Networks: Lecture 2. Outline

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1 Networks: Lecture Amedeo R. Odoni November 0, 00 Outline Generic heuristics for the TSP Euclidean TSP: tour construction, tour improvement, hybrids Worst-case performance Probabilistic analysis and asymptotic result for Euclidean TSP [Separate handout] Extensions Reference: Sections Handouts

2 Node Covering (TSP, VRP, et al) Huge literature, endless applications Traveling Salesman Problem (TSP) is the prototypical hard problem Some applications: _ Routing of all kinds _ Job shop scheduling _ Vehicle routing problem (VRP) _ Dial-a-ride problem (DARP) _ Electronics industry _ Biotechnology _ Air traffic control _ Genomics Solving the TSP Best existing exact algorithms can solve optimally problems with up to,000 points (as of 00) Numerous heuristic approaches for good solutions to MUCH larger problems For practical purposes, heuristics are very powerful. A classification: _ Tour construction _ Tour improvement _ Hybrid Analysis of heuristics: _ Worst case _ Empirical _ Asymptotic _ Probabilistic

3 Heuristics: Euclidean TSP 8 0 The Nearest Neighbor Heuristic 8 0

4 Performance: Nearest Neighbor L(NEARNEIGHBOR) log L(TSP) n + Poor performance in practice (+0%) Can be improved through refinements (e.g., likely subgraph ) Insertion Heuristics? Nearest insertion Farthest insertion Cheapest insertion Random insertion

5 Worst-case Performance: Insertion Heuristics L(RANDOM INSERT ) log n + L(TSP) L(NEAR INSERT ) < L(TSP) L(FAR INSERT ) => Unknown L(TSP) L(CHEAP INSERT ) < L(TSP) Empirical Performance: Insertion Heuristics In practice Farthest Insertion and Random Insertion (+%, +%) seem to perform better than Cheapest and Nearest (+%, +%) Can be further refined (e.g., though the Convex Hull heuristic)

6 The MST Heuristic for the TSP 8 0 Merging with a second copy of the MST 8 0

7 Improve Solution by Skipping Points Already Visited 8 0 Worst-case Performance: MST Heuristic for TSP L(MST) L(TSP-(longest edge of TSP)) < L(TSP) => L(MST-TOUR) = *L(MST) < *L(TSP) => L(MST TOUR) < L(TSP)

8 The Christofides Heuristic: Step 8 * * * 0 * * * The Christofides Heuristic: Step 8 * * * 0 * * *

9 The Christofides Heuristic: Step 8 0 Improve Solution by Skipping Points Already Visited 8 0

10 Worst-case Performance: The Christofides Heuristic L(CHRISTOFIDES) = L(MST) + L(M) But, L(MST) < L(TSP) and L(M) L(M') L(TSP) / (M' = minimum length pairwise matching of odd- degree nodes of MST using only links that are part of TSP) Worst-case Performance: The Christofides Heuristic L(CHRISTOFIDES) = L(MST) + L(M) But, L(MST) < L(TSP) and L(M) L(M') L(TSP) / (M' = minimum length pairwise matching of odddegree nodes of MST using only links that are part of TSP) => L(CHRISTOFIDES) < L(TSP)

11 A Worst-Case Example for the Christofides Heuristic (m nodes) m- - ε - ε m (m+ nodes) A Worst-Case Example for the Christofides Heuristic () - ε - ε L(Christofides) = *m*(-ε) + m *m

12 A Worst-Case Example for the Christofides Heuristic () m- - ε m L(TSP) = m + m + *( ε) *m + Therefore: L ( CHRISTOFIDES ) L ( TSP ) m m + as m The Convex Hull Heuristic: Euclidean Plane 8 0

13 Adding New Points 8 0 Convex Hull Heuristic (Euclidean TSP) Optimal TSP tour cannot intersect itself Therefore, points on the convex hull must appear in same order on optimal TSP tour Provides good starting point; for instance, improves insertion heuristics by -%, on average

14 The Savings Algorithm 8 Depot (D) 0 The Savings Algorithm () Invented for vehicle routing; works well for TSP Connect every node to the origin ( depot ) through a round trip (n- tours) Merge tours, one node at a time, by maximizing savings s(i,j) = d(d,i) + d(d,j) d(i,j) Tours should not violate such constraints as: _ Vehicle capacity _ Maximum length of a tour _ Maximum number of stops per tour O(n ) Performs very well in practice; very flexible Li, F., B. Golden and E. Wasil (00), Very large-scale vehicle routing, Computers and Opers. Research

15 The Savings Algorithm () 8 D 0 Tour Improvement Heuristics: Node Insertion p q i j k d(p,q) + d(j,i) + d(i,k) vs. d(p,i) + d(i,q) + d(j,k) O(n ) computational effort on each iteration

16 Tour Improvement Heuristics: -exchange (or -opt ) n = n(n ) O(n ) Tour Improvement Heuristics: -exchange (or -opt ) -opt really n O(n )

17 Tour Improvement Heuristics: Variable Depth Search Lin and Kernighan () Use combinations of -opt and -opt searches Initially many short-depth, later fewer Has been extended to deeper searches than -opt Numerous variations

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