IRAY INTERACTIVE OR HOW TO RENDER AEC INTERIORS FOR REALISTIC STILLS AND VR IN MINUTES
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1 IRAY INTERACTIVE OR HOW TO RENDER AEC INTERIORS FOR REALISTIC STILLS AND VR IN MINUTES Pascal Gautron, Project Leader
2 PHOTOREALISM IS AWESOME 2
3 PHOTOREALISM IS ALSO COSTLY 3
4 RENDERING SOLUTIONS Photorealistic Rendering Raster Graphics 4
5 TYPICAL DESIGN WORKFLOW Photorealistic Rendering Alternative Solutions Previews Raster Graphics Photorealism 5
6 TYPICAL DESIGN WORKFLOW Photorealistic Rendering Alternative Solutions Previews Raster Graphics Photorealism 6
7 Y e s! N o! Yes, but could you make that table look more cheerful?? A DREAM DESIGN WORKFLOW Photorealistic Rendering 7
8 $1,000,000 QUESTION Photorealistic Rendering E v = lx? 8
9 $1,000,000 QUESTION 9
10 DESIGNING WITH Photoreal Interactive Realtime 10
11 DESIGNING WITH Photoreal Interactive Realtime 11
12 DESIGNING WITH Photoreal Interactive Realtime 12
13 CONCEPT Speed 71.7X 3min46s Photoreal 4h30 Interactive 1280x720, Quadro M
14 FROM PHOTOREAL TO INTERACTIVE Lights Volumes Unbiased Caustics Motion Blur Photoreal Interactive Subsurface Scattering 15
15 IRAY INTERACTIVE Flexible Rendering Interactive 3D Modeling Interactive Visual Review Interactive Interior Layout Interactive Final Validation 16
16 IRAY INTERACTIVE Time to first frame Interactive 3D Modeling Interactive: 12.8fps 1280x720, Quadro M6000 Photoreal: 4.3fps 17
17 IRAY INTERACTIVE Time to first frame Interactive: 12.6fps Interactive Visual Review 1280x720, Quadro M6000 Photoreal: 4.3fps 18
18 IRAY INTERACTIVE Time to convergence Interactive: 9.5s Interactive Visual Review 1280x720, Quadro M6000 Photoreal: 27.2s 19
19 IRAY INTERACTIVE Time to first frame Interactive: 10.9fps Interactive Interior Layout 1280x720, Quadro M6000 Photoreal: 2.6fps 20
20 IRAY INTERACTIVE Time to convergence Interactive: 6.9s Interactive Interior Layout 1280x720, Quadro M6000 Photoreal: 4h30 21
21 IRAY INTERACTIVE Time to first frame Interactive: 5.5fps Interactive Interior Layout 1280x720, Quadro M6000 Photoreal: 2.6fps 22
22 IRAY INTERACTIVE Time to convergence Interactive: 3min46s Interactive Interior Layout 1280x720, Quadro M6000 Photoreal: 4h30 23
23 INTERIOR LAYOUT WITH HOMEBYME Push-button rendering for end users Beautiful Fast Easy Affordable 25
24 ~5mins 4xGrid K520 INTERIOR LAYOUT WITH HOMEBYME Iray Interactive 26
25 DESIGN WITH SOLIDWORKS VISUALIZE Fast, Easy, Fun 27
26 ~5mins 4xGrid K520 INTERIOR LAYOUT WITH HOMEBYME Iray Interactive 31
27 ~5mins 4xGrid K520 INTERIOR LAYOUT WITH HOMEBYME Iray Interactive 32
28 ~5mins 4xGrid K520 INTERIOR LAYOUT WITH HOMEBYME Iray Interactive 33
29 IS THERE EVEN MORE? 34
30 IRAY-VR 35
31 IRAY-VR Precomputation 25cm 2x8MP 25cm 98 spherical images 25cm 36
32 IRAY-VR M h 10.4X faster 2x8MP Photoreal 15min Interactive 37
33 IRAY INTERACTIVE Scalability M X 25cm 24h 1 VCA 20.4X faster 4 VCA 25cm 98 spherical images 25cm 3h40 Interactive 1h12 38
34 PHOTOREAL OR INTERACTIVE? Photoreal Interactive 39
35 IRAY-VR Runtime M GB 40
36 CPU/GPU PERFORMANCE $? Interactive Keyshot 41
37 MOULINEX INFINY PRESS REVOLUTION Samples per Second M X M6000 M X K X i7 3930K 8.2X Model courtesy of Moulinex Design by 5.5 Design Studio 2.6X 1.26 Keyshot Interactive 42
38 LIGHT/AO MAP BAKING Future Work Offline Baking Realtime Rendering 43
39 IRAY INTERACTIVE Locally 44
40 IRAY INTERACTIVE On the Cloud 45
41 NVIDIA IRAY Plugins 46
42 IRAY INTERACTIVE Integrations 47
43 MAKE IT YOURS! Interactive 48
44 IRAY INTERACTIVE OR HOW TO RENDER AEC INTERIORS FOR REALISTIC STILLS AND VR IN MINUTES Pascal Gautron, Project Leader
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