design 194 SPECIAL TOPIC: SKETCHUP

BoA Tools Page 1 / 31

This is the opening view of blender.

Beginning Paint 3D A Step by Step Tutorial. By Len Nasman

RAPIDMAP Geocortex HTML5 Viewer Manual

Inventor 201. Work Planes, Features & Constraints: Advanced part features and constraints

Autodesk Fusion 360 Training: The Future of Making Things Attendee Guide

Lesson 1: Creating T- Spline Forms. In Samples section of your Data Panel, browse to: Fusion 101 Training > 03 Sculpt > 03_Sculpting_Introduction.

Module 1: Basics of Solids Modeling with SolidWorks

Lesson for levels K-5 Time to complete: min

ITEC185. Introduction to Digital Media SKETCHUP MAKE I

Reset Cursor Tool Clicking on the Reset Cursor tool will clear all map and tool selections and allow tooltips to be displayed.

Controlling the Drawing Display

Full Search Map Tab Overview

3D Modeling and Design Glossary - Beginner

Blender Notes. Introduction to Digital Modelling and Animation in Design Blender Tutorial - week 1 The Blender Interface and Basic Shapes

Zombies! In Google SketchUp

Use the Move tool to drag A around and see how the automatically constructed objects (like G or the perpendicular and parallel lines) are updated.

Parametric Modeling with. Autodesk Fusion 360. First Edition. Randy H. Shih SDC. Better Textbooks. Lower Prices.

Fuselage and Sharks Tooth

4) Click on Load Point Cloud to load the.czp file from Scene. Open Intersection_Demo.czp

Constructing a Pentagon from a Circle, in Google SketchUp

SolidWorks Implementation Guides. User Interface

CO2 Rail Car. Wheel Rear Px. on the Command Manager toolbar.

Roof Designer USER S GUIDE

Note: This section does not cover how to do something in SketchUp, but covers important concepts necessary to model in 3D.

An Introduction to Autodesk Inventor 2013 and AutoCAD

3D Design with 123D Design

This lesson introduces Blender, covering the tools and concepts necessary to set up a minimal scene in virtual 3D space.

A Guide to Processing Photos into 3D Models Using Agisoft PhotoScan

Pictometry for ArcGIS Desktop Local Guide For ArcGIS Desktop Version 10.3

3 AXIS STANDARD CAD. BobCAD-CAM Version 28 Training Workbook 3 Axis Standard CAD

Rubik s Cube in SketchUp

1st Point. 2nd Point. hold shift & drag along Y. Splines

TRAINING SESSION Q2 2016

Greater Bridgeport Regional Council Municipal GIS Viewer Training April 2015

Parametric Modeling. with. Autodesk Inventor Randy H. Shih. Oregon Institute of Technology SDC

Transcription:

Google SketchUp - A brief introduction - Luana Valentini InternetGIS course - 2011

Create 3D models and share them with the world Google SketchUp is software that allows you to create 3D models of anything you like. Model anything you can imagine: Redecorate your living room. Design a new piece of furniture. Model your city for Google Earth. Create a skate park for your hometown, then export an animation and share it on YouTube. There's no limit to what you can create with SketchUp. You can build models from scratch, or you can download what you need. People all over the world share what they've made on the Google 3D Warehouse. It's a huge, searchable repository of models and it's free. http://sketchup.google.com/3dwarehouse/?hl=en-gb&ct=lc

3D tools Basic Tools: Orbit tool to look around the 3D model Zoom tool to zoom in/zoom out Pan tool to move your view (without orbiting) or use the scroll wheel to navigate: Roll the wheel forward and backward to zoom Press and hold the wheel to orbit Press + Shift to pan

Draw shapes (1) Rules: 1. Draw a closed loop of edges to create a surface 2. Watch the axis directions and use inferring to line un edges Inferring: ability of SketchUp to line edges for you Simply hold on to the point you want to line up with for few seconds and then go back and draw slowly until SketchUp shows you a dotted line

Draw shapes (2) Rules: 1. Learn and use the different inference points 1. Always draw to and from existing edges End point Middle of an edge Intersection On the edge On the face don t draw new edges over existing edges midpoint -midpoint

Drawing (1) Rectangle: to be accurate with the rectangle type the dimensions separated by a comma (e.g.: 3m,5m) and press Enter. Line: you can type the length of the line. Any edge can be subdivided: right click and choose Divide, then move the cursor to choose the number of segments. Circle/Polygon: you can type the radius of the circle. You can change the number of sides by typing a number followed by the letter s (circles have a default of 24 sides, polygons 6). Hover your cursor over the edges to snap to center points. Press Esc to stop using any tool. Right click to see Entity Info.

Drawing (2) Arc: is a 3 steps process: 1) define the first end point of the arc; 2) define the second end point of the arc; 3) define the radius of the arc. You can type an exact radius if needed and also snap to a half circle inference or draw arcs tangent to adjacent edges (magenta lines and arcs to indicate tangency), also in sequence (blue: the new arc is tangent to the previous one). By default arcs have 12 segments, type a new number + s if you want to change it. Freehand be careful not to cross over edges

Tools (1) Push/Pool tool It works on any flat shape, in any direction (direction perpendicular to the surface) Accuracy: begin an action (such as push/pool) type in a value (e.g.: 15cm for 15 centimeters, 4.5m for 4.5 meters) press the Enter key

Tools (2) Push/Pool tool Use the inferring capacity to be precise. If sides are parallel you can also cut openings (unless you have an edge on the other side). Move tool You can move: Endpoints Edges Surfaces Selected Entities Grouped Objects Follow me tool: this tool requires a profile shape and a path to pull the shape along. Http://www.youtube.com/watch?v=GOxrFN7JbiQ

Tools (3) Tape Measure tool: 1) measure edges and distances; 2) create construction geometry/dashed guidelines; 3) resize individual groups or the entire model. Protractor tool: to measure angles and create construction guide lines. To measure an angle, click once and release to anchor the center point. Then click again to define a reference point and a third time to finish and create the guide line. You can always type a value. Axes tool: allows you to reorient red, green, blue axes. Click once to place the axes origin, then move the red axis in the desiderated position and click again to place it. Do the same for the other two axes.

Tools (4) Eraser tool It only affects edges, not surfaces. You can hold the button down and drag over multiple edges. Toggle X-Rays mode on to erase edges behind a surface. Hold the Shift key to hide edges you don t erase edges. Hold the Ctrl key to soften an edge surfaces with a smooth gradient. Unsoften edges by holding Ctrl + Shift Selection tool You can select individual entities by clicking on them with the Select tool. A single click will select edges, surfaces and objects that are grouped together. E.g.: one click select the surface, a double click selects the surface and its bounding edges. A triple click selects all connected geometry.

Components vs Groups There are 2 ways to isolate geometry in SketchUp. You can create a Group or a Component. Groups and Components look very similar, but they behave differently. Select all the necessary geometry, then choose Make Group from the Edit menu. That geometry now behaves as one entity. Select the geometry for all the objects, then choose the Make component icon from the toolbar. (Click the Create button on the Create Component window that appears). Groups and Components appear the same, with a bounding box indicating they are unique entities. BUT: * Groups have no relation to each other; any copy of a Group is a completely unique entity. * Components are linked to each other, any change to one component is reflected in every instance of that Component. If you are not going to make any copies of your object, make it a group.

Components To make changes to geometry inside a component you need to edit that component: right click on the component and choose Edit Component, then make changes (or double click on the component with the Select tool). Right click outside the component and choose Close Component when finished (or left click outside the component with the Select tool). Any components you create are stored in the Components Browser: Window > Components

Modeling for Google Earth (1) Goal: get great levels of detail into your model without overtaxing people systems who want to browse the scenes that you have made. Clean surfaces that are not seen in anyway (e.g.: interior surfaces, bottom surfaces, etc.) or invisible geometries. Important detain only, according to the scope. Whenever possible, use single flat faces.

Modeling for Google Earth (2) Simplify curves: the default arcs and circles in SketchUp are too complicated to work well in Google Earth (e.g.: 8 faces instead of an arc). Colours: for small faces or hard to photograph areas in your model, plain coordinated colours can work nicely. Hide edges: once you have put the texture, turn on hidden geometry, select all and right click on edges to hide them. Resize and cut your images before using them as textures before importing them.

Texture Optimization in Photoshop (1) View > Show > Grid if you want to see a grid as a reference http://www.youtube.com/watch?v=xhokb_q28iw

Texture Optimization in Photoshop (2) Save for Web & Devices The smaller the images the better the performances will be

Texture Application File > Import and navigate to the optimized image that you want to use as a texture. Click on the lower left corner and drag till you cover the surface, then right click: Texture > Position Right click and uncheck fixed pins. Move the yellow pins freely in the position on the photo of the actual building edges. Click and drag the pins in the correct position on the model. http://www.youtube.com/watch?v=9d3rymsc864

Model Positioning (1) You can start creating the model in the correct location importing the view from Google Earth. Click on the icon 'Add Location' to select the area you want to import:

Model Positioning (2) Google Earth tools: Obtain Google Earth view View terrain Add a new building StreetView Photo texture Preview in Google Earth Obtain/share model or component

Model Positioning (3) If you haven t created the model in the correct position, you can always click on the lower left corner icon ( Model Info ) and go to the Position tab:

Google Building Maker http://sketchup.google.com/3dwarehouse/buildingmaker?hl=en-gb&ct=lc For some cities where Google has a proper imagery dataset you have the possibility to easily build up a 3D model of buildings.

CityGML plug-in Levels of Detail: http://www.citygml.org/

CityGML plug-in (1) Assign surface types: http://www.citygml.org/

CityGML plug-in (2) Export:

http://sketchup.google.com/intl/en_uk/product/gsu.html http://sketchup.google.com/intl/en_uk/training/videos.html